Retro Gaming Ads Blast – Part 42

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Space Duel Arcade Flyer

The front.
The rear.

When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atari’s artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duel’s art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.

2. Midway Auxiliary Show Monitor Print Ad

Did you experience watching arcade gameplay footage displayed on an overhead monitor?

As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midway’s concept and hardware was a bold attempt to solve overcrowding.

3. Sega Genesis North American Print Ad

Did this 1989 ad convince you to buy a Sega Genesis console?

While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Sega’s marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.

4. The Punisher NES Print Ad

Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.

By the year 1990, The Punisher became one of Marvel Comics’ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?

5. Lethal Enforcers II: Gun Fighters Arcade Flyer

Did you enjoy this Lethal Enforcers sequel?

After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.

6. Wipeout XL Print Ad

This is an ad and not an article.

1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.

7. Nights into Dreams Print Ad

The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.

If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab people’s attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.

8. Super Mario 64 Print Ad

This one was simple, clean and yet memorable.

What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendo’s biggest achievements ever.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What To Watch On YouTube Right Now – Part 135

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 The Naked Gun 2½: The Smell of Fear Reaction Videos – What can be said about the 1991 comedy film The Naked Gun 2½: The Smell of Fear? As a sequel to 1988’s The Naked Gun: From the Files of Police Squad!, the movie has this weird and sudden change of setting from Los Angeles to Washington, DC, without any explanation at all. At the time of its release, the United States President was George Bush and the movie had a funny portrayal of him complete with an actress who looks so much like then First Lady Barbara Bush. More notably, the movie has its funny portrayal of energy politics and there is bias against fossil fuel. How it entertained YouTubers is a must see with their reaction videos posted below for your enjoyment.

#2 How Pre-Rendered Backgrounds Defined Early 3D Gaming – Remember back in the 1990s when pre-rendered backgrounds were used a lot in video games? The first three Resident Evil main video games were popular examples of pre-rendered backgrounds which came with high levels of detail and immersed gamers who played. Behind the scenes, pre-rendered visuals for backgrounds became the norm both artistically and with regards to game production. By today, such visuals became a forgotten artform and you revisit its legacy by watching the video below.

#3 Vending Machines In Japan Disappearing? – During my two tours of Japan in the 1990s, I noticed there were lots of vending machines present. When compared to my visits to the United States during that same decade, the number of vending machines in Japan were not only higher but were also present in more strategic locations targeting both tourists and locals. As technology evolved, there were consequences realized as the number of vending machines in the land of the rising sun has gone down. Could it really be a growing disappearance? Watch and learn from the video below.

#4 Ashleigh Burton Reacts To The Mask – Were you old enough to have seen The Mask (starring Jim Carrey) in the movie theater when it was released in 1994? I saw it in the cinema with my friends and it turned out to be very surprisingly entertaining. Carrey’s very comedic performance really brought the character to life complete with a nice variety of computer-generated effects that added a lot of punch to entertain viewers. As the movie (loosely based on a comic book series of the early 1990s) is more than thirty years old now, one has to wonder if it still has what it takes to entertain viewers who were born during or after its theatrical run. Watch and learn from Ashleigh Burton’s reaction video below.

#5 You, Me And the Movies Reacts To King Kong (1976) – You might have heard the news that the 1976 King Kong movie (starring Jeff Bridges and Jessica Lange) is coming out on 4K Blu-ray format this June. I first saw that movie on local TV in the early 1980s and saw it again on cable TV a long time later. As it was a remake of the 1933 classic film, King Kong’s story was relevant to those who experienced the oil crisis of the 1970s. It’s relevance and overall fun factor got tested in the reaction video of You, Me and the Movies, which you can watch below.

#6 John Byrne’s The Man Of Steel Revisited – What is there to say about John Byrne’s reboot of Superman in the 1986 limited series The Man of Steel? A lot! Byrne, who made a lot of great works with Marvel Comics’ X-Men and Fantastic Four some years prior, was hired by DC Comics to reboot Superman for the post-Crisis age and he was granted creative freedom to not only modernize the American icon but also make him relevant and essential. Can you just imagine experiencing the tremendous pressure of the task if you were Byrne himself? To see why The Man of Steel comic book limited series and Byrne’s rebooting of Superman are very important, I encourage you all to watch the video below.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Gen13 #1 (1994)

Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.

There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.

Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.

With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.  

The cover.

Early story

The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.

Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.

Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.

Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.

A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…

Quality

Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.

I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.

This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).

John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).

When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.

When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.  

Conclusion

John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.

Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.

Overall, Gen13 #1 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

What To Watch On YouTube Right Now – Part 134

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 Resident Evil: Apocalypse Reviews, Retrospective And Reaction Videos – After watching the 2002 live-action Resident Evil movie, I left the cinema feeling unsatisfied as it did not have much related to the popular video game series. That film succeeded enough to justify the production of the sequel Resident Evil: Apocalypse, and the first reveal of Sienna Guillory as Jill Valentine (based on her appearance in Resident Evil 3: Nemesis) caught my attention. The reveal of Raccoon City getting hit by the zombie apocalypse and the casting of Oded Fehr as Carlos Oliviera (another RE3 character) interested me. In September 2004, I saw Resident Evil: Apocalypse on opening day in the local cinema and I was entertained for the most part. The Milla Jovovich-led film was indeed flawed, but it was an enjoyable improvement over its 2002 predecessor. How Resident Evil: Apocalypse fares with the YouTubers is something you must see.

#2 The Planned California City That Failed – Have you ever heard of Salton City? It was a planned city in the state of California located along the Salton Sea. It was designed as a resort community capable of supporting forty thousand residents, and it was to have the complete systems of water, roads, sewer and energy. Salton City is a ghost town and the in-depth YouTube video I found will help you realize its history and why development failed.

#3 Star Wars: Shadows Of The Empire Game Revisited – Back in the mid-1990s, George Lucas’ entertainment group launched the Star Wars: Shadows of the Empire multi-media project which told what happened between the movies The Empire Strike Back and Return of the Jedi. The said project was huge even though there was no live action Star Wars movie involved. A Star Wars: Shadows of the Empire novel was released which became the foundation of a comic book adaptation (read my retro reviews here and here), a video game, toys, action figures and merchandise. The video game of Shadows of the Empire was a joint project between LucasArts and Nintendo and its release on Nintendo 64 drew a lot of attention back then. The game itself made gamers – both Star Wars fans and casual gamers – want to get an N64 to play the game. I recently found two in-depth retrospective videos about Star Wars: Shadows of the Empire on N64 and I encourage you all to watch them.

#4 The Embarrassing Woke NDP Of Canada – Have you ever heard about the New Democratic Party? Referred to as NDP for short, New Democratic Party is a very leftist and woke political party in Canada and it had a really bad result in the 2025 federal election. Recently, the NDP had its leadership election and what happened in late March saw a series of awkward and embarrassing moments during their big event. In the videos below, you will see why political correctness, identity politics and wokeness are bad to have, and they made the internal processes of the NDP hard to pull off. In fact, diversity and inclusion zealotry have caused divisions within the NDP’s convention. What happened was funny to watch and it was not a comedy at all.

#5 Elderly Japanese Women And Their Beloved Restaurants – In Japan, many Japanese people live really long lives. Among them are elderly people who are active and managed to make an impact on others. That said, there are two elderly Japanese women who excelled in cooking meals and managing restaurants, and what they offer will impress you. I urge you all to watch the Nippon TV feature below.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Star Wars: Shadows of the Empire #3 (1996)

Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 3rd chapter of a very notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the JediShadows of the Empire!  

With the first two issues of Star Wars: Shadows of the Empire released (click here and here), the overall concept of the storyline has firmly been set and with sub-plots moving. This includes characters and developments that were not reflected nor referenced at in Return of the Jedi. At this stage, there is both excitement and suspense to look forward to.

With those details laid down, here is a look back at Star Wars: Shadows of the Empire #3, published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 3rd chapter of the 6-issue mini-series.  

The cover.

Early story

The story begins with the gang of Gizman – including the newcomer Jix – who visit Jabba The Hutt in his palace for an important meeting. After expressing doubt about Jix, Jabba tells the gang that he is aware of Luke Skywalker’s presence in Tatooine and he has been signed near the former dwelling of Ben Kenobi. Jabba finds Skywalker more valuable to him dead. A short time later, Jix asked why does Jabba want Skywalker dead when Darth Vader will on pay for him to be living. This causes a bit of tension within the gang.

With R2D2 present with him at Obi-Wan’s old place, Luke Skywalker completed his brand-new lightsaber. Suddenly a laser blast almost hits them both and Luke realizes that the gang (which just met Jabba) is fast approaching them. The laser blast came from Jix who was told to hold his fire. Moments later, Luke takes down the first gang member who arrived using his new lightsaber…

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Having the frozen Han Solo makes Boba Fett a target of those who want the prize.

Like issue #2, the intrigue and twists kept on happening as the pay-offs to the previous issue’s build-up got executed. Indeed, the story here moved Shadows of the Empire’s concept forward gradually and what was shown is both entertaining and engaging.

You will see here Luke Skywalker’s first-ever use of his then new green-colored lightsaber (the same one in Return of the Jedi) as he becomes a target of Jabba The Hutt who has a violent gang targeting him. Dash Rendar, arguably a creative stand-in for Han Solo in this storyline and also the playable protagonist in the Nintendo 64 video game, becomes even more important as he took the risk of involving himself with Luke as the gang attacked. The interaction between Dash and Luke here is believable to follow and makes a lot of sense within the context of this storyline.

What I found captivating here was the scene in which Darth Vader actually (and bravely) objected to Emperor Palpatine’s plan. The scene was pretty short but it was a powerful display of tension and even division between them. Along the way, Prince Xizor remains relevant with regards to the potential events waiting to happen while more of Boba Fett’s struggle being targeted (as the frozen body of Han Solo is a very valuable prize for other bounty hunters) by others was dramatized nicely.

Conclusion

Luke Skywalker, Dash Rendar and R2D2.

Star Wars: Shadows of the Empire #3 (1996) succeeded in moving the story developments forward while ending up being entertaining enough. The speed bike chase in Beggar’s Canyon along was exhilarating to see and the dramatic moments of the sub-plots had impact. Right now, I am convinced to keep on reading more of Shadows of the Empire.

Overall, Star Wars: Shadows of the Empire #3 (1996) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at The Kindred #3 (1994)

Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of the WildStorm universe through The Kindred mini-series.

Having read the first two issues, I can say that the plot has been built-up into something that justifies not only the reuniting of former Team 7 teammates Grifter and Backlash (who hate each other) but also the consequences caused by IO’s (International Operations) a long time prior. So far the creative team of WildStorm father Jim Lee, Brandon Choi, Sean Ruffner and artist Brett Booth succeeded in telling an entertaining story with a balance on action, suspense and intrigue.

With those details laid down, here is a look back at The Kindred #3, published by Image Comics in 1994 with a story written by Jim Lee, Brandon Choi, Sean Ruffner and Brett Booth. Booth illustrated the comic book.  

The cover.

Early story

The story begins with John Lynch being helpless in front of Bloodmoon, the vicious leader of the Kindred. Lynch tells him that he has no recollection of him, the Kindred and the crimes he has been accused of. Regardless, Lynch is being prepared for the trial under the Kindred’s system of justice.

Bloodmoon learns from one of his pawns that they captured the three men who were sent to rescue the prisoners. Two of the captured were sensed to have the Kindred’s blood within them. Bloodmoon then orders to have them brought to him immediately.

Minutes later, Grifter and Backlash – both battered and worn down – were brought to Bloodmoon.

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Literally, the past bites Bloodmoon hard.

Following the events of issue #2, there is a huge pay-off in this comic book and it added more depth into the plot. With Lynch, Backlash and Grifter – all of them were teammates in Team 7 a long time prior – helpless early in the story, the stakes really went high up as something significant about Bloodmoon and how the Kindred started got revealed.

Bloodmoon is not the typical comic book villain. His origin and how the Kindred was established are linked to the high-stakes experiments IO conducted on animals on Caballito (this makes IO’s top-secret experimentation on humans to unlock super-human potential literally just the tip of the iceberg). The way Bloodmoon was portrayed here, he is convinced that he exists with an undeniable purpose to lead the Kindred while getting striking back at humanity for vengeance starting with IO and former Team 7 members. The tragic events of the past made him a very hardened character and the living and walking evidence of IO’s unethical experimentation agenda.

Worth focusing here is, unsurprisingly, the uneasy new alliance between Grifter and Backlash who had no choice but to set aside their differences to survive and somehow bring down Bloodmoon deep within the turf of the Kindred. You will get a glimpse as to how they used to work during their time with Team 7 and how they could pull off tough achievements with their modern-day abilities and technology. The dynamics between the two former Team 7 teammates is a must-see and there are indeed 1980s Hollywood action film vibes embedded within.

Not to be outdone is John Lynch whose super-human potential gets unleashed while being in the middle of a very desperate situation facing three deadly enemies at once. Lynch here gets more of the spotlight and he does something else apart from serving as a convenient tool for exposition about IO and its past.  

Conclusion

Grifter and Backlash on the run.

As the plot moved closer to concluding, The Kindred #3 (1994) had the stakes raised a lot for the former Team 7 members involved as well as IO’s current people. The big reveal that happened late in the comic book was pretty powerful and it will encourage readers to focus more on the past operations of IO as well as Team 7. At this stage in the publishing history of Image Comics, WildStorm’s para-military concepts got solidified more effectively setting the stage for the launch of the original Team 7 mini-series. As for The Kindred mini-series, the engagement and entertainment value of issue #3 convinced me to go on to issue #4.

Overall, The Kindred #3 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What To Watch On YouTube Right Now – Part 133

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 The Ring Reaction Videos – When The Ring (an American remake of the 1998 film Ringu) was released in cinemas in 2002, it had a huge impact on many moviegoers as it scared them and made them think that Asian horror can be adapted by Western filmmakers to entertain a larger, English-oriented audience worldwide. In fact, The Ring sparked a wave of American remakes of established horror films from Asia. The movie also made Naomi Watts a movie star. There are viewers who enjoyed the subtle yet creepy approach to horror by the 2002 film and there are those who find it superior to the Japanese original. How The Ring impacts the following YouTubers through their reaction videos below is a must-see.

#2 Batman versus Predator Revisited – Back in the early 1990s, I saw issues of the huge crossover mini-series Batman versus Predator displayed on shelves on local comic book stores, and each one cost a lot of money! Looking back at the crossover, there definitely is a lot of things about it that justify the high cover price. Some comic book enthusiasts say that Batman versus Predator is the best crossover comic book story to feature the Predator while there are others who said that Batman is the perfect superhero to be matched against the sci-fi movie icon. To understand how Batman versus Predator came to be, watch the retrospective video below.

#3 Project Sylpheed Examined – First released in Japan in 2006, Project Sylpheed was a science fiction shooter game that was released by Square Enix exclusively on the Xbox 360 console. I always wanted to play that game’s English version (released in 2007) but I never had the opportunity to buy it. Project Sylpheed was the third game of its franchise and it was the successor to the original Silpheed game of the 1980s. Believe it or not, the game still looks great by today’s standards and the vibrant colors and stylish visual elements made it stand out nicely among 3D shooters. To see what Project Sylpheed is about and why is it still enjoyable to play, watch the video below.

#4 Ranting For Vengeance Slams Jon Bernthal’s Punisher And The Woke Mob – When I first think about the Punisher who first appeared in comics long ago, I think of a very hard-edged vigilante who wages a dangerous war against criminals on his own terms. In the 21st century, we now have a live-action Punisher who drifted away from his comic book legacy and woke Disney now fully dictates Marvel Comics. Along the way, the current Punisher actor Jon Bernthal is woke and supports the LGBTQ community and its agenda. Ranting for Vengeance recently posted a video slamming Bernthal’s Punisher and the woke mob, and you can find out more by watching it below.

#5 Rice Ball Craze In Japan – In Japan, rice balls are popular and there is nothing like the enjoyment of consuming rice with seaweed wrapping and ingredients mixed in. From time to time, rice balls get discounted and there is always an influx of buyers who pursue them with good taste and better value in mind. Even foreign tourists can take advantage of the discounts of rice balls. Watch and learn from the Nippon TV video below.

#6 Orion Pictures Revisited – When I was very young, there were some notables movies I saw that involved Orion Pictures in more ways than one. Some movies the Orion produced (or co-produced) that were memorable to watch include Caddyshack and Excalibur. Other memorable films distributed by Orion include Platoon, RoboCop, The Terminator, First Blood and The Silence of the Lambs to name some. Before Orion even started as a movie business, there were notable events in Hollywood history that led to its founding. Watch and learn from the retrospective video below.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Resident Evil: The Official Comic Book Magazine #4 (1998)

Welcome back, 1990s arts and culture enthusiasts, video game enthusiasts and comic book collectors! Today we go back to the late-1990s to examine another issue of the magazine-sized comic book series titled Resident Evil: The Official Comic Book Magazine.

Having read the first three issues of the RE comic book magazine series, I can say that the quality has been mixed. While issue #2 had pretty bad Resident Evil 2 illustrated adaptation, issue #3 had a short story that functioned as a sequel to Resident Evil (1996) in the form of a polished fan fiction. There were other short stories that turned out serviceable to intriguing and surprisingly entertaining to read. How much creative freedom WildStorm had in its publishing deal with Capcom remains unclear.

With those details laid down, here is a look back at Resident Evil: The Official Comic Book Magazine #4, published by WildStorm/Image Comics in 1998 with short stories written by Ted Adams, Marc Mostman and Kris Oprisko, and drawn by Rafael Kayanan, Ryan Odagawa and Norman Felchie.

The cover.

Early stories

Night Stalkers – In a sleepy town in the southwestern part of America, two men suddenly got abducted by humanoid bats (referred to as “zombie bats” by the publisher) and were brought to a secret facility of Umbrella. The scientists of Umbrella have the technology to control the bats and they have already abducted many people who became helpless subjects of a transmutation process. Back in the sleepy town, the community is panicking and the son of the sheriff was rescued from a group of humanoid bats. In response to the town’s call for help, the United States government sends agent Leon Kennedy to solve their problem.

Special Delivery – Two helicopter operators working for Umbrella are tasked to lift special containers of their company’s bio-weapons. Their goal is to drop specific containers at different sites within and outside of Raccoon City. One by one, the monsters of Umbrella are dropped in some very unsuspecting laps from above.

Zombies Aboard – Inside the airplane, Chris Redfield, his sister Claire and Barry Burton realize the there is nobody left to pilot the aircraft. Using the flight training he had with S.T.A.R.S., Chris takes control of the airplane.

Quality

When Umbrella’s helicopter drops its biological weapons, chaos happens.

This early, I can say that I was entertained by this Resident Evil comic book.

The first short story Night Stalkers is WildStorm’s next attempt of making a sequel to Resident Evil following Leon Kennedy on his mission to take on Umbrella and the town it affected. There are no zombies but Umbrella’s scientists and the project leader are using man-sized bats to spread the G-virus and their methods clearly caused human rights violations on the victims. This short story, which was well written and had a good structure, is actually prophetic because it portrayed Leon Kennedy as an agent of the US government and this comic book was released many years before Resident Evil 4 (2005) came out. For context, Leon Kennedy in RE4 worked for the US government and his mission was to rescue the American President’s daughter. In the short story and in the said video game, both versions of Leon Kennedy showed him being very proficient with action and he has no fear going up against multiple enemies. One has to wonder if RE creator and RE4 game director Shinji Mikami ever read Night Stalkers for inspiration. Night Stalkers is entertaining.

The brave and dynamic Leon Kennedy springs into action against Umbrella.

The second short story Special Delivery is a really intriguing look at the personnel who operated the helicopter to transport Umbrella’s monsters. This is in reference to what happened in Resident Evil 2 as Mr. X got dropped down. There are no established characters here but that’s not a problem because the story made a lot of sense and fit in nicely with the Resident Evil universe. It also shows how unethical, cold-hearted and evil Umbrella really is not only towards its business rivals but also against humanity. This one is surprisingly entertaining.

The final short story Zombies Aboard follows Chris, Jill and Barry Burton on their high-risk mission to find Umbrella in Europe and stop them from causing danger on the world. This is the continuation of Dead Air in issue #3 and it was a serious attempt by WildStorm creators to function as a sequel to the RE games of the time. With regards to its quality, the short story was structured with action and horror in mind. While the three established RE characters search for Umbrella, the story lacked depth as there is way too little detective elements in it. Instead, you will see the S.T.A.R.S. members firing or stabbing or slashing zombies they encountered from England to Germany (the story never showed the authorities reacting to the collateral damage caused by the three), and it is at the very end of the tale when the suspense and horror came in. This short story is clearly less engaging compared to its predecessor. At least the art work is good and the artist did not hold back on the violence.

Conclusion

Chris Redfield, Jill Valentine and Barry Burton search for Umbrella in Europe.

With the three stories featured, Resident Evil: The Official Comic Book Magazine #4 (1998) is just as entertaining as issue #3. For me, the only letdown was the final short story. The highlight was actually the first short story as it turned out to be very prophetic as to how Leon Kennedy would eventually turn out in video games – the brave and dynamic action hero millions of fans and gamers today enjoy.

Overall, Resident Evil: The Official Comic Book Magazine #4 (1998) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

Retro Gaming Ads Blast – Part 41 (Jurassic Park Special)

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads related to the 1993 blockbuster film Jurassic Park. As part of the business strategy of the film directed by Steven Spielberg, several video games were licensed to make movies based on the movie. Unsurprisingly, the sequel The Lost World: Jurassic Park was released in 1997 and it also had its own video games. This is the Jurassic Park Special.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Jurassic Park SNES Game Print Ad

I saw this 2-page print ad in video game magazines in 1993.

Just a few months after the release of the movie, the official Jurassic Park video game on the Super Nintendo Entertainment System (SNES) was released by Ocean and the company came up with a 2-page print ad to showcase a few screenshots and creative text emphasizing an adventure experience with a touch of “3-D”. The ad makers cleverly showed two first-person view sequence screenshots that showed the SNES was strong enough to deliver the so-called 3D experience. I remember seeing this ad while reading a video game magazine in 1993 and it easily caught my attention.

2. Jurassic Park PC Game Print Ad

This Jurassic Park game I never had a chance to play.

For the Jurassic Park personal computer (PC) game, Ocean came up with a single-page print ad that uses a live-action image from the film’s production. Not only was the image of Tyrannosaurus Rex head (with its sharp teeth visible) touching the vehicle very engaging to see, it is also a reminder that practical effects and other physical stuff were heavily used to do it resulting in a high level of realism that computer-generated imagery (CGI) cannot match.

3. Jurassic Park Sega Genesis North American Print Ad

The most visually striking 2-page print ad of the JP game for Sega Genesis.

Sega acquired licenses to make Jurassic Park games for its existing consoles plus the arcade game. To promote the Sega Genesis JP game, Sega came up with this 2-page print ad with a great visual design. While there were only few screenshots from the video game, the rest of the ad was filled with lots of eye candy such as dinosaur fossils, illustrations, science-based details and more. Very clearly, this print ad strongly emphasized the dinosaurs, adventure and intrigue. The game eventually sold a lot of copies and added to the overall commercial success Sega had in North America in 1993.

4. Jurassic Park Japanese Arcade Flyer

I played this Jurassic Park game in arcades here in the Philippines.

In 1994, Sega released the ambitious Jurassic Park arcade game which was a rail shooter game that had a sophisticated physical design that includes seats for two people. Developed by Sega’s AM3 team, the player(s) equipped with the joystick(s) has to shoot the dinosaurs that appeared on-screen from start to finish. To immerse gamers into the Jurassic Park environment, the game has a fine blend of 2D sprits and 3D polygons which resulted in the feel of 3D surroundings. For its part, Sega had to excite players and arcade operators while also explaining the technical details using the arcade flyer. The arcade game was a commercial success.

5. Jurassic Park Part 2: The Chaos Continues Print Ad

This surprise sequel excited many gamers who were into the 1993 movie and 2D side-scrolling adventure games.

While it is a fact that the sequel to Jurassic Park did not come out in book format (1995) and in the cinemas (1997), Ocean went ahead with its very own sequel titles Jurassic Park Part 2: The Chaos Continues. They even had an original tale about the established character Dr. Alan Grant returning to Jurassic Park to stop a rival corporation from taking over the place. To promote the SNES version of the game, the company came up with a single-page print ad that had an “under new management” sign above while showing a Velociraptor and a few screenshots from the game. As it was released in 1994, the game strongly appealed to the fans as well as gamers who enjoyed 2D side-scrolling adventure games on the SNES.

6. The Lost World: Jurassic Park Print Ad

DreamWorks Interactive made the official console games of The Lost World: Jurassic Park and they had EA and Sega publish it.

Like its blockbuster predecessor, The Lost World: Jurassic Park had its own video game adaptations. The Lost World: Jurassic Park games for PlayStation and Sega Saturn were developed by a video game company which was under DreamWorks SKG (note: Steven Spielberg was one of the founders), and they had Electronic Arts (EA) and Sega publishing each game per specific console. To market the game, a 2-page print ad was made which featured a dinosaur skull dominating the image leaving some space for screenshots and the descriptive text. Having seen the movie and having played the game, I can say that the dark aesthetic of this print ad reflected the dark and gritty tone of the Spielberg-directed movie.

7. The Lost World: Jurassic Park North American Sega GameWorks Arcade Flyer

The front.
The rear.

For me, the best game based on The Lost World: Jurassic Park has always been the official arcade game developed and distributed by Sega. It was a sophisticated rail shooter made by the same team behind the 1994 Jurassic Park arcade game. The arcade flyer clearly mentions the Model 3 which was a highly advanced arcade hardware of Sega that made highly detailed 3D polygonal graphics and smooth animation possible. The flyer also boasted the use of a 50-inch medium resolution Mitsubishi monitor and the 4-speaker Surround Sound system that made the arcade experience intense. Even by today’s standards, this 1997 arcade game still looks great and remains enjoyable to play. This arcade flyer really promoted what was real for gamers to experience in the arcade. Are you aware that Steven Spielberg himself received The Lost World: Jurassic Park arcade cabinet as a gift from Sega?

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Resident Evil: The Official Comic Book Magazine #3 (1998)

Welcome back, 1990s arts and culture enthusiasts, video game enthusiasts and comic book collectors! Today we go back to the late-1990s to examine another issue of the magazine-sized comic book series titled Resident Evil: The Official Comic Book Magazine.

By the time WildStorm Productions released the 3rd issue in 1998, many millions of gamers around the world played Resident Evil 2 on PlayStation. The Resident Evil fanbase expanded dramatically and many of them completed the game’s multiple scenarios. At the same time, Leon Kennedy and Claire Redfield became popular characters in gaming.

The 2nd issue I reviewed had a very bad adaptation of Resident Evil 2’s story. What prevented the comic book from ending up as a complete disaster were the two other short stories which were surprisingly entertaining to read. Still, I wonder if Shinji Mikami and the game developers ever saw the abysmal Resident Evil 2 adaptation in the 2nd issue.

With those details laid down, here is a look back at Resident Evil: The Official Comic Book Magazine #3, published by WildStorm/Image Comics in 1998 with short stories written by Ted Adams and Kris Oprisko, and drawn by Ryan Odagawa, Carlos D’Anda and Lee Bermejo.

The cover with art by Jim Lee.

Early stories

Wolf Hunt – At Raccoon City College, a few students talk about someone who got killed at school and her body was all torn up. They aware that the authorities are keeping the story out of the papers to avoid causing a panic. In the evening, of the students got harmed by a ferocious monster. The next day at S.T.A.R.S. headquarters, Albert Wesker, Jill Valentine and Barry Burton discuss the killings that happened at the city college. They were asked by the local police to investigate what happened. Jill takes the assignment of going undercover as a student.

Danger Island – A man and a woman arrive at Isla Bonale in Caribbean for a vacation. The island is so exclusive, they only let ten couples on it at a time. After having a romantic night of dinner and dancing, they decide to go snorkeling and rent a boat. Just as they start snorkeling, a plane crashes on the island.

Dead Air – Following the events of Resident Evil (1996) and Resident Evil 2, Chris Redfield, Jill Valentine and Barry Burton start traveling to Europe with the goal of ending Umbrella’s current progress on a new variation of the T-virus even though they have to go undercover. They have the support of a top-secret international agency which already has someone in place to help them. Meanwhile, Umbrella has a spy watching on the three.

Quality

Imagine being surrounded by the deadly Lickers of Umbrella on an island wearing only swimwear and having no useful pieces of equipment to protect yourself with.

Similar to issue #2, this comic book has three short stories and some extras.

The short story Wolf Hunt, which took place before the events of the original Resident Evil game of 1996, has the odd concept of having werewolves existing within the RE universe. Werewolves are often super natural and such monsters don’t align with the sci-fi and biological aspects of the Resident Evil games. In fairness, the creative team had this interesting concept of having Jill Valentine going undercover as a student in the city college to find answers and solve the problem. I should state that the artwork by Ryan Odagawa is good overall although his take on Jill Valentine is cartoonish. This story is pretty short and lacked a solid conclusion. It’s really a glorified piece of fan fiction that should interest fans of the 1996 game.

Danger Island, the 2nd short story, is easily the gem of this comic book. This is a completely original tale that has brand-new lead characters – the couple Stan and Leslie – and an island as the setting. Without spoiling the plot, this is a suspense story with a moderate pace, some dynamic visuals and a good implementation of elements from the lore of Resident Evil. The creative team behind this tale emphasized that as long as Umbrella and is biological experiments exist, danger and death will creep up on people regardless of location. A notable monster species from Resident Evil 2 is included here and the effects the G-virus has on creatures on the island are cleverly presented complete with nice artwork by Lee Bermejo.

Through the couple, readers will feel the danger, desperation and anxiety as the story went on. How the story ended is a must-see and I am confident it will encourage you to revisit Resident Evil 2.  

The final tale Dead Air is a daring attempt by WildStorm’s creators to make a sequel to the first two games. As mentioned above, Chris Redfield, Jill Valentine and Barry Burton are together on a high-risk mission to find and stop Umbrella in Europe. The main setting is inside a commercial flight where a zombie outbreak happens. Without their weapons, Chris, Jill and Barry are compelled to use alternative items and ways to overcome the zombies.

While this tale is packed with action and the violence is uncompromised, something is off with the way Jill Valentine is portrayed. She is more violent with action and even expressed sarcasm. This tale is pretty short as the comic book made it clear that the continuation will happen in the next issue. Considering what was told in Resident Evil: Code Veronica (released in 2000 with Chris and Claire Redfield included), Dead Air is clearly a non-canon Resident Evil tale and it is at best a polished piece of fan fiction by WildStorm.  

When it comes to the extras, you will find the Readers Art gallery and The Resident Evil Files (featuring Chris Redfield and his sister Claire). The most notable extra stuff here, however, is another interview with Resident Evil creator/producer Shinji Mikami and you will even see a few pictures of not just him but also Hideki Kamiya (the game director of Resident Evil 2 who went on to produce lots of highly entertaining games through the decades) and members of the team behind the RE games of the time. Enjoy the pages of the interview below.

The members of the development team of Resident Evil games of the time.
Very notable details shared by Shinji Mikami.
Shinji Mikami with Hideki Kamiya. Mikami directed the original Resident Evil game of 1996 while Kamiya directed Resident Evil 2. The two are still prolific makers of video games today.
Shinji Mikami played Space Invaders when he was young.

Conclusion

Remember Jill Valentine’s extra costume in the original game of 1996?

Considering the qualities of the three short stories and the extra stuff, Resident Evil: The Official Comic Book Magazine #3 (1998) is easily a huge improvement over issue #2. The quality and creativity of the short stories are better, the interview with Shinji Mikami was worth reading and the comic book itself is more entertaining. That said, I am convinced to move on to the next Resident Evil comic book.

Overall, Resident Evil: The Official Comic Book Magazine #3 (1998) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.