What to watch on YouTube right now – Part 19

Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following topics and the related videos I found.

Larry Bird’s memorable big game of 1992 – If you love American basketball and the modern day NBA does not appeal much to you, then you should go back to the year 1992 when the legendary Larry Bird had his last big game before retiring. During his final years in the NBA, aging and a serious back injury hounded Bird as he kept on leading the Boston Celtics. In March 1992, the Celtics hosted the strong Portland Trailblazers and this was the game when Larry Bird scored 49 points and even registered a triple-double at the age of 35. That being said, watch the highlight video below…

Score PN’s Terminator 3: Before The Rise video – Score PN, a YouTube channel that is best known for its in-depth videos about the Resident Evil entertainment franchise, also produced videos related to The Terminator. Back in 2003, Arnold Schwarzenegger had a big cinematic comeback with Terminator 3: Rise of the Machines which I saw inside the cinema when it opened here in the Philippines. Back then, I was not even aware that a prequel comic book limited series of Terminator 3 was published and Score PN has a video about it which you can watch below. By the way, Score PN also produced videos about comic book adaptations of Batman movies which I highlighted previously.

Vizconde Massacre explanatory videos – Previously, I included Viva’s video showing the entire 1995 movie The Jessica Alfaro Story. For the newcomers reading this, Jessica Alfaro (played in the movie by Alice Dixson) was the star witness of the trial of the shocking Vizconde Massacre and it took her around four years to come out publicly. For legal reasons, The Jessica Alfaro Story film made alterations (creative liberties) to make a reference to the massacre without the Vizconde name. That being said, if you want to know more about the Vizconde Massacre of 1991, the trial that happened and the big decision the Supreme Court made in 2010, then you should watch these two explanatory videos. The third one analyzes the legal aspect of 2010 Supreme Court decision related to the massacre.

#4 RoboCop 2 reaction videos plus arcade/console game documentary – Back in 1990, my friends and I got to watch RoboCop 2 inside the movie theater here in the Philippines and almost all the seats were filled at the time. While the movie was not memorable as it never came close to matching the uniqueness and cultural impact of the 1987 original RoboCop, it still managed to entertain enough people who eventually became fans. Like its predecessor, RoboCop 2 also had game adaptations for the arcade and consoles. Watch the videos below…

A look at the history of Area 51 arcade/console games – Back in the mid-1990s, Area 51 by Atari was a huge hit in the arcades in the West and was perceived as a comeback for the said company. Area 51 was so successful, it prevented Atari from falling into financial disaster and versions of the game were released for Windows PC, PlayStation and Sega Saturn. Not only that, a spiritual sequel to Area 51 was released in 1997 with Maximum Force. To learn more about Area 51’s place in gaming history, watch the video below…

Stand by Me movie reaction videos plus trivia video If you are fond of movies based on the writings of Stephen King, then Stand by Me (1986) should have been part of your watch list a long time ago. It was an acclaimed coming-of-age film directed by Rob Reiner and has been described by some as one of the most defining movies of the 1980s. It is no surprise that there are retro movie reviews, movie reaction videos and trivia videos about it. You can watch the selected movie reaction videos plus a movie trivia video below…

The liar and manipulator Abby Martin crushed by son of Hamas!

It is very sickening that there are still people here in this world who chose to be evil and do the works of Satan. I am talking about Abby Martin, a self-declared journalist who is actually a liar and manipulator. Do not let her good looks and media style fool you. Abby Martin constantly condemns the nation of Israel as she clearly took sides with the terrorists and supports the Palestinian agenda of wiping out the Jewish state. She might as well be working with wicked leaders of Iran. Watch this video of Abby Martin getting crushed by the son of Hamas. Remember that Abby Martin is clearly working with the terrorists and murderers.

The disappointing interview with the Xbox president

Since early this year, gamers’ trust in Xbox weakened due to unexpected developments such as Microsoft deciding to release four Xbox-exclusive games to other consoles. Since then, a lot of Xbox fans have been speculating that in due time Xbox itself will change for the worse and eventually end to pave the way for Microsoft to become a multi-platform game publisher. That being said, the downward trend of Xbox continued as four of its game studios – Tango Gameworks, Alpha Dog, Roundhouse Studios and Arkane Studios – were suddenly shut down which sent shockwaves throughout the industry and attracted negativity to Xbox. Not only that, there was this very disappointing interview with Xbox president Sarah Bond which made things worse. Posted below is the video of the very interview itself plus one reactionary video from Geeks and Gamers.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Amazing Spider-Man #375 (1993)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1993 and examine a small part of the Marvel Comics universe through a tale of the Amazing Spider-Man monthly series.

In my previous retro comic book review, the insane murderer Venom returned to antagonize Spider-Man by targeting his parents. While it was a fact that Venom – who knew Spider-Man’s true identity – got into close contact with Aunt May (symbolizing the danger he poses on the Peter Parker’s family) a few years prior, going after the mother and father of Peter really raised the stakes.

With those details laid down, here is a look back at Amazing Spider-Man , published in 1993 by Marvel Comics with a story written by David Michelinie and drawn by Mark Bagley. This comic book marked the 30th anniversary of Amazing Spider-Man (1963).

The cover.

Early story

The story begins inside one of the facilities of the closed amusement park in Brooklyn. In his vicious form, Venom tells Richard and Mary Parker (both restrained) that they belong to him and declares that he would protect them from Spider-Man.

When Richard Parker asked why would he think that they would have anything to do with Spider-Man, Venom realizes that the couple does not even know their son is the webslinger. Venom tells the couple that their innocence is what he is sworn to preserve.

Over at Manhattan, Spider-Man swings back to the Daily Bugle building and discreetly changes his clothes before moving in as photographer Peter Parker. Inside one of the offices, J. Jonah Jameson reaches out to Silver Sable by telephone…

Quality

Peter Parker had to commit a crime by trespassing into Anne Weying’s residence. His disguise as Spider-Man does not protect him from the law.

I have mixed feelings about this follow-up to the great story of the previous issue. For one thing, David Michelinie’s script had a completely different tone and direction even though he intended this comic book to conclude what issue started. Another thing is that this story has even more characters added in which clearly diluted the intensity of the Venom-Spider-Man rivalry that was so intense in the previous issue.

There are two sub-plots – one of which deals with someone from Eddie Brock’s past – that were emphasized with sufficient details and the creative team integrated them into the main story. It seems that the creators intended to make the main story look grander in scope while sacrificing the very elements that made issue a great and intense reading experience.

Remember the suspense and danger that came with Venom targeting the older Parker couple? Those elements are almost totally absent in this comic book even though this story concluded the previous issue’s conflict build-up. Richard and Mary Parker are both present as captives of Venom but there really is no tension nor any sense of danger here due to the drastic change of tone and direction in the script.

I should also stress that the introduction of Anne Weying (previously Anne Brock) as Eddie Brock’s ex-wife looked and felt like an afterthought inserted into the story. While Anne’s presence brought out some traces of humanity and sanity from Venom during the 2nd half of the story, it did not add much impact on the conflict between the webslinger and the symbiote-wearer murderer. Ultimately, the creative team had to do something to explain the story build-up on Venom’s part leading into the Lethal Protector limited series which is set in the city of San Francisco.

And then there was the presence of Silver Sable’s team called the Wild Pack. The Wild Pack is the result of J. Jonah Jameson’s agreement with Silver Sable with the objective of achieving a journalistic exclusive for the Daily Bugle. This particular sub-plot is really lousy and not even the dynamic looking action sequences involving the Wild Pack could hide lousiness.

If there is anything symbolic about the script, it is the emphasis on family as well as the impact that comes with elements of the past emerging unexpectedly. In this very comic book, you will get to see Eddie Brock/Venom react like a sane person in response to the sudden re-appearance of his former wife. No matter what the creative team did here, I can say that the Spidey/Venom conflict did not really intensify (note: the dynamic action scenes did not solve the shortcomings) and there was no reason to worry about the captive Parker couple.

Conclusion

The insane murderer Venom with the parents of Peter Parker.

Considering the great stuff and raised stakes that made issue a very compelling read, Amazing Spider-Man (1993) is clearly a disappointing conclusion. This is not a terrible comic book as it has some good stuff for fans to enjoy but the overall presentation of the creators here is not too great due to their approach with the storytelling (with two sub-plots that did not add much). Overall, I am glad I never bought this comic book (with flashy cover and more pages) at full price in 1993.

Overall, Amazing Spider-Man (1993) is satisfactory.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Commandos: Origins announced for Xbox consoles, Windows PC and Game Pass

Welcome back Xbox fans, geeks and gamers! During the recent IGN x ID@Xbox Digital Showcase, several new games were shown and the one that stood out the most for me was Commandos: Origins which will be released on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Game Pass sometime in the near future.

To get yourselves oriented, watch this teaser trailer of Commandos: Origins.

While no firm release date has been announced, there are lots of details about the real-time tactical stealth game developed by Claymore Game Studios under publisher Kalpyso Media. To put things in perspective, posted below is an excerpt from the official game details sourced from the Xbox online store page. Some parts in boldface…

A huge and detailed environment that players will have to infiltrate and beat the bad guys.
An explosive sequence with a tank.

Having seen the trailer of Commandos: Origins, I had these XCOM vibes. Then the game showed that action sequences can be executed with a good amount of detail supposedly to ensure satisfaction for players who love strategy backed with militaristic stuff. While the game design emphasizes 3D space, turn-based gameplay and strategy, Commandos: Origins still managed to remind me of past military games such as Operation Wolf, Cabal, Rush’n Attack and original Metal Gear.

Watch out for the release of Commandos: Origins on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Game Pass in the near future. For more information, click https://www.xbox.com/en-US/games/store/commandos-origins/9nnrcr6mbndr

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at RoboCop 2 #1 (1990)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1990 to take a close look at the comic book adaptation of the movie RoboCop 2 (1990).

Before getting to the new retro comic book review, I should state that my friends and I had a fun time watching RoboCop 2 in the cinema shortly after it opened here in the Philippines. Back then, I was not yet a comic book collector and I rarely visited comic book specialty stores. That being said, I was unaware that Marvel Comics actually published an adaptation in the form of a 3-issue mini-series.

With those details laid down, here is a look back at RoboCop 2 , published in 1990 by Marvel with a story written by Alan Grant and drawn by Mark Bagley based on the movie screenplay by Frank Miller and Walon Green.

The cover.

Early story

The story begins in Detroit where the cops are run by corporations and the streets have turned into red-alert war zones. Crime is overwhelming the city and the highly addictive narcotic poses the greatest threat facing societies. The surgeon general who made the public warning about nuke was killed and the crime boss Cain (leader of a cult of nuke addicts and pushers) claims responsibility. Through the news media, Cain tells the public that nuke will make people’s problems go away and people want its paradise.

Under the management of Omni Consumer Products (OCP), several of Detroit’s police officers go on strike demanding better terms from their employer. The City Government of Detroit under Mayor Kuzak missed a payment (in relation to them owing $37 million) and OCP begins to move to foreclose the city and its assets in accordance to the terms of the contract. Mayor Kuzak accuses OCP of engineering the police strike which made crime rampant.

Elsewhere in the evening, the cruel activities of the thugs got disrupted by the arrival of a police car. Even though the police car got destroyed by the thugs, RoboCop emerges and begins to fight back…

Quality

There is simply no holding back for RoboCop when it comes to doing police work at a time when many police officers are on strike while crime has turned more rampant in Detroit.

This opening issue of the mini-series sticks close the basic plot of the movie (right until after Cain’s gang dismantled RoboCop) although there were a few notable differences with the sequence of events and there were scenes that showed the creative team took liberties to make the story suitable with the literary format in mind. That being said, don’t expect to see the key moments of the movie look exactly the same in this comic book and don’t expect to see the characters here looking like the actors who played them on the big screen. In terms of visual and literary presentation, this adaptation has a lot in common with the Total Recall comic book adaptation which coincidentally was released the same year.  

For me, this is indeed a really readable comic book that has its stylized approach on telling the movie’s concept. OCP is the most powerful entity in the story while Cain and his gang are clearly the force of evil that strongly pose danger not only to Detroit’s people but even to the very divided police force. Nuke as the dangerous object of the plot clearly was inspired from elements of the real life war against drugs in 1980s America which made this story socially relevant.

Very clearly these villains look nothing like actors Tom Noonan, Galyn Görg and Gabriel Damon.

Like in the movie, RoboCop here performs his law enforcement duty in an uncompromising manner even though memories of his past life as officer Murphy re-emerged deep inside. That being said, there are a few moments in which you might sympathize with the titular hero as this comic book pays close attention to the conflict between humanity and technology.

The action scenes here are sufficient but clearly don’t come anywhere close to the intensity of the film in terms of violence. Still, there is enough action for readers to enjoy.

When it comes to the visuals, the artwork done by Mark Bagley eerily looks comparable with Tom Lyle’s art in the Total Recall comic book of 1990. For the newcomers read this, Bagley became a popular artist through the Amazing Spider-Man monthly series and the Venom: Lethal Protector comic books that were released after years after this one. Having seen many of Bagley’s works published in 1992 to 1995, I can hardly recognize his art style in this comic book adaptation. The way he drew people’s faces in this comic book looks very different from those seen in Amazing Spider-Man issues. At the same time, Bagley’s own take on RoboCop has that balanced approach on depicting humanity with machinery while also making the hero look less bulky compared to the movie’s version.

Conclusion

Julie Faxx of OCP sure talks like a woke nut and rabid feminist in this scene.

RoboCop 2 (1990) is clearly not a faithful adaptation of selected parts of the movie but that’s not necessarily a bad thing. This is more about the Grant-Bagley team doing their own visual presentation of the movie script copy they had and ultimately they succeeded in making this comic book a stylized and worthy reading experience. This is indeed a surprisingly entertaining read and I can say that I am looking forward to reading the next issue.

Overall, RoboCop 2 (1990) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Lara Croft redefined and remembered

Welcome back Xbox fans, geeks and gamers! I want to share with you that in recent times, I played and finished Tomb Raider: Definitive Edition (2014) on my Xbox Series X console.

This is not a retro review of the said game. I want to share with you all that I played Tomb Raider (2013) on my Xbox 360 a long time ago. While the game was indeed fun, I never actually replayed it. That being said, Tomb Raider: Definitive Edition was my way of replaying it except that I have a more modern console to enjoy it with plus more gaming content. I accumulated over 300 Microsoft points (Xbox achievements) along the way.

The very intense action sequence in Tomb Raider: Definitive Edition.

The overall game design by Crystal Dynamics is still fun to interact with and the game’s production values are still of good quality. What I liked most with Crystal Design’s work is the way they designed the tale to immerse players into the action-packed settings while also succeeding in redefining the iconic Lara Croft with both long-time fans and new gamers in mind. Achieving these two goals together is very challenging for most game developers.

For the newcomers reading this, the Tomb Raider reboot of 2013 has a story concept filled with chains of unfortunate events that players will experience as Lara Croft who in turn has to overcome tremendous obstacles to survive and help her companions live on.

The new Lara Croft that Crystal Dynamics came up with is a young British woman (played by Camilla Luddington) who is about to become the Tomb Raider (the brave explorer). Early in the 2013 game, Lara learned a lot about archaeology from her travels with her parents (note: her father is an established explorer) who went on several expeditions. In different times, she eventually lost her parents which led to her inheriting the family fortune while receiving care from Conrad Roth. Lara joins a group in what turned out to be her first-ever expedition with the goal to find the lost kingdom of Yamatai.

Crystal Dynamics’ revision of Lara Croft is radically different from the original version of the early Tomb Raider games that I played on PlayStation in the 1990s. The modern Lara – as defined in the 2013 reboot and the two sequels released in 2015 and 2018 – is a survivor who went through lots of pain and killing as she faced armed opposition (the group Trinity is the antagonistic force in Rise of the Tomb Raider and Shadow of the Tomb Raider) that got in her way. By comparison, the original Lara Croft of the 1990s was a rich and very talented explorer who negotiates with prominent clients to do jobs (adventures around the world) that they can’t do.

Going back to the 2013 game, Lara Croft was portrayed to be vulnerable as the odds are so strong against her. Crystal Dynamics designed the game to make players relate with Lara’s gradual development into a fighter, survivor and hunter. This includes gameplay elements that were introduced from one stage to the next. That being said, by the time I reached the final stages of the game, I became experienced with the new capabilities Lara gained such as climbing, jumping great distances, shooting, firing with arrows, skinning the hunted animals, solving environmental puzzles and finding ancient artifacts.

Whether you play the 2013 game or the Definitive Edition, it is clear that Crystal Dynamics’ work on Tomb Raider is an undeniable success as they strongly redefined Lara Croft while establishing rock-solid gameplay. Crystal Dynamics hit their creative peak in Rise of the Tomb Raider (which I finished on Xbox One) before giving way to Eidos-Montreal (as lead developer) and provided support in Shadow of the Tomb Raider (I also finished this on Xbox One).  

Screenshot captured from the very late stage of Tomb Raider: Definitive Edition.

Personally, I like the 2013 modernization of Lara Croft. While she is not the eroticized figure the original Lara of the 1990s was, she still has a strong sex appeal and the way she was portrayed in the three games (2013-2018) made sense as her personally kept developing in a believable fashion with each new game. That being said, I just hope that Crystal Dynamics and its partners will not ruin the gaming icon with wokeness, identity politics and the garbage of the Leftists in future big-budget Tomb Raider games. Lara Croft is well defined with adventuring, exploration, survival and a fighter against evil forces.

Elements of wicked Iran (wicked since 1979) would serve as fitting enemies of Lara Croft in a future big-budget Tomb Raider game. This one is from Tomb Raider (1999). Iran is a terrorist state and the chief sponsor of terrorists.

I am watching your moves, Crystal Dynamics. Don’t forget you have a responsibility to the fans. Please avoid falling into the temptation of turning the Tomb Raider franchise and Lara Croft herself into woke agenda vehicles. Going woke means betrayal towards fans and doing things the very wrong way.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 8

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s and 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related hardware.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Enemy Zero print ad

I should say Sega did a solid job by making this intriguing and eye-catching print ad for Enemy Zero.

The first time I saw this print ad of Enemy Zero in the late 1990s, I was intrigued by its visual concept and it got me interested to learning more about the game. Enemy Zero was a sci-fi video game developed by Warp and released as a console-exclusive on the Sega Saturn. Since I never owned a Saturn, I never got to play the game but I was inspired to learn more about Warp (which developed the hit game D). As it turns out, Enemy Zero started as a project for PlayStation but because of Sony’s failure to fulfill the pre-orders of D on PlayStation (100,000 copies ordered but less than 30,000 copies printed by Sony), Warp’s head Kenji Eno decided to make Enemy Zero exclusive to the Sega Saturn. Enemy Zero was published by Sega worldwide while Warp published it in Japan, and the game sold between 500,000 to 700,000 copies (based on Eno’s claim).

2. Bionic Commando print ad

For the American market, Capcom showed what the game box and front cover art would look like, then added the details and two screenshots for readers to examine.

Back in the late 1980s, I played Bionic Commando and managed to finish it after enduring lots of challenges along the way. It was a very unique adventure game as it used a highly unusual method of moving from one platform to the next by means of a futuristic grappling gun. This particular print ad showcased what the game’s actual box looked like (with cover artwork made for North America) and used two screenshots from the game. This ad hardly captures the excitement and intensity that awaited gamers and yet it manages to give people a clear look at the grappling concept. While the North American version of the game has certain content altered, it still had the same gory ending (and Adolf Hitler as the main villain) as the Japanese version.

3. RoboCop print ad

This served as an extension of the impact of the very violent 1987 movie.

RoboCop made huge impact on moviegoers as well as people who love science fiction and the R-rated action films Hollywood studios released in the 1980s. That being said, it was not surprising that a video game of RoboCop was released on the Nintendo Entertainment System (Family Computer in Japan) by Data East and the print ad they came up with cleverly used imagery from the movie poster and the screenshots showed exactly what RoboCop fans expected to see such as the enemy robot ED-209 and thugs. This game strongly reflects the business trend of the 1980s when companies made merchandise and adaptations of R-rated blockbuster films to sell to kids and teenagers.

4. Gex 3: Deep Cover Gecko print ads

This print ad for Europe had a James Bond vibe.
March 1998 Playmate of the Month on the hood of the car looking at Gex.
The 2-page print ad of Gex 3: Deep Cover Gecko.

In 1999, Eidos Interactive – the company behind the wildly popular Tomb Raider games of the decade – became aggressive marketing Gex 3: Deep Cover Gecko for PlayStation and Nintendo 64. They were so aggressive, they featured actress and Playboy’s Playmate of the Month (March 1998) Marliece Andrada alongside their star character Gex in the marketing which was not limited to America. For the newcomers reading this, a multimedia approach was implemented on the narrative of the game’s PlayStation version which explains why it has full-motion video sequences featuring Andrada as the character Agent Xtra. As seen in these print ads, Eidos Interactive had Andrada looking pretty and sexy to really sell the game.

5. Barkley Shut Up and Jam! print ad

Anyone here a Charles Barkley fan?

I remember the many types of basketball video games that were released on game consoles back in the 1990s. While there were NBA video games that had in-depth rosters of players with seasonal gaming in mind, there were other basketball-related video games that were not about the said league but featured an NBA star. In this print ad, publisher Accolade prominently featured NBA star Charles Barkley to promote the game Barkley Shut Up and Jam!, posted some words emphasizing sports intensity, and showed one screenshot to assure gamers that this is a basketball game. While the critical reception was mixed, the game must have sold enough to convince Accolade to release a sequel two years later with Barkley still the endorser.

6. The Death and Return of Superman print ad

This print ad clearly aimed for the fans of the comic books as well as gamers looking for an action-packed game to play.

Now this is one very eye-catching print ad that appeared in comic books and magazines in the 1990s. Anyone who knows comics would recognize the grey fist (with sharp bones protruding on the knuckles) belonging to Doomsday who killed Superman in Superman (1993), and the bloody presentation on the famous S was very aggressive for its time. The game itself was an adaptation of the two storylines (published in 1992 and 1993 respectively) that saw Superman’s death, his return and the appearances of new Supermen. While sales figures are not available, The Death and Return of Superman eventually attracted mixed reviews from the critics.

7. Dragon Force print ad

This was printed in magazines at a time when Working Designs had a strong business relationship with Sega.

While the Sega Saturn was undeniably a huge commercial disappointment in North America, the console still had some great games that was widely praised by game critics and heavily bought by gamers. One of those outstanding games on the console was Dragon Force (developed by Sega and J-Force in Japan, localized in America by Working Designs) which received great critical acclaim and achieved commercial success both in Japan and in America. The popular magazine Electronic Gaming Monthly named Dragon Force as the Saturn Game of the Year as well as Strategy Game of the Year in 1996. As a Working Designs release, this print ad has an ambitious fantasy concept visually emphasized, detailed lines of descriptions and screenshots that strongly appealed to the gamers, anime enthusiasts and those who love fantasy. This ad is also a sad reminder that the business relationship between Sega and Working Designs went downhill afterwards (read: Bernie Stolar) and the sequel Dragon Force II was never released outside of Japan.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

What to watch on YouTube right now – Part 18

Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following topics and the related videos I found.

X-Men (2000) movie reaction videos plus trivia and retrospective – When it comes to superheroes, I am fan of the X-Men and most of the engaging stories I read were comic books written by Chris Claremont who is also responsible with defining many key characters. The first-ever live-action X-Men movie was released in 2000 and I saw it on opening day here in the Philippines inside a cinema of Festival Mall and it was not even half-full. Today, a brand new live-action X-Men movie under Marvel Studios has yet to be released and now is a good time to look back at the first movie through the varied movie reaction videos, trivia video and retrospective video below…

Flavors of NCR 2024 videos – If you love food and enjoy food bazaars or food festivals, then you should read my article about the 2024 edition of Flavors of NCR which I attended recently. Flavors of NCR is an annual food festival supported by the local governments of the National Capital Region (NCR) here in the Philippines which gives visitors opportunities to try the food and beverage products offered by different small businesses from each local government. This year’s Flavors of NCR was hosted by Muntinlupa City and Filinvest City Central Park was the venue. Watch and enjoy my videos below…

The Leftists love terrorism, murder, destruction and genocide – On more serious matters, the Islamo-Leftist believers (people who hate Israel and support Iran, the Palestinian terrorists and other evil forces of the world) have turned more chaotic with their protesting and they don’t even care about the safety and concerns of the public. Here are the facts: Leftists/socialists/Marxists/Communists/liberals are consumed by evil and they took sides with the terrorists not realizing they are supporting evil forces. It is also a fact that many pro-Palestine believers don’t even have full knowledge of what they are campaigning for and their ignorance was exposed! Many pro-Palestine believers want to commit genocide against the Jewish people even as they blatantly blame Israel for genocide (a big lie). Observe the evil, the ignorance and recklessness of the people who hate Israel in the videos below. They are clearly very lost people who constantly fail to realize the evil of their ways.

#4 Wicked Iran failed to destroy Israel and got hit strategically – Iran is the heart of evil in this world we live in. Iran – which has a very wicked and unholy regime since 1979 – is Satan’s tool for spreading death, chaos and genocide through the form of terrorism. Iran’s massive attack on Israel turned out a major failure as their missiles (plus some from their terrorist proxies) were deflected by a rate of 99% by Israel’s defenses and assistance from its allies (including Saudi Arabia). Iran was humiliated not only because of the failed massive attack (which cost them many billions of Dollars) on Israel but also because a new coalition of Western and Arab nation was formed to defend Israel.

Shortly after that, Iran suffered from a strategic attack which was not even massive in terms of explosives but was more than enough to rattle Iranian systems. The attack on Iran happened the same day their supreme leader turned 85 and their evil regime got very humiliated. Watch and learn from the videos below…

The Jessica Alfaro Story (1995) full movie – Here in the Philippines, the Vizconde Massacre case is one of the most controversial and most sensationalized cases ever. This is about the 1991 tragedy of three family members – mother, adult daughter and little daughter – who were found dead with multiple stab wounds in their home in BF Homes, Parañaque. In 1995, Jessica Alfaro emerged as the so-called star witness claiming she knew the suspects, was at the Vizconde home when the murders happened, and pointed to several suspects who happened to be members of prominent families. Conviction of the suspects happened in January 2000 followed by further legal disputes through the following years. In December 2010, seven of the nine accused were acquitted as a result of the Supreme Court reversing the earlier judgment of the lower court and the Court of Appeals.

Going back to 1995, believe it or not, a live-action movie dramatizing the life and times of Jessica Alfaro was actually released shortly after the star witness first emerged. The movie was The Jessica Alfaro Story (1995) which starred Alice Dixson which you can watch entirely (note: Tagalog language and several minutes of the film was muted on YouTube due to use of copyrighted music) below.

Take note that due to legal reasons, the Vizconde name was not used in the film which resulted in the use of an alternative name (examples: Vizconde massacre is called Ilagan massacre, Carmella Vizconde is referred to as Lorraine Ilagan), and do not expect to hear Hubert Webb’s name in the film. This goes the same with the other real-life suspects. The Vizconde Massacre case officially started in 1995 and the 2010 Supreme Court decision made The Jessica Alfaro Story’s overall value questionable by today’s standards. However, the movie should still appeal to people who love Alice Dixson, as well as film buffs who are interested to see how Filipino filmmakers dramatize reality and controversial cases.

Elevator Action retrospective – Decades ago, I enjoyed playing Elevator Action games on console and at the local arcade. Specifically, I played the original Elevator Action game on the Family Computer (Nintendo Entertainment System in America) as a young boy. A decade later, I played the sequel Elevator Action Returns which was very fun and immersive arcade game! To learn more about the history of Elevator Action, watch the video of PatmanQC below…

Stargate reaction videos – Before Independence Day (1996) and the atrocious Hollywood Godzilla (1998) were released, the creative duo of producer Dean Devlin and director Roland Emmerich made Stargate (1994). This is the very movie that served as the foundation of the eventual Stargate SG-1 TV series which itself was a sequel. To learn more about the Stargate movie, watch the selected reaction videos below…

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at X-Men Adventures Season II #9 (1994)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the mid-1990s to explore the adaptation of the second season of the famous X-Men: The Animated Series (X-Men TAS) in the form of the X-Men Adventures comic book series.

Before getting to the new retro comic book review, I should state that the subject X-Men Adventures comic book will involve Carol Danvers in a supporting role (in rather creative ways). Yes, I’m talking about the one character who in the history of the Marvel Comics shared universe was identified (in no particular order) as Ms. Marvel, Binary, Warbird and as Captain Marvel. As the subject comic book was published in 1994, Carol Danvers here is obviously not the woke garbage version played by Brie Larson in the movies.  

With those details laid down, here is a look back at X-Men Adventures Season II , published in 1994 by Marvel Comics with a story written by Ralph Macchio and drawn by John Herbert.

The cover.

Early story

The story begins at night in New York City. There, Mystique and Mister Sinister have a serious talk. Sinister believes that without Charles Xavier’s presence, the X-Men are very vulnerable and they will eventually become disorganized and fall down quickly.

Over at the mansion of Xavier, Rogue wakes up from a very intense nightmare which prompts Cyclops and Gambit to calm her down. Rogue reveals that she has been having very disturbing visions ever since Professor X disappeared. It turns out, Xavier helped her previously by using his mental abilities to block out the unpleasant memories of hers.

Jean Grey enters the room and she reveals (in response to Cyclops’ question) that she ran a computer search on the woman Rogue saw the other day and came up with several pictures. As soon as Rogue examines the pictures, she then remembers who the woman is which causes her to be consumed by another vision from deep inside her mind. She sees Ms. Marvel…

Quality

There is a lot of stuff here that Rogue fans will enjoy.

The first obvious thing about this comic book is that it is a character-driven tale told mainly through Rogue. In fact, this is actually a creative portrayal of Rogue’s origin written for TV by Marty Isengerg and Robert Skir, and Macchio’s adaptation here made a really solid reading experience for me.

Without going too much into spoiler territory, I can say that this origin story of Rogue was not only written for TV viewers in mind but also crafted to cater to what was back then the modern tastes of X-Men fans in general. I’m talking about 1990s X-Men and society specifically and the thing is, everything here aged well. Nothing here feels out of place. I should also state that Rogue’s upbringing are well worth exploring here.

The writing by Macchio and art by Hebert are of high quality and this comic book is really worth reading again from start to finish. The emotions channeled through Rogue are very intense without ever reaching to the point of showing her insane. Hebert’s art, meanwhile, fills every page with a good amount of visual details complete with strong facial expressions (including some very scary faces from Mystique and Ms. Marvel) and some dynamic superhero action that really spiced up the reading experience.

As mentioned earlier, Carol Danvers appears in a supporting role and the creative team came up with clever ways to emphasize the character both visually and through dramatics. The way Danvers is portrayed here should inspire readers to go out and read Marvel’s published comic books of her as Ms. Marvel. The same thing can be said about Rogue whose origin and gradual rise from an occasional character (a super villainess no less) to a prominent superhero told through Marvel Comics’ shared universe are worth revisiting.  

Conclusion

A very disturbed Rogue in the presence of her teammates.

X-Men Adventures Season II (1994) is indeed a very powerful and gripping character-driven comic book that will appeal to fans of Rogue, the X-Men and Carol Danvers. Considering the wholesome aesthetic of the X-Men animated series TV episode, this comic book has a much darker presentation that will strongly appeal to X-Men fans who want a more serious portrayal to read. As it was mainly focused on Rogue, I can say that the conflict was nicely built up and the resolution was a strong pay-off. Very clearly, the Macchio-Hebert creative duo really delivered great stuff.

Overall, X-Men Adventures Season II (1994) is highly recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at X-Men Adventures Season II #8 (1994)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the mid-1990s to explore the adaptation of the second season of the famous X-Men: The Animated Series (X-Men TAS) in the form of the X-Men Adventures comic book series.

Before getting to the new retro comic book review, I should state that it is indeed very challenging to implement the concepts of time travel and timeline conflicts into the narrative of an established X-Men universe. As far as the X-Men TAS narrative goes, Bishop and Cable are mutants who each came from different points in the future and in different ways they each made impact with the present day X-Men as portrayed in the comics (the literary X-Men specifically).

With those details laid down, here is a look back at X-Men Adventures Season II , published in 1994 by Marvel with a story written by Ralph Macchio and drawn by John Hebert. The is the 2nd chapter of the Time Fugitives storyline.

The cover.

Early story

The story begins on Earth in the far future of 3999 AD. Cable, who has been leading the fight against Apocalypse, is receiving information from his cube-shaped computer which informs him that a temporal storm has wreaked havoc with the time stream and their present is reconfiguring in response to the existence of a new past. Once realignment gets completed, everyone in the current timeline will cease to exist. Cable then learns that Bishop (who returned to the X-Men in the previous issue) is the primary chronal component of the time readjustment.

Meanwhile in the present day inside Xavier’s mansion, the X-Men listen to Bishop who explains that mutants will be blamed for the plague that a certain virus will precipitate and that the fear of the virus will make things much worse for many people. He states that the virus was not brought into being by mutants.

Beast then shares that his investigation of a viral-ridden cell sample was convincing and discovered that the virus was genetically engineered. He reveals that once the little germs spread to the mutant population and combine with mutant DNA, it could turn out incredibly deadly…

Quality

Conflict brewing in front of a huge audience.

To be straight to the point, what the creative team started in issue got strongly concluded here. With the animated episode’s teleplay being the primary reference, writer Ralph Macchio successfully crafted a script that raised the stakes of the 2-part Time Fugitives story while tying closely the gaps with regards to the time travel and timeline conflicts concepts. Without spoiling the plot, I can say that one development that took place in the present day clearly set off the stage for another futuristic mutant to not only get involved but also make a huge impact on the narrative.

As with the previous issue, this story has elements of xenophobia as well as fear of viruses and potential massive infections which added a good layer of depth to the plot. Macchio’s writing is very strong and no matter how intense the tale got as more details got presented, it still remained very readable and efficient to follow. Also, I should say that Apocalypse’s presence turned out very powerful and it should inspire readers to search for comic books of the supervillain’s conflict with the X-Men and X-Factor for insight.

John Hebert returned on the visual department and his art style really works well with both the sci-fi concept of the story and the presentation of the X-Men plus Bishop and Cable. I really admire Hebert’s stylized take on Wolverine, Cable and Bishop as he made each them look even grittier than before. There is also this creepy vibe with the way Hebert drew some of the X-Men members’ faces. Herbert is also very good with visualizing sci-fi elements such as energy forms, futuristic machines, techno-virus forms on the skin, and more. His presentation of dynamic superhero action is great to look at. This is clearly one of the best looking issues of Season II of the X-Men Adventures series.

Conclusion

Bishop explains things to the X-Men and Beast confirms key details.

X-Men Adventures Season II (1994) is a rock-solid comic book in terms of quality and impact. It concluded the 2-part story with a powerful resolution, it tied the loose ends in a very timely fashion and I really enjoyed the way how the X-Men were dramatized as Bishop and Cable got involved with them in their present day setting. So far, this is the most satisfying and more impactful issue of Season II I have read in this series.  

Overall, X-Men Adventures Season II (1994) is highly recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Amazing Spider-Man #374 (1993)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1993 and examine a small part of the Marvel Comics universe through a tale of the Amazing Spider-Man monthly series.

In early 1993, the supervillain and murderer Venom was in very high demand among Marvel readers and comic collectors. The Venom: Lethal Protector mini-series launched with issue selling a lot of copies and it portrayed Spider-Man’s greatest enemy as a very twisted and violent makeshift hero who dedicated himself to protecting what he (Eddie Brock specifically) to innocent people. As Venom was one of the few supervillains who knew Spider-Man’s true identity, the creative team behind the Amazing Spider-Man series decided to raise the stakes temporarily by having him encounter Peter Parker’s parents (the ones that appeared in Amazing Spider-Man ).

With those details laid down, here is a look back at Amazing Spider-Man , published in 1993 by Marvel Comics with a story written by David Michelinie and drawn by Mark Bagley.

The cover.

Early story

The story begins inside the bunker beneath the grounds of the deserted Brooklyn amusement park. As Eddie Brock struggles to lift a very heavy piece of equipment, the symbiote forms over his body helping him lift it up above the head. Venom is obsessed with killing Spider-Man and Eddie Brock remains totally bitter over the webslinger’s responsibility on destroying his career. Eddie sees a page of the Daily Bugle on the wall and it contains a news photo of Peter Parker with his mother and father.

At New York’s famous Central Park, Peter, wife Mary Jane and his parents enjoy quality time skating on ice. Aunt May is standing on a wooden platform watching them…

Quality

Lots of intense action scenes in this comic book for fans and readers to be entertained with. The action scenes are not mindless as they serve as reflections of Venom’s powerful quest for revenge.

To begin with, I can say that this tale by David Michelinie is a very intense and dramatic read and it added a new layer of depth into the enduring rivalry between Spider-Man and Venom. At this point in Marvel Comics’ shared universe history, the two icons have encountered each other so many times, the time was right for Michelinie to raise the stakes and have the elderly Parkers (note: Aunt May excluded) as the new targets of Venom (already made obvious on the cover which in turn added tremendous stress on the part of Spider-Man and his wife.

For the newcomers reading this, Eddie Brock’s journalistic career was destroyed over the Sin-Eater story as a result of Spider-Man’s public revelation of Stanley Carter as the said figure (note: Brock’s Sin-Eater article series was based on interviews with Emil Gregg who actually turned out to be a delusional neighbor of Carter’s).

As Brock’s life went way downhill with his reputation destroyed, his hatred of Spider-Man grew and so did his quest for revenge. That being said, what happened in this particular comic book was a very reflective extension of what happened years prior. Anyone who has basic knowledge of the origin of Venom and early appearances of Brock in comics will be able to understand the intensified rivalry in this tale.  

Apart from the great story, this comic book has lots of superhero spectacle for readers to enjoy. That being said, the smashing action of the fight between Spider-Man and Venom was clearly made to be more violent which suitably reflected the supervillain’s lust for revenge. Spidey, meanwhile, had no choice but to avoid causing any more damage or harm as Venom goes after him in public surrounded with lots of bystanders. Along the way, you will see a key moment of the insanity of Venom which served as a useful pause of the fight. Finally, when it comes to the art, this comic book has some of the finest artworks I have seen from Mark Bagley.

Conclusion

At the time of this comic book’s publication, Venom was one of the few supervillains who knew Spider-Man and Peter Parker are one and the same person. The inclusion of Peter’s parents only added to the raising of the stakes.

Amazing Spider-Man (1993) is undeniably a great read complete with intense action scenes, lots of intrigue and, most notably, a rock solid development of the Spider-Man-Venom rivalry. This is the kind of story that will compel long-time Spider-Man fans to revisit Venom’s origin as well as Spider-Man’s involvement with the Sin-Eater. At the same time, this tale will help readers understand the insanity and murderous mind of Venom that took place not only in the Venom: Lethal Protector mini-series in also other mini-series about the symbiotic killer that Marvel published throughout the 1990s.

Overall, Amazing Spider-Man (1993) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco