Welcome back Xbox fans, anime fans and fellow geeks!
The recent Xbox Games Showcase generated a lot of buzz and already Xbox enthusiasts are delighted to see Gears of War: E-Day and Clockwork Revolution as confirmed Xbox console-exclusives, the other first-party games with release dates (or release windows) and other upcoming video games from different publishers.
Under the new Team Xbox leadership, the return to exclusive games has been received positively and it is expected to intensify as the next-generation of consoles approaches. At this stage, the current generation of Xbox Series X|S is ending and the new Xbox leadership made it clear they are in for the long-term of gaming.
Going back to the upcoming games announced by different publishers, the game Vivarium (developed by Studio Meadowflower and published by Serenity Forge) caught my attention. For your curiosity, watch the official reveal trailer below.
Scheduled for release on Xbox Series X, Xbox Series S, Xbox on PC, Steam, the Epic Games store and Xbox Game Pass (XGP) sometime in 2027, Vivarium is a life-sim adventure inspired by classic hand-drawn anime TV shows and films. As seen in the above trailer, it features a cozy slice-of-life game design, has a dynamic system and there are local residents (non-playable characters) players can interact with as they explore the world. In terms of visuals and art style, Vivarium looks like a Studio Ghibli production.
Gamers will play as Jenny, an 11-year-old girl who has a lot to discover and learn in Vivarium’s world. The local neighborhood has lots of characters that each has branching and dynamic storylines. Days in the game are synced to the player’s real-world calendar, allowing for daily new discoveries while unraveling its mysterious narrative. Confirmed in-game activities include cooking, tending to the garden, collecting items, crafting items, repairing equipment and decorating the home to name some.
Jenny (right) with her friend. This game offers gamers opportunities to make friends.
Taking care of the plants.
Does this look like a game or an anime sequence to you?
At of this writing, Vivarium looks like it has something fresh to offer to Xbox gamers, especially those who like animation, the cozy in-game settings, life simulations and in-depth interactions with NPCs. Hopefully a final release date in 2027 will be announced.
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Retrospective Videos Of Crouching Tiger, Hidden Dragon – Back in 2000, I was fortunate enough to have seen Crouching Tiger, Hidden Dragon in the local cinema here in the Philippines. Directed by Ang Lee, the film was a dramatic martial arts film set in ancient China. Apart from having established Asian actors Michelle Yeoh, Pei-Pei Cheng and Chow-Yun Fat, the movie’s huge success made Zhang Zhiyi an instant star as she carried a very important role. Its importance in the history of global movies was realized when it earned ten Academy Award nominations, including Best Picture. To this day, Crouching Tiger, Hidden Dragon is a highly admired film and it is not surprising to see it being featured in many YouTube videos. What I posted below are for your enjoyment and enlightenment. Observe how the film impacts YouTubers in their reaction videos.
#2 EOM Reacts’ Minority Report Video – If you love Tom Cruise and if you want his best collaboration with Steven Spielberg, you cannot go wrong with Minority Report. By today’s standards, Minority Report is still very engaging to watch and it also has Spielberg’s clever approach on storytelling as elements of science fiction, suspense and film noir were blended nicely on-screen. That said, you must see how the movie impacts EOM Reacts’ in his reaction video posted below. Go watch it!
#3 The Resident Evil Trilogy On PlayStation Revisited – When I was very young, I was fortunate enough to play Resident Evil, Resident Evil 2 and Resident Evil 3: Nemesis on the PlayStation. The survival horror genre Capcom started with the first RE game really grew not only in popularity and commercial sales, but also in clever game design that included cinema-like storytelling strongly focused on the zombie apocalypse. By the end of 1999, the RE trilogy on PlayStation positively impacted video gaming as a whole and the characters Jill Valentine, Chris Redfield, Leon Kennedy and Claire Redfield became wildly popular with gamers. Considering how old the first three Resident Evil games are, do you think they have aged well and are they playable enough for gamers who born after those games were released? Watch and learn from the retrospective video below.
#4 Ranting For Vengeance Slams Insomniac’s Wolverine Video Game – Anyone who closely followed the life and times of the iconic Wolverine in comics should be concerned about how he is presented in the upcoming Insomniac-developed Marvel’s Wolverine video game. This early, there are clearly signs of wokeness in the said video game and those are signs that show that Insomniac does not give a damn about the literary legacy of Wolverine. You can learn more by watching Ranting for Vengeance’s video and each time he slammed Marvel’s Wolverine, he backs it up with facts and details. Watch his video now!
#5 You, Me and the Movies React To Showdown In Little Tokyo – I was a teenager when Showdown In Little Tokyo was released in local cinemas here in the Philippines way back in 1991. I never saw it on the big screen back then but I do remember the aggressive pre-release promotions that include previews and an in-depth behind-the-scenes making on TV. The local buzz in 1991 was this…the film was entertaining and the team-up between Dolph Lundgren and the late Brandon Lee (son of Bruce Lee) was well-received. Considering how old the action movie is, one has to wonder if it has aged well. You can find out by watching the reaction video by You, Me and the Movies now.
#6 Tokyo-style Pizza Attracts Many – Have you ever heard of the Tokyo-style pizza? One food joint in Japan started it and already it has attracted a lot of foreigners as customers. Pizza has its Italian origins but in Tokyo, the ways to customize it, cook it and make it truly distinct from the rest of the world have been realized. Watch and learn from the Nippon TV video below.
#7 Japan’s Military – Under the leadership of Prime Minister Takaichi Sanae, Japan has emerged as a military powerhouse and it will soon export military hardware to nations that need them. Japan is still operating with its pacifist constitution but that will not stop it from becoming a valuable partner to nations that need their military expertise and technologies. The Self-Defense Force (SDF) of Japan is highly trained and very efficient with military operations as seen in the Nippon TV video below. Watch and learn.
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 20th century arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the mid-1970s to examine a small part of the Marvel Comics shared universe through a tale of the Amazing Spider-Man monthly series.
You heard about the notorious Clone Saga of the 1990s that dominated Spider-Man comic books for a few years? That was actually the 2nd saga about Spider-Man and cloning. The first one started in the mid-1970s and it was the result of a move by Marvel’s creative team to let Gwen Stacy return from the dead somehow. A new villain called the Jackal was eventually introduced and in his civilian form as Miles Warren (a character introduced much earlier), he had a personal obsession with Gwen Stacy whose death in Amazing Spider-Man #121 was too overwhelming for him to handle. Warren turned out to be an expert on cloning.
With those details laid down, here is a look back at Amazing Spider-Man #149, published in 1975 by Marvel Comics with a story written by the late Gerry Conway and drawn by the late Ross Andru.
The cover.
Early story
The story begins on top of a building just moments after the Jackal revealed his secret identity to a weakened Spider-Man in the presence of the Gwen Stacy clone and Ned Leeds. For Spider-Man, the revelation is shocking because in his private life as Peter Parker, Warren has been his biology and biochemistry professor at Empire State University (ESU) where he and Gwen Stacy studied. Recently, Parker and Leeds visited Warren to check on certain cell samples from which Gwen Stacy’s clone had been created. Warren claimed those samples had been stolen by a man named Anthony Serba. Spider-Man eventually loses consciousness.
Some time later, Spider-Man awakens inside an abandoned tenement in lower Manhattan. He finds himself restrained on a wooden table and the Jackal starts talking to him. For the Jackal, what is going on is his moment of triumph.
As the Jackal keeps talking, Spider-Man suddenly frees himself from the table to get back on his feet to fight him…
Quality
Can you tell who is the real Spider-Man here?
Apart from historical significance of this original clone saga and the other one from the 1990s, this particular tale is finely written by Conway and the stakes were really raised high from the start (preceded by build-up of key events in prior issues). Clearly, what was presented here was a huge pay-off to the build-up of recent issues and the dialogue has lots of details that are thought-provoking.
At the center of the story is Miles Warren who has gone to the extremes as the Jackal and he already knows that Spider-Man and Peter Parker are one and the same person. He has a burning hatred towards Parker because he is young, he was loved by Gwen Stacy, and was responsible for her death (which happened in Amazing Spider-Man #121). There is a lot of drama Conway wrote into Miles Warren’s transformation into the Jackal (first appearance was in Amazing Spider-Man #129 along with the Punisher) as a result of Gwen’s death and there are established connections with his ability to perform cloning. Conway’s presentation of the origin of the Jackal here is indeed a must-see!
When it comes to the known feature of this comic book – Spider-Man’s physical encounter with his clone – this one was presented as a spectacle laced with suspense and intrigue for the readers. It was done to test the readers’ ability to determine who is truly Spider-Man as the fight with the clone (Ben Reilly without the name) went on. The fight itself is an extension of the madness, hatred and the lust for revenge of the Jackal. That being said, there is clearly a lack of impact behind the clone’s introduction as Conway created him only to bring closure to the cloning concept mandated by Stan Lee. The clone was never meant to return and replace Peter Parker as Spider-Man.
Conclusion
Some of the events that dramatized Miles Warren’s transformation into the Jackal.
Amazing Spider-Man #149 (1975) is a very intense tale that has the engaging origin story of the Jackal who went on to become a very dangerous foe of Spider-Man. That said, Miles Warren here transformed into a freak sparked by the sudden death of the real Gwen Stacy, and the actions he committed really brought danger to Spider-Man.
There is a lot of intrigue and compelling stuff in this comic book, especially when you ignore the Clone Saga of the 1990s (which itself should be treated as a convoluted follow-up reflecting the chaos behind closed doors at Marvel Comics during the time). In my opinion, this original Clone Saga stood the test of time and the creative stuff that Gerry Conway and Ross Andru came up with is pretty believable and dramatic to read again.
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram athttps://www.instagram.com/authorcarlocarrasco
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.
In the previous issue, Dale Keown’s Pitt made a crossover appearance, and his presence was strongly felt. For International Operations (IO), John Lynch and the Black Razors, Pitt is a monster that could handle and transport safely. Their stop at the IO facility in the middle of desert disturbed Ivana and only added tension as Caitlin Fairchild daringly returned to rescue her friends (who endured torture and humiliation under Threshold). Things intensified when Fairchild encountered Pitt.
With those details laid down, here is a look back at Gen13 #4, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell. This is the fourth issue of the mini-series.
The cover.
Early story
The story begins inside the facility in the middle of the desert. Fairchild and the freed Pitt find themselves cornered by John Lynch, Ivana and several armored personnel with their guns aimed at them.
Lynch wants the two secured and escorted to the holding cells. Ivana, who is already upset over the immense damage caused by Fairchild and Pitt moments earlier, wants the two killed instead. Lynch tells her to stop worrying as he will take both Fairchild and Pitt with him the next morning. Ivana responds negatively and orders the Black Razors to have Lynch arrested.
As the Black Razors did not immediately respond to her, Ivana grabs a machine gun and kills them in front of Lynch. Fairchild seized the moment to sweep Ivana and her two red-colored armed guards off their feet to cause them to lose their balance. As Fairchild and Pitt begin to make their next move, more armed guards under Ivana arrived.
Meanwhile on another part of the facility, Grunge, Roxy, Rainmaker and Burnout are on the loose and they have the blonde young boy Timmy with them…
Quality
Facing certain death, Roxy uses her power to overcome the two armed troopers of Ivana.
At this particular stage of the mini-series, the story here is creatively a handsome pay-off to what was built up in the previous issue. As Caitlin Fairchild got delayed in her pursuit to rescue her friends, those four young people saw their respective super abilities manifest which enabled them to overcome tough and violent odds. Grunge here got braver, Roxy learned more how to handle her power properly and the more. As such, the building blocks of Gen13 as a team have started to take shape while still leaving some room left for suspense and surprises. In short, there is more to come after this story and the creative team carefully paced the storytelling, the spectacle and the character development.
Dale Keown’s Pitt continued to have a presence here and he does have an exit that is worth the attention of readers. Anyone who is not fan of Pitt will be able to discover something new and interesting about the character. In some ways, this comic book – plus issue #3 – made me a bit interested to read the Pitt comic books that were published under the Image Comics banner.
Team 7 made a quick appearance here. This was a clever way to promote the Team 7 mini-series to WildStorm fans.
John Lynch, one of the more established characters of WildStorm who appeared in mostly supporting roles, got a bigger spotlight here as he uses his authority as an IO executive which impacted the direction of the story. To be clear, Lynch is not in line with the managers of the facility (which belongs to IO) and his conflict with Ivana led to violence in the facility. What happened also led to his encounter with the Gen13 teenagers. As Lynch realizes their potential, he takes action using IO’s resources to even the odds as Ivana’s troops begin to arrive.
Conclusion
Caitlin Fairchild, Pitt, John Lynch and Ivana early in the story.
Compared to the previous issue, Gen13 #4 (1994) has stronger writing with regards to storytelling and character development. The plot really got deeper here even as twists and turns happened. At this stage, the facility has turned into a battle zone which literally placed the Gen13 teenagers and Lynch into a corner. This 4th issue of the mini-series is very entertaining and gripping.
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Reaction Videos Of Scary Movie 3 – After enjoying the original Scary Movie of 2000, I saw its 2001 sequel and left the cinema disappointed. Two years later, I saw Scary Movie 3 and it was an indeed an improvement over Scary Movie 2. What is very notable about Scary Movie 3 is the fact that the Wayans Brothers were no longer involved and it was directed by David Zucker of ZAZ (Zucker-Abrahams-Zucker). Scary Movie 3 is popular with YouTubers and already there are several reaction videos about it posted online. For your enjoyment, I posted below the reaction videos I found entertaining.
#2 Ranting For Vengeance Debunks Zealots Who Believe Anime Is Leftist – If you were fortunate enough to watch multiple anime productions dating back to the 1960s, you would be aware about the collective mindset of the creators, what the anime trends were and what the messages came with what was shown through the decades. Still, there are some zealots on social media who have this foolish belief that all anime is woke and leftist in nature. That said, Ranting for Vengeance recently posted another video debunking those zealots and his explanations have strong details. Watch his video now.
#3 The Enduring Story Behind Super Mario Bros. 2 – Back in the mid-1980s, Super Mario Bros. became a massive commercial success for Nintendo and it went on to make an impact not only on gamers but also on pop culture. Shigeru Miyamoto and his team worked hard to make Super Mario Bros. 2 which was released on the Family Disk System in Japan. Strangely, the Super Mario Bros. 2 released on the Nintendo Entertainment System (NES) in America was not the same game the Japanese gamers enjoyed. Confused? There is a lot of details in GTV Japan’s video below and they are all worth discovering. Go watch it and pay attention to the details closely.
#4 Wagyu For Breakfast In Japan – When was the last time you had Wagyu for a meal? Was there ever a time you experienced a luxurious breakfast while traveling overseas? Japan is where you can find them and you can discover where exactly they are and what other types of food is offered to customers in the Nippon TV video below. Watch, learn and enjoy!
#5 The Worst NBA Arenas – Considering how many teams there are in the National Basketball Association (NBA) representing different cities, America clearly has a lot of venues where the basketball games can be held at. Some stadiums have modern designs that can accommodate not only lots of people but also the high-spending spectators (those who can afford luxuries) while providing everyone convenience and comfort for game viewing. Meanwhile, there are places that are sub-par or even undesirable for watching basketball games. The video below explores and explains what the worst NBA arenas are.
#6 No Chances For A Remake Of Xenogears? – When it comes to Japanese role-playing games (JRPGs) that were released on the PlayStation console in 1998, the one game I want to play again is Square Enix’s Xenogears. I played it on the PlayStation but I never got to finish it. While Square Enix managed to remaster Chrono Cross and released it on different platforms in recent years, the company has been very quiet about any remake or remastering of Xenogears. Apart from the fact that many of the people who worked on Xenogears under Square’s umbrella have left the company, there are other possible factors as to why remaking Xenogears is complicated in ways that have yet to be revealed to the public. To find out why, watch the in-depth video below.
#7 Ashleigh Burton Reacts To What Lies Beneath – In late-2000, I saw What Lies Beneath on a Friday night inside a packed cinema at Festival Mall. The film, starring Michelle Pfeiffer and Harrison Ford as a couple, really made moviegoers around me stressed and scared. There were even some bouts of screaming as the movie unleashed its scary moments. Recently, I watched Ashleigh Burton’s reaction video of the movie and it is a must-see!
#8 Rhetorical Thrill Reacts To Dragonslayer – When it was released in the early 1980s, Dragonslayer was one of many fantasy movies that got released. On its own, Dragonslayer was dark, gritty, violent and even gruesome to see. The Walt Disney Company and Paramount Pictures banded together to co-produce the film and eventually it ended up as a commercial failure. Even though it failed, Dragonslayer managed to gain a following and people who want to watch dark and violent fantasy movies are attracted to it. To see how it impacts Rhetorical Thrill, go watch her reaction video below. It’s a must-see.
Welcome back Xbox fans, Resident Evil fans and fellow geeks!
This past weekend, Capcom unveiled Resident Evil Veronica which is a modern remake of Resident Evil – Code: Veronica. Already a lot of gamers and Resident Evil fans are talking about the remake which will be released on the Nintendo Switch 2, PlayStation 5, Windows PC, and Xbox Series X/S some time in 2027.
For your excitement and curiosity, watch the official reveal trailer below.
Given Capcom’s record of making ambitious remakes of past Resident Evil games, Resident Evil Veronica has long been rumored to have been in development. Among the RE fans, Resident Evil – Code Veronica was memorable and yet it had certain elements that made it divisive (example: the annoying voice acting for Steve Burnside). As such, many viewed Code Veronica as the one game that really has to be remade and Capcom has only one chance to make a better and more definitive Code Veronica.
Originally released on the Sega Dreamcast way back in 2000, Resident Evil – Code Veronica was not just a follow-up to the popular Resident Evil 2…it was also a technological marvel as it had fully polygonal environments, more detailed polygonal characters and more immersive cinematic cutscenes. It was truly a next-generation RE experience for many gamers and I myself wanted a Dreamcast just to play it. The game also had Claire Redfield and her brother Chris as the playable major characters and both of them are still fan-favorites.
Going back to the trailer above, it is clear Capcom is making Resident Evil Veronica a darker, grittier and more horrific tale than the original game. The shots of Rockfort Island look very creepy, even nightmarish. While Claire Redfield has been revealed, Chris Redfield, Alfred Ashford, Steve Burnside and Alexa Ashford have not. Still, fans already pointed out that the masked man who grabbed Claire is Hunk (often identified with Resident Evil 2). Zombies were shown in a glimpse but the other monsters from the original game have yet to be shown.
Claire Redfield is back and she has gone to Europe to search for her brother Cris.
This facility on Rockfort Island looks terrifying and very difficult to escape from.
Remember the guns that Steve Burnside used in a key part of the story in Resident Evil – Code: Veronica?
A key location remade to be creepy and claustrophobic. Are you ready to discover more about the Ashford family?
Capcom describes Resident Evil Veronica as follows:
Resident Evil Veronica is a remake of 2000’s Resident Evil Code: Veronica. This new title preserves the essence of the original game, while introducing modernized gameplay, a reimagined storyline, and vividly detailed graphics.
In 2027, madness and intrigue, love and hate all combine to create a chilling new entry in survival horror.
3 months have passed since the biological disaster in Raccoon City. Claire Redfield, having survived along with Leon S. Kennedy and Sherry Birkin, travels to France in search of her brother, Chris Redfield.
However, what awaits her is not a reunion with her brother, but the Umbrella special forces unit responsible for the incident. They capture Claire and transport her to a mysterious island.
Now Claire must make a desperate attempt to escape the remote Rockfort Island, which due to another biological disaster, has transformed into a living hellscape of survival horror.
Resident Evil Veronica is set for release on game consoles and PC in 2027. Capcom has yet to show actual gameplay.
If you are a newcomer here who wants to discover what Resident Evil – Code Veronica was all about, I encourage you to watch the two retrospective videos below.
Are you gamers feeling excited for Resident Evil Veronica? Do you feel confident that Capcom will deliver a great remake like 2019’s Resident Evil 2? Have you ever played Resident Evil – Code: Veronica?
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.
With the first two issues over, the stakes have been raised now that Caitlin Fairchild has been separated from her eventual teammates. Fairchild is alone in the middle of the desert in Nevada and her pals – who went back to the International Operations (IO) facility that trained them – are in deep trouble already.
With those details laid down, here is a look back at Gen13 #3, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell. This is the third issue of the mini-series.
The cover.
Early story
The story begins in the desert. From a distance, Caitlin Fairchild spots a paramilitary convoy delivering something big and important. It turns out the convoy is handled by the Black Razors and they arrived at the IO facility in the middle of the night.
Ivana (one of leaders of the facility) woke up to personally examine what the convoy delivered to them unexpectedly. When she asked who is giving the orders, John Lynch (formerly of Team 7) appears and he tells her that he has an unidentified super-powered being that has to be secured at their facility only for the night.
Inside the heavy containment unit is Pitt…
Quality
Fairchild and Pitt fight!
I can say that the story here is both a thrill ride and also a build-up for what is clearly the next stage of the mini-series’ concept. The addition of Pitt here is actually a crossover-related appearance as the said character is a creation of Dale Keown (essentially a non-WildStorm character). Pitt’s presence added weight to the spectacle as a short fight between him and a stronger Caitland Fairchild over a misunderstanding took place.
One part of the narrative followed Fairchild who made the suicidal move to return to the facility alone as she decided to rescue her companions Roxy, Grunge, Rainmaker and Burnout. Even though she already has an idea that a trap could be set up for her, Fairchild has fully decided to pursue a rescue rather running away to freedom. As such, Fairchild here is braver, took huge risks to meet her new goals and has shown notable changes following what happened in the first two issues.
Another part of the plot follows Roxy, Grunge, Burnout and Rainmaker who have been held captive in very humiliating fashion as they have been stripped naked and have been restrained in ways that would outrage the human rights activists. The main antagonists Ivana, Threshold and Nicole wield absolute power in the facility and they are indeed ruthless. Ivana, who had to receive and meet John Lynch, is obsessed with experimenting on gen-active youth to create her own personal army of super-powered beings. Threshold helps her by torturing the captured companions of Fairchild and he is so cold-hearted, he actually enjoys performing both torture and humiliation.
The WildStorm universe veteran John Lynch (read my past reviews of Team 7 and The Kindred) appears here and was portrayed to be uncompromising and dead serious with his task handling Pitt’s transfer. His presence and interactions with Ivana shed more light on the purpose of International Operations (IO) and how the organization is connected with the youth program at the facility.
Conclusion
Grunge gets tortured in front of his naked companions. Threshold takes pleasure in torturing him.
Gen13 #3 (1994) has a lot of thrills plus intrigue and even some shock value that made it stand out among the many superhero comic books about powered teenagers published in the 1990s. There is clear development on Fairchild and what she does here is the result of the huge decision she made at the end of issue #2. Fairchild’s captured companions also got their fair share of development as well and it is here where their bond as a group really grows. Along the way, Pitt added the monster presence but with a touch of heroism instead of instant death towards others. Anyone who follows Pitt should see his crossover appearance here. Indeed, this third issue of the mini-series is still fun to read.
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Retro Videos Of Scary Movie (2000) – Some of you might be aware that a brand new Scary Movie (2026) is coming out very soon. Although it’s nice to see Anna Faris and the Wayans brothers in the trailer of the new movie, I am not very motivated to see it. That said, I am more nostalgic about the original Scary Movie of 2000 and that film is significant as there are many retrospective videos about it in YouTube. As such, I posted below the selected videos of Scary Movie (2000) for your enjoyment.
#2 How Tekken 3 Was Made Possible On PlayStation – When I first played Tekken 3 in the arcades in 1997, I was already an avid fan of Tekken 2 which I played a lot on the PlayStation console. Back then, I wondered how Namco would be able to port Tekken 3 on PlayStation are the arcade version had much more powerful hardware. A year later, Tekken 3 was released on PlayStation and I played it a lot. The more I played it, the more impressed I was with how the game looked and felt on PlayStation. Not only that, Tekken 3 on PlayStation had features that the original arcade version did not offer. To find out how Namco made the “impossible port” of Tekken 3 using the PlayStation’s aging hardware, watch the video below.
#3 1990s NBA Plays That Are Still Great To Watch – Remember how exciting NBA basketball action was back in the 1990s? It was during the 1990s when the NBA became a global phenomenon, when the NBA had such super stars like Michael Jordan, Reggie Miller, Charles Barkley, Shaquille O’Neal and others who made great basketball plays. Back in those days, the Internet was slowly emerging and there obviously was no social media to amplify the great NBA moments. Posted below is a video that looks back at sixty great NBA plays that would have rocked the world had social media existed much earlier.
#4 Lunch At Ginza – Have you ever been to Ginza when you visited Japan? For the newcomers reading this, Ginza is the premier upscale district in Tokyo famous for shopping, fine dining and entertainment. Believe it or not, there are places in Ginza where visitors can have lunch at affordable rates and be satisfied. Watch and learn from the Nippon TV video below.
#5 You, Me And The Movies React To Resident Evil: Degeneration – When the computer-generated movie Resident Evil: Degeneration was released in 2008, it created a lot of buzz for the dedicated fans of the Resident Evil video games, particularly those who followed the iconic characters Leon Kennedy and Claire Redfield (the Resident Evil 2 characters). The limited theatrical releases did not stop the movie from achieving good box office numbers and it went on to sell a lot on DVD and Blu-ray later. But has the movie aged well and does anyone here enjoy it more than the live-action Resident Evil movies of Milla Jovovich? Watch the reaction video below and observe how it impacts You, Me and the Movies.
#6 Shoplifting Rampage By Hijabi Muslim Goes Very Wrong – Did you notice any woman wearing a hijab who engaged in theft lately? Overseas, someone committed shoplifting and things went very wrong. If you manage a store or if you care much about preventing the crime of theft from happening, you better watch the video below and pay close attention to the details. Do not let the Islamists manipulate you and never let them terrorize you.
#7 Origin of The Jackal – You ever heard of The Jackal in comic books? The Jackal is one of Spider-Man’s super villains and he is involved in one of the most tragic events of the icon’s life and also in the sagas about clones. Veteran creator J.M. DeMatteis called the Jackal as “a terrific villain.” To get to know more about the Jackal, watch the video below.
#8 Rhetorical Thrill Reacts To Toy Soldiers – Remember back in the 1990s when there was a slew of action or adventure films with terrorists as the antagonists? This was the so-called “Die Hard effect” in reference to the 1988 classic action film that starred Bruce Willis. In 1991, the movie Toy Soldiers was released and it was about an all-male boarding school that got occupied by terrorists, and only a group of rebellious students can achieve a breakthrough. Recently, Rhetorical Thrill posted her reaction video about Toy Soldiers and it is entertaining to watch.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Taito’s 4-in-1 Print Ad
I remember seeing this ad in some comic books I read back in the 1980s.
There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.
2. Chase H.Q. II: Special Criminal Investigation Print Ad
Cars and high-speed action emphasized in this ad.
Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.
3. Dancing Eyes Japanese Arcade Flyer
The front.
The rear.
Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.
4. Sega Saturn North American Print Ad
This print ad always caught people’s attention.
When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.
5. Blockbuster Video Print Ad
If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.
Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?
6. Independence Day (ID4) Print Ad
A nice looking ad for a game that was actually mediocre.
Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.
7. GoldenEye 007 Print Ad
Bond, James Bond.
When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.
8. North American Sega Saturn Games Promo Print Ad
There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?
As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the year 1995 to take a close look at one of the many tales of the original WildStorm universe through one of the comic books of the first mini-series of Team 7.
For the newcomers reading this, Team 7 is set in the past within the original WildStorm universe. This is the special forces team that had major WildStorm heroes – Grifter (WildCATS: Covert Action Teams), Backlash, Jackson Dane (Wetworks), John Lynch (Gen13) and Michael Cray (Deathblow) – who were younger, were proficient with combat and gained special abilities as a result of a sinister move by their superiors. Issue #2 took place after the team got exposed to something they never anticipated and their superiors knew it.
With those details laid down, here is a look back at Team 7 #3, published in 1994 by Image Comics with a story written by Chuck Dixon and drawn by Aron Wiesenfeld. This is the 3rd chapter of a 4-issue mini-series.
The cover.
Early story
Set in the 1970s, the surviving Team 7 members (already exposed to the chemical agent) are in the middle of a new mission somewhere in East Africa. Because their teammate Johnson abused his new power to manipulate a black general to kill himself against his own will, Cole Cash eliminates Johnson causing John Lynch to be outraged. Cash tells Lynch that Johnson lost himself completely. He also tells him to list Johnson as MIA (missing-in-action) and turn a blind eye as before.
Lynch points his gun at Cash’s head believing he is standing for the mission and rules. After Cash tells him that they are monsters and that the world is better off without them, Lynch relents and shoots the wall instead. The mission concludes and Team 7 goes home by helicopter.
As the ride goes on, John Lynch thinks very deeply about everything that happened since they got exposed to the chemical agent. He realizes that they were exposed to genetic altering elements and wonders if he and his teammates were nothing more than lab rats for International Operations (IO)…
Quality
John Lynch in the presence of his traitorous superiors following the East African operation.
If there is anything notable here apart from the continued dark and gritty tone, the plot really thickened clearly. At this stage, it is more obvious that the superiors have indeed something more sinister planned for Team 7 to endure. They know that the infected team members are closing ranks to protect itself which means they are ready for the so-called final test.
Along the way, John Lynch gradually realizes the evil of his superiors and being the field leader, he begins to analyze what is best for him and his teammates and which options to take knowing the betrayal from above. Quitting is simply not an option for Lynch and the pressure builds up as the story went on. Cole Cash here sees things very clearly and he easily became the pathfinder among Team 7 members. When he scolds his teammate Fairchild (father of Gen13’s Caitlin Fairchild) for abusing his power in a public place while off-duty, it is clear that Cash wants to keep the team together by means of keeping together while maintaining sanity.
As for Team 7 itself, there is something intriguing that awaits readers once they start their new mission here. I won’t spoil it and it has to be seen. Simply grab a copy of this comic book, read it and pay attention to the details. It’s strong stuff from the creative team.
Conclusion
Cole Cash (Grifter) talks sense into John Lynch about what has really been going on and why they have become monsters.
Team 7 #3 (1994) has a lot of intrigue as the plot thickened. At this stage, it is clear that IO is really up to no good and Team 7 is symbolically their scientific and military experiment. Fortunately for the team, they have John Lynch and Cole Cash as the reasonable members who are able to cut through the noise and became aware of what IO has been executing. The stage is set for the concluding issue and this comic book is indeed a solid build-up and also an engaging WildStorm read.
Overall, Team 7 #3 (1994) is recommended.
+++++
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