A Look Back At The Strangers #1

When it comes to the Ultraverse, there is often something enjoyable to read. I enjoy reading about superhero teams, specifically X-Men from Marvel Comics and Justice League from DC Comics to name a few. I also enjoyed Freex and UltraForce from the Ultraverse. What I like about superhero teams is that I get to discover varied characters (the good, the evil and the ones in between), witness how they develop and act when something big or problematic happens.

With The Strangers #1, published by Malibu Comics in 1993 as one of the launch books of the Ultraverse, I experienced another bout of enjoyment and engagement but in a rather unique way.

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Cover of The Strangers #1 with art by Rick Hoberg.

Written by Steven Englehart with illustration done by Rick Hoberg (whose work was inked by Tom Burgard), the story begins with a shot of life going on in San Francisco. Several characters riding a jammed cable car get distracted when a man and a pretty lady (both seated) do the “wild thang”.

Because of the disturbance, three guys grab the arrogant guy (separating him from the lady) threw him out of the cable car. Immediately after that, the cable car suddenly gets hit by a bolt of energy (perceived as lightning) from the clear sky causing the vehicle to start slipping downwards until it hits a car and its passenger.

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Bob and Hugh start to notice something strange.

Then a series of things begin to happen. Candy (the lady earlier) acted strangely as the arrogant guy called her attention. Art students Bob and Hugh witnessed the sudden formation of a bag of apples. The kid Leon discovers his new ability to run fast and make sudden turns. Dave witnesses a momentary transformation of himself. Fashion designer Elena gets inspired to create something heroic.

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Leon’s ultra speed realized while Candy walks pretty.

You must be wondering – how is the quality of this old comic book?

In terms of storytelling and characterization, this is pretty good work done by Steve Englehart. The way I see it, this is a story about strangers (truly living up to the title) who got changed as a result of a single incident that affected them. Each of the members of The Strangers were nicely and efficiently introduced. A creative approach was used to present their respective abilities which made sense as the events unfolded. By the end of the comic book, I really felt very engaged and excited to anticipate the next issue.

When it comes to dialogue, I like this exchange between Bob and Hugh.

“You know what I think?”

“No, what do you think?”

“I think it must have something to do with the lightning that hit us!”

“Nonsense! Lightning does not work like that!”

“You got a better idea?”

As for the visuals, Rick Hoberg’s art (inked by Burgard) combined with the color design by Paul Mounts is still very wonderful to look at. The facial expressions are convincing, the action has impact, the visualization of the super powers is pretty creative and there are lots of small details on the backgrounds (people, city environment, etc.) that are worth examining.

Overall, The Strangers #1 is a fun and engaging old comic book to read. Never mind the financial value it carries right now. Focus more on its story and art, as well as the other details that reflect the talents of its creators. More importantly, the experiences of discovering something fresh and getting to know brand new characters really defined this comic book.

The Strangers #1 is highly recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

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A Look Back at The Solution #1

Back in the 1990s, there was a flood of superhero comic books that introduced brand new heroes, teams and even anti-heroes. A strong contributor to this was the market presence of Image Comics, Valiant Comics, Malibu Comics and other smaller publishers that tried their best to gain shares in what was back then the highly lucrative superhero comic book market which was long dominated by Marvel Comics and DC Comics.

With Malibu Comics, their Ultraverse franchise of superhero comics was a blast and I had a lot of fun reading comic books of The Strangers, Prime, Hardcase, UltraForce, Mantra, etc.

For this review, here is my look back at the Ultraverse team comic book The Solution #1 (September 1993).

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The front cover.

Written by the late James Hudnall and drawn by Darick Robertson (inked by John Lowe), the story begins when Russian personnel get killed by a team of deadly people whose purpose is to raid the nuclear storage buildings.

As a result, several nuclear warheads were taken away without a trace. A KGB agent discusses the tragedy with an Aladdin agent and seeks help. In response, the Aladdin agent recommends to him The Solution.

“We’d like to (help) but our agency can’t give you any direct assistance. You know how it is. However these people might be what you need. Just remember…I never told you about them,” the Aladdin agent said.

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Meet The Solution.

In Hong Kong, a member of the triad instructs his hired assassins to distribute a shipment of illegal substances without getting any interference from The Solution. Predictably, the said team happens to be with them in their secret venue which starts a wave of martial arts, shooting and use of magic.

Enough with the plot. The Solution is a team of super-human mercenaries composed of Lela Cho/Tech (the leader), Eara/Shadowmage, Vurk/Outrage and Dropkick. Quite literally, whenever a major problem happens someone will call The Solution (the answer) to solve it for a fee.

In terms of character design, The Solution has a rather visceral look which was clearly emphasized on the cover art. Outrage, for example, looks very monstrous and one could easily mistake him for an evil figure.

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Obvious antagonists.

Illustrator Darick Robertson’s art is nice to look at and when the action happens, he sure delivers the goods making the hard action moves look intense. Even showing characters firing their guns look intense. The violence in this comic book is quite bloody and the opening scenes really show that.

Even with the non-action, talking scenes, Robertson’s art makes the members of The Solution look believably human. Facial expressions are good and they quite match the dialogue written. The team shot on page 21, which shows Lela Cho in the foreground talking to her teammates in the background, really looks nice.

In terms of writing, I found this comic book to be a bit bloated in terms of details and plot. Most notably, the pace of the story moves very fast and while it does its job establishing The Solution (and part of its purpose as a team-for-hire), the circumstances and the team’s place within the Ultraverse, the story felt really crammed even though there were 28 pages of story and art. I noticed that while the comic book is about The Solution, it ended up showing a total of three different teams (including the hired assassins).

In terms of character development, there was clear focus on Lela Cho which is not a surprise since she is the team leader. It turns out Lela has lots of vested interests in the corporate world and instead of being in a fancy office, she goes out in the field to get things done. She has a very direct, personal access to information online by means of wetware embedded in her skull. She also has a touch of business in her approach with leading The Solution.

“Our potential client has a problem with some Ultras. They want us to take care of it,” Lela Cho said on page 23.

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You got a problem? Call The Solution!

While it may not look as prominent as The Strangers or UltraForce as far as Ultraverse superhero teams go, The Solution stands out nicely for it is unique and its team-for-hire concept is very interesting. When I first read this comic book long ago, I was convinced to pursue the succeeding issues. Even by today’s standards, this old comic book remains fun and engaging.

The Solution #1 is recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back At The Night Man #1

“I’m not who I was any more! I’m not who I’m going to be! I am the Night Man.”

The above words were from the vigilante called the Night Man, a character co-created by comic industry veteran Steve Englehart (Avengers) and Darick Robertson for Malibu Comics’ Ultraverse franchise. Those words formally opened The Night Man #1 which I’m reviewing here.

To put things in perspective, a vigilante is described as a member of a volunteer committee organized to suppress and punish crime summarily (as when the processes of law are viewed as inadequate) according to Merriam-Webster dictionary. To put it broadly, the vigilante is a self-appointed doer of justice.

 

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The Night Man #1 cover.

Published in 1993 by Malibu Comics, The Night Man #1 tells the story of Johnny Domingo, a jazz player whose life changed in the pages of The Strangers #1 (also written by Englehart) in which he (while driving a vehicle) got by a cable car (that was just hit by an energy burst from the sky) resulting a piece of shrapnel embedding into his head.

Perceived by others to be doomed, Domino strangely survived and was well enough to resume his normal life. The difference is that the incident made his eyes dilated permanently which forces him to shield them from bright light.

Just as Johnny walks down the street, he learned he gained an uncanny ability when he hears, for the first time, the evil thoughts of a man (wearing a coat and a hat) planning to kill a lady on Saturday night.

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The Night Man in action!

Knowing what heard, Johnny wondered if he was crazy and what if some woman would truly be in danger. He then decides to follow the man with evil thoughts and watch his moves. Eventually Johnny followed the man to a restaurant by the beach and saw him talk with a pretty waitress named Ginger who agreed to a Saturday night date.

Carelessly Johnny approached the man too closely and got noticed, forcing him to run away and got chased until he got into a taxi that drove him away.

A short time later, Johnny starts his new career as a vigilante as the Night Man.

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In terms of storytelling, The Night Man #1 was nicely paced and never felt dragging. Within its twenty-eight pages of story, the comic book took gradual steps on introducing Johnny, how the incident with the cable car impacted him, how he became a vigilante for the first time and what went on in his mind as he became the Night Man. Given his rich experience as a writer, it is no surprise that Steve Englehart delivered a solid script.

It was also engaging to see Night Man being a determined yet very vulnerable vigilante. During his first mission in costume, he managed to beat a few bad guys but ended up getting hurt. This kinda reminds me of the vulnerability seen in the cinematic icon John McClane in 1988’s Die Hard.

The art by Darick Robertson, with ink work done by Andrew Pepoy, was nicely crafted. The civilian and vigilante looks of Night Man were well defined. The visualization of action nice and when Night Man gets hurt, he really looks in pain.

Going beyond Night Man, this comic book has a short preview (five pages, including credits) of Rune, a character created by Barry Windsor-Smith. Rune is described to be a voracious killer whose prey is all humanity and he is an alien leech who despoils the flesh of victims, culling their lifeblood into the essence of power. Rune is also a dying creature fighting for survival against the malignant disease burning inside of him.

Overall, The Night Man #1 is a worthy addition to your comic collection if you are interested in the Ultraverse (which is still kept in limbo by Marvel which acquired Malibu Comics in the mid-1990s) or are interested in vigilante-type superheroes. If you are obsessed with whatever Barry Windsor-Smith created, then the Rune stuff is a must-get.

The Night Man #1 is recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

 

 

 

A Look Back At Prime #1

As a comic book collector, 1993 was a notable year. That year Marvel organized the 30th anniversary celebration of the Avengers and the X-Men (which I’m a fan of). Image Comics meanwhile released a lot more comics showcasing the works of many creators apart from the publisher’s Seven Founding Fathers. Over at DC Comics, Superman was brought back to life but after they started the Reign of the Superman storyline. Oh yes, there was Valiant which scored hits with Turok #1 and even partnered with some Image Comics creators to produce the Deathmate crossover comic books.

At one corner was Malibu Comics which made a brave entry into the highly competitive superhero genre of comic book publishing in America by launching the Ultraverse, a line of superhero comic books which was the result of brainstorming by several comic book creators (many who previously worked with Marvel and DC Comics).

They launched a lot of comics (all those with #1 on their covers) which made it on the walls and shelves of local comic book stores I visited. Among the many Ultraverse launch comic books displayed was Prime #1 which had a great cover drawn by the late Norm Breyfogle.

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The cover with nice art.

Co-written by Len Strazewski and Gerard Jones with art by Breyfogle, the comic book introduces readers to Prime, an overly muscular, caped man who tries to do something good but is quite flawed with his approach.

The story begins when Prime confronts a junior high school coach named Meyer accusing him of being a pervert. Meyer reacts surprised since he personally does not know Prime (“Who are you? What are you?”). He claims that he does not know what exactly the big guy knows. At the side were two high school girls witnessing the encounter.

And then Prime said his words, “I saw you, coach Meyer! I saw you on the basketball court in fifth period..touching those girls!”

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The coach fought back causing Prime to react. Because the hero was not aware of his strength, he miscalculated with his grip on Meyer breaking his arm unintentionally. Prime’s reaction clearly showed his realizing his mistake.

The incident scared the one of the girls away and carelessly Prime tries to explain himself to the other girl standing by. He even called himself as the girl’s “protector and avenger”, telling her not to be afraid of him.

As it turned out, the incident was a recently past event within the narrative of the comic book which is a nice touch. The coach, already injured, gave his testimony expecting cash from a shadowy organization collecting information not only about Prime but the Ultras (the in-universe term referring to beings with super powers).

That’s as far as I will go with telling the plot details. Prime #1 should be read from start to finish and the good news is that old copies of it can be found online at affordable rates and there are lots of copies in overall good condition.

Other notable elements of Prime #1 worth discussing, without spoiling the plot, is the way the story was structured by Strazewski and Jones. At least for 1993, it somewhat defies the tradition of following the views of the protagonist. Instead, Prime is emphasized through the views of others from the injured coach to the soldiers and the media. This approach does not necessarily make Prime a supporting player in his own comic book but rather it was an efficient way of showing how he thinks and acts, what he is capable of doing and how he reacts to others. By the time the comic book ends (with a very intriguing ending no less), you will get to know Prime a lot.

I also liked the way the writers used corporate media as a key element on exploring the connecting elements of the Ultraverse. Hardcase is shown briefly while a reference was made on Prototype. Check out the page posted below on how corporate media looks at Prime.

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Corporate media exposure and conspiracy efficiently told in one page.

When it comes to the art, the late Norm Breyfogle (1960-2018) delivered visuals that had that cartoony look and yet the visual expressions are quite mature, even dark and gritty. It is a very nice approach and it is no surprise, looking back, that Breyfogle went on to draw a lot more issues of Prime for Malibu Comics. Breyfogle died on September 24, 2018 due to heart failure in Michigan. Before making his mark on the Ultraverse, the late artist drew a lot of comic books for DC Comics and is known for his contributions on Batman.

More on hero himself, Prime is a flagship character of the Ultraverse and the combined talents of the writers and artist were major factors behind it. On face value, Prime looks like the Ultraverse answer to DC Comics Superman but in reality he has a lot more common with Shazam/Captain Marvel. I can explain why but that means spoiling the plot more here.

Overall, Prime #1 is still a very good old superhero comic book to read. It is fun and intriguing from start to finish. Considering its very good quality and being a nice showcase of the talents of the creators, Prime #1 is one of the best Ultraverse launch comic books. It is too bad, however, that there are no signs from Marvel Entertainment (note: Marvel Comics acquired Malibu Comics in the mid-1990s) whatsoever on the possible revival of the Ultraverse which remains in limbo under them.

Even so, I still say that Prime #1 is highly recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Also if you are interested to join an Ultraverse-related community online, I recommend the Facebook group here.

A Look Back At Ultraverse Premiere #0

What is the one thing I love most about superhero comics of the 1990s? It’s easy – the Ultraverse! Launched in 1993 by Malibu Comics during the late stage of what is now called the Comic Book Speculator Boom in Amerca, the Ultraverse was a line of superhero comic books featuring all-new characters and concepts which were the result of intense brainstorming by the founders of the Ultraverse.

Back in mid-1993 here in the Philippines, I first got to discover the Ultraverse through print ads in comic books and take note that the Internet was not yet publicly accessible. By June that year, I visited a comic book store in BF Homes, Paranaque and was astonished to see the store’s wall with multiple Ultraverse comic books on display. With my limited funds at that time, I only managed to buy Freex #1 and Mantra #1. By the end of the evening, I greatly enjoyed what I read and became an Ultraverse fan ever since.

As the months passed by, I enjoyed reading more Ultraverse comic books. What was also fun to read were the special double-sized UV comic books, the Ultraverse Double Feature comic books (flip comic books) and then there was the Ultraverse Premiere #0 comic book which had a cover of Mantra drawn by the great Jim Lee! This is the one comic book I am taking a look back at.

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The front cover drawn by Jim Lee!

So what Ultraverse Premiere #0 and what made it special other than having a cover drawn by Jim Lee? Released in late 1993, the comic book is a showcase of separate stories featuring Prime, The Strangers, Rune, Hardcase, Mantra and Freex. It is also a showcase of the respective talents of a big mix of writers and artists that include Len Strazewski, Tom Mason, Gerard Jones, Steve Englehart, Barry Windsor-Smith, Rick Hoberg, James Hudnall, Mike W. Barr, Norm Breyfogle and others.

Given its release date, the stories served as preludes leading to the stories told in the launch comic books. For example, the Hardcase story shows Tom Hawke/Hardcase with his team called The Squad performing what turned out to be their last mission leading directly to the events that started Hardcase #1.

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Tom Hawke/Hardcase with his lovely teammate during his time with The Squad.

The story of Mantra in the comic book however was presented more like a side-story. Lukasz is already shown as Mantra with her mystical powers and revealing outfit in place. The short story adds a nice perspective on the personality of Mantra as well as her burden of having to take care of a daughter.

The Rune segment meanwhile was a look at the making of the character involving Barry Windsor-Smith and his art. In the text written by Chris Ulm, what caught my attention was the following segment.

After writing up the concept in the Ultraverse bible, I shortly added Rune to “Fusion”, the story of a conspiracy to develop the ultimate biological weapon by a covert group called Aladdin.

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This opening of the Freex short story starts very strongly.

Of course, there is also the fine story of Prime by Len Strazewski and Gerard Jones with great looking art by the late Norm Breyfogle. Remember in the early pages of Prime #1 when the overly muscular superhero claimed he saw the school coach touch the young girls? That got emphasized in the Prime short story in this comic book.

And then there is the one very memorable whole page art of Prime by Breyfogle.

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I love this art of Prime by the late Norm Breyfogle.

The stories and art, in my view, were done with a lot of passion by the creators. They make Ultraverse Premiere #0 a worthy comic book to collect even though Marvel (which acquired Malibu Comics in the mid-1990s) screwed the Ultraverse and left the characters and concepts in limbo with no clear sign of any revival coming.

Last but not least, there is this great art of the Ultraverse characters done by Art Nichols at the rear of the comic book.

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The best back cover of any superhero comic book of the 1990s!

Art Nichols’ work on the back cover is fantastic and timeless in my view. It’s great multi-character art that truly captures the spirit of the Ultraverse!

If you are going out to buy old comic books, I strongly recommend Ultraverse Premiere #0.


Thank you for reading. If you find this article to be engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco.

 

 

A Look Back At Prototype #1

There is nothing like witnessing a superhero use technology to fly around with high speed, blast with energy, lift heavy objects using extra strength and use whatever special features to beat the bad guys and save people from harm. I’m not talking about Marvel Comics’ Iron Man here. I’m talking about the Ultraverse parallel to him called Prototype and here is my retrospective review about the 1993 superhero comic book Prototype #1 published by Malibu Comics.

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Prototype #1 cover.

Co-written by Tom Mason and Len Strazewski with art by David Ammerman and James Pascoe, Prototype #1 is the story of the armored figure called Prototype but there is one huge thing to take note here – the armored figure is actually a high-tech project of a corporation called Ultratech and it involves more than one person piloting it.

To put things in perspective, some time in the past the Prototype armor (which was very large and bulky) was piloted by Bob Campbell until a major incident happened during an aerial exhibition that cost him his right arm. Subsequently he got replaced by a much younger man named Jimmy Ruiz. In the present, Campbell is a PWD (person with disability) who was dismissed by the company which compelled him to sue them for age discrimination.

Then he attends the stockholders’ meeting of Ultratech which was organized to be lavish and showy. It is here where Prototype (piloted by Ruiz) makes an energetic appearance sporting a leaner looking armor that closely resembles a human being.

Ruiz says “Stand back, America…it’s showtime!”

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The leaner and meaner armor of Prototype.

While showing off, Ruiz encounters some problems. He has not fully gotten used to the technology and his head feels like exploding. During the stockholders’ meeting, Bob Campbell causes some trouble prompting private security to escort him away. It turns out that Ultratech really distanced themselves from him.

Of course, the company is very happy with the Ruiz-piloted Prototype and they are confident their major financial bets will yield great results. Their executive Stanley Leland stated, “He’s not just a showpiece, he’s a corporate asset!”

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Jimmy Ruiz in the Prototype suit with the Ultratech executives.

As this is a superhero story, life is not normal. As such an incident happens that, predictably, requires Prototype to take action (and entertain readers like you and I).

Technically the story was nicely told and its pacing flowed smoothly. There is a nice balance between spectacle, storytelling and character development. Ultimately by the time I reached the 24th page, I got a grasp of the comic book’s concept, the characters (especially the two pilots) and where the series was going.

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Action for you. Really nice job done by the artists.

How does this comic book compare with Iron Man? To say the least, the concept of a large corporation owning and controlling a high-tech suit of armor piloted by their employee is not only a nice alternative but a very engaging alternative to the Iron Man concept (super rich industrialist who wears a powered suit of armor and uses his special talent on technology).

The Ultraverse was the most interesting and most entertaining superhero line of comic books I read back in the 1990s and Prototype went on to become one of the major heroes of the franchise. Prototype went on to become part of UltraForce, a superhero team that had its short-lived comic book series (with famous artist George Perez doing the art in some issues) as well as a short-lived animated series based on the said comic book series.

Had the Ultraverse lasted longer, succeeded and profited, chances are Prototype would have been a major contender among all other superheroes from the different publishers  today and there would have been more merchandise and perhaps even video games based on the character.

If you plan to visit a local comic book store to buy old comic books, I highly recommend Prototype #1.


Thank you for reading. If you find this article to be engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco.

 

 

 

A Look Back At Freex #1

I want to say that I am a fan of Marvel’s X-Men. Given the long publication history as well as how many creators – most notably Chris Claremont, John Byrne, Jim Lee and Whilce Portacio – defined and redefined them through the ages, the X-Men for me is the best superhero team comic franchise from Marvel.

Back in 1993, Malibu Comics launched a new line of superhero comic books called the Ultraverse and there I was inside a comic book store along Presidents Avenue, BF Homes, Paranaque one time struggling to decide which of the many Ultraverse launch titles displayed to buy with my very limited budget. As I was very fond of the superhero team dynamics of the X-Men, I bought Freex #1.

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Cover of Freex #1.

Written by Gerard Jones with art by Ben Herrera (inked by Mike Christian), Freex #1 introduces Ray/Boomboy (a guy who lived hidden from the public due to his abnormal body), Valerie/Pressure (a very bitter lady who could produce steam or plasma out of sweat), Lewis/Anything (a guy who could reshape his body), Angela/Sweetface (who has several fleshy tentacles from her body) and Michael/Plug (a digital escapee).

The comic book emphasizes the five individuals’ respective struggles with not only their abilities but also with being social outcasts. This eerily parallels Marvel’s X-Men in more ways than one. The big difference is that the Freex do not have a mature adult to guide them nor do they have a large estate to hide and live in. Clearly the Freex are in a desperate situation to survive and realize their destiny.

In terms of storytelling, the pacing is fine and for the most part character development or spotlight was noticeably invested on three of the five Freex which is understandable since the comic book had only twenty-five pages of story and art. In terms of spectacle, there presentation is nice and the action scenes nicely reflect what the characters could do.

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Valerie Sharp’s flashback.

Going back to character development, I find Boomboy’s back story to be the most interesting. Due to his rock-like appearance, his family had no choice but to hide him in the basement for an unspecified number of years. Unsurprisingly he became very lonely and he dealt with loneliness by reading a book about a certain literature classic.

Due to his high consumption related to his abnormal condition, Boomboy’s family realized that feeding him was too costly and they found a place where he could be transferred to and receive special care. Thinking that he would end up like a slave at the new place, Boomboy naturally rebels and forcefully leaves the house causing damage.

For the first time, Boomboy explores the suburban exterior while causing people nearby to panic as he looks like some monster to them. The uncertainty for him ended when Lewis meets and welcomes him.

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It truly is very hard to be social outcasts.

Very notably, Boomboy claims that “Huck” (actually Anything) saved him and went on to really believe in him.

Being an X-Men fan, I noticed that Freex has some similar themes with Marvel’s superhero team in the sense that there is a group of individuals with special abilities (or abnormalities as some would call them) who are noticeably rejected by members of the local society they live in. Valerie said it correctly: So we are here, right? Living in some locked-up squat, stealing to eat with the cops all over us!

Valerie’s words captured the desperate situation of Freex. They don’t have a mature leader to look up to. They cannot go back to where they came from. They cannot reunite immediately with the people who care for them. They are already rejected by the local authorities.

Overall, I find Freex #1 as engaging as it was when I first read it way back in 1993. It has aged nicely with its fine mix of drama and spectacle composed with a more mature audience in mind. If you are a comic book collector looking for 1990s concepts or if you want something similar to the X-Men or even DC Comics’ Teen Titans, then I recommend this comic book.

It’s too bad that Marvel bought out Malibu Comics and shut them down. As of this writing, Freex and the rest of the Ultraverse characters and concepts are all in limbo and remain unused by Marvel for decades now.

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Freex with a stronger superhero look they adapted later in their short-lived comic book series.

Still I can imagine the unlikely scenario that Marvel Studios (under the orders of their parent company the Walt Disney Company) would revive someday the Ultraverse properties in a limited way without cannibalizing their very own superhero properties already in use in movies. I think Freex would make an interesting animated series or as a video game or as action figures. Truly there is still good entertainment potential with Freex similar to the other Ultraverse franchises.


Thank you for reading. If you found this article to be engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco.

Author’s Note: This article was originally published at my old Geeks and Villagers blog. What you read on this website was an updated and expanded version. In other words, this newest version you just read is the most definitive version