A Look Back At Break-Thru #1

When done right, a crossover storyline showcasing a big mix of superheroes getting involved in a huge event can be memorable and worth revisiting years after getting published.

Back in 1993, Malibu Comics launched the Ultraverse which involved many talented creators. Right from the start, it was made clear that there was a shared universe occupied by The Strangers, Night Man, Prototype, Prime, Mantra, Hardcase and many others.

Before the end of 1993, Malibu launched Break-Thru #1 which started a new storyline that involved many of the above characters plus Firearm, The Solution, Sludge and Solitaire. Adding more punch to this comic book was Malibu’s hiring of legendary artist George Perez who worked on the classic Crisis on Infinite Earths maxi-series of DC Comics.

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A great cover! One of the best ever for any Ultraverse comic book!

Here is a close look at Break-Thru #1 mainly written by Gerard Jones, drawn by George Perez and inked by John Lowe with colors by Moose Baumann. Credited as contributing writers were Steve Englehart, Mike W. Barr, Steve Gerber, James D. Hudnall, Tom Mason, George Perez, James Robinson and Len Strazewski.

Early story

The story begins immediately after the end of Exiles #4. A man falls to his death from the top of a tower thinking he was reaching the moon at night. Elsewhere, an airplane sharply goes up with too much altitude as the pilot obsesses with going to the moon

As it turns out, the media reports about people trying to reach the moon and getting restless. A member of Exiles lies helplessly on a bed with his entire body covered with medical materials for his injuries. A doctor presses him for answers and he claims to know that Amber, one of the Exiles members, looks a lot like a young lady floating over Los Angeles. He thinks she is responsible for the madness that has been going around the world.

The injured confirmed that the lady, floating high above with reddish energy around her, is none other than Amber. He claims, however, that he has no idea what happened but shared that she was already prone to volatile energy blasts.

Behind the scenes, members of Aladdin discuss what has been happening. One of them believes that Amber may hold important clues to the nature and origin of Ultras. The Aladdin people get distracted with noise caused by Eden Blake (Mantra in civilian form) who secretly eavesdropped on them pretending to be lost (note: a reference is made to Mantra #5 to explain her new employment with Aladdin.)

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The military and Prime.

Aladdin decides to activate their own Ultra named Wrath. Over at the Pentagon, military officers discuss the information about Wrath they got received from their moles at Aladdin. Their leader wondered about sending Prime (with a modified look) on a mission but he can’t have anyone see how he modified the Ultra.

Meanwhile in the bowels of the Earth, a man who is not really a man watches…

Quality

In terms of storytelling, Break-Thru #1 has a nice build-up. It took its time making references to the many, many characters of the Ultraverse. By the end of the comic book, you will realize there are different kinds of Ultras: the solo Ultras, the corporate Ultras, the freelancers, the work-for-hire Ultras, the accidental Ultras and the like. With regards to emphasizing the shared universe, this comic book shows that connections with the individual comic books are tight. References in what happened in Exiles #4, Prime #6, Mantra #5 and others all helped build-up the concept of Break-Thru. The story is 35-pages long which, in my opinion, was sufficient not only to emphasize the conflict Break-Thru but also give readers enough space to get to know what exactly is going on, who are these many characters, what the institutions involved are, etc.

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Mantra with Prototype.
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The Strangers discuss what has been happening.

More on Break-Thru’s concept, I like the way the comic book emphasized how the sudden presence of multiple Ultras affected local societies, members of the public, the government, the secret groups and others. It also sheds light on how people, regardless of social class or status, react to the presence of people who carry special powers or have unusual talents over them. This reminds me of a key scene in the 2012 Avengers movie in which Col. Fury mentioned how the sudden presence of super beings caused a disturbance.

Spectacle? Unsurprisingly there is a good amount of action as well as incidental moments that kept the narrative entertaining.

Visually, Break-Thru #1 is a great looking comic book thanks to George Perez who is famous for drawing multiple characters environments with his distinctive style complete with a high level of detail. There is not a single boring moment with his art and each panel has really nice visuals. The action scenes and incidental happenings (example: Valerie’s sudden burst of energy) come with a lot of punch.

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Freex got affected.

Very notably, Perez’s take on each of the Ultraverse characters is very good to look at and in some ways, certain characters look a lot better than they did in their respective comic book series. A perfect example here is the team Freex whose characters look more human (in style) and more lively. Of course, I don’t mean to say that the illustrators of the Freex series did not do a good job.

Perez’s drawing of Mantra is very good. Similar results with The Strangers, Hardcase, Solitaire and Prototype. Very clearly George Perez carefully did his research on the characters and their respective designs.

Conclusion

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Hardcase, Choice and The Solution on the move!

Overall, Break-Thru #1 is a great comic book to read and it reflects the high quality and deep engagement the Ultraverse had when it was still under the control of Malibu Comics (note: Marvel Comics acquired them and drastically changed the UV for the worse in the mid-1990s). It definitely still is one of the finest superhero crossover comic books of the 1990s and, personally, I found it to be more engaging than the launch issues of other crossover storylines like Zero Hour and The Infinity Gauntlet. If you are interested, Break-Thru continued in Firearm #4, Freex #6, Hardcase #7, Mantra #6, The Night Man #3, Prime #7, Prototype #5, Sludge #3, Solitaire #2, The Solution #4, The Strangers #7 and then in Break-Thru #2.

Break-Thru #1 is highly recommended and you can buy a near-mint copy of it for $4 at Mile High Comics’ website.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back At UltraForce #1 (1994)

There is nothing like seeing squabbling individuals (each with a unique talent or two) realize that they have to end the division between them and work together to solve a problem that affects everyone.

Tropes like that are common in superhero comic books, animation, movies and other forms of media. The concept of having superheroes is precisely the key element behind the UltraForce of the Ultraverse.

To put things in perspective, UltraForce is a team of superheroes (called Ultras in the Ultraverse) composed of Prime, Hardcase, Prototype, Topaz, Ghoul, Pixx and Contrary. The team was formed to protect the public while, at the same time, keep their fellow Ultras (examples: Mantra, The Strangers, Night Man, etc.) from getting out of line with the general public and their government leaders.

Previously, I discussed what would it be like had superheroes conspired with government officials and corporate media as told in UltraForce #2. For this article, we take a look back at the formation of the team in UltraForce #1, published by Malibu Comics in August 1994 with a story by Gerard Jones and art by the legendary George Perez.

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Great cover by George Perez.

Early story

The story begins with a disaster as fighter planes get pulled down to the ground by an unknown force. A pilot who ejected and flew by parachute finds himself pulled down as well. Down on his back, he feels intense pain and could not get himself up. His body begins to get destroyed when a voice is heard.

“You thought your little flying toys would stop me. You thought your mastery of light and air made you invincible. And no creature of the dark, hidden places could possibly beat you. Now feel the weight. Feel what we feel. The weight of the core of the Earth. The weight of eons of darkness. The age of light and air is done. Prepare for a new age. The age of Atalon!”

Inside a ship above the desert, Hardcase reacts as he watches multiple monitors showing current events highlighting people’s fear of the Ultras, citizen demanding controls, Hardcase reported as saying “only Ultras can control Ultras”, plus an image of Prime and Prototype in action. With him were Contrary, Pixx and Ghoul.

“No!” said Hardcase. “I won’t go through that again!”

Harcase clarifies to his companions that, due to his past with The Squad ending in tragedy, he won’t join a group and end up counting friends’ bodies again. Regarding his reported quote in the media, he stated that he specifically said that government could never control Ultras plus he did not say an UltraForce should try to do it. Being an actor in Hollywood, he decides to go to the media and wash his hands of this.

Contrary, who is the schemer in the team, asked him, “Won’t the public fear Ultras more and more…unless someone steps up to teach Ultras how to function in the world?”

Hardcase asked if she was the one to do the teaching.

Pixx butts into the conversation telling them that Prime and Prototype are about to approach the press. After calling Pixx an attentive student, Contrary tells Hardcase she is the to teach the Ultras which she claims is her business.

In front of the press, Prime (who is a kid inside that overly muscular body) talks impulsively to them and Prototype (who is receiving communication feed from Ultratech which seeks a public coup with the idea of him gathering the team) who states that an UltraForce is needed and that he will recruit one.

This sets off Prime to act even more impulsively over who has credit over the UltraForce idea. Behind the scenes, Ultratech’s Leland and Hardcase watch as things turn wrong (between Prime and Prototype) in front of the press.

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An incident like that in front of the media is enough to mislead the public into thinking negatively about who got covered in the press. There are those who acted badly in front of the press and there are media operators who practice journalism wrongly.

“They’re going to force the government to crack down on Ultras!” – Hardcase.

Concerned that the embarrassment could start a civil war between Ultras and Normals (the people), Hardcase tells Contrary he wants to leave the ship to prevent things from getting worse. Contrary gets on his way saying she was going to talk to Prime and Prototype and even have their ship fly after them.

Hardcase disagrees with her idea and insisted she should not be near the mess (about Ultras and the public) until she comes clean with all her secrets and explain what her academy for Ultras is about.

“Is this the same Hardcase who didn’t want responsibility of leading other Ultras…laying down the law for me?” – Contrary

Eventually Contrary sends Hardcase away and tells Pixx to bring their ship to the Redstone Arsenal.

Meanwhile, in Los Angeles, Topaz appears suddenly in the middle of a football game causing confusion to the players and the spectators.

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The power of Prime!

Quality

I absolutely enjoyed reading UltraForce #1 for the fact that it has a very engaging story, great art, in-depth characterization and a great presentation of superheroes banding together for a higher cause. It is the complete package of what a fun yet thoughtful superhero comic book should be!

The story written by Gerard Jones shows lots of signs that things were carefully planned not just for the comic book but for the Ultraverse as a whole as it focused on the concept about the Ultras being on the edge of getting misunderstood by the general public (the people who don’t have powers) who in turn relied on the news coverage of corporate media (which itself has lapses or made deliberate moves that did not give the viewers an accurate look at the events that happened) to take a look at beings with powers.

This concept kinda reminds me of the traditional concept behind the X-Men. Charles Xavier founded the X-Men to train mutants to use their gifts for good while trying to establish a bond of understanding and tolerance between mutants and humans.

UltraForce’s concept of the fragile link between Ultras and ordinary people really went deep as it involved not only the media but also the private sector, the government leaders and the armed forces. Heck, in Prototype #1 the corporation Ultratech made its move with Ultras by having a flying, armored guy representing them. In Prime #1, the element of militarism was involved.

The comic book’s concept is nicely reflected in Hardcases thoughts below.

“Great. The military, the media, the eyes of the world…dying for a sign. Are Ultras for them or against them? And what sign are we giving them?”

Gerard Jones also achieved a great job with the characterization. Prime is the impulsive powerful superhero who is also a loose canon because he’s really a kind inside the large, muscular body of a man. Prototype is piloted by a young guy working for a corporation and along the way, he has trouble balancing himself between duty and personal interest. Hardcase, who has been living with guilt as one of two surviving members of The Squad, struggles between his internal struggle and keeping the peace between humans and Ultras. The way I remember these three notable Ultraverse lead characters from their respective comic book series, their personalities were successfully replicated and developed in this comic book.

Contrary meanwhile is subtle yet brainy and strategic figure of the team. For the most part, she is mysterious and yet already has a clear vision about mentoring people with super powers. She is easily the most defining member of UltraForce who does not have her own comic book series. Topaz, who comes from a society of women, is clearly the Ultraverse parallel to DC Comics’ Wonder Woman. She appeared in prior issues of Mantra and her addition to UltraForce added more depth and variety. Of course, given her background, working alongside men is a challenge for her personally. Pixx and Ghoul, meanwhile, contributed nicely as supporting characters in this comic book. For the villain King Atalon, he succeeded in presenting himself and his group as a credible threat to the world. Not only is he powerful in combat, he is very driven with a mission for his kingdom and his people strongly love him and support him.

Even though this was just the first story, UltraForce #1 is already a nice exploration of each member’s personality and the personal relationships between them. How these characters formed a team was not only convincing but was done with a lot of depth and focus. At the same time, the dialogue written for each character is lively to read. Take note how Atalon reacted to Prototype’s attack on him.

“Didn’t your Dr. Einstein tell your people decades ago that great gravity could bend even energy? But you never do listen to your own wise men, do you? Just like my people. We wise ones must find ways to make you listen.”

Spectacle and action? There’s lot of them in this comic book. More than enough to satisfy anyone who enjoys reading superhero stories that pack a lot of hard-hitting action, intense moments of damage on the surrounding made only possible by superheroes, energy blasts and the like.

This bring me to the next aspect of the comic book….George Perez’s great art! I should say that Malibu Comics made the best decision to hire Perez for UltraForce #1 given his established talent of drawing multiple superheroes in high detail (with that distinct style on drawing human faces) and ensuring that what was written on Gerard Jones’ script would come out not only looking great but also always look very lively. I love the way Perez drew the facial expressions of Hardcase, the visualization of Prime’s immense strength, Pixx looking really like a teenager, the high level of detail on the backgrounds, Ghoul’s creepy look and much more. No doubt about it, each and every panel drawn by Perez is great to look at!

Conclusion

I really love reading and re-reading UltraForce #1. It succeeded in its goal of getting the divided superheroes together to form a team in convincing fashion complete with a clear and present danger (Atalon and his people) that justifies the events. It’s got great writing and art, very engaging characters, heavy action and a good amount of characterization. The good news about this comic book is that it can be found in good supply online and you don’t have to worry about paying high prices for it. As of this writing, you can order a near-mint copy of UltraForce #1 for only $4 at the website of Mile High Comics. Apart from comic books, there were some action figures of UltraForce released and there was a short-lived animated series of it on TV.

If you are a comic book reader who is dissatisfied with today’s comic books (and even superhero movies), if you are reader looking for a great superhero team reading experience, or if you want the best superhero comic book experiences of not only the Ultraverse but of the 1990s as a whole, then UltraForce #1 is highly recommended! This comic book is a classic of its decade!


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back At The Strangers #1

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

When it comes to the Ultraverse, there is often something enjoyable to read. I enjoy reading about superhero teams, specifically X-Men from Marvel Comics and Justice League from DC Comics to name a few. I also enjoyed Freex and UltraForce from the Ultraverse. What I like about superhero teams is that I get to discover varied characters (the good, the evil and the ones in between), witness how they develop and act when something big or problematic happens.

With The Strangers #1, published by Malibu Comics in 1993 as one of the launch books of the Ultraverse, I experienced another bout of enjoyment and engagement but in a rather unique way.

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Cover of The Strangers #1 with art by Rick Hoberg.

Written by Steven Englehart with illustration done by Rick Hoberg (whose work was inked by Tom Burgard), the story begins with a shot of life going on in San Francisco. Several characters riding a jammed cable car get distracted when a man and a pretty lady (both seated) do the “wild thang”.

Because of the disturbance, three guys grab the arrogant guy (separating him from the lady) threw him out of the cable car. Immediately after that, the cable car suddenly gets hit by a bolt of energy (perceived as lightning) from the clear sky causing the vehicle to start slipping downwards until it hits a car and its passenger.

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Bob and Hugh start to notice something strange.

Then a series of things begin to happen. Candy (the lady earlier) acted strangely as the arrogant guy called her attention. Art students Bob and Hugh witnessed the sudden formation of a bag of apples. The kid Leon discovers his new ability to run fast and make sudden turns. Dave witnesses a momentary transformation of himself. Fashion designer Elena gets inspired to create something heroic.

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Leon’s ultra speed realized while Candy walks pretty.

You must be wondering – how is the quality of this old comic book?

In terms of storytelling and characterization, this is pretty good work done by Steve Englehart. The way I see it, this is a story about strangers (truly living up to the title) who got changed as a result of a single incident that affected them. Each of the members of The Strangers were nicely and efficiently introduced. A creative approach was used to present their respective abilities which made sense as the events unfolded. By the end of the comic book, I really felt very engaged and excited to anticipate the next issue.

When it comes to dialogue, I like this exchange between Bob and Hugh.

“You know what I think?”

“No, what do you think?”

“I think it must have something to do with the lightning that hit us!”

“Nonsense! Lightning does not work like that!”

“You got a better idea?”

As for the visuals, Rick Hoberg’s art (inked by Burgard) combined with the color design by Paul Mounts is still very wonderful to look at. The facial expressions are convincing, the action has impact, the visualization of the super powers is pretty creative and there are lots of small details on the backgrounds (people, city environment, etc.) that are worth examining.

Overall, The Strangers #1 is a fun and engaging old comic book to read. Never mind the financial value it carries right now. Focus more on its story and art, as well as the other details that reflect the talents of its creators. More importantly, the experiences of discovering something fresh and getting to know brand new characters really defined this comic book.

The Strangers #1 is highly recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Solution #1

Back in the 1990s, there was a flood of superhero comic books that introduced brand new heroes, teams and even anti-heroes. A strong contributor to this was the market presence of Image Comics, Valiant Comics, Malibu Comics and other smaller publishers that tried their best to gain shares in what was back then the highly lucrative superhero comic book market which was long dominated by Marvel Comics and DC Comics.

With Malibu Comics, their Ultraverse franchise of superhero comics was a blast and I had a lot of fun reading comic books of The Strangers, Prime, Hardcase, UltraForce, Mantra, etc.

For this review, here is my look back at the Ultraverse team comic book The Solution #1 (September 1993).

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The front cover.

Written by the late James Hudnall and drawn by Darick Robertson (inked by John Lowe), the story begins when Russian personnel get killed by a team of deadly people whose purpose is to raid the nuclear storage buildings.

As a result, several nuclear warheads were taken away without a trace. A KGB agent discusses the tragedy with an Aladdin agent and seeks help. In response, the Aladdin agent recommends to him The Solution.

“We’d like to (help) but our agency can’t give you any direct assistance. You know how it is. However these people might be what you need. Just remember…I never told you about them,” the Aladdin agent said.

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Meet The Solution.

In Hong Kong, a member of the triad instructs his hired assassins to distribute a shipment of illegal substances without getting any interference from The Solution. Predictably, the said team happens to be with them in their secret venue which starts a wave of martial arts, shooting and use of magic.

Enough with the plot. The Solution is a team of super-human mercenaries composed of Lela Cho/Tech (the leader), Eara/Shadowmage, Vurk/Outrage and Dropkick. Quite literally, whenever a major problem happens someone will call The Solution (the answer) to solve it for a fee.

In terms of character design, The Solution has a rather visceral look which was clearly emphasized on the cover art. Outrage, for example, looks very monstrous and one could easily mistake him for an evil figure.

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Obvious antagonists.

Illustrator Darick Robertson’s art is nice to look at and when the action happens, he sure delivers the goods making the hard action moves look intense. Even showing characters firing their guns look intense. The violence in this comic book is quite bloody and the opening scenes really show that.

Even with the non-action, talking scenes, Robertson’s art makes the members of The Solution look believably human. Facial expressions are good and they quite match the dialogue written. The team shot on page 21, which shows Lela Cho in the foreground talking to her teammates in the background, really looks nice.

In terms of writing, I found this comic book to be a bit bloated in terms of details and plot. Most notably, the pace of the story moves very fast and while it does its job establishing The Solution (and part of its purpose as a team-for-hire), the circumstances and the team’s place within the Ultraverse, the story felt really crammed even though there were 28 pages of story and art. I noticed that while the comic book is about The Solution, it ended up showing a total of three different teams (including the hired assassins).

In terms of character development, there was clear focus on Lela Cho which is not a surprise since she is the team leader. It turns out Lela has lots of vested interests in the corporate world and instead of being in a fancy office, she goes out in the field to get things done. She has a very direct, personal access to information online by means of wetware embedded in her skull. She also has a touch of business in her approach with leading The Solution.

“Our potential client has a problem with some Ultras. They want us to take care of it,” Lela Cho said on page 23.

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You got a problem? Call The Solution!

While it may not look as prominent as The Strangers or UltraForce as far as Ultraverse superhero teams go, The Solution stands out nicely for it is unique and its team-for-hire concept is very interesting. When I first read this comic book long ago, I was convinced to pursue the succeeding issues. Even by today’s standards, this old comic book remains fun and engaging.

The Solution #1 is recommended.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back At Prototype #1

There is nothing like witnessing a superhero use technology to fly around with high speed, blast with energy, lift heavy objects using extra strength and use whatever special features to beat the bad guys and save people from harm. I’m not talking about Marvel Comics’ Iron Man here. I’m talking about the Ultraverse parallel to him called Prototype and here is my retrospective review about the 1993 superhero comic book Prototype #1 published by Malibu Comics.

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Prototype #1 cover.

Co-written by Tom Mason and Len Strazewski with art by David Ammerman and James Pascoe, Prototype #1 is the story of the armored figure called Prototype but there is one huge thing to take note here – the armored figure is actually a high-tech project of a corporation called Ultratech and it involves more than one person piloting it.

To put things in perspective, some time in the past the Prototype armor (which was very large and bulky) was piloted by Bob Campbell until a major incident happened during an aerial exhibition that cost him his right arm. Subsequently he got replaced by a much younger man named Jimmy Ruiz. In the present, Campbell is a PWD (person with disability) who was dismissed by the company which compelled him to sue them for age discrimination.

Then he attends the stockholders’ meeting of Ultratech which was organized to be lavish and showy. It is here where Prototype (piloted by Ruiz) makes an energetic appearance sporting a leaner looking armor that closely resembles a human being.

Ruiz says “Stand back, America…it’s showtime!”

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The leaner and meaner armor of Prototype.

While showing off, Ruiz encounters some problems. He has not fully gotten used to the technology and his head feels like exploding. During the stockholders’ meeting, Bob Campbell causes some trouble prompting private security to escort him away. It turns out that Ultratech really distanced themselves from him.

Of course, the company is very happy with the Ruiz-piloted Prototype and they are confident their major financial bets will yield great results. Their executive Stanley Leland stated, “He’s not just a showpiece, he’s a corporate asset!”

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Jimmy Ruiz in the Prototype suit with the Ultratech executives.

As this is a superhero story, life is not normal. As such an incident happens that, predictably, requires Prototype to take action (and entertain readers like you and I).

Technically the story was nicely told and its pacing flowed smoothly. There is a nice balance between spectacle, storytelling and character development. Ultimately by the time I reached the 24th page, I got a grasp of the comic book’s concept, the characters (especially the two pilots) and where the series was going.

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Action for you. Really nice job done by the artists.

How does this comic book compare with Iron Man? To say the least, the concept of a large corporation owning and controlling a high-tech suit of armor piloted by their employee is not only a nice alternative but a very engaging alternative to the Iron Man concept (super rich industrialist who wears a powered suit of armor and uses his special talent on technology).

The Ultraverse was the most interesting and most entertaining superhero line of comic books I read back in the 1990s and Prototype went on to become one of the major heroes of the franchise. Prototype went on to become part of UltraForce, a superhero team that had its short-lived comic book series (with famous artist George Perez doing the art in some issues) as well as a short-lived animated series based on the said comic book series.

Had the Ultraverse lasted longer, succeeded and profited, chances are Prototype would have been a major contender among all other superheroes from the different publishers  today and there would have been more merchandise and perhaps even video games based on the character.

If you plan to visit a local comic book store to buy old comic books, I highly recommend Prototype #1.


Thank you for reading. If you find this article to be engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco.

 

 

 

When Superheroes, Politicians and Corporate Media Conspire Together

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In this age of social media and smartphones, watching cable TV news feeds is quite toxic to the mind. It’s not about the ultra-heavy mix of information being dumped by corporate media giants that overwhelm the senses of millions of viewers worldwide. Rather it is about corporate media’s slant on political news and world events that add chaos to the already chaotic world we live in.

Look at MSNBC and Fox News on how they cater to the many millions of Americans divided in the political spectrum. For the most part, MSNBC favored the so-called liberals and the political left while Fox News consistently favored the so-called conservatives and political right. If there is such a thing as the military-industrial complex, then there is also the political parties-corporate media complex.

The funny thing about politically slanted corporate media is that they (the news makers) turn journalism into a commodity, select the facts to be presented to the viewers and eventually find ways to manipulate people’s perception. Meanwhile the viewers who have their respective political ideologies or interests tend to pick a favorite corporate media giant for their daily news. Also corporate media giants know fully well that there are many millions of political news junkies who cannot help but be obsessed and addicted to biased political coverage.

Also behind the scenes, it is very likely that top officials of the existing major political parties (Republicans and Democrats) have discreetly communicated with the top executives of the corporate media giants who in turn made deals with their clients (advertisers) to generate money together as they manipulate people into supporting corporate media’s business model.

I myself am a small press journalist who went around the many BF Homes communities and the cities of Muntinlupa, Las Pinas and Paranaque. I pay close attention to the behaviors of corporate media journalists. Learning from them, I certainly do not want to turn journalism into a commodity nor do I want to report news about useless causes like Catholic parish fiestas. I certainly don’t like ignorance to be the driving factor of news reporting. To be ignorant about what’s going on, who is who, where is where and how things happened is just wrong. Be warned that from the small press to the giant media, there are even news editors who are ignorant and work without really knowing what to do which makes published news reports less journalistic and even misleading for the public. Look at your local community newspaper, the regional paper, the national paper and tell me if you see any headline story that does not deserve the headline.

Don’t forget that there are still other publications other there that serve as propaganda machines whose organizers believe that people are too stupid or too ignorant to see through their manipulation and misinformation tactics.

Anyway since I already mentioned political news bias of corporate media giants, it’s time we take a close look at a particular scene in UltraForce #2 published in 1994 by Malibu Comics under the Ultraverse line.

UltraForce #2
The comic book opened with UltraForce (Hardcase, Prime, Prototype, Contrary, Pixx, Ghoul and Topaz) in the Oval Office meeting with fictional portrayals of United States President Bill Clinton, Senator Bob Dole, UN Secretary General Boutros Boutros-Ghali and the representative of the press.

uv2

Hardcase negotiates with Clinton over a number of matters. UltraForce will help deal with the ongoing conflict overseas with the world “backing up” for them. Contrary says that their team wants to have access to the federal government’s gathered information on ultras (their term describing super humans in the Ultraverse) which irked Bob Dole to express his opposition and tells Clinton that he will “skin” him alive in the media if he agrees to UltraForce’s proposal.

As the difficult agreement came close to being finalized, Hardcase made clear that his team needs the media to reshape public perception of them (and ultras in general) from negative to positive. Unsurprisingly the media representative objected to Hardcase’s idea as it is tantamount to propaganda (or biased media coverage).

Hardcase answered back mentioning that he is an actor in Hollywood and he already knows what it takes to make people feel good or bad about something by means of being selective of the facts for public consumption. He insists that people should start feeling good about them.

The media representative stated that a bipartisan consensus was all it takes for journalists to accept it.

Then Bill Clinton and Bob Dole shake hands which is ironic because in real life history, both men were nominated by their respective political parties for the US Presidency in 1996. Clinton got re-elected then.

My analysis

uv3

The scene, even though it is outlandish in concept, shows clearly that political forces and the giant media have what it takes to manipulate public perception by working together. Of course what reality shows us is that in America, Republicans have Fox News and Democrats have MSNBC to rely on to execute their information manipulation strategies to gain supporters for their own causes.

In the case of UltraForce, it’s about a team of superheroes who need a lot of support from governments and the media in order to be able to resolve the overseas conflict in the story. Their enemy was simply too powerful and too resourceful to defeat so UltraForce played hard-ball with the government and the media.

With regards to biased media coverage in support of UltraForce and ultras that exist in the world of the Ultraverse, it shows that superpowers alone cannot help those who wield it. Without the government and media support, UltraForce will only be perceived by the public as a group of troublemakers (or maybe even as terrorists) even though they fight an obviously evil force that’s been destabilizing the world.

As such, the biased media coverage for UltraForce is what I would call as a morally questionable form of support. On face value, it looks sensible because UltraForce is composed of supposed good guys while their enemies are so destructive and disruptive they are easily perceived as evil. But behind the scenes, supportive biased media coverage for UltraForce kills the spirit of balanced journalism and is pretty much a form of propaganda no matter how good the intentions are.

Could you imagine a special forces team fabricate a situation which would result a tragedy followed by intense coverage by the corporate media which in turn will outrage members of the public and give the administration of the national government the justification to launch a war with superheroes leading the way? Such a situation could lead to even more chaos in this world we live in.

Also Hardcase said it best: Look, I’m an actor in Hollywood. I know this game. I know how you can pick and choose facts to make people feel good or bad about something.

Author’s Note: This article was originally published at my old Geeks and Villagers blog. What you read on this website was an updated and expanded version. In other words, this newest version you just read is the most definitive version


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