A Look Back at Ultraverse Year One (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the mid-1990s which was a pretty wild time for comic collectors. To be more specific, this newest retro review revisits the Ultraverse through a comic-like publication in the form of a guide meant for UV fans and comic collectors.

The subject at hand is Ultraverse Year One which, as written on the edge of the front cover, was designed to be the “complete guide to the Ultraverse’s first year.” It is a reference guide for those who seriously want to discover each and every Ultraverse comic book that was published during its first year. In my experience as a comic collector, the Ultraverse launch in 1993 was very memorable even though my financial limitations prevented me from acquiring each and every launch comic book and subsequent releases of the time. How useful is this complete UV guide? We can go on and find out.

With those details laid down, here is a look back at Ultraverse Year One, published in 1994 by Malibu Comics.

The cover.

Quality

I can say without a doubt that this publication is indeed a complete guide to each and every Ultraverse comic book released during its first year from 1993 to 1994 specifically. You want to know exactly how many issues of Mantra, Prime, Hardcase, The Solution, Prototype, The Strangers and others were published in the first year? This one has it all listed! You want to know which UV comic book involved the talents of Steve Gerber, Norm Breyfogle, Rick Hoberg, Len Strazewski, Aaron Lopresti, George Perez, James Hudnall, Gerard Jones, Steve Englehart, Tom Mason, Terry Dodson, James Robinson, Howard Chaykin, Mike W. Barr and many others under the Malibu Comics banner? This guide has it all listed! What months were Exiles #1, Sludge #1, Firearm #0, Break-Thru #1 and Mantra #1 were published? The answers to each are included. The same can also be said when it comes to which characters appeared in each comic book.

This is what each page typically looks like with details of the Ultraverse timeline on the lower part.
The timeline reveals that the male warrior Lukasz, who would later end up in woman’s body as Mantra/Eden Blake, was born in 1220 BC.

Very clearly, the Malibu Comics people worked hard to collect the essential types of information, organized them and put them all into print media form for readers and collectors to use when it comes to searching just about everything about the Ultraverse’s first year. Things did not just stop there, however.

What I found amusing to look at in each page of this Ultraverse guide are details of the shared universe’s timeline posted on the lowest part. The said timeline – which is limited to text and numbers – reveal interesting details such as what year was Lukasz (AKA Mantra) born, when did Rune begin, when was the Choice corporation established, what year did the island of Yrial’s people move up to the clouds, what years were infants injected by Wetware Mary and more. These details are actually quite encouraging to make readers discover or re-read Ultraverse comic books to see how they are dramatized on paper.

Conclusion

As you can see in the details above, Len Strazewski was involved in both the Prime and Prototype comic book series.

Ultraverse Year One (1994) is a pretty detailed guide that will not only help readers track down each and every UV comic book of the mentioned time period, but also help them spot the precise comic books that has characters included as well as the published works of varied comic book creators. If you are really determined to track down and buy all the Year One UV comic books, this guide is a must-have. If there are any weaknesses to mention, it would be the fact that each comic book’s entire plot got summarized in full which are actually spoilers.

Overall, Ultraverse Year One (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

A Look Back at Break-Thru #2 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the mid-1990s which was a really wild time for comic collectors. To be more specific, this newest retro comic book review revisits the conclusion of the epic Ultraverse storyline Break-Thru which was illustrated by the late George Perez (1954-2022). I encourage you readers – especially long-time fans of the iconic illustrator – to check out my commemorative article about George Perez by clicking here.

For the newcomers reading this, Break-Thru was a 2-part storyline that creatively involved almost all the main characters of the Ultraverse (The Strangers, Mantra, Prime, Prototype, Freex, The Solution, Hardcase, Sludge, Solitaire and others) who got impacted in varied ways by Amber (of the Exiles) who floated high in the air causing chaos on societies below. Specifically, that was the concept of Break-Thru #1 (1993) and issue #2 has the story continuing with a setting in outer space with the moon as the key destination.

With those details laid down, here is a look back Break-Thru #2, published in 1994 by Malibu Comics with a story scripted by Gerard Jones (plotted by Mike W. Barr, Steve Englehart, Steve Gerber, James Hudnall, Tom Mason, George Perez, James Robinson and Len Strazewski) and illustrated by the late George Perez.

An epic cover by the late George Perez.

Early story

The story begins at the surface of the moon with Hardcase, Choice and the members of The Solution who just survived the explosion (connected with Hardcase #7 and The Solution #4) of the flying saucer they used on their journey. Nearby, the people responsible for the destruction are riding their own flying saucer, scanning the surface of the moon searching for an entity.

Behind the scenes, the very hidden yet powerful Rex Mundi watches and tells Gate that other ultras are seeking the entity. As the saucer floats to a cave detecting the presence of the entity, the occupants get shaken as Prime hits them hard. Prime tells himself that the entity in the cave feels danger from the searchers and he has to protect it as he has been connected with it (refer to Prime #7). After getting blasted in retaliation by the saucer, Prime finds himself hit even more as Rex Mundi’s enforcers suddenly come out of a portal very near him.  

From a distance, Mantra (refer to Mantra #6) sees the fight happening and needs a life force to survive. Elsewhere, Hardcase, Choice and The Solution witness the arrival of a space shuttle. The Strangers and Prototype (refer to The Strangers #7 and Prototype #5) come out together…

Quality

This is classic George Perez presentation of action and characters using multiple panels in a single page.

Starting with the writing, I should mention that all the writers who were involved in plotting this comic book as well as the previous issue should be commended for their combined efforts on making the Break-Thru storyline happen complete with in-universe ramifications, developments and connections to almost all the monthly comic books via the Break-Thru tie-in issue (also check out Sludge #3, Freex #6, Solitaire #2 and Night Man #3). Clearly Break-Thru was planned to be a major turning point of the Ultraverse by involving and mixing most of the major characters together and have them struggle with tremendous obstacles they simply cannot ignore as the stakes were indeed too high.

More on this comic book, the major conflict was set on the moon which proved to be a very unique setting not just for dynamic battles to happen but also to serve as the place where a mysterious and powerful entity is hidden. When it comes to the story, the entity (more science fictional in concept) is mysterious and cleverly not blatantly evil. It is its mysteriousness that makes the entity a worthy force to have the UV’s heroes come after.

The writers added depth to the plot by showing Yrial of The Strangers and Prototype each having their own vested interests to get to the entity and acquire whatever it has that is valuable. At the same time, Mantra and Prime each discovered valuable knowledge about the entity that impacted their perceptions about their purpose as beings with super powers.

Mantra, Prime, The Solution, Hardcase and Choice.

While the story here still has so many characters expressing themselves and releasing expository information, the narrative is a little bit easier to understand and follow compared to issue #1 (which had a lot more information to release via exposition). That being said, the scenes of spectacle became more enjoyable to read and along the way there were some notable character moments to look at.

Visually, this is unsurprisingly a great looking comic book as it was illustrated by the late George Perez. What I love most about Perez’s art style and visual presentation are all here: high details on each character drawn as well as their surroundings, the dynamic approach on setting up the panels on each page, fantastic looking superhero action, and much more! As with Break-Thru #1 and other Ultraverse comic books drawn by Perez, this one is absolutely great to look at and it easily lifts up the visual/artistic quality of the UV and its heroes. As George Perez was involved in the plot of this comic book, the narrative was never overwhelmed by his great art and the artist really exerted a lot of effort on visualizing each and every one of the established UV characters (including the supporting characters).

Speaking of the established characters, I should state that Perez made Mantra’s face (with mask) look a bit more realistic and feminine while Kevin Green has a more convincing teenage boy look, Sludge looks a bit more creepier and Yrial looks visually identical to the way Rick Hoberg draws her. When it comes to the varied physiques of each established UV hero, Perez captured them all perfectly. Clearly the late artist did his research on every character.

Conclusion

The first physical encounter between Prime and Hardcase. Remember this before reading the UltraForce comics.

Break-Thru #2 (1994) is truly an epic Ultraverse story that also worked as a major turning point of the UV as a whole. Compared to other epic superhero stories that Marvel and DC Comics published, Break-Thru is not the usual large gathering of superheroes who have to work together to defeat an evil force that threatens everyone’s existence. It is more about the UV heroes getting together to solve major obstacles before reaching the main destination. By the time I reached the end of this comic book (and its storyline), I experienced great satisfaction not just from Break-Thru itself but also in relation to how the Ultraverse heroes realized what they are living for and what their respective purposes really are about. What also happened in this comic book explains why jumpstart events happened on Earth. Very clearly, this was an epic story that was planned early and even though this was published just months after the Ultraverse first debuted, the characters were developed enough to make Break-Thru’s concepts sensible and acceptable. There is a lot of fun and engagement in this comic book drawn by the late George Perez (who also worked on DC’s Crisis on Infinite Earths and Marvel’s The Infinity Gauntlet).

Overall, Break-Thru #2 (1994) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

A Look Back at Ultraverse Premiere #4 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero fans, 1990s arts and culture enthusiasts and comic book collectors! Today we revisit the Ultraverse of Malibu Comics and examine one of its many stories told through an issue of the Ultraverse Premiere series.

For the newcomers reading this, Ultraverse Premiere was a series of comic books published by Malibu Comics that showcased several tales of the Ultraverse and its characters. These stories were made to expand the lore of the UV, emphasize key characters and give fans a lot of content to enjoy. Certain issues of Ultraverse Premiere served as flip comic books which are thick (a lot more than the normal 32 pages) and allow you to read Ultraverse Premiere tales on side and read another UV comic book on the other side. The Ultravere Premiere comic book I am about to review here had The Strangers #13 on its flip side.

With those details laid down, here is a look back at Ultraverse Premiere #4, published by Malibu Comics in 1994 with stories written by Len Strazewski and Kurt Busiek, and drawn by Frank Gomez and Kris Renkewitz.

The cover.

Early stories

Story 1 – the story begins with Prime making several appearances protecting innocent people from gangs, muggers, thieves and natural disasters. Specifically, his presence is making an impact on the lives of many neighborhoods and its people.

Sometime later, inside a private facility, the figure identified as Prime turns out to be fake and was designed as a human-shaped suit that was piloted inside by Sy Bernstein. He is personally determined to make an impact on crime in his local community with the fake Prime as his main tool.

Story 2 – the story begins with Lady Killer privately viewing a cartoon preview based on her team – The Strangers – with an executive of Imagine-Arts. Shortly after, Lady Killer meets with more executives of the said company and she is told that Imagine-Arts and Labrava Company (Lady Killer’s own enterprise) make a business deal match and they offer to buy her out. Lady Killer tells them that her company and herself are not for sale…

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Lady Killer talking hard on business.

As far as storytelling goes, this comic book’s two tales succeeded in expanding the lore of the Ultraverse through Prime (as a figure to certain members of the public) and Lady Killer, the leader of The Strangers. The Prime-related story offers a nice take on one small part of the Ultraverse that deals with a local community tainted with crime and how Prime’s influence on the ordinary people impacts the said community in varied ways. Of course, these are all executed not with Prime/Kevin Green himself but rather with someone who happens to have the means to pose as Prime and pretend to be the ultrahero himself. Having read a lot of the adventures of the real Prime, this Prime tale is a really nice take although I should say that the art by Frank Gomez has that very rough look all throughout.

The second story meanwhile is an interesting side-story of The Strangers specifically limited to Lady Killer. She gets into business talk with one company which only leads to an intriguing turn of events which creatively emphasizes capitalism to be corrupt and twisted. In some ways, the anti-corporate theme of the story overshadows the plot itself and as the story progressed, Lady Killer slightly becomes less relevant. To be fair to the creative team, this side-story happens to be the first portion of a storyline that involves J.D. Hunt. To say the least, this tale is worth reading even though its protagonist lost some relevance due to a plot twist that started before reaching the end.

Conclusion

Something very odd here.

Ultraverse Premiere #4 (1994) indeed carries enough entertainment and literary value on its two UV tales alone. Just consider The Strangers #13 as a notable additive thanks to the flip side feature. Prime fans will most likely be intrigued and even entertained with the first story while The Strangers fans might end up dissatisfied with the story centered on Lady Killer not because it is the first chapter of a multi-part story but more on its storytelling quality. At least the art of the Lady Killer tale done by Kris Renkewitz is good to look at.

Overall, Ultraverse Premiere #4 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram at https://www.instagram.com/authorcarlocarrasco/

A Look Back at Prototype #17 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, fans of 1990s culture and fans of Malibu Comics. Today we return to the Ultraverse and I should say that I am getting very close to closing my retro review run on the Prototype monthly series. So far, I found Prototype to be a really enjoyable and engaging series. It is too bad that the Ultraverse did not last too long because as far as armored superheroes go, Malibu Comics’ armored hero concept is very unique and fun to read. Had the Ultraverse lasted long, Prototype would have been explored a whole lot more and writers Tom Mason and Len Strazewski would have created more new stories of him.

Last time around, Jimmy Ruiz (who no longer has the high compensation and big-time perks of his original employer) got into trouble and had to use his armor as he was the target of another huge and powerful armored rival. The battle ended costly for Prototype.

What will happen next to him? We can all find out in this look back at Prototype #17, published by Malibu Comics in 1995 with a story written by Len Strazewski and drawn by George Dove.

The cover.

Early story

The story begins inside a top-secret facility. A man realizes that all the flesh below his waste are gone, completely replaced with metallic tentacles which make him look like a human octopus. The man in shock is none of other than Stanley Leland and his is welcomed to Terrordyne. Terrordyne makes clear they do not want to hurt him but have him as their new CEO  and they know he desires revenge against Prototype.

Elsewhere, the Prototype armor is being repaired by Bob Campbell (Ranger). Jimmy, who is desperate to get Angella back, is eager to get back into action but the repair of his armor is not moving as fast as he wanted. Fortunately, Bob’s wife arrives with a man who believes he can help them. She tells Jimmy that the Prototype armor’s power coupling will be improved by forty percent.

Soon enough, the armor gets enhanced and Jimmy could sense the differences already. Soon enough, he goes on a mission with Ranger accompanying him…

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Prototype and Ranger inside a restaurant.

Starting with the story, I’m happy to say that the writing here is stronger, the dialogue has more depth and the plot is much more intriguing to read compared to the previous few issues. The concept of this comic book is about the effort to find and save Angella but with Ranger getting involved not only to add assist Prototype on the field but also provide him insight on dealing with a serious matter like the kidnapping done by very powerful opponents. In a way, having upgraded armor and weapons are not sufficient and even though he fought lots of enemies before, Jimmy Ruiz lacks the maturity, the self-control and strategy needed to do his mission. The scenes showing Ranger providing Prototype assistance in the form of strategies related to past experiences (that Bob Campbell went through) were done cleverly and never hampered the pace of the story.

As for the art, George Dove did a good job visualizing the armors of Prototype and Ranger. He also was good with drawing the action scenes.

Conclusion

Really nice art by George Dove.

To be clear, Prototype #17 (1995) is a two-heroes-in-one type of story that is character-led. For one thing, Jimmy is desperate, impatient and does things recklessly while Bob Campbell does his best to keep him stable and to prevent him from screwing up everything due to recklessness. It shows that the protagonist is not only humanly fragile, but also getting close to his breaking point. The emotional element makes the story worth reading.

If you are seriously planning to buy an existing hard copy of Prototype #17 (1995), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $27.

Overall, Prototype #17 (1995) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prototype #16 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

As many of you know by now, I’ve reviewed lots of Ultraverse comic books and that includes a whole lot of issues of Prototype. In recent times, I reviewed the Hostile Takeover storyline that involved not only Prototype but also The Solution, Night Man and even Solitaire. To put things in order, my previous review of Prototype was issue #15 which took place after Hostile Takeover ended. What I enjoyed about it so much is that even though Jimmy Ruiz still has the powered suit of armor with him, his life has changed drastically and he no longer has the high salary and big-time perks that he had from his previous employer.

What will happen next to him? We can all find out in this look back at Prototype #16, published in 1994 by Malibu Comics with a story written by Len Strazewski and drawn by Roger Robinson.

The cover.

Early story

The story begins right in the middle of a battle on a city street between Prototype against a large armored enemy (that intends to kill him) piloted by a man named Donovan Jones. This was supposed to be the night of Jimmy Ruiz getting engaged with Angella.

As his intensity grows, Prototype fires a powerful blast against Jones causing his armored suit to fall back hard and get damaged heavily. Jones finds himself exposed and Angella only hopes that Prototype does not kill him. Jones surprises him by showing his armor magnetically reassembles itself and makes him even more powerful…

Quality

The is one nice shot!

When it comes to plot, this comic book is more about the continuing battle between Jimmy and Donovan Jones. It really pushed aside the development of Jimmy’s new life which is not necessarily a problem as it paved the way for a lot more spectacle for readers to enjoy by means of two armored figures fighting each other hard while trying to outsmart each other. This one has a lot action scenes as well as energy blasts. What I find intriguing and creative here is how Donovan Jones was presented to be a walking, healing factor with improving his physical shell dramatically.

Although filled with spectacle, Len Strazewski still saved some space for character development and exposition. Without spoiling it, I can say that a certain flashback that got dramatized through Angella’s recall of the past adds a new layer into the life of Jimmy Ruiz. It was short but still worthy to read.

As far as Jimmy’s new life goes, the big battle of this comic book is itself a reflection of the impact that the Hostile Takeover storyline had on him. There is not too much corporate intrigue in this story, but the effects of the mentioned crossover storyline can still be felt.

Conclusion

This comic book has a lot of robot-inspired action.

I can say that Prototype #16 (1994) is another good Ultraverse comic book to read. In fact, you will relate with its plot and spectacle a lot more if you managed to read the entire Hostile Takeover storyline. Otherwise, it should be able to satisfy you.

If you are seriously planning to buy an existing hard copy of Prototype #16 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $27.

Overall, Prototype #16 (1994) is recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Giant Size Prototype #1 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, comic book collectors and fans of Malibu Comics! Today we revisit the Ultraverse through the 4th and concluding chapter of the Hostile Takeover crossover storyline which involved the UV’s notable heroes like Prototype, The Solution, Night Man and even Solitaire. To put things in perspective, the first three chapters were told in The Night Man #12, Solitaire #10 and The Solution #13.

At this point in Hostile Takeover, the stakes were raised and things have turned messy not only for the UV heroes but also for the corporate figures involved. To see if everything will truly be resolved, join me in this look back at Giant Size Prototype #1, published in 1994 by Malibu Comics with a story written by Len Strazewski and drawn by Roger Robinson.

The cover.

Early story

The story begins with TV newscasts about the tremendous collapse of UltraTech as a result of corporate in-fighting which rocked Wall Street. A New York Stock Exchange analyst states on TV: Either the market insiders are completely confused about the future of UltraTech and are speculating wildly or UltraTech is right in the middle of one of the most violent hostile takeovers in corporate history!

Moments back, Prototype (Jimmy Ruiz) and Teknight battled each other while The Solution found Ranger blocking their way.

Inside the corporate headquarters, Gordon Bell could not control himself in the presence of Felicia, Jimmy and Bob Campbell. With the helicopter carrying Teknight arriving at the roof top and The Solution (with Night Man) making their way through the basement, Gordon Bell sends Prototype and Ranger to secure the place, leaving Felicia behind.  

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Prototype and Teknight crash into the office of Gordon Bell with The Solution and Night Man as witnesses.

As expected, corporate intrigue remains as the core concept or theme of this extensive (over 30 pages in story) comic book. Without spoiling the plot, I can say that the turmoil of UltraTech is a true turning point within the Ultraverse and its effects were really felt in my recent Prototype retro comic book review. This story also sheds light on the UV’s corporate figures J.D. Hunt and Stanley Leland and it was here where their influence is really felt.

As for the Ultraverse heroes, this story unsurprisingly shows more of what Prototype and Ranger went through in their respective participation of the events and incidents that happened throughout Hostile Takeover (which were also dramatized in smaller parts in the other comic books of this crossover storyline). There is more depth in the encounter between Prototype and Teknight, and in Ranger’s encounter with The Solution and Night Man. The good thing here is that the mentioned encounters are very well written and filled with solid dialogue by Len Strazewski, resulting more engagement between the reader and Prototype and Ranger.

As to how the Hostile Takeover storyline concluded, I would obviously not spoil it here but I can assure you all that it ended with a huge impact and some powerful images.

Conclusion

Prototype, Ranger and Felicia with Gordon Bell.

Giant Size Prototype #1 (1994) served its purpose in concluding the Hostile Takeover storyline and its best feature is its writing. It also served as a definitive turning point in the story of the titular character. As a whole, Hostile Takeover’s concept is really short and the approach to showing readers the moments of the events as seen through the eyes of different Ultraverse characters is flawed (note: this is not your typical straightforward crossover storytelling) and relied on padding to fill the narrative. In addition, there is one standalone short story that should please fans of Bob Campbell as Ranger.

If you are seriously planning to buy an existing hard copy of Giant Size Prototype #1 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.

Overall, Giant Size Prototype #1 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prototype #15 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, comic book collectors and fans of Malibu Comics! Today, I’ve decided to take a break from the Hostile Takeover storyline of the Ultraverse and focus more on the Prototype monthly series. Last time around, a new chapter in the life of Prototype pilot Jimmy Ruiz started and in the corporate world, he took a job that paid so much less than before.

What exactly will happen to Jimmy? We can all find out in this look back at Prototype #15, published in 1994 by Malibu Comics with a story written by Len Strazewski and drawn by Dean Zachary.

The cover.

Early story

The story begins inside a top-secret facility somewhere in the city of New York. A black man is going through the painful processes of cybernetic enhancements. His name is Donovan Jones and he is told by a shadowy figure that he is a failure and only their organization can turn him into something else…more than a human loser.

“You always were an ultra, Jones…and UltraTech knew this! But they never revealed this toyou,” said the shadowy figure.

Donovan Jones expresses his hatred for UltraTech. He also expresses his intention to destroy Prototype.

Elsewhere, a long vehicular bridge has been damaged. Helping the victims were Ranger (Bob Campbell) and Prototype (Jimmy Ruiz) trying to ensure that they could balance the bridge to prevent cars from falling over the edge. They managed to solve the problem paving the way for things to go back to normal. The affected people express their thanks and admiration to them.

As they fly away together, Bob and Jimmy talk about matters related to being ultra heroes. A short time later, Jimmy takes the train going to New Jersey as a civilian. He arrives at the facility of Direct Contact which is a division of NuWare. It turns out this is his first day of work with them and he is still struggling with the drastic changes now that his huge perks and privileges with UltraTech are no more…  

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Jimmy Ruiz in a tough situation in front with his new boss on his first day at work.

I really like the story and the way Jimmy Ruiz was portrayed. This is really fine writing by Len Strazewski and it seems he organized a plan to not only redefine the protagonist but also change the status quo around him. I liked the way Strazewski set up the first-day-on-the-job struggles of Jimmy which really showed how fragile he is as a person without the armored suit to help him. His boss really was hard on him and made things a bit complicated for him as far as the use of Prototype is concerned under the control of NuWare. I also like the way Jimmy was portrayed in trying to be very responsible about his domestic life and the future ahead of him and his pregnant darling Angella.

Apart from the in-depth characterization, there is a good amount of superhero action to keep fans satisfied. The action was nicely drawn by Dean Zachary.

Conclusion

Prototype and Ranger.

Prototype #15 (1994) is a lot of fun and pretty engaging. In fact, this comic book is a nice pay-off following the build-up that was done in issue #14. To see Jimmy Ruiz redefined as a person without the armor is compelling and the story was nicely structured by Len Strazewski. For serious Prototype fans, this is one comic book that is worth reading again and again. Lastly, this one has a very intriguing ending that you have to read and find out.

If you are seriously planning to buy an existing hard copy of Prototype #15 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.

Overall, Prototype #15 (1994) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Night Man #12 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, comic book collectors and fans of Malibu Comics!

I don’t know with you but I personally enjoyed reading the crossover stories of the Ultraverse. The Strangers had nice crossovers with Hardcase and Prototype in different times. The crossover encounter between Prime and Prototype was very memorable. There also was the first grand crossover of the Ultraverse in Break-Thru #1.

While the Ultraverse no longer exists, for me it was the one superhero comic book franchise or imprint that truly defined superhero comics of the 1990s. Malibu Comics really had great talents and other comic book creators who produced lots of fun comic books to read. Their creators also knew what it took to make Ultraverse crossovers stand out.

Today, we will start a close look at another particular crossover storyline within the Ultraverse titled Hostile Takeover which involves The Night Man, Prototype, Solitaire, Sludge and The Solution! With those details laid down, here is a look back at The Night Man #12, published in 1994 by Malibu Comics with a story written by Steve Englehart with Len Strazewski and James Hudnall as co-plotters. The art was drawn by John Dennis.

The cover.

Early story

The story begins in the fancy office of J.D. Hunt as he receives a call from the secretive and sinister Rex Mundi. Mundi expressed disappointment in Hunt’s handling of the so-called Ultra Problem but went on to give him a chance to redeem himself. Mundi tells Hunt to take over Ultratech which has gotten into trouble caused by Gordon Bell. Hunt noted that Ultratech is to blame for the Strangers’ hijacking of his space shuttle as the security was handled by the said company.

 After talking with Mundi, J.D. Hunt observes his employees finishing work on a high-tech armor (Teknight) and then communicates privately with The Solution. During the meeting, Hunt reveals to them that he is a major stockholder of Ultratech and he needs them to find out if they got Gordon Bell running things. The Solution takes the job.

Elsewhere, the Night Man secretly jumps on the top of a moving truck which he knows carries NuWare’s secret project Teknight. Upon arrival at the airport of San Jose, California, Night Man carefully sneaks into an airplane which is where Teknight is loaded at…

Quality

Imagine yourself being Night Man in New York and you do not have the technology nor the means to be able to rise up a skyscraper.

I’ll say it straight right now…the story of this comic book is nicely crafted. With Steve Englehart and the contributions of Len Strazewski and the late James Hudnall, this one score nice points when it came to building-up the concept behind Hostile Takeover which involves a strong sense of corporate intrigue (which was often present in comic books of Prototype). The presence of The Solution is pretty small (this is a Night Man comic book after all) but they contributed nicely to the build-up.

The story of Hostile Takeover was told mainly through the eyes of the Night Man. For the newcomers reading this, Night Man is a vigilante who also does a lot of problem solving similar to Batman. Unlike the mentioned comic book icon, Night Man does not have insufficient resources to back him up and pushes himself to travel around and complete his mission. In this comic book, you will see him really go as far as he could with tracking down the powered suit of armor of Teknight. You will also see him struggle and you might as well relate with his limitations.

There is not too much superhero spectacle to enjoy here but that’s okay because there is a nice amount of very interesting details presented in the build-up of Hostile Takeover’s concept.

Conclusion

Night Man on the pursuit as Teknight gets loaded into the jet.

Even though it lacked spectacle, The Night Man #12 (1994) is still an engaging read and it should score well with readers or Ultraverse fans who enjoy detailed storytelling. This comic book succeeds in building up the concept of Hostile Takeover while setting up the crossover elements between key Ultraverse characters. The story also emphasizes more of Night Man’s struggle to get his mission done.

If you are seriously planning to buy an existing hard copy of The Night Man #12 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.

Overall, The Night Man #12 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prototype #14 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, comic book collectors and fans of the Malibu Comics! It’s been months since the last time I reviewed a comic book of Prototype. For me Prototype is one of the more defining characters of the entire Ultraverse and I really enjoyed reading each issue of the monthly series (which started in 1993 along with many other UV titles). Prototype is not a mere imitation of Marvel Comics’ Iron Man. In fact, the armored character has a lot more depth and the overall concept of the Prototype monthly series involves corporate intrigue.

Now we can see more of the armored ultra in this look back at Prototype #14, published in 1994 by Malibu Comics with a story written by Len Strazewski and drawn by Roger Robinson.

The cover.

Early story

The story begins inside a high-tech facility. An executive enters a room and approaches a powerful, technology enhanced being called Manhattan Project. He tells him to do his duty. In response, Manhattan Project (note: he appeared in Prime #18) grabs the executive by the throat and kills him.

Elsewhere, chaos strikes the city as the armored Gordon Bell unleashes his fury which Prototype, Ranger, Night Man and The Solution witnessed. Bell pointed at Prototype promising he will come back for him.

Some time later, Jimmy Ruiz (Prototype) visits and meets Lisa Lopez, the director of human resources. At this point, the destruction of Gordon Bell’s own office as well as the recent corporate merger put Jimmy in a bind with uncertainty. To his dismay, the job offered to him pays less than half of what he was making due to technical evaluations related to the merger. Even so, he decides to accept the new job…

Quality

The money shot!

This is an enjoyable, character-driven story of Prototype. It is a refreshing way of presenting the title character after having read lots of Prototype comic books that had the spotlight divided between Jimmy Ruiz and Bob Campbell. The corporate intrigue continues nicely in this story but the stakes have been raised not only with NuWare and Ultratech, but also with Jimmy Ruiz.

The Prototype pilot finds himself in a new stage of his life, one that is full of uncertainty and pain as his high-paying job is no more and a lot of secret technology records got destroyed. Apart from a destroyed career, Jimmy also has to struggle with the power surging in him which requires him to use the Prototype armor to reduce the extra power.

Prototype encounters Manhattan Project in this issue and I can say that it was not only action-packed but also had a nice combination of intensity and emotions. The said encounter was short but every moment of it was very enjoyable to read.

Conclusion

Major career challenge for Jimmy Ruiz.

Prototype #14 (1994) is a lot of fun to read and anyone who is true follower to Jimmy Ruiz will be happy to that there is very strong focus on him. It seems that this story marks the turning point of his life and sets the stage for more surprises and intrigue as the corporate world turned upside down.

If you are seriously planning to buy an existing hard copy of Prototype #14 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $14.

Overall, Prototype #14 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prime #19 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors and fans of the Ultraverse! Today, we will revisit the Ultraverse through the exploits of Prime who has already established himself in the city of New York (the result of Kevin Green and his mom’s move into the city).

Not only have we seen Prime fight a gigantic monster (that reminds me a lot of Japan’s Godzilla) to save New York and its many people, we have seen Turbo Charge getting involved with him with a superhero-related passion.

What will happen next to Prime? Will Turbo Charge get even more involved in helping the people of New York? We can all find out in this look back at Prime #19, published in 1995 by Malibu Comics with a story written by Len Strazewski and Gerard Jones, and illustrated by Dave Cockrum (X-Men) and Tim Hamilton.

The cover.

Early story

The story begins with Prime flying just above ground in the view of the many people attending the Macy’s Thanksgiving Day Parade in New York. Already he has been identified as the city’s newest Ultrahero.

Sometime later, within the city, Prime and Turbo Charge are watching television sets from outside a retailer’s window. As they talk about being in the spotlight, some fans approached Prime. The more Turbo Charge talks about taking advantage of the public trust and special abilities for financial gain, Prime rejects his suggestion as he remembers how he messed up previously.

Meanwhile at Canoga Park, California, Kelly (Kevin’s romantic interest) is approached by Courtney (her best friend) who asked her what is she nervous about and what’s wrong with her lately. After their short talk, Kelly separates from her (who has a negative view of Kevin) and enters home at last. Suddenly a monster appears just outside the front door…

Quality

Kelly getting desperate.

I can confirm that the writing is rich and this story is much-more character-driven than the previous issue. The good news here is that there is a lot of engaging stuff and characterization to enjoy.

As before, Kevin’s struggle with balancing his personal life and his superhero ego together continues to be felt here. Not only has he been struggling with the media’s suspicion of Prime as a predator with teenagers, he also had difficulty talking with Turbo Charge (a teenager like Kevin) when it comes to sensitive bits of information that might expose his personal life. The way Strazewski and Jones wrote the script in dramatizing Kevin’s personal struggle came with really natural dialogue which made it all believable to read.

Within this story are three sub-plots about Kevin’s father, Kelly and Turbo Charge. Kevin’s father knows the whole truth about his son which makes him a valuable target by spies. Kelly’s struggle with monstrous visions are driving her nuts like never before. Turbo Charge meanwhile has a father who is well connected with the powerful in Washington, D.C. and the private sector. These sub-plots are well-written and add a good amount of depth and variety to the story.

As this issue was illustrated by Dave Cockrum and Tim Hamilton, there are noticeable changes in the aesthetics on Prime, Kevin and other related characters here and there. I just wish that the comic book pointed out which pages were drawn by whom. This is a fine-looking comic book.

Conclusion

Prime and Turbo Charge in New York.

Prime #19 (1995) is a very solid read mainly due to the strong characterization and the mentioned sub-plots (one of which finally got resolved in a satisfying manner). The more you follow Kevin’s story and his adjustment with life in New York, the more this comic book draws you in. There is also a short yet effective round of superhero spectacle that complete it. More importantly, this story keeps Prime’s story moving forward and even Kevin’s mother got a good amount of the spotlight.

If you are seriously planning to buy an existing hard copy of Prime #19 (1995), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $10.

Overall, Prime #19 (1995) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com