A Look Back At Break-Thru #1

When done right, a crossover storyline showcasing a big mix of superheroes getting involved in a huge event can be memorable and worth revisiting years after getting published.

Back in 1993, Malibu Comics launched the Ultraverse which involved many talented creators. Right from the start, it was made clear that there was a shared universe occupied by The Strangers, Night Man, Prototype, Prime, Mantra, Hardcase and many others.

Before the end of 1993, Malibu launched Break-Thru #1 which started a new storyline that involved many of the above characters plus Firearm, The Solution, Sludge and Solitaire. Adding more punch to this comic book was Malibu’s hiring of legendary artist George Perez who worked on the classic Crisis on Infinite Earths maxi-series of DC Comics.

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A great cover! One of the best ever for any Ultraverse comic book!

Here is a close look at Break-Thru #1 mainly written by Gerard Jones, drawn by George Perez and inked by John Lowe with colors by Moose Baumann. Credited as contributing writers were Steve Englehart, Mike W. Barr, Steve Gerber, James D. Hudnall, Tom Mason, George Perez, James Robinson and Len Strazewski.

Early story

The story begins immediately after the end of Exiles #4. A man falls to his death from the top of a tower thinking he was reaching the moon at night. Elsewhere, an airplane sharply goes up with too much altitude as the pilot obsesses with going to the moon

As it turns out, the media reports about people trying to reach the moon and getting restless. A member of Exiles lies helplessly on a bed with his entire body covered with medical materials for his injuries. A doctor presses him for answers and he claims to know that Amber, one of the Exiles members, looks a lot like a young lady floating over Los Angeles. He thinks she is responsible for the madness that has been going around the world.

The injured confirmed that the lady, floating high above with reddish energy around her, is none other than Amber. He claims, however, that he has no idea what happened but shared that she was already prone to volatile energy blasts.

Behind the scenes, members of Aladdin discuss what has been happening. One of them believes that Amber may hold important clues to the nature and origin of Ultras. The Aladdin people get distracted with noise caused by Eden Blake (Mantra in civilian form) who secretly eavesdropped on them pretending to be lost (note: a reference is made to Mantra #5 to explain her new employment with Aladdin.)

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The military and Prime.

Aladdin decides to activate their own Ultra named Wrath. Over at the Pentagon, military officers discuss the information about Wrath they got received from their moles at Aladdin. Their leader wondered about sending Prime (with a modified look) on a mission but he can’t have anyone see how he modified the Ultra.

Meanwhile in the bowels of the Earth, a man who is not really a man watches…

Quality

In terms of storytelling, Break-Thru #1 has a nice build-up. It took its time making references to the many, many characters of the Ultraverse. By the end of the comic book, you will realize there are different kinds of Ultras: the solo Ultras, the corporate Ultras, the freelancers, the work-for-hire Ultras, the accidental Ultras and the like. With regards to emphasizing the shared universe, this comic book shows that connections with the individual comic books are tight. References in what happened in Exiles #4, Prime #6, Mantra #5 and others all helped build-up the concept of Break-Thru. The story is 35-pages long which, in my opinion, was sufficient not only to emphasize the conflict Break-Thru but also give readers enough space to get to know what exactly is going on, who are these many characters, what the institutions involved are, etc.

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Mantra with Prototype.
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The Strangers discuss what has been happening.

More on Break-Thru’s concept, I like the way the comic book emphasized how the sudden presence of multiple Ultras affected local societies, members of the public, the government, the secret groups and others. It also sheds light on how people, regardless of social class or status, react to the presence of people who carry special powers or have unusual talents over them. This reminds me of a key scene in the 2012 Avengers movie in which Col. Fury mentioned how the sudden presence of super beings caused a disturbance.

Spectacle? Unsurprisingly there is a good amount of action as well as incidental moments that kept the narrative entertaining.

Visually, Break-Thru #1 is a great looking comic book thanks to George Perez who is famous for drawing multiple characters environments with his distinctive style complete with a high level of detail. There is not a single boring moment with his art and each panel has really nice visuals. The action scenes and incidental happenings (example: Valerie’s sudden burst of energy) come with a lot of punch.

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Freex got affected.

Very notably, Perez’s take on each of the Ultraverse characters is very good to look at and in some ways, certain characters look a lot better than they did in their respective comic book series. A perfect example here is the team Freex whose characters look more human (in style) and more lively. Of course, I don’t mean to say that the illustrators of the Freex series did not do a good job.

Perez’s drawing of Mantra is very good. Similar results with The Strangers, Hardcase, Solitaire and Prototype. Very clearly George Perez carefully did his research on the characters and their respective designs.

Conclusion

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Hardcase, Choice and The Solution on the move!

Overall, Break-Thru #1 is a great comic book to read and it reflects the high quality and deep engagement the Ultraverse had when it was still under the control of Malibu Comics (note: Marvel Comics acquired them and drastically changed the UV for the worse in the mid-1990s). It definitely still is one of the finest superhero crossover comic books of the 1990s and, personally, I found it to be more engaging than the launch issues of other crossover storylines like Zero Hour and The Infinity Gauntlet. If you are interested, Break-Thru continued in Firearm #4, Freex #6, Hardcase #7, Mantra #6, The Night Man #3, Prime #7, Prototype #5, Sludge #3, Solitaire #2, The Solution #4, The Strangers #7 and then in Break-Thru #2.

Break-Thru #1 is highly recommended and you can buy a near-mint copy of it for $4 at Mile High Comics’ website.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back At Ultraverse Premiere #0

What is the one thing I love most about superhero comics of the 1990s? It’s easy – the Ultraverse! Launched in 1993 by Malibu Comics during the late stage of what is now called the Comic Book Speculator Boom in Amerca, the Ultraverse was a line of superhero comic books featuring all-new characters and concepts which were the result of intense brainstorming by the founders of the Ultraverse.

Back in mid-1993 here in the Philippines, I first got to discover the Ultraverse through print ads in comic books and take note that the Internet was not yet publicly accessible. By June that year, I visited a comic book store in BF Homes, Paranaque and was astonished to see the store’s wall with multiple Ultraverse comic books on display. With my limited funds at that time, I only managed to buy Freex #1 and Mantra #1. By the end of the evening, I greatly enjoyed what I read and became an Ultraverse fan ever since.

As the months passed by, I enjoyed reading more Ultraverse comic books. What was also fun to read were the special double-sized UV comic books, the Ultraverse Double Feature comic books (flip comic books) and then there was the Ultraverse Premiere #0 comic book which had a cover of Mantra drawn by the great Jim Lee! This is the one comic book I am taking a look back at.

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The front cover drawn by Jim Lee!

So what Ultraverse Premiere #0 and what made it special other than having a cover drawn by Jim Lee? Released in late 1993, the comic book is a showcase of separate stories featuring Prime, The Strangers, Rune, Hardcase, Mantra and Freex. It is also a showcase of the respective talents of a big mix of writers and artists that include Len Strazewski, Tom Mason, Gerard Jones, Steve Englehart, Barry Windsor-Smith, Rick Hoberg, James Hudnall, Mike W. Barr, Norm Breyfogle and others.

Given its release date, the stories served as preludes leading to the stories told in the launch comic books. For example, the Hardcase story shows Tom Hawke/Hardcase with his team called The Squad performing what turned out to be their last mission leading directly to the events that started Hardcase #1.

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Tom Hawke/Hardcase with his lovely teammate during his time with The Squad.

The story of Mantra in the comic book however was presented more like a side-story. Lukasz is already shown as Mantra with her mystical powers and revealing outfit in place. The short story adds a nice perspective on the personality of Mantra as well as her burden of having to take care of a daughter.

The Rune segment meanwhile was a look at the making of the character involving Barry Windsor-Smith and his art. In the text written by Chris Ulm, what caught my attention was the following segment.

After writing up the concept in the Ultraverse bible, I shortly added Rune to “Fusion”, the story of a conspiracy to develop the ultimate biological weapon by a covert group called Aladdin.

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This opening of the Freex short story starts very strongly.

Of course, there is also the fine story of Prime by Len Strazewski and Gerard Jones with great looking art by the late Norm Breyfogle. Remember in the early pages of Prime #1 when the overly muscular superhero claimed he saw the school coach touch the young girls? That got emphasized in the Prime short story in this comic book.

And then there is the one very memorable whole page art of Prime by Breyfogle.

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I love this art of Prime by the late Norm Breyfogle.

The stories and art, in my view, were done with a lot of passion by the creators. They make Ultraverse Premiere #0 a worthy comic book to collect even though Marvel (which acquired Malibu Comics in the mid-1990s) screwed the Ultraverse and left the characters and concepts in limbo with no clear sign of any revival coming.

Last but not least, there is this great art of the Ultraverse characters done by Art Nichols at the rear of the comic book.

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The best back cover of any superhero comic book of the 1990s!

Art Nichols’ work on the back cover is fantastic and timeless in my view. It’s great multi-character art that truly captures the spirit of the Ultraverse!

If you are going out to buy old comic books, I strongly recommend Ultraverse Premiere #0.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com