What To Watch On YouTube Right Now – Part 144

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 CinePals React To Scary Movie (2000) – In my honest opinion, Scary Movie (2000) is still the best film parody Hollywood has released in the 21st century. The film is loaded with jokes, pop culture references and fine acts by Anna Faris, Marlon Wayans and Shannon Elizabeth to name a few. In relation to the 2026 movie Scary Movie, the original film was featured in new reaction videos from YouTubers and I enjoyed watching CinePals’ reaction video of it. I encourage you to watch it now.

#2 Xbox Sports Network (XSN) Revisited – When Microsoft entered the competitive video game console industry with the original Xbox in 2001, they really invested a lot of money to make  first-party games as they could not yet form strong business relationships with game companies that had been doing business with PlayStation and Nintendo. Along the way, Team Xbox established its very own lineup of exclusive, first-party sports video games with licenses of professional sports leagues or associations. That was the Xbox Sports Network (XSN or XSN Sports) and it had Xbox-exclusive games of the NBA, NFL, NHL and alternative sports. Sadly, XSN lasted only a few years and you can learn much more by watching the retrospective videos below.

#3 Ranting For Vengeance Exposes Racist And Woke Agenda Behind Matt Reeves’ Batman – If you actually enjoyed Matt Reeves’ The Batman in 2022, did you even notice the wickedness of wokeness behind it all? Matt Reeves is still pushing with the woke agenda on the cinematic Batman which is very unfortunate. To learn more, I urge you to watch the video of Ranting For Vengeance who explains a lot of things in great details. At the same time, be aware that there are lots of woke nuts, modern-day Commies, socialists and reckless social justice warriors (SJWs) who are operating as fake fans obsessed with hijacking established entertainment to turn it all into their own. Ranting For Vengeance has a huge wake-up call for Batman fans, comic readers and superhero fans in general.

#4 Retro Alleyway In Tokyo – I have been to Tokyo in Japan a long time ago. Sadly, I was unable to visit the retro alleyway district where there are lots of small shops and food joints to visit. Such a place keeps on attracting both locals and foreign tourists as there is so much to discover and experience there. Watch and learn from the in-depth video of Nippon TV below.

#5 Einhänder Revisited – Released on PlayStation in the late 1990s, Einhänder was an ambitious 3D polygonal side-scrolling shooter game that created a lot buzz and won the admiration of many as a lot of gamers enjoyed it. Einhänder was arguably a serious attempt by SquareSoft – already famous for role-playing games (RPGs) – to offer gamers something new, engaging and cinematic in the genre of 2D side-scrolling shooters. Behind the scenes, SquareSoft had Tatsuo Fujii as the game director and his experience working on Gradius II and Xexex with Konami was evident in Einhänder’s design. To learn more about the history of the game, watch the video below.

#6 CineBinge And You, Me And The Movies React To Child’s Play 2 – In 1991, my friends and I saw Child’s Play 2 and Child’s Play 3 on home video. Having seen both films, most of us enjoyed Child’s Play 2 over its follow-up. A classmate of mine who saw all three Child’s Play movies pointed to Child’s Play 2 as the very best and the most replayable one. Still, one has to wonder if Child’s Play 2 aged well after more than three decades. To see if the old movie has any impact on YouTubers, watch the reaction videos of CineBinge and You, Me and the Movies below.

#7 Jodi Huisentruit Still Missing – Since late-June of 1995, American television news anchor Jodi Huisentruit has been missing. No matter how much time and effort were invested to solve the case, her disappearance was never solved. In 2001, she was declared legally dead. There were theories about how she disappeared but no breakthroughs happened. The website FindJodi.com is dedicated to solving the mystery and remains active. As such, now is the ideal time to revisit Jodi Huisentruit’s disappearance and learn the crucial details by watching the videos below. Do you personally know someone who went missing without a trace?

#8 Ashleigh Burton Reacts To Steven Spielberg’s Hook – Way back in 1991, Steven Spielberg’s movie Hook was heavily promoted here in the Philippines complete with trailers and print ads. While the film was released in North American theaters during the Christmas season, it opened in Philippine cinemas on February 8, 1992. Hook is a cinematic take on the classic Peter Pan story but with the concept of Peter being a grown man and a father of two children. The film was not universally admired by the movie critics but it still made over $300 million worldwide. Behind it all, Spielberg described himself being a victim of the Peter Pan syndrome and he worked on making Hook with a lot of heart. To find out if Hook has any real emotional impact, watch Ashleigh Burton’s reaction video below.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 44

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Berzerk Arcade Flyer

The front.
The rear.

Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”

2. Rush’n Attack North American Arcade Flyer

The arcade flyer for North America

During the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.

3. Turbo Out Run North American Arcade Flyer

The flyer.

Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.

4. Air Duel Japanese Arcade Flyer

The artwork here is captivating to look at.

Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.

5. Spellbound Adaptor Print Ad

The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.

Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.

6. Contra III: The Alien Wars North American Print Ad

Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.

By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!

7. Apocalypse Print Ads

With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers.
The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.

Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.

8. R-Type Delta North American Print Ad

R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.

R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.

9. Racing Lagoon Japanese Print Ad

Have you ever played this game from SquareSoft?

Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.

10. Resident Evil – Code: Veronica North America Print Ads

Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica.
The 2-page print ad of RE – Code: Veronica.

When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).  

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What To Watch On YouTube Right Now – Part 143

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 Ashleigh Burton Reacts To Minority Report – If ever the science fiction concept of pre-crime becomes a reality, would you support it if ever it gets implemented by the national government to fight crime? Steven Spielberg’s Minority Report tackled that concept very well and Tom Cruise was almost perfect as the cinematic law enforcer who became a fugitive. Minority Report remains cerebral and entertaining by today’s standards and it is not surprising that it got featured in many YouTube reaction videos. As such, I urge you all to watch Ashleigh Burton’s reaction video of the 2002 movie.

#2 Close Encounter Of The Third Kind Retrospective Videos – If you are disappointed with Steven Spielberg’s latest science fiction film Disclosure Day, now is a good time to revisit his much older works with similar concepts. His 1977 film Close Encounters of the Third Kind continues to impact viewers and YouTubers which only proves there is something very unique about it. In addition, the movie shows what kind of visionary and storyteller Spielberg was when he was much younger. That said, now is a good time to watch the following retrospective videos – including movie reactions – of the sci-fi film.

#3 Sega Dreamcast – PlayStation 2 “Rivalry” Revisited – When Sega launched the Dreamcast console in the late 1990s, the company went through years of financial losses as well as tarnished reputation with both gamers and their business partners. To be fair, Sega learned from their mistakes with the Saturn console and simplified their business model to avoid the confusion they caused by releasing many add-on devices. The Dreamcast was indeed a high-quality game console and had features that were ahead of its time, although the technologies used were nowhere as advanced as what Sony came up with in the PlayStation 2. To see the so-called rivalry between the two consoles, watch the video below.

#4 Japanese Businesses Growing Their Own Food – Economic challenges in Japan are compelling businesses their to grow their own food supplies. For some time now, Japan’s rice supply has been in a crisis and that alone affects a whole lot of food joints, stores and other enterprises involved. The supply chain of vegetables, fresh meat and fish and key ingredients is also getting strained. As such, many Japanese companies have gotten involved in agriculture and fisheries. Ultimately, the video of Nippon TV below will show you what has been happening and what is Japan doing to ensure food security.

#5 Spider-Man: Maximum Carnage Comics Revisited – What is there to say about the Maximum Carnage comic book storyline Marvel Comics published in 1993? It was a 14-part storyline that was published temporarily in the four monthly Spider-Man series and in two issues of the quarterly Spider-Man Unlimited series. It was released at a time when Venom and Carnage were wildly popular and it was also an opportunity for Marvel to get the Spider-Man fans and collectors engaged when Image Comics and Valiant Comics was challenging them. For a comedic look back at Maximum Carnage, watch the video below.

#6 Ranting For Vengeance Talks About Resident Evil Veronica And Slams Woke Nuts Online – There definitely is something wrong with people who have turned woke. For some reason, they want to claim the Resident Evil game franchise as their own and they have been posting their distorted opinions about it for some time now. As Capcom formally announced Resident Evil Veronica (the remake of 2000’s Resident Evil – Code Veronica), the woke (including the gay pride zealots) are once again attaching themselves to anything Resident Evil. In his recent video, Ranting for Vengeance shared his impression about Resident Evil Veronica before slamming the woke. Watch the video below and pay attention to the details.

#7 Obscure JRPGs Revisited – Have you ever enjoyed a Japanese role-playing game (JRPG) that many gamers other there did not play? As seen over the past few decades, there are lots of JRPGs released on consoles and computers that did not sell massively and had been forgotten. Many of them were only released in Japan. Those are the obscure JRPGs and in recent times, retro gamers and RPG enthusiasts had to literally search hard and dig deep to play them. Last December, Gaming Broductions posted a video focused on obscure JRPGs, and there are a lot featured and explained in detail. That said, go watch their video below.

#9 You, Me And The Movies React To Resident Evil: Damnation – Can’t get enough of Resident Evil? While live-action Resident Evil movies featured Milla Jovovich and had stories that were not faithful to the games, Capcom in Japan proceeded to produce their very own computer-generated RE movies to delight the fans while conveniently expanding the lore. Following the release of Resident Evil: Degeneration, the Japanese came up with Resident Evil: Damnation which featured again Leon Kennedy and had the popular Ada Wong included in the cast. That said, you have to see You, Me and the Movies’ reaction video of RE: Damnation and see how it impacted them.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What To Watch On YouTube Right Now – Part 142

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 Retrospective Videos Of Crouching Tiger, Hidden Dragon – Back in 2000, I was fortunate enough to have seen Crouching Tiger, Hidden Dragon in the local cinema here in the Philippines. Directed by Ang Lee, the film was a dramatic martial arts film set in ancient China. Apart from having established Asian actors Michelle Yeoh, Pei-Pei Cheng and Chow-Yun Fat, the movie’s huge success made Zhang Zhiyi an instant star as she carried a very important role. Its importance in the history of global movies was realized when it earned ten Academy Award nominations, including Best Picture. To this day, Crouching Tiger, Hidden Dragon is a highly admired film and it is not surprising to see it being featured in many YouTube videos. What I posted below are for your enjoyment and enlightenment. Observe how the film impacts YouTubers in their reaction videos.

#2 EOM Reacts’ Minority Report Video – If you love Tom Cruise and if you want his best collaboration with Steven Spielberg, you cannot go wrong with Minority Report. By today’s standards, Minority Report is still very engaging to watch and it also has Spielberg’s clever approach on storytelling as elements of science fiction, suspense and film noir were blended nicely on-screen. That said, you must see how the movie impacts EOM Reacts’ in his reaction video posted below. Go watch it!

#3 The Resident Evil Trilogy On PlayStation Revisited – When I was very young, I was fortunate enough to play Resident Evil, Resident Evil 2 and Resident Evil 3: Nemesis on the PlayStation. The survival horror genre Capcom started with the first RE game really grew not only in popularity and commercial sales, but also in clever game design that included cinema-like storytelling strongly focused on the zombie apocalypse. By the end of 1999, the RE trilogy on PlayStation positively impacted video gaming as a whole and the characters Jill Valentine, Chris Redfield, Leon Kennedy and Claire Redfield became wildly popular with gamers. Considering how old the first three Resident Evil games are, do you think they have aged well and are they playable enough for gamers who born after those games were released? Watch and learn from the retrospective video below.

#4 Ranting For Vengeance Slams Insomniac’s Wolverine Video Game – Anyone who closely followed the life and times of the iconic Wolverine in comics should be concerned about how he is presented in the upcoming Insomniac-developed Marvel’s Wolverine video game. This early, there are clearly signs of wokeness in the said video game and those are signs that show that Insomniac does not give a damn about the literary legacy of Wolverine. You can learn more by watching Ranting for Vengeance’s video and each time he slammed Marvel’s Wolverine, he backs it up with facts and details. Watch his video now!

#5 You, Me and the Movies React To Showdown In Little Tokyo – I was a teenager when Showdown In Little Tokyo was released in local cinemas here in the Philippines way back in 1991. I never saw it on the big screen back then but I do remember the aggressive pre-release promotions that include previews and an in-depth behind-the-scenes making on TV. The local buzz in 1991 was this…the film was entertaining and the team-up between Dolph Lundgren and the late Brandon Lee (son of Bruce Lee) was well-received. Considering how old the action movie is, one has to wonder if it has aged well. You can find out by watching the reaction video by You, Me and the Movies now.

#6 Tokyo-style Pizza Attracts Many – Have you ever heard of the Tokyo-style pizza? One food joint in Japan started it and already it has attracted a lot of foreigners as customers. Pizza has its Italian origins but in Tokyo, the ways to customize it, cook it and make it truly distinct from the rest of the world have been realized. Watch and learn from the Nippon TV video below.

#7 Japan’s Military – Under the leadership of Prime Minister Takaichi Sanae, Japan has emerged as a military powerhouse and it will soon export military hardware to nations that need them. Japan is still operating with its pacifist constitution but that will not stop it from becoming a valuable partner to nations that need their military expertise and technologies. The Self-Defense Force (SDF) of Japan is highly trained and very efficient with military operations as seen in the Nippon TV video below. Watch and learn.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What To Watch On YouTube Right Now – Part 141

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 Reaction Videos Of Scary Movie 3 – After enjoying the original Scary Movie of 2000, I saw its 2001 sequel and left the cinema disappointed. Two years later, I saw Scary Movie 3 and it was an indeed an improvement over Scary Movie 2. What is very notable about Scary Movie 3 is the fact that the Wayans Brothers were no longer involved and it was directed by David Zucker of ZAZ (Zucker-Abrahams-Zucker). Scary Movie 3 is popular with YouTubers and already there are several reaction videos about it posted online. For your enjoyment, I posted below the reaction videos I found entertaining.

#2 Ranting For Vengeance Debunks Zealots Who Believe Anime Is Leftist – If you were fortunate enough to watch multiple anime productions dating back to the 1960s, you would be aware about the collective mindset of the creators, what the anime trends were and what the messages came with what was shown through the decades. Still, there are some zealots on social media who have this foolish belief that all anime is woke and leftist in nature. That said, Ranting for Vengeance recently posted another video debunking those zealots and his explanations have strong details. Watch his video now.

#3 The Enduring Story Behind Super Mario Bros. 2 – Back in the mid-1980s, Super Mario Bros. became a massive commercial success for Nintendo and it went on to make an impact not only on gamers but also on pop culture. Shigeru Miyamoto and his team worked hard to make Super Mario Bros. 2 which was released on the Family Disk System in Japan. Strangely, the Super Mario Bros. 2 released on the Nintendo Entertainment System (NES) in America was not the same game the Japanese gamers enjoyed. Confused? There is a lot of details in GTV Japan’s video below and they are all worth discovering. Go watch it and pay attention to the details closely.

#4 Wagyu For Breakfast In Japan – When was the last time you had Wagyu for a meal? Was there ever a time you experienced a luxurious breakfast while traveling overseas? Japan is where you can find them and you can discover where exactly they are and what other types of food is offered to customers in the Nippon TV video below. Watch, learn and enjoy!

#5 The Worst NBA Arenas – Considering how many teams there are in the National Basketball Association (NBA) representing different cities, America clearly has a lot of venues where the basketball games can be held at. Some stadiums have modern designs that can accommodate not only lots of people but also the high-spending spectators (those who can afford luxuries) while providing everyone convenience and comfort for game viewing. Meanwhile, there are places that are sub-par or even undesirable for watching basketball games. The video below explores and explains what the worst NBA arenas are.

#6 No Chances For A Remake Of Xenogears? – When it comes to Japanese role-playing games (JRPGs) that were released on the PlayStation console in 1998, the one game I want to play again is Square Enix’s Xenogears. I played it on the PlayStation but I never got to finish it. While Square Enix managed to remaster Chrono Cross and released it on different platforms in recent years, the company has been very quiet about any remake or remastering of Xenogears. Apart from the fact that many of the people who worked on Xenogears under Square’s umbrella have left the company, there are other possible factors as to why remaking Xenogears is complicated in ways that have yet to be revealed to the public. To find out why, watch the in-depth video below.

#7 Ashleigh Burton Reacts To What Lies Beneath – In late-2000, I saw What Lies Beneath on a Friday night inside a packed cinema at Festival Mall. The film, starring Michelle Pfeiffer and Harrison Ford as a couple, really made moviegoers around me stressed and scared. There were even some bouts of screaming as the movie unleashed its scary moments. Recently, I watched Ashleigh Burton’s reaction video of the movie and it is a must-see!

#8 Rhetorical Thrill Reacts To Dragonslayer – When it was released in the early 1980s, Dragonslayer was one of many fantasy movies that got released. On its own, Dragonslayer was dark, gritty, violent and even gruesome to see. The Walt Disney Company and Paramount Pictures banded together to co-produce the film and eventually it ended up as a commercial failure. Even though it failed, Dragonslayer managed to gain a following and people who want to watch dark and violent fantasy movies are attracted to it. To see how it impacts Rhetorical Thrill, go watch her reaction video below. It’s a must-see.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 43

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Taito’s 4-in-1 Print Ad

I remember seeing this ad in some comic books I read back in the 1980s.

There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.  

2. Chase H.Q. II: Special Criminal Investigation Print Ad

Cars and high-speed action emphasized in this ad.

Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.

3. Dancing Eyes Japanese Arcade Flyer

The front.
The rear.

Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.

4. Sega Saturn North American Print Ad

This print ad always caught people’s attention.

When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.

5. Blockbuster Video Print Ad

If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.

Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?

6. Independence Day (ID4) Print Ad

A nice looking ad for a game that was actually mediocre.

Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.

7. GoldenEye 007 Print Ad

Bond, James Bond.

When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.

8. North American Sega Saturn Games Promo Print Ad

There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?

As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 42

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Space Duel Arcade Flyer

The front.
The rear.

When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atari’s artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duel’s art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.

2. Midway Auxiliary Show Monitor Print Ad

Did you experience watching arcade gameplay footage displayed on an overhead monitor?

As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midway’s concept and hardware was a bold attempt to solve overcrowding.

3. Sega Genesis North American Print Ad

Did this 1989 ad convince you to buy a Sega Genesis console?

While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Sega’s marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.

4. The Punisher NES Print Ad

Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.

By the year 1990, The Punisher became one of Marvel Comics’ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?

5. Lethal Enforcers II: Gun Fighters Arcade Flyer

Did you enjoy this Lethal Enforcers sequel?

After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.

6. Wipeout XL Print Ad

This is an ad and not an article.

1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.

7. Nights into Dreams Print Ad

The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.

If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab people’s attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.

8. Super Mario 64 Print Ad

This one was simple, clean and yet memorable.

What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendo’s biggest achievements ever.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 41 (Jurassic Park Special)

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads related to the 1993 blockbuster film Jurassic Park. As part of the business strategy of the film directed by Steven Spielberg, several video games were licensed to make movies based on the movie. Unsurprisingly, the sequel The Lost World: Jurassic Park was released in 1997 and it also had its own video games. This is the Jurassic Park Special.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Jurassic Park SNES Game Print Ad

I saw this 2-page print ad in video game magazines in 1993.

Just a few months after the release of the movie, the official Jurassic Park video game on the Super Nintendo Entertainment System (SNES) was released by Ocean and the company came up with a 2-page print ad to showcase a few screenshots and creative text emphasizing an adventure experience with a touch of “3-D”. The ad makers cleverly showed two first-person view sequence screenshots that showed the SNES was strong enough to deliver the so-called 3D experience. I remember seeing this ad while reading a video game magazine in 1993 and it easily caught my attention.

2. Jurassic Park PC Game Print Ad

This Jurassic Park game I never had a chance to play.

For the Jurassic Park personal computer (PC) game, Ocean came up with a single-page print ad that uses a live-action image from the film’s production. Not only was the image of Tyrannosaurus Rex head (with its sharp teeth visible) touching the vehicle very engaging to see, it is also a reminder that practical effects and other physical stuff were heavily used to do it resulting in a high level of realism that computer-generated imagery (CGI) cannot match.

3. Jurassic Park Sega Genesis North American Print Ad

The most visually striking 2-page print ad of the JP game for Sega Genesis.

Sega acquired licenses to make Jurassic Park games for its existing consoles plus the arcade game. To promote the Sega Genesis JP game, Sega came up with this 2-page print ad with a great visual design. While there were only few screenshots from the video game, the rest of the ad was filled with lots of eye candy such as dinosaur fossils, illustrations, science-based details and more. Very clearly, this print ad strongly emphasized the dinosaurs, adventure and intrigue. The game eventually sold a lot of copies and added to the overall commercial success Sega had in North America in 1993.

4. Jurassic Park Japanese Arcade Flyer

I played this Jurassic Park game in arcades here in the Philippines.

In 1994, Sega released the ambitious Jurassic Park arcade game which was a rail shooter game that had a sophisticated physical design that includes seats for two people. Developed by Sega’s AM3 team, the player(s) equipped with the joystick(s) has to shoot the dinosaurs that appeared on-screen from start to finish. To immerse gamers into the Jurassic Park environment, the game has a fine blend of 2D sprits and 3D polygons which resulted in the feel of 3D surroundings. For its part, Sega had to excite players and arcade operators while also explaining the technical details using the arcade flyer. The arcade game was a commercial success.

5. Jurassic Park Part 2: The Chaos Continues Print Ad

This surprise sequel excited many gamers who were into the 1993 movie and 2D side-scrolling adventure games.

While it is a fact that the sequel to Jurassic Park did not come out in book format (1995) and in the cinemas (1997), Ocean went ahead with its very own sequel titles Jurassic Park Part 2: The Chaos Continues. They even had an original tale about the established character Dr. Alan Grant returning to Jurassic Park to stop a rival corporation from taking over the place. To promote the SNES version of the game, the company came up with a single-page print ad that had an “under new management” sign above while showing a Velociraptor and a few screenshots from the game. As it was released in 1994, the game strongly appealed to the fans as well as gamers who enjoyed 2D side-scrolling adventure games on the SNES.

6. The Lost World: Jurassic Park Print Ad

DreamWorks Interactive made the official console games of The Lost World: Jurassic Park and they had EA and Sega publish it.

Like its blockbuster predecessor, The Lost World: Jurassic Park had its own video game adaptations. The Lost World: Jurassic Park games for PlayStation and Sega Saturn were developed by a video game company which was under DreamWorks SKG (note: Steven Spielberg was one of the founders), and they had Electronic Arts (EA) and Sega publishing each game per specific console. To market the game, a 2-page print ad was made which featured a dinosaur skull dominating the image leaving some space for screenshots and the descriptive text. Having seen the movie and having played the game, I can say that the dark aesthetic of this print ad reflected the dark and gritty tone of the Spielberg-directed movie.

7. The Lost World: Jurassic Park North American Sega GameWorks Arcade Flyer

The front.
The rear.

For me, the best game based on The Lost World: Jurassic Park has always been the official arcade game developed and distributed by Sega. It was a sophisticated rail shooter made by the same team behind the 1994 Jurassic Park arcade game. The arcade flyer clearly mentions the Model 3 which was a highly advanced arcade hardware of Sega that made highly detailed 3D polygonal graphics and smooth animation possible. The flyer also boasted the use of a 50-inch medium resolution Mitsubishi monitor and the 4-speaker Surround Sound system that made the arcade experience intense. Even by today’s standards, this 1997 arcade game still looks great and remains enjoyable to play. This arcade flyer really promoted what was real for gamers to experience in the arcade. Are you aware that Steven Spielberg himself received The Lost World: Jurassic Park arcade cabinet as a gift from Sega?

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 40 (RPG Special)

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s focused mainly on role-playing games (RPGs) from the East and the West. This is the RPG Special!

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Dragon Warrior II Print Ad

The art style used made this one looked similar with Dungeons & Dragons.

When Dragon Quest was released in America titled as Dragon Warrior, its sales there came nowhere close to what it sold in Japan. The game, however, sold enough copies to convince Enix to bring the sequel Dragon Warrior II (Japanese title: Dragon Quest II) to the Nintendo Entertainment System (NES) in America and they came up with an ad that had obvious Western-style artwork to emphasize the fantasy elements. By comparison, the Japanese version of the game used the distinct art of Akira Toriyama (Dragon Ball Z). Back in those days, there was this belief that Toriyama’s art style would not be effective in promoting the game in America.

2. Breath Of Fire Japanese Print Ad

This is how Breath of Fire looked like in Japanese print media.

In 1993, Capcom officially broke into the Japanese role-playing game (JRPG) genre with Breath of Fire on the Super Family Computer (Super Famicom). The print ad they came up with for the Japanese market showed several characters – including Ryu and Nina who would later become recurring characters as sequels were released – with designs that had elements of anime and manga styles blended which contrasted the gritty and realistic approach of Western fantasy art. The ad made it clear to readers that new adventures in a fantastic world await them. The game achieved enough commercial success in Japan which convinced Capcom to make a sequel (plus more in the years that followed).

3. Phantasy Star II North American Print Ad

The 3-page ad showcasing Phantasy Star II and many other games.

After selling a good amount of copies of the original Phantasy Star worldwide on the Sega Master System, Sega knew they were on to something. They confidently produced the sequel Phantasy Star II for their brand-new Sega Genesis console in 1989 and aggressively promoted it in America with a daring 3-page print ad. If you look closely, majority of two of the pages were used to promote Phantasy Star II with screenshots (including a big one with a TV), the text description and the console. The spaces below allowed Sega to promote their many other games in convenient fashion. The result is huge success for Sega as more than 1.6 million copies of Phantasy Star II were sold worldwide. Sega would go on to make even more Phantasy Star games.

4. Estopolis Denki II Japanese Print Ad

Estopolis Denki II print ad in Japan.

When Estopolis Denki was released on the Super Famicom in Japan, sold enough copies to justify not only bringing the game to Western markets as Lufia & The Fortress of Doom but also the production of a follow-up titled Estopolis Denki II. To promote it, Taito made a Japanese print ad that had a captivating art style (with the characters looking more realistic and a floating land that had a gritty touch), some screenshots and the promise of fantastic adventures. While the game’s title sounded like a sequel, its story was actually set in the past. Estopolis Denki II would be released in the West as Lufia II: Rise of the Sinistrals.

5. Lufia II: Rise of the Sinistrals North American Print Ad

Clearly Natsume did not have any game critics quotes to use to promote Lufia II.

When the first Lufia RPG was released in America on the Super Nintendo Entertainment System (SNES), it became a commercial hit finishing as the top SNES game in the February 1994 sales chart. The sequel Lufia II: Rise of the Sinistrals was published by Natsume in America in 1996 and they daringly called it “The Ultimate Role Playing Game!” in its print ad utilizing the official artwork of a major character, two screenshots and descriptive text giving readers an idea on what to expect. This ad strongly relied on the visual elements while the first game’s American print ad (made by Taito) emphasized the critical acclaim received.

6. Chrono Trigger North American Print Ad

A lot of Dragon Ball Z fans recognized the art style of Akira Toriyama here.

Chrono Trigger, the JRPG that had the dream team creators of Hironobu Sakaguchi (Final Fantasy creator), Yuji Horii (Dragon Quest creator) and Akira Toriyama (Dragon Ball Z creator) behind the production, was easily the most ambitious game SquareSoft released in 1995. As part of the marketing strategy for the North American market, Square came up with a 2-page ad that had Toriyama’s art as the dominant image while using the remaining space for screenshots, the description and the SNES box cover placed strategically. Such a creative visual design was eye-catching and even memorable. Chrono Trigger became a huge commercial and critical hit in the West and it has long been regarded as a classic JRPG.

7. Secret of Evermore North American Print Ad

The creepy red images overshadowed the promotion of Secret of Evermore in America. Some readers might have been scared away by this ad.

Still in 1995, Square released Secret of Evermore for the SNES. Unlike most of Square’s RPGs, Secret of Evermore was developed by an American team in Washington state which explains why the game has a very distinct tone and strongly Western art style (note: the gameplay was patterned after that of Secret of Mana). To promote the game, Square came up with a very odd-looking 2-page print ad that had two dominating red images – eyes of a man on top and the front of a dog below) that felt like a forced approach to emphasize the game’s concept of the hero (a teenager boy) and his loyal dog (a very capable fighter). They used the remaining space for screenshots (which made gamers believe it was a sequel to Secret of Mana), the game box cover and a not so helpful text description. In my view, this print ad was a marketing misfire and Square could have produced hand-drawn art of the hero and his dog instead of the creepy red pictures.

8. Star Ocean: The Second Story North American Print Ad

A really odd-looking print ad.

The Star Ocean JRPG franchise of Enix had its first game released in Japan only. That first game on Super Famicom sold a lot of copies which led to the production of the sequel Star Ocean: The Second Story. By the late 1990s, Enix itself had a partnership with developer tri-Ace on the Star Ocean games. Somewhere along the way, Sony Computer Entertainment America (SCEA) secured the publishing rights of Star Ocean: The Second Story for not only America but also in other parts of the world. For the American market, Sony came up with a very odd-looking 2-page print ad that had a mail service form on the left. The form emphasized the concept of being away for a long time (reflecting the science fiction and extensive fantasy adventuring of the game itself) which incidentally was the eye-catcher of the ad. The other half of the page showing the game’s title, screenshots and detailed text description got overshadowed. This is another marketing misfire.

9. The Legend of Dragoon North American Print Ad

The movie poster-inspired print ad is memorable to look at.

Given how success Sony was with selling PlayStation consoles worldwide and how massively successful the Final Fantasy RPG franchise of SquareSoft was, it was not surprising that they decided to make their very own big-budget and exclusive JRPG with the intention to succeed and possibly establish a franchise. The result was the PlayStation-exclusive game The Legend of Dragoon which was made with a budget of $16 million and lasted three years in development. The game was released in Japan in late-1999 and sold at least 280,000 copies (note: majority of that in its first week of sales). In preparation for the June 2000 launch in America, Sony produced a print ad that had a very strong movie poster vibe showing what looked like painted art of the characters with vivid colors in the background and the title on the lower part. If you look closely, the credits were deliberately stylized over the way movie posters showed credits. While the game was not the massive hit Sony hoped for, it went on to become a million-seller and a great majority of its sales were from America. By today’s standards, the movie poster-like ad used to promote The Legend of Dragoon is memorable and an inspired piece of marketing work.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Elven #3 (1995)

Welcome back, superhero fans, 1990s arts and culture enthusiasts, Ultraverse fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of the Ultraverse through the Elven mini-series.

Having read the first two issues (click here and here), I can say that there is indeed progressive development of the personality of Elvia and her fantasy inspired identity as Elven. At the same time, the fantasy elements of the Ultraverse itself were portrayed in lively fashion. Clearly, Elven’s own corner of the Ultraverse has been established and there is some excitement to find out what would happen next and how it could affect others within the UV.

With those details laid down, here is a look back at Elven #3, published by Malibu Comics in 1995 with a story written by Len Strazewski and illustrated by Aaron Lopresti (Sludge).

The cover.

Early story

The story begins on top of the building with Elven and Prime meeting again. Tensions are high as Elven accuses him of lying. By this time, she learned a lot of details about her origin from the demon she fought with which convinced her that Prime lied to her about their genetic connections with each other (note: Doctor Vincent Gross was involved as he wanted to create ultras).

Elven rejects the science as she is strong convinced she is of magical origin from a mystical world and happens to be trapped on Earth. As Prime tries to put sense into her, Elven strikes him with a blast of energy to push him back. The blast turned to be of biological energy instead of magic.

As Elven reveals that she learned crucial information from the demon she fought with, Prime realizes it is none other than the one enemy he fought with some time ago

Quality

Once again, Elven impulsively uses violence on individuals to help Bruno.

Following the events of issue #2, Elven here remains confused and even lost as she has a lot of trouble figuring out the facts. Of course, being a fanatic of fantasy and Elfquest, Elven clings on to the belief that the fantasy realm is real and that she is of magical origin (which conflicts with the biology and science of her abilities and physical transformation). This is evident in the early part of the comic book when she has a tense reunion with Prime who did his best to explain details and help her understand.

When it comes to the very conflict of the story itself, the stakes were raised when Strazewski has Prime-Evil and elements of unethical science present during the later stage. Apart from abducting Elven, Prime-Evil has his own agenda pursuing Mantra (who in turn has an evil version called Necro Mantra) and a lot of arrogance within. Literally, Prime-Evil’s presence added intrigue to the plot and only made Elven’s struggle to realize the truth of her origin – both the scientific and fantasy aspects – even more complicated.

Bruno, who was a significant and surprising factor behind the conflict in issue #2, gets his nice share of the spotlight. Without spoiling the plot, I can say that he is a lot more than what he seems and has more to add to the conflict.

Considering the intensity of the conflict in issue #2, I find it very weird that Bruno and Elvia were not even reported to the local authorities for questioning and accountability. Perhaps the psychiatrist did not bother to do what is right since he was so fascinated with the fantastic conflict and unexplained moments that happened in his office (note: his own office assistant even became naked suddenly), and he has ambitions to become America’s next big name with his knowledge.

Conclusion

Elvia with Bruno and their psychiatrist.

At this particular stage of the mini-series, Elven #3 (1995) had an even more intriguing story to tell while gradually moving forward with Elven’s quest for the truth of her origin and her own purpose. The Strazewski-Lopresti duo did fine work in this comic book for the most part and ultimately the story convinced me to look forward to the next issue. I can say that the ending of this comic book is more suspenseful than that of issue #2.

Overall, Elven #3 (1995) is recommended.

+++++

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