Do you want Capcom to release Breath of Fire RPGs on Xbox?

As an ecosystem, Xbox is becoming the premiere destination for gamers who love role-playing games (RPGs). Recently it was announced that Konami’s Suikoden franchise will debut on Xbox with the first two games in remastered forms in 2023. Next year, we will see the delayed Starfield and Eiyuden Chronicle: Hundred Heroes launch on Xbox Game Pass (XGP).

Given the fact that the Suikoden game franchise has always been very associated with the PlayStation brand and platform, its inevitable arrival on Xbox is indeed remarkable and it could inspire other Japanese game publishers to consider remastering their old Japanese role-playing games (JRPGs) and releasing them on the Xbox ecosystem.

I could only imagine the possibility of Capcom releasing their old Breath of Fire JRPGs on Xbox in remastered forms someday. I am interested to replay Breath of Fire IV as I never got to finish that game on the original PlayStation console (PS1). The most extensive Breath of Fire experience I had was Breath of Fire III which I managed to finish. While I never got to play the original Breath of Fire game, I played Breath of Fire II on a rented Super Nintendo Entertainment System (SNES).

It would be nice to replay Breath of Fire IV in remastered and improved form on my Xbox Series X. It’s up to Capcom to revive the franchise and make some new money with re-releasing old BOF games.

I don’t know what it would take to convince Capcom to remaster their old Breath of Fire games and have them released on Xbox One, Xbox Series S and Xbox Series X, but it would be worth a try for all JRPG-loving Xbox gamers to reach out to the Japanese publisher as well as executives of Team Xbox and express demand for those games.

For the most part, Breath of Fire RPGs have their unique take on fantasy as well as turn-based gameplay. I also noticed online gamers who are nostalgic not only with those games but also with recurring characters Ryu and Nina. Back in 2009, it was confirmed via Capcom’s online message boards that Breath of Fire as an intellectual property was put to rest.

A screenshot of Breath of Fire III.

In my honest opinion, having the old Breath of Fire games released on Xbox Game Pass will surely attract the attention of the subscribers who love JRPGs and potentially revive the franchise. Remastering will also give Capcom opportunities to not only enhance the visuals but also correct whatever errors or technical flaws they find in each game. Xbox Game Pass has a lively subscriber base and already XGP has the remastered Ni no Kuni which subscribers are enjoying. Recently, Persona 5: Royal was released on Xbox. If having Breath of Fire games on Xbox platforms and XGP are enticing to you, then I encourage you to reach out to Capcom, Xbox chief Phil Spencer, Sarah Bond, Aaron Greenberg, Team Xbox and Xbox Game Pass on Twitter now.

In concluding this article, posted below for your enjoyment are Xbox-related videos plus a few Breath of Fire videos.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Eiyuden Chronicle: Hundred Heroes is the JRPG to anticipate on Xbox Game Pass in 2023

I will get straight to the point here – Eiyuden Chronicle: Hundred Heroes is my most wanted Japanese role-playing game (JRPG) of this current console generation and it is one of the main reasons why I subscribed to Xbox Game Pass (XGP) as soon as I bought my Xbox Series X console late last year. While a release date was not yet announced as of this writing, I am looking forward to this upcoming JRPG on my Xbox Series X sometime in 2023. Check out the official Xbox listing of Eiyuden Chronicle: Hundred Heroes by clicking here.

During the recent Tokyo Game Show (TGS), publisher 505 Games and Rabbit & Bear Studios executives – including studio head Yoshitaka Murayama (the Suikoden series creator) and Junko Kawano (who worked on Suikoden and Suikoden IV) – had their own presentation and made announcements. During the TGS, the newest trailer of Eiyuden Chronicle: Hundred Heroes was unveiled and it sure looks really good even though the footage shown was from pre-alpha build. Watch the newest trailer below…

As I mentioned earlier, no release date was announced during the TGS which I found baffling since that event drew a lot of viewers and gamers’ attention worldwide. Could it be possible that Konami’s surprise announcement of Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars coming to multiple platforms (including Xbox) in 2023 might have something to do with the lack of a firm release date for Eiyuden Chronicle: Hundred Heroes? At least in my view, developer Rabbit & Bear is still working on finishing their JRPG.

Perhaps publisher 505 Games is doing a wait-and-see approach about the many video games expected to fill the market in 2023 with anticipated heavy hitters like Starfield, Forza Motorsport (2023) and Redfall to name a few. 505 Games will have to select soon a firm 2023 release date for Eiyuden Chronicle: Hundred Heroes based on market competition and the development status of the game.

Exploration in the game will be a mix of 2D sprites, polygonal environments and some artistic backgrounds.
The battles in Eiyuden Chronicle: Hundred Heroes have that dynamic touch and multiple playable characters can fill your party and engage the enemies.

For the newcomers reading this, Eiyuden Chronicle: Hundred Heroes is a turn-based fantasy JRPG which has a design and style similar to what was seen in the first two Suikoden video games. As seen in the above trailer, the upcoming JRPG has the combined talents of game creators such as Yoshitaka Murayama, Junko Kawano and Junichi Murakami (Castlevania: Aria of Sorrow) plus musicians Motoi Sakuraba (Star Ocean series, Tales of series) and Michiko Naruke (Wild Arms series).   

Eiyuden Chronicle: Hundred Heroes has a story set in one corner of Allraan, a tapestry of nations with diverse cultures and values. On Xbox.com, 505 Games released the first set of character profiles introducing: Nowa, Seign, Marisa, Lian and Garr. Their respective descriptions are as follows…

NowaWhen the League of Nations recruits warriors to assist in a joint expedition with the Galdean Empire, our protagonist answers the call and leaves his remote village to test his skills. On the mission, he finds an ancient rune-lens, unaware that the discovery will spark a war between the League and the Empire. After the conflict begins, he joins a unit in the League’s border guard. The protagonist is the “leap before you look” type. He doesn’t always weigh the pros and cons before springing to action, and while his constant need to involve himself in other people’s problems sometimes creates headaches for his companions, they like him for it and know his heart is in the right place. After all, if they ever got into trouble, he’d be the first person there.

SeignThe second-born son to House Kesling, a powerful imperial family. His older brother died on the battlefield. Seign is exceptionally gifted; after achieving outstanding grades at military academy, he was placed in command of a company of his peers and sent on the expedition to find the ancient rune-lens. During the mission, he meets the protagonist. The two warm to each other as they overcome adversity, and they learn of one another’s ambitions. Seign’s strategic mind allows him to analyze things from a broad perspective and make sound decisions. People often confuse his clear mind for a cold heart, but he is guided by strong ideals and a deep passion to fulfill them. After his brother’s death during a border rebellion, Seign began to think long and hard about what it means to fight.

Marisa – A young member of the Guardians, a clan that hallows and protects the forest. Since Marisa was very little her family has instilled their ways and traditions in her. She has a warm, affable smile — except on the battlefield, where she wears the countenance of a warrior.

Although the Guardians live as one with the forest, they have respect for the outside world’s culture and technology, and they are not against integrating the parts of it that make sense to them. Marisa is particularly forward-thinking in this regard and loves new things — especially cute things.

Lian – After the Empire’s forces invade league lands, Lian is infuriated and runs away from home without even the slightest semblance of a plan. She decides the first thing to do is hoof it to the biggest town she can find, and luckily that’s where she meets the protagonist and his companions. Lian was born in a dojo, and her father wasted no time in teaching her. She was doing roundhouse kicks before she even learned to walk properly.

Garr– A veteran beastman warrior. He and his clan make their living as mercenaries, and their vast experience and sheer brutality put them in high demand. War is all Garr has known, and to him life is one battlefield after the other until you die.

To date, Rabbit & Bear Studios already released the side-scrolling spin-off game Eiyuden Chronicle: Rising and has been working hard to complete Hundred Heroes. The shared game design elements between the early Suikoden games and Eiyuden Chronicle: Hundred Heroes such has having over 100 playable characters, a story of war, in-depth world exploration, heavy use of 2D sprites for the characters along with their acts during battles, and dynamic group battles are not surprising given Murayama’s history of leading the development of the Suikoden JRPG franchise (until the 3rd game) during his time with Konami. Murayama also is a proven fantasy storyteller with the Suikoden games. Personally, I really loved playing Suikoden II which in my opinion is not only the best of the Suikoden game franchise but also one of the very best JRPGs of the 1990s that I have ever played as well as one of the best JRPGs that was not made by Square Enix.

Now this is one very dazzling moment shown during the latest Eiyuden Chronicle: Hundred Heroes trailer.
Seign and Nowa going head to head with each other in this captured moment from the latest trailer.

Knowing that Murayama, Kawano and other notable Japanese creators are working together in making Eiyuden Chronicle: Hundred Heroes, I have reasons to be confident about it. On my end, my taste on video games has changed a lot over the past fifteen years and that goes the same with my interest in JRPGs. Along the way, I really miss the fun I had with the first two Suikoden games as they had gameplay elements that were not only uniquely fun but also aged well. For me, Eiyuden Chronicle: Hundred Heroes could become the most delightful surprise among JRPGs in this current console generation. It is my most-wanted JRPG of this console generation and I believe it will fit in nicely with the Xbox ecosystem which is already becoming an ideal haven for fantasy RPGs and RPG fans in general.

Watch out for Eiyuden Chronicle: Hundred Heroes on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Xbox Game Pass in 2023.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Remastered versions of Suikoden and Suikoden II are coming to Xbox in 2023!

During the recent Tokyo Game Show (TGS), Team Xbox had its livestream event which was a mix of surprises and game reveals. Xbox chief Phil Spencer and Xbox CVP Sarah Bond spent time emphasizing their gaming business as well as their commitment with the game creators and gamers in Japan.

While the sudden release of the remastered version of the hit Japanese role-playing game (JRPG) Ni no Kuni on Xbox platforms and Xbox Game Pass (XGP) was indeed surprising, there was another major surprise pulled off by Konami that includes Xbox for a release some time in 2023 – Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars. Watch the official English-language trailer below…

To put things in perspective, posted below is an excerpt from the official press release from Konami’s website. Some parts in boldface…

Announced during Tokyo Games Show 2022, KONAMI confirmed several fundamental improvements and quality-of-life features in the upcoming remaster collection:

Graphical Improvements

Pixel sprites and environment art enhanced with new screen effects including lighting, clouds, and shadow animations Flickering flames, smoldering smoke, the movement of leaves and insects, all add up to a lively in-game atmosphere!

The effects and direction have been redesigned, bringing memorable scenes back to life in more beautiful ways!

New Character Drawings

All character portraits have been updated in HD. Junko Kawano, who designed the characters for the original version of Suikoden released in 1995, has newly re-drawn all the character portraits for Suikoden I HD Remaster Gate Rune War.

Sound Improvements

Field Sound – A large number of environmental sounds not found in the original version, such as the sound of running water in the river, wind, insects, and running footsteps, have been added. You can enjoy an immersive experience like never before!

Battle Sound – All sound effects are now in HD. In addition to the impact of the 3D effects, the realistic sound greatly enhances the dynamism of the battles!

Game System Improvements

Many new features have been added, such as dialogue log, auto-battle, double-speed battles, etc.

Footage of the remastered Suikoden JRPG from Konami’s official trailer.
The 2D sprites look the same but they do look sharper in HD. Even the background elements look sharper.
World exploration in Suikoden is no longer the flat 2D map it used to be.

As I have played Suikoden and Suikoden II on the original PlayStation console in the 1990s, the announcement of Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars is big dream come true for me personally. I always wanted to replay Suikoden and Suikoden II without the hassle of having to spend a lot of money to buy a PlayStation or a Nintendo console. In my experience, Suikoden II is the peak of excellence of its own franchise as the creative team listened to the fans and learned from their shortcomings on making the first game which resulted in very rich gameplay, several fun features and compelling story. Suikoden II also remains a great example of using 2D sprites aided with 3D camera movements and some polygonal effects. Read my retro review of Suikoden II at https://carlocarrasco.com/2021/07/15/a-look-back-at-suikoden-ii-1999/

The lighting in this particular part of Suikoden II was enhanced to be dramatic looking.
Battle sequence from Suikoden II as shown in Konami’s trailer.
This touching scene from Suikoden II looks better than ever.

That being said, Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars coming to Xbox (note: Xbox One was officially listed as the Xbox console) is a big bonus not just for Xbox gamers who enjoy JRPGs but also for long-time gamers who loved the early Suikoden games who have not been spending much time with console gaming. As seen in the official press release from Konami as well as in the revealed footage in the official announcement trailer, there were several enhancements to make Suikoden and Suikoden II more presentable in today’s age of high-definition gaming. While the 2D sprites and in-game art works of the two classic JRPGs look the same (note: with some minor adjustments), I noticed the improvements on sound effects, the in-game lighting, some adjustments on textures, the higher resolution resulting in sharper images, and the redrawn character portraits (in the first game specifically).

Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars coming to Xbox is looking like a great addition on the Xbox ecosystem’s growing global appeal as the haven for fantasy RPGs gamers and also for gamers who like other types of role-playing games! For Konami, selling the two classic JRPGs on Xbox could mean bigger sales than what they achieved on PlayStation decades ago. Remember that 2023 will see the eventual release of Eiyuden Chronicle: Hundred Heroes and the Xbox-eclusive Starfield. Right now, Konami is still at work on enhancing the remastered Suikoden and Suikoden II and they will have to decide which date in 2023 should mark the release. Personally, I can hardly wait to play Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars on my Xbox Series X console. Watch out for Konami’s announcement of the official 2023 release date. Also, here is hoping Konami will do a good job remastering the two classic JRPGs and that the promises they made in their press release will be fulfilled.

For the newcomers reading this, the Suikoden game franchise’s core concept has been based on the motif of the Chinese classic novel Water Margin and the creative team back then (led by a very young Yoshitaka Murayama who is now leading Rabbit & Bear studios making Eiyuden Chronicle: Hundred Heroes) created role-playing games that had engaging fantasy stories, feature-rich gameplay and a wide lineup of characters who collectively contribute to the game endings. The first Suikoden RPG of the mid-1990s follows a protagonist whose father is one of the empire’s five generals, as he gathers his 108 Stars of Destiny and friends to fight against the oppressive rule of the Empire in ruin. Suikoden II happens three years after the first game’s story, further evolving the game systems unique to Suikoden, such as Rune magic, the 108 Stars of Destiny, home base management, and Army Battles, which were well received in the previous game. Three childhood friends, including the protagonist, are tossed about by a great whirlpool of destiny.

Historically speaking, the Suikoden video game franchise has been strongly identified with PlayStation platforms. Suikoden and Suikoden II were released on the first PlayStation console while Suikoden III, Suikoden IV and Suikoden V were released on PlayStation 2. There were also some versions of Suikoden games that got released on Sega Saturn, Windows PC and Nintendo platforms. That being said, the inclusion of Xbox One as a platform for the upcoming Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars is very notable, even exceptional.

Watch out for Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars on Xbox in 2023. Also, I encourage you all to follow the official Suikoden Twitter account.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Ni no Kuni remastered version now available via Xbox Game Pass!

By the time you are reading this, this year’s edition of the annual Tokyo Game Show (TGS) is over and Team Xbox’s announced TGS2022 livestream was held with a mix of game showcases and announcements.

During the Xbox TGS2022 event, I was very surprised and delighted to find out that a remastered version of the acclaimed Japanese role-playing game (JRPG) Ni no Kuni: Wrath of the White Witch was not only released for Xbox Series X, Xbox Series S and Xbox One, but also it was immediately on Xbox Game Pass (XGP)!

Officially titled as Ni no Kuni: Wrath of the White Witch Remastered, I went online with my Xbox Series X to download the game via Xbox Game Pass. The entire experience was quiet jarring as the lightning launch of Ni no Kuni on Xbox consoles and XGP was something I never ever anticipated would happen. Regardless, this sudden release is a bonus for Xbox gamers who want to play more JRPGs as well as XGP subscribers who want new content to enjoy.

From one the many battles during my play time with the game on my Xbox Series X.

For the newcomers reading this, Ni no Kuni was a hit game released only on PlayStation 3 (PS3) in 2011-2013, followed by a remastered version in 2019 for PlayStation 4 (PS4), Nintendo Switch and PC. The game was developed by long-time JRPG developer Level-5 (which is often identified with PlayStation and Nintendo platforms) and published by Bandai Namco. Ni no Kuni is also notable for having lots of anime cutscenes produced by animation powerhouse Studio Ghibli as well as music by Joe Hisaishi.

As I’m writing this, I got to play the game and I am having fun discovering its fantasy world, learning how the game functions and the Studio Ghibli-animated scenes really look nice! I’ve got a long way to go before completing the game.

A talk scene during my play time.
This is one of the scenes animated by Studio Ghibli.

As far as Xbox gaming for 2022 is concerned, the sudden addition of the remastered Ni no Kuni into the Xbox ecosystem and XGP is helpful in relation to the lack of big-budget Xbox-exclusive games in the 4th quarter. It should be noted that RPG heavy hitters Starfield and Eiyuden Chronicle: Hundred Heroes plus the remastered versions of two certain classic JRPGs (note: here’s a hint) are scheduled for release in 2023. When it comes RPG gaming on Xbox, the Level-5-developed game is a very welcome addition given the commercial and critical achievements, fun gameplay and the nice value of having Studio Ghibli-produced animation sequences that helped emphasize the game’s fantasy concepts.

For those of you Xbox and JRPG gamers who wish to buy Ni no Kuni: Wrath of the White Witch Remastered online, click right here. If you are already an Xbox Game Pass subscriber eager for new experiences or JRPG fun, go download the game now.

In closing this piece, posted below are Xbox-related videos plus a few ones related to Tokyo Game Show 2022 for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram athttps://www.instagram.com/authorcarlocarrasco/.

It would be nice for Square Enix to remaster Xenogears and release it on Xbox Series X, Xbox Series S and Windows PC plus Xbox Game Pass (XGP)

Are you an Xbox gamer who likes Square Enix’s Japanese-developed role-playing games or JRPGs? Chrono Cross has been available since April. Square Enix’s new JRPGs The DioField Chronicle and Star Ocean: The Divine Force will be released on September 22, 2022 and October 27, 2022 respectively.

To be clear, I find Square Enix’s business relationship with Team Xbox lacking. The HD remastered version of Legend of Mana was very noticeably released on multiple platforms but not on Xbox. Tactics Ogre: Reborn was announced for future release for multiple platforms except Xbox. Still on Square Enix, the Final Fantasy VII remake as well as the announced sequel are exclusive to Sony’s platforms. The exclusions are clear and disturbing. Why Square Enix excluded the Xbox Series X, Xbox Series S and the Xbox One (which still has many millions of console users until now) as platforms to sell the above mentioned games remains a mystery although there is speculation that Sony Corporation and its PlayStation executives made a secret deal with the JRPG giant to specifically hurt Xbox without affecting Nintendo and Steam. Realistically, Microsoft pointed out that Sony pays game companies for blocking rights to keep games off Xbox Game Pass. Read all about it here, here and here.

While these developments are disturbing and also annoying, I still wish that Square Enix would remaster one of its classic JRPGs and release it on Xbox platforms similar to what they did with the remastered Chrono Cross. That classic RPG I’m referring to is none other than Xenogears.

Xenogears’ battle system allowed individual persons and giant robots (called gears) to engage in battle simultaneously. Observe how the approach on in-game scale was done here.

I played Xenogears on the original PlayStation console way back in 1998 but I never got to finish it due to my academics and other external matters. It also did not help that the CD-ROM of the PlayStation deteriorated.

Regardless, I had a lot of enjoyment during my limited time with the said JRPG, the design of which was led by Tetsuya Takahashi. The fictional concept of Xenogears took a lot of inspiration from real-life forms of religion as well as concepts from certain intellectuals to establish the story themes, the fictional cultures and historical backgrounds within the game. At the same time, the game had this in-depth universe composed of different settings for gamers to explore. In my experience, I felt immersed into the game’s universe and I still remember the moments I got astonished discovering not only the many locations and landmarks but also the many non-playable characters (NPCs presented as 2D sprites) in the form of local communities and the in-game cultures.


Xenogears had 3D polygonal environments and 2D sprites for the characters and creatures who move around.
In this classic JRPG, you play as Fei and you will explore a lot, fight a lot and interact with lots of characters as you go along.

While Xenogears had a science fiction concept, it still had lots of settings and gameplay features that made it feel like a fantasy. I love the way how the creative team’s artists implemented their art styles on the environments, the characters, the machines, the interiors of places and more. Visually, this game saw the use of 2D sprites for the characters who move along a 3D polygonal environment which can be explored creatively by a camera that can be adjusted by the players. As such, this approach done in Xenogears made the game look and feel a lot like Grandia.

While Xenogears’ battle system had key elements that were common with other JRPGs, there was a clear emphasis on hand-to-hand combat that took a lot of inspiration from martial arts as well as 2D fighting games of the decade. There were these martial arts-inspired combos which required button combinations and timing which were fun to watch happen. There were also these death blows which were really rewarding when pulled off correctly. Of course, there were still some magic attacks that were nicely presented.

What made Xenogears stand out is the use of giant robots or gears in the game. Not only did the game allow me to travel with the gears, it also allowed me to engage with enemies (both the large and the small ones standing on the floor/ground) with a fully functional battle system that emphasized size, scale and impact altogether. Similar to the other battle system, the gears battle system fun and engaging in my experience. I can never forget the moment I first saw my gear crush a huge enemy with a lot of impact to seal the victory. Travel using gears, however, was hampered somewhat by the creative team who implemented platform gaming elements (note: this includes jumping from one platform to another without falling down to your death) and the controls were not really responsive enough. This is something Square Enix should consider improving if they ever remaster Xenogears.

The battle system with the individual characters is a lot of fun and also unique as the combat emphasizes combos and martial arts.
The artistic approach used in Xenogears remains captivating.

Right now, I would love to replay Xenogears and complete it but I prefer the game should be remastered and be released for Xbox consoles. I have no intention of buying a new console from Sony and Nintendo to play Square Enix JRPGs that are missing on Xbox consoles. JRPGs on Xbox are not exactly lacking (note: Eiyuden Chronicle: Hundred Heroes will be released via Xbox Game Pass in 2023 while Persona RPGs are coming to Xbox soon) but it would be great not only for Xbox gamers but also Square Enix itself to remaster Xenogears and release it on the Xbox ecosystem. That being said, I believe Xenogears itself would make a great addition into Xbox Game Pass (XGP) which already has many millions of subscribers worldwide!

Think about it carefully. Having a remastered Xenogears for sale on Xbox and also listed on Xbox Game Pass will not only be good for the Xbox ecosystem but also for Square Enix to not only sell games but also reach out to the XGP subscribers who could enjoy the said JRPG and add a lot of new players that the JRPG giant could not reach before. Not only are more Square Enix role-playing games are needed on XGP right now (note: adding Chrono Cross into it will be delightful), they can also benefit nicely as the Xbox ecosystem is gradually becoming the premier ecosystem for RPG enthusiasts in this console generation. Xbox-exclusive RPGs like Starfield, The Outer Worlds 2, Fable as well as future sequels of The Elder Scrolls and Fallout will collectively generate big game sales as well as increase the number of gamers in the Xbox ecosystem and Xbox Game Pass subscribers will grow big as well. The growth will be even bigger once Team Xbox’s acquisition of Activision Blizzard gets approved. For Square Enix to miss out on fast growing Xbox ecosystem in favor of Sony’s blocking rights will be a regrettable move.

Going back to Xenogears, I want to make it clear to Square Enix that now is the time to remaster it and release it on Xbox as well as other platforms. That being said, I also urge Team Xbox’s chief Phil Spencer, executive Aaron Greenberg and the Xbox Game Pass team to reinvigorate the business relationship with Square Enix and try to convince them to release Xenogears and other classic JRPGs into XGP and the Xbox game store. To the Xbox gamers and RPG enthusiasts reading this, I encourage you to contact Square Enix and Team Xbox to have Xenogears and other JRPGs (both classic and modern) released on the Xbox consoles and Windows PC.

In closing this piece, posted below are Xbox-related videos plus a few Xenogears-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Raiden IV x Mikado remix is coming to Xbox Series X, Xbox Series S and Xbox One in early 2023

If you are the kind of gamer who loves playing vertical scrolling 2D shooters that have that unique arcade aesthetic, then you should be delighted to know that Raiden IV x Mikado remix will be released on Xbox Series X, Xbox Series S and Xbox One early next year, according to the official announcement at Xbox.com.

Xbox gamers will get to play Raiden IV x Mikado remix in early 2023.

To put things in perspective, posted below is the excerpt from Xbox.com announcement by Nicholas Odmark. Some parts in boldface…

High-octane action soars onto the scene in Raiden IV x Mikado remix, coming to Xbox Series X|S and Xbox One in early 2023! The core gameplay of this series includes the classic vertical scrolling and top-down aerial combat that the shoot ’em up genre is famous for. However, this title’s arsenal of gameplay modes, remixed music, new play styles, and more are what set it apart from the competition.

Arcade Origins – Raiden was first released in Mikado Game Center arcades throughout Japan in April 1990 by Tecmo. After a few decades of additional titles and a new developer in Moss, Raiden IV was first released in 2007. By 2008, it had made its way from arcades to the Xbox 360. And now, over six years after the release of Raiden V on the Xbox One, Raiden IV x Mikado remix aims to establish itself as the most definitive version of this title on Xbox to date.

Game ModesRaiden IV x Mikado remix comes outfitted with several exciting game modes. Arcade Mode hails from the original release of Raiden IV, and sports two difficulties, Light for beginners and Original for advanced players. It also utilizes the Flash Shot scoring mechanic, meaning the faster you take down enemies, the higher your score will be. This encourages playing near the top of the screen to hit enemies as they spawn, which of course brings with it a high level of risk. Additional Mode has the same mechanic, but adds two new stages along with new enemy bullet patterns.

This is what the game will look like on Xbox.

OverKill Mode, first introduced in Raiden IV: Overkill, adds two new missions and replaces the Flash Shot scoring system with one of its own. After destroying a larger enemy, they’ll remain on-screen for a few seconds, offering you a chance to earn a higher score bonus the more you keep attacking them. However, that means turning your attention away from new enemies who spawn during that time. In Score Attack Mode, every stage is available to replay for the highest score. And finally, Boss Rush offers you a quick shortcut to every end-of-stage boss without having to fuss with completing every level again.

Turn Up the Volume – Named for the addition of remixed background music in collaboration with Game Center Mikado, Raiden IV x Mikado remix features tracks from legendary artists such as the Go Sato Band, Heavy Metal Raiden, O.T.K., and more. This soundtrack also includes live performances, new arrangements, and allows players to choose between the original Raiden IV background music or the remixed version.

Choose your Ship – On top of selecting your game mode and music preference, you also have three different ships to choose from, each with their own strengths and weaknesses. The Fighting Thunder ME-02 is the most balanced, with respectable weapon strength and speed. The Raiden MK-II is the classic ship of the series, sacrificing speed for higher damage. And finally, the Fairy is the smallest and fastest of all the ships and is meant for players who are seeking a challenge.

Play Your Way – While you might think those are enough options to choose from, Raiden IV x Mikado remix isn’t done yet. You also get to select a play style, each of which drastically changes the game. Solo Play is pretty self-explanatory, while Dual Play lets you and a buddy play together, complete with couch co-op. Double Play on the other hand allows one player to control two ships at the same time, offering a unique and challenging spin on whichever game mode you pair it with.

It’s really nice that Raiden IV x Mikado remix is coming to Xbox consoles sometime early next year. I missed out on Raiden IV when it was released on Xbox 360. I also missed out on Raiden V on Xbox One. Anyway, having more arcade games on the Xbox ecosystem is always a welcome development.

Watch out for Raiden IV x Mikado remix on Xbox Series X, Xbox Series S and Xbox One in early 2023.

In closing this piece, posted below are Xbox-related videos – including details about Sony’s pathetic reaction to Microsoft’s acquisition of Activision Blizzard –  for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram athttps://www.instagram.com/authorcarlocarrasco/.

PAC-MAN WORLD Re-PAC coming to Xbox Series X, Xbox Series S, Xbox One and Windows PC (via Steam) on August 26, 2022

Pac-Man World Re-PAC, a full remake of the 1999 hit video game Pac-Man World, is coming to Xbox Series X, Xbox Series S, Xbox One and Windows PC via Steam on August 26, 2022. To begin with, watch the video below…

To put things into perspective, posted below is an excerpt about the official press release of Bandai Namco. Some parts in boldface…

“PAC-MAN WORLD represented a big step in the PAC-MAN franchise, taking the beloved character and fun gameplay to another level evolving this into a 3D platforming game. With PAC-MAN WORLD Re-PAC we are reintroducing an enhanced version for a new generation of fans,” said Herve Hoerdt, Senior Vice President Marketing, Digital and Content at Bandai Namco Europe S.A.S. “We are excited to see people chomp their way through the colourful Ghost Island to rescue PAC-MAN’s family and friends.”

PAC-MAN WORLD Re-PAC takes advantage of current gaming hardware to deliver a HD enhanced full screen version of the original game as well as improvements for more intuitive game play. The game has multiple modes with Quest Mode, a Maze Mode that brings classic PAC-MAN game play to 3D mazes, and a complete version of the original game in Original Mode that players can unlock by completing the main game.

In the main Quest Mode experience, players use a variety of attacks and abilities, including powerups, as they run, jump, solve puzzles, and of-course chomp their way through six exciting worlds of Ghost Island.

PAC-MAN WORLD Re-PAC brings back a wonderfully original world of adventure for PAC-MAN, where our hero is now chasing the Ghosts to rescue PAC-MOM, PAC-BOY, PAC-SIS, Professor PAC, PAC-BUDDY, and Pooka from their clutches only to discover a new nemesis in the dreaded TOC-MAN.

Gameplay image from Pac-Man World RePAC.

Like any long-time gamer, I played Pac-Man games on different platforms through the decades. In recent times, I’ve been enjoying Pac-Man Museum+ on my Xbox Series X with the benefit of my Xbox Game Pass (XGP) subscription. If you are already an XGP subscriber, I urge you to download and play Pac-Man Museum+.

As for the 1999 critical and commercial hit game Pac-Man World, I missed out on that completely. Because that game became a million-selling success, it spawned two sequels (both of which were released on the original Xbox console). That being said, I am delighted that Bandai Namco went ahead to remake and enhance Pac-Man World with today’s high-definition technologies.

Watch out for the release of Pac-Man World Re-PAC on Xbox Series X, Xbox Series S, Windows PC this August.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

Starfield is coming exclusively to Xbox Series X, Xbox Series S and Windows PC with Xbox Game Pass (XGP) availability in 2023

Starfield, the ambitious sci-fi role-playing game (RPG) from Bethesda Game Studios led by Todd Howard, is easily one of my most anticipated games for my Xbox Series X since I myself played RPGs of Elder Scrolls and Fallout produced by the said creators. That game, which is set for exclusive release on Xbox Series X, Xbox Series X, Windows PC plus Xbox Game Pass (XGP) sometime in 2023, was one of the highlights of the recent Xbox-Bethesda games showcase which had a real-time gameplay showing which you watch right below…

To put things into perspective, posted below is an excerpt about the related Starfield gameplay reveal as published in an official article at Xbox.com. Some parts in boldface…

The year is 2330. Humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. From humble beginnings as a space miner, you will join Constellation — the last group of space explorers seeking rare artifacts throughout the galaxy — and navigate the vast expanse of the Settled Systems in Bethesda Game Studios’ biggest and most ambitious game.

In this next generation role-playing game set amongst the stars, you will create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest question: What is out there?

Bethesda Game Studios “can’t wait for all of you to experience the game,” Howard says. “It’s been an incredible journey for us making it, but we know that’s only the beginning, for it’s when all of you play it that the journey begins.

Like anyone else, I was very disappointed by the news that Starfield would not be released this year. I have been craving for more new, great single-player gaming experiences from Todd Howard’s team and I am done replaying Elder Scrolls V: Skyrim and Fallout 4. The November 11, 2022 release date was promised several times before the delay happened. As of this writing, there is still no firm date about the new 2023 release for Starfield.

Actual gameplay from Starfield.

Fortunately, the gameplay reveal of Starfield this past June 12 was very entertaining to see. I really liked the sci-fi look and feel of it while the in-game shooting reminds me somewhat of Fallout 4 which itself was pretty functional and fun with shooting. The gameplay shown did not run at 60 frames-per-second (60FPS) which is insufficient in my view because I personally prefer a 60FPS frame rate even with open-world environments implemented. Like Skyrim, Starfield allows players to view the game in 3rd person or 1st person when controlling the in-game protagonist.

There are also key game features that were shown such as the customization of your character’s own traits and skills, crafting systems (by running in-game research using resources you find), and creating mods for your weapons. What struck me is the new outpost creation feature which I find intriguing and attractive. Have you ever dreamed of creating your very own outpost on the surface of an unknown planet you visited and hire people you find qualified to help you operate it? The Starfield feature looks really promising.

Apart from the exploration and action, they also revealed the in-game construction and customization of space ships complete with varying differences in terms of performance and efficiency which players will realize and feel. Not only that, there was also the showcase of space battles in the game which looks really nice and promising. In recent times, I’ve been playing Chorus on my Xbox Series X (thanks to the benefit of my Xbox Game Pass subscription) which is strongly a space shooter in design with exploration and flying as strong gameplay features.

To see opposing space ships get blown into several pieces shows how much attention to detail was done by the developers supposedly to make the gameplay experience immersive.

Personally, I don’t expect space flight and shooting in Starfield to be the same as those of in Chorus but I do expect the experience to be fun and that the controls should be fully functional and work precisely. Starfield is, after all, a sci-fi RPG with shooting and exploration as strong features. We will find out soon how efficient and engaging space flight and shooting in the game will really be.

While it is understandable that plot details are very light, I find questionable Todd Howard’s claim that Starfield has over a thousand planet that are open for players to explore. That is pretty wild! I am not a game developer nor am I an expert one making digital worlds but can Todd Howard and his team really deliver on that promise with Starfield? Did his team really in far exceeding what BioWare achieved in their Mass Effect video games that had several worlds composed of those truly explorable (on-foot with the protagonist and teammates engaging on missions or searches) and those which are not explorable (limited to orbital scanning)? Can the developers ensure that each planet has its own distinct environments, alien life forms and other creative designs? Whatever Howard and his team did with regards to in-game world exploration, I can only hope that Starfield will turn out great.

Here is hoping that space travel will be fun and engaging to do.

Overall, I am personally looking forward to playing Starfield on my Xbox Series X sometime in 2023. After seeing what was revealed at the recent Xbox-Bethesda games showcase, I can say my disappointment over the delay has waned a lot. Here is hoping that Bethesda will be able to fully polish the game in-and-out, and somehow they can increase the frame rate to 60FPS. Take note that Starfield is just one of many Xbox-exclusive games coming as a result of the seismic Xbox-Bethesda acquisition and integration and the good news is that current Bethesda-published games have been added into Xbox Game Pass and future games will follow! Starfield will eventually solidify Xbox as the best ecosystem for gamers who love role-playing games!

Watch out for more details about the Xbox-exclusive Starfield coming to Xbox Series X, Xbox Series S, Windows PC plus XGP in 2023.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

The DioField Chronicle coming soon on Xbox Series X, Xbox Series S and Xbox One

As a happy gamer who owns an Xbox Series X console, I should state that I am having fun with turn-based tactical games like Gears Tactics, Empire of Sin and Phoenix Point. Those three games – which as of this writing are still available for Xbox Game Pass (XGP) subscribers to enjoy – have their own concepts and their own approach on gameplay that involves strategy.

Speaking of strategy gaming, Square Enix officially announced that it has a brand new strategy role-playing game (strategy RPG) that will be released on Xbox Series X, Xbox Series S and Xbox One this year – The DioField Chronicle.

To begin with, watch the official video below…

To put things in perspective, posted below are excerpts from the official announcement by Square Enix. Some parts in boldface…

This fresh new franchise is developed by SQUARE ENIX in conjunction with Lancarse Ltd, a team of veteran strategy developers, features unique character designs by Taiki (Lord of Vermilion III, IV), concept art by Isamu Kamikokuryo (FINAL FANTASY XII, FINAL FANTASY XIII) and has beautifully orchestrated music by world-renowned composers Ramin Djawadi and Brandon Campbell, known best for their work on Game of Thrones.

The Announcement Trailer unveiled today provides a first look at the story and new, deeply strategic real-time battle system called ‘Real-Time Tactical Battle’ (RTTB). Told through stunning ‘diorama’-style combat scenes, players will assess front line conditions in real-time, issue decisive orders and use a variety of skills, classes, and equipment to gain the upper hand over their foes.

A glimpse on the gameplay based on a work-in-progress.

The DioField Chronicle is set in a beautiful and unique world blending fantasy, medieval and modern-day influences. Under the steady hand of the Shaytham dynasty, the Kingdom of Alletain on DioField Island has known peace for 200 years, but suddenly find themselves cast into an age of uncertainty due to the rise of warlike powers and modern magic.

This image shows the scale of the location.

The Kingdom of Alletain is rich in the mineral Jade, prized for its use as a base ingredient in magic and sorcery, and the attention of both the Empire and the Alliance inevitably turns towards the island. Players will take control of a band of elite mercenaries calling themselves “Blue Fox”, but will the name “Blue Fox” come to signify hope or darkest tragedy?

For the newcomers reading this, The DioField Chronicle is the fourth new game from Square Enix that will be released on Xbox consoles this year. The others are Star Ocean: The Divine Force (release date still pending), Stranger of Paradise: Final Fantasy Origin (March 18, 2022), and Chrono Cross: The Radical Dreamers Collection (April 7, 2022). While it is notable that Square Enix won’t be releasing their big-budget RPG Final Fantasy XVI on Xbox consoles anytime soon, their other games mentioned above will still add a good amount of Japanese-style gaming on the Xbox platform for gamers to enjoy. Take note that hot Xbox-exclusive RPGs are coming and Bethesda’s Starfield will rock the gaming world this November. To the Xbox fans reading this, be assured that 2022 will be an even bigger, more exciting and more enjoyable year. Team Xbox has strong momentum that PlayStation and Nintendo cannot even match.

Going back to The DioField Chronicle, it sure looks interesting and intriguing at the same time. The visual style of using 2D art while showing polygonal action in key sequences is notably eye-catching. For more information about the game, visit https://www.diofieldchronicle.com/

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Chrono Cross: The Radical Dreamers Collection all set for release on Xbox and Windows PC on April 7, 2022

Way back in 2000, I got to play Chrono Cross on the PlayStation which was a hot release from Squaresoft. Due to a lack of time as well as the breaking down of the console (bought in late 1996), I never got to finish the Japanese role-playing game (JRPG).

Just days ago, I got very surprised as Square Enix announced that it will be re-releasing Chrono Cross in remastered form in Chrono Cross: The Radical Dreamers Edition which is set for an April 7, 2022 release on Xbox One (compatible with Xbox Series X and Xbox Series S) and Windows PC (via Steam). The good news is that you can order it already online now for only $19.99. Anyway, watch the official video below…

To put things in perspective, posted below are excerpts from the official announcement by Square Enix. Some parts in boldface…

CHRONO CROSS, which was never before released in Europe, returns as a remaster in CHRONO CROSS: THE RADICAL DREAMERS EDITION. Follow the story of Serge, who stumbles into another world and learns of the connection between his existence and the future of his planet. A classic time-bending tale of adventure and friendship, featuring one of the largest and most diverse casts of playable characters of any RPG. With over 40 potential party members, each character brings their own element affinity and unique skills. Additionally, “RADICAL DREAMERS  – Le Trésor Interdit -“, a text-based adventure video game released for Satellaview in 1996, which forms the bedrock of the story, is also included in this edition.

Players can look forward to some exciting new features, such as:

  • 3D models converted to HD*
  • Brand new artwork and character redesign by Nobuteru Yuuki*
  • Refined background music by Yasunori Mitsuda
  • Switch enemy encounters on or off
  • Background filter feature*
  • Battle enhancement features
  • Auto-battle function
  • French, Italian, German and Spanish localization now added
  • Switch between imitation pixel font and HD font*
  • The inclusion of Radical Dreamers, never before released in the West. 
  • Players can choose between playing with original or updated graphics*
Graphics, text and art in the game got cleaned up and look sharper than before.
In-game options during battle.
The world map from a distance.

As I am writing this, I still am very surprised by the announcement as I never anticipated Chrono Cross would be made for Xbox, even though I wanted Square Enix to release many of its RPGs – both classic or modern ones – on Xbox. It is, however, nice to see Square Enix including Xbox in the worldwide release of Chrono Cross: The Radical Dreamers Edition which is one of many Japanese RPGs (Japanese role-playing games) that has always been identified with PlayStation. Its strong legacy with PlayStation even made certain gamers – including the people who hate Xbox – believe that it would never ever be released on any Xbox console. Well, Square Enix proved them wrong and it is clear that the company needs to sell to the many gamers who own an Xbox One or Xbox Series X or Xbox Series S console. The Windows PC release through Steam makes business sense.

Be reminded that Square Enix is set to release Star Ocean: The Divine Force on Xbox consoles and Windows PC sometime this year, while Stranger of Paradise: Final Fantasy Origin will be released on the same platforms on March 4, 2022! To all Xbox gamers reading this, we as consumers can convince Square Enix to release even more games to our platforms by buying their games. Chrono Cross: The Radical Dreamers Edition on Xbox is something worth looking forward to.

A short scene taking place.

For the newcomers reading this, Chrono Cross is set in the same world as the classic JRPG Chrono Trigger. It should not be perceived as a sequel. On its own, Chrono Cross was very playable and engaging, and it is notable for allowing players to recruit lots of characters and take them on quests as they play along. As for the common elements between Chrono Cross and Chrono Trigger, learn from producer and designer Hiromichi Tanaka’s statement below.

When creating a series, one method is to carry over a basic system, improving upon it as the series progresses, but our stance has been to create a completely new and different world from the ground up, and to restructure the former style. Therefore, Chrono Cross is not a sequel to Chrono Trigger. Had it been, it would have been called Chrono Trigger 2. Our main objective for Chrono Cross was to share a little bit of the Chrono Trigger worldview, while creating a completely different game as a means of providing new entertainment to the player. This is mainly due to the transition in platform generation from the SNES to the PS. The method I mentioned above, about improving upon a basic system, has inefficiencies, in that it’s impossible to maximize the console’s performance as the console continues to make improvements in leaps and bounds. Although essentially an RPG, at its core, it is a computer game, and I believe that games should be expressed with a close connection to the console’s performance. Therefore, in regards to game development, our goal has always been to “express the game utilizing the maximum performance of the console at that time.” I strongly believe that anything created in this way will continue to be innovative.Hiromichi Tanaka (source – GamePro)

Kid interacting with Serge.

As I mentioned already before, Xbox is becoming the definitive and best place to play RPGs. If it is Japanese RPGs you want on Xbox, Square Enix’s upcoming releases are not just the only ones to look forward to as there are also the Eiyuden Chronicle RPGs coming as well! Already 2022 is looking great for Xbox gaming and there is also the much anticipated Xbox-exclusive RPG juggernaut Starfield from Bethesda coming before the end of this year!

In closing this piece, posted below are Xbox-related videos plus a few Chrono Cross-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/