My Observations: Lunch at Toucan Brazilian BBQ Buffet Restaurant

Here in the Philippines, finding a place that serves Brazilian food is quite challenging. For those who live in South Metro Manila, the good news is that there is a new restaurant at the expanded area of Festival Mall, Filinvest City, Alabang, Muntinlupa, and it’s called Toucan Brazilian BBQ Buffet Restaurant.

As of this writing, the restaurant charges P430 per customer for lunch (I forgot their rate for children, sorry) and P730 for dinner. Out of curiosity, as well as my previous high interest on visiting Brazil for the Rio Carnival and discovering their culture and norms, I tried out their lunch buffet.

As soon as I entered, I saw the buffet table and I took a seat by the wall. The interiors were nice and very notable is the use of the colors yellow and green (plus blue) which easily reminds me of Brazil.

The restaurant really made a lot of efforts emphasizing Brazil to the customers. For decorations, they posted several framed pictures on their walls.

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You like Samba and art?
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At the other wall.

THE FOOD

How about food? On my trip to the buffet selection, there was a mix of meat, vegetables, rice, salad and free flowing drinking (by the wall). What surprised me was the presence of Chinese-style noodles (are those really part of Brazilian cuisine?). For my plate, I decided to have more vegetables than meat. Picture below.

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Pork with caramelized onions plus cabbage and potatoes.

As I started enjoying my drink and meal, the restaurant had personnel walking around carrying metallic sticks (from the grill) with meat attached to them. Because there was this wooden object with its green end on top (red end below), one of the carriers approached me and asked if I were interested to try a slice of beef cattle tongue which I accepted since I wanted to try it.

I had not touched the slice as I was focused on my vegetables and pork. Some minutes later, another guy carrying meat approached me and asked if I were interested in chicken. I asked him to give me some and just add it on the small plate carrying the still untouched slice (beef cattle tongue). Then I took a picture.

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Two different servings of chicken with the slice of beef in the middle.

I finally decided to try out the slice of beef. It was pretty tasty and there was no need for condiments to add flavor. I slowly ate it and then I tried the gold-like colored chicken which, in my view, seemed fried. It turned out, it was very well cooked and was even more flavorful than I expected.

Eventually I got satisfied and decided to flip the wooden object’s red end to the top to signify to the restaurant personnel I don’t want anymore servings. I took my last drink. It was time to cool down, rest and then prepare to pay the fee. When I saw the bill, there was a service charge of P38.36 on top of the buffet fee which I paid.

While waiting for my change to come, I took another picture of the wall decorations nearby.

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More than a dance and a showcase of skin, Samba is a Brazilian musical genre and its most notable music feature is the use of drums done the African way.

Overall, I enjoyed my lunch at Toucan Brazilian BBQ Buffet Restaurant and it was good taste and good value in return for my money. Definitely it is the place to go if you are looking for Brazilian cuisine or if you are looking for a different kind of buffet experience in Alabang. If there is anything lacking, I forgot to ask for their menu for other selections (I always wanted to try Brazilian coffee). Also there were lots of other grilled meats that I have yet to try. Eventually I’ll get them next time.

Toucan Brazilian BBQ Buffet Restaurant is recommended.


Thank you for reading. If you find this news article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

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My Coplay Photography (Part 1)

I enjoy taking pictures of people who express their artistry, their concepts and charm through the art of cosplay (costume play) which has grown tremendously popular here in the Philippines over the past several years.

Along the way, pop culture-related events like comic conventions, cosplay gatherings, cosplay parades and other related fan events got organized around the country giving cosplayers even more opportunities to come out in full costume.

Here in the Philippines, I was fortunate to attend such comic conventions like the AsiaPOP Comicon Manila and Toycon which are very similar events showcasing action figures, comic books, movies, TV programs, comic creators and the like. Both AsiaPOP Comicon Manila and Toycon are unsurprisingly popular events that attracted countless cosplayers.

Here are some pics of cosplayers I took in the comic conventions.

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Model and actress Ameera Johara as Wonder Woman during the 2016 AsiaPOP Comicon Manila.
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Also taken at the 2016 AsiaPOP Comicon Manila was this Harley Quinn cosplayer who posed for me.
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This Miles Morales Spider-Man cosplayer surprised me at the 2017 AsiaPOP Comicon Manila when I was searching for old comic books. I took the opportunity to photograph this.
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This picture I took at the 2014 Nexcon in Pasig City.
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This Wonder Woman cosplayer posed for me during the 2018 Toycon.
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Miles Morales Spider-Man and female Deadpool cosplayers posing with some fans during the 2017 AsiaPOP Comicon Manila.

Apart from comic conventions, there were also times when I took cosplayer photos in other instances or activities. Check out my pics below.

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A few years ago, Festival Mall in Alabang, Muntinlupa City had cosplayers like this one standing in front of shoppers trying to get their attention and convince them to drop some money into the rectangular box on the floor.
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Harley Quinn cosplayer posed for me during the day when Comic-Con Asia had its press conference and media presentation at a hotel in Pasay City in early 2018.
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The Cosplay Craze event at SM City BF Paranaque saw these two “clashing”.

This is my first post of cosplay photography that I took and I hope you enjoyed viewing it. I’m still trying find other such pictures among my files and once I get them organized, I’ll post them here.

Also if you are organizing a pop culture event and you need online media and/or photography coverage, please feel free to contact me so that we can discuss business terms privately. Thank you.


Thank you for reading. If you find this article to be engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco.

 

A look back at Resident Evil 3: Nemesis

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First released in late 1999 on the PlayStation console in America, Resident Evil 3: Nemesis (Japan title: Biohazard: Last Escape) was a notable game of the Resident Evil franchise that not only proved to be a lot of fun but also a memorable experience for fans. To this day the game is fondly remembered.

In recent times, the Resident Evil franchise made waves with gamers worldwide with Resident Evil 7 (which came with a very daring change of style and gameplay) and the Resident Evil 2 remake demo (which I played the full 30 minutes of). The RE2 demo instantly brought back my own memories of enjoying the PlayStation version of early 1998. Granted, Resident Evil 2 in 1998 was truly a great sequel and its concept was epic compared to its predecessor’s. Because that game was a major blockbuster, Capcom had to come up with worthy follow-ups.

Then something happened over at Capcom in Japan. The initial concept for a sequel to RE2 was in the form of a story set on a luxury cruise liner but the company decided it lacked the time to produce a game out of it and this was related to Sony’s unveiling of the PlayStation 2 console.

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After some shuffling of executives and creative people, a team composed of not-so-experienced talents led by game director Kazuhiro Aoyama was formed to produce a spin-off  with a plot penned by company writer Yasuhisa Kawamura. The story was reviewed and approved by Flagship (an internal team that led the creative charge of Resident Evil projects) and RE creator Shinji Mikami worked as producer on the project.

Regarding its status, Resident Evil 3 was developed in tandem with the Sega Dreamcast-bound game that became Resident Evil: Code Veronica which was a bigger project and was the true sequel to RE2. The tricky part was that Capcom decided that its RE games released on PlayStation will carry a number on the title for “consistency” while RE games released on other platforms would carry subtitles.

RE3 followed the exploits of Jill Valentine, who was a protagonist in the 1996 original Resident Evil game. The story begins with her stuck in the middle of Raccoon City surrounded by flesh-eating zombies and she has no choice but to fight, run and escape to survive. Along the way, she discovers that what she learned from Umbrella in the first game was nothing compared to the more sinister intentions of the company she discovers in RE3. Making matters even harder for her was Nemesis, a large walking bio-weapon whose purpose is to destroy members of the city’s police unit S.T.A.R.S. (which Jill belongs to).

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For what started as a spin-off, Resident Evil 3’s gameplay showed notable improvements over that of Resident Evil 2. As a survival horror game, it has the awkward tank-like controls, the static pre-rendered environments with fixed camera angles and challenges of moving from one place to another while dealing with zombies or monsters.

The most notable improvement made was the addition of the ability for players to do 180-degree quick turn-around movements when controlling the character. Not only does this make moving the character easier, it also adds more speed and strategy into the game itself especially when the protagonist is surrounded by many zombies or monsters. The pace of gameplay also quickened with the quick turn-around.

Another addition is the ammunition crafting system that allows you to make more ammo for your weapons by combining the raw material (example: gun powder) into the in-game ammo-making device. This results making different types of ammunition for different weapons. By the time you reached deeper into the game, more powerful ammunition for newer weapons can be made and used.

Meanwhile the game had key moments that compel players to make a decision as that the narrative and gameplay would move forward. The element of choice is a nice gameplay addition and each choice made showed different results as to what happened next. When Nemesis appears, the game’s movement slows down presenting choices for gamers to make. The good news here is the decision making affects the quality of the story’s ending.

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The one addition I find questionable in the game is the dodge which works rather unpredictably in terms of response. There are times it worked and there are times it failed. No matter how you use the controls and time them with the action, the results are always inconsistent.

The biggest addition, not to mention the biggest impact, made in the game is Nemesis himself. Unlike Mr. X in Resident Evil 2, Nemesis is the unrelenting stalker whose presence and action deepened the gaming experience. Not only was Nemesis tough to fight with, he also appeared when gamers least expected and he runs a lot to get to Jill (or the mercenary Carlos who was also controlled temporarily by players). The music accompanying Nemesis’ presence also heightened the fear factor. It is argued that Nemesis himself is the most defining feature of Resident Evil 3 and deserved to have the game’s subtitle made after him.

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In my honest opinion, Nemesis reminds me a lot of the horror icon Jason Voorhees from the Friday The 13th slasher horror movie franchise. Like Jason, Nemesis is heavily disfigured (horrific to look at), stalks his prey relentlessly and does a lot (and anything) to kill his prey. Nemesis’ killing of Brad only shows how deadly he is. Like Jason, Nemesis cannot be reasoned with nor does he feel any pity. He simply won’t stop until he kills you in the game.

In terms of technology, RE3 used the same game engine as RE and RE2. By this time, the technology experts at Capcom improved the visual quality and the 2D pre-rendered backgrounds always felt convincing to me each time I played. Rare are the times when I noticed the 3D polygonal characters or monsters stood out from the 2D environments. With regards to the anti-hero elements, the zombies are more varied and most of all the monsters are creepier to look at. The Hunters made a nice return as well.

In terms of exploration, Resident Evil 3 makes heavy use of the city environment complete with many varied interiors mixed with believable exteriors. There were these alleys, streets (with some stores to enter) and more. The many puzzles as well as machines that required key items to be retrieved provide a good challenge although some may find the backtracking a bit tedious.

The return of Jill

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Jill Valentine made a nice return as the protagonist of the game. Right from the start, it was explained that she had resigned from the police force. Regarding her skimpy appearance (the blue tube top she wore with short skirt and boots), it turned out she was on her way out of town when the zombie infestation of Raccoon City begins in RE3.

More on Jill’s sexy default appearance in the game, I believe that Capcom’s creative team designed her like that in response to the sexy, armed woman charm popularized by Lara Croft of the best-selling Tomb Raider game franchise.

Take note of this. The first Resident Evil was released in 1996 many months before the first Tomb Raider came out. By the time Resident Evil 3 was released, the Tomb Raider franchise already had three games (note: there was a 12-month cycle for releasing sequels back then) that each sold in the millions and Lara Croft was quickly established as not only as a pop culture icon but also as a digital sex symbol idolized by millions of guys worldwide. I have this theory that some members of the Resident Evil 3 team subconsciously came up with the tube top look for Jill Valentine with Lara Croft as an influence. To say the least, both Jill and Lara are brave women capable of fighting with varied types of guns.

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Sex appeal aside, Resident Evil 3’s story is truly a defining tale of Jill Valentine as a character. By connecting her RE3 tale with that of the events of the first game from 1996, I come to realize that her stories made sense. Her becoming disillusioned with the failure of the city police department to go against Umbrella and eventual quitting from the police force was believable. In addition, Nemesis proved to be the ultimate monster she ever faced and all the monsters she encountered in the first game paled in comparison to him.

Alone and without having access to police resources, Jill’s struggle in Resident Evil 3 is a story that won’t be forgotten and the game’s fun and engaging gameplay only made her story even more memorable.

The cinematic “adaptation”

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Sienna Guillory as the cinematic Jill Valentine at the left. With her were Sophie Vavasseur as Angela Ashford and director Alexander Witt. (credit: Screen Gems, Inc.)

In 2004, the second Resident Evil live-action movie Resident Evil: Apocalypse was released in cinemas starring Milla Jovovich. The concepts of Resident Evil 3: Nemesis were carelessly adapted by the movie showing a Raccoon City filled with zombies and a live-action Jill Valentine played by Sienna Guillory who appeared with the tube top, short skirt and boots. In a sequence in the movie, Guillory even tried moving like her character’s video game counterpart.

While attention was paid on Jill’s Resident Evil 3 look, Guillory’s portrayal of her was nothing special and this has a lot to do with the screenplay by Paul W.S. Anderson, the directing by Alexander Witt (not really a prolific director) and notably Milla Jovovich’s dominance of the spotlight.

Whenever I watch Guilloy’s Jill in the movie, I really never felt like watching RE3’s Jill at all. Also the film had Jill being inferior to Alice (Milla Jovovich) on screen. There are two scenes in the movie wherein Jill does something to solve the problem, Alice comes in to do it better than her.

Having seen all Resident Evil live-action movies, which I regret for the most part, it is no secret that the filmmakers treated the concepts, characters and other elements from the RE video games with no real respect and certainly with no care about the concerns of Resident Evil game fans.

If you have not seen Resident Evil: Apocalypse and have been interested to see it for the RE3 elements, better not waste your time. Better play the video game instead.

Conclusion

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Ultimately Resident Evil 3: Nemesis is a classic even though it was never meant to be the big budget sequel to the classic Resident Evil 2. The game deservedly got released on the Sega Dreamcast, the Nintendo GameCube and Windows PC.

Now that Resident Evil mania is back in gamers’ minds right now, I should say that Capcom should consider re-releasing digitally RE3 for Xbox One, PlayStation 4, Nintendo Switch and Windows 10 if ever possible. Even though its tank-like controls are very outdated by today’s standards, Resident Evil 3: Nemesis is a classic that gamers of different ages must enjoy without having to go through the hassle of acquiring old existing copies of it (not to mention having an existing old console to play it). I myself am willing to pay for RE3 to be re-released and play it on my Xbox One. Very recently an enhanced re-release of Onimusha: Warlords was done by Capcom. Making the same treatment with RE3 only makes sense.

Who knows what impact a re-released RE3 would create? Such a re-release could lead to a popular demand for Capcom to make a big budget remake of Resident Evil 3 similar to what they have done with RE2. This will also give today’s gamers an opportunity to experience the one defining story of Jill Valentine.

In ending this article, I posted some YouTube videos of RE3 for your enjoyment.


Thank you for reading. If you find this article to be engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco.