George Perez (1954-2022)

George Perez, the incredible comic book artist who made major contributions to illustrated literature (especially the superhero comic book genre), sadly passed away due to complications related to pancreatic cancer. He was 67-years-old and I can say that superhero comic book art and dynamic expressions will not be the same without him.

George Perez with the two Wonder Woman plastic models. (photo source – DC Comics Facebook page)

Already there were comic book industry figures who reacted to the death of the legendary Perez. DC Comics co-publisher and legendary creator Jim Lee paid tribute stating, “We creators may all have access to the same tools of the trade: pen, paper and imagination, but what George could do with his prodigious talents was off the charts.”

For his part, Rob Liefeld stated, “I’ll remember George for his innovative and prolific storytelling. Thank you for all the great memories. Rest In Peace, George Perez.”

For the newcomers reading this as well as those who are simply unaware of Perez’s legacy, he was responsible for visualizing DC Comics’ 1985 epic maxi-series Crisis on Infinite Earths (note: he drew countless characters complete with varied settings or environments in high detail) and redefining Wonder Woman (note: he also wrote the stories) which made her a more essential pop culture icon. George Perez also worked for Marvel Comics over many projects and was chosen to illustrate the memorable 2003 JLA/Avengers crossover series of Marvel and DC. Perez also worked with other publishers such as Malibu Comics for several Ultraverse comic books and Image Comics for Crimson Plague and Witchblade. In recent years, he was responsible for Sirens published by BOOM! Studios.

For me, Wonder Woman was best defined during the post-Crisis era of DC Comics which involved George Perez and Len Wein who wrote the early issues of the Wonder Woman monthly series in the late 1980s.

In his decades-long career in comics, Perez unsurprisingly earned varied awards and honors (references here, here, here and here to name a few).

I should say that George Perez is a long-time favorite comic book illustrator of mine. I enjoyed reading the superhero comic books he illustrated and I love his art style on the characters, the environments and crowds. If there is anything I love about Perez’s art, it is his distinct style along with his implementation of high levels of details on the characters, objects, creatures and surroundings. Perez is also known to capture the distinct visual elements of superhero characters such as Spider-Man’s costume and his spaghetti-like web, Superman’s physique and distinct letter S, Prime’s overly muscular body and more. Every time Perez is involved as artist, the result is almost always a visual feast that often adds punch to the script prepared.

When I was still actively collecting comic books back in the 1990s, I often get excited whenever I learned that George Perez illustrated upcoming comic books. In 1992, he drew Incredible Hulk: Future Imperfect (2 books) which was mind-blowing and intriguing for me! In 1993, I became a fan of the newly launched Ultraverse of Malibu Comics and I got very excited to learn that Perez was hired for their major UV crossover Break-Thru (2 issues). Perez also drew one issue of Prime and most of the early issues of the UV team UltraForce (issues #0, #1, #3, #4, #5 and #6). If you want to see Perez draw ALL the characters of the Ultraverse, you should read the 2-issue Break-Thru storyline.

A page from Break-Thru #2 showing just some of the many Ultraverse characters Perez illustrated. This was published before the release of UltraForce.

Speaking of UltraForce, check out this video by Crypto Comics (with observations on Perez’s art works)…

Going back to George Perez’s amazing run on Wonder Woman, I urge you to watch the video below…

For me, the most defining stories of Wonder Woman ever told in any art form are still the comics that Perez wrote (note: he co-wrote stories with Len Wein on the early issues) and illustrated during the post-Crisis era of DC Comics. Check out my retro reviews of Wonder Woman 1980s comics on this website.

Truly, George Perez will be missed by a lot of people and his countless pieces of works will be revisited in the foreseeable future. In closing this piece, posted below are varied works (comic book covers and interior art) done by the late creator through the decades for your viewing pleasure and learning. This is a tribute to Perez and may he rest in peace!

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Note: All images shown are properties of their respective companies.

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

Gameplay footage of Suicide Squad: Kill the Justice League looks promising

When Suicide Squad: Kill the Justice League was first unveiled with a cinematic trailer during the DC FanDome of 2020, I was just interested with its concept but wanted more in terms of gameplay. After more than one year of waiting, Warner Bros. Interactive Entertainment revealed at last the first gameplay footage of the Rocksteady Studios-developed game and I find it looking fun and promising. For your viewing pleasure, watch the official gameplay trailer below…

As seen in the above trailer, the developer behind the acclaimed Batman Arkham games really worked hard to not only make a wide variety of action and movements (in relation to the different members of the Suicide Squad), but also have them animate very smoothly and artistically resulting a cinematic look while still maintaining the DC Comics aesthetic.

A quick look at Metropolis serving as the open world environment in the game.
3rd person view shooting sequence with Deadshoot doing the shooting.

The gameplay trailer showed 3rd person view shooting sequences with not only Deadshot but also with King Shark. As for Harley Quinn, there were sequences of her swinging above ground and doing close combat. The in-game Metropolis (the fictional city often identified with Superman) was clearly designed to provide gamers a large, open world-inspired environment which opens up opportunities for action, exploration and storytelling. Metropolis in this game looks detailed and there are visual references to Superman and Wonder Woman shown.

An action sequence with Harley Quinn.
Harley swinging into action!
Players will get to do some shooting as King Shark.

Having seen the gameplay footage, I can say my interest in playing Suicide Squad: Kill the Justice League on my Xbox Series X in the near future has gotten stronger. I should state that it is a spectacle to see Rocksteady’s developers push their creativity hard, possibly more so than what they achieved in the Batman Arkham games. By the way, Rocksteady is being assisted by Unbroken Studios on the game.

As of this writing, Suicide Squad: Kill the Justice League does not have a final release date but it will be released for Xbox Series X, Xbox Series S and Windows PC sometime in 2022.

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Team Xbox reveals 512GB and 2TB Storage Expansion Cards for Xbox Series X|S, set for mid-November and early December 2021 releases respectively

Are you an owner of Xbox Series S or Xbox Series X? If you were, have you been struggling with managing the limited amount of data storage as video games and their respective DLC (downloadable content) and patches easily consumed a lot of space on your console?

There are new solutions coming but they are quite pricey. Still, you will have choices with regards to how much added storage do you need and how much money you have. I’m talking about the recent announcement made by Team Xbox that the 512 GB and 2TB Storage Expansion Cards (made by Seagate) are coming out some time in the middle of November 2021 (which happens to be the very month of the 20th anniversary of Xbox) and early December 2021 respectively.

From left to right: the 512GB expansion card (coming out November 2021), the 1TB expansion card (available already) and the 2TB expansion card (coming out December 2021). (image from Xbox.com)

To put things in perspective, posted below is an excerpt from the Xbox.com article written by Pamela Wang of Designed for Xbox. Some parts in boldface…

Designed for Xbox has collaborated with Seagate once again, and we’re excited to announce 512GB and 2TB Storage Expansion Cards for Xbox Series X|S will be available soon in all Xbox markets.

The Seagate 512GB Storage Expansion Card for Xbox Series X|S is available for pre-order today from Walmart in the United States for $139.99 USD (US Dollars) and will launch mid-November. For other markets and availability, please check your local retailer.

The Seagate 2TB Storage Expansion Card for Xbox Series X|S will be available for pre-order in November for $399.99 USD and will launch early December. The Seagate 2TB Storage Expansion Card will also be the next product featuring the Designed for Xbox Limited Series badge, ensuring premium product quality, performance, and design.

How to Use the Seagate Storage Expansion Card

This is how to insert the expansion card on the rear of the Xbox Series X. (image from Xbox.com)

To use the Seagate Storage Expansion Card, just plug the card into the Storage Expansion port on the back of your Xbox Series X or Xbox Series S console, and you can use it just as you would any external storage solution. You can choose to install games to the expansion card by default, play games directly from it, move or copy games between local and external storage, or do anything you already do today with an external hard drive. The only difference is that the expansion card is designed to match the exact performance of the internal storage of the Xbox Series X|S.

Wow! $139.99 for 512GB and $399.99 for 2TB for the Xbox Series consoles! Remember the high-end edition of Xbox 360 that first launched in November 2005? That console launched with a tag price of $399.99 which is the exact same amount of money required for the 2TB storage expansion card. High price aside, buying the 2TB storage expansion card makes more sense than buying two separate 1TB storage expansion cards that sell for $219.99 each. Do the math and you will realize what I’m saying here.

Apart from gaining additional storage space, it should be noted that there are benefits that will be realized quickly by users in terms of performance and speed. For the newcomers reading this, the Xbox Series S and Xbox Series X both use the Xbox Velocity Architecture, the foundation of which is used by the Seagate storage expansion cards. Check out the excerpt below from the recent Xbox.com article…

Xbox Velocity Architecture

This shows the flow of data between the inserted expansion card and the chips inside. (image from Xbox.com)

The Storage Expansion Card uses the foundation of the Xbox Velocity Architecture. This is the custom, internal SSD delivering 2.4 GB/s of raw I/O throughput, more than 40x the throughput of Xbox One. The Seagate Storage Expansion Card was designed using the Xbox Velocity Architecture to deliver the exact same consistent, sustained performance of our internal SSD ensuring you have the exact same gameplay experience regardless of where the game resides.

The Seagate Storage Expansion Cards are the only external SSDs on market designed to leverage the Xbox Velocity Architecture and deliver the exact same performance as the internal SSD.

For other technical details about this particular development, read the full article at https://news.xbox.com/en-us/2021/10/21/new-seagate-storage-expansion-cards/

While the 512GB and 2TB Storage Expansion Cards for Xbox Series consoles have yet to be released, that means you still have time to raise money for one or both of them depending your needs for digital storage with your console. Be reminded that hot new games like Forza Horizon 5, Halo Infinite, Chorus and The Gunk will be released for Xbox this November-December, while the Saints Row (2022) reboot will be released on February 2022. Expect those games alone to consume a good amount of your Xbox Series console’s storage space. In fact, Forza Horizon 5 requires 103GB on Xbox Series consoles! Think about the future of your video gaming passion when it comes to expanding your current storage space.

In closing this piece, posted below are Xbox-related videos as well as videos of upcoming games for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Better than Streaming: Injustice 4K Blu-ray coming out on October 19, 2021

Are you an avid fan of DC Comics and its superheroes? To be more specific, if you love Wonder Woman, Batman, Superman, Aquaman and the Justice League, there is something new coming in 4K Blu-ray format very soon.

I’m not talking about the Zack Snyder’s Justice League 4K Blu-ray release for the American market. I’m talking about the Injustice 4K Blu-ray which is set for an October 19, 2021 release and you can order it online right now. This new release is about the DC animated feature which includes voice performers Janet Varney as Wonder Woman, Justin Hartley as Superman and Anson Mount as Batman to name a few.

Coming out on October 19, 2021.

Posted below is an excerpt from the studio’s official description of Injustice…

Inspired by Injustice: Gods Among Us, NetherRealm Studios’ popular video game, and the best-selling DC graphic novel based on the video game, Injustice: Gods Among Us: Year One by Tom Taylor, the animated film Injustice finds an alternate world gone mad – where The Joker has duped Superman into killing Lois Lane, sending the Man of Steel on a deadly rampage. Unhinged, Superman decides to take control of the Earth for humanity’s own good. Determined to stop him, Batman creates a team of like-minded, freedom-fighting heroes. But when Super Heroes go to war, can the world survive?

Posted below are key details of Injustice 4K Blu-ray from its Blu-ray.com page.

Video

Codec: HEVC / H.265

Resolution: 4K (2160p)

HDR: HDR10

Aspect ratio: 1.78:1

Audio

English: DTS-HD Master Audio 5.1

French: Dolby Digital 5.1

Spanish: Dolby Digital 5.1

Subtitles – English SDH, French, Spanish

Discs

4K Ultra HD

Blu-ray Disc

Two-disc set (2 BD)

Digital

Digital copy included

Playback

4K Blu-ray: Region free

2K Blu-ray: Region A

And here are details of the special features and technical specs…

  • HDR PRESENTATION OF THE FILM
  • Adventures in Storytelling – Injustice: Crisis and Conflict (New Featurette) – The storytellers behind the new Injustice animated film discuss how all the intense drama and unabashed action was brought to life.
  • DC Universe Movies Flashback
    • The Death of Superman
    • Reign of the Supermen
  • From the DC Vault
    • Justice League – Injustice For All, Part I
    • Justice League – Injustice For All, Part II
  • Optional English SDH, Spanish, French, German, Italian, Dutch, Swedish, Norwegian, Finnish, and Danish subtitles for the main feature

Personally, I never got to play any of the Injustice video games nor was I able to read any issues of the related comic books. Still, I find this DC animated feature interesting mainly due to its core concept. As for its 4K Blu-ray release, the extra stuff looks interesting although it remains to be seen if the animated feature’s visuals will indeed be native 4K or upscaled 4K. Here is hoping it will be native 4K.

For more entries of my Better than Streaming series of articles, check out my pieces on The Beastmaster 4K Blu-rayThe Transformers: The Movie 4K Blu-rayMortal Kombat 2021 4K Blu-raySpace Jam 4K Blu-rayV: The Original Miniseries Blu-ray (read my retro review), V: The Final Battle Blu-rayHighlander 4K Blu-rayThe Suicide Squad, Super Dimension Century Orguss Blu-ray and Unbreakable 4K Blu-ray.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

A Look Back at Wonder Woman #23 (1988)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Before I start another retro review of the post-Crisis Wonder Woman comic book series, I need to share to you readers my observations about the recent social media trends that happened inside three Wonder Woman-focused groups within Facebook.

For one thing, I asked a simple question on all three WW FB groups asking the members if they would want to see Zack Snyder replace Patty Jenkins as the director of future Wonder Woman movies. Their reactions were pretty mixed and among them were a few very toxic responses. One group member asked me why do I hate Patty Jenkins (I have no hatred for her and in fact I admired her work in the 2017 Wonder Woman movie and pointed out her work in my piece about the No Man’s Land scene). Another member (an openly feminist-minded male) condemned me of sexism (completely false).

And in most recent times, I posted a few not so favorable media reviews of Zack Snyder’s Justice League on those same three WW groups on Facebook. This member called me a hater (I’m not a hater and I cannot judge a movie I have not even viewed), another member thought I allowed the negative review to influence me (sharing a post of an unfavorable review does NOT mean I believe in it), while another member took it very personal against me by means of verbal attacks (that person does not even know me and he allowed his uncontrolled fanaticism to go on the offense) on me.

Whew! There sure are a lot of Wonder Woman fans out there who are over-sensitive, who lacked self-control, who allowed themselves to be influenced by the socialists, and who allowed themselves to be swallowed by unrestrained political correctness. Clearly there are lots of hostile minds and likely believers of Cancel Culture among fellow WW fans which is unfortunate. What I posted on those FB groups were simply about entertainment, not identity politics and certainly not about attacking others.

I am still standing here!

Anyway, last time I reviewed an issue of Wonder Woman that I determined lacked depth and only served to build-up suspense and anticipation for future events. What will happen next to Wonder Woman and her companions? Will there be a pay-off to the build-up that happened in the pages of issue #22? We can all find out in this look back at Wonder Woman #23, published by DC Comics in 1988 with a story written and drawn by George Perez with finishes done by Will Blybers.

The cover.

Early story

The story begins with a print media blast of Diana, her mother Queen Hippolyte, as well as Julie Kapatelis and her daughter Vanessa all occupying varied parts of the front cover of The World Today magazine with a feature about the royal family of Themyscira. At the corner of the cover says, “Memories of a Boston teen.”

At school, the teenage Vanessa (referred to as Nessie) is completely surrounded by other students who want her to sign their respective copies of the said magazine. She is enjoying the attention being the close, personal friend of the Amazons. Vanessa’s friends Eileen and Meekins can only watch the activity from a distance feeling lonely and let down.

In New York, Wonder Woman delivered a speech to the United Nations general assembly. She spoke on behalf of her mother and formally announced that the gates of Themyscira will be opened to the rest of the world (which is the result of the Amazons’ majority vote in issue #22). The response to her speech ranged from enthusiastic to apathetic.

After the speech, Diana finds herself surrounded by news reporters who ask her a lot of questions about her homeland, Queen Hippolyta’s potential visit to man’s world (AKA patriarch’s world) and the way some assembly members reacted to her speech.

Suddenly a mysterious figure whose head and face cannot be seen emerges. Diana senses something is wrong…

Quality

Wonder Woman flying in search of the mysterious figure.

I will start first by confirming that indeed, this comic book’s story has some pay-off to the suspense built-up in issue #22. Take note…some pay-off. It might sound disappointing for those who read issue #22 expecting a big pay-off but after going through the theme of this particular story, it is clear that there were planned plot events lying ahead related to the build-up (in issue #22).

More on the story itself, without spoiling much, I can say that George Perez pushed the envelope yet again by involving Hermes a lot more with Wonder Woman here. A lord to Diana, Hermes appeared not merely for a cameo appearance nor as a guide as seen in the early issues of this series, but rather he has a much bigger role than before. Hermes does not just appear with Wonder Woman who strictly follows him, he also makes an impact with the people on Earth.

When it comes to moral lessons, this comic book is boldly written by touching on themes such as how a deity from Olympus would impact people by bribing them, why mortals let their guard down when they believe what they saw or witnessed, and why would a foreign deity (from Olympus specifically) does not want mortals to challenge their authority.

The good news here is that everything is very well written from the way the plot was structured, the clear presence of emotion that filled much of the dialogue and the notable presence of philosophies that added depth to the dialogue.

When it comes to Wonder Woman herself, I love the way how Perez portrayed her on her struggle of doing her duty (for Themyscira and her deities) and maintaining friendship with the people she loved in man’s world. There is that nice touch of fragility on Diana’s personality and the same can be found on Julie Kapatelis whose struggle with being a mother and a friend is nicely dramatized.

Conclusion

Wonder Woman faces the world through the corrupt United Nations.

I can say that Wonder Woman #23 (1998) is a clear improvement over its predecessor by means of having a solid story concept backed with nice artwork (no surprise) and in-depth writing done by George Perez. I also like the fact that Wonder Woman herself gets upstaged in a rather reasonable way which shows Perez was not afraid to take risks when it comes to redefining the Queen of Superheroes in the post-Crisis era of DC Comics. Lastly, this comic book shows how faith is not to be practiced and why deities of Olympus are not worthy of faith and trust of the people. It also shows idolatry is foolishness.

If you are seriously planning to buy an existing hard copy of Wonder Woman #23 (1988), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $35 while the near-mint copy of the 2nd print edition costs $350.

Overall, Wonder Woman #23 (1998) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Wonder Woman #22 (1988)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors and fans of DC Comics! I wonder how many among you readers got to watch Zack Snyder’s Justice League? That was the so-called definitive version of the Justice League live-action movie that Zack Snyder originally envisioned and reportedly it was the big dream come true for fans of the director and his own vision of the current cinematic universe of DC Comics superheroes.

While the so-called Snyder Cut of Justice League has Gal Gadot as Wonder Woman, I personally am not too excited for it but I will watch it much later on Blu-ray or perhaps 4K Blu-ray someday. What I am anticipating right now is the 4K Blu-ray release of Wonder Woman 1984 scheduled for March 30, 2021.

With regards to the literary Wonder Woman (post-Crisis DC Comics universe) as I’ve been reviewing a lot for some time now, things went crazy with what happened in issue #21. I’m talking about something that involved Wonder Woman with the deities of Olympus.

With those details laid down, here is a look back at Wonder Woman #22, published by DC Comics in 1988 with a story written and drawn by George Perez with Bob McLeod credited with the finished art.

The cover.

Early story

The story begins in Themyscira. All the Amazons are called by Diana to a special audience in relation to an pending proclamation of a new decision that shall chart forevermore the path of the Amazon destiny.

In front of a large audience composed of her many Amazon sisters as well as her mother (Queen Hippolyte), the oracle Menalippe and headmistress Mnemosyne, Diana announces that a majority voted yes on the question of Themyscira opening her gates to the world outside and allowing man to set food on the shores of paradise island.

There was no fanfare, no cheers and no applause from the audience as the announcement marked the beginning of the new stage in the history of Amazons.

Meanwhile in outer space, a silvery orb flies around in very fast speed heading towards Earth…

Quality

Wonder Woman’s lifting of the car looked inspired by the famous cover of Action Comics #1 from 1938.

To make things clear, the story of this comic book is mainly a build-up for something significant that will happen later. There is no real battle of good-versus-evil here, nor would you see Wonder Woman encounter someone sinister.

In terms of build-up, the approval by the Amazons of cultural exchange and sharing of access with man’s world is itself a set-up for a significant event for Wonder Woman and her two closest friends on Earth. On other matters, the arrival of the space orb on Earth was presented very nicely and it surely is intriguing to see how it builds up for an upcoming new anti-hero element.

If you are a Wonder Woman fan expecting to see more of Diana getting dramatized and developed, you might be disappointed that this comic book has lesser content about her than usual. In fact, there is a good amount of pages here that pay close attention to Vanessa Kapatelis having a bad day in school, plus her mother Julia attracting the attention of a certain school teacher. This particular comic book really tried hard dramatizing the mother-and-daughter relationship of the two supporting characters but ultimately (and not surprising) it’s nowhere as engaging as that of Queen Hippolyte and Diana.

Conclusion

Diana doing her duty in front of a tremendous audience of her Amazon sisters plus her mother Queen Hippolyte.

Behind its beautiful cover, Wonder Woman #22 (1988) is not only an underwhelming follow-up to the epic development in issue #21, it is also the least engaging issue I’ve read about the post-Crisis version of Wonder Woman under the creative direction of George Perez. It’s really more about setting the stages for a future conflict and a special visit to Themyscira (you can guess who would visit to see Wonder Woman’s Amazon sisters). George Perez’s writing is still of pretty good quality and he really knows how to define each character’s personality but it’s the overall concept of the comic book that is underwhelming.

If you are seriously planning to buy an existing hard copy of Wonder Woman #22 (1988), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $35 while the near-mint copy of the 2nd printing costs $350.

Overall, Wonder Woman #22 (1988) is satisfactory.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Wonder Woman 1984 4K Blu-ray combo set for March 30, 2021 release!

Calling all fans of Wonder Woman, fans of superhero movies and all other geeks! Some great news for you all and it’s related to what I observed and wrote before.

It has officially been announced that Wonder Woman 1984 (starring Gal Gadot, Chris Pine and Kristen Wiig) will be released in a 4K Blu-ray combo (4K Blu-ray with Blu-ray disc plus a digital copy) on March 30, 2021 and already orders for it are being accepted at Amazon.com Check out the image below.

Coming out on March 30, 2021! This early, orders for Wonder Woman 4K Blu-ray combo are being accepted at Amazon.com

Some relevant numbers about Wonder Woman 1984 4K Blu-ray combo below…

Video

Codec: HEVC / H.265

Resolution: Native 4K (2160p)

HDR: Dolby Vision, HDR10

Original aspect ratio: 2.39:1

Audio

English: Dolby Atmos

English: Dolby TrueHD 7.1 (48kHz, 24-bit)

Subtitles

English SDH, French, Spanish

Discs

4K Ultra HD

Blu-ray Disc

Two-disc set (1 BD-50)

Playback

4K Blu-ray: Region free

2K Blu-ray: Region A

If you are only planning to watch Wonder Woman 1984 in 1080p, there is also the Blu-ray disc version as well. You order it at Amazon now.

Going back to the 4K Blu-ray combo, I am very delighted over the confirmation that Wonder Woman 1984 will be presented in genuine, native 4K resolution. By comparison, the 4K Blu-ray of the 2017 Wonder Woman film was an upscaled 4K presentation (read: fake 4K).

Even though I still have not seen Wonder Woman 1984 and I deliberately avoided streaming and digital piracy of it, I went ahead ordering the 4K Blu-ray combo this early. Now the wait to watch it in the comfort of home truly begins!

Remember that 4K Blu-ray with native 4K visuals is much better than streaming!

For more Wonder Woman-related stuff, check out my recent retro comic book reviews as follows: post-Crisis Wonder Woman issues #10, #11, #12, #13, #14, #15 and #16.

Check out my retro movie review as well as my feature about the No Man’s Land scene of the 2017 movie.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at UltraForce #6 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

After reading issues #0 to #5 of the UltraForce series of the mid-1990s, I should say that I clearly enjoyed them all as creators Gerard Jones and legendary illustrator George Perez (plus their supporting crew) really delivered great stories, dynamic visuals and very engaging interactions between the UltraForce members.

So far, each and every UltraForce issue I reviewed here is fun and compelling to read. The high levels of artistic and literary quality in each issue is evident right from the start and, more importantly, it emphasizes the overall concept of the Ultraverse itself even deeper than what I discovered in its early stage (launch year 1993). Very clearly, UltraForce as a comic book series raised the stakes of the Ultraverse (much like Break-Thru did) when it comes to how the public perceived ultras (superheroes), who are the secretive sinister forces and how they impact the whole world, why being an ultra has lots of advantages and disadvantages, why ultras are hard to unite in the face of danger, and so on. These creative concepts were really great and it was in the year 1994 – the same year UltraForce launched – when the Ultraverse was at a stage to go further to a bolder direction with its creative evolution. Unfortunately all of that got screwed up after Marvel Comics acquired Malibu Comics.

More on UltraForce, the saga of king Atalon’s fire people rising from the depths of the Earth and possessing nuclear missiles to attack people on the surface has lasted quite long and its narrative remained consistently engaging. In issue #5, something terrible happened to UltraForce member Pixx during a big battle. What transpired next, we can find out in this look back at UltraForce #6, published in 1995 by Malibu Comics with a story written by Gerard Jones and drawn by George Perez and Steve Butler.

The cover! They even misspelled Ghoul!

Early story

The story begins as tensions rise between Atalon and UltraForce over their respective losses. For Atalon, his grand dream involving the use of humanity’s nuclear weapons has been destroyed. For Prime, Hardcase, Prototype, Ghoul and Topaz, the hanging lifeless body of Pixx shocked them deeply.

Suddenly, out of intense anger, UltraForce jointly attack the king of the fire people. Topaz states that Pixx will not die unavenged as Prototype blasts Atalon. Hardcase strikes the king followed by blows delivered by Prime and Topaz. Prime is about to strike Atalon but gets distracted when the downed king mentioned he wants to reform the whole world. Atalon strikes Prime’s head and gets back up to keep fighting the rest of UltraForce.  

Their battle is so intense, the entire island shakes and the ground crumbles bringing the nuclear weapons down along with Pixx’s body. Ghoul goes down after her…

Quality

Dynamic action delivered with high detail!

Like all the previous issues released, this comic book has high-level qualities on its writing and artistry. This is not a surprise since the Jones-Perez creative team really pushed hard to keep telling what is clearly the epic event of the Ultraverse (post-Break-Thru). The consistency of quality up to this issue is very evident.

When it comes to the quality of this comic book’s story, which happens to be the conclusion of the Atalon saga, I can say that I’m very satisfied. As the events went on, a few but very significant twists happened which really shook the foundation of this particular saga backed with great visuals (although there are some pages that were clearly not drawn by George Perez), strong dialogue and a great presentation of the impact on the world and its people. What happened with king Atalon in the 2nd half of the story is very memorable and it definitely is one of the biggest twists in the entire Ultraverse. This one alone makes the comic book worth reading.

Conclusion

This is a great way to start the comic book along with the opening credits!

UltraForce #6 is indeed a great comic book and it is a strong conclusion to the saga (which started really in issue #0) that brought Prime, Hardcase, Prototype and others together as a team. This comic book is, in my honest view, also one of the finest UV stories Malibu Comics published in 1994. If there is anything to be regretful about, it is the fact that the Ultraverse got screwed up and ended in an undesirable state as a result of Marvel’s acquisition of Malibu. This is why there was no follow-up to the Atalon saga and UltraForce as a series turned for the worse shortly after (again, as a result of Marvel’s acquisition). Considering the events of the first major UltraForce saga, Atalon could have turned out as a more significant character of the Ultraverse and another epic follow-up (to the Atalon saga) could have happened.

More on the team itself, Prime, Prototype, Hardcase and their lesser known teammates were truly presented with a strong amount of balance. Ghoul and Contrary really had their nice share of the spotlight and how they worked in tandem with the others, as well as the very events of the comic book, was really fluid and believable. By the end of this comic book, you will realize the true values and the different personalities of the entire UltraForce!

If you are seriously planning to buy an existing hard copy of UltraForce #6 (1995), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $15.

Overall, UltraForce #6 (1995) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: Movies and video games at DC FanDome

Today, DC Comics fans had a day-long blast of excitement as a result of the DC FanDome event that was global in scope. To be clear, DC FanDome is multi-media in terms of the presentations of DC Comics franchises, projects and talents. As such, comic book publishing giants like Jim Lee plus Hollywood talents like Gal Gadot, Patty Jenkins and Zack Snyder were present online to showcase DC’s projects (ranging from comic books to animation, video games and motion pictures).

For this article, I have decided to narrow the scope down to movies and video games. The following movies and video games caught my attention and for each, I’ll share my honest opinion. Let’s start with the movies…

The movies

Wonder Woman 1984

Wonder Woman 1984, as I made clear before, is my most wanted superhero movie as I loved the 2017 movie (and has the iconic scene that will be remembered for a long time) and I deeply enjoyed Gal Gadot’s portrayal of the Queen of all Superheroes. While it is disappointing that the current pandemic delayed the Wonder Woman 1984 and made its future theatrical release uncertain, the newest trailer eased the pain of waiting for me and I should say that I love what was shown. The great stuff shown seem to reflect the deepening creative synergy between star Gal Gadot and director Patty Jenkins. What surprised me the most was that Warner Bros.’ marketing team went on to show Dr. Minerva in her anticipated physical form as Cheetah in battle with Wonder Woman. I was hoping that the filmmakers and the marketing team would keep the Cheetah appearance secret until the film’s opening. Regardless, I am very excited for Wonder Woman 1984 and if you want to prepare yourselves for it, I highly recommend reading Wonder Woman #9 (1987) which was George Perez’s modernizing of Cheetah.

The Batman

The DC FanDome trailer showed that this newest cinematic Batman directed by Matt Reeves starring Robert Pattinson looks really impressive. In terms of aesthetics, The Batman appears to share the visual style and gritty touch of Batman Begins. Robert Pattinson’s Bruce Wayne/Batman has a very rough look, so much so he made me forget that he played a vampire before. When it comes to presenting the characters, Reeve’s Batman (along with his equipment) looks radically different from Zack Snyder’s Batman, and Catwoman in this new movie has a more grounded-in-reality look. In what appears to be a sign of rough action coming, the short clip showing Pattinson’s Batman quickly and painfully beating a thug in front of others looks very Intriguing. With regards to the setting, director Reeves stated before that the film’s story is set within the DC Universe but it will be done without cameo appearances and without fan service elements that would suggest a shared universe. It will be its own story and, more importantly, it will redefine Batman once again. This movie is currently scheduled for a 2021 release.

The Suicide Squad

After a long wait for concrete details, the official unveiling of The Suicide Squad under the direction of James Gunn (Guardians of the Galaxy films) is well worth it and even though there are no plot details, the new movie looks pretty promising to be fun (at least in terms of spectacle). How James Gunn will be able to make an enjoyable movie, I can only imagine him mixing up the characters, have their personalities clash or slide well with each other, and deliver the action. Again, there are no details about what the story is but safe to say this one is no cheap movie and chances are good it will make moviegoers forget about the cynical presentation of the 2016 Suicide Squad movie (which I admit I enjoyed to a certain extent). Apart from the return of Margot Robbie as Harley Quinn, Joel Kinnaman as Rick Flag, Viola Davis as Amanda Waller, and Jai Courtney as Captain Boomerang, the cast has notable additions like martial artist/fitness model Mayling Ng as Mongal, Michael Rooker sa Savant, and Idres Elba as Bloodsport!

Zack Snyder’s Justice League (AKA The Snyder Cut)

Believe it or not, I personally am not too excited for this so-called more definitive version of the 2017 Justice League movie under Zack Snyder. To a certain extent, I had my enjoyment of the 2017 Justice League but ended up disappointed it never had an epic presentation to match its epic concept. As much as I love seeing DC Comics’ premier superheroes get together to save the world from tremendous danger, I am not convinced to avail of HBO Max (note: this director’s cut is not going to cinemas) streaming to watch the anticipated Snyder cut. In my honest view, Justice League of 2017 has been done and it seems like a backward move to revisit the film even in the form of a more specific vision of Zack Snyder. Regardless, Snyder’s vision of the JL will be realized in 2021. How it will impact the status of the current DC Comics cinematic universe remains to be seen.

The video games

Gotham Knights

Gotham Knights, developed by WB Games Montréal and published by Warner Bros. Interactive Entertainment, is an action-adventure game set in the city of Gotham which, once again, has been struck by criminals. As seen in the above gameplay showcase, Mr. Freeze struck Gotham and Batgirl and Robin join forces to take him on. In terms of game design, Gotham City is an open-world environment and players will be able to select and play as Nightwing or Red Hood or Robin or Batgirl. Batman is out of the spotlight this time which explains why the other four characters are needed. How this new video game will perform critically and commercially remains to be seen. Can it sell without letting players play as the iconic Batman? Gotham Knights is being made for Windows 10 PC, PS4, PS5, Xbox One and Xbox Series X.  

Suicide Squad: Kill the Justice League

This other game from Warner Bros. Interactive Entertainment is very notable not because of its concept of the Suicide Squad going against the Justice League, but simply because it is the first new game in many years made by the acclaimed Rocksteady Studios which is best known for the main Batman Arkham video games. As of now, we only have a cinematic (non-gameplay) trailer emphasizing its concept. While details about the gameplay are unavailable, the city environment in the trailer suggests the game may come with an open-world design similar to what Rockstead did in Batman Arkham City and Batman Arkham Knight. Whatever Rocksteady is doing, they should be able to deliver the fun stuff. Suicide Squad: Kill the Justice League is being made for Windows 10 PC, PS5 and Xbox Series X.

In closing this, I recommend you watch the latest video of YouTuber Dealer Gaming which has insights about Suicide Squad: Kill The Justice League and Gotham Knights. You’ll also learn the latest regarding Xbox Series X.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Wonder Woman #8 (1987)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

With the combined talents of George Perez, Len Wein, Greg Potter plus others, the reintroduction of Wonder Woman during the early stage of the Post-Crisis era of DC Comics is not only great but an essential read and a true superhero literature classic! When it comes to the presentation, the origin of not only Wonder Woman but also the Amazons was retold with a stronger emphasis on Greek mythology.

To put things in perspective, Wonder Woman #6 saw Ares’ plan on completely ruining man’s world defeated while Wonder Woman #7 saw the revival of Princess Diana as the deities of Olympus bless her and the Amazons. Where could George Perez, Len Wein and the creative team take the post-Crisis Wonder Woman story to?

That we will precisely find out in this look back at Wonder Woman #8, published by DC Comics in 1987 with a story written by George Perez and Len Wein. The art was done by Perez and inked by Bruce D. Patterson.

Cover
The cover.

Early story

The story begins in Boston, specifically at the Harvard University office of academic veteran Julia Kapatelis. She starts typing her recollections about Diana who, by this time, became a celebrated figure with the public thanks in part to Myndi Mayer’s publicity engine. Julia expressed how astonished she was with Wonder Woman’s ability to assimilate a lot of information so quickly (note: when she first arrived in man’s world, she did not even know how to speak English).

She recalled during their time at the United Nations that there were some nations that refused to listen to her and that the delegate from Russia protested Wonder Woman’s star-spangled costume on political grounds.

While Wonder Woman is loved by the public, there still were those who opposed her. Julia recalls the national campaign to outlaw all superheroes launched by the psychologist G. Gordon Godfrey who even won the support of some of America’s political figures. Julia also noticed the effects of Godfrey’s campaign on the minds of some of her students and the division that followed.

Wonder Women went on to interact with other superheroes as she strived to do good and save people. She even got invited to join the newly reformed Justice League with Superman, Batman, the Flash and many others present…

Quality

16
Wonder Woman as recalled by Vanessa.

Before describing the quality of this comic book, I should state that Wonder Woman #8 is not your typical superhero comic book at all. In reality, to reflect the title Time Passages, this one is technically a collection of journals that efficiently showed how much has changed for Wonder Woman and the people around her since after the Ares Affair happened.

When it comes to quality, each journal fictionally authored by Julia Kapatelis, Etta Candy, Vanessa Kapatelis and Myndi Mayer, was well-written by Perez and Wein. Apart from describing what happened and how much had changed with Wonder Woman in their presence, each character’s journal had its own distinct view apart from style of writing. Each journal is important to read and through them you will realize how much impact Wonder Woman had on their society and on themselves.

Still on the writing, there were some pages that provided relief to readers. In between the journals are story pages focused on Dr. Barbara Minerva and her short male companion which served as the build-up leading to the first appearance of the post-Crisis Cheetah.

And there is all the beautiful art provided by Perez. Each page of a fictional journal has artwork that visualize what was told. There are also whole pages highlighting the passage of time and the characters who made each journal. Even with the unusual format used, this is still very good looking comic book to see!

Conclusion

10
The test of Wonder Woman with the military as recalled by Etta Candy.

To describe it bluntly, Wonder Woman #8 is an exposition-heavy, very wordy, time-passing comic book that succeeds in what it was meant to achieve: move Wonder Woman’s post-Crisis development forward efficiently (note: without having to create multiple comic books reflecting the events told) while emphasizing how people look at her, how she connects with other DC Comics superheroes and the like. It was nicely crafted by Perez and the creative team and each page showed that a lot of special care was done. With regards to modernizing Wonder Woman for the 1980s, this comic book is a success.

If you are seriously planning to buy an existing hard copy of Wonder Woman #8 (1987), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $26 while the near-mint copy of the newsstand edition costs $51.

Overall, Wonder Woman #8 (1987) is highly recommended!


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com