Star Ocean The Divine Force is coming to Xbox consoles and PC (via Steam) in 2022

Star Ocean, the long-running Japanese role-playing game (JRPG) series under Square Enix, has a brand-new RPG coming to Xbox One, Xbox Series S, Xbox Series X and PC (via Steam) sometime in 2022 titled Star Ocean The Divine Force. Take note that this year marks the 25th anniversary of the Star Ocean game franchise and the new game is being made by tri-Ace.

To start with, watch this official Star Ocean The Divine Force trailer below…

To put things in perspective, posted below is an excerpt from the official press release issued by Square Enix. Some parts in boldface…

Developed by tri-Ace Inc., STAR OCEAN THE DIVINE FORCE will transport players to an expansive sci-fi fantasy world and take them on an exhilarating journey with fast-paced action combat, rich exploration and an original story. With STAR OCEAN celebrating its 25th anniversary this year, THE DIVINE FORCE builds on that rich history with new features that are sure to delight for many years to come.

To watch the STAR OCEAN THE DIVINE FORCE Debut Trailer, visit: https://youtu.be/jIJe4ZUD0Gc

The Debut Trailer showcases various new and returning elements to the STAR OCEAN franchise that players can look forward to:

  • Super-high-speed action battles
  • No random encounters – players will seamlessly enter battles with enemies that populate the world
  • Players can float in the air, dive at enemies and fly around areas
  • Richer exploration – climb towering mountains, venture into dark, vast valleys and investigate the castles and towns present in the world

Showcasing a diverse cast of playable characters, STAR OCEAN THE DIVINE FORCE will tell a gripping story that seamlessly melds science fiction and fantasy elements and can be enjoyed by newcomers to the series and veterans alike. The game features dual protagonists, which offer different story perspectives and gameplay experiences: Raymond, the captain of the space trading ship, Ydas, and Laeticia, the princess-knight of a kingdom on an underdeveloped planet. Fate will bring Raymond, Laeticia, and several other ally characters together, all designed by renowned artist Akiman (STAR OCEAN: Integrity and Faithlessness, STREET FIGHTER series).

For the newcomers reading this, the very first Star Ocean video game made by tri-Ace and published by Enix was released on July 19, 1996 for the Super Famicom console in Japan. The first Star Ocean game translated into English and released outside of Japan was Star Ocean: The Second Story which I myself played on the original PlayStation console in 1999. In 2003, Enix and Square Co. merged and became Square Enix. In 2008, Square Enix announced Star Ocean: The Last Hope for Xbox 360 and its release in Japan and North America took place in February 2009.

Going back to Star Ocean The Divine Force, which is the sixth main game of the franchise, the trailer shows the ever-present fast-moving action scenes taking place in real-time during battles. As with past games of the franchise, there will be lots of slashing and fantasy inspired elements even though the game has a science fiction concept. At least tri-Ace keeps on striving with making key locations look grand.

Expect to see so much of hack and slash action in this RPG.
What a grand looking place, tri-Ace! How about showing how much exploring and fun gamers can have within it?

The artistic approach on rendering the characters in polygons within the game, however, shows a lack of willingness to evolve on the part of the developer to do better. To begin with, take a look at the character concept artworks below for the game.

Those are interesting character design concept artworks.

Now take a look at how the above two characters looked like in polygons within the game below…

She looks too cartoonish and even plastic-looking than her concept art version.
Could someone please tell me who at tri-Ace is responsible for this kind of polygonal character work?

When compared to other Japanese RPG franchises, Star Ocean’s unique approach on action, battles and the presentation of locations still stands out and that’s pretty incredible considering the 25-year history of the franchise and all those other JRPGs that came out along the way. The new game’s story and overall concept will have to live up to gamers’ impression and expectations and we will find out how the game will turn out next year. When it comes to the growing number of upcoming RPGs – from both East and West – on the Xbox ecosystem, Star Ocean The Divine Force adds variety to say the least. I believe that the tri-Ace-made game, Eiyuden Chronicle: Hundred Heroes and Eiyuden Chronicle: Rising will easily capture the interest of Xbox gamers who love JRPGs. Don’t forget that many other future RPGs exclusive to Xbox are coming such as Starfield, Avowed, Fable, The Elder Scrolls VI, The Outer Worlds 2 and more. Truly the Xbox ecosystem is becoming the premier place for gamers who love RPGs which is something Sony and Nintendo CANNOT stop as those two competitors don’t have their own wide range of RPGs to make. As for Square Enix and other RPG makers in Japan, they should be seriously considering releasing more games on Xbox and Windows PC because Team Xbox’s heavy investments on RPGs will eventually achieve tremendous sales in the near future.

How many of you Xbox fans are looking forward to Star Ocean The Divine Force?

In closing this piece, posted below are Xbox-related videos as well as a few videos related to past Star Ocean games for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Xbox 20th Anniversary Celebration online set for November 15, 2021

The wave of positivity for Xbox and its global community of fans continues to go on. For one thing, the Xbox Series S and Xbox Series X collectively sold over 100,000 units in Japan easily surpassing the Xbox One there and Team Xbox made clear it is NOT giving up on Japanese gamers and developers. The positive vibes generated by the highly successful Xbox-Bethesda E3 2021 games showcase continue to be felt as Forza Horizon 5 and Halo Infinite are both set for global releases this November and December respectively. On Xbox Game Pass (XGP), it was announced recently that more than one hundred games support Xbox touch controls. Team Xbox also made video gaming more accessible to people with disabilities which is something that Nintendo and Sony could not even do. For the future of Xbox gaming, Team Xbox chief Phil Spencer confirmed that his team will continue to pursue acquisitions of game studios and talents.

November 15, 2021 will be a very significant date as it will mark the 20th anniversary of Xbox (note: new products for the anniversary will be released on that same day) and hot news right now is that Team Xbox announced there will be an anniversary celebration event that will be streamed on that very day! Check out the official image below…

Take note of the schedule and time zones.

To put things in perspective, posted below are selected excerpts from the Xbox.com article written by Xbox Games Studios head Matt Booty. Some parts in boldface…

We invite you to join us on Nov. 15 to celebrate the 20th Anniversary of Xbox and Halo with a fun, digital broadcast for fans around the globe. While we won’t announce any new games, this anniversary broadcast will be a special look back at 20 years of Xbox. We’ll share more details soon, so stay tuned.

We’ve been hard at work to deliver three months of back-to-back game launches. And while we hope you’ll join us in celebrating 20 years of Xbox history, know that we’re hard at work on the road ahead and what’s to come in the next 20 years.

As seen in Booty’s words above, Team Xbox prepared something special for the fans to watch and enjoy. While Booty made clear that new games won’t be announced – a clear attempt to temper expectations – there will still be something enjoyable and commemorative. For one thing, Xbox and Halo go together as seen in Xbox history. Since November 15, 2001, Microsoft sold many millions of Xbox consoles worldwide, paved the way for establishing online console gaming with innovative ways, built up a huge fan base, established Xbox as a major entertainment brand, established Halo as a major pop culture phenomenon and established Xbox as a major ecosystem that link console gamers and Windows PC gamers together!

For the future – the next 20 years – that Matt Booty stated, things are very promising and exciting as there are 23 Xbox game studios (including those from Bethesda) already working on several projects each ensuring that there will be a whole lot of Xbox-exclusive games coming in the near future! On November 11, 2022, Bethesda’s major sci-fi role playing game (RPG) Starfield will be released exclusively on Xbox Series S, Xbox Series X and Windows PC. Meanwhile, RPG specialists Obsidian Entertainment is progressing with its development of the Xbox-exclusive fantasy RPG Avowed and they are also working on the Xbox-exclusive sci-fi RPG sequel The Outer Worlds 2. Bethesda’s studio Arkane Studios is hard at work on the Xbox-exclusive Redfall which will be released in the summer of 2022. Meanwhile, 3rd party studio Avalanche is developing the Xbox-exclusive game Contraband in partnership with Team Xbox. Oh, I should remind you readers and gamers that the Square Enix-controlled game studio Crystal Dynamics is working as a production partner with Xbox game studio The Initiative on the Xbox-exclusive Perfect Dark reboot.

Clearly the old belief that Xbox has no games is simply no more and really is not true anymore by today’s standards. To insist that Xbox has no games today is simply foolish to do.

Speaking of future games, Matt Booty also announced that high profile games of Xbox will be released in this crucial 4th quarter! There are a few releases apart from Forza Horizon 5 and Halo Infinite to look forward to.

To put things in perspective, posted below is an excerpt from Booty’s article. Some parts in boldface…

Now, just weeks before the Xbox 20th anniversary in November, we’re excited to kick-off three epic months of back-to-back blockbuster game launches in Game Pass:

  • The Age of Empires franchise has been a major part of Microsoft’s gaming legacy for 24 years and the Oct. 28 launch of Age of Empires IV will be our biggest yet, bringing the evolved real-time strategy game to a new generation on Steam and Game Pass for PC on day one.
  • Minecraft will join Game Pass for PC on Nov. 2, followed by new Minecraft Dungeons Seasonal Adventures in December, and Caves & Cliffs: Part II later this year.
  • On Nov. 9, gaming’s premier racing franchise returns when Forza Horizon 5’s open-world adventure in Mexico speeds into Xbox Game Pass. Our biggest Forza Horizon ever and winner of the Most Anticipated Game of E3 award, Forza Horizon 5 will launch simultaneously on Xbox Series X|S, Xbox One, Windows PC and Steam, and Game Pass including console, PC and Cloud Gaming (beta).
  • Microsoft Flight Simulator: Game of the Year Edition launches Nov. 18 as a free update for existing players, including Game Pass members, with five new aircrafts, eight new airports, new Discovery Flights and tutorials, and highly requested community features like DX12 support. Microsoft Flight Simulator will also release the exciting Reno Air Races, which features the fastest motorsport on Earth will also be available on Nov. 18.
  • The Master Chief returns on Dec. 8 with Halo Infinite. This is the Halo we imagined 20 years ago, finally come to life in the largest Halo game we have ever made. Halo Infinite will be available in Game Pass when it launches across Xbox One, Xbox Series X|S, and PC. Game Pass Ultimate members will also receive monthly multiplayer bonuses as part of the Perks program.

Our teams have also been expanding on the games you love. These last few months you explored Minecraft: Caves & Cliffs Part 1Sea of Thieves: A Pirate’s LifeState of Decay 2: HomecomingGrounded: Hot and Hazy, and last week’s Halo: The Master Chief Collection Season 8. We’re honored that millions of you continue to play in these worlds together.

Wow! The holiday season this year is looking great for Xbox fans and gamers who are looking for the best in console and PC gaming! This Xbox 20th anniversary celebration is indeed exciting and it is only the beginning for even more excitement coming in 2022, 2023 and further years!

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Xbox-exclusive fantasy RPG Avowed is looking very exciting according to WCG’s Jez Corden

Over a year ago, I wrote about the Xbox ecosystem (Xbox One, Xbox Series S, Xbox Series X and Windows PC) becoming the haven for gamers who love fantasy role-playing games. Take note that article was published before the earth-shaking announcement of Xbox-Bethesda which has since been finalized with full integration which was clearly reflected in the successful E3 2021 digital event.

The integration of Bethesda easily made the future much more promising for the Xbox ecosystem to be the definitive haven for gamers who crave for fantasy RPGs as well as sci-fi RPGs (note: Bethesda’s Starfield will launch exclusively on Xbox on November 11, 2022).

Among the many Xbox game studios is Obsidian Entertainment which is an established RPG maker which Team Xbox acquired in 2018. As seen in the 2020 Xbox games showcase, Obsidian has been working on Avowed, a first-person fantasy RPG that is perceived to be comparable with The Elder Scrolls franchise of Bethesda.

Recently, Windows Central Gaming published an article about Avowed authored by Jez Corden and it has a lot of hot and useful details! The details are so great, I am excited and also confident about Avowed as well as Obsidian Entertainment’s full potential getting realized with the heavy funding and creative freedom they have under Team Xbox.

To put things in perspective, posted below are selected excerpts from the WCG article. Some parts in boldface…

Avowed’s fantasy world is set within Obsidian’s very own Pillars of Eternity fantasy universe.

Excerpt 1

Sources familiar with internal plans have reached out to us in recent months offering details on Avowed, moving through pre-production towards a playable alpha state. Indeed, Obsidian is likely close to having a working early version of the game, with many mechanics and core gameplay pillars already implemented. I can’t be sure how old some of the footage I’ve seen is, and there’s a good chance it’s far further along.

For those who don’t know, we’ve only seen Avowed in a pre-rendered CGI trailer thus far. The game is set in the Pillars of Eternity universe, known as the World of Eternity, and utilizes a first-person viewpoint similar to Obsidian’s The Outer Worlds.

The Outer Worlds fans already have plenty of reasons to be excited about Obsidian’s upcoming slate, given that The Outer Worlds 2 has been confirmed. Avowed seems to be based on a similar, albeit enhanced engine from The Outer Worlds, complete with action-oriented first-person combat and deep RPG exploration and narrative systems. We were told Avowed will feature multiple class playstyles and borrow from Skyrim’s two-handed combat system. You could wield two daggers and be a stealthy rogue, or dive into archery with a two-handed bow. You could use a combination of swords and magic, or go full two-handed magic, which is required to wield some of the game’s more potent spells and abilities.

Avowed will feature many elements Pillars of Eternity fans will be familiar with. Wizard spells like Jolting Touch, which can fry enemies with forks of lightning, will be present. Two-handed spells like Fireball are conjured using complex-looking hand gestures, but decimate enemies in a storm of magma and fire. I also saw status effect spells like Fetid Caress, imbuing enemies with corrosive poison. Weapon enchantments seem to be a big feature too, with magically enchanted swords and frozen arrows, as examples. Pillars-style guns may also appear in the game, similar to the muskets and arquebuses found in the original two titles. Familiar creatures such as the lizard-like Xaurips will appear, alongside much larger and deadlier threats, all the way up to wyverns and drakes.

The combat seems to be more loadout-based than The Elder Scrolls, which gives you mountains of spells in a gigantic list. Warriors will get access to more physical attacks like swordplay, powerful kicks, and shield bashes, while casters will be given a range of spellbook options to customize and tailor their combat style, with attacks bound to specific buttons.

Excerpt 2

Imagine what you could discover in a mysterious fantasy location like that once Avowed finally gets released.

If The Outer Worlds was Obsidian’s take on a Fallout-style game, Avowed is undoubtedly Obsidian’s take on The Elder Scrolls. The two-handed, first-person combat style is unmistakable, but there are obvious differences in early documentation.

At least directly compared to the likes of Skyrim and Oblivion, Avowed seems to be a far more colorful game, reminding me far more of The Outer Worlds. Luminescent cave mushrooms, verdant forests awash with gigantic flora, and hulking sunlit temples complete with skeleton-infested depths and tombs are plentiful. It came as a bit of a surprise given the game’s original trailer, which seemed like it was trying to strike a much darker tone, save for the neon spell effects.

Pillars of Eternity does seem to take environmental interactivity a bit further than The Outer Worlds too, complete with swimming capabilities. We’ve even heard of destructible environments, using lit torches and fire spells to burn down blocked entryways too. Fire spells leave areas coated in flames too, which cascade against walls and floors.

The content I saw does represent a pre-alpha state with certain aspects like lighting and textures not fully implemented, which is one reason I’m not sharing the documentation I’ve been shown. The finished art style is expected to elevate what we saw in The Outer Worlds, though, with a brighter, more lively color palette, although it could end up looking a bit darker akin to the debut trailer. I only saw a couple of areas, although it could represent the diversity of locale styles Obsidian aims to deliver.

As for the story and layout, I can only speculate. I’m not sure whether it will go full-blown open world like the modern Elder Scrolls games or utilize something more like The Outer Worlds’ hub system, which connects large areas with an overworld map, complete with interior areas and dungeons. I’d expected it to be the latter, as it gives Obsidian greater control over the pacing of the narrative, which is one of the studio’s biggest strengths. There is some evidence that it may go fully open world though, given previous job listings (thanks for the tip, Camonna Tong).

Even in its pre-alpha state, Avowed looks like it plays extremely well, with refined action RPG combat set in a vibrant, medieval fantasy world I cannot wait to explore.

Whew! That was a heavy load of details successfully recorded by Jez Corden! Before I go further, I recommend you follow him at Twitter. I also recommend to you all to read Corden’s full article at https://www.windowscentral.com/details-xbox-exclusive-avowed-obsidian-outer-worlds-meets-medieval-fantasy

As seen in the above excerpts from Corden’s hot article, Avowed is more than just Obsidian’s fantasy RPG inspired by The Elder Scrolls. With a first-person view design set in a fantasy world within the established Pillars of Eternity fantasy universe of Obsidian, the Xbox-exclusive Avowed has elements carried over from the hit sci-fi RPG The Outer Worlds (which I loved replaying) and from Pillars of Eternity (which is not surprising). In short, Avowed will have its own flavor and style in terms of game design and creative ideas while still potentially be compared with The Elder Scrolls.

As much as I love The Elder Scrolls RPGs like Oblivion and Skyrim from Bethesda, there were certain shortcomings in those games with regards to storytelling and characterization. Obsidian Entertainment proved itself to be great on telling a story (complete with branching narratives, decision-making and consequences), defining characters for players to interact with and still immerse players deeply with great gameplay and in-depth role-playing. Those very things I mentioned were realized in The Outer Worlds and I am excited to see how Obsidian can replicate those in a fantasy RPG. I should also state that I am looking forward to The Outer Worlds 2 which should be released a few years from now.

As long as the RPG makers can maintain greatness as the production goes on, Avowed can easily become Obsidian’s next gem waiting to be unveiled and it can potentially impact positively the way we gamers enjoy fantasy RPGs. On top of that, it could become the must-have and must-play fantasy RPG experience that can only be availed only on Xbox!

Lastly, read below what Obsidian Entertainment stated on July 2020.

At Obsidian Entertainment, we’re committed to what we’ve been doing for the past 17 years – making incredible worlds for you to play in your way. And with Xbox Game Studios behind us, we can’t wait to bring even more awesome worlds to all of you.

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Dolby Vision on Xbox Series consoles makes home entertainment more pleasing

In my previous article, I made a short reference to the availability of Dolby Vision on Xbox Series S and Xbox Series X. For the newcomers and games still wondering what Dolby Vision’s relevance with the modern Xbox consoles is all about and how it can benefit gamers who have the means, we can take a close look at the details through the September 28, 2021 article published on Xbox.com.

Before examining the said article, let’s start first with a view of Dolby Vision on Xbox Series S and X via this official video released on September 23, 2021.

To put things in perspective, posted below is an excerpt from the Xbox.com article written by XGP Senior Program Manager Katie Slattery. Some parts in boldface…

At Xbox, we want to give gamers the best gaming experience at full audio and visual fidelity. That is why we partnered with Dolby to bring immersive spatial audio to our platform with Dolby Atmos in 2017, and ultra-vivid picture quality for movies and streaming with Dolby Vision in 2018. Then in 2020 with Xbox Series X|S, we launched the first consoles ever to support gaming in Dolby Atmos and with the future capability to support Dolby Vision.

Dolby Vision gaming now available on Series XIS

Starting today, gamers with compatible Dolby Vision-enabled TVs will be able to enjoy full-spectrum visuals with the rollout of Dolby Vision gaming on Xbox Series X|S. With Dolby Vision, epic worlds – such as lush rainforests or neon futuristic cities – are brought to life in more vivid color. Dolby Vision deepens your immersion into the experience by enabling you to see an enemy hiding in the shadows or spot hidden clues through expanded contrast and better clarity in both bright and dark scenes.

To ensure a growing library of games are available, Dolby and Xbox are working together closely with developers to provide the tools they need so their titles can take full advantage of Dolby Vision. They can do this through built-in features within the Xbox platform or they can choose to implement the technology directly into a game’s engine.

There are more than 100 next-gen HDR titles optimized for Series X|S that will feature Dolby Vision, and in the future you’ll see more games like Halo Infinite taking full advantage of Dolby Vision.

Get the complete Dolby experience with Dolby Atmos by downloading Dolby Access today. Pair with Xbox headphones for the ultimate spatial sound experience.

Xbox Series XIS will deliver improved visual experience to thousands of classic games

In addition to this curated set of Xbox Series X|S optimized titles, we also wanted to ensure the robust library of games previously released in HDR or Auto HDR would benefit as well. This led us to work with Dolby to bring new visual enhancement capabilities that utilize Dolby Vision technology to deliver an improved visual experience for thousands of existing HDR10 and Auto HDR games. When you are connected to a Dolby Vision enabled TV and Dolby Vision is enabled on Xbox Series X|S, the consoles will automatically enhance your existing games to deliver a rich, immersive experience unrivaled by any other game console.

How Series XIS and Dolby Vision make your gaming experience better

Dolby Vision takes gaming to the next level through incredible brightness, color, contrast, and detail.  Games in Dolby Vision automatically map to any display that supports Dolby Vision, delivering players the benefit of seeing the best possible picture available. Dolby Vision is also compatible with next-generation features available on Xbox Series X|S such as DirectX Raytracing, automatic low-latency mode (ALLM), Variable Refresh Rate (VRR), and up to 120FPS depending on the capabilities of your TV*.

The article also has other notable details such as the confirmation that Microsoft and Dolby are collaborating closely with the companies that manufacture HDTVs/smart TVs and enable them to update the firmware to enable Dolby Vision at 120 Hz. That being said, if you own an Xbox Series S or Xbox Series X connected to that high-tech HDTV or smart TV in your household, you might want to check right now if it is indeed a Dolby Vision-enabled machine. There will be some adjustments to be made with the settings of your HDTV and you can see how at the very end of the Xbox.com article at https://news.xbox.com/en-us/2021/09/28/dolby-vision-gaming-now-available-on-xbox-series-x-s/

More on this technological breakthrough, I love the fact that it has been confirmed that thousands of classic games (games from previous Xbox console generations) will have visual enhancements covered by Dolby Vision. In short, when you play an old game on your Xbox Series console via the backward compatibility feature, there will be visual improvements as well as a better use of your TV’s Dolby Vision capability. With regards to the games of this current console generation, there are over a hundred HDR (high dynamic range) games optimized for the Xbox Series consoles using Dolby Vision benefits. Such enhancements and benefits will be present in future games like Forza Horizon 5, Halo Infinite, Starfield, Elder Scrolls 6, Fallout 5, the next Forza Motorsport, Avowed, The Outer Worlds 2, Perfect Dark and a whole lot more!

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

The significance of Eiyuden Chronicle RPGs coming to Xbox!

As I viewed the Xbox-Bethesda games showcase live on my PC, I got delightfully surprised when the two Eiyuden Chronicle Japanese role-playing games (JRPGs) – Eiyuden Chronicle: Hundred Heroes and Eiyuden Chronicle: Rising – were revealed and confirmed to be coming to Xbox Game Pass (XGP) separately in the near future. Really, I never anticipated that the Eiyuden Chronicle games developed by Rabbit & Bear (led by Suikoden creator Yoshitaka Murayama) would appear in the showcase nor did I anticipate they would be added to XGP (on Xbox consoles and PC) which has many millions of active subscribers worldwide.

To put things in perspective, posted below is an excerpt from the official press release (titled: Microsoft partnership announcement at E3, franchise trailer, and website launch) from the Eiyuden Chronicle official website.  Some parts in boldface…

Revealed today during the Xbox E3 showcase, a new trailer for the Eiyuden Chronicle franchise formally announcing that 505 Games, Rabbit & Bear Studios, and Microsoft are bringing legendary game developer Yoshitaka Murayama’s (Suikoden I & II) latest JRPG adventures, Eiyuden Chronicle: Rising and Hundred Heroes, to Xbox Gamepass. Eiyuden Chronicle: Rising is set to release in 2022, and Eiyuden Chronicle: Hundred Heroes is set to release in 2023.

This is the companion game Eiyuden Chronicle: Rising coming to Xbox Game Pass in 2022.

Eiyuden Chronicle: Rising is the first entry in the franchise and a companion game to Eiyuden Chronicle: Hundred Heroes that is set in the same world and tells the pre-war tales of various characters who will appear in the main game. The action-RPG melds key backstory with fast-paced combat, town-building mechanics and 2.5D platforming, and is set to release in 2022.

This is what Eiyuden Chronicle: Hundred Heroes looks like. Coming to Xbox Game Pass in 2023.

“We’ve been working hard on the Eiyuden Chronicle franchise and love to see the amazing reactions from fans following our trailer at the Microsoft E3 event,” said Studio Lead Yoshitaka Murayama. “We’re telling a rich story with the Eiyuden Chronicle franchise, so much so that we couldn’t possibly tell it all within the confines of a single game. We set out to solve that problem with our companion game Eiyuden Chronicle: Rising which features key backstory to the main game and a completely different gameplay style.”

Studio Lead Yoshitaka Murayama and Director Osamu Komuta are joining forces once again to bring an unforgettable journey into their fully-realized world of Allraan. In Eiyuden Chronicles: Hundred Heroes Rabbit & Bear Studios are taking the turn-based strategy game experience to the next level with a fine crafted six-character battle system. The developers are using meticulously created 2D sprites and 3D backgrounds to deliver a riveting story with over 100 playable characters and engaging gameplay that’s meant to bring players a modern take on classic JRPGs.

And here’s the video…

Since I first heard about its successful Kickstarter campaign, I have been following the news about Eiyuden Chronicle, specifically the Hundred Heroes game which was the precise project of the said campaign. Why? Because that game was clearly designed as an inspired successor (or spiritual successor as others call it) to the early Suikoden RPGs of Konami. When I was still a PlayStation fan, I was fortunate to have played and enjoyed a lot Suikoden and Suikoden II on the original PlayStation. Rabbit & Bear Studios head Yoshitaka Murayama was the producer, writer and game director of Suikoden, Suikoden II and Suikoden III (on PS2) during his time with Konami. 

Other than the Eiyuden Chronicle franchise coming to XGP, the announcement of the companion game Eiyuden Chronicle: Rising coming out first (2022) was also very surprising. It was just unexpected but still it made sense as the developers really have a huge concept and a living universe of the Eiyuden Chronicle franchise that just could not fit in one single game. Clearly Murayama and his creative team are up to something that could shake gamers’ love for Japanese RPGs for the better eventually.

Significance to Xbox

A character in Eiyuden Chronicle: Hundred Heroes about to throw a strong punch at the monster during a battle.

Back on August 2020, I expressed confidence that Xbox as an ecosystem (the consoles, PC, cloud and Xbox Game Pass) will become a haven for gamers who love fantasy role-playing games (fantasy RPGs). That article was published before the megaton announcement about Microsoft acquiring ZeniMax Media (to integrate Bethesda with Xbox) and the addition of the Elder Scrolls fantasy RPG franchise further adds credibility to Xbox for fantasy RPG enjoyment (as well as RPGs as a whole).

So where can the Eiyuden Chronicle RPG franchise fit in? For one thing, Xbox fantasy RPG enthusiasts who love Suikoden or those who enjoy turn-based strategy, or those who are looking for nice alternatives to Square Enix’s Final Fantasy and Dragon Quest games on Xbox can experience something new and fun with the Rabbit & Bear Studios-developed JRPGs. It is also clear that the Eiyuden Chronicle RPGs help fill the perceived lack of JRPGs on this current Xbox console generation.

The combination of highly detailed 2D sprites and 3D polygonal environments makes Eiyuden Chronicle: Hundred Heroes look radically different from most JRPGs on Xbox.

Second, gamers will be able to experience role-playing with the game design and storytelling philosophies of Yoshitaka Murayama. In addition, Murayama’s production team created a very unique visual style that combines highly-detailed, well-animated 2D sprites (pixel artworks) with 3D polygonal environments combined with strategic camera angles and movements. The way I see it, it seems to be an inspired take on modern gaming’s visuals while still retaining that artistic link back to the glory days of the Suikoden game franchise.  

In this age of high-definition, highly detailed polygonal graphics and 120FPS frame rates, it is refreshing to see Murayama and his team use pixel artworks as a key visual element in their presentation with Eiyuden Chronicle JRPGs.

Third, the battles seen in Eiyuden Chronicle: Hundred Heroes strongly resemble the functions and speed of what I enjoyed in Suikoden and Suikoden II on the original PlayStation console. Unlike other turn-based Japanese RPGs of the 1990s, battles in the early Suikoden games were NEVER stressful and grinding was not too present. Even during times in Suikoden or Suikoden II when I needed to have my characters level up to be stronger, doing so with battles was smooth and painless. The trailer of Eiyuden Chronicle: Hundred Heroes even showed the developers pushing the battle design of their game, going beyond the limits of the early Suikoden games. In one sequence, they showed one of the playable characters in the foreground firing a shot at a monster far into the background. This could suggest strategic placings for battles and we will find out soon how this will turn out.

Fourth, having Eiyuden Chronicle JRPGs in the Xbox ecosystem adds more variety into the current lineup of upcoming fantasy RPGs. Even with the likes of Elder Scrolls VI (which Phil Spencer mentioned during the Xbox-Bethesda games showcase), Fable and Avowed, I believe that Eiyuden Chronicle: Rising and Eiyuden Chronicle: Hundred Heroes will fit in very nicely and even attract a lot gamers who want a lot of fun with role-playing on their Xbox consoles. I also believe that the global Xbox fans community can provide Murayama and his team a suitable audience of not only buyers of their games but also help establish a large base of fans for the Eiyuden Chronicle game franchise.

The addition of the Eiyuden Chronicle JRPG franchise makes fantasy role-playing on Xbox even more exciting! It is also another great reason to sign up for Xbox Game Pass subscription!

That being said, I urge you my readers, fellow Xbox fans, fans of Suikoden and others who love playing fantasy RPGs that we all have the time and opportunities to acquire our own copies of the two Eiyuden Chronicle JRPGs upon release on the Xbox ecosystem and help Murayama and the rest of his team fulfill their goals with their fantasy RPG franchise! We can also convince Team Xbox to get more involved with Rabbit & Bear Studios to ensure that future installments of Eiyudin Chronicle will come to Xbox!

Think about the future of fantasy RPGs on Xbox: Eiyuden Chronicle: Hundred Heroes, Eiyuden Chronicle: Rising, Avowed (Xbox-exclusive), Fable (Xbox-exclusive) and Elder Scrolls VI (Xbox-exclusive)…I want them all on Xbox via Xbox Game Pass!

In ending this piece, here are some Eiyuden Chronicle and Xbox-related videos for your enjoyment!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Team Xbox needs to deliver great stuff and surprises on June 13, 2021

We all know that the Xbox & Bethesda Games Showcase is fast approaching and it certainly is the most anticipated digital event for fans of both Xbox and Bethesda. The June 13, 2021 event will surely have a lot of eager fans waiting not only for exciting new games but also truly great stuff.

Get ready for this, Xbox fans, Bethesda fans and all others who love video games.

Previously, I posted what I hoped to see at the Xbox-Bethesda event. In relation to those, it is clear that while things are looking strongly positive ever since the integration of Bethesda into Xbox, Team Xbox itself and its head Phil Spencer still have a lot to prove on June 13. In fact, the stakes are much higher now and there is simply no room left for any error. They have to deliver great stuff this time around and they really need to exceed last year’s Xbox Games Showcase (which I found to be good but not great) not by just a few feet higher but many miles higher.

Simply put, good enough is simply NOT good enough this time around.

What I meant earlier by great stuff that needs to be delivered by Team Xbox refers to the following: fulfilling the highly anticipated showcases of Halo Infinite and Starfield complete with all the relevant details (including final release dates); showing more of their 1st party games being made by their many Xbox game studios; and confirming what games were finalized between Xbox Publishing and 3rd party game makers. They should also show more gameplay footage by means of demonstrations, make new announcements with regards to improving the already enjoyable Xbox Game Pass (XGP) service, and come up with surprises that will be remembered with excitement!

For Starfield, I believe it is high time for Xbox-Bethesda to showcase the game a lot with gameplay footage and confirm once and for all that it is indeed exclusive to Xbox Series consoles and Windows PC…all of these with Todd Howard as the presenter whenever possible. Such details will strengthen the fans’ trust in Xbox-Bethesda, and at the same time silence the people who hate Xbox.

What Microsoft owns, Sony and Nintendo simply have no rights to.

More on 1st party games and projects, Team Xbox should provide at least updates (if not gameplay demos or trailers that use captured gameplay footage or short video clips about the productions) of games they announced previously such as Fable, Forza Motorsport, Avowed, Perfect Dark and Senua’s Saga: Hellblade II.

When it comes to the unexpected (AKA the surprises), it would be exciting to see the following happen if ever possible:

  1. Xbox Publishing announcing that it has made a deal with Deep Silver and secured the rumored Saints Row 5 as an Xbox-exclusive game.
  2. Team Xbox (through its publishing arm) announcing that it has renewed its ties with Mistwalker to create a sequel to the Xbox favorite JRPG Lost Odyssey…with Hironobu Sakaguchi as presenter.
  3. Konami announcing the release of all Suikoden RPGs on Xbox LIVE and Xbox Game Pass.
  4. Sega announcing a remastered version of Shining Force III (with all 3 chapters translated into English for the first time ever) for release on Xbox LIVE and Xbox Game Pass.
  5. Xbox game studio and RPG specialist Obsidian Entertainment – already very busy making Avowed – announcing a sequel to The Outer Worlds (confirming that Microsoft has rightfully gained control of the franchise) exclusively for Xbox Series consoles and PC.
  6. Capcom announcing a new Dead Rising game – be it a sequel or a series reboot – exclusively for Xbox Series consoles and PC.
  7. EA and BioWare announcing a brand-new Mass Effect game at the Xbox-Bethesda event.
  8. Square Enix announcing it will release Dragon’s Quest XII on Xbox LIVE and Xbox Game Pass with series creator Yuji Horii doing the presentation.
  9. Capcom announcing a remake of Resident Evil: Code Veronica (much in the styles of the remakes of Resident Evil 2 and Resident Evil 3)

To watch the Xbox & Bethesda Games Showcase on June 13, posted below are the links for your reference.

Let me end this piece by asking you readers: When it comes to the unexpected, what kind of announcements would really surprise you at the Xbox-Bethesda event? Do you hope to see Halo Infinite truly have an open-world design? Do you think that Mexico will be the setting for Forza Horizon 5? Is Starfield your most anticipated game from Bethesda right now? Do you think it is possible for a Lost Odyssey sequel to be made? Do you believe that Phil Spencer and the rest of Team Xbox have what it takes to deliver great stuff and surprises in the Xbox-Bethesda special event?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Xbox-Bethesda games showcase on June 13, 2021!

It has been more than two months since publisher Bethesda got integrated into Team Xbox as a result of Microsoft’s acquisition of ZeniMax Media (Bethesda’s parent company). Since then, the executives of Bethesda and Xbox worked together and made declarations during a special event in which Xbox head Phil Spencer confirmed that there will be Bethesda-produced exclusive games coming to Xbox fans via platforms that have Xbox Game Pass (XGP).

And now, something more exciting is scheduled to happen next month! In fact, it will happen in just a few more weeks’ time!

It has been announced by Team Xbox that the Xbox & Bethesda Games Showcase will take place on June 13, 2021! It is a digital event that will be streamed worldwide.

The official cover image of the Xbox & Bethesda Games Showcase!

To put things in perspective, posted below is an excerpt from the Xbox.com article written by Xbox Games Marketing General Manager Aaron Greenberg. Some parts in boldface…

Today, we are thrilled to announce the Xbox & Bethesda Games Showcase will stream on Sunday, June 13 at 10:00 a.m. PT. The show will be focused on games from Xbox Game Studios, Bethesda, and many game creators from our partners around the world.

You’ve told us how excited you are about welcoming Bethesda into the Xbox family, so we know you’re going to want a front-row seat to the Xbox & Bethesda Games showcase – a 90-minute show packed with everything you want to know about the epic gaming lineup coming out of this partnership, the incredible games coming to Xbox this holiday, upcoming releases on Xbox Game Pass, and more.

You’ll be able to watch the Xbox & Bethesda Games Showcase in a variety of ways. Be sure to visit any of the links below before the show starts:

Wow! That announcement by Greenberg went straight to the point! This is something to delight the many, varied fans of Xbox and Bethesda. How exactly will be organized remains to be seen and this alone is interesting because in previous years, Team Xbox and Bethesda had their own separate showcase events which drew huge audiences (both physically and online). From this point on, the suspense leading to the official announcements truly begins.

The combined powers and talents of Xbox and Bethesda will be emphasized heavily on June 13, 2021.

Speaking of announcements, I hope that the following will happen at the 90-minute Xbox & Bethesda Games Showcase

  1. Starfield coming to Xbox consoles and PC this year (note: a 2022 release would not be surprising). Trailers and gameplay demonstration emphasizing Starfield’s concept and uniqueness would really excite the fans. Todd Howard should lead the presentation.
  2. Halo Infinite to be shown with trailers, in-depth gameplay demonstration and a November 2021 release date. Improvements on quality and overall design should be emphasized and help gamers forget the disappointing 2020 first unveiling of the game.
  3. Forza Horizon 5 with trailers, gameplay demonstration, the rumored Mexico setting and a 4th quarter of 2021 release date.
  4. Avowed with trailers and more details about its concept, game design and characters.
  5. The Outer Worlds sequel announcement.
  6. The rumored Hideo Kojima-Xbox partnership confirmed as real and with a game announcement.
  7. Fable update with details about its concept, gameplay and characters.
  8. Senua’s Saga: Hellblade II update with gameplay footage, and a 2022 release date.
  9. Forza Motorsport franchise update with clarification as to what the next game could be called.
  10. Collaboration or special projects between Team Xbox and Konami, Capcom, Sega and other game publishers to ramp up Xbox-exclusive content as well as add more games to Xbox Game Pass.
  11. Psychonauts 2 unveiling.
  12. IO Interactive project exclusive to Xbox get unveiled.
  13. The Gunk (Xbox-exclusive) update with new gameplay footage shown. It only makes sense because the game is supposed to come out this year.
  14. Square Enix announcing more RPGs coming to Xbox Game Pass.
  15. Indiana Jones video game update with trailers and details about its concept and game design.
  16. Updates about Doom, Wolfenstein and other Bethesda game franchises.

Let me end this piece by asking you readers: What do you hope to see in the June 13 games showcase of Xbox-Bethesda? Are you eager to see Starfield, Forza Horizon 5 and Halo Infinite as the must-have Xbox exclusives for late 2021 to early 2022? Are you hoping that Starfield will be released for Xbox consoles and PC this year? Are you hoping to see Bethesda also announce sequels to Doom, Wolfenstein and Dishonored franchises? Is 2022 considered too late a release for Senua’s Saga: Hellblade II? If the rumored Hideo Kojima-Xbox partnership turned out to be real, what kind of games do you hope will be realized? Do you think the rumored projected of IO Interactive for Xbox will be revealed? Do you hope to see Konami digitally release its Suikoden RPGs on Xbox Game Pass and the Microsoft Store?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online. In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Xbox-Bethesda excitement intensifies as Phil Spencer emphasizes exclusive games plus key Bethesda games got added to Xbox Game Pass (XGP)

There is no denying that the completion of the most significant video gaming business deal of this modern age of and the integration of Bethesda into Team Xbox are leading to a brighter future in electronic entertainment not only for Xbox fans and PC gamers but also for all other people who can afford gaming.

Yesterday, the fusion between Bethesda and Team Xbox was emphasized even further as top executives from both sides took part in a roundtable meeting titled Bethesda joins Xbox which was shown worldwide online. The YouTube video has been posted below for your convenience and viewing pleasure.

Here are a few notable parts of the roundtable event. Firstly, and most notably, Xbox chief Phil Spencer cautiously spoke about the plans regarding exclusive games that Xbox fans have been eagerly wanting to find out (note: key portions in bold).

“We have games that exist on other platforms, and we’re going to support those games on the platforms they’re on. There are communities of players. We love those communities and will continue to invest in them. And even in the future, there might be things that have either contractual things, or legacy on different platforms, that we’ll go do. But if you’re an Xbox customer, the thing I want you to know is this is about delivering great exclusive games for you that ship on platforms where Game Pass exists, and that’s our goal, that’s why we are doing this,” Spencer said.

Even as Microsoft-controlled Bethesda has games and fan communities on other platforms that will be supported, Xbox customers are still priorities for them and Xbox Game Pass is a key factor as it has many millions of subscribers around the world who use Xbox One consoles, Xbox Series S, Xbox Series X and Windows 10 PC.

While no titles were mentioned by Spencer, I am confident that Bethesda’s upcoming games like Starfield and Elder Scrolls VI will be released for Xbox Series consoles and Windows 10 PCs and be made available via Xbox Game Pass in the near future.

In my view, and in response to the whining of the PlayStation fanboys (who are agonizing over the Xbox-Bethesda deal) and of the people who hate Xbox spotted on social media, it does not make business sense for new Bethesda games (especially those made with big budgets for at least 3 years) to be released on PlayStation and Nintendo platforms since they are not connected with Xbox Game Pass.  If you look at Team Xbox closely, they are working hard to sell not only gaming hardware, software and DLCs, but also subscription services. In this case, Xbox Game Pass is essential and with 18 million subscribers already counted, the said subscription service is generating billions of Dollars of revenue for Team Xbox per year. Will Sony and Nintendo be willing to have Xbox Game Pass offered to their respective customers for the sake of availing new Bethesda hot new games? Unless something drastic happens, such a scenario won’t happen.

Going back to Spencer’s confirmation of exclusive games for Xbox customers, the integration of Bethesda into Team Xbox easily ensures that Xbox fans will not only have a lot of exclusive titles coming from the well-established publisher (and its many studios), they will also have a wide variety of the types of games from ALL the 23 Xbox Game Studios. The first-person shooter (FPS) genre exclusives to look forward to are Halo Infinite, the next Doom, the next Wolfenstein, the next Rage, the next Prey and so on. RPGs? Try Starfield, Elder Scrolls VI, Avowed, Fable, the next Fallout and the next The Outer Worlds.

Rest assured, Xbox fans have a whole lot of exclusive games to look forward to from Bethesda’s studios and the other Xbox Game Studios in the near future. These assured exclusive games should convince gamers to buy Xbox Series S or Xbox Series X, and then sign up immediately for Xbox Game Pass.

Going back to the media event, Todd Howard took note of the marvel of backward compatibility (itself a great, pro-gamer feature on Xbox) and described how awesome it is that old creations such as the RPG Elder Scrolls IV: Oblivion is not only playable (on current Xbox technology) but also nicely presented in 4K resolution showing how much life it still has all these years. In relation to that, Aaron Greenberg announced that Team Xbox is already working on providing FPS Boost (enhanced frame rates) on backward compatible games of Bethesda.

And then there is the other big announcement made during the roundtable event…Bethesda adding twenty games into Xbox Game Pass for subscribers to enjoy!

Specifically the games added into the said subscription service are: Dishonored Definitive Edition, Dishonored 2, Doom (1993), Doom II, Doom 3, Doom 64, Doom Eternal, Elder Scrolls III: Morrowind, Elder Scrolls IV: Oblivion, Elder Scrolls V: Skyrim, Elder Scrolls Online, The Evil Within, Fallout 4, Fallout 76, Fallout: New Vegas, Prey, Rage 2, Wolfenstein: The New Order, Wolfenstein: The Old Blood, and Wolfenstein: Youngblood.

Those mentioned games are available on Xbox Game Pass now.

In ending this, posted below for your viewing pleasure are varied gaming-related videos…including one video about the March 17, 2021 release of the next DLC expansion for The Outer Worlds (developed by Obsidian Entertainment which itself worked on Fallout: New Vegas for Bethesda long ago).

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Looking good on the way to Xbox Series consoles launch, Part 4

Hey Xbox fans and gamers! Have you been following the recent updates leading to the inevitable launch of the Xbox Series S and Xbox Series X? Let’s start first with these two videos from Colteastwood! Watch, learn and enjoy these because the heavy hitters (hot exclusive games) for the Xbox ecosystem are coming out after the launch of the two Xbox Series consoles!

The launch games lineup for November 10, 2020, which includes cross-generation games that will be optimized for the new consoles, don’t look that red hot but rest assured, the excitement will only begin that day and will only get even better starting 2021. Speaking of 2021 games, check out my article about the Xbox-exclusive The Gunk.

What are the launch games for Xbox Series S and Xbox Series X? Here’s the list:

Assassin’s Creed Valhalla (Smart Delivery)

Borderlands 3 (Smart Delivery)

Bright Memory 1.0 

Cuisine Royale (Smart Delivery)

Dead by Daylight (Xbox Game Pass + Smart Delivery)

Devil May Cry 5: Special Edition 

DIRT 5 (Smart Delivery)

Enlisted 

Evergate

The Falconeer (Smart Delivery)

Fortnite 

Forza Horizon 4 (Xbox Game Pass + Smart Delivery)

Gears 5 (Xbox Game Pass + Smart Delivery)

Gears Tactics (Xbox Game Pass + Smart Delivery)

Grounded (Xbox Game Pass + Smart Delivery)

King Oddball (Smart Delivery)

Maneater (Smart Delivery)

Manifold Garden (Smart Delivery)

NBA 2K21

Observer: System Redux

Ori and the Will of the Wisps (Xbox Game Pass + Smart Delivery)

Planet Coaster (Smart Delivery)

Sea of Thieves (Xbox Game Pass + Smart Delivery)

Tetris Effect: Connected (Xbox Game Pass + Smart Delivery)

The Touryst (Xbox Game Pass + Smart Delivery)

War Thunder (Smart Delivery)

Warhammer: Chaosbane Slayer Edition 

Watch Dogs: Legion (Smart Delivery)

WRC 9 FIA World Rally Championship (Smart Delivery)

Yakuza: Like a Dragon (Smart Delivery)

Yes, Your Grace (Smart Delivery)

With a great mix of 1st party exclusive games, new intellectual properties (IPs) and 3rd party games that cover vast genres and types of games, there will always be something new and fun for gamers who use Xbox consoles and Windows 10 PC. Even gamers who have not yet subscribed to Xbox Game Pass (XGP) won’t be left out.

Remember years ago when PlayStation fanboys criticized Xbox for the lack of exclusives and lack of great games? That is all over and the huge amount of games produced by Team Xbox’s 1st party game studios (including the game studios of Bethesda) will be released once completed…and the beauty of it is that the wait for the hot exclusive games won’t take too long. As reported by Colteastwood in the above videos, Xbox fans can expect exclusives like Avowed and The Outer Worlds 2 from Obsidian Entertainment, the next Doom from id Software, Forza Horizon Festivals from Playground Games, and the Perfect Dark-related 3rd-person action-stealth game from The Initiative. These are just a few of the upcoming heavy hitters coming to Xbox and Windows 10 gamers. As Colteastwood confirmed, Xbox Game Studios are currently producing at least forty games.

Going back to the November 10, 2020 launch, the early batch of games for Xbox Series S and Xbox Series X are not satisfying enough, there is backward compatibility on the new consoles that will not only ensure you get to play games from past Xbox console generations, you will get to play them with visual enhancements (example: improved frame rates reaching up to 60FPS) and much reduced loading times.

In an Xbox.com article dated October 13, 2020, Compatibility Program Lead Peggy Lo confirmed their team’s respect for fans’ gaming legacy. She stated: We believe your favorite games and franchises, your progression and achievements, your Xbox One gaming accessories and the friendships and communities you create through gaming should all move with you across generations. We also fundamentally believe that not only should you be able to play all of your games from the past without needing to purchase them again, but they should also look, feel and play better on the next generation of Xbox consoles.

And then there are the hot details Xbox fans can expect regarding backward compatibility on the new consoles. Here’s an excerpt:

Games play best on Xbox Series X and Series S

Backward compatible games run natively on the Xbox Series X and S, running with the full power of the CPU, GPU and SSD. No boost mode, no downclocking, the full power of the consoles for each and every backward compatible game. This means that all titles run at the peak performance that they were originally designed for, with significantly higher performance than their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality. Backward compatible titles also benefit from significant reductions in load times due to the massive leap in performance from our custom NVME SSD at the heart of the Xbox Velocity Architecture.

Auto HDR for everyone

Modern games often implement high dynamic range (HDR) to improve overall visual quality. HDR allows a game to render a much larger range of brightness values and colors. This gives an extra sense of richness and depth to the image when compared to a standard dynamic range (SDR) image. For example, the light from a flashlight looks much brighter and red flowers look much more vibrant.

However, thousands of Xbox games shipped before HDR was first introduced with Xbox One S, and even for some Xbox One games, developers simply didn’t have the development resources or time to implement HDR. With Xbox Series X and Series S we are introducing a new feature named Auto HDR. Auto HDR automatically adds HDR enhancements to games which only shipped with SDR. Auto HDR enhances the visual quality of an SDR game without changing the original artistic intent of the game. Auto HDR is implemented by the system so developers don’t have to do any work to take advantage of this feature. Also, since Auto HDR is enabled by the console’s hardware, there is absolutely no performance cost to the CPU, GPU or memory and there is no additional latency added ensuring you receive the ultimate gaming experience.

If you want to play your legacy Xbox games with a much higher frame rate for the best experience, such improvements are also confirmed as part of the backward compatibility feature on the new consoles. Check out the details below:

Xbox Series X and Xbox Series S bring next-gen performance to your favorite games. Higher, steadier framerates make games feel smoother, resulting in more immersive gameplay. Many improvements are the result of the custom designed processor that allows compatible games to play and leverage the increased CPU, GPU and memory from the new consoles. In addition however, the backward compatibility team has developed new methods for effectively doubling the framerate on select titles. While not applicable for many titles due to the game’s original physics or animations, these new techniques the team has developed can push game engines to render more quickly for a buttery smooth experience beyond what the original game might have delivered due to the capabilities of the hardware.

To emphasize the above, Team Xbox showed via YouTube the 2015 game Fallout 4 running at a buttery smooth 60FPS on Xbox Series S! Watch below!

With regards to enhanced visuals via backward compatibility on the new consoles, Peggy Lo wrote: On the Xbox One, we were able to provide a curated list of titles that were enhanced for the Xbox One X via the Heutchy method. This allowed titles from Xbox 360 that rendered at 720p and original Xbox games that ran at 360p to play at 4K on Xbox One X, well beyond the capabilities of their original platform. The Heutchy method continues to be used to bring a variety of titles to 1440p on Xbox Series S and 4K on Xbox Series X.

Improved texture filtering is also coming to backward compatible titles on both Xbox Series X and Series S. On Xbox One X, a portion of the catalog benefited from increased anisotropic filtering, improving image quality of games. On Xbox Series X and Xbox Series S, 16x anisotropic filtering has been enabled for nearly all backward compatible titles so you can experience the very best visuals the games have to offer.

With Xbox Series S and Xbox Series X, the future of next-generation gaming is very bright and promising, even more exciting than what Sony is offering with PlayStation 5 (PS5). Supporting the excitement for the Xbox ecosystem is Team Xbox’s very powerful bridge to the past (legacy gaming) with backward compatibility that also enhances the old games when played on the new consoles.

Peggy Lo further wrote: The backward compatibility team has been working hard to make all the games you love and remember available to you on Xbox Series X and Series S. Playing the games will be just as easy and magical as it’s always been. Simply insert your favorite backward compatible Xbox One, Xbox 360 or original Xbox disc into your Xbox Series X, install the game, and you’ll be ready to play. Your digital library will instantly appear and ready for download on the console when you sign in. If you’ve already installed your games to an external drive, you can bring that with you to the Xbox Series X and Xbox Series S. This all happens with no additional cost to you. And, with cloud saves, you’ll jump right back in where you left off.  For those of you still enjoying Xbox 360, cloud saves will soon be free to all Xbox 360 users, making transferring your favorite games to Xbox Series X and Xbox Series S even easier.

In ending this, posted below are gaming-related videos for your learning and excitement for the next-generation!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more Xbox-related stuff, check out the Xbox Series Philippines Facebook group at https://www.facebook.com/groups/XboxOnePH

My Observations: Bethesda now part of Team Xbox

As I start to write this, I still am in a state of shock over the most ambitious video game business announcement that I never anticipated would happen particularly with Xbox. People are already talking about it a lot right now. I’m referring to Microsoft’s megaton acquisition of ZeniMax Media which is the parent company of game publishing giant Bethesda Softworks. The deal is worth $7.5 billion (in cash) and it includes acquiring Bethesda Softworks, Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. The said studios have a combined work force of more than 2,300 employees. This megaton development alone makes me want to acquire an Xbox Series X unit even more!

To put things in perspective, below is an excerpt (with key parts in bold) from the Xbox.com blog post by Xbox head Phil Spencer:

Bethesda’s games have always had a special place on Xbox and in the hearts of millions of gamers around the world. Our teams have a close and storied history working together, from the amazing first DOOM, and its id Tech engine, innovating games on PCs to Bethesda bringing their first console game to the original Xbox, the groundbreaking The Elder Scrolls III: Morrowind. Over the years I’ve had many deep conversations with the creative leaders at Bethesda on the future of gaming and we’ve long shared similar visions for the opportunities for creators and their games to reach more players in more ways.

Just as they took the bold first steps to bring The Elder Scrolls franchise to the original Xbox, Bethesda were early supporters of Xbox Game Pass, bringing their games to new audiences across devices and have been actively investing in new gaming technology like cloud streaming of games. We will be adding Bethesda’s iconic franchises to Xbox Game Pass for console and PC. One of the things that has me most excited is seeing the roadmap with Bethesda’s future games, some announced and many unannounced, to Xbox console and PC including Starfield, the highly anticipated, new space epic currently in development by Bethesda Game Studios.

Like us, Bethesda are passionate believers in building a diverse array of creative experiences, in exploring new game franchises, and in telling stories in bold ways. All of their great work will of course continue and grow and we look forward to empowering them with the resources and support of Microsoft to scale their creative visions to more players in new ways for you.

All of our work, and the foundation of our relationship with you, starts with a commitment to deliver a breadth of amazing games to discover and play on Xbox.  Over the last few weeks, we’ve been excited to share more detail on important elements of a plan we’ve been building towards for years. A plan that is the fulfilment of a promise, to you the Xbox player, to deliver the most performant, immersive and compatible next-generation gaming experiences, and the freedom to play blockbuster games with your friends, anytime, anywhere. Today is a landmark step in our journey together and I’m incredibly energized by what this step means for Xbox.

As confirmed by Spencer, the acquisition of Bethesda is more than just adding to Xbox Games Studios existing lineup of game makers and more than just adding games for Xbox and PC gamers to play. The acquisition also means adding even more games to the fast-growing and successful Xbox Game Pass subscription program which recently saw its subscribers reach 15,000,000+ (a jump of 50% in less than six months’ time!). The addition of Bethesda’s iconic franchises – Elder Scrolls, Fallout, Wolfenstein and Dishonored to name some – will surely add tremendous value to Xbox Game Pass and even more exciting is the confirmation that Bethesda’s upcoming sci-fi Starfield will also be added! These developments are already exciting gamers to order Xbox Series S or Xbox Series X as I write this.

Think about it. If you are already a paying Xbox Game Pass subscriber by the time Starfield gets released, you can simply visit Xbox LIVE and download the said game for free (because you already paid for the subscription). Those who are not XGP subscribers will have to pull out a lot of money to buy Starfield at the retail store or elsewhere online.

Already Team Xbox and its many Xbox Games Studios are already creating new and exclusive games for Xbox Series S and Xbox Series X plus PC. Microsoft no longer has a shortage of console exclusives and all the criticism thrown at them (“Xbox has no exclusives!”, “Xbox has no great games!”) are meaningless now. The addition of Bethesda studios into the many Xbox Game Studios further ensures more exclusive games in the years to come and this alone gives Microsoft a huge advantage over Sony and Nintendo!

This brings me to another sensitive topic: the Bethesda projects that are exclusive to others or are multi-platform in arrangement. Bethesda currently has two games that are exclusive to Sony’s PlayStation 5 (PS5) and Phil Spencer made clear that Microsoft will honor the exclusivity commitments of those games. In short, the Bethesda-Sony deal for those two games won’t be scrapped. Other Bethesda games coming to platforms that are not Xbox-related will happen on a case-by-case basis with Microsoft having the final decision. All of these are part of the complications that come with acquiring a huge game publisher with existing deals made with other platform makers.

But if you look into the far future, the Xbox-Bethesda megaton deal will eventually lead to sequels of Fallout, Elder Scrolls and other franchises that will be released exclusively on Xbox platforms and PC, and the Bethesda brand will remain. Bethesda’s famous role-playing game (RPG) franchises alone makes Xbox an even more attractive ecosystem for gamers who love RPGs. Think about it! Imagine playing Fallout and Elder Scrolls sequels (or remastered versions of Skyrim or Fallout 4) on Xbox Series X years from now enjoying all the massive content presented with 4K resolution, 60 FPS frame rate, great visuals and much shorter load times. With Microsoft having the more technologically superior console (Xbox Series X compared to PS5 with disc drive) and a much bigger and stronger 1st party game lineup, gamers will realize the benefits of the Xbox-Bethesda deal.

If Microsoft wants to make even more money and sell more, they can always decide to make Fallout and Elder Scrolls sequels available on PS5 and other platforms (even on Nintendo’s next-generation console). Microsoft acquired Mojang years ago and kept Minecraft available on multiple platforms (including those of Sony, Nintendo, iOS and more). When it comes to the next console generation with Bethesda’s many games being played, I expect their multi-platform games to look and play better on Xbox Series X than on PS5.

With Bethesda and Obsidian Entertainment together with Team Xbox, producing a sequel to Fallout New Vegas is no longer an impossible dream!

I should also state that Microsoft having Bethesda under its extensive corporate umbrella and ownership of the many intellectual properties (IP) of the company means that the dream of producing sequel to Fallout New Vegas is no longer impossible! Microsoft also owns Obsidian Entertainment, the very same team that worked with Bethesda for Fallout New Vegas, and they can decide to assign them to produce a sequel complete with a lot of human, technological and financial resources to back them! While I love the idea of Obsidian making Fallout New Vegas 2, I personally prefer they keep focusing on making their major fantasy RPG Avowed (ironically an ambitious game described as something to rival Bethesda’s Skyrim) and making a next-generation sequel to The Outer Worlds (which I love playing). A new Fallout New Vegas can be released on Xbox Series S and Xbox Series X AFTER the respective releases of Avowed, Starfield and Elder Scrolls VI many years from now.

Apart from the very promising benefits gamers will soon have from the Xbox-Bethesda deal, Microsoft also deserves praise for their transparency with gamers about their next-generation consoles, their expanding 1st party game studios lineup, Xbox All Access, Xbox Game Pass and the like. Transparency aside, Team Xbox also proved to stay honest and well organized with gamers unlike Sony’s PlayStation division. Watch the videos below regarding Sony…

The Xbox-Bethesda deal alone motivates me even more to acquire an Xbox Series X console and also sign up at last on Xbox Game Pass. I am certain that I am not the only geek experiencing the excitement about the very bright future of fun, engaging and high-value gaming with Xbox. With Bethesda’s RPG franchises alone, Xbox is already the best and definitive ecosystem for people who love playing role-playing games (note: Microsoft has Avowed coming and hopefully a The Outer Worlds sequel from Obsidian, plus established support from Square Enix with a Dragon Quest game coming out this December). This is something that Sony (even with Final Fantasy XVI a timed exclusive on their PS5) and Nintendo cannot match! Going back to Bethesda, they really had gone a long way and their decades-old history of doing business with Microsoft is undeniable. The very first time I played a Bethesda game on Microsoft hardware was none other than Elder Scrolls IV: Oblivion on Xbox 360 and that was way back in 2006. In the past decade, I played Skyrim on Xbox 360 and Fallout 4 on Xbox One. Personally, I am happy that Microsoft acquired Bethesda with not only the Xbox Series S and Xbox Series X in mind but for the long term…the far future!

In ending this, watch these videos from Dealer Gaming, Colteastwood, Rand al Thor 19 and Zalker 87 for additional insight about the Xbox-Bethesda deal!

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