What To Watch On YouTube Right Now – Part 155

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 You, Me and the Movies react to Swordfish – Let’s be clear here. No matter how much the movie critics rejected it, the 2001 film Swordfish remains very entertaining to watch and the creativity behind it made it memorable. I still remember the sudden impact the movie had on the public shortly after it opened in cinemas twenty-five years ago…a lot of moviegoers were stunned by the elaborate explosion early in the story and many people were so impressed with John Travolta’s performance as Gabriel, they forgave him for his involvement in the super bad movie Battlefield Earth. Considering how entertaining Swordfish really is, there are still too few movie reaction videos of it on YouTube. Fortunately, You, Me and the Movies posted their Swordfish reaction video and I encourage you all to watch it.

#2 Totally Whatever reacts to From Russia With Love – My favorite among all the James Bond movies of the late Sean Connery is still From Russia With Love. I enjoyed the film’s approach on espionage storytelling laced with Cold War political influence mixed with thrills and misadventures that are grounded that were believable. Some people find it boring while others enjoyed it for what it is. That said, I encourage you to watch Totally Whatever’s reaction video of the 1963 James Bond movie.

#3 The Dream Team of 1992 and their Impact on the World– In the history of basketball, nothing can ever be more groundbreaking than the Dream Team of 1992. I’m talking about the American basketball team that played in the Olympic Games with NBA legends like Magic Johnson, Michael Jordan, Larry Bird, John Stockton, Chris Mullin, Karl Malone, and Charles Barkley to name some. Behind the scenes, getting the NBA legends to work together as a true team was challenging due to egos and, fortunately, serious adjustments were made over time. To rediscover the Dream Team and how they impacted the whole world through basketball, watch the video below.

#4 Traditional and Popular Edo Cuisine in Japan – When it comes to Japanese food, have you ever heard of Edo cuisine? Edo cuisine refers to the style of cooking that developed in the city of Edo (modern-day Tokyo) during the Edo period (1603–1868). Unlike the refined, slow-paced banquets favored by the imperial aristocracy in Kyoto, Edo cuisine’s development was shaped by a booming population of hasty merchants, construction workers and the samurai. As such, Japan’s original street food culture came to be. In modern Japan, there are places where visitors can find and enjoy Edo cuisine. Watch the video below and pay attention to the details.

#5 Arcade Games Made to Suck Money from Players – If you were fond of playing games in the video arcades, chances are you may have felt like you spent too much money on playing one or two particular games that did not reward you enough in terms of fun. Indeed, there were arcade games that were design to absorb as much money from players, especially those who are obsessed with completing them or getting satisfied from the gameplay. Watch and learn from the video below.

#6 Sega Saturn and Nintendo 64 – Console gaming in the second half of the 1990s was indeed a wild period. While the PlayStation eventually outsold the competition, there are indeed very distinct features and unique gaming experiences that the Sega Saturn and Nintendo 64 offered to gamers. The two said consoles also have unique game designs as the people behind Sega and Nintendo’s respective offices had their own approach on designing them. For another round of retro gaming, watch the video below.

#7 Ashleigh Burton reacts to Rhinestone – Have you ever seen the 1984 comedy film Rhinestone? The first time I saw it was on local TV and I was really laughing at the scene wherein Sylvester Stallone started singing so wildly in a rural community whose residents love country music. This movie has a colorful performance by the late Dolly Parton (who died recently) and there is indeed chemistry between her and Stallone. By today’s standards, this comedy is considered by Stallone fans an anomaly given his huge success in 1980s Hollywood cinema with action films. If you really want to see comedy from Stallone and Parton, I encourage to watch Ashleigh Burton’s reaction video below.

#8 EOM Reacts to early X-Men movies – Were you able to watch the first three live-action X-Men movies as they were released within a 6-year period? I did. I saw X-Men (2000), X2: X-Men United (2003) and X-Men: The Last Stand (2006) in different cinemas in two cities. Each cinematic experience was entertaining but as a long-time X-Men comic book reader, I could tell that liberties were taken on the characters, settings and other elements. In recent times, YouTube EOM Reacts posted his reaction videos of the three mentioned X-Men movies and they are fun to watch one-by-one. I encourage you to watch them now.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at X-Men 2099 #17 (1995)

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe through one of the many tales of the X-Men 2099 monthly series.  

I like the way the direction of the series went with issue #16. The X-Men are in disarray and they are not even complete nor are they stable enough for any opposing force that could come their way. As Krystalin went to California for an uneasy reunion with her brother, Meanstreak has the past catching up to him. Firstly, he is not comfortable with Luna (Skullfire’s former tormentor and romantic partner) being part of their team. Secondly, a friend of his from Alchemax returned but in a radically different form.

With those details laid down, here is a look back at X-Men 2099 #17, published by Marvel Comics in 1995 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins with Meanstreak and Halloween Jack (Jordan Boone who previously appeared as Loki during the Fall of the Hammer storyline) arriving in Las Vegas. Halloween Jack tells his pal that they benefit a lot from Las Vegas once they reshape it to their desires. For Meanstreak, trusting Jordan Boone (his friend since their days at the Alchemax academy) is very tough as he has changed so drastically into a dangerous psychopath as Halloween Jack. Jordan tells his fast friend that revenge is motivating him to take over Las Vegas.

Deep inside the Synge Casino & Hotel, Desdemona appears to her fallen brother Lytton who is paying the penalty of having murdered their late father Noah Synge. Even though he is in prison and has been isolated, Lytton remains addicted to shriek

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A civil talk between Krystlin and her extremist brother Zak.

This comic book has two main plot threads – one is about Meanstreak and the obsessed Halloween Jack tackling the top of the Synge empire by confronting Desdemona personally, and the other follows Krystalin in California. Thematically, the two main plot threads are about dealing with the past and doing something with the future in mind.

In the case of Meanstreak (now separated many miles away from his teammates), his uneasy reunion with Jordan Boone puts him into a direct encounter with the head of the Synge empire which itself has a powerful grasp on Las Vegas. Meanstreak is witnessing Halloween Jack’s move to take over the city which effectively puts him in a very awkward position and none of the X-Men could help him.

As for Krystalin, she has the burden of dealing with her brother Zak who is obsessed with the ways of Wakanda and still lives with the obsession that everyone – including his sister – has to follow the Wakandan ways and agenda even if it means betraying the X-Men and their mother’s legacy. In fact, Zak here is pretty extreme and there are hints of racism and discrimination in his beliefs. This comic book also reveals the conflict of beliefs between Krystalin’s own parents which remains in effect between her and Zak.

Conclusion

Desdemona is the head of the Synge empire.

With its two plot threads, new sub-plots and character-driven focus, X-Men 2099 #17 (1995) moved this series to a direction that can be described as suspenseful, intriguing and also uncertain. That said, the current state of the X-Men looks even bleaker and more uncertain. Still, this comic book has set up something about Las Vegas and Krystalin’s personal struggle, and I am interested enough to discover more.

Overall, X-Men 2099 #17 (1995) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

A Look Back at X-Men 2099 #16 (1995)

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe through one of the many tales of the X-Men 2099 monthly series.  

Having read the first fifteen issues of the monthly series, the X-Men have so much uncertainty ahead of them. Their leader Xi’an not only left them, but he also joined the sinister Theater of Pain which is led by the demonic Brimstone Love. The twisted Skullfire returned to the X-Men with a renewed purpose, but Kystalin had to leave them to settle a private matter. In Las Vegas, something is brewing within the Synge empire.

With those details laid down, here is a look back at X-Men 2099 #16, published by Marvel Comics in 1995 with a story written by John Francis Moore and drawn by Ron Lim.

Cover art of X-Men 2099 #16 featuring a character in a blue and red outfit with a serious expression, and a ghostly figure looming menacingly behind. The title 'X-Men 2099' is prominently displayed at the top, with 'Halloween Jack' as the subtitle.
The cover.

Early story

The story begins in Las Vegas when operators of the Synge empire attempt to kill a man. The man successfully avoids getting hit then jumps off the building and transforms into an eagle. Using their flying vehicle, the operators chased the eagle and successfully knocked it out cold using the neural scattershot.

In Oakland, Kystalin attends the grand funeral of Andre Daniel Ogada, one of the founding soldiers of the panther who helped rescue a community from violence. There, she is reunited with her brother Zak who is addressed by others s Minister Ogada. Krystalin could not believe that Andre Daniel Ogada is gone as she always thought he was invincible. Zak tells her she should have been at his side. Kystalin suddenly finds herself in a conflict between being with her family and being one of the X-Men as Zak tells her that her duty is with the family instead of the mutants…

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A comic book page featuring a dynamic action scene with a character, a woman with white hair and a dark outfit, fighting and using a whip in a confrontational pose. The dialogue includes playful banter and expressions of defiance.
Luna got slashed from behind by someone with serious business with Meanstreak.

To begin with, this comic book really moved a lot of developments forward involving the X-Men members in creative fashion. This one has four plot developments that even include Desdemona Synge and her empire’s struggle with one very notable gang that gave them a lot of trouble.

Among the four plot developments, the one involving Meanstreak – who appeared on the cover art – is the closest thing to being the most important one to follow. This is because each plot development has a lot of depth and John Francis Moore ensured character developments would happen along with intrigue and surprise sprouting from the narrative. The part about Desdemona and the Synge empire is very compelling to read on its own and there is something new to discover about how it operates as it combats individuals perceived to be crooks or terrorists. The plot thread about Kystalin reuniting with her brother carries a lot of emotional weight as the legacy of her family was well defined. To see Krystalin getting conflicted between two families – her biological family and the X-Men – is absolutely intriguing and you might end up speculating about what lies ahead for her.

Conclusion

A comic book scene depicting a fight between characters, with dynamic action lines showing impact. One character receives a kick, while another character is poised for a strike. Speech bubbles reveal dialogue about teamwork and combat skills.
At this stage in the X-Men 2099 series, Skullfire and Shakti are focused on keeping the team together while knowing fully well that the Theater of Pain is one powerful enemy to deal with.

The best way to describe X-Men 2099 #16 (1995) is this…it sparked a wave of emotions from the X-Men members while creatively reconnecting this series to what was told in the early issues (specifically issues #1 to #5) and even paving the way for an uncertain future that awaits the team. This is the kind of comic book that builds up anticipation for the next issue and if you are an X-Men 2099 reader who cares a lot about the characters, then this one will resonate with you.

Overall, X-Men 2099 #16 (1995) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

What To Watch On YouTube Right Now – Part 154

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 Ashleigh Burton reacts to A View to a Kill – It has been over a year since Asheigh Burton made a Roger Moore-led James Bond movie reaction video. That said, she recently posted her reaction video of A View to a Kill and that film happens to be Moore’s final movie as Agent 007. In my honest opinion, Roger Moore was at his best as Bond in 1981’s For Your Eyes Only before everything went downhill with his last two 007 flicks. As such, I can say that Ashleigh Burton enjoyed A View to a Kill more than I did and her reaction video is fun to watch. Go watch her reaction video now!

#2 Sega Lord X examines Bram Stoker’s Dracula on Sega CD – When Bram Stoker’s Dracula (directed by Francis Ford Coppola) was released in cinemas worldwide in 1992, there was a lot of marketing for it and its presence through local media was felt. The same cannot be said about the official video game adaptations which was limited to video game-related publications. Among those video games was the Sega CD game of Bram Stoker’s Dracula which was somewhat ambitious in design connected with its use of full-motion video and digitized elements for the 2D side-scrolling gameplay. In his retrospective video, Sega Lord X offers viewers a close look at Bram Stoker’s Dracula on Sega CD which is engaging to watch.

#3 When Michael Jordan taught the Orlando Magic a big lesson – Remember back in 1995 when Michael Jordan came out of retirement to significantly boost the Chicago Bulls? The Bulls won 13 of the 17 remaining regular season games with Jordan and they reached as far as the Eastern Conference Semifinals against the 1st-seeded Orlando Magic. While the Bulls got stronger with their NBA legend, the fact was Michael Jordan was still far from recovering 100% of the basketball greatness he had in 1993 (the year he had a sudden retirement after winning another NBA championship and losing his beloved father). The series with the Orlando Magic has always been remembered for Nick Anderson’s remarks of “45 is not 23” which eventually led to a huge consequence later. This is about trash talk that compelled Jordan to react with action not only within the 1995 series against the Orlando Magic but also beyond it. Watch and learn from the video below.

#4 A look at Hong Kong – Have you ever visited Hong Kong? There is this YouTube video about the city and there are many real-life elements and locations that are unique to see. Back in the 1990s, Hong Kong was also known for its neon lights shown during nights and the city itself became the visual inspiration for the fictional New Port City in the Ghost in the Shell anime feature film of 1995. There is a lot to learn about Hong Kong in the video below.

#5 Nuclear Fusion in Japan – What is nuclear fusion? It is the reaction in which two or more light atomic nuclei combine to form a single heavier nucleus, releasing a massive amount of energy in the process. As of now, nuclear fusion is being developed in Japan and the Japanese are investing a massive amount of over three trillion Yen on it. With said investment, the government of Japan aims to achieve fusion power generation in the 2030s and capture 30% of the global market. Watch and learn from the Nippon TV video below.

#6 You, Me and the Movies react to Hudson Hawk – If you enjoyed watching Bruce Willis in Die Hard films, do you enjoy watching him in action-comedy movies? Way back in 1991, Willis starred in Hudson Hawk which was an expensive action-comedy film that ended up as a huge critical and commercial failure in America. Even though it flopped big-time, it did not n necessarily destroy Willis’ career and the film somehow gained a cult following. There are also some film buffs online who admitted even enjoying it. Perhaps there is something within Hudson Hawk that was good and misunderstood. To learn more about the movie, watch the reaction video of You, Me and the Movies below.

#7 Totally Whatever reacts to Predator and Predator 2 – I enjoy watching the reaction videos posted by Totally Whatever. I took time to watch their reaction videos of 1987’s Predator (a true action classic which has Arnold Schwarzenegger and a memorable cast) and the 1990 sequel Predator 2 (which starred Danny Glover). Considering how different each movie was and how unique the presentations and characters were, the reaction videos to the Predator films are fun to watch. I encourage you watch the videos below.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

What To Watch On YouTube Right Now – Part 153

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 Reaction Videos of The Transformers: The Movie – I can hardly believe it has been forty years since The Transformers: The Movie was first released. Following its disappointing theatrical run, the animated feature film became highly pursued by Transformers fans as soon as it was released on home video, and me and my friends enjoyed it a lot. It’s theatrical disappointment never stopped it from becoming a classic for Transformers fans and its importance in pop culture has been established solidly. By today’s standards, The Transformers: The Movie is a showcase of not only high-quality animation and a great lineup of characters, it also has the fine vocal performances of entertainment legends Orson Welles, Peter Cullen (who died recently), Leonard Nimoy, Scatman Crothers, Robert Stack, and Frank Welker. That said, it is not surprising that the 1986 animated film is featured in many movie reaction videos and I found the most entertaining ones for you to enjoy.

#2 Summer Bargains in Japan – Are there a lot of bargains offered by your local grocery or department stores during the summer season? In Japan, as captured by Nippon TV, a grocery store organized “all-you-can-stuff” events that offered customers the golden opportunities to accumulate as many fresh vegetables (sourced from the summer produce of local farms) as they can for a fixed rate per attempt. Watching this Nippon TV video is entertaining and informative. I encourage you all to watch it from start to finish.

#3 1978 Interview Clip of Ingrid Bergman – If you have seen the classic movie Casablanca, you would remember the radiant beauty of Ingrid Bergman and her on-screen romance with Humphrey Bogart’s character. A few years before she passed away, Bergman was interviewed on TV and I posted below a short video excerpt for you to see. Not only will you learn from Bergman a notable revelation about her co-star’s presence behind the scenes of Casablanca’s production, you will see how intellectual and insightful she was. Go watch the video below.

#4 The Indiana Jones Game Konami Was Never Allowed to Make – Time for retro gaming! Back in the 1980s, Konami was a very prolific producer of video games for both arcades and consoles. In 1987, Konami released Arumana no Kiseki for the Nintendo Family Computer (Famicom) disk system. What struck me when I first played the game was the many creative elements it shared with the 1984 film Indiana Jones and the Temple of Doom. The playable action hero was designed with close resemblance to Indiana Jones (complete with the fedora). The game even had locations that looked like they were ripped off from the 1984 movie. To learn more about Arumana no Kiseki, who created it and why it had lots of Indiana Jones-related elements in it, watch the video below.

#5 Roger Moore Technically Played James Bond in The Cannonball Run – Released in 1981, The Cannonball Run was an all-star comedy film with an emphasis on racing and stunts. It was heavily inspired by a real-life illegal cross-country motor race that happened in America in the 1970s and the movie had the very popular celebrities of the time like Burt Reynolds, Dom DeLuise, Farrah Fawcett and Roger Moore. Moore, who was already famous as the cinematic James Bond, technically played Agent 007 in The Cannonball Run. If you are curious and you want to know more, go watch Calvin Dyson’s retrospective of the movie and Moore’s presence.

#6 Jerusalem Walk Video – During the day-off of the Israel pilgrimage tour I joined in 2023, I took the rare opportunity to explore the city of Jerusalem on foot. I started the day at the Old City of Jerusalem where I visited the Temple Mount, the Western Wall and other holy sites before marching all the way to the modern part of Jerusalem going as far as the famous Mahane Yehuda market. This Jerusalem walk video brings back memories to me and if you love world travel, I encourage you to watch it.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at X-Men 2099 #15 (1994)

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe through one of the many tales of the X-Men 2099 monthly series.  

Looking back at how early the members of the futuristic X-Men got separated and lost their leader Xi’an (who became sinister, pursued a quest of his own interest and joined the Theater of Pain), I can see what the creators did to develop the characters, tell new stories, introduce new characters and expand the lore of the 2099 in another part of the United States. That said, this series became consistently entertaining and intriguing at the same time.

With those details laid down, here is a look back at X-Men 2099 #15, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins in the Keewazi Nation in Oklahoma. Eddie/Metalhead is unconscious with Hurricane and her friend accompanying him. Their pregnant companion Rosa has been missing since Glitterspike (the man who impregnated Rosa) took her away from them. Metalhead wakes up and immediately asks where Rosa is.

Far away, Rosa tells Alexi/Glitterspike to let go of her even though they are flying high above ground. Glitterspike tells her that he will do the best interest of her and their unborn child to become one big happy family. Rosa rejects him stating that the Freakshow is her family.

Even with the tremendous risk present, Rosa uses power of producing static interference on them. Soon enough, they start losing altitude…

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Serious talk between Shakti and a changed Skullfire about the X-Men and the situation they have now that their former leader Xi’an joined a gang of evil.

The story crafted by John Francis Moore here is strongly focused on the Freakshow with emphasis on former X-Men member Metalhead who at this point of the series has gotten very close with the pregnant member Rosa. This comic book marks the first time that Metalhead became a true major player in the series as he gradually adjusts with becoming a new member of the Freakshow.

Unsurprisingly, Rosa became a major player in the story too as she has no choice but to deal with someone from her past who is not just stubborn but also a cybernostra hitman who was genetically bred to process light into energy. Glitterspike went ballistic when Rosa left him some time prior and his obsession with her only grew.

A major part of this story involved the presence of a fabled monster called the Shadow Dancer which has been lurking in the hills of the wasteland and already a lot of people got scared of it. Creatively, this monster serves as the obstacle that Metalhead, Rosa, and the others have to deal with.

What Moore and Ron Lim accomplished in this story is deeply developing the Freakshow, Metalhead and Rosa while expanding the lore of 2099’s American wasteland even further. They also gave readers a quick look at the remaining X-Men team members who are now dealing with the new reality that their former leader turned evil by joining Brimstone Love’s Theater of Pain. In addition, Skullfire – once a weak and unsure new member of the X-Men in the beginning – not only returned to Shakti and the remaining team members, his personality and view of reality have changed which reinvigorated his passion for the team.

Conclusion

Rosa does something very risky as Glitterspike carries her in the air.

X-Men 2099 #15 (1994) was crafted to be compelling with strong focus on Metalhead and the Freakshow. It clearly marked the next phase in the life of Metalhead and it made the Freakshow an even more interesting team within the X-Men 2099 series. The story has lots of strong and intriguing moments, and character development is consistently strong. The tale also has some science fiction inspiration from the 1979 movie Alien mixed in. This is a good read.

Overall, X-Men 2099 #15 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

A Look Back at X-Men 2099 #13 (1994)

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe to examine one of the many tales of the X-Men 2099 monthly series.  

I enjoyed the way John Francis Moore put things into motion in issue #12 and other previous issues of X-Men 2099. During the 3-part storyline at the start of the series, the Synge business empire and its wing of enforcers looked like the definitive force of evil for the mutants led then by Xi’an. As the series progressed, the Theater of Pain (first introduced comprehensively in issue #4) and its leader Brimstone emerged as the new force of evil while the X-Men lost Xi’an and Skullfire became more unhinged and got more involved with Luna (the one who messed with his mind and emotions). Xi’an, who reverted back to his sinister mindset, is obsessed with finding the Driver. It should be noted that these characters are all in the middle of the wasteland in 2099’s America (for 2099 historical reference, click here).

With those details laid down, here is a look back at X-Men 2099 #13, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins with Brimstone Love making his way into the Garage, a secret high-tech facility of the Driver. He finds it interesting that his hunt for Luna led him into the strange structure in the desert and he know that she and her companions are inside.

Inside the structure, Junkpile is bound and tortured on a chair with Adamantium restraints holding him. With Junkpile is the Driver watching him while Xi’an, Skullfire and Luna are trapped nearby by a laser grid. Skullfire, who is aware that Xi’an has been pursuing the Driver ever since he learned key details from Hurricane, implied to the former X-Men leader that the Driver is more of a problem and antagonist while Luna added her own comments about their situation. Xi’an tells them they need to determine the severity of their situation.

Xi’an tells the Driver that Hurricane described him as a part of the mutant underground during the Purge. It turns out, the Driver has not heard about Hurricane for a long time and insisted to Xi’an that he mistook his actions as hostile.

The Driver begins to explain what he has been doing, why he continues to fight and protect the sacred mutant tribe and why he sought out hundreds of mutants to give them sanctuary…

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A lot of intriguing developments happened here and it concludes Xi’an’s pursuit of the Driver.

With regards to storytelling and revelations, I can say that the intensity from the previous continued smoothly in this comic book. While the Theater of Pain was first revealed in issue #4, it was in the previous issue and in this particular story that its actual scope was made clear, and the presence of Brimstone Love – obviously 2099’s walking symbol of Satan – added great tension and a new evil presence for the X-Men to deal with.

What I enjoyed most in the story crafted by John Francis Moore are the revelations. The Driver, who came close to death and witnessed the plight of mutants, has a personal mission of providing sanctuary to mutants who are still living in danger in 2099’s America which has been dominated by mega corporations (MegaCorps). Still, his specific methods of achieving his goals for mutantkind are intriguingly questionable and in someways they made him looked even sinister. That said, Xi’an’s pursuit of him (which started a few issues prior) really resulted in some shock value that has to be seen page by page.  

Very notably, Moore made the script even more dramatic which is clearly reflected in the dialogue of the characters and the art done by Ron Lim. I should also state that flashbacks of the mutants struggle for survival under the Driver and Hurricane are included and they are worth seeing.

Considering what this comic book has, it will make readers think deeply about the essence of X-Men 2099 as a team and the comic book series itself. At the same time, new mysteries about the direction of the series will be realized in ways that readers don’t expect.

Conclusion

The Driver himself was part of the effort that saved desperate mutants decades prior and he came close to dying. This comic book heavily defines his existence and his mission on providing sanctuary to any mutants he finds.

If there is anything significant about X-Men 2099 #13 (1994), it is the fact that it changed the trajectory of the series and reshaped the concept of X-Men 2099 as a whole in dramatic fashion. The build-ups, the pay-offs and revelations in this comic book are powerful. Along the way, this will make you question even further the intentions of Xi’an (former X-Men leader) and Skullfire (the unhinged X-Men member who used to be so weak and unsure of himself). As for the Driver, he is very well defined by the Moore-Lim duo in this comic book and he has gotten even more significant by the end. If there is anything severely lacking here, it is the spotlight on the surviving X-Men team members (with Shakti as their new leader).

Overall, X-Men 2099 #13 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

Retro Gaming Ads Blast – Part 46

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Frogger Print Ad

Do you find this old ad humorous?

When Frogger was first released in video arcades in 1981, it easily attracted countless gamers offering them bouts of fun and the video game critics were very impressed with it. Considering its massive arcade success, it was unsurprisingly ported to the game consoles and home computers of the time. Parker Brothers secured the license for cartridge versions and the company produced Frogger ports for not just the Atari 2600 but also the Atari 7800. This print ad they came up with had a deliberate cartoony artwork (with a touch of humor) and an artist created a hand-drawn illustration intentionally made to resemble a screenshot from the game. I saw this ad a number of times when I read comic books in 1982.

2. The Legend of Kage Japanese Arcade Flyer

Action and excitement in ancient Japan!

In my life, I never had the opportunity to play the original arcade version of The Legend of Kage and ended up playing only the Nintendo Family Computer (Famicom) port. Behind the scenes, Taito itself came close to preventing The Legend of Kage from being released in the arcades. The company placed it in a certain game show where it received praise by many which prompted Taito to give it a full arcade release. To promote the game, the Japanese arcade flyer had lively hand-drawn artwork that perfectly reflected what the game is about, who the playable hero is and what ancient Japanese setting was used. Fortunately for Taito, The Legend of Kage became a huge commercial hit and this led to the production of ports for different consoles and computers.

3. Hyper Olympic Japanese Arcade Flyer

Arguably the best track and field game ever made for the arcades.

In 1983, Konami released their summer Olympics-inspired arcade game Hyper Olympic (titled Track & Field in other parts of the world) which offered players the opportunities to compete in a series of events with emphasis on pressing the buttons as quickly as possible. The arcade flyer Konami came up with featured fine-looking hand-drawn artwork showing athletes competing in track and field events (with the types of events displayed at the top-most part of the flyer) while showing just one screenshot (lower right) and displaying the officially 1984 Los Angeles Olympics logo (lower left). In my view, this old arcade flyer does a good job promoting both the arcade game as well as the 1984 Olympics itself. Too bad nobody makes this kind of arcade flyer anymore.

4. Terra Cresta Japanese Arcade Flyer

Did you ever play Terra Cresta in the arcades in Japan?

Nichibutsu, which produced a lot of arcade games that were released only in Japan, released Terra Cresta in Japanese arcades in 1985. It turns out Terra Cresta is a sequel to their 1980 game Moon Cresta which itself was their first big arcade hit game. Nichibutsu literally loaded the front of Terra Cresta’s arcade flyer with lots of visuals and details. As you can see, seven screenshots of the game were displayed (each with descriptive text), a fancy looking artwork that emphasized the science fiction setting, some English descriptive text, the cocktail table arcade machine and a pretty Japanese lady wearing an aerobics outfit with legwarmers (popular in the 1980s). This flyer truly has a strong 1980s flavor.  

5. Sega Master System European Print Ad

From the early days of Sega’s console business.

After many years doing arcade games, Sega made the bold decision to start competing in console gaming with the release of the SG-1000 in 1983 in Japan. Even though Nintendo was a very tough competitor with the best-selling Famicom, Sega did not give up and proceeded to launch their console in America and Europe referred to as the Master System. In a serious attempt to gain customers specifically in England, Sega made a print ad showcasing a family sitting in front of a TV set with the young boy playing a racing game on a Master System. Looking at how the descriptive text was presented, it was clear that Sega emphasized bringing the arcade game experience into the comfort of home while also promising that a lot more new games will be released in the near future. This is an eye-catching ad and also a fine example of aggressive marketing by Sega.

6. Ken Griffey Jr.’s Winning Run North American Print Ad

What was the best baseball video game you ever played?

Following the commercial success of the 1994 Super Nintendo Entertainment System (SNES) game Ken Griffey Jr. Presents Major League Baseball, Nintendo got Ken Griffey Jr. again as endorser and proceeded with the follow-up Ken Griffey Jr.’s Winning Run. With the highly talented Rare (Donkey Kong Country) chosen as game developer, Nintendo was highly confident with the baseball sequel and the 2-page print ad reflected that. The Ken Griffey Jr.’s Winning Run ad had a striking image of a broken baseball bat on one side while the game’s details, two screenshots and the creative description dominated the other side. While I am not so interested in baseball, I can say that this old print ad is indeed attention-grabbing.

7. 2Xtreme North American Print Ad

From the time when the X Games were wildly popular.

Remember how popular the X Games (Extreme Games) were back in the 1990s? Early in the life of the PlayStation console, Sony released ESPN Extreme Games which sold over a million copies worldwide. As expected, a follow-up titled 2Xtreme was approved for a 1996 release. Sony came up with a 2-page ad that had an upside-down X Games participant with roller blades dominating most of the space and six screenshots were displayed. The descriptive text in the lower part of the ad was deliberately written to be hip and cool.  

8. Macross Plus Japanese Arcade Flyer

The front.
The rear.

Based on the mid-1990s anime OAV, the Macross Plus video game from Banpresto was designed as a vertical-scrolling 2D shooter that captures the feel and intensity of the anime’s spectacle. The front of the Japan-only arcade flyer showcased the YF-19 Excalibur, the YF-21 Sturmvogel and the VF-11 Thunderbolt (plus the basic arcade controls on the lower-left) which were all rendered in 3D polygons to delight Macross fans and gamers who are interested in new 2D shooting experiences. The rear of the flyer showed additional details and it even includes English text descriptions. Strangely, no screenshots of the game were displayed. Being a long-time Macross fan, I can say this old arcade flyer is still engaging to look at.  

9. Macross VF-X2 North American Print Ad

An impressive looking print ad for a Macross video game that never got released in North America.

In the late 1990s, Bandai prepared to launch Macross VF-X2 (the sequel to 1997’s Macross Digital Mission VF-X) on the PlayStation console in North America. This was a very intriguing move because Bandai never brought the mentioned 1997 Macross game outside of Japan. Shortly after the official announcement of a North American release, Macross VF-X2 got featured in video game magazines, an English demo of the game (first mission only) was distributed through Official U.S. PlayStation Magazine, and Bandai came up with the 2-page print ad you see here. Unfortunately, Macross VF-X2’s North American release got cancelled because of copyright issues and legal obstacles (note: Harmony Gold held the Western rights to Robotech and actively blocked the release of genuine Macross products in America). As such, this impressive looking Macross VF-X2 print ad for North America ended up as a promotion for nothing!

10. Star Wars: Racer Arcade Japanese Print Ad/Poster

This is one of the many video games based on Star Wars: The Phantom Menace.

In 1999, Star Wars Episode I: The Phantom Menace was a massive box office hit in theaters around the world and it marked a new era of Star Wars movies with digital effects available. Similar with 1993’s Jurassic Park, George Lucas’ movie also had a huge lineup of merchandise, action figures and video games. The pod racing from the movie became the basis for Star Wars: Racer Arcade which was released in Japan on June 2000, and then in America a month later. To help arcade operators attract gamers and Star Wars fans, a print ad and poster were released featuring a very dynamic image of pod racing from the game dominating the background, a few screenshots displayed and some computer-generated of characters and vehicles. At the lower right part of the ad/poster is the image of the arcade machine which has a huge screen, a seat and control panel. The descriptive Japanese text was written to excite both fans and gamers. Did you play this Sega-produced Star Wars game in the arcades?

11. Konami Wai Wai World Japanese Print Ad

Can you spot Simon Belmont, Mikey Walsh and King Kong in this Japan-only print ad of Konami Wai Wai World?

Going back to the late-1980s, Konami released a 2D adventure game on the Famicom that was very ambitious as it featured side-scrolling treks, vertical-scrolling shooting sequences and, most notably, a cast of characters that emphasized crossovers between intellectual properties of gaming. I am talking about Konami Wai Wai World (sometimes called Konami World for short) which had characters, settings and elements of Konami’s own properties like Gradius, Castlevania and Twin Bee. Not only that, King Kong of King Kong 2: Ikari no Megaton Punch and Mikey Walsh of The Goonies were also featured which is astonishing because they represent entertainment intellectual properties that were licensed to Konami for video game adaptation. That said, the emphasis of crossovers and excitement was shown in the form of 2D character sprites in this Japanese print ad of Konami Wai Wai World. This is the kind of game that Konami itself will never be able to make again and to do a remake or an enhanced re-release of Konami Wai Wai World will require overcoming all the legal obstacles in the way.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at X-Men 2099 #12 (1994)

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe to examine one of the many tales of the X-Men 2099 monthly series.  

Looking back at the X-Men 2099 series of the 1990s, so much has developed during the first eleven issues released from 1993 to 1994. When I first read issue #1 in 1993, I found the futuristic X-Men really intriguing to follow and there was the expectation that the team led by Xi’an would somehow grow and make breakthroughs happen in 2099’s America. Surprisingly, members of the team got separated from each other – such as losing Metalhead to the Freakshow – and Xi’an himself changed for the worse and eventually left the team. Tim Fitzgerald/Skullfire (the weak and unsure newcomer who joined the futuristic X-Men) himself changed radically becoming unhinged and he has gotten really close with Luna (the one who messed with his mind and triggered his emotions).

With those details laid down, here is a look back at X-Men 2099 #12, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins in the black market mall with Luna struggling to separate Skullfire and Junkpile from each other. Skullfire hates Junkpile whom he holds responsible for killing his friend Serpentina (the one X-Men member who welcomed him at their sanctuary). Junkpile blames Skullfire and his teammates for causing him some serious grief in Las Vegas. Luna tells them both to shut up or she would do something on both of them.

Moments later, the three of them are accused by the mall security for violating the market regulations. An armed mall security officer points his weapon at them accusing them of willful destruction of market property. The looks of Junkpile, Luna and Skullfire, however, scared him and convinced him to move away. Luna then reveals to Skullfire that she encountered Junkpile outside of Las Vegas shortly after the violent encounter with the X-Men. The three of them proceeded to a café to have a civil talk. Skullfire asks Luna about the Theater of Pain…

Quality

Former X-Men member Metalhead with the group of degenerates called the Freakshow. One of their members clearly rejects him given his status as a mutant.

Wow! The Moore-Lim team loaded this comic book with immense details that established the true force of opposition that awaits the X-Men. The story reveals to readers the Theater of Pain, its demonic leader Brimstone Love and what the theater’s purpose truly is. Brimstone Love and the theater were first revealed at the very end of issue #3 and this comic book offers readers a close look at them complete with very intriguing details that turned out to be worth discovering. That said, it was clear that John Francis Moore designed the Theater of Pain to be not just a planned force of evil the X-Men must face but also an actual threat to many living in 2099’s America. The Theater of Pain has a very sinister agenda and its operations involves the accumulating human misery which is a frightening concept on its own.

While Luna’s history and connection with the Theater of Pain is emphasized, Xi’an’s search for the Driver makes a lot more sense here as the former X-Men leader (now sinister and spiritually lost) communicates again with someone from his past. That said, the plot really thickened a lot in this comic book and that alone makes it engaging to follow.

As this issue follows Skullfire, Luna, Junkpile and Xi’an – plus a quick look at former X-Men member Metalhead now spending time with the Freakshow – the tone of the tale turned dark and gritty which I think was intentionally done by the creators as the Theater of Pain was strongly emphasized. That said, this is indeed inspired work.

Conclusion

Skullfire, Junkpile and Luna look so intimidating and creepy, the mall security guy got scared and abandoned his duty.

With a dark tale and an established force of evil rising in the horizon, X-Men 2099 #12 (1994) can be described as an inspired turn of events for the monthly series as a whole. At this stage, the direction of the series really started to take shape. It is also a lively reminder that the mutants struggling in 2099 have the wilderness and its violent elements as the least of their worries. The Theater of Pain itself is a reminder about sinister yet unseen forces that are operating while lots of people remain unaware of them (note: think about the World Economic Forum and what its core organization really do behind closed doors as time passes). Lastly, the twisted developments of Skullfire and Xi’an’s respective personalities will keep you in suspense as to how the futuristic X-Men can survive without them.

Overall, X-Men 2099 #12 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

A Look Back at X-Men 2099 #8 (1994)

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe to examine one of the many tales of the X-Men 2099 monthly series.  

After the first seven issues of the series, it is clear that the futuristic mutants under Xi’an have tough challenges to not only survive in the dangerous and unpredictable wasteland of 2099’s America but also help their leader fulfill the ultimate goal of protecting mutants from the evil corporations in accordance to the dream of Professor X (Charles Xavier). Unlike the X-Men of the 20th century, the team of 2099 does not have vast resources nor do they have a permanent place for living and development. Xi’an himself is still struggling with the elements from his past as a violent criminal.

With those details laid down, here is a look back at X-Men 2099 #8, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins with Krystalin examining Archangel with amazement. Moments later, she sees Cyclops, Iceman, Beast and Jean Grey (in her Phoenix form). She wondered how many times did each of Professor X’s first students appear to die only to return again and again. She recalls that the records of their deaths may have been in error or even falsified. She also remembers the succeeding X-Men teams of Del Ruiz and Zhao.

It turns out the original X-Men members she saw were holograms as Victor Ten Eagles (who was a fellow outlaw with Xi’an in the old days) reveals that he opened his studio to few people and never to strangers. He allowed Krystalin in because he owes Xi’an a blood debt from their time together with the Lawless. As they talk, he explains to her his personal interest in the X-Men and the legacy.

Over at Iron Horse in Arizona, Hurricane talks with two trackers who were tied up. Meanstreak uses his super speed to dismantle the trackers’ suits of armor and examine the technologies within. He finds one Tetsuo Mark 6 signal beacon that was used to monitor armor in the field. He tells Hurricane she can use it as an advance warning the next time trackers are sent after her.

Hurricane tells the X-Men that she and the Freakshow never stay too long in one place. Moments later, the infected Metalhead tells Skullfire that he is trapped in his current metal form and could not change back…

Quality

As the Freakshow is about to leave, Metalhead surprises his fellow X-Men.

To make things clear, this X-Men 2099 comic book is very engaging to read as it is filled with a lot of details that further expanded the lore of the 2099 universe concerning mutants and legacy of the X-Men in the 21st century. As such, I really enjoyed learning about the “future history” of the X-Men, how mutants struggled to survive in a corporation-controlled America, and why the wasteland became the 21st century’s very own Old West where danger and uncertainty are constant.

If have an obsession about the 2099 universe, there is a lot to discover and enjoy here. Xi’an’s pursuit for knowledge about the mutant underground and Hurricane’s involvement is compelling to read and what was revealed is worth discovering. Meanwhile, Krystalin and Ten Eagles’ exploration of facilities as they search for answers reminds me a lot about a notable part of the story in Beneath the Planet of the Apes.

Conclusion

The closest thing to a crossover with the original X-Men.

X-Men 2099 #8 (1994) is a compelling read and it is one of the stronger references about the 2099 universe and the legacy of the X-Men from the time of Xavier to that of Zhao. The details revealed here are fine pay-offs to what was built up in the previous issues, and they connect well with the existence of Xi’an’s X-Men. This comic book will really help you understand the place of mutants in the 21st century and in my experience, the learning is enjoyable.

Overall, X-Men 2099 #8 (1994) is highly recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.