Forza Horizon 5 is a super-charged, fun-filled game that must be played!

Ever since I started subscribing to Xbox Game Pass (XGP), I’ve been playing the universally acclaimed Forza Horizon 5 a lot on my Xbox Series X and as of this writing, it is my most played game. Why? Because each time I play it, Forza Horizon 5 keeps on offering me a lot of opportunities to have fun from joining races, touring the fictionalized Mexico setting to taking part in very interesting, tourism-inspired missions/quests.

My name on the plate license.
Out in the open!
I made it in the Hall of Fame!

What I can confirm to you all is that this Xbox-exclusive open-world racing game made by Playground Games consistently delivered a lot of enjoyable stuff for me to discover and experience while also respecting my freedom of choice as to where can I go, what races should I compete in, what places can be discovered and a whole lot more! Very clearly the developers made the game with entertainment in mind and given the exceptional game design concept of the Forza Horizon series as a whole, they delivered a very unique car-oriented video game that keeps on moving into uncharted territories that most other racing games have not achieved.

Forza Horizon 5 is not your typical racing game. It has a fictionalized Mexico as the massive in-game world that is waiting for players to discover complete with the distinct environmental features, architectures, and ancient structures that reflect the nation’s rich culture.

At the Horizon Mexico site.
Speeding along the bridge!
That is the volcano!

There are also a whole of races or competitions for you to choose from. If you love racing at high speed on roads, there’s a lot of them. You love off-road racing and are willing to test your ability to drive over mud, sand, dirt or over some vegetation? Lots of those races are available! If you are looking for unusual challengers to compete with, there are special races in which you get to test your skill and might against a speeding train or an airplane or jet skiers! Not only that, there are also these very enduring special races that are over 30 miles long and I personally love the endurance test while performing my best against all the competitors which make the crossing the finish line a very satisfying experience!

Like its predecessors, Forza Horizon 5 is also rich with customization of your cars and even your in-game avatar (who has a voice and lots of lines to speak with). The cars you have can be customized at a Horizon outpost or in your in-game home, and you will have options with regards to vehicular paint, designs and car parts. Not only that, you can also upgrade the car parts and make your car more powerful and move to a higher rating.

A nice place to enjoy the view!
This is a very intense race!
The in-game sky and clouds have that photo-realistic touch.

When it comes to customizing your avatar, you can choose from several pre-designed human models and then adjust the hair style, hair color, prosthetics (note: if you really want this), physical expressions and most notable of all, you will have lots of options on your avatar’s shoes and clothes (shirts, jackets, trousers, skirts and dresses plus hats and eyewear to name some).

Going back into the Forza Horizon 5’s digital Mexico, there will also be some nicely designed places that you can purchase as your avatar’s home and each one is strategically located in different areas that reflect the local look and culture. As of this writing, I already purchased 6 homes, including two each with a 7-figure price tag.

One of my six homes as of this writing.
My newest home that cost 2,000,000 in in-game currency.
If you really want to earn more in-game money, you’ve got win and level-up a lot!

As of my last Forza Horizon 5 session, my car collection is still less than a hundred and already I sent out about ten cars as gifts (note: the barns) for a variety of gamers who play the game. As I was focused on raising money to buy all the homes in the game, my purchasing of new cars has been slow and this only motivates me to keep on joining races, raise as much money from each race and also relying on random winnings from the spin-a-prize sequences. I checked the in-game car shop and I am very impressed with the wide selection of hundreds of cars offered by many vehicular manufacturers from around the world. I like the Porsche cars that made it into the game!

When it comes to gameplay variety, gamers will not only have lots of races to join in, there are also these varied, driving-oriented quests that each have their own story concept and characters who will interact with your avatar. These quests include helping out in stunt car sequences for a movie production, helping a scientist with finding date in key locations, etc. Not only that, there are also these barns to find that each have the remains of an old vehicle that could be restored to working condition. And then there are these timed, limited events/activities you can join in.

A great view of only a portion of the game’s fictionalized Mexico.
A short clip from one of the special activities I took part in.
This Porsche is fast and highly responsive in terms of control! It’s worth spending money on!

I’ve played Forza Horizon 5 for a little over 15 hours now and I can only speculate that there are still a lot more to discover within the game by default. Combine all of those with the seasonal or special events/activities, there is always something new to do and discover in the game!

With Halo Infinite launching in a few more days, I’ve got to play more of Forza Horizon 5 because if the sci-fi shooter is as great and as immersive as what the YouTubers (who had access to 10 hours of the single player campaign) then that would most likely be my regular game to play on Xbox Series X.

As I have yet to complete Forza Horizon 5 as of now, this piece I am writing is NOT a game review but rather my opinion piece based on what I experienced with the game so far. What I can declare is this: if you love cars, exploring, adventuring, good music and if you want the best enjoyment available on Xbox Series X right now, then Forza Horizon 5 is a must-have and must-play game! Forza Horizon 5 is truly a very great game loaded with lots of fun stuff to keep any gamer busy and happy!

I love playing Forza Horizon 5 on my Xbox Series X!

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Saints Row reboot delayed to August 2022

If you are eager to order in advance a copy of the upcoming Saints Row reboot – AKA Saints Row (2022) – you should consider waiting first because the said game’s release has been delayed all the way to August 2022 as confirmed recently by Volition’s Creative Director Jim Boone and the developers simply cannot complete their work on the game based on their current situation.

To put things in perspective, posted below is an excerpt from the Saints Row website post by Jim Boone. Some parts in boldface…

Can you imagine Johnny Gat beating all these four and tell them they are not worthy of carrying the Saints Row title? Also what’s with the SJW look on the character designs?

Saints Row will no longer release on the originally announced date of 25th February 2022, instead it will launch worldwide on 23rd August 2022.

Our priority is to create the best Saints Row game yet and, if we released on the original date, it wouldn’t be up to the standards we’ve set ourselves, and that you’re expecting and deserve. The team just need more time to do our vision justice; we’re doing some fine tuning and there won’t be much change in the game outside of overall quality and polish.

In all honesty, we underestimated the impact COVID would have on our schedule, although everyone adapted very quickly to the working from home arrangement and continued to be incredibly productive.

However, due to the size and scope of our new Saints Row, it’s become apparent that to create the best game possible, we need to give our team longer to perfect their craft.

As you can see in the above excerpt, Volition needs more time and opportunities to polish Saints Row (2022) and make it the best and most enjoyable game possible. Volition’s situation of having employees work at home due to this COVID-19 crisis is not surprising at all. I can only guess that their previous announcement of a February 2022 release was decided rather too aggressively. How long exactly have Volition’s workers been working from their homes remains unclear.

Boone also mentioned on his post that Saints Row (2022) will be their “biggest and best Saints Row game ever,” while confirming that “there will not be any changes to the story or the characters.” With those details declared, it’s obviously clear that revising the story or the characters will consume a lot of time given the creative processes involved. Still, I would prefer that they revise the character designs of the new age Saints Row who currently look more like misfits molded with Commie-oriented diversity concepts. Were Volition’s artists influenced by images of the Cancer Culture and Black Lives Matter mobs?

For those who missed out on updates about Saints Row (2022), the game was recently featured by Game Informer with videos showcasing how it plays, what the concepts are, how the writers reacted to its quality, etc. Check out the Game Informer videos below…

Saints Row (2022) will be released on Xbox One, Xbox Series S and Xbox Series X on August 23, 2022. If you have decided already to order the game in advance, click right here.

For the long-time Saints Row franchise fans reading this, classic SR games like the original Saints Row, Saints Row 2, Saints Row: The Third and Saints Row: The Third Remastered can all be ordered online via Microsoft’s store.

In closing this piece, posted below are Xbox and Saints Row-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Xbox 20th Anniversary celebrated!

Believe it or not, Xbox is now 20-years-old and I’m not just referring to the line of video game consoles from Microsoft. Xbox today is also a following of dedicated fans as well as a very thriving ecosystem that covers Xbox game consoles as well as Windows PC! Xbox is also home to popular game franchises such as Halo, Forza Motorsport, Forza Horizon and, by means of Bethesda’s integration into Team Xbox, the established franchises of The Elder Scrolls, Doom, Dishonored, Fallout and many others!

The other night, I got to watch live the Xbox 20th anniversary celebration via the official Xbox YouTube channel and I can say that it was worth the wait since it was first announced coming. That being said, I posted below for your viewing pleasure the very Xbox 20th anniversary celebration video which lasts a little over 30 minutes…

Wow! That was a blast of nostalgia, the Xbox development history, games and big-time entertainment there! Were you able to absorb all of that in just one viewing?

Cutting through the stuff, I can say that I was surprised to see 343 Industries announce the sudden release of the Multiplayer Beta of Halo Infinite which itself has a December 8, 2021 release for its very promising single-player campaign. Watch the video below…

That looked awesome! That being said, I should not be surprised of the sudden release of the multiplayer beta because November 15 is the anniversary date of the original Halo: Combat Evolved, and this year also marks 20th anniversary of the said game and the Halo franchise as a whole. Another reason not to be surprised by the announcement is the fact that the multiplayer feature of Halo Infinite was very positively received since it was first unveiled months ago. I believe that having millions of Halo fans play Halo Infinite’s multiplayer beta will add to the growing anticipation of the single-player campaign’s release which is only weeks away from happening. At the same time, I should state that Halo Infinite’s multiplayer aspect will not be limited to last a few years but will be updates more and more and be able to last even more years than any multiplayer feature of past Halo games!

Moving on, I am very delighted with the announcement by Team Xbox that a lot more classic games (from past Xbox consoles) have been made compatible with Xbox One, Xbox Series X and Xbox Series S! Among the new additions into the Xbox backward compatibility program were Dead or Alive 3, F.E.A.R., Max Payne, Mortal Kombat vs. DC Universe, Oddworld: Munch’s Odyssey, Ridge Racer 6, Skate 2, and TimeSplitters 2 to name some.

Adding even more awesomeness to this backward compatibility development is the confirmation enhancements (note: frame rates, resolution, etc.) being applied on classic games making them play best on Xbox Series S and Xbox Series X! Posted below is the excerpt from the Xbox.com article containing the very specific details…

Backward Compatible Games play best on Xbox Series X and Series S

A core tenet since the very beginning of the backward compatibility program has been to not only preserve the games you know and love, but also to enhance them using the latest technology so they look and play better than ever before while still staying true to the original creator’s vision. With Xbox Series X|S, we introduced innovations and improvements such as FPS Boost, Auto HDR, and faster loading times, which breathed new life into classic titles.

  • Every backward compatible title added today will experience improved visual quality with Auto HDR on supported displays, which automatically adds HDR enhancements on Xbox Series X|S.
  • Original Xbox games will experience a resolution increase on all Xbox Series X|S and Xbox One consoles on supported displays.
    • 4x resolution increase on Xbox Series X and Xbox One X
    • 3x resolution increase on Xbox Series S
    • 2x resolution increase on Xbox One S and Xbox One
  • Players will experience even smoother gameplay on 11 titles added today via FPS Boost, which doubles the original framerate up to 60 FPS, including F.E.A.R., F.E.A.R. 3, Binary Domain, and NIER.
  • We are also excited to announce we enabled FPS Boost on 26 more titles from the existing catalog including top requested titles such as the entire Gears of War franchise, Fallout 3, Fallout: New Vegas, Elder Scrolls IV: Oblivion, Dragon Age: Origins, Dead Space 2 & 3, Alan Wake and Sonic Generations.
  • And beginning today, FPS Boost is rolling out to 33 titles via Xbox Cloud Gaming (Beta) that were previously enhanced on Xbox Series X|S including Fallout 4, Fallout 76, and The Evil Within 2.

Players can easily toggle FPS Boost as well as Auto HDR on or off under the “Manage Game” section for any title. You decide how you want to experience your favorite games, whether in their original form or enhanced with Auto HDR and FPS Boost enabled.

Having played Xbox games since the original Xbox console, I can say that the enhancements on old games running on any Xbox Series console is very delightful. Very soon I will replay The Elder Scrolls IV: Oblivion on my Xbox Series X console to rediscover its open-world and quests while enjoying the 60FPS frame rate which will make it a buttery smooth gameplay experience! In relation to these, check out the following videos below showing classic Xbox games enhanced on Xbox Series X.

My Xbox story

Some of you might be wondering what my Xbox story is and how does the Xbox 20th anniversary resonate with me. I can tell you right now my personal experience on witnessing the very launch of the original Xbox game console way back twenty years ago!

The day was November 15, 2001. I was in Hawthorne, California and back then I was still a PlayStation gamer who just happened to be intrigued by Microsoft’s entry in the video game industry.

Being very curious and interested, I hiked all the way to the nearest Best Buy. As I did not have much money, I simply went there to enter and observe. Shopping was not the point of my visit.

As I approached Best Buy through the parking area, I noticed a group of about ten people lined up outside as well as some people entering. It turns out the ones who lined up were there for the Xbox console launch, ready to purchase and waiting for their respective turns. Since I was not there to buy the console, I went inside without hassle.

The original Xbox console with Controller S (which was released in 2002 replacing the original bulky controller).

As it turned out, inside Best Buy, there was a controlled approach organized by the retailer to ensure that the customers buying Xbox, its games and peripherals would have ample time to pick up what they wanted and go to the counter for payment and exit. In other words, it was a turn-based approach on launching the Xbox console locally in a very orderly manner. I also learned that the customers waiting outside the front each had numbers for the Xbox console launch.

While walking around, I saw the original Xbox consoles in their boxed stacked together for the numbered customers to pick up. I also saw shelves of Xbox games and accessories nearby.

Among the customers I witnessed buying the Xbox, I saw a lady moving forward with her pushcart full of varied products (DVDs, CDs, video games and more) and the Xbox stood out among them all! That was a sight to behold!

And that was my personal Xbox 20th anniversary testimony for you all!

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Pay close attention to Xbox Game Studios Publishing and the exclusive games being made by their partners

Nothing changes the fact that Team Xbox and its 23 game studios are hard at work producing exclusive games that will provide years’ worth of fun-filled content to Xbox console gamers, PC gamers and the many millions who subscribed to Xbox Game Pass (XGP).

Were you able to read my recent article about Stoic (The Banner Saga) and its current work on an exclusive game with Team Xbox? For those who missed out on it, Team Xbox is actively working with varied game studios (examples: Avalanche Studios on Contraband, and IO Interactive on Project Dragon) on producing even more Xbox-exclusive games and the said studios are still free being independent entities.

Very recently, Miles Dompier of Windows Central Gaming wrote an in-depth article about the moves and projects of Xbox Game Studios Publishing in cooperation with the independent game makers. To start with, watch this WCG video of WCG and Miles Dompier…

To put things in perspective, posted below is an excerpt from Dompier’s article. Some parts in boldface…

In addition to a staggering first-party future including titles like Hellblade 2, Fable, Everwild, Starfield, and many more, we also know of roughly 10 Xbox Game Studios Publishing titles potentially in the works. Xbox understands that strategic partnerships on games published through Xbox may make more sense than outright acquisitions when it comes to building meaningful relationships with developers. And who knows? Maybe some of these teams will love their experience working with Xbox, which could lead to more permanent relationships.

For now, we’ll be recapping all the Xbox Game Studios Publishing projects we currently know about as well as revealing one brand new codename. Here are several reasons why we should all be very excited about the future of Xbox Game Studios Publishing.

Xbox Game Studios Publishing codenames

As Dusk Falls is still in production.

Let’s start with the small list of Xbox Game Studios Publishing titles that have officially been announced so far. First up, we have the interactive drama As Dusk Falls. This stylized game from Interior/Night promises an engaging narrative with player choice driving the story. As it stands, there’s no release date or window for this project.

Next, we have the upcoming co-op heist title Contraband from open-world experts Avalanche Studios. Set in the 1970s, this seemingly ambitious open-world game allows players to execute the perfect heist with unique vehicles and gadgets. While there’s no official release date yet, we’ll likely get more details on the project sometime in 2022.

Now we’ll touch on some Xbox projects we’ve previously covered or teased in the past. The infamous Project Dragon from IO Interactive has been in the rumor mill for quite some time now. This action RPG aims to deliver a vast and ongoing multiplayer fantasy experience. A release or even reveal may be a ways off here, but it’s still exciting to think about the possibilities.

Project Belfry is another exciting potential Xbox exclusive. According to Jeff Grubb and his luscious mane, this side-scrolling brawler from The Banner Saga developers Stoic Studios is comparable to the PlayStation exclusive Dragon’s Crown in terms of gameplay, but will feature the painted art style this team is known for.

An Xbox Game Studios Publishing title that has me particularly interested is Project Shaolin. Reportedly in development by BrassLion Entertainment, this action RPG will reportedly feature an anime aesthetic and focus on the legendary hip-hop group Wu-Tang Clan. With four-player co-op and a seasonal loot system, this project sounds right up my alley.

Fans of 4X strategy titles like Civilization should be interested in the upcoming Project Indus from developer Oxide Games. With turn-based strategic elements, city building, empire advancement, espionage, diplomacy, and warfare, this should scratch a specific itch for fans of the genre.

As you can see in Dompier’s article above, the Xbox-exclusive projects made by independent game makers are in production and will fill the gaps on the Xbox portfolio to not only provide content for console, PC and Xbox Game Pass gamers but also to meet the varied tastes or interests of gamers. Action-oriented role-playing? Project Shaolin! Interactive drama? Watch out for As Dusk Falls!

The years-old belief that “Xbox has no games” is idiotic and totally untrue by today’s standards. I know there are lots of Xbox-haters and console fanboys out there who just keep bashing Xbox by lying and ranting, disregarding the many upcoming Xbox-exclusive games and even dismissing the growing business partnerships Team Xbox made with independent game companies and even the Microsoft-SEGA strategic alliance. Whatever the Xbox-hating mob does, nothing changes the trend that gaming on the Xbox ecosystem will only grow bigger, offer gamers lots of choices and become a lot more fun than ever before. Speaking of growing excitement, watch out for the Xbox 20th Anniversary Event online today (November 15), the universal acclaim of Forza Horizon 5, the December 8 release of Halo Infinite, and the December 16 release of the Xbox-exclusive The Gunk!

For the complete details about Xbox Game Studios Publishing and the future Xbox-exclusives, I encourage you all to read Miles Dompier’s article at https://www.windowscentral.com/xbox-game-studios-publishing-secret-weapon-new-exclusives

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  HavenorFantasy@twitter.com and also on Tumblr at https://carlocarrasco.tumblr.com/

Xbox-exclusive Forza Horizon 5 gathers lots of rave reviews!

The high excitement for gaming on Xbox One, Xbox Series S, Xbox Series X, Xbox Game Pass and Windows PC is real right now as Forza Horizon 5 gained lots of rave reviews from video game critics and YouTubers! As of this writing, the Playground Games-developed Xbox-exclusive game is averaging a score of 91 (out of 100) out of 81 published reviews according to Metacritic!

If you are wondering how does Forza Horizon 5 looks like and what the reviewers said, we can start by taking a look at each of the following video reviews below…

And now, let’s take at some text-based reviews of the game with key quotes highlighted. I highly recommend you read each of their respective reviews for the best possible insight and immersion.

Windows Central Gaming: Forza Horizon 5 is grand and beautiful. It also launches on more platforms simultaneously than any previous Forza game, giving people more ways to experience everything this game across Xbox Series X|S, Xbox One, PC, and Xbox Cloud Gaming through Xbox Game Pass. Absolutely a game of the year contender for 2021, Forza Horizon 5 is the quintessential choice among the best racing games.

TheGamer: Collectively, Forza Horizon 5 does everything right, and in doing so makes Playground Games’ latest entry into the Forza franchise an absolute must-play for any racing enthusiast or casual racing fan.

Game Revolution: Forza Horizon 5 is the best Forza yet and, not only that, but it also makes a strong case for being the best racing game period. A joyous combo of arcade racing and simulation-level depth, all wrapped up in a beautiful bow thanks to its diverse, expansive Mexico setting, this is an unmissable iteration in what is arguably gaming’s most consistently fantastic series.

Press Start Australia: I’ve played a few open-world racers in my time, but I’m not sure I’ve ever come across one so feature-rich. It really is comprehensive, nailing the scope of its world while filling the world with meaningful things to do, offering a suite of multiplayer and co-op possibilities, and free-roam of a boiled-down vision of Mexico that’s begging to be explored.

Now that the game critics and YouTubers have spoken, it is clear that Forza Horizon 5 is a great game just waiting to be played by gamers worldwide and the 3-year wait for it is worth it. Playground Games worked hard to make the Xbox-exclusive racing game and it looks very polished and almost flawless. Forza Horizon 5 is set for a general release worldwide on November 9, 2021. If the rave reviews it gathered have convinced you already, you can acquire a copy (digital or physical) online here, here, here or here to name a few.

Very clearly, the age of “Xbox has no games” is over and Forza Horizon 5 is just one of many upcoming Xbox-exclusive games realized. Given the open-world racer’s massive critical success, it is clear that Team Xbox has indeed reached a turning point heading towards a new age of super fun and high quality Xbox-exclusive games. Neither Sony nor Nintendo has anything to compete with Forza Horizon 5 with regards to the open-world racing genre. Now is only the beginning of a new age of high excitement for Xbox fans (reminder: Xbox 20th anniversary celebration will take place on November 15, 2021) and anyone who loves games on Xbox platforms and Windows PC! I believe Forza Horizon 5 will impress even the most rabid Xbox-haters when they play it enough. I would not be shocked if Gran Turismo creator Kazunori Yamauchi is playing Forza Horizon 5 in secret somewhere, to learn from it so he can complete his work on Gran Turismo 7.

In closing this piece, posted below are Xbox and Forza Horizon 5-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

The Banner Saga developers and Team Xbox working together on a new Xbox-exclusive game

Can you feel the excitement of video games right now? The highly acclaimed Forza Horizon 5 is just days away from launching globally while the anticipated Xbox 20th anniversary celebration on November 15, 2021 is gradually approaching! A little over a month from now, Halo Infinite will be released globally and already its single-player campaign is very promising.

Adding more to the excitement was the recent article written by Jez Corden (the same guy who wrote the recent hot scoop about the Xbox fantasy RPG Avowed) about another Xbox-exclusive game being made by Stoic Studio, the team behind The Banner Saga trilogy of games. The said game is referred to as Project Belfry.

To put things in perspective, posted below is an excerpt from Jez Corden’s article published recently by Windows Central Gaming. Some parts in boldface…

I mentioned a couple of weeks back about a codename ‘Belfry’ I’d discovered pertaining to an upcoming Xbox game on my Xbox Two podcast show with YouTuber Rand Al Thor 19. Up until now, I wasn’t sure exactly what the game was, besides a vague reference to bell towers. I knew Stoic was building a game with Xbox too, but it wasn’t until Jeff Grubb put the final pieces together on his show today that everything fit into place. Grubb also gave us key details about the game and some snippets about what to expect.

Project Belfry will sport similar painted art styles to that found in The Banner Saga, depicted above, while sporting side-scrolling brawling combat, similar to the likes of the PlayStation exclusive ‘Dragon’s Crown’. Grubb specifically linked the art style to the anime movie ‘Princess Mononoke,’ which sounds like it could be quite gorgeous indeed. The “Belfry,” hinted at by the game’s codename, will form some sort of base for crafting and upgrades, too.

Belfry is another title joining what seems to be a vast expansion of Xbox Global Publishing’s footprint, working with developers big and small to bring more titles to Xbox Game Pass. We’ve seen larger studios jump on board, featuring Avalanche on Contraband, and we have strong rumors about Project Dragon, built in partnership with Hitman’s IO Interactive. Belfry may be on the smaller side, joining the action RPG from Brass Lion Entertainment codenamed Shaolin, but given the quality of The Banner Saga, Project Belfry may well punch far above its weight.

If you haven’t already, you should definitely give The Banner Saga a go, given that it’s now available as a neat and tidy trilogy package. Your decisions carry over between games too, affecting the way the story pans out in a big way.

Now watch this video about The Banner Saga trilogy below. It should give you an idea about what kind of games Stoic Studio makes and what kind of visuals you can expect from them.

While I myself have not yet played any games of The Banner Saga, the above scoop by Jez Corden (with acknowledgement to Jeff Grubb) is indeed very pleasant and only shows that new and more Xbox-exclusive games are coming. The catch here is that this an exclusive project that does not involve any of the internal Xbox game studios at all business-wise. Xbox Global Publishing is an arm of Team Xbox that negotiates and deals with independent game developers for new projects exclusive on the Xbox ecosystem. This Stoic-made Xbox project should remind you about Contraband, the upcoming Xbox-exclusive game made by Avalanche Studio, the team responsible for the 2015 Mad Max game.

As it is true that Team Xbox will continue to acquire more game studios and while fully funding the many, many Xbox-exclusive games in production for release in the near future, it is really nice to see that they are still negotiating with independent game studios to make exclusive stuff. It comes to show that Microsoft values business partnerships and they are aware that there are lots of game studios or even publishers which are not yet willing to be acquired as they still prefer to be independent even though they may be struggling financially. Just recently, Microsoft and Sega started a new business partnership in the form of a strategic alliance. That being said, the Stoic Xbox project called Project Belfry is something to look forward to.

By the way, have you all bought yourselves an Xbox Series S or an Xbox Series X console? Have you subscribed to Xbox Game Pass already? The definitive edition of Grand Theft Auto: San Andreas will launch on XGP on November 11.

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Halo Infinite campaign overview confirms major improvements that gamers can look forward to and enjoy

Finally! Team Xbox and 343 Industries came out with a much needed preview about the single player campaign of Halo Infinite (set for a December 8, 2021 release for Xbox One, Xbox Series S, Xbox Series X and Windows PC with Xbox Game Pass availability on launch day) very recently and it not only looks awesome visually but also succeeded in showing to gamers a fine taste of how the game will play, how immersive the new Halo is with open-world in mind and why a lot of fun awaits them all.

To start with, watch this official Halo Infinite Campaign Overview video…

Posted next is the official description from the video: The Banished have defeated UNSC forces and taken control of the mysterious Zeta Halo, threatening the survival of humankind. When all hope is lost and humanity’s fate hangs in the balance, the Master Chief returns to confront the most ruthless foe he’s ever faced. Here’s a fresh look at the Halo Infinite campaign that introduces players to true Spartan freedom in the biggest, most wide open and adventure-filled Halo experience yet, launching on December 8 2021.

Check out Dealer Gaming’s Halo Infinite video below and listen to his opinion…

And also check out Colteastwood’s own video about the same game and campaign overview video, complete with visual comparisons that you must see.

My opinion

To begin with, the announcement by Team Xbox that they would release via YouTube the Halo Infinite Campaign Overview video (115K thumbs up and 3K thumbs down reactions as of this writing) was done on a short notice. I learned about its YouTube premiere several hours ahead of time but I made a point to anticipate its launch and view it all not on my smartphone nor on my computer but on our HDTV at home.

Ultimately, the campaign overview video proved to be a great preview and the team behind it went all-out not just to show the improved graphics (I noticed the adjustments made on the in-game lighting as well as the ramped-up detail on textures and many other elements) and in-game art, but also emphasized effectively the gameplay, what the opposition awaits players (as the iconic Master Chief) and what else to expect. Truly it was well worth the wait!

On Zeta Halo is a whole, wide and breathing world for gamers to explore. Think of the world in Halo: Combat Evolved (2001) but with a very detailed open-world design that encourages exploration, discovery and action complete with lots of freedom on doing your objectives.
This map shows a fraction of the world of Zeta Halo and few of the potential many new sites to discover.
Exploring Zeta Halo on foot and discovering one of many facilities of the Banished.
Apart from using it to reach far places, the grappleshot can also be used on enemies for a tactical attack.

Apart from Halo Infinite having a true next-generation look, I find the game’s concept of a massive, breathing open-world environment on Zeta Halo astounding and it clearly is the true essence of enjoying the game. For comparisons, I find Halo Infinite’s in-game world concept a cross between the memorable ring world in Halo: Combat Evolved and the inviting nature of the open-world maps in certain Assassin’s Creed games that I played. This reflects the new game’s offer of a lot of freedom for gamers to explore the wide environment of Zeta Halo, discover new places here and there, and take on the outposts or strongholds of the Banished in more ways than one. Along the way, gamers will have to find the scattered UNSC soldiers, regroup them and form a stronger force to take down the many enemy forces out there.

The next-generation visuals of this game made this classic Halo foe look more detailed and more menacing yet!
The equipment of Master Chief can be upgraded. This is one of the signs that this new game has RPG-inspired gameplay elements.
Shooting and action in Halo Infinite look intense!

Apart from the core mission, there reportedly will be side missions or additional activities throughout Zeta Halo for gamers to engage in. This game design, I believe, will fully immerse gamers into playing Master Chief in the most engaging and most immersive ways possible. No more playing as the Arbiter (Halo 2) and definitely no more wasting time playing as Agent Locke (Halo 5: Guardians). Master Chief is here to stay for players to portray and that’s the way I want Halo to be about. It’s great that 343 Industries learned from its shortcomings as well as those from previous Halo developer Bungie. That being said, I anticipate that Halo Infinite will offer gamers a lot more hours of gameplay based on their will to complete the game.

Meet the new AI companion called The Weapon. She looks like Cortana but has a completely different personality. Remember Cortana’s evil and destructive acts in Halo 5: Guardians? It seems The Weapon will have a key role to do in the new game.
There is nothing like driving a Warthog and then having surviving UNSC soldiers join you for both the ride and the fight!

More on the story, I was intrigued about the new AI called The Weapon who visually looks like Cortana (who in turn went evil in Halo 5: Guardians) and will be the new constant companion Master Chief will interact with. The Banished, meanwhile, look more varied in terms of presentation this time. Visually, they look like rehashed versions of the Covenant and the Brutes in the first 3 Halo games made by Bungie. In Halo Infinite, 343 Industries went the extra steps forward introducing enemies with personalities and boss fights (take note of the visible health bars on-screen on the boss opponents). And then there are two new enemies that were designed to be so formidable, the UNSC’s Spartans now have true challengers to face.

This is one very dangerous Banished enemy to deal with.
This new enemy is known for slaying Spartans.

The way I see the Xbox-exclusive Halo Infinite right now, it is looking great and its single-player campaign looks very ambitious and promising at the same time. This is truly the one video game to look forward to on December 8, 2021. How it will perform with the game critics, Halo fans, Xbox fans and all other gamers remains to be seen. Still, there is no denying that now is a great time for fans of Xbox and Halo, and gamers surely have something fun to look forward to in the final quarter of twenty-twenty-one. As a long-time Halo gamer myself, I can say that I am more confident about Halo Infinite.

Team Xbox and 343 Industries clearly learned from the criticism regarding Halo Infinite’s initial unveiling in July 2020, and the 1-year delay of the game’s release now looks justified. Remember that this year happens to be the 20th anniversary of both Xbox (click here and here) and Halo. The next thing Xbox fans and gamers should look forward to is the 20th anniversary celebration of Xbox on November 15, 2021.

Halo Infinite is coming to Xbox One, Xbox Series, Xbox Series X and Windows PC on December 8, 2021.

In closing this piece, posted below are Xbox-related videos as well as more videos related to Halo Infinite’s campaign overview for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Grand Theft Auto: The Trilogy – The Definitive Edition Coming to Xbox Consoles Digitally on November 11, 2021, GTA San Andreas launching on Xbox Game Pass (XGP) on the Same Day

Calling all Xbox fans, Grand Theft Auto (GTA) fans and gamers who are constantly on the lookout for fun!

It has been announced that the Grand Theft Auto: The Trilogy – The Definitive Edition is coming to Xbox consoles (Xbox One, Xbox Series S and Xbox Series X) in digital format on November 11, 2021. Adding further excitement is the fact that one of the classic GTA games, GTA San Andreas, will be made available on Xbox Game Pass (XGP) on that same day which subscribers can enjoy! Watch the official video announcement below…

To put things in perspective, posted below is the excerpt from the Xbox.com announcement. Some parts in boldface…

Three iconic cities, three epic stories, one definitive collection. Grand Theft Auto: The Trilogy – The Definitive Edition includes the genre-defining Grand Theft Auto IIIGrand Theft Auto: Vice City, and Grand Theft Auto: San Andreas together — each one enhanced for a new generation and available together for Xbox One and Xbox Series X|S.

Grand Theft Auto: The Trilogy – The Definitive Edition will be available digitally on November 11 through the Microsoft Store on Xbox with a physical release for Xbox One and Xbox Series X|S on December 7.

Experience the games that started it all — introducing unprecedented freedom and immersion through three living, breathing worlds filled with hilarious action, rich, cinematic storytelling, classic characters, and unforgettable music.

Bringing the classic worlds of Liberty City, Vice City, and San Andreas to modern Xbox platforms, Grand Theft Auto: The Trilogy – The Definitive Edition debuts new GTAV-inspired modern controls, plus across-the-board visual enhancements such as resolution upgrades and improved visual fidelity across the world, and much more to faithfully tune and improve upon all three games, while also maintaining their distinct original aesthetic.

Grand Theft Auto: The Trilogy – The Definitive Editionintroduces wide-ranging modern control upgrades, including improvements to targeting and lock-on aiming, updated Weapon and Radio Station Wheels, updated mini-maps with enhanced navigation allowing players to set waypoints to destinations, updated achievements, and more.

Additional enhancements across all three titles include a completely rebuilt lighting system; improved shadows, weather, and reflections; upgraded character and vehicle models; along with new higher resolution textures across buildings, weapons, roads, interiors, and more. Grand Theft Auto: The Trilogy – The Definitive Edition also features a range of environmental upgrades including all new foliage, smoother surfaces, and increased draw distances to provide a new level of depth and clarity throughout the world.

Originally developed by Rockstar Games, Grand Theft Auto: The Trilogy – The Definitive Edition has been adapted to modern platforms by Grove Street Games using Unreal Engine to make these classics more vibrant and more immersive than ever, celebrating the legacy of the series that redefined interactive entertainment and helped propel video games to the center of culture. Stay tuned to the Rockstar Newswire for more and check out the brand new site for Grand Theft Auto: The Trilogy – The Definitive Edition.

Players will also be able to experience Grand Theft Auto: San Andreas – The Definitive Edition with Xbox Game Pass starting November 11.

Impressive load of details above. I’m really surprised by the announcement of GTA: The Trilogy – Definitive Edition, especially with regards to the November 11, 2021 digital release date. That’s just two days after the release of highly anticipated Xbox-exclusive Forza Horizon 5. It will be interesting to see how Xbox Series console owners will react when it comes to prioritizing their purchases for the month of November.

The presentation of the classic GTA games in Grand Theft Auto: The Trilogy – The Definitive Edition is really interesting. It’s a mix of maintaining the early 2000s artistic look while modernizing them with certain visual effects, anti-aliasing and other graphics tricks that would make them look nice in high-definition. With regards to the modern consoles, I would not be surprised to see GTA: The Trilogy – The Definitive Edition look and perform best on Xbox Series X.

What I hope Rockstar Games would show, other than flashy graphical upgrades of their classic GTA games, is actual gameplay and how each of them will play. They should justify the claims in the following excerpt from the official announcement: wide-ranging modern control upgrades, including improvements to targeting and lock-on aiming, updated Weapon and Radio Station Wheels, updated mini-maps with enhanced navigation allowing players to set waypoints to destinations, updated achievements, and more.

When it comes to the competitive video game market, the 4th quarter is already loaded with anticipated hits for Xbox fans with exclusives like Forza Horizon 5, Halo Infinite, and The Gunk plus Flight Simulator coming with a Game of the Year edition. There is also the the compilation The Elder Scrolls V: Skyrim – Anniversary Edition coming out this November and the space shooter Chorus this December. The November 2021 digital release of Grand Theft Auto: The Trilogy – The Definitive Edition surely adds more excitement to the selection of games Xbox gamers can look forward to. That being said, gamers should prepare themselves for potential big spending. Oh, don’t forget about the upcoming storage expansion options for Xbox Series X this November and December.

In closing this piece, posted below are Xbox-related videos as well as videos of upcoming games and the GTA series for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Team Xbox reveals 512GB and 2TB Storage Expansion Cards for Xbox Series X|S, set for mid-November and early December 2021 releases respectively

Are you an owner of Xbox Series S or Xbox Series X? If you were, have you been struggling with managing the limited amount of data storage as video games and their respective DLC (downloadable content) and patches easily consumed a lot of space on your console?

There are new solutions coming but they are quite pricey. Still, you will have choices with regards to how much added storage do you need and how much money you have. I’m talking about the recent announcement made by Team Xbox that the 512 GB and 2TB Storage Expansion Cards (made by Seagate) are coming out some time in the middle of November 2021 (which happens to be the very month of the 20th anniversary of Xbox) and early December 2021 respectively.

From left to right: the 512GB expansion card (coming out November 2021), the 1TB expansion card (available already) and the 2TB expansion card (coming out December 2021). (image from Xbox.com)

To put things in perspective, posted below is an excerpt from the Xbox.com article written by Pamela Wang of Designed for Xbox. Some parts in boldface…

Designed for Xbox has collaborated with Seagate once again, and we’re excited to announce 512GB and 2TB Storage Expansion Cards for Xbox Series X|S will be available soon in all Xbox markets.

The Seagate 512GB Storage Expansion Card for Xbox Series X|S is available for pre-order today from Walmart in the United States for $139.99 USD (US Dollars) and will launch mid-November. For other markets and availability, please check your local retailer.

The Seagate 2TB Storage Expansion Card for Xbox Series X|S will be available for pre-order in November for $399.99 USD and will launch early December. The Seagate 2TB Storage Expansion Card will also be the next product featuring the Designed for Xbox Limited Series badge, ensuring premium product quality, performance, and design.

How to Use the Seagate Storage Expansion Card

This is how to insert the expansion card on the rear of the Xbox Series X. (image from Xbox.com)

To use the Seagate Storage Expansion Card, just plug the card into the Storage Expansion port on the back of your Xbox Series X or Xbox Series S console, and you can use it just as you would any external storage solution. You can choose to install games to the expansion card by default, play games directly from it, move or copy games between local and external storage, or do anything you already do today with an external hard drive. The only difference is that the expansion card is designed to match the exact performance of the internal storage of the Xbox Series X|S.

Wow! $139.99 for 512GB and $399.99 for 2TB for the Xbox Series consoles! Remember the high-end edition of Xbox 360 that first launched in November 2005? That console launched with a tag price of $399.99 which is the exact same amount of money required for the 2TB storage expansion card. High price aside, buying the 2TB storage expansion card makes more sense than buying two separate 1TB storage expansion cards that sell for $219.99 each. Do the math and you will realize what I’m saying here.

Apart from gaining additional storage space, it should be noted that there are benefits that will be realized quickly by users in terms of performance and speed. For the newcomers reading this, the Xbox Series S and Xbox Series X both use the Xbox Velocity Architecture, the foundation of which is used by the Seagate storage expansion cards. Check out the excerpt below from the recent Xbox.com article…

Xbox Velocity Architecture

This shows the flow of data between the inserted expansion card and the chips inside. (image from Xbox.com)

The Storage Expansion Card uses the foundation of the Xbox Velocity Architecture. This is the custom, internal SSD delivering 2.4 GB/s of raw I/O throughput, more than 40x the throughput of Xbox One. The Seagate Storage Expansion Card was designed using the Xbox Velocity Architecture to deliver the exact same consistent, sustained performance of our internal SSD ensuring you have the exact same gameplay experience regardless of where the game resides.

The Seagate Storage Expansion Cards are the only external SSDs on market designed to leverage the Xbox Velocity Architecture and deliver the exact same performance as the internal SSD.

For other technical details about this particular development, read the full article at https://news.xbox.com/en-us/2021/10/21/new-seagate-storage-expansion-cards/

While the 512GB and 2TB Storage Expansion Cards for Xbox Series consoles have yet to be released, that means you still have time to raise money for one or both of them depending your needs for digital storage with your console. Be reminded that hot new games like Forza Horizon 5, Halo Infinite, Chorus and The Gunk will be released for Xbox this November-December, while the Saints Row (2022) reboot will be released on February 2022. Expect those games alone to consume a good amount of your Xbox Series console’s storage space. In fact, Forza Horizon 5 requires 103GB on Xbox Series consoles! Think about the future of your video gaming passion when it comes to expanding your current storage space.

In closing this piece, posted below are Xbox-related videos as well as videos of upcoming games for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Xbox-exclusive fantasy RPG Avowed is looking very exciting according to WCG’s Jez Corden

Over a year ago, I wrote about the Xbox ecosystem (Xbox One, Xbox Series S, Xbox Series X and Windows PC) becoming the haven for gamers who love fantasy role-playing games. Take note that article was published before the earth-shaking announcement of Xbox-Bethesda which has since been finalized with full integration which was clearly reflected in the successful E3 2021 digital event.

The integration of Bethesda easily made the future much more promising for the Xbox ecosystem to be the definitive haven for gamers who crave for fantasy RPGs as well as sci-fi RPGs (note: Bethesda’s Starfield will launch exclusively on Xbox on November 11, 2022).

Among the many Xbox game studios is Obsidian Entertainment which is an established RPG maker which Team Xbox acquired in 2018. As seen in the 2020 Xbox games showcase, Obsidian has been working on Avowed, a first-person fantasy RPG that is perceived to be comparable with The Elder Scrolls franchise of Bethesda.

Recently, Windows Central Gaming published an article about Avowed authored by Jez Corden and it has a lot of hot and useful details! The details are so great, I am excited and also confident about Avowed as well as Obsidian Entertainment’s full potential getting realized with the heavy funding and creative freedom they have under Team Xbox.

To put things in perspective, posted below are selected excerpts from the WCG article. Some parts in boldface…

Avowed’s fantasy world is set within Obsidian’s very own Pillars of Eternity fantasy universe.

Excerpt 1

Sources familiar with internal plans have reached out to us in recent months offering details on Avowed, moving through pre-production towards a playable alpha state. Indeed, Obsidian is likely close to having a working early version of the game, with many mechanics and core gameplay pillars already implemented. I can’t be sure how old some of the footage I’ve seen is, and there’s a good chance it’s far further along.

For those who don’t know, we’ve only seen Avowed in a pre-rendered CGI trailer thus far. The game is set in the Pillars of Eternity universe, known as the World of Eternity, and utilizes a first-person viewpoint similar to Obsidian’s The Outer Worlds.

The Outer Worlds fans already have plenty of reasons to be excited about Obsidian’s upcoming slate, given that The Outer Worlds 2 has been confirmed. Avowed seems to be based on a similar, albeit enhanced engine from The Outer Worlds, complete with action-oriented first-person combat and deep RPG exploration and narrative systems. We were told Avowed will feature multiple class playstyles and borrow from Skyrim’s two-handed combat system. You could wield two daggers and be a stealthy rogue, or dive into archery with a two-handed bow. You could use a combination of swords and magic, or go full two-handed magic, which is required to wield some of the game’s more potent spells and abilities.

Avowed will feature many elements Pillars of Eternity fans will be familiar with. Wizard spells like Jolting Touch, which can fry enemies with forks of lightning, will be present. Two-handed spells like Fireball are conjured using complex-looking hand gestures, but decimate enemies in a storm of magma and fire. I also saw status effect spells like Fetid Caress, imbuing enemies with corrosive poison. Weapon enchantments seem to be a big feature too, with magically enchanted swords and frozen arrows, as examples. Pillars-style guns may also appear in the game, similar to the muskets and arquebuses found in the original two titles. Familiar creatures such as the lizard-like Xaurips will appear, alongside much larger and deadlier threats, all the way up to wyverns and drakes.

The combat seems to be more loadout-based than The Elder Scrolls, which gives you mountains of spells in a gigantic list. Warriors will get access to more physical attacks like swordplay, powerful kicks, and shield bashes, while casters will be given a range of spellbook options to customize and tailor their combat style, with attacks bound to specific buttons.

Excerpt 2

Imagine what you could discover in a mysterious fantasy location like that once Avowed finally gets released.

If The Outer Worlds was Obsidian’s take on a Fallout-style game, Avowed is undoubtedly Obsidian’s take on The Elder Scrolls. The two-handed, first-person combat style is unmistakable, but there are obvious differences in early documentation.

At least directly compared to the likes of Skyrim and Oblivion, Avowed seems to be a far more colorful game, reminding me far more of The Outer Worlds. Luminescent cave mushrooms, verdant forests awash with gigantic flora, and hulking sunlit temples complete with skeleton-infested depths and tombs are plentiful. It came as a bit of a surprise given the game’s original trailer, which seemed like it was trying to strike a much darker tone, save for the neon spell effects.

Pillars of Eternity does seem to take environmental interactivity a bit further than The Outer Worlds too, complete with swimming capabilities. We’ve even heard of destructible environments, using lit torches and fire spells to burn down blocked entryways too. Fire spells leave areas coated in flames too, which cascade against walls and floors.

The content I saw does represent a pre-alpha state with certain aspects like lighting and textures not fully implemented, which is one reason I’m not sharing the documentation I’ve been shown. The finished art style is expected to elevate what we saw in The Outer Worlds, though, with a brighter, more lively color palette, although it could end up looking a bit darker akin to the debut trailer. I only saw a couple of areas, although it could represent the diversity of locale styles Obsidian aims to deliver.

As for the story and layout, I can only speculate. I’m not sure whether it will go full-blown open world like the modern Elder Scrolls games or utilize something more like The Outer Worlds’ hub system, which connects large areas with an overworld map, complete with interior areas and dungeons. I’d expected it to be the latter, as it gives Obsidian greater control over the pacing of the narrative, which is one of the studio’s biggest strengths. There is some evidence that it may go fully open world though, given previous job listings (thanks for the tip, Camonna Tong).

Even in its pre-alpha state, Avowed looks like it plays extremely well, with refined action RPG combat set in a vibrant, medieval fantasy world I cannot wait to explore.

Whew! That was a heavy load of details successfully recorded by Jez Corden! Before I go further, I recommend you follow him at Twitter. I also recommend to you all to read Corden’s full article at https://www.windowscentral.com/details-xbox-exclusive-avowed-obsidian-outer-worlds-meets-medieval-fantasy

As seen in the above excerpts from Corden’s hot article, Avowed is more than just Obsidian’s fantasy RPG inspired by The Elder Scrolls. With a first-person view design set in a fantasy world within the established Pillars of Eternity fantasy universe of Obsidian, the Xbox-exclusive Avowed has elements carried over from the hit sci-fi RPG The Outer Worlds (which I loved replaying) and from Pillars of Eternity (which is not surprising). In short, Avowed will have its own flavor and style in terms of game design and creative ideas while still potentially be compared with The Elder Scrolls.

As much as I love The Elder Scrolls RPGs like Oblivion and Skyrim from Bethesda, there were certain shortcomings in those games with regards to storytelling and characterization. Obsidian Entertainment proved itself to be great on telling a story (complete with branching narratives, decision-making and consequences), defining characters for players to interact with and still immerse players deeply with great gameplay and in-depth role-playing. Those very things I mentioned were realized in The Outer Worlds and I am excited to see how Obsidian can replicate those in a fantasy RPG. I should also state that I am looking forward to The Outer Worlds 2 which should be released a few years from now.

As long as the RPG makers can maintain greatness as the production goes on, Avowed can easily become Obsidian’s next gem waiting to be unveiled and it can potentially impact positively the way we gamers enjoy fantasy RPGs. On top of that, it could become the must-have and must-play fantasy RPG experience that can only be availed only on Xbox!

Lastly, read below what Obsidian Entertainment stated on July 2020.

At Obsidian Entertainment, we’re committed to what we’ve been doing for the past 17 years – making incredible worlds for you to play in your way. And with Xbox Game Studios behind us, we can’t wait to bring even more awesome worlds to all of you.

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com