Resident Evil 3 Remake Coming Out April 2020

Early this year, I had a grand time playing the big budget remake of Resident Evil 2 on my Xbox One. Because I had a lot of fun and engagement with that particular game, I wish that a remake of Resident Evil 3: Nemesis (which I enjoyed a lot back in 1999) would be made.

For those of you who missed the hot news, Capcom formally announced that a remake of Resident Evil 3 is being produced and it will be released for Xbox One, PS4 and PC on April 3, 2020!

Watch the trailer here now.

For those who never played Resident Evil 3: Nemesis, that game was originally a spin-off but was titled like a sequel since there was an agreement back then for RE games released on PlayStation to have their titles numbered. Sure RE3 lacked the depth of the acclaimed Resident Evil 2 (released in 1998) in terms of storytelling, production values and fantasy concept but it proved to be a whole lot of fun and it went on to sell over 3 million copies worldwide.

The 2019 remake of Resident Evil 2 sold more than 5 million units worldwide. Considering its commercial and critical success, the announcement of Resident Evil 3’s remake hardly is surprising. What I do find surprising, however, is that the new game will be released much sooner than expected. Come to think of it, RE3 on PlayStation was released over a year after RE2.

Now we take a look at the remake of RE3.

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Like the Resident Evil 2 remake, a 3rd-person shooting view is implemented. (visual source – RE3 Developer Diary Video)
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Resident Evil 3’s story begins a day before the events of RE2 and it explores more of the streets and alleys of zombie-fested Raccoon City.

No surprise, the developers used the same game engine from RE2 on RE3 remake. They also implemented the 3rd-person views (including the by-the-shoulder view when aiming to fire) and controls.

Like its 1999 version, RE3’s story took place a day before the events of Resident Evil 2. Before Leon Kennedy and Claire Redfield arrived in Raccoon City, the outbreak (caused by the top secret virus of Umbrella) took place causing a lot of people to become zombies. Somewhere along the way, Jill Valentine (now wearing dark pants and a sleeveless top) avoided getting infected but finds herself in the middle of an entire city with many zombies and other monsters lurking on the streets, the alleys and inside varied establishments. Her goal is simply to escape and survive somehow.

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The ever familiar Brad Vickers.
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A rougher looking Carlos Oliveira.

As Jill struggles, something tall, strong and grotesque walks around the city…Nemesis. Unlike the zombies and monsters around, Nemesis exists to search and destroy members of S.T.A.R.S. (Special Tactics and Rescue Service). That happens to be the same team Jill was part of and she becomes a target. Complicating matters is the sudden presence of armed Umbrella Biohazard Countermeasure Service personnel (which includes Carlos Oliveira).

While the official game trailer showed bits and pieces of what will come with regards to storytelling, too little was shown about the gameplay which, in my analysis, will be very similar in style and execution to RE2’s remake but this particular remake may have more gameplay features to make it distinct like the unpredictable dodging of the 1999 RE3, more sprinting sequences, an improved 180-degree turn and, eventually, decision-making in key moments of storytelling scenes (which is a major new feature of the 1999 RE3).

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The modernized look of Jill Valentine. Do you miss her tube top and mini-skirt from the 1999 Resident Evil 3? (visual source – RE3 Developer Diary Video)
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Nemesis looks a bit redesigned for this game.

Like the RE2 remake, the characters of this game have been redesigned to look modern. Carlos Oliveira, who was a temporary playable character in the 1999 Resident Evil 3, now has shaggier hair and facial hair. Jill Valentine does not start the game with her 1999 look (the tube top and mini-skirt) but rather with dark pants and a sleeveless top. Gamers who want the 1999 styles of Carlos and Jill to be in the game can do that by pre-ordering the new game which will grant paying gamers the Resident Evil 3 Classic Costume Pack. Xbox One gamers who want to pre-order it now can do so at GameStop.

What surprised me about the remake announcement was the inclusion of Resident Evil: Resistance which is an an asymmetrical online game. My personal interest on it is low, however.

The Resident Evil 3 remake is a wish come true for me personally. I’m looking forward to its April 2020 release although I still would like to see Capcom release more previews to show more gameplay features so that gamers will have a clear idea as to how it will play. Going back to the late 1990s, Resident Evil 3 was more action-oriented than Resident Evil 2.

For more updates about Resident Evil 3’s remake, come back here soon.

Reject Halloween, Stand With God

In my old life, I used to be fond of celebrating Halloween. Having been Born Again, I realized my true purpose in life under God the Father and His Son Jesus. That being said, I realized how wrong it is to celebrate which is essentially evil and unholy for any Christian (including those who practice idolatry which itself is sinful). Halloween will take Christians away from the Lord and that alone is reason enough to reject it.

Halloween’s origin is Celtic by nature and it is connected with observing the sacrifices to gods under the Druidic culture. There is also Samhain, a dark lord who sends out evil souls to attack humans can only save themselves by disguising themselves with the images of those very evil souls.

Sounds familiar? It is because there are these modern day Halloween practices that are linked to the evil rites and superstitions of Halloween. In the modern world where Halloween gets celebrated, people (including many children) go out and around their local communities wearing costumes of horror figures like zombies, demons, monsters and pop culture-related villains (examples: Jason Voorhees, Freddy Krueger, Michael Myers). These costumed Halloween participants, looking horrific, would visit any household that offers candy for trick-or-treat. Wearing “non-horror” costumes like superhero attire or fantasy attire (example: dressed like a princess) does NOT reduce the evil that comes with Halloween. There is no such thing as an innocent way of celebrating Halloween.

And then there are those multimedia-related ways of celebrating Halloween like watching horror movies back to back or playing video games that carry strong horror themes. There is also the business aspect of Halloween as food retailers promote the season by linking it with selling candy and chocolate (clearly to take advantage of families or groups that intend to give away the sweets during trick-or-treat Halloween celebrations in the local communities).

Halloween trick-or-treat here in the Philippines even made its way to local government units. In October of 2016 and 2017, the City Government of Parañaque organized trick-or-treat at City Hall which attracted kids wearing costumes (including horror and superhero attire) who visited varied offices that give away candy. During those times, the City Government even organized special events at the nearby city sports complex celebrating Halloween which I find rather disturbing.

In my old life, I enjoyed celebrating Halloween and I used to ignore the claims that it was unholy and evil. While I never went out for trick-or-treat as a kid, I helped out in giving candy to costumed visitors. I also hiked around the local area photographing the Halloween activities flocked by participants, and then uploading those pics online for social media users to view. I also took time celebrating Halloween by watching horror movies.

Looking back, I honestly admit that celebrating Halloween was indeed wrong. Now that I’m a saved soul and a dedicated Christian with a living relationship with the Lord, I declare that Halloween is wrong, unholy and evil. Halloween is a popular tool used by Satan to take people away from God and Jesus. Halloween definitely should be rejected always and we Christians must always be with God. Let me discuss the following points.

“Is it okay for a Christian to celebrate Halloween?”

The answer is a definite NO. Let’s take a look at the Holy Scripture below.

You cannot drink the cup of the Lord and the cup of demons; you cannot partake of the Lord’s table and of the table of demons

1 Corinthians 10: 21 (NKJV)

And now the Amplified version.

You cannot drink [both] the Lord’s cup and the cup of demons. You cannot share in both the Lord’s table and the table of demons [thereby becoming partners with them].

1 Corinthians 10: 21 (AMP)

Very clearly, there is no room to worship both the Lord and evil. If you want to be with the side of God and Jesus, you really need to purify yourself and free yourself from whatever form of evil thrown at you by Satan. Satan is a loser indeed, however he still exists because Adam gave him dominion (read about Adam’s Rebellion) and as long as he exists, he will do anything to take you away from God, to prevent you from worshiping the Lord and will use anything (including religion and idolatry) to prevent you from making progress with the Lord. Halloween is one of Satan’s weapons against Christianity. Halloween is also a long-time tool of the enemy to embrace evil.

If you sinned by celebrating Halloween and committing other sinful acts in your past, you can still be saved (note: you need to be born again to be saved. Heed the words of Jesus in John 3: 3) because God is merciful and you need to be willing to repent, submit to Him and dedicate yourself to Him with an established personal relationship with Him.

Be aware that goodness comes from God and evil comes from Satan. It’s as clear as night and day. If you are a saved soul, then it is clear you should stand with God and His Son Jesus. Being dedicated to the Lord will spare you from evil, and that takes willingness and decisiveness from your end.

Learn from this Holy Scripture.

And you He made alive, who were dead in trespasses and sins, in which you once walked according to the course of this world, according to the prince of the power of the air, the spirit who now works in the sons of disobedience, among whom also we all once conducted ourselves in the lusts of our flesh, fulfilling the desires of the flesh and of the mind, and were by nature children of wrath, just as the others.

But God, who is rich in mercy, because of His great love with which He loved us, even when we were dead in trespasses, made us alive together with Christ (by grace you have been saved), and raised us up together, and made us sit together in the heavenly places in Christ Jesus, that in the ages to come He might show the exceeding riches of His grace in His kindness toward us in Christ Jesus. For by grace you have been saved through faith, and that not of yourselves; it is the gift of God, not of works, lest anyone should boast. For we are His workmanship, created in Christ Jesus for good works, which God prepared beforehand that we should walk in them.

Ephesians 2: 1-10 (NKJV)

Each and every one of us was created to be loyal, faithful, loving and dedicated towards our Heavenly Father God and His Son Lord Jesus even as we were granted the freedom to think, act and decide. Even before we were even made, God established a plan for each and every one of us. Worshiping Satan, embracing evil, celebrating Halloween and living a life full sin and wickedness are obviously NOT part of God’s plan for us all.

By realizing the true purpose of your existence under God, you will realize that it is your destiny to be saved and to be faithful (not religious) to the Lord. Satan used a whole lot of tools to prevent God’s creations from being with Him. Satan used not only Halloween but also religion, idolatry, money, power, destruction, secularism, atheism, agnosticism, entertainment and a whole batch of other tools to bring Christians down and make evil stronger.

Going back to Halloween, that celebration of evil includes witchcraft which is an abomination! In our world, it is too easy for people to go out wearing costumes to look like witches and this alone spreads the influence of evil around. There are also filmmakers and other creative people out there who made witchcraft look cool or even a good custom to practice. The 1996 Hollywood movie The Craft is one such example of spreading Satan’s influence to the public and I personally recommend to you readers to avoid watching that movie (note: destroy whatever physical or digital copies you have of it) at all. Witchcraft and related stuff like sorcery, necromancy and magic are abominations as written in the Holy Bible. Read the Holy Scripture below.

“When you come into the land which the LORD your God is giving you, you shall not learn to follow the abominations of those nations. There shall not be found among you anyone who makes his son or his daughter pass through the fire, or one who practices witchcraft, or a soothsayer, or one who interprets omens, or a sorcerer, or one who conjures spells, or a medium, or a spiritist, or one who calls up the dead. For all who do these things are an abomination to the LORD, and because of these abominations the LORD your God drives them out from before you.”

Deuteronomy 18: 9-12

Those abominations that look good in entertainment media are all made to deceive you and prevent you from achieving progress and purity with the Lord. From time to time, there are media reports about real life people who practice witchcraft, sorcery and other unholy customs that make this world a terrible place under the eyes of God. That is, obviously, very unfortunate because it proves how screwed up our physical world really is.

Even appearances can add to the influence of evil. You think going out in local community Halloween celebrations dressed as a witch, or as a magician or as a sorcerer (or even cosplaying as Marvel’s Doctor Strange) is okay with the Lord for as long as you don’t practice witchcraft and the like? Wrong! Imagery or appearances of evil spread evil and deceives others. Such imagery also will influence people to embrace idolatry which itself is a sin. Idolaters will not inherit the kingdom of God!

Rejecting Halloween Effectively

You might be wondering: how are we Christians supposed to reject Halloween and its evil effectively?

First, we must realize our purpose as Christians from the following Holy Scripture.

You are of God, little children, and have overcome them, because He who is in you is greater than he who is in this world.

1 John 4: 4 (NKJV)

And the Amplified version…

Little children (believers, dear ones), you are of God and you belong to Him and have [already] overcome them [the agents of the antichrist]; because He who is in you is greater than he (Satan) who is in the world [of sinful mankind].

1 John 4: 4 (AMP)

With that Holy Scripture in two versions, it is clear that as children of God, we are victorious for we believe in the victory of Jesus over Satan. With God on our side, nothing is impossible and we have the power to reject fear, reject evil and reject Satan ultimately. It is by faith in the Lord, not religion and not idolatry, that Christians are special and holy. Stronger than Satan too.

With God on our side, Halloween’s global popularity can be wiped away and its influence of evil on others can be removed and be replaced with the goodness and the biblical truth emphasizing the holiness and victory of Jesus.

If you are looking for practical ways to reject Halloween (and Satan), I would suggest the following:

Instead of watching horror movies or anything that carries the influence of evil, go watch YouTube videos of Christian praise-and-worship songs like the following below.

Instead of going out on Halloween trick-or-treat, pray to the Lord in your room with the door shut (refer to Matthew 6: 6 in the Holy Bible) and be aware that in this way, the Lord is in a secret place and when He sees in secret, you will be rewarded openly. If your church is open or has a holy activity at the same time as Halloween is being held on October 31, make an effort to go to church with the Lord in mind.

Instead of looking at evil images or reading materials that are related to Halloween, better read the Holy Bible or a Christian book.

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Christian books that you must read.

By now, it is clear that as Christians we must always maintain strong faith, trust and dedication to God and His Son Jesus. It also means we must be pure in holiness and there definitely is no room for us to accommodate evil in all its forms. As such, Halloween must be rejected always and its evil presence only means we must persevere more to meet God’s high call. We are all God’s creations and He made plans for each and every one of us even before we were even created. Obviously we were NOT created to worship nor magnify evil at all! We are destined to be saved (be born again) and live in holiness following Jesus. We pray to Him, serve Him, thank Him and dedicate ourselves to Him for the rest of our time.

Let me end this with one more Holy Scripture.

He has delivered us from the power of darkness and conveyed us into the kingdom of the Son of His love.

Colossians 1: 13 (NKJV)


Thank you for reading. If you find this Christianity article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back At Friday The 13th (1980)

Since the successful release of John Carpenter’s Halloween in 1978, the slasher horror sub-genre grew dramatically and made its mark in Hollywood. The 1980s saw the release of multiple low-budget films that shared lots of common elements with Halloween. Among them was a cheaply made flick (distributed by Paramount Pictures) that made almost $60 million worldwide.

The film was Friday The 13th which was released on May 1980. Unsurprisingly the Sean Cunningham-directed movie was poorly received by movie critics but moviegoers still flocked to the theaters to watch the cinematic horror unfold not in a suburb but in a summer camp.

This is my review of the movie.

Story

The film begins way back in the past. The late 1950s to be precise. During one night at Camp Crystal Lake, a male and female councilor attempt to make love only to find out that someone had been watching them. Both councilors got killed setting the stage for Camp Crystal Lake’s dark legacy.

Decades later, an effort was launched to reopen Camp Crystal Lake. A cute lady named Annie (played by Robbi Morgan) travels alone to the camp and along the way, people in the small town warn her about the camp’s history of murder. After hitching a 2nd ride, Annie realizes that the driver (off-camera) did not take the path to the camp. Realizing that the driver has no intention of letting her go, Annie desperately jumps off the speeding vehicle injuring herself in the process. To her horror, the driver went back, got down the vehicle and chased her into the woods. After getting caught, the driver slashes Annie’s neck.

At Camp Crystal Lake, teenagers (including a very young Kevin Bacon) arrived to take part in the reopening. What they don’t realize is that someone vicious is watching them from a distance and stalking them.

Quality

In my honest opinion, Friday The 13th is not worthy of being called a classic even though its commercial success added greatly to the slasher horror sub-genre and led to the production of multiple sequels eventually establishing Jason Voorhees (a victim in this movie) as a horror icon. By today’s standards, this movie is generic at best.

The script written by Victor Miller is serviceable. The characters are, unsurprisingly, mostly written to be killed off. What makes the movie bad is that the story is dragging for the most part and what saved it from turning into a disaster was the use of suspense, gore and shock when Alice (played by Adrienne King) got isolated on-screen.

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The characters during the snake scene. At left is Adrienne King as Alice.

As mentioned above, Jason Voorhees is the NOT the cinematic killer here at all and those who discovered the character in the later films (and wanted to go back to the beginning of this film franchise) will be disappointed to realize how irrelevant he was in this old movie.

For the sake of those discovering this movie, I won’t say who the killer is but I can say that screenwriter Victor Miller’s concept of NOT using a masked killer is creatively unique.

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Kevin Bacon in trouble!

In terms of performance, the clear standouts are Adrienne King as Alice and another actress (note: I won’t name her here due to spoiler potential) as the killer. Alice was decently built-up from the early part of the film while the killer, who arrived late in the film, was well presented to be evil, even psychotic (clearly inspired by a certain 1960 slasher movie).

With regards to stunts and kills, this movie is pretty tame when compared to its sequels. This should not be a surprise at all because nobody anticipated the movie would be a box office success to kick start a franchise. The film crew used a really small budget and they did what they could with it although they excelled with some of the gore effects (read: Tom Savini). The physical struggle between Alice and the killer was pretty raw which worked well in the context of the film since the protagonist was no fighter. The killer’s man-like aesthetic in terms of physical appearance added nicely to the suspense and horror as Alice struggled.

When it comes to cinematic concepts, Friday The 13th was written to emphasize how vulnerable people are to getting murdered in an isolated location far away from the reach of the local police and even farther away from the security of the American suburb. At Camp Crystal Lake, the teenagers had a whole lot of freedom to exploit the facilities, to engage in casual sex, make fools of themselves and the like. This is clearly the one factor that defined it and the film franchise went on to establish its legacy with the “horror at the summer camp” concept.

Conclusion

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Robbi Morgan as Annie cornered by the killer.

This is tricky. I would recommend Friday The 13th to moviegoers who are willing to endure slow-paced, mystery and suspense-filled horror flicks, and also to die-hard fans of the film franchise. However, if you discovered Jason Voorhees in the sequels and thought about watching this film (the very beginning of the franchise) to see him do what he is known for (read: killing), you will be disappointed.

As a horror movie, Friday The 13th is the product of its era and at the time of its release, the slasher horror sub-genre was just taking off. I would not recommend this movie if you are searching for more Jason but rest assured, you will get to know the complete backdrop regarding what happened to Jason, why the killings happened in the years that followed and so on. This movie also showed, in my opinion, one of the most definitive depictions of Camp Crystal Lake on the big screen.

Overall, Friday The 13th is serviceable. Not a classic, just serviceable. Nothing special at all. It’s a wonder why moviegoers back in 1980-1981 spent almost $60 million to watch this movie.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back At Friday The 13th Part VIII: Jason Takes Manhattan

When a filmmaker has high concepts but ends up receiving insufficient resources to realize them, disaster normally strikes not only the film crew but also the fans.

This was precisely what happened in the horror movie Friday The 13th Part VIII: Jason Takes Manhattan, written and directed by Rob Hedden. Released on July 28, 1989 in the United States, the movie was the result of Paramount Pictures’ rejection of proposals on making a direct sequel to Friday The 13th Part VII: The New Blood involving that film’s lead character Tina Shepard (played by Lar Park Lincoln).

Hedden, who previously worked for another movie studio and participated in the unrelated Friday The 13th TV series, was hired to make the sequel and he had the idea of bringing the horror icon Jason Voorhees out of Camp Crystal Lake (and its related locations) and came up with concepts of having one story set on a cruise ship (for a claustrophobic horror experience) and another story set in New York City (which includes ideas of having notable locations there as key places for misadventures and action).

“Everything about New York was going to be completely exploited and milked,” Hedden said in an interview. “There was going to be a tremendous scene on the Brooklyn Bridge. A boxing match in Madison Square Garden. Jason would go through department stores. He’d go through Times Square. He’d go into a Broadway play. He’d even crawl onto the top of the Statue of Liberty and dive off.”

The movie studio liked Hedden’s concepts and gave him a budget. The big problem was that there simply was not enough money granted (a little over $5 million) and it was too expensive to film on location in New York (I wonder if Hedden actually made some research about the city as he came up with his New York ideas). Although the given budget was the BIGGEST for a Friday The 13th film at the time, Hedden had no choice but to combine the two concepts into one single narrative. As if insufficient funds were not bad enough, Hedden implemented another concept to look at Jason as a child through the hallucinations of the film’s lead – Rennie Wickham (played by Jensen Daggett). Of course, the hallucinations led to spending some money on “special” effects, make-up, and set-up.

Now, we can start taking a close look at Friday The 13th Part VIII: Jason Takes Manhattan.

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Kane Hodder as Jason on location at Times Square in New York.

The movie begins with shots of New York City (with several spots of Vancouver, Canada pretentiously presented as spots of the more famous city). Over at Camp Crystal Lake far away, a guy and his girl prepare to make love riding a boat floating on the lake unaware that Jason is deep underwater (following the events of Part VII). Through expository dialogue, the guy tells his girl about the legend of Jason who had murdered several people who came near the camp.

Due to an anchor cutting an underwater power cable, loose electricity reanimates Jason (played by Kane Hodder) who went up to the boat to kill the guy and the lady, one by one.

Very soon, a group of graduates from Lakeview High School prepares to embark on a cruise ship for their much-awaited visit to New York. Beyond logic, the scene shows that Crystal Lake is magically connected to the Atlantic Ocean and the background scenery shows that they are in Canada (note: back then it was more affordable to shoot scenes in Canada and pretend to be in the US).

At this point, the film introduces the final girl Rennie who is a gifted student but remains terrified about water since childhood. The leading man meanwhile is Sean (played by Scott Reeves) who is handsome but lacks the heart to follow the footsteps of his successful father who is the captain of the ship. Rennie and Sean both show signs of pain and lack from their respective past and these elements, predictably, make them a matching pair for moviegoers to follow.

Aside from the two, the film introduces mostly disposable characters like Rennie’s overbearing uncle (who happens to be a teacher in the same high school she attends and was clearly written to be the one character to irritate moviegoers into being sympathetic with Rennie and others), the good-natured lady teacher, the hard rock musician, the aspiring filmmaker, the jock, the pretty bad girl, the dude who talks without taking a look, the doomsayer, etc.

Just before the ship leaves, Jason climbs his way up to join the trip. Then he’s stalking starts.

Quality

Friday The 13th Part VIII: Jason Takes Manhattan was very bad when it was first released more than thirty years ago. By today’s standards, this film has aged terribly. Its quality is even worse now.

Let’s start with the most obvious flaw – the movie failed to live up to its promise of Jason’s taking Manhattan. The film’s subtitle is a big lie as much of the movie is set in the ship and New York (including the fake NYC spots that were filmed in Vancouver) does not appear as the definitive location until late in the story!

While the story was set on the ship, the film crew seem to focus on producing on-screen fillers creatively. Sure we get to see Jason stalk and kill characters (with some off-screen death blows) but the dialogue scenes, the transition scenes and character “development” stuff in between were very cheaply and poorly handled.

With Rennie, however, the team managed to make her somewhat engaging as the lead of the film by slowly defining her personality (nicely done by Daggett) and creating on-screen hallucination sequences emphasizing the emotional and psychological damage she suffered from encountering Jason when she was a young girl. The flashback of little Rennie encountering little Jason (which does not make sense at all as far as in-story history is concerned) under Crystal Lake was not only badly done but done without any sense of logic. One can argue that little Rennie only hallucinated of seeing kid Jason (supposedly out of fear and paranoia) but that sequence was just a waste of time even though the filmmakers tried to make moviegoers connect and feel with her. Sean, the other lead, was literally protected by plot armor (note: he was not one of the disposable characters) but his character was not written to do much except serving as a supporter for Rennie.

Lousy stuff? Lots of them here and there! Even though he saw his captain father dead, Sean does not show very much emotion and even worse, he easily forgets about him even as he sees Jason quite a number of times later. He should at least show some deep anger (if not lust for revenge) against Jason. Even though he did not witness Jason killing his father, it was made clear to him and the rest that Jason (and not the doomsayer) was responsible.

How about Wayne, the film-obsessed guy? Even though he and his pals took weapons to go around and hunt Jason, he still bothered to use his camera (while clumsily holding the gun) and film his way around! That is so stupid and it was no surprise that he ends up getting disposed of! Being obsessed with filming, Wayne could have decided to accompany one of his armed pals and used his camera for both video documenting and even help an armed guy see something (example: zooming at a spot or object far away).

As for lousy stuff reflecting the very low budget of the movie, I can point out that the scene in which Sean, Rennie, the uncle and lady school teacher board a lifeboat clearly looked fake and was shot on a studio set. The same thing can also be said about Rennie’s fall into the water (pushed over the deck by Tamara) and she was NOT left behind by the ship that was supposedly moving. The location where JJ played rock music before getting killed looked cheap.

More on production cheapness, either the filmmakers ran out of money or they became too lazy with the wardrobe and hoped moviegoers would be too stupid to notice anything. Look back at the scene when Rennie got pushed off by Tamara into the water and was saved by Sean (who jumped to do his heroic act). Even though they got wet, both Rennie and Sean STILL WORE THE EXACT SAME CLOTHES until the end of the film! Those characters did not change clothes even though Rennie returned to her room!

Speaking of which, the filmmakers disregarded the fact that, in the story, the ship was filled with a lot of students going to New York. There were guys and gals partying, playing games, enjoying the scenery (of Canada!), etc. And yet as the film played on, the filmmakers literally abandoned those many other students. The only exception here was the short scene in which the good-natured lady teacher brought some students with her and told them to stay and wait in the restaurant. A short time later, as she mentioned to her companions that there were students left in the restaurant, Sean replied to her depressingly, “There is no more restaurant.” Without showing any scenes, the filmmakers creatively and nonsensically got rid of the others. I suppose Hedden and team had no more time and money left to show what happened to them all.

The cheapness also affected the look of Jason. Adult Jason in Friday The 13th Part VII had a very menacing, gritty and rotten face design. In this movie, adult Jason’s face looks melted and cartoony! And then there was the inaccuracy with regards to how the film presented little Jason. In the early flashback scene, a kid Jason with a normal looking face was shown drowning (which contradicts the fact that Jason always had a deformed face). There was a ladies’ rest room scene wherein kid Jason (with a slightly deformed face this time) appeared to Rennie via a hallucination. Then there was another kid Jason, more deformed, during the flashback of little Rennie. Whatever the filmmakers did, none of those physical presentations of Jason proved to be scary. Clearly whatever little amount of money they spent here ended up wasted.

On the presentation, the film’s pacing was inconsistent and it sure had several dragging moments. Granted, this was Rob Hedden’s debut as a movie director but I’ve seen other slasher horror films that were paced better and had kills that were executed satisfactorily. The fear factor of this movie was weak overall. Meanwhile, Jason illogically has the ability to teleport in this film which is complete nonsense. I believe that the teleportation was implemented as a convenient way of cutting down on time and expense to complete the production. I suppose showing Jason physically moving from one place to the next to get to his running victim was too expensive and too inconvenient for Hedden’s team.

If there are any good points in this film, I should say that Rob Hedden and his team at least tried to be creative with Jason’s kills (but the teleporting still makes no sense). Tamara (whose mirror got dropped and broke into pieces) got stabbed with a sharp mirror piece. A guy in the sauna gets killed with a hot rock forced into his body. And then there was the city thug who got killed with a syringe piercing through his body (which is impossible and cartoony to look at).

The most memorable kill sequence by Jason was the “boxing fight” with Julius. In that sequence, Hedden told the actor to punch Jason many, many times with real physical contact. That sequence lasted rather long but Jason’s kill of Julius was undeniably good and with impact. Too bad that kill sequence could not carry this movie up.

Another good point to take note is Kane Hodder’s improved take on Jason in terms of action and looking threatening. This was his 2nd time to play Jason and he showed more confidence playing him.

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Kelly Hu was only 20-years-old at the time of production. Jason Voorhees, not Wolverine, was the first pop culture icon she encountered on the big screen.

The stunt done inside a diner (with a particular stuntman who would later have his moment playing Jason in a certain 2003 movie) was at least satisfying to see. Last but not least, this movie featured a very young Kelly Hu who is now a successful and popular Hollywood actress. Fourteen years before she got to fight superhero icon Wolverine on the big screen, she encountered the horror icon Jason right here. What happened to Hu’s character and Jason? You should take time out to watch her scene here.

Conclusion

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Symbolically speaking, Jensen Daggett realized that the film was doomed and it took Jason to catch her attention from behind!

Overall this movie is very, very bad. I can only recommend this to die-hard Friday The 13th fans who are more than willing to set aside logic all for the sake of seeing Jason stalk and kill people. There is little entertainment value here and drastic cheapness will disturb viewers along the way. Not even the short Time Square on-location sequence could save the film. The kills of Jason are a mixed-bag at best and clearly this movie is not even scary to watch. I remember the very first time I saw this way back in the summer of 1990 on laser disc format and there was not even a single moment I got scared. I got to replay this movie on DVD to take a closer look and still I did not get much entertainment value in return.

Friday The 13th Part VIII: Jason Takes Manhattan should be skipped as it is a clear waste of time. If you plan to watch it at all, play the movie only when you want to bore yourself to sleep.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back At Halloween (1978)

A lot of people call the 1978 low-budget horror film Halloween from director John Carpenter an all-time classic that is also one of the scariest movies ever made. As a commercial product, it made around $70 million in ticket sales worldwide on a production budget of less than $400,000. When it was first released, it received a mixed reception from movie critics but two notable critics – Roger Ebert and Tom Allen – praised it and arguably propelled the film. Halloween also sparked a wave of slasher horror films that got produced most notably the Friday the 13th and Nightmare on Elm Street films. The slasher horror sub-genre also became a business-friendly model for movie studios that wanted to profit without spending too much on production costs.

Apart from the continued praise and accolades it received, Halloween was selected for preservation in the United States National Film Registry (NFR) by the Library of Congress which found it to be “culturally, historically, or aesthetically significant.” The film was selected by Empire Magazine as an entry in its “The 500 Greatest Movies of All Time” feature.

I learned about all those winning achievements before even getting to watch John Carpenter’s Halloween for the first time ever many years ago.

How was my 90 minutes of watching it the first time? Halloween did not do well for me and it’s not as great as I thought it was.

Let’s start with the plot. On the evening of October 31, 1963, a 6-year-old Michael Myers (wearing a clown costume) killed his teenage sister and was discovered by their parents outside their home (in Haddonfield, Illinois) still holding the knife. Fifteen years later, Michael was to be escorted from a sanitarium to a court by Dr. Sam Loomis and Marion Chambers but he took advantage of a situation to steal the car (of Loomis) and drive all the way to Haddonfield. Along the way he killed a mechanic (to wear a boiler suit) and stole key items (knives, rope and the distinctive mask) from a store.

Shortly enough Myers stalks Laurie Strode while Dr. Loomis reaches Haddonfield anticipating great danger from the Myers. Wanna know what happens? Watch the movie if you can.

Strong points

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Jamie Lee Curtis and John Carpenter on the set of Halloween.

Halloween is not a mere low-budget horror movie that got very successful commercially. Rather it is a labor of love and collaboration. Many times during the filming, the cast members participated in the arrangement of the equipment and along the way they bonded closely with John Carpenter, Debra Hill and the other film crew members. In some ways, the bonding added to the serviceable quality of the actors’ performances on-screen as well as the clever techniques used by the filmmakers. Donald Pleasance is the true start of the film and clearly did his best on making Dr. Loomis a very believable concerned professional that viewers can relate with. Jamie Lee Curtis as Laurie Strode is memorable and will always be remembered as the archetype “final girl” of the horror genre.

Carpenter did not only write and direct the film but also provided the music which alone added to the scare factor and overall mood of the film. Definitely without the music, the movie would have been ineffective in scaring viewers. Even until now, having a movie director who is also talented and capable of providing the music is rare.

Considering the low budget, the filmmakers did a good job making the movie visually creepy. The way they had Michael Myers mix in with the shadows in the dark interiors of the houses remains great to watch. Also who could forget Michael’s emerging from the darkness in the background as Laurie Strode (in the brighter foreground) remained unaware of his presence late in the film? That sequence is true horror classic.

The cinematography by Dean Cundley is excellent to the eyes. The film looks bigger than its budget shows and there were lots of shots showing a wide, open “world” within.

As for the horror icon Michael Myers, having him as a mysterious figure was the right move pulled of here. He stalks people and takes his time killing the victims which easily freaked out moviegoers back in 1978. His mask with a very expressionless face further added to his creepy look. Back to his being mysterious, Michael Myers is truly effective as a violent horror figure as moviegoers are left up to imagine on their own why is he such a killer, why is he so cold, what could have made him like that, etc.

Weak spots

While the movie had its strong points, they are not enough to keep Halloween the acclaimed, all-time, very scary movie many claimed to be. In my honest view, I don’t find Halloween scary at all even with the combined visuals, action and music.

As it preceded the 1980s wave of slasher horror movies, John Carpenter’s movie lacked the violence and the goriness of those other films which ultimately made it look tame by comparison. It is no wonder why when the filmmakers produced Halloween II (1981), moves were made to make that sequel more violent and gory to keep up with the competition. That being said, Halloween just can’t keep up with those other slasher horror films when it comes to scare factor and violence. Really, Halloween is ultimately not scary to me.

While Michael Myers is iconic as a horror figure, he really is not that intimidating as a villain in the movie. Sure he stands from outside the place staring at Laurie Strode like an obsessed stalker but I personally don’t find that effective. In fact, I just end up saying, “Oh, he’s just posing to catch Laurie’s attention and then vanishes without a trace…like an attention grabber with some cowardice within.”

On the way things happened in the story, unrealistic or unbelievable scenarios made me lose focus on the narrative. Let’s be honest with ourselves as we try to relate to what happened and who took part in the story. Who would walk into another house alone in the dark (read: not bothering to turn the lights on) alone? Who would go to the yard alone in the dark to check on the noise or disturbance felt? The lack of lighting sure adds to the creepy factor but ultimately these are cheap tactics by filmmakers to build up suspense and jump scares.

And then there was that scene in which Dr. Loomis spent too much time standing at one particular spot only to realize that his stolen car was just parked nearby. Was he absent-minded all the time to even notice his car?

Another weakness in the film is its slow pacing which made me feel sleepy at times. The film’s dialogue lacked punch and there was a lack of interesting developments before the killings set in. As for the serviceable acting, there were a few actors playing the victims of Michael Myers who registered sub-par reactions which detracted from the targeted scare and shock values of the killings. Perhaps a few more takes and compelling the actors to perform better would have helped.

Conclusion

I know I will be bashed here by the fans of Halloween and John Carpenter but I must say that 1978’s Halloween is simply not a great film, not scary at all and it did not age well. I question not only the acclaim it received but also its status as a preserved film in the National Film Registry. Had I not seen all the other slasher horror films and limited myself to Halloween, then this John Carpenter movie would have been more engaging and scarier. Sadly that’s not the case with reality right now and I can clearly say that Halloween is over-rated. Sorry John Carpenter.


Author’s Note: This article was originally published at my old Geeks and Villagers blog. What you read on this website was an updated and expanded version. In other words, this newest version you just read is the most definitive version.


Thank you for reading. If you find this article to be engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco.

 

A look back at Resident Evil 3: Nemesis

My Resident Evil 3 article updated for your enjoyment.

Author Carlo Carrasco

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First released in late 1999 on the PlayStation console in America, Resident Evil 3: Nemesis (Japan title: Biohazard: Last Escape) was a notable game of the Resident Evil franchise that not only proved to be a lot of fun but also a memorable experience for fans. To this day the game is fondly remembered.

In recent times, the Resident Evil franchise made waves with gamers worldwide with Resident Evil 7 (which came with a very daring change of style and gameplay) and the Resident Evil 2 remake demo (which I played the full 30 minutes of). The RE2 demo instantly brought back my own memories of enjoying the PlayStation version of early 1998. Granted, Resident Evil 2 in 1998 was truly a great sequel and its concept was epic compared to its predecessor’s. Because that game was a major blockbuster, Capcom had to come up with worthy follow-ups.

Then…

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A look back at Resident Evil 3: Nemesis

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First released in late 1999 on the PlayStation console in America, Resident Evil 3: Nemesis (Japan title: Biohazard: Last Escape) was a notable game of the Resident Evil franchise that not only proved to be a lot of fun but also a memorable experience for fans. To this day the game is fondly remembered.

In recent times, the Resident Evil franchise made waves with gamers worldwide with Resident Evil 7 (which came with a very daring change of style and gameplay) and the Resident Evil 2 remake demo (which I played the full 30 minutes of). The RE2 demo instantly brought back my own memories of enjoying the PlayStation version of early 1998. Granted, Resident Evil 2 in 1998 was truly a great sequel and its concept was epic compared to its predecessor’s. Because that game was a major blockbuster, Capcom had to come up with worthy follow-ups.

Then something happened over at Capcom in Japan. The initial concept for a sequel to RE2 was in the form of a story set on a luxury cruise liner but the company decided it lacked the time to produce a game out of it and this was related to Sony’s unveiling of the PlayStation 2 console.

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After some shuffling of executives and creative people, a team composed of not-so-experienced talents led by game director Kazuhiro Aoyama was formed to produce a spin-off  with a plot penned by company writer Yasuhisa Kawamura. The story was reviewed and approved by Flagship (an internal team that led the creative charge of Resident Evil projects) and RE creator Shinji Mikami worked as producer on the project.

Regarding its status, Resident Evil 3 was developed in tandem with the Sega Dreamcast-bound game that became Resident Evil: Code Veronica which was a bigger project and was the true sequel to RE2. The tricky part was that Capcom decided that its RE games released on PlayStation will carry a number on the title for “consistency” while RE games released on other platforms would carry subtitles.

RE3 followed the exploits of Jill Valentine, who was a protagonist in the 1996 original Resident Evil game. The story begins with her stuck in the middle of Raccoon City surrounded by flesh-eating zombies and she has no choice but to fight, run and escape to survive. Along the way, she discovers that what she learned from Umbrella in the first game was nothing compared to the more sinister intentions of the company she discovers in RE3. Making matters even harder for her was Nemesis, a large walking bio-weapon whose purpose is to destroy members of the city’s police unit S.T.A.R.S. (which Jill belongs to).

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For what started as a spin-off, Resident Evil 3’s gameplay showed notable improvements over that of Resident Evil 2. As a survival horror game, it has the awkward tank-like controls, the static pre-rendered environments with fixed camera angles and challenges of moving from one place to another while dealing with zombies or monsters.

The most notable improvement made was the addition of the ability for players to do 180-degree quick turn-around movements when controlling the character. Not only does this make moving the character easier, it also adds more speed and strategy into the game itself especially when the protagonist is surrounded by many zombies or monsters. The pace of gameplay also quickened with the quick turn-around.

Another addition is the ammunition crafting system that allows you to make more ammo for your weapons by combining the raw material (example: gun powder) into the in-game ammo-making device. This results making different types of ammunition for different weapons. By the time you reached deeper into the game, more powerful ammunition for newer weapons can be made and used.

Meanwhile the game had key moments that compel players to make a decision as that the narrative and gameplay would move forward. The element of choice is a nice gameplay addition and each choice made showed different results as to what happened next. When Nemesis appears, the game’s movement slows down presenting choices for gamers to make. The good news here is the decision making affects the quality of the story’s ending.

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The one addition I find questionable in the game is the dodge which works rather unpredictably in terms of response. There are times it worked and there are times it failed. No matter how you use the controls and time them with the action, the results are always inconsistent.

The biggest addition, not to mention the biggest impact, made in the game is Nemesis himself. Unlike Mr. X in Resident Evil 2, Nemesis is the unrelenting stalker whose presence and action deepened the gaming experience. Not only was Nemesis tough to fight with, he also appeared when gamers least expected and he runs a lot to get to Jill (or the mercenary Carlos who was also controlled temporarily by players). The music accompanying Nemesis’ presence also heightened the fear factor. It is argued that Nemesis himself is the most defining feature of Resident Evil 3 and deserved to have the game’s subtitle made after him.

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In my honest opinion, Nemesis reminds me a lot of the horror icon Jason Voorhees from the Friday The 13th slasher horror movie franchise. Like Jason, Nemesis is heavily disfigured (horrific to look at), stalks his prey relentlessly and does a lot (and anything) to kill his prey. Nemesis’ killing of Brad only shows how deadly he is. Like Jason, Nemesis cannot be reasoned with nor does he feel any pity. He simply won’t stop until he kills you in the game.

In terms of technology, RE3 used the same game engine as RE and RE2. By this time, the technology experts at Capcom improved the visual quality and the 2D pre-rendered backgrounds always felt convincing to me each time I played. Rare are the times when I noticed the 3D polygonal characters or monsters stood out from the 2D environments. With regards to the anti-hero elements, the zombies are more varied and most of all the monsters are creepier to look at. The Hunters made a nice return as well.

In terms of exploration, Resident Evil 3 makes heavy use of the city environment complete with many varied interiors mixed with believable exteriors. There were these alleys, streets (with some stores to enter) and more. The many puzzles as well as machines that required key items to be retrieved provide a good challenge although some may find the backtracking a bit tedious.

The return of Jill

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Jill Valentine made a nice return as the protagonist of the game. Right from the start, it was explained that she had resigned from the police force. Regarding her skimpy appearance (the blue tube top she wore with short skirt and boots), it turned out she was on her way out of town when the zombie infestation of Raccoon City begins in RE3.

More on Jill’s sexy default appearance in the game, I believe that Capcom’s creative team designed her like that in response to the sexy, armed woman charm popularized by Lara Croft of the best-selling Tomb Raider game franchise.

Take note of this. The first Resident Evil was released in 1996 many months before the first Tomb Raider came out. By the time Resident Evil 3 was released, the Tomb Raider franchise already had three games (note: there was a 12-month cycle for releasing sequels back then) that each sold in the millions and Lara Croft was quickly established as not only as a pop culture icon but also as a digital sex symbol idolized by millions of guys worldwide. I have this theory that some members of the Resident Evil 3 team subconsciously came up with the tube top look for Jill Valentine with Lara Croft as an influence. To say the least, both Jill and Lara are brave women capable of fighting with varied types of guns.

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Sex appeal aside, Resident Evil 3’s story is truly a defining tale of Jill Valentine as a character. By connecting her RE3 tale with that of the events of the first game from 1996, I come to realize that her stories made sense. Her becoming disillusioned with the failure of the city police department to go against Umbrella and eventual quitting from the police force was believable. In addition, Nemesis proved to be the ultimate monster she ever faced and all the monsters she encountered in the first game paled in comparison to him.

Alone and without having access to police resources, Jill’s struggle in Resident Evil 3 is a story that won’t be forgotten and the game’s fun and engaging gameplay only made her story even more memorable.

The cinematic “adaptation”

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Sienna Guillory as the cinematic Jill Valentine at the left. With her were Sophie Vavasseur as Angela Ashford and director Alexander Witt. (credit: Screen Gems, Inc.)

In 2004, the second Resident Evil live-action movie Resident Evil: Apocalypse was released in cinemas starring Milla Jovovich. The concepts of Resident Evil 3: Nemesis were carelessly adapted by the movie showing a Raccoon City filled with zombies and a live-action Jill Valentine played by Sienna Guillory who appeared with the tube top, short skirt and boots. In a sequence in the movie, Guillory even tried moving like her character’s video game counterpart.

While attention was paid on Jill’s Resident Evil 3 look, Guillory’s portrayal of her was nothing special and this has a lot to do with the screenplay by Paul W.S. Anderson, the directing by Alexander Witt (not really a prolific director) and notably Milla Jovovich’s dominance of the spotlight.

Whenever I watch Guilloy’s Jill in the movie, I really never felt like watching RE3’s Jill at all. Also the film had Jill being inferior to Alice (Milla Jovovich) on screen. There are two scenes in the movie wherein Jill does something to solve the problem, Alice comes in to do it better than her.

Having seen all Resident Evil live-action movies, which I regret for the most part, it is no secret that the filmmakers treated the concepts, characters and other elements from the RE video games with no real respect and certainly with no care about the concerns of Resident Evil game fans.

If you have not seen Resident Evil: Apocalypse and have been interested to see it for the RE3 elements, better not waste your time. Better play the video game instead.

Conclusion

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Ultimately Resident Evil 3: Nemesis is a classic even though it was never meant to be the big budget sequel to the classic Resident Evil 2. The game deservedly got released on the Sega Dreamcast, the Nintendo GameCube and Windows PC.

Now that Resident Evil mania is back in gamers’ minds right now, I should say that Capcom should consider re-releasing digitally RE3 for Xbox One, PlayStation 4, Nintendo Switch and Windows 10 if ever possible. Even though its tank-like controls are very outdated by today’s standards, Resident Evil 3: Nemesis is a classic that gamers of different ages must enjoy without having to go through the hassle of acquiring old existing copies of it (not to mention having an existing old console to play it). I myself am willing to pay for RE3 to be re-released and play it on my Xbox One. Very recently an enhanced re-release of Onimusha: Warlords was done by Capcom. Making the same treatment with RE3 only makes sense.

Who knows what impact a re-released RE3 would create? Such a re-release could lead to a popular demand for Capcom to make a big budget remake of Resident Evil 3 similar to what they have done with RE2. This will also give today’s gamers an opportunity to experience the one defining story of Jill Valentine.

In ending this article, I posted some YouTube videos of RE3 for your enjoyment.


Thank you for reading. If you find this article to be engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco.