I Love Israel: Exchange of scientists between Israel and the Philippines confirmed

As I was browsing the latest and most relevant news at the Philippine News Agency (PNA) recently, I spotted the latest development about Israel-Philippines ties and it is about the exchange of scientists. Very recently, Israeli health experts provided valuable advise to Philippine authorities on dealing with COVID-19.

For me, this is significant because I observed that Israel itself has made lots of advances in the field of science and this was confirmed by the Bloomberg Innovation Index wherein Israel finished as the fifth most innovative country in the world for the year 2019. Israel also has its high-tech industries and excels in green science or agriculture feeding the world along the way.

To put things in perspective about the Israel-Philippines exchange of scientists, posted below is an excerpt from the PNA article. Some parts in boldface…

Israel and the Philippines will be sending scientists to each other’s countries as part of capacity building and trainings, an official of the Department of Science and Technology (DOST) said on Tuesday.

“The specifics such as the number of the experts, duration and date of the visit will still have to be further discussed. While we want to proceed with the activity as soon as possible, we also need to consider the current situation, including travel advisories both in the Philippines and Israel,” DOST Assistant Secretary for International Cooperation Leah Buendia told the Philippine News Agency.

She said the Filipino experts going to Israel will be trained on drip irrigation, medicinal chemistry, Israel’s drug discovery, and artificial intelligence (AI).

On the other hand, the Israeli scientists going to the Philippines will meet with Filipino researchers.

“One of the agreements during the (Philippines-Israel joint committee meeting on science and technology) is to conduct a workshop which will serve as a platform for Filipino and Israeli experts to discuss their works, and identify potential collaboration. During the meeting, our Israeli counterparts said that they want to visit the Philippines,” she said.

DOST Secretary Fortunato de la Peña said the meeting with Israel’s Ministry of Science and Technology (MOST) chief scientist, Avi Domb, and other officials of both agencies was held virtually last June 30.

He said they talked about the potential joint initiatives to be implemented on the identified priority areas that include agriculture (water management); AI (robotics); and health (biomedical engineering and drug discovery).

The discussed priorities were guided by the memorandum of understanding (MOU) on Scientific Cooperation signed by President Rodrigo Roa Duterte during his official visit to Israel in 2018, he added.

Israel is a valuable partner for us. It is part of our 20 priority partners for STI (science, technology, innovation) international cooperation, recognizing their strengths in STI and considering the pronouncements of engaging with non-traditional partners,” Buendia said.

She added that the DOST officials are happy that they finally had the meeting to lay out their plans for the collaboration.

De la Peña earlier reported that capacity building activities include scholarships, visiting professors, and trainings.

The conduct of joint conferences to discuss the respective researches and projects of experts shall also be expected, eyeing the development of AI applications for government/public service and emergency response, among others.

And here are some videos to help you know Israel better…

The latest exchange between Israel and the Philippines regarding scientists is a reflection of the stronger ties between the two nations. We Filipinos should be grateful to the State of Israel, no matter what happens and no matter who are leading as national authorities both here and there. We Filipinos can also give back by supporting Israel in more ways than one. We can pray for Israelites and provide varied support for them (note: refer to the Christians United for Israel reference near the very end of this article below) knowing that there are still terrorists (sponsored by Iran) and other forces of evil that are obsessed in destroying Israel.

Before I end this, here is a holy scripture for you all…

Now, this is what Yahweh says:

    “Listen, Jacob, to the One who created you,

    Israel, to the one who shaped who you are.

    Do not fear,

    for I, your Kinsman-Redeemer, will rescue you.

    I have called you by name, and you are mine.

  When you pass through the deep, stormy sea,

    you can count on me to be there with you.

    When you pass through raging rivers,

    You will not drown.

    When you walk through persecution like fiery flames,

    you will not be burned;

    the flames will not harm you,

  for I am your Savior, Yahweh, your mighty God,

    the Holy One of Israel!

    I give up Egypt as the price to set you free,

    Cush and Seba in exchange to bring you back.

  Since you are cherished and precious in my eyes,

    and because I love you dearly and want to honor you,

    I willingly give up nations in exchange for you—

    a man to save your life.

  I am with you now, even close to you,

    so never yield to fear.

    I will bring your children from the east;

    from the west I will gather you.

  I will say to the north, ‘Hand them over!’

    and to the south, ‘Don’t hold them back!’

    Bring me my sons from far away,

    my daughters from the ends of the earth!

  Bring me everyone who is called by my name,

    the ones I created to experience my glory.

    I myself formed them to be who they are

    and made them for my glory.”

Isaiah 43:1-7 (TPT)

If you truly believe in Lord Jesus, the Holy Spirit and God the Heavenly Father wholeheartedly and you continue to be faithful (not religious), you should be aware that Christians are meant to stand united with Israel, love the Jewish people and pray for the peace of Jerusalem. You can do your part supporting Israel by donating to Christians United for Israel (CUFI). Do not forget to read the Holy Bible, then pray in tongues to the Lord in the privacy of your room with the door shut.

Always be the fearless and aggressive church of Lord Jesus! Always stand in support of Israel!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673

COVID-19 Crisis: DILG urges LGUs to sign up non-tech savvy senior citizens for vaccination

Here in the Philippines, senior citizens are a priority group of people for COVID-19 vaccines and in order to avail of such vaccines, registration is the first step (which goes the same for others). Once the registration has been done, the local organizers will have to maintain the records, look closely and sort out the senior citizens whom they will contact and inform them of the slots scheduled for them.

While Internet access is widely available in the Philippines, there are still senior citizens who cannot get themselves registered digitally (online registration) not only because of the lack of access (or lack of hardware) but because they are not familiar with the digital ways and processes. In the City of Las Piñas, vaccine registration can be done digitally or manually. Check out the details right here. If other cities don’t offer manual registration at all, then their senior citizens who have no Internet access or are not oriented with computers/gadgets are in a major disadvantage and may have been left behind.

In relation to this, the Department of the Interior and Local Government (DILG) urged local government units (LGUs) to come up with ideas to help the disadvantaged senior citizens get registered. Posted below is the excerpt from the Philippine News Agency (PNA) article. Some parts in bold…

Local government units (LGUs) should find a way to register seniors, who are non-tech savvy and without access to the internet, for a Covid-19 vaccination schedule, Interior Secretary Eduardo Año said.

“The LGUs must help our seniors who do not know how to use high-tech gadgets. Find the ways on how to register them immediately even manually so that they can avail themselves of the vaccines,” Año said in a text message to the Philippine News Agency (PNA) Wednesday.

While many older adults have access to the internet and are tech-savvy, others are not and have a hard time navigating vaccination registration websites set up by LGUs.

“Kung kinakailangan i-house-to-house sila (If needed, LGUs should conduct house-to-house visitations to register them) then so be it,” Año said.

Since the start of the vaccination rollout last March, among the groups prioritized for inoculation are senior citizens or under the A2 category.

So there you have it! DILG Eduardo Año made a pitch to the LGUs to literally go the extra mile to help the senior citizens who could not get registered digitally. It should be noted that there are some senior citizens who are bedridden or are physically disadvantaged and could not get themselves registered online. Also remember that some websites designed for online registration might not be user-friendly enough for senior citizens and others who are just starting using the Internet.

In ending this article, let me ask you these questions: Is your local government unit doing enough to get disadvantaged people registered for COVID-19 vaccines? Do you know any senior citizen in your local community who badly needs help on getting registered? Have you thought about assisting senior citizens (who are not oriented with computers and online processes) to get registered? Is your local government unit offering manual registration? Is your barangay offering assistance to senior citizens who are unable to get registered? Did anyone from the LGU or your barangay send representatives to your local community to help the unregistered senior citizens get registered?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673

What could happen with regards to rumored event related to Xbox-Bethesda deal

Things have been quiet for the past months following the megaton announcement that Microsoft is acquiring Bethesda (through parent company ZeniMax Media) for a staggering $7.5 billion. Since then, Team Xbox has gotten stronger as the deal means pushing their number of 1st party game studios to almost 25.

In recent times, Microsoft created a brand new subsidiary called Vault (a nod to the Fallout franchise) which will serve as a new and temporary home for ZeniMax. The acquisition of ZeniMax and all of Bethesda is up for review by the regulators of the European Union (EU).

In relation to this, Jeff Grub of GamesBeat said in a podcast that an event will be held in which Microsoft will share details about their plans for the future regarding Bethesda. It was stated that such an event might happen in the middle of March 2021. By that time, the EU’s decision on the Xbox-Bethesda deal should be known.

Here’s an excerpt from GamingBolt’s report…

Grubb says it might not be a dedicated Direct-style event, but fans should expect to hear about plenty of new information either way.

“Once the deal closes, they will talk about it in a big way,” Grubb said. “I don’t know if it will be a full Direct-style event, but they will make note of it, and they will talk about it extensively, and they will explain what it means to everybody… kind of talk about the immediate future for both companies becoming one in the future.”

Personally, I can imagine an Xbox-Bethesda event that will done in video format and shown online to many fans and gamers around the world. However, I imagine it to be totally different from the Xbox Games Showcase of July 2020. I don’t expect it to be a lengthy video but still it will be long enough and serve as a makeshift celebration of Microsoft acquiring a major game publisher in Bethesda which itself is a rare event in the business world of video games and computer gaming.

The way I see it, the Xbox-Bethesda event could happen with the following possibilities:

  1. Xbox head Phil Spencer will welcome viewers and confirm that the acquisition of Bethesda has finally been done and the planned projects will push through and ensure lots of fun stuff for Xbox fans, fans of Bethesda’s many game franchises and people who love to play games via Xbox consoles, Windows 10 PCs and laptops, and mobile devices.
  2. Microsoft and Bethesda’s extensive business relationship will be mentioned, if not highlighted.
  3. Starfield will be announced yet again but will be presented by Todd Howard and a video showing the first-ever gameplay footage. Howard or the video itself could announce Starfield as an Xbox-exclusive game with late 2021 release window.
  4. Bethesda games released on previous generations consoles (Xbox 360 and Xbox One most likely) will be confirmed enhanced with FPS Boost when played on Xbox Series S or Xbox Series X.
  5. More Bethesda games of the past and the future will be made available via Xbox Game Pass (XGP).
  6. Ghostwire: Tokyo Deathloop, the temporary exclusives on Sony’s PlayStation 5 (PS5) console, will come to Xbox Series consoles and Windows 10 PC with exclusive enhancements and features some time in late 2022 or early 2023. Xbox Game Pass listing will be confirmed.
  7. Other Xbox game studios such as Obsidian Entertainment, Playground Games, Ninja Theory, The Coalition and others could make an appearance and some of their upcoming games for Xbox Series consoles and PC may be previewed. If this happens, it will symbolize the unity of the teams under Xbox Game Studios.
  8. Most, if not all, new games of Bethesda will be announced as exclusive to the Xbox ecosystem which includes Xbox Series consoles (note: Xbox One could still be supported), Windows 10 PC, mobile devices and Xbox Game Pass subscribers. Meanwhile, old Bethesda games that were released on multiple platforms will still be made available.

I believe that it is inevitable that the new Bethesda games, including those that were in development before Microsoft even started negotiating with ZeniMax, will be made Xbox-exclusive for it is very clear that Team Xbox wants to make Xbox Game Pass attract many more millions of subscribers from around the world much like how the streaming services Netflix and Disney+ attracted so many millions of subscribers globally. XGP alone added a lot to Microsoft’s revenue as its base of subscribers reached 18 million. Making Bethesda’s new games exclusive will add tremendous value to XGP and Xbox LIVE as a whole. That being said, think about the exclusive content that helped Netflix and Disney+ attract so many millions of subscribers.

Making Bethesda Xbox-exclusive also means making the Xbox brand (and its game studios) even stronger than those on PlayStation and Nintendo. Microsoft knows that millions of gamers love playing single-player role-playing games (RPGs) and having Bethesda’s blockbuster RPG franchises like Fallout and The Elder Scrolls ensures big game sales through Xbox consoles and Windows 10 computers. Don’t forget that Team Xbox also has Obsidian Entertainment (which made the popular Fallout New Vegas for Bethesda) to provide such RPGs. Speaking of exclusives, whatever Japanese RPGs Sony could snatch as PS5 exclusives from Square Enix (Final Fantasy XVI for one), Team Xbox can literally fight back with exclusive Bethesda RPGs which are more than enough to make Xbox Series X and Xbox Series S more attractive consoles for anyone who loves role-playing the console way. I should state that Bethesda RPGs have a huge collective following among PC gamers.

As I noticed on social media over the past few months, a lot of PlayStation fanboys, haters of Xbox and some Nintendo fanboys are still feeling uneasy over the possibility of Bethesda games becoming Xbox-exclusive. They are afraid of getting locked out…meaning that none of the new Bethesda games will be released on their PS4, PS5 and Switch consoles.

More on exclusivity, Xbox chief Phil Spencer made things clear in an interview with Kotaku and below is an excerpt for you all…

“Is it possible to recoup a $7.5 billion investment if you don’t sell Elder Scrolls VI on the PlayStation?” I asked.

“Yes,” Spencer quickly replied.

Then he paused.

“I don’t want to be flip about that,” he added. “This deal was not done to take games away from another player base like that. Nowhere in the documentation that we put together was: ‘How do we keep other players from playing these games?’ We want more people to be able to play games, not fewer people to be able to go play games. But I’ll also say in the model—I’m just answering directly the question that you had—when I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us. Whatever that means.”

No matter how the haters and opposing fanboys see it – including the Nintendo and PlayStation fanboys working as journalists – what Microsoft owns, Nintendo and Sony cannot touch nor steal. If they really want the new Bethesda games, they will need an Xbox Series console or a capable Windows 10 computer to buy those games and/or sign up for Xbox Game Pass (if they want to save money on new games).

As for those who insist that all new Bethesda games should be released on multiple platforms, they should slow down and look at PS5’s camp. Why is Final Fantasy XVI a PS5-exclusive? Is Square Enix better off releasing their new games only on Sony’s platform while you oppose Bethesda releasing games as Xbox-exclusive? Also, why would a Microsoft-owned Bethesda be obligated or be forced to release games on competing game consoles from Sony and Nintendo after all the $7.5 billion spent on the acquisition?

As for Minecraft remaining a multi-platform franchise, the case of Microsoft’s acquisition of its developer (Mojang) simply cannot be applied to the Xbox-Bethesda deal. Bethesda is a major publisher with almost ten game studios and a wide bunch of games from established game franchises.

The existing market of Xbox console owners combined with Windows 10 users is large enough to sell Bethesda games to. To say that Xbox-exclusivity of new games such as Starfield and sequels or spin-offs to Fallout, Elder Scrolls, Doom, Dishonored and other franchises won’t benefit paying consumers is nonsense.  

From this point on, we can only wait and see what happens next. Will the EU approve the acquisition of ZeniMax/Bethesda? Will the rumored Xbox-Bethesda event actually push through weeks from now? Tell me what you think.

In closing these, here are some relevant videos for your enjoyment and learning…

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more Xbox-related stuff, check out the Xbox Series Philippines Facebook group at https://www.facebook.com/groups/XboxOnePH

Muntinlupa City Government turns over 20,000 tablets for public school students

In an effort to help local learners in the ongoing distance learning amid the COVID-19 pandemic, the City Government of Muntinlupa has provided several tablet computers for local public school students. Mayor Jaime Fresnedi recently turned over 20,000 units of mobile tablets to the Schools Division Office – Muntinlupa, led by Schools Division Superintendent Dr. Dominico Idanan, to be given to underprivileged public elementary, junior, and senior high school students.

Mayor Jaime Fresnedi (4th from right) turns-over 20,000 tablets to Schools Division Superintendent Dr. Dominico Idanan (center) and student representatives last January 8. Fresnedi says the initiative aims to help Muntinlupa students access online learning resources and help them adapt to the changes and challenges of the new normal in the education system. Earlier, the local government also turned over the first batch of 2,557 laptops and 28 photocopiers to the Schools Division Office for public schools and teachers. (source – Muntinlupa PIO)
A few of the many tablets that were turned over for the benefit of public students of the city. (source – Muntinlupa PIO)

Fresnedi says the initiative aims to help Muntinlupa students access online learning resources and help them adapt to the changes and challenges of the new normal in the education system. The turn-over ceremony was attended by public school principals and some student representatives.

Previously, the City Government also turned over the first batch of 2,557 laptops and 28 photocopiers to the Schools Division Office for public schools and teachers.

“The City Government of Muntinlupa will continue to support our teachers and students to adapt to the changes of the education system, no one will be left behind. We will ensure that everyone can access all kinds of learning modalities whether online or offline,” Fresnedi said.

This past January 4, the City Government also inaugurated the Muntinlupa Mobile Learning Hub, the first innovative roving ‘learning bus’ in Metro Manila to teach city residents about disaster resilience.

The learning bus is equipped with state-of-the-art Virtual Reality area where residents can wear VR headsets to experience being in ‘close-to-actual’ scenarios of disasters including earthquakes, flooding, storm surge, bomb explosion, chemical poisoning, volcanic eruption, tsunami, and landslide. The VR facility aims to provide immersive, visual and sound-based experience of weather disturbances and calamities and to train residents on disaster response.

Further, the DDRM Mobile Learning Hub has an interactive Lecture Area with informative videos on COVID-19 Protective Measures, Disaster Prevention, Mitigation and Preparedness, First Aid Response and Management, and Basic Life Support, among others.

Public Information Officer Tez Navarro said the Learning Hub will visit several barangays and health and safety protocols will be strictly implemented. Regular disinfection of the facility will also be conducted.

Navarro noted that the learning bus will also be used for the information campaign of the City Government on COVID-19 vaccination.

As of January 7, Muntinlupa City has 48 active cases, 5,152 confirmed cases with 4,937 recoveries, 167 reported deaths, 23 suspect cases, and 287 probable cases.

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The above information was provided by the City Government of Muntinlupa for the purpose of public information and transparency. Some parts were edited for this website.

For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673

Looking good on the way to Xbox Series consoles launch, Part 7

How fast time flies. The much-anticipated launching of the premium Xbox Series X and the budget-friendly Xbox Series S next-generation consoles from Microsoft will launch 9 days from now. Have you already ordered a unit? If you really want to make the jump to the next-generation with Xbox, keep looking at the legitimate online retailers who are open to accepting pre-orders.

Before the end of October, an article was posted at Xbox.com which confirms what has been speculated for some time now – the next-generation Xbox consoles indeed have AMD’s RDNA 2 technology complete with unique technological features.

For the newcomers reading this, RDNA 2 is defined as follows: The custom designed processor in the Xbox Series X and Xbox Series S leverages RDNA 2, the latest next generation graphics architecture from our partners at AMD. RDNA 2 provides a significant advancement in performance and efficiency as well as next generation graphics features such as hardware accelerated raytracing and variable rate shading.

More on the article by Technical Fellow Andrew Goossen and Director of Program Management Jason Ronald, Team Xbox congratulated and celebrated their amazing partners at AMD with regards to the announcement of Radeon RX 6000 Series of GPUs (graphics processing units) which use the RDNA 2 architecture. Microsoft and AMD’s business relationship has lasted fifteen long years and it started with the Xbox 360 console which was a very memorable, fun-led console I had.

For the next-generation of console gaming, Microsoft and AMD’s strategic partnership is already making things look exciting. Here’s a big confirmation from the Xbox.com article: Xbox Series X|S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities AMD showcased today.

Here’s a detailed excerpt: AMD’s latest RDNA 2 architecture delivers a significant increase in performance and efficiency over previous architectures, as well as adding new hardware acceleration capabilities including hardware accelerated DirectX Raytracing, Mesh Shaders, Sampler Feedback and Variable Rate Shading. Hardware accelerated DirectX Raytracing, showcased at launch by titles such as Ubisoft’s Watch Dogs: Legion, enables developers to deliver a new level of visual fidelity and immersion through techniques such as realistic lighting, shadows, reflections and acoustics. Mesh Shaders can manipulate geometry in real time to provide a high level of fidelity and flexibility that developers have never had before. Sampler Feedback greatly improves memory efficiency by allowing games to load into memory, with fine granularity, only the portions of textures that the GPU needs for a scene, as it needs it, providing an effective 2.5x memory and bandwidth multiplier beyond the raw hardware capabilities. Sampler Feedback also enables efficient creation and shading of textures on-demand.

Finally, Variable Rate Shading (VRS) delivers much finer grain control on how developers can leverage the full power of the Xbox Series X|S by enabling developers to focus their GPU resources on the areas of a frame that most benefit without reducing the overall image quality. By leveraging techniques like VRS, games such as Gears 5 can see performance increases up to 15% and beyond resulting in higher, more consistent frame rates and resolution at the exact same image quality. All of these next-generation capabilities are available via hardware in both the Xbox Series X and Series S and we are excited for them to also come to PC, providing a common set of features that developers can rely on when developing their games across console and PC.

At the very beginning of development of the Xbox Series X | S, we knew we were setting the foundation for the next decade of gaming innovation and performance across console, PC and cloud. To deliver on this vision we wanted to leverage the full capabilities of RDNA 2 in hardware from day one. Through close collaboration and partnership between Xbox and AMD, not only have we delivered on this promise, we have gone even further introducing additional next-generation innovation such as hardware accelerated Machine Learning capabilities for better NPC intelligence, more lifelike animation, and improved visual quality via techniques such as ML powered super resolution.

In our quest to put gamers and developers first we chose to wait for the most advanced technology from our partners at AMD before finalizing our architecture. Now, with the upcoming release of Xbox Series X|S and the new AMD Radeon RX 6000 Series  GPUs, developers have a common set of next-generation tools and performance capabilities that will empower them to deliver transformative gaming experiences across both console and PC.

Boom! The two Xbox Series consoles have the complete features of RDNA 2 technology. The wait that Team Xbox had to go through was worth it. In the years to come, the terms DirectX Raytracing, Mesh Shaders, Sampler Feedback and Variable Rate Shading will be more discussed as game designers create more of their projects for Xbox Series S, Xbox Series X and Windows 10 PCs equipped with RDNA 2-based GPUs.

To make things clear to everyone, here are the definitions:

Hardware Accelerated DirectX Raytracing (DXR) – From improved lighting, shadows and reflections as well as more realistic acoustics and spatial audio, raytracing enables developers to create more physically accurate worlds. For the very first time in a game console, Xbox Series X and Xbox Series S include support for high performance, hardware accelerated raytracing. Xbox Series X and Xbox Series S use a custom-designed GPU leveraging the latest innovation from our partners at AMD and built in collaboration with the same team who developed DirectX Raytracing. Developers will be able to deliver incredibly immersive visual and audio experiences using the same techniques on PC and beyond.

Mesh Shading – Mesh shading will enable developers to dramatically improve the performance and image quality when rendering a substantial number of complex objects in a scene. As an example, mesh shaders could enable the player to experience asteroid belts and fields of flowers in more pristine detail without seeing a loss in performance.

Sampler Feedback Streaming (SFS) – A component of the Xbox Velocity Architecture, SFS is a feature of the Xbox Series X and Xbox Series S hardware that allows games to load into memory, with fine granularity, only the portions of textures that the GPU needs for a scene, as it needs it. This enables far better memory utilization for textures, which is important given that every 4K texture consumes 8MB of memory. Because it avoids the wastage of loading into memory the portions of textures that are never needed, it is an effective 2.5x multiplier on average on both amount of physical memory and SSD performance.

Variable Rate Shading (VRS) – Variable Rate Shading increases GPU efficiency by concentrating shader work where it’s most needed and reducing shader work in areas where it won’t be noticeable. With minimal developer effort, VRS significantly improves GPU performance resulting in more stable and higher resolutions and frame rates with no perceptible loss in visual quality.

Remember when I mentioned many times before that Xbox is an ecosystem composed of Xbox game consoles, Windows 10 PC and smartphones (supported by Project xCloud) backed with the fast-growing Xbox Game Pass (XGP) subscription service? With all the technical information and explanations above, the strategic partnership between Microsoft and AMD is much greater than just hardware and features…it also serves as a foundation for supporting Xbox ecosystem users regardless of what hardware they use.

While it is a fact that AMD also partnered with Sony for the PlayStation 5 (PS5) consoles, so far the Japan-based corporation has not boldly stated anything about having full-featured RDNA 2 on their next-generation consoles. While we don’t know what exactly Jim Ryan and Mark Cerny know behind the scenes at PlayStation headquarters right now, it is clear that their team strongly focused on the PS5’s SSD (solid state drive) and tried to manipulate people into believing it is the next big thing. It seems like the PlayStation guys, whose idolaters are still restless and agonizing over the Xbox-Bethesda deal until now, just could not admit that the AMD technology PS5 has is actually inferior to what the Xbox Series consoles have.  

Going back to RDNA 2 and Xbox, Ubisoft recently presented Watch Dogs: Legion running on Xbox Series X with raytracing implemented. Watch the video below…

In ending this, here are more gaming-related videos for your viewing pleasure. Right now, the Xbox Series X and Xbox Series S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities and that ensures great value in return for the respective $499 and $299 prices of the consoles.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

COVID-19 Crisis: Muntinlupa Molecular Lab to open next week, eyes processing of 100 COVID-19 tests per hour

In a bid to strengthen the local testing capacity and COVID-19 response efforts, the City Government of Muntinlupa announced it is set to open its own Molecular Laboratory in Ospital ng Muntinlupa (OsMun) which is expected to process one hundred tests per hour.

OsMun director Dr. Edwin Dimatatac reported to Mayor Jaime Fresnedi and Department of Transportation Secretary Arthur Tugade the status of the city’s Molecular Laboratory during a virtual meeting of the local COVID-19 Response Team last October 27.

Ospital ng Muntinlupa director Dr. Edwin Dimatatac (left) and Muntinlupa City Department of Disaster Resilience and Management chief Erwin Alfonso (center) inspect the Muntinlupa Molecular Laboratory located at SAGIP Building, near Ospital ng Muntinlupa, Filinvest Corporate City, Alabang. (source – Muntinlupa PIO)

Dimatatac said that the delivery of medical equipment is expected to be finished by the end of this month and the laboratory will be operational next week. He noted that the laboratory can process 100 tests per hour and results may be released as early as six (6) hours. The hospital director noted that they are in close coordination with DOH for the laboratory’s accreditation.

Further, personnel to be assigned in the city’s Molecular Laboratory were already trained by the DOH and Research Institute for Tropical Medicine (RITM). The laboratory is located at the Saklolo at Gabay ng Ina at Pamilya (SAGIP) building near Ospital ng Muntinlupa in Alabang.

DOTr Sec. Tugade vowed to assist Muntinlupa for the accreditation of the laboratory. Tugade noted that Deputy Chief Implementer against COVID-19 Sec. Vince Dizon committed to donate one RT-PCR machine to Muntinlupa’s Molecular Laboratory once the accreditation is approved by the DOH.

A look at part of the equipment in the Molecular Laboratory. (source – Muntinlupa PIO)

The additional equipment is set to double the laboratory’s capacity from 200 tests to 400 tests per day. Muntinlupa City aims to operate two polymerase chain reaction (PCR) machines at the laboratory which can process 500 to 900 samples a day.

Mayor Jaime Fresnedi says the construction of the Molecular Laboratory will augment the city’s detection-isolation-treatment strategy in curbing COVID-19. He noted that while the City Health Office records improvement with COVID-19 cases, the City Government will not be lenient in implementing health protocols and other programs.

A sharp drop of active cases was recorded in Muntinlupa from 768 cases in September 1 to 69 cases as of October 26. The city’s recovery rate has further improved to 95.25%, an all-time high since the start of the pandemic.

Muntinlupa City also earned the lowest prevalence among Metro Manila cities with a rate of 0.13. The city’s prevalence rate or the number of cases over the total population is below the ‘acceptable rate’ of 1.0.

As of October 26, the doubling time in Muntinlupa City is at 17.94 days. Doubling time refers to the number of days for COVID-19 cases to double in number and the standard rate of transmission should be at 7-30 days to be considered decelerating.

The City Health Office has also launched a mobile swabbing testing in coordination with barangay health centers. As of October 26, the local health office facilitated 19,307 swab tests equivalent to 3.57% of the city’s population. Muntinlupa surpassed the national target of testing two percent of the population.

Recently, the 144-bed quarantine facility “We Heal As One” COVID-19 patients and suspect cases was inaugurated in Pacwood Site, Barangay Tunasan through the efforts of the Department of Public Works and Highways in partnership with the City Government.

DPWH Secetary Mark Villar, DOTr Secretary Arthur Tugade, and Mayor Jaime Fresnedi led the blessing ceremony of the emergency quarantine facility amounting to P45-million last October 13. During the program, Villar reported that an additional quarantine facility with 200-bed capacity will be constructed in the Filinvest Tent Parking Area.

Isolation Facility manager Dr. Juancho Bunyi said the We Heal As One Center in Tunasan is accommodating 22 COVID-19 cases (12 positive individuals and 10 probable cases) as of October 27. Occupants of the We Heal As One quarantine facility are given free medicine, food, and hygiene kits.

As of October 27, Muntinlupa City has 4,615 confirmed cases with 4,411 recoveries, 54 active cases, 150 reported deaths, 131 suspect cases, and 290 probable cases.

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Latest City Government of Muntinlupa details sourced from their official media release. Some parts were edited for this website.

For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NOT to distorted views and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, engagements, commerce and updates, visit https://www.facebook.com/groups/342183059992673

COVID-19 Crisis: Muntinlupa City Government turns over 2,557 laptops, 28 photocopiers to public school teachers

The City Government of Muntinlupa provided laptops and photocopiers for public school teachers in a bid to help them adapt to distance learning amid the COVID-19 pandemic.

Mayor Jaime Fresnedi led a ceremonial turn-over ceremony of the first batch of 2,557 laptops and 28 photocopiers to Schools Division Superintendent Dr. Dominico Idanan and other school principals yesterday.

All Muntinlupa public school teachers in elementary, junior and senior high schools, including school heads, will each receive a brandnew laptop with specifications prescribed by the Department of Education.

Public schools are also set to receive photocopiers to aid in the printing of modules for the distance learning modality being implemented in the “new normal” of education in the country.


Muntinlupa Mayor Jaime Fresnedi (4th from left) leads a ceremonial turn-over ceremony of 2,557 laptops and 28 photocopiers for public school teachers to Schools Division Superintendent Dr. Dominico Idanan (3rd from left) and other school principals last October 8. The local government of Muntinlupa will also provide tablets to public school students in the coming weeks in a bid to help them adapt to distance learning amid the COVID-19 pandemic. (source – Muntinlupa PIO)

“The City Government of Muntinlupa will continue to support our teachers and students to adapt to the changes of the education system, no one will be left behind. We will ensure that everyone can access all kinds of learning modalities whether online or offline,” Fresnedi said.

Further, students who are in need will also receive tablets to help them access online learning resources. The City Government awaits the delivery of the devices to be distributed to the students. Fresnedi added that the city’s scholarship program will continue to be a priority of the City Government.

Muntinlupa Scholarship Program (MSP) acting chief Alvin Veron assured the public of the continuity of the local government’s scholarship program despite academic calendar shift and changes in teaching modalities.

The scholarship program chief said MSP will synchronize its services with the new academic calendar and noted that there will be adjustments with the distribution of allowance. MSP also plans to implement a cashless disbursement of scholarship allowance starting with Senior High School students.

Muntinlupa City offers a comprehensive educational assistance program with over 71,000 scholars in elementary to college, including technical-vocational, graduate, law and medicine schools.

Elementary and alternative learning system students in Muntinlupa receive an allowance of up to P4,000 per year. For junior high school students, the local government provides up to P5,000, while senior high school students receive up to P6,000 per year.

Further, State Universities and Colleges students, including beneficiaries of Continuing Assistance for Reintegrating Students Program, receive a maximum incentive of up to P10,000 per semester depending on their academic performance. Other cash assistance are given to different scholarship categories.

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Latest City Government of Muntinlupa details sourced from their official media release. Some parts were edited for this website.

For more South Metro Manila community news and developments, come back here soon. Also say NO to fake newsNO to irresponsible journalism, NO to misinformation, NO to plagiaristsNOT to distorted views and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, engagements, commerce and updates, visit https://www.facebook.com/groups/342183059992673

A Look Back at RoboCop versus The Terminator #2 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Previously, I found RoboCop versus The Terminator #1 an underwhelming crossover comic book. This was due to the way the story was structured and it had a protagonist who was not interesting to follow. It does not help that RoboCop himself did not appear much in the story while the Terminators were nothing more than window dressing.

Now that the exposition and build-up has been done in the first comic book, we can find out if RoboCop and the Terminator will finally become more prominent in this look back at RoboCop versus The Terminator #2, published in 1992 by Dark Horse Comics with a story written by Frank Miller and drawn by Walt Simonson.

Cover
The cover.

Early story

The story begins in the dark future. A young boy finds himself in the middle of a war zone surrounded by explosions and blasts. With a broken leg, he crawls up the steps of a ruined place only to find himself facing a T-800 Terminator which kills him. The Terminator, acting like a human, raises the boy’s dead body to other Terminators which raised and clenched their firsts to acknowledge victory.

The story then moves back to 20th century Detroit, Michigan. An ED-209 operating for the city hospital fires at a dog until it got stopped by police officers. RoboCop arrives and enters the hospital with his gun catching everyone’s attention. He enters the room where the young lady from the far future is resting. Knowing that RoboCop is responsible for Skynet and the eventual war between man and machines, she remains hostile towards him.

In response to RoboCop’s inquiry about the weapon used during the shooting incident (that happened at the end of issue #1), the lady responds saying, “You really don’t get it. Do you, monster? Well, you will get it when they plug you into Skynet in a copy of years—when your mind makes the Terminators possible—when you mind starts a war that wipes us out, maybe then you’ll get it!”

Even though he is mostly machine and has been computerized RoboCop (Alex Murphy) was compelled to deeply analyze what the lady from the future said. He decides to investigate…

Quality

24
Hard-hitting action between the two pop culture icons is plentiful and satisfying!

With regards to presentation, I should say that the creative team bounced back big time here delivering lots of fun stuff about RoboCop and the Terminator. The plot, for the most part, is well written and there was a lot of room to have Detroit’s cyborg cop go into conflict with more than one Terminator finally paying-off the build-up that dominated the first issue. There were even a few scenes of dark humor spotted here and there. When it comes to fusing the respective creative elements of the RoboCop and Terminator intellectual properties, this was nicely pulled off. Even ED-209, a rival of RoboCop’s in the movies, got involved in battling a T-800. When it comes to the art, Walt Simonson’s work here is satisfactory at best. He does a decent job visualizing the hard action between RoboCop and the T-800 but there is that cartoony aesthetic of Simon’s that I found to be out of place within this crossover.

Conclusion

14
Three Terminator units in different sizes.

I’m happy to say that fans of both RoboCop and the Terminator will have a lot of good stuff to enjoy in RoboCop versus The Terminator #2. The build-up and heavy exposition in the first issue paid off nicely in this comic book. Those who got annoyed with the lady from the future will be relieved that her spotlight in this issue was heavily reduced. As expected, the fight between RoboCop and the T-800 is brutal and plentiful although the impact could have been stronger had someone else illustrated this comic book. By the end of the story, I was very satisfied and ended up looking forward to the next issue.

If you are seriously planning to buy an existing hard copy of RoboCop versus The Terminator #2 (1992), be aware that as of this writing, MileHighComics.com shows that the near-mint copy costs $6.

Overall, RoboCop versus The Terminator #2 is highly recommended!


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at RoboCop versus The Terminator #1 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Back in the early 1990s, I was already a fan of the Terminator and RoboCop mainly due to their respective first movies released in the 1980s which became cinematic classics. While RoboCop 2 never came close to the quality of the 1987 original movie, Terminator 2: Judgment Day literally rocked the cinemas and went on to become one of the greatest film sequels ever made. Back then, there was a lot to be excited for over the two entertainment franchises.  One day during my high school days (note: there was no social media and Internet access in the Philippines was not yet established), I learned from reading a comic book industry magazine that a crossover comic book mini-series matching the Terminator and RoboCop together. That news excited me a lot and before the end of 1992, I bought myself a copy of the comic book RoboCop versus The Terminator #1 (note: this one has gone out of print).

With the history explained, let’s all take a look back at RoboCop versus The Terminator #1, published in 1992 by Dark Horse Comics with a story by Frank Miller (note: the same successful comic book creator who actually worked on RoboCop movies in Hollywood) and art by Walt Simonson.

Cover
The cover.

Early story

The story begins in the far future wherein human society has been ruined and the world became a constant battleground of a war between powerful machines and desperate humans. Inside a facility being invaded by the machines, a lady working for the rebels has been using computers (via brainfeed) in the battle with Skynet. As far as she knows, leader John Connor has been right in telling her that it was a human mind that merged with software and got linked with Skynet. She points to the 20th century historical figure Alex Murphy/RoboCop as the one responsible for the war.

Before Skynet’s machines reach her, she strips naked and made a desperate trip back through time. She successfully makes a hard landing into the middle of a city in a time before the war. After struggling with the sudden change, she arms herself and sets off to kill Alex Murphy…

Quality

16
Something is off with the pacing of the action here.

Let me start that this particular mini-series has a very intriguing concept that made it stand on its own (as opposed to simply referencing core concepts of the movies). This is about RoboCop’s technology being used to establish Skynet and this launch comic book emphasized that nicely.

When it comes to storytelling done with this particular comic book, things felt very uneven. For a comic book that strongly focused on the Terminator and RoboCop, this was mainly the story of the rebel lady from the future whose mission was to eliminate officer Alex Murphy in a bid to change the future. While she is portrayed to be highly determined and works by action, the character is never interesting and not worth investing your attention to.

For his part, RoboCop was literally placed on the backseat in this story and he makes his first appearance in the 2nd half starting with crime-busting. Considering the lack of spotlight, the sci-fi icon himself is not even interesting to follow which is disappointing.

The clear representation of evil here is Skynet and its army of Terminators. To say the least, the machines here make a worthy menace to read and somewhat made up for RoboCop and the lady rebel being uncompelling characters.

When it comes to the art, I should say that Walt Simonson’s visuals are not great to look at. There were crooks that had a cartoony aesthetic on the faces, Terminators that don’t even come close to their cinematic designs and some images looked rushed. At least Simonson’s RoboCop looks recognizable and was satisfactory with the action.

Conclusion

6
The target: Alex Murphy/RoboCop.

I still remember how underwhelmed I got after completing RoboCop versus The Terminator #1 the first time way back in 1992. It’s even more underwhelming by today’s standards. Of course, the comic book was essentially a build-up issue with the pay-off supposed to happen in the remaining issues. Its best selling point is the fusion of RoboCop and Terminator concepts that helped establish its own universe.

If you are seriously planning to buy an existing hard copy of RoboCop versus The Terminator #1 (1992), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $17 while the near-mint copy of the platinum edition costs $170.

Overall, RoboCop versus The Terminator #1 (1992) is satisfactory. That being said, I would not recommend paying a lot of money for this comic book. Find a near-mint copy priced below $10.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

My Observations: The Official Specs of Xbox Series X

XboxSeriesXinternalparts
The components of Xbox Series X. (photo source – Xbox.com)

Very recently Microsoft and some members of the gaming press revealed the official specs of the next-generation console Xbox Series X. As a long-time gamer, this newest development is nice and exciting even though I am still enjoying my basic Xbox One console a lot for my video gaming and movie viewing (note: I’m a Blu-ray movie collector). The current generation console I bought way back in 2015 still works well and so far showed no signs of breaking down or slowing down (when compared to my previous console the Xbox 360). Even so, I intend to acquire the Xbox Series X to replace my Xbox One although not necessarily during the new system’s launch. Here is hoping that Microsoft will announce a launch price of not more than $499.

So let’s get on with the specs of the next-generation Xbox starting with the CPU (central processing unit) and the GPU (graphics processing unit).

CPU: 8x Cores @ 3.8 Ghz (3.6 GHZ w/ SMT) Custom Zen 2 CPU

GPU: 12 teraflops, 52 CUs (compute units) @ 1.825 GHz Custom RDNA 2 GPU

Die Size: 360.45 mm2

Process: 7nm Enhanced

Memory: 16 Gigabytes GDDR6 w/ 320b bus

Memory Bandwidth: 10GB @ 560 GB/s, 6GB @ 336 GB/s

Internal Storage: 1 terabyte NVME SSD (solid state drive)

I/O Throughput: 2.4 GB/s (raw), 4.8 GB/s (compressed with custom hardware decompression block)

Expandable Storage: 1 terabyte Expansion Card (matches internal storage exactly)

External Storage: USB 3.2 External HDD Support

Optical Drive: 4K Ultra High Definition Blu-ray Drive

Performance Target: 4K @ 60 frames-per-second, up to 120 FPS.

On face value, those specs are very impressive and worthy of being referred to as next-generation at least in terms of potential. The Xbox Series X, with those specs, unsurprisingly surpassed my Xbox One and even the Xbox One X (released in 2017) which is currently the most powerful game console in the world. With a performance target of 4K resolution (3,840 x 2,160) with a frame rate of 60 frames-per-second and even up to 120 FPS, now is a great time to upgrade your HDTV by means of replacing it with an UHDTV (or 4K TV).

Apart from improved speed and efficiency, the Xbox Series X will come with Xbox Velocity Architecture (XVA) which features the tight integration between hardware and software. It’s a new architecture optimized for streaming of in-game assets and should be useful for game developers who in turn will have instant access to an estimated 100 gigabytes of the said assets.

“It’s about revolutionizing how games can create vastly bigger and more compelling worlds,” Technical Fellow on Xbox Series X Andrew Goossen described XVA.

When it comes to video games with those large in-game environments, nothing can be more annoying than load times, delayed textures and noticeable drop of frame rates. In my experience playing Mass Effect on my Xbox 360 way back in 2007, the game’s long load time (with the overly long elevator ride designed to conceal the loading) was so bad it took me out of the game. And then there were newly loaded segments in which the polygons lacked the proper textures for the first seconds. Open-world games I played before such as Saints Row: The Third, Elder Scrolls V: Skyrim, Grand Theft Auto V and Red Dead Redemption 2 each had their own bouts of annoying load times or delayed loading of key visual elements. If the XVA delivers the promised benefits for both the game developers and the gamers, then such technical hiccups should be a thing of the past and the immersion should be much better for players. More on load times, they should not be a problem anymore in the next-generation now that the Xbox Series X will have SSDs.

Check out these official Xbox Series X videos about quick loading and quick resume.

As far as my Xbox history is concerned, I am a multi-generational Xbox LIVE user and my account has lots of Xbox 360 and Xbox One titles recorded with regards to playing history and achievements made. I also enjoy the backward compatibility feature Microsoft launched in 2015 which makes playing my old Xbox 360 games on the Xbox One possible without having to pay anything extra. I also love the fact that Xbox LIVE allows me to select and buy Xbox 360 games (via digital download) that I never played before and there are hundreds of titles of the 360 offered all the time!

That being said, the backward compatibility experience will continue with Xbox Series X guaranteeing that all the Xbox 360 and Xbox One games I have will never go to waste! For the next-generation, backward compatibility on Xbox Series X will see benefits like improved booting time, shortened loading times, improved resolution, more stable frame rates and enhanced visuals. I can imagine playing the Xbox One versions of Red Dead Redemption 2, Grand Theft Auto V, Resident Evil 2 remake (and very soon the remake of Resident Evil 3) and Gears 5 on the Xbox Series X in the near future with the technical improvements in place.

Going back to the announcement of the specs, it has been declared at long last that the memory of Xbox Series X is set at 16 gigabytes using GDDR6 which is a more advanced RAM (random access memory). By comparison, my Xbox One has 8 gigabytes of DDR3 RAM and the Xbox One X has 12 gigabytes of GDDR5. Honestly, I was anticipating that Xbox Series X would come with 24 GB GDDR6. I’m not saying that I’m disappointed with the declared 16 GB GDDR6 and I will look forward as to how that memory of the new console will be beneficial for both gamers and game makers.

The internal storage declared was 1 terabyte NVME SSD. I’m surprised that just one terabyte will be used to launch the Xbox Series X. That’s because games as well as their respective patches, expansions and other digital stuff nowadays consume a lot of storage space. My current Xbox has only 500 GB storage and the Xbox One games alone in our household could not be fitted. This means uninstalling games and other digital pieces. I was hoping that at least 2 terabytes would be offered at launch. In fairness, Microsoft announced that the storage can be expanded with an Expansion Card (1 terabyte).

The way things are right now, I intend to buy the Xbox Series X not because the specs are impressive but also because of the very bright future of games coming. Microsoft in recent years acquired a whole lot of game studios to produce content for the Xbox and Windows platforms. Already a whole lot of new games are in the pipe line being produced gradually. Clear to say, Microsoft’s 1st party games lineup in the next generation will no longer be limited to the Halo, Forza Motorsport, Forza Horizon and Gears of War game franchises. At the same time, I am also excited for new games from 3rd party developers for this coming new console generation and soon we will find out how great their games will be on Xbox Series X.

Due to the coronavirus scare happening worldwide, we won’t see a new E3 this year and it is now up to the game publishers and Microsoft to come up with new ways to announce, emphasize and promote their next-generation games. I’d watch out for the upcoming Xbox digital event from Microsoft if I were you.

If you want to immerse yourselves with the very, very technical examinations of the Xbox Series X, I highly recommend you watch these embedded videos below.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com