Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Reaction Videos of The Transformers: The Movie – I can hardly believe it has been forty years since The Transformers: The Movie was first released. Following its disappointing theatrical run, the animated feature film became highly pursued by Transformers fans as soon as it was released on home video, and me and my friends enjoyed it a lot. It’s theatrical disappointment never stopped it from becoming a classic for Transformers fans and its importance in pop culture has been established solidly. By today’s standards, The Transformers: The Movie is a showcase of not only high-quality animation and a great lineup of characters, it also has the fine vocal performances of entertainment legends Orson Welles, Peter Cullen (who died recently), Leonard Nimoy, Scatman Crothers, Robert Stack, and Frank Welker. That said, it is not surprising that the 1986 animated film is featured in many movie reaction videos and I found the most entertaining ones for you to enjoy.
#2 Summer Bargains in Japan – Are there a lot of bargains offered by your local grocery or department stores during the summer season? In Japan, as captured by Nippon TV, a grocery store organized “all-you-can-stuff” events that offered customers the golden opportunities to accumulate as many fresh vegetables (sourced from the summer produce of local farms) as they can for a fixed rate per attempt. Watching this Nippon TV video is entertaining and informative. I encourage you all to watch it from start to finish.
#3 1978 Interview Clip of Ingrid Bergman – If you have seen the classic movie Casablanca, you would remember the radiant beauty of Ingrid Bergman and her on-screen romance with Humphrey Bogart’s character. A few years before she passed away, Bergman was interviewed on TV and I posted below a short video excerpt for you to see. Not only will you learn from Bergman a notable revelation about her co-star’s presence behind the scenes of Casablanca’s production, you will see how intellectual and insightful she was. Go watch the video below.
#4 The Indiana Jones Game Konami Was Never Allowed to Make – Time for retro gaming! Back in the 1980s, Konami was a very prolific producer of video games for both arcades and consoles. In 1987, Konami released Arumana no Kiseki for the Nintendo Family Computer (Famicom) disk system. What struck me when I first played the game was the many creative elements it shared with the 1984 film Indiana Jones and the Temple of Doom. The playable action hero was designed with close resemblance to Indiana Jones (complete with the fedora). The game even had locations that looked like they were ripped off from the 1984 movie. To learn more about Arumana no Kiseki, who created it and why it had lots of Indiana Jones-related elements in it, watch the video below.
#5 Roger Moore Technically Played James Bond in The Cannonball Run – Released in 1981, The Cannonball Run was an all-star comedy film with an emphasis on racing and stunts. It was heavily inspired by a real-life illegal cross-country motor race that happened in America in the 1970s and the movie had the very popular celebrities of the time like Burt Reynolds, Dom DeLuise, Farrah Fawcett and Roger Moore. Moore, who was already famous as the cinematic James Bond, technically played Agent 007 in The Cannonball Run. If you are curious and you want to know more, go watch Calvin Dyson’s retrospective of the movie and Moore’s presence.
#6 Jerusalem Walk Video – During the day-off of the Israel pilgrimage tour I joined in 2023, I took the rare opportunity to explore the city of Jerusalem on foot. I started the day at the Old City of Jerusalem where I visited the Temple Mount, the Western Wall and other holy sites before marching all the way to the modern part of Jerusalem going as far as the famous Mahane Yehuda market. This Jerusalem walk video brings back memories to me and if you love world travel, I encourage you to watch it.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Frogger Print Ad
Do you find this old ad humorous?
When Frogger was first released in video arcades in 1981, it easily attracted countless gamers offering them bouts of fun and the video game critics were very impressed with it. Considering its massive arcade success, it was unsurprisingly ported to the game consoles and home computers of the time. Parker Brothers secured the license for cartridge versions and the company produced Frogger ports for not just the Atari 2600 but also the Atari 7800. This print ad they came up with had a deliberate cartoony artwork (with a touch of humor) and an artist created a hand-drawn illustration intentionally made to resemble a screenshot from the game. I saw this ad a number of times when I read comic books in 1982.
2. The Legend of Kage Japanese Arcade Flyer
Action and excitement in ancient Japan!
In my life, I never had the opportunity to play the original arcade version of The Legend of Kage and ended up playing only the Nintendo Family Computer (Famicom) port. Behind the scenes, Taito itself came close to preventing The Legend of Kage from being released in the arcades. The company placed it in a certain game show where it received praise by many which prompted Taito to give it a full arcade release. To promote the game, the Japanese arcade flyer had lively hand-drawn artwork that perfectly reflected what the game is about, who the playable hero is and what ancient Japanese setting was used. Fortunately for Taito, The Legend of Kage became a huge commercial hit and this led to the production of ports for different consoles and computers.
3. Hyper Olympic Japanese Arcade Flyer
Arguably the best track and field game ever made for the arcades.
In 1983, Konami released their summer Olympics-inspired arcade game Hyper Olympic (titled Track & Field in other parts of the world) which offered players the opportunities to compete in a series of events with emphasis on pressing the buttons as quickly as possible. The arcade flyer Konami came up with featured fine-looking hand-drawn artwork showing athletes competing in track and field events (with the types of events displayed at the top-most part of the flyer) while showing just one screenshot (lower right) and displaying the officially 1984 Los Angeles Olympics logo (lower left). In my view, this old arcade flyer does a good job promoting both the arcade game as well as the 1984 Olympics itself. Too bad nobody makes this kind of arcade flyer anymore.
4. Terra Cresta Japanese Arcade Flyer
Did you ever play Terra Cresta in the arcades in Japan?
Nichibutsu, which produced a lot of arcade games that were released only in Japan, released Terra Cresta in Japanese arcades in 1985. It turns out Terra Cresta is a sequel to their 1980 game Moon Cresta which itself was their first big arcade hit game. Nichibutsu literally loaded the front of Terra Cresta’s arcade flyer with lots of visuals and details. As you can see, seven screenshots of the game were displayed (each with descriptive text), a fancy looking artwork that emphasized the science fiction setting, some English descriptive text, the cocktail table arcade machine and a pretty Japanese lady wearing an aerobics outfit with legwarmers (popular in the 1980s). This flyer truly has a strong 1980s flavor.
5. Sega Master System European Print Ad
From the early days of Sega’s console business.
After many years doing arcade games, Sega made the bold decision to start competing in console gaming with the release of the SG-1000 in 1983 in Japan. Even though Nintendo was a very tough competitor with the best-selling Famicom, Sega did not give up and proceeded to launch their console in America and Europe referred to as the Master System. In a serious attempt to gain customers specifically in England, Sega made a print ad showcasing a family sitting in front of a TV set with the young boy playing a racing game on a Master System. Looking at how the descriptive text was presented, it was clear that Sega emphasized bringing the arcade game experience into the comfort of home while also promising that a lot more new games will be released in the near future. This is an eye-catching ad and also a fine example of aggressive marketing by Sega.
6. Ken Griffey Jr.’s Winning Run North American Print Ad
What was the best baseball video game you ever played?
Following the commercial success of the 1994 Super Nintendo Entertainment System (SNES) game Ken Griffey Jr. Presents Major League Baseball, Nintendo got Ken Griffey Jr. again as endorser and proceeded with the follow-up Ken Griffey Jr.’s Winning Run. With the highly talented Rare (Donkey Kong Country) chosen as game developer, Nintendo was highly confident with the baseball sequel and the 2-page print ad reflected that. The Ken Griffey Jr.’s Winning Run ad had a striking image of a broken baseball bat on one side while the game’s details, two screenshots and the creative description dominated the other side. While I am not so interested in baseball, I can say that this old print ad is indeed attention-grabbing.
7. 2Xtreme North American Print Ad
From the time when the X Games were wildly popular.
Remember how popular the X Games (Extreme Games) were back in the 1990s? Early in the life of the PlayStation console, Sony released ESPN Extreme Games which sold over a million copies worldwide. As expected, a follow-up titled 2Xtreme was approved for a 1996 release. Sony came up with a 2-page ad that had an upside-down X Games participant with roller blades dominating most of the space and six screenshots were displayed. The descriptive text in the lower part of the ad was deliberately written to be hip and cool.
8. Macross Plus Japanese Arcade Flyer
The front.
The rear.
Based on the mid-1990s anime OAV, the Macross Plus video game from Banpresto was designed as a vertical-scrolling 2D shooter that captures the feel and intensity of the anime’s spectacle. The front of the Japan-only arcade flyer showcased the YF-19 Excalibur, the YF-21 Sturmvogel and the VF-11 Thunderbolt (plus the basic arcade controls on the lower-left) which were all rendered in 3D polygons to delight Macross fans and gamers who are interested in new 2D shooting experiences. The rear of the flyer showed additional details and it even includes English text descriptions. Strangely, no screenshots of the game were displayed. Being a long-time Macross fan, I can say this old arcade flyer is still engaging to look at.
9. Macross VF-X2 North American Print Ad
An impressive looking print ad for a Macross video game that never got released in North America.
In the late 1990s, Bandai prepared to launch Macross VF-X2 (the sequel to 1997’s Macross Digital Mission VF-X) on the PlayStation console in North America. This was a very intriguing move because Bandai never brought the mentioned 1997 Macross game outside of Japan. Shortly after the official announcement of a North American release, Macross VF-X2 got featured in video game magazines, an English demo of the game (first mission only) was distributed through Official U.S. PlayStation Magazine, and Bandai came up with the 2-page print ad you see here. Unfortunately, Macross VF-X2’s North American release got cancelled because of copyright issues and legal obstacles (note: Harmony Gold held the Western rights to Robotech and actively blocked the release of genuine Macross products in America). As such, this impressive looking Macross VF-X2 print ad for North America ended up as a promotion for nothing!
10. Star Wars: Racer Arcade Japanese Print Ad/Poster
This is one of the many video games based on Star Wars: The Phantom Menace.
In 1999, Star Wars Episode I: The Phantom Menace was a massive box office hit in theaters around the world and it marked a new era of Star Wars movies with digital effects available. Similar with 1993’s Jurassic Park, George Lucas’ movie also had a huge lineup of merchandise, action figures and video games. The pod racing from the movie became the basis for Star Wars: Racer Arcade which was released in Japan on June 2000, and then in America a month later. To help arcade operators attract gamers and Star Wars fans, a print ad and poster were released featuring a very dynamic image of pod racing from the game dominating the background, a few screenshots displayed and some computer-generated of characters and vehicles. At the lower right part of the ad/poster is the image of the arcade machine which has a huge screen, a seat and control panel. The descriptive Japanese text was written to excite both fans and gamers. Did you play this Sega-produced Star Wars game in the arcades?
11. Konami Wai Wai World Japanese Print Ad
Can you spot Simon Belmont, Mikey Walsh and King Kong in this Japan-only print ad of Konami Wai Wai World?
Going back to the late-1980s, Konami released a 2D adventure game on the Famicom that was very ambitious as it featured side-scrolling treks, vertical-scrolling shooting sequences and, most notably, a cast of characters that emphasized crossovers between intellectual properties of gaming. I am talking about Konami Wai Wai World (sometimes called Konami World for short) which had characters, settings and elements of Konami’s own properties like Gradius, Castlevania and Twin Bee. Not only that, King Kong of King Kong 2: Ikari no Megaton Punch and Mikey Walsh of The Goonies were also featured which is astonishing because they represent entertainment intellectual properties that were licensed to Konami for video game adaptation. That said, the emphasis of crossovers and excitement was shown in the form of 2D character sprites in this Japanese print ad of Konami Wai Wai World. This is the kind of game that Konami itself will never be able to make again and to do a remake or an enhanced re-release of Konami Wai Wai World will require overcoming all the legal obstacles in the way.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Tron Arcade Flyer
The front.
The rear. The details were clearly written for arcade operators.
Remember how dazzling the 1982 movie Tron was when you first saw it? That film had groundbreaking computer-generated graphics and the filmmakers worked very hard to tell a story covering both the real and digital worlds. Along the way, the movie had strong video game vibes which resonated with gamers at a time when arcade gaming was wildly popular in America. Believe it or not, an official arcade game of Tron was released the same year as the movie and it was a massive success. The arcade flyer perfectly captured the vibe and look from the movie and the machine itself had a control stick the same with what was shown to viewers. This old flyer is still great to look at.
2. Green Beret Japanese Arcade Flyer
This is a very stylish flyer.
Konami was a highly prolific game publisher in the 1980s and it had lots of games that became huge blockbusters. During the decade, their game developers were strongly influenced by both Hollywood action movies and the Cold War. In 1985, Konami released the militaristic game Green Beret in Japanese arcades and to promote it, they created an arcade flyer featuring a very stylish artwork highlighting military images of soldiers (including a guy smoking) and warfare. This ad still looks great and it was not surprising it helped the game achieve huge commercial success. Green Beret was released in America as Rush’n Attack.
3. Darius Japanese And North American Arcade Flyers
The Japanese flyer.
The North American flyer.
Released in arcades worldwide in 1987, Darius is a 2D side-scrolling shooter game from Taito which had a science fiction concept of the starship Silver Hawk (piloted by players) which sets on a mission to destroy an evil empire before it could destroy the world called Darius. The game was successful, most notably in Japan and it eventually led to sequels being released later. What I find intriguing is how the arcade game was promoted in Japan and in North America. The Japanese arcade flyer had this intriguing artwork that reflected a blend of sci-fi with a touch of horror. The North American flyer had a strong sci-fi touch with a male and female model wearing costumes (that made them look futuristic) standing beside the Darius machine. Which flyer looks more appealing to you?
4. Data East’s Arcade Alley Print Ad
Fun and excitement emphasized in this print ad.
There is nothing like porting arcade hits to computer systems for gamers to enjoy. In 1988 there in Europe, U.S. Gold released Data East’s Arcade Alley for computer systems and it included ports of popular Data East games like Kung Fu Master, Express Raider, Breakthru, Tag Team Wrestling, Last Mission and Karate Champ. U.S. Gold’s print ad showed a guy in the middle of a video arcade looking on both sides to pick which game to play which strongly emphasized the essence of the game collection (offered in cassettes and disk). This old ad is still amusing to look at.
5. Blasteroids European Print Ad
Blasteroids for the Europeans.
Blasteroids, the third entry in Atari’s popular Asteroids games series, was released in European arcades by Image Works and eventually landed on computer systems there. For Europe, the ad makers came up with artwork showing a creepy, green space monster surrounded by a few spaceships to emphasize the game’s concept. The said monster eventually appeared on the game covers of the computer ports of Blasteroids later. This ad shows creative adjustments taken to promote games in different parts of the world.
6. Dream Team USA Japanese Print Ad
The legends of the NBA in the Japanese version of EA’s Team USA Basketball. Retitling the game as Dream Team USA made more sense because “Dream Team” was a much more popular reference than “Team USA Basketball”.
Remember how wildly popular the Dream Team (Team USA in Olympic basketball) was in 1992? With NBA legends Larry Bird, Michael Jordan, Magic Johnson, Charles Barkley, Karl Malone, John Stockton and more representing America in the basketball tournament of the Olympic Summer Games in Barcelona, Spain, the Dream Team (a media-led reference for the team) was easily the main attraction not only for basketball fans worldwide but also those who craved for excitement in international sports events. That said, Electronic Arts secured the license to make an official video game about the Dream Team and actually released the game Team USA Basketball within 1992 for the Sega Genesis. As basketball is popular also in Japan, EA released the game there titled as Dream Team USA and came up with a Japanese print ad to seriously capture gamers’ attention. This ad is still effective in delighting both basketball and video game enthusiasts.
7. Super Star Wars: The Empire Strikes Back And Return Of The Jedi Print Ad
No screenshots of games used. Just the official images from the posters of the two movies.
Back in the 1990s, there was a resurgence of the original Star Wars trilogy across different forms of media. Apart from the VHS re-releases of Star Wars, The Empire Strikes Back and Return of the Jedi, there was a slew of video games of Star Wars released during the decade and the fans had new stuff to entertain themselves with. Along the way, the company THQ secured the rights to Super Star Wars: The Empire Strikes Back and Super Star Wars: Return of the Jedi for re-release to coincide with the 1997 “Special Edition” theatrical releases of their respective movies. THQ’s print ad simply used official images of Return of the Jedi and inserted a tiny bit of The Empire Strikes Back, and they did not show any screenshots that could have been helpful for Super Nintendo Entertainment System (SNES) and Game Boy users. Still, it was smart for THQ to print two excerpts of game reviews to sell the games.
8. Super Mario RPG North American Print Ad
A mesmerizing ad for the acclaimed Super Mario RPG.
Remember back in the 1990s when Nintendo and role-playing game giant SquareSoft had a very healthy business relationship that proved successful? Before their eventual breakup (related to Square signing with Sony for PlayStation development), the two companies joined forces to make a fully featured role-playing game for the SNES featuring Super Mario and related characters…Super Mario RPG: Legend of the Seven Stars. To promote the game, Nintendo (the publisher) created a mesmerizing 2-page print ad highlighting their characters while emphasizing the role-playing and fantasy aspects of the game. At the time of its release, Super Mario was often identified with platform games and the Super Mario RPG print ad was a serious attempt to lure fans into RPGs which the SNES was already rich with. This ad, which I first saw in gaming magazines in 1996, still looks great.
9. NBA Shootout ’97 Print Ad
Did you play this on PlayStation in 1997?
If there is anything I miss about 1990s console gaming, it is the fact that there were a lot of NBA-licensed video games that were offered to players with different tastes in basketball gaming. Sony had its own exclusive NBA games series called NBA Shootout and they were pretty aggressive selling its own basketball games along with the PlayStation going up against the likes of Electronic Arts (NBA Live), Sega and others. This is reflected in this 2-page print ad of NBA Shootout ’97 which was a PlayStation-exclusive release. They featured a photograph of Lakers’ Eddie Jones about to dunk and showed screenshots as well as the descriptive text written with excitement. Since it first started, NBA Shootout was basketball in full 3D polygonal graphics backed with motion-captured moves and dunks that players could enjoy only PlayStation. This ad is a reminder that Sony used to make official NBA games and there is a lack of variety and players’ choice of NBA gaming in today’s world.
10. Legend of Legaia North American Print Ad
Perhaps someone at Sony Computer Entertainment America (SCEA) thought Legend of Legaia was a horror video game.
There was a time when Sony produced Japanese RPGs (JRPGs) exclusive for PlayStation consoles. One of them was Legend of Legaia which had a combat system that emphasized martial arts and it had an interesting fantasy concept. For its 1999 North American release, Sony came up with a very bizarre 2-page print ad that had digital artwork with a very strong horror vibe and the visual designs within the three screenshots shown were clearly not related with it. How this ad was made remains unclear. This is easily one of the most misguided gaming ads of the 1990s.
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 CinePals React To Scary Movie (2000) – In my honest opinion, Scary Movie (2000) is still the best film parody Hollywood has released in the 21st century. The film is loaded with jokes, pop culture references and fine acts by Anna Faris, Marlon Wayans and Shannon Elizabeth to name a few. In relation to the 2026 movie Scary Movie, the original film was featured in new reaction videos from YouTubers and I enjoyed watching CinePals’ reaction video of it. I encourage you to watch it now.
#2 Xbox Sports Network (XSN) Revisited – When Microsoft entered the competitive video game console industry with the original Xbox in 2001, they really invested a lot of money to make first-party games as they could not yet form strong business relationships with game companies that had been doing business with PlayStation and Nintendo. Along the way, Team Xbox established its very own lineup of exclusive, first-party sports video games with licenses of professional sports leagues or associations. That was the Xbox Sports Network (XSN or XSN Sports) and it had Xbox-exclusive games of the NBA, NFL, NHL and alternative sports. Sadly, XSN lasted only a few years and you can learn much more by watching the retrospective videos below.
#3 Ranting For Vengeance Exposes Racist And Woke Agenda Behind Matt Reeves’ Batman – If you actually enjoyed Matt Reeves’ The Batman in 2022, did you even notice the wickedness of wokeness behind it all? Matt Reeves is still pushing with the woke agenda on the cinematic Batman which is very unfortunate. To learn more, I urge you to watch the video of Ranting For Vengeance who explains a lot of things in great details. At the same time, be aware that there are lots of woke nuts, modern-day Commies, socialists and reckless social justice warriors (SJWs) who are operating as fake fans obsessed with hijacking established entertainment to turn it all into their own. Ranting For Vengeance has a huge wake-up call for Batman fans, comic readers and superhero fans in general.
#4 Retro Alleyway In Tokyo – I have been to Tokyo in Japan a long time ago. Sadly, I was unable to visit the retro alleyway district where there are lots of small shops and food joints to visit. Such a place keeps on attracting both locals and foreign tourists as there is so much to discover and experience there. Watch and learn from the in-depth video of Nippon TV below.
#5 Einhänder Revisited – Released on PlayStation in the late 1990s, Einhänder was an ambitious 3D polygonal side-scrolling shooter game that created a lot buzz and won the admiration of many as a lot of gamers enjoyed it. Einhänder was arguably a serious attempt by SquareSoft – already famous for role-playing games (RPGs) – to offer gamers something new, engaging and cinematic in the genre of 2D side-scrolling shooters. Behind the scenes, SquareSoft had Tatsuo Fujii as the game director and his experience working on Gradius II and Xexex with Konami was evident in Einhänder’s design. To learn more about the history of the game, watch the video below.
#6 CineBinge And You, Me And The Movies React To Child’s Play 2 – In 1991, my friends and I saw Child’s Play 2 and Child’s Play 3 on home video. Having seen both films, most of us enjoyed Child’s Play 2 over its follow-up. A classmate of mine who saw all three Child’s Play movies pointed to Child’s Play 2 as the very best and the most replayable one. Still, one has to wonder if Child’s Play 2 aged well after more than three decades. To see if the old movie has any impact on YouTubers, watch the reaction videos of CineBinge and You, Me and the Movies below.
#7 Jodi Huisentruit Still Missing – Since late-June of 1995, American television news anchor Jodi Huisentruit has been missing. No matter how much time and effort were invested to solve the case, her disappearance was never solved. In 2001, she was declared legally dead. There were theories about how she disappeared but no breakthroughs happened. The website FindJodi.com is dedicated to solving the mystery and remains active. As such, now is the ideal time to revisit Jodi Huisentruit’s disappearance and learn the crucial details by watching the videos below. Do you personally know someone who went missing without a trace?
#8 Ashleigh Burton Reacts To Steven Spielberg’s Hook – Way back in 1991, Steven Spielberg’s movie Hook was heavily promoted here in the Philippines complete with trailers and print ads. While the film was released in North American theaters during the Christmas season, it opened in Philippine cinemas on February 8, 1992. Hook is a cinematic take on the classic Peter Pan story but with the concept of Peter being a grown man and a father of two children. The film was not universally admired by the movie critics but it still made over $300 million worldwide. Behind it all, Spielberg described himself being a victim of the Peter Pan syndrome and he worked on making Hook with a lot of heart. To find out if Hook has any real emotional impact, watch Ashleigh Burton’s reaction video below.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Berzerk Arcade Flyer
The front.
The rear.
Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”
2. Rush’n Attack North American Arcade Flyer
The arcade flyer for North America
During the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.
3. Turbo Out Run North American Arcade Flyer
The flyer.
Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.
4. Air Duel Japanese Arcade Flyer
The artwork here is captivating to look at.
Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.
5. Spellbound Adaptor Print Ad
The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.
Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.
6. Contra III: The Alien Wars North American Print Ad
Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.
By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!
7. Apocalypse Print Ads
With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers.
The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.
Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.
8. R-Type Delta North American Print Ad
R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.
R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.
9. Racing Lagoon Japanese Print Ad
Have you ever played this game from SquareSoft?
Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.
10. Resident Evil – Code: Veronica North America Print Ads
Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica.
The 2-page print ad of RE – Code: Veronica.
When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Space Duel Arcade Flyer
The front.
The rear.
When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atari’s artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duel’s art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.
2. Midway Auxiliary Show Monitor Print Ad
Did you experience watching arcade gameplay footage displayed on an overhead monitor?
As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midway’s concept and hardware was a bold attempt to solve overcrowding.
3. Sega Genesis North American Print Ad
Did this 1989 ad convince you to buy a Sega Genesis console?
While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Sega’s marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.
4. The Punisher NES Print Ad
Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.
By the year 1990, The Punisher became one of Marvel Comics’ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?
5. Lethal Enforcers II: Gun Fighters Arcade Flyer
Did you enjoy this Lethal Enforcers sequel?
After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.
6. Wipeout XL Print Ad
This is an ad and not an article.
1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.
7. Nights into Dreams Print Ad
The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.
If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab people’s attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.
8. Super Mario 64 Print Ad
This one was simple, clean and yet memorable.
What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendo’s biggest achievements ever.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s focused mainly on role-playing games (RPGs) from the East and the West. This is the RPG Special!
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Dragon Warrior II Print Ad
The art style used made this one looked similar with Dungeons & Dragons.
When Dragon Quest was released in America titled as Dragon Warrior, its sales there came nowhere close to what it sold in Japan. The game, however, sold enough copies to convince Enix to bring the sequel Dragon Warrior II (Japanese title: Dragon Quest II) to the Nintendo Entertainment System (NES) in America and they came up with an ad that had obvious Western-style artwork to emphasize the fantasy elements. By comparison, the Japanese version of the game used the distinct art of Akira Toriyama (Dragon Ball Z). Back in those days, there was this belief that Toriyama’s art style would not be effective in promoting the game in America.
2. Breath Of Fire Japanese Print Ad
This is how Breath of Fire looked like in Japanese print media.
In 1993, Capcom officially broke into the Japanese role-playing game (JRPG) genre with Breath of Fire on the Super Family Computer (Super Famicom). The print ad they came up with for the Japanese market showed several characters – including Ryu and Nina who would later become recurring characters as sequels were released – with designs that had elements of anime and manga styles blended which contrasted the gritty and realistic approach of Western fantasy art. The ad made it clear to readers that new adventures in a fantastic world await them. The game achieved enough commercial success in Japan which convinced Capcom to make a sequel (plus more in the years that followed).
3. Phantasy Star II North American Print Ad
The 3-page ad showcasing Phantasy Star II and many other games.
After selling a good amount of copies of the original Phantasy Star worldwide on the Sega Master System, Sega knew they were on to something. They confidently produced the sequel Phantasy Star II for their brand-new Sega Genesis console in 1989 and aggressively promoted it in America with a daring 3-page print ad. If you look closely, majority of two of the pages were used to promote Phantasy Star II with screenshots (including a big one with a TV), the text description and the console. The spaces below allowed Sega to promote their many other games in convenient fashion. The result is huge success for Sega as more than 1.6 million copies of Phantasy Star II were sold worldwide. Sega would go on to make even more Phantasy Star games.
4. Estopolis Denki II Japanese Print Ad
Estopolis Denki II print ad in Japan.
When Estopolis Denki was released on the Super Famicom in Japan, sold enough copies to justify not only bringing the game to Western markets as Lufia & The Fortress of Doom but also the production of a follow-up titled Estopolis Denki II. To promote it, Taito made a Japanese print ad that had a captivating art style (with the characters looking more realistic and a floating land that had a gritty touch), some screenshots and the promise of fantastic adventures. While the game’s title sounded like a sequel, its story was actually set in the past. Estopolis Denki II would be released in the West as Lufia II: Rise of the Sinistrals.
5. Lufia II: Rise of the Sinistrals North American Print Ad
Clearly Natsume did not have any game critics quotes to use to promote Lufia II.
When the first Lufia RPG was released in America on the Super Nintendo Entertainment System (SNES), it became a commercial hit finishing as the top SNES game in the February 1994 sales chart. The sequel Lufia II: Rise of the Sinistrals was published by Natsume in America in 1996 and they daringly called it “The Ultimate Role Playing Game!” in its print ad utilizing the official artwork of a major character, two screenshots and descriptive text giving readers an idea on what to expect. This ad strongly relied on the visual elements while the first game’s American print ad (made by Taito) emphasized the critical acclaim received.
6. Chrono Trigger North American Print Ad
A lot of Dragon Ball Z fans recognized the art style of Akira Toriyama here.
Chrono Trigger, the JRPG that had the dream team creators of Hironobu Sakaguchi (Final Fantasy creator), Yuji Horii (Dragon Quest creator) and Akira Toriyama (Dragon Ball Z creator) behind the production, was easily the most ambitious game SquareSoft released in 1995. As part of the marketing strategy for the North American market, Square came up with a 2-page ad that had Toriyama’s art as the dominant image while using the remaining space for screenshots, the description and the SNES box cover placed strategically. Such a creative visual design was eye-catching and even memorable. Chrono Trigger became a huge commercial and critical hit in the West and it has long been regarded as a classic JRPG.
7. Secret of Evermore North American Print Ad
The creepy red images overshadowed the promotion of Secret of Evermore in America. Some readers might have been scared away by this ad.
Still in 1995, Square released Secret of Evermore for the SNES. Unlike most of Square’s RPGs, Secret of Evermore was developed by an American team in Washington state which explains why the game has a very distinct tone and strongly Western art style (note: the gameplay was patterned after that of Secret of Mana). To promote the game, Square came up with a very odd-looking 2-page print ad that had two dominating red images – eyes of a man on top and the front of a dog below) that felt like a forced approach to emphasize the game’s concept of the hero (a teenager boy) and his loyal dog (a very capable fighter). They used the remaining space for screenshots (which made gamers believe it was a sequel to Secret of Mana), the game box cover and a not so helpful text description. In my view, this print ad was a marketing misfire and Square could have produced hand-drawn art of the hero and his dog instead of the creepy red pictures.
8. Star Ocean: The Second Story North American Print Ad
A really odd-looking print ad.
The Star Ocean JRPG franchise of Enix had its first game released in Japan only. That first game on Super Famicom sold a lot of copies which led to the production of the sequel Star Ocean: The Second Story. By the late 1990s, Enix itself had a partnership with developer tri-Ace on the Star Ocean games. Somewhere along the way, Sony Computer Entertainment America (SCEA) secured the publishing rights of Star Ocean: The Second Story for not only America but also in other parts of the world. For the American market, Sony came up with a very odd-looking 2-page print ad that had a mail service form on the left. The form emphasized the concept of being away for a long time (reflecting the science fiction and extensive fantasy adventuring of the game itself) which incidentally was the eye-catcher of the ad. The other half of the page showing the game’s title, screenshots and detailed text description got overshadowed. This is another marketing misfire.
9. The Legend of Dragoon North American Print Ad
The movie poster-inspired print ad is memorable to look at.
Given how success Sony was with selling PlayStation consoles worldwide and how massively successful the Final Fantasy RPG franchise of SquareSoft was, it was not surprising that they decided to make their very own big-budget and exclusive JRPG with the intention to succeed and possibly establish a franchise. The result was the PlayStation-exclusive game The Legend of Dragoon which was made with a budget of $16 million and lasted three years in development. The game was released in Japan in late-1999 and sold at least 280,000 copies (note: majority of that in its first week of sales). In preparation for the June 2000 launch in America, Sony produced a print ad that had a very strong movie poster vibe showing what looked like painted art of the characters with vivid colors in the background and the title on the lower part. If you look closely, the credits were deliberately stylized over the way movie posters showed credits. While the game was not the massive hit Sony hoped for, it went on to become a million-seller and a great majority of its sales were from America. By today’s standards, the movie poster-like ad used to promote The Legend of Dragoon is memorable and an inspired piece of marketing work.
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Dawn Of The Dead Remake Revisited – Back in 2004, I saw the Dawn of the Dead remake inside a cinema located inside a shopping mall here in the Philippines. The Zack Snyder-directed film only inspired me to look for the 1978 original version of Dawn of the Dead directed by the late George Romero. The only thing the two films have in common is the concept of desperate people taking refuge inside a shopping mall during a zombie apocalypse. Zack Snyder’s film was more about violent action with horror elements blended with it. As Snyder went on to direct high-profile DC Comics superhero movies and produced other such projects of Warner Bros., it was natural for film buffs to gravitate to 2004’s Dawn of Dead which was his directorial debut. To learn more about the said remake and see the cinematic elements that formed the style of Snyder, watch the videos below.
#2 Premium Sushi, Hearty Tempura And Wagyu Beef For Breakfast In Japan –If you were traveling overseas, how hungry do you get when you start the day? Would you go for a simple and affordable breakfast or would you want something special in the morning? In Tokyo, there are these food joints that offer customers a luxurious breakfast with Wagyu beef, special tempura and premium sushi to name some. Already, local and foreign tourists are flocking to such food joints for the premium breakfast experience and you can learn more from the Nippon TV videos below.
#3 The Different Versions Of Final Fantasy VI – Among all the many Final Fantasy games released since 1987, Final Fantasy VI is still my favorite of them all. I first played the classic Japanese role-playing game (JRPG) on Super Nintendo Entertainment System (SNES) in 1994 which was titled “Final Fantasy III”, and it has a great epic story, a huge cast of playable characters, lots of unique gameplay features and great game design. Through the decades, Final Fantasy VI was ported to many consoles, mobile devices and even on personal computer. You might be wondering which version of Final Fantasy VI is the best in terms of visual quality, which one is the most available and which one is the most updated version. That said, you can find out by watching the video below.
#4 Castlevania II: Simon’s Quest Revisited – When Castlevania II: Simon’s Quest was first released on the Nintendo Entertainment System (NES) in 1987, many fans who enjoyed the first game were alienated by how different the sequel felt, looked and played. It still was horror-themed 2D adventure game with Simon Belmont as the playable protagonist again but the creative team of Konami implemented role-playing elements and open-world exploration into the gameplay. Major game design changes aside, Castlevania II still has a lot more than meets the eye and you can find out by watching the video below. Surely it will challenge what you know about Simon Belmont and the Castlevania lore.
#5 Why Feminists Support Islam – Let’s be very clear here. Islam is a truly ugly religion and it is incompatible not only with Western democracy and values, but also with several other cultures around the world. The strange thing is that modern-day feminists actually support Islam even though the ugly religion itself goes against women’s rights, against personal liberty and against freedom as we know it. In the video below, Ayaan Hirsi Ali explains in detail why mainstream feminists today support Islam, why feminism today is very twisted and why feminists even aligned themselves with Islamic terrorists.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s, particularly on role-playing games (RPGs) from the East and the West. This is the RPG Special!
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Phantasie North American and Japanese Print Ads
The North American print ad.
The Japanese print ad.
Released by Strategic Simulations in the mid-1980s, Phantasie was a fantasy role-playing game that became a huge commercial success paving the way for not only ports on other computer systems of the time but also sequels later. The ad they came up with for the North American market had strong fantasy vibes and the screenshots gave readers the impression that it looked playable or user friendly. For the Japanese market, Phantasie was ported to the MSX system and they came up with an ad using radically different art work that had a horror vibe.
2. Phantasy Star Japanese Print Ad
Phantasy Star in the Japanese print ad sharing the spotlight with After Burner.
In the 1980s, role-playing games started gaining popularity with Japanese console gamers and there were game developers who were inspired by established RPGs from the West. Enix released two Dragon Quest games and each of them sold a lot of copies on Nintendo’s Family Computer (Famicom). At the time, Sega already had the Master System (called the SG-1000 and its variants with revisions) in the console market and they were way behind Nintendo on hardware sales. Knowing there is a market for console RPGs, Sega went on to make their exclusive RPG Phantasy Star. In 1987, a print ad was released showing Phantasy Star sharing the spotlight with Sega’s blockbuster game After Burner in the background. While the ad felt a bit disorienting to see, the game achieved much-needed success for Sega which in turn brought the game to the Master System in America in 1988. The game sold more and eventually led to sequels in the years that followed.
3. Ultima III Japanese Print Ad
Remember the old days when anime or comic book-style artwork was used to promote games in the Japanese print media?
Released in Japan under the title Ultima: Kyoufu no Exodus, Ultima III: Exodus was a breakthrough for the series as the Famicom version marked the first console release for Japanese gamers (note: the game was also offered for MSX and other computer systems in the country). The anime-style artwork used for the print ad is the same virtually the same with the front cover of Famicom version. Very notably, the art on the covers of the PC-88 and PC-98 versions were different.
4. Lunar: The Silver Star Japanese Print Ad
Game Arts’ Lunar: The Silver Star as advertized in Japanese magazines.
By the 1990s, console RPGs were very popular as franchises like Dragon Quest and Final Fantasy each released sequels that sold a lot of copies. The company Game Arts decided to make a role-playing game which can tell stories better using animation with voiceovers and music while being very playable and enjoyable. They came up with Lunar: The Silver Star and released it on the Mega-CD add-on (connected with the Mega Drive console of Sega) in 1992. As such, it was not surprising to see the print ad having anime-style artwork as the game itself had several minutes of anime cutscenes complete with audio. As most Japanese role-playing games (JRPGs) did not have playable anime cutscenes for storytelling, Lunar: The Silver Star really stood out. Sometime later, the small American company Working Designs would handle the game’s English version and start a healthy business relationship with Game Arts.
5. Dungeons & Dragons: Warriors of the Eternal Sun North American Print Ad
A print ad that strongly appealed to both Sega Genesis gamers as well as fans of Dungeons & Dragons.
By the year 1992, the fantasy games franchise Dungeons & Dragons was wildly popular as players around the world kept enjoying the tabletop RPG modules (using dice, pen paper) as well as many computer and video games already available. Sega acquired a D&D license and eventually released Dungeons & Dragons: Warriors of the Eternal Sun exclusively on their Genesis console in 1992. To promote it, Sega produced a 2-page print ad that had one half showing the game’s box placed with jewelry while using the other half to show the screenshots, descriptive text and other details. The way it was presented, the print ad was cleverly structured to attract the attention of Sega Genesis gamers as well as Dungeons & Dragons fans. The game ended up as the first and only official D&D product for the console.
6. Shadow Sorcerer North American Print Ad
This is one of many Dungeons & Dragons computer games released. The use of painted art for marketing was done many times.
In the history of the Dungeons & Dragons franchise and electronic gaming, it was on computers where the more ambitious and more intricate licensed games were played by many fans. In 1991, the Advanced Dungeons & Dragons (AD&D) electronic game Shadow Sorcerer was released on MS-DOS PC, Amiga and the Atari ST. The painted artwork used on the print ad was virtually the same as that on the box covers of the MS-DOS and Amiga versions. I can only guess that the ad markers must have paid a lot of money on the painted art and decided to use it for both marketing and packaging since it looked so detailed.
7. Estopolis Denki Japanese Print Ad
The 2-page Japanese print ad of Estopolis Denki.
In 1993, a brand-new Japanese developer called Neverland was established and its first project was the fantasy role-playing game Estopolis Denki for the Super Family Computer (Super Famicom). That same year, publisher Taito released the game and they promoted it with a 2-page print ad that featured a whimsical looking hand-drawn art work on one half and utilized the other half with details, screenshots and part of the art that was used on the game’s Super Famicom box cover. While Japanese game sales are not available, it seems Estopolis Denki sold enough to convince the publisher to release the game in North America as Lufia & The Fortress of Doom.
8. Lufia & The Fortress of Doom North American Print Ad
If you were able to play Lufia & The Fortress of Doom on the SNES, were you able to see this ad in a comic book or in a magazine?
Upon release in America in late 1993, Taito scored gold as Lufia & The Fortress of Doom on the Super Nintendo Entertainment System (SNES or Super NES) became a critical and commercial success. In fact, it literally gained steam during the early months of availability and ended up as the top-selling SNES game in America for the month of February of 1994. Take note that at this particular point of time, RPGs on game consoles in America were not yet in high demand as gamers’ tastes were different. When it comes to the marketing, Taito came up with a single-page print ad showing fantasy artwork, the game’s box cover and the published quotes from game critics who gave the game positive reviews. This is smart marketing on the part of Taito.
9. Record of Lodoss War Japanese Print Ad
The Japanese print ad of Record of Lodoss War for Super Famicom.
Have you ever heard of the Record of Lodoss War fantasy franchise? That one started as a series of fantasy novels by Ryo Mizuno who previously worked on an RPG project. Record of Lodoss War was eventually adapted into comics, anime and video games. One of those games was released on the Super Famicom in December 1995 published by Kadokawa Shoten which in turn made the one-page print ad for the Japanese market. Using established art from the anime OVA (original video animation) series was a strategic move by the publisher as millions of Japanese people viewed it. Unsurprisingly, the art on the ad is almost the same as the one displayed on the game box cover.
10. Fallout North American Print Ad
A gritty looking print ad of the original Fallout PC game.
In my gaming life, I played Fallout 3, Fallout 4 and Fallout: New Vegas on Xbox consoles. When the first-ever Fallout game was released in 1997, I did not notice it as I was more into console gaming than PC gaming. The above print ad appeared is several PC gaming magazines and it clearly shows what it offered which gamers eventually ended up enjoying a lot. The mechanical helmet – protection for the user during battles and from radiation in the nuclear wasteland – on the left side of the ad became a key symbol of the Fallout franchise as further games also featured mechanical helmets. Fallout was highly acclaimed for featuring open-ended gameplay and its immersive post-apocalyptic setting. It sold enough copies to convince publisher Interplay to proceed with a sequel and the rest was history.
11. Xenogears Japanese and North American Print Ad
Japanese advertisement of Xenogears.
This North American print ad of Xenogears clearly showed the main character, a robot, the sci-fi setting and the visual style of the game.
Xenogears was a sci-fi JRPG I played on the PlayStation in 1998 but I was unable to finish it. Before it was released in America, there was speculation that Squaresoft would not be able to produce an English version for international release due to its religious content. The game was highly challenging to translate into English due to religious themes and psychological elements. Regardless, the game achieved successes commercially and critically in both Japan and America. Xenogears has since been considered by many as a classic JRPG and to play it today is pretty challenging as an existing PlayStation One, PlayStation 3 or PlayStation Vita is required as well as the physical PlayStation disc itself (note: digital copy of Xenogears for PS Vita). Square Enix – which previously remastered Chrono Cross and several Final Fantasy games for modern gaming platforms – has yet to remaster Xenogears for those with modern game consoles, mobile devices and the PC.
12. Final Fantasy Anthology Print Ad
I remember seeing this 2-page print ad in many gaming magazines I read.
By the year 1999, Squaresoft established itself as the best role-playing game company as they achieved critical and commercial success with Final Fantasy VII in 1997, Brave Fencer Musashi, Parasite Eve and Xenogears in 1998. For 1999, Squaresoft decided to bring ports Final Fantasy V and Final Fantasy VI – both games were released in cartridge format on Super Famicom/Super NES some years prior – to their fans who owned PlayStation consoles by releasing the collection called Final Fantasy Anthology. For the North American market, Squaresoft aggressively promoted the 2-game collection with the above 2-page print ad on several video game publications. One half featured exquisite artwork by Yoshitaka Amano and the other half showed the screenshots, descriptions and details. Clearly the ad was made with Final Fantasy fans in mind and it was also clever with the use of nostalgia.
13. Final Fantasy VII North American Print Ad
While it did not show any of the characters, this 2-page print ad of Final Fantasy VII appeared in many gaming magazines and ultimately made the public aware of the game which went on to sell millions.
There is no denying that Final Fantasy VII is the most defining Japanese RPG of the 1990s. Given its huge pre-release promotions, the critical acclaim and the tremendous sales achieved in North America and Europe, the game arguably made the JRPG sub-genre more popular among gamers and game publishers while also making the original PlayStation console the must-have machine for video gaming. The above print ad is one of several released through print media and even though it did not show any characters, the image of a futuristic looking city caught the attention of not just gamers but also others who loved entertainment.
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Tremors Revisited – The first time I ever saw the 1990 monster adventure movie Tremors was on home video. The movie turned out to be more thrilling and more enjoyable than I expected, and eventually I replayed it a number of times on cable TV and DVD in the years after. There is already a 4K Blu-ray of Tremors that I have yet to acquire. For me, Tremors is still a significant movie to watch again and its concept of having huge monsters that travel underground is still engaging to see. As the 1990 became a massive success AFTER its not-so-hot theatrical run (note: it achieved massive success on home video sales/rentals, cable TV and the like), Tremor is now a popular part of American pop culture and it is not surprising to see many retrospective YouTube videos about it. Posted below for your enjoyment are videos I selected.
#2 Luxury Food In Japan Sold At Bargain Rates –In Japan, there a certain types of food that are often sold at high prices in relation to their quality, availability and other socio-economic factors. Wagyu beef, for example, is a premium meat that recently has been in high demand in Japan as the very high number of foreign tourists are buying and consuming it there. Still, there are times when premium food items are temporarily sold with low prices that locals can take advantage of. Watch and learn from the Nippon TV video below.
#3 How MIT Students Used Math to Win Millions of Dollars From Casinos – When you visit a casino, you often see people placing their bets in different games of gambling. Among the most popular forms of gambling is the card game which often requires discipline, precision and luck to win. Believe it or not, there were students from the Massachusetts Institute of Technology (MIT) who were trained to win in card games with an emphasis on mathematics, discipline and teamwork. Decades ago, these students played in many casinos and won tens of millions of Dollars over a period of years before law enforcement and technology ended their streak. Watch and learn what happened in the video below.
#4 The Rise Of Solo Dining In South Korea – Have you been in South Korea over the past twelve months? Due to the rise of single-person households in the country, solo dining became a new trend there and there seems to be no sign of it slowing down. Watch the video below to discover what solo dining is and what created it.
#5 Final Fantasy IV Revisited – Final Fantasy IV is the first-ever Final Fantasy game I ever played as well as one of the very first Japanese role-playing games (JRPGs) I played. The story had solid structure, the characters were memorable, the gameplay was challenging yet fun, and the fantasy settings were special. Released in America as “Final Fantasy II” on the Super Nintendo Entertainment System (SNES), the game succeeded commercially and critically, and it paved the way for the greater acceptance of JRPGs on consoles in the West. To learn more about Final Fantasy IV and why it is significant, watch the video below.
#6 Ranting For Vengeance Slams New Lara Croft – Recently a new live-action version of the video game icon Lara Croft was revealed with actress Sophie Turner playing her. This early, long-time fans of Croft and the Tomb Raider video game franchise in general rejected the newest live-action version. Ranting for Vengeance posted his own video reacting to Sophie Turner’s Lara Croft, explaining the legacy of the Tomb Raider franchise, and standing up for the long-time fans. His video is indeed critical but you have to watch it entirely to fully understand his reaction and logic. The video will also remind you that there is a woke mob out there and they are becoming the FAKE FANS of established entertainment franchises and icons.
#7 Silent Hill Movie Revisited – Just seven years after the release of the original Silent Hill video game, a live-action movie was released with the same title. While the early Silent Hill video games were critical and commercial hits, the effort to make an official film adaptation did not start immediately. In fact, Christophe Gans sent to Konami a video interview of himself (talking about Silent Hill) with Japanese subtitles which eventually convinced the publisher to award him the film rights. The Silent Hill movie did not gather much appreciation from film critics but it still succeeded in entertaining many moviegoers with its unique approach to horror and suspense. To see and feel the impact of the Silent Hill film and discover its production history, watch the videos below.