A Look Back at X-Men #3 (1991)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, X-Men fans, superhero enthusiasts and comic book collectors! Today I’m about to review another Chris Claremont-Jim Lee comic book of the X-Men from 1991.

Before getting to the retro comic book review, let’s take a look back at history. Marvel Comics started publishing comic book of the X-Men in 1963 which involved the combined talents of Stan Lee and Jack Kirby. The original X-Men members were Cyclops, Beast, Marvel Girl, Angel and Iceman all under the mentorship of Charles Xavier (AKA Professor X). That monthly series was not a strong seller and was weak compared to the other monthly titles of Marvel. Although Roy Thomas and Neal Adams were brought in to reinvigorate the X-Men series with new characters, success in sales did not materialize and eventually the series was turned into a reprint series (from issues #67 to #93).

In 1975, Len Wein and Dave Cockrum made Giant-Size X-Men #1 which introduced a new team. Along the way, Wein (who was also the editor-in-chief of Marvel at the time) hired Chris Claremont to become the lead writer of the X-Men series starting issue #94 which was released that same year. Claremont redefined the X-Men by developing the characters deep inside and emphasized their respective personalities. As the years passed by, Claremont wrote notable X-Men storylines such as The Dark Phoenix Saga, Days of Future Past, Mutant Massacre, and Fall of the Mutants to name some. Not only did Claremont write The New Mutants, he also co-created many other characters that became part of the X-Men franchise.

Then came the year 1991. The launch of the new X-Men monthly series (focused on the Blue Team led by Cyclops) saw sales tremendous success with issue #1 and by that time Jim Lee was established as one hot new creators under Marvel. Behind the scenes, however, Claremont clashed with then X-Men books editor Bob Harras. Eventually, issue #3 of the 2nd X-Men monthly series marked the end of the X-Men era of 1975-1991.

I should say that I enjoyed reading issue #2 in which Claremont wrote a story that not only raised the stakes but also pushed the entire group of mutants to the edge. We will find out soon enough if Claremont’s X-Men era of 1975-1991 will end strongly in this retro review of X-Men #3, published in 1991 by Marvel Comics with a story by Claremont and Jim Lee (who also illustrated).

The cover.

Early story

The story begins in outer space. Members of X-Men’s Gold Team (composed of Archangel, Storm, Jean Grey, Forge, Iceman, Colossus and Banshee) fly stealthily towards Asteroid M where Magneto and his Acolytes are with Charles Xavier and Moira MacTaggert held captive. With the exception of a few, members of the X-Men Blue Team were brainwashed by MacTaggert to follow Magneto.

On Earth, the plasma cannon is being prepared to destroy Asteroid M. Nick Fury warns his colleagues about the possibility of tremendous damage if ever Asteroid M hits the surface of the planet. Valerie Cooper tells him that the firing trajectory has been calculated to blast the target away and into deep space. An exchange of words follows over diplomacy and following orders issued by the leaders.

Over at Asteroid M, Charles Xavier is alone in a room with a wide view of the Earth and space. Behind the scenes, Fabian Cortez points to Xavier as Magneto’s deadliest enemy. He asked his master why not use Moira MacTaggert’s procedure (to brainwash and turn) on Xavier. Magneto, already suffering physically, does not want Xavier turned but be broken…

Quality

X-Men Blue Team members relaxing at Asteroid M in the presence of the Acolytes.

Like in issue #2, the story here is very engaging and highly dramatic. While it paid close attention to Magneto’s ruthlessness as well as his rage towards Moira who committed something unethical to him in the past, the story managed to focus enough on the X-Men which involves both the Blue Team and Gold Team mixed up. While this comic book’s cover shows a battle royale between the Blue and Gold teams, there is a lot of substance beyond the action. I’m talking about moments spent on the mutants of Xavier which was done in a satisfying manner (never felt crammed nor forced) considering the page limits of this comic book. Not only were the X-Men moments executed smoothly, there were pulled off efficiently and orderly.

More on the story, what adds intrigue is the group of Acolytes whose field leader Fabian Cortez has not only gotten very close with Magneto but also does something significant to him along the way. By this issue, the Acolytes led by the master of magnetism have gotten more established as a worthy opposition against Xavier’s mutants. This story also showed that the Acolytes were here to stay, and Fabian Cortez himself is very led by wickedness and ambition. Cortez is also an example about the distortion of righteousness

When it comes to defining the characters, Xavier and Magneto clashing together about their respective dreams about mutants is unsurprisingly epic to read. In this particular conflict, both Marvel icons were portrayed very dramatically and their respective expressions were indeed intense. Adding further intrigue to their clash is Moira’s long-past act of manipulating the very genetics of Magneto which itself raises serious questions about her perception, decision-making and ethics. In some ways, Moira looked more villain-like.

As expected, the art of Jim Lee is great to look at. There were some signs, however, that the very wordy script resulted an increased numbers of panels per page. Fortunately, the art did not look rushed and maintained a clear narrative. Also the action scenes are great to look at which is not surprising.

Conclusion

The Gold Team of the X-Men travel towards Asteroid M in a cloaked vehicle.

To put it straight, X-Men #3 (1991) is an epic read highlighting the very conflict between Magneto and Xavier over the course of mutants and their place in the world of humans. This comic book, which has a very powerful ending, was indeed a very satisfying way to conclude the Xavier-Magneto conflict as well as Chris Claremont’s long-term stint with the X-Men comic book franchise. Back in 1991, this one really looked like the end of an era both in-story and in real life. Of course, what this comic book achieved ultimately became temporary because Magneto was revived for the Fatal Attractions storyline in 1993 (celebrating X-Men’s 30th anniversary) and Chris Claremont himself returned to Marvel Comics some years later. Still, on its own, this comic book is worth reading and adding to your collection, even if you are not an X-Men fan. It is significant enough as a piece of X-Men history from the time when Jim Lee was with Marvel.

If you are seriously planning to buy an existing hard copy of X-Men #3 (1991), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $9 while the near-mint copies of the Chris Claremont-signed edition, the signed newsstand edition, the newsstand edition and the Toy Biz edition cost $16, $26, $16 and $21 respectively.

Overall, X-Men #3 (1991) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Ravage 2099 #4 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

I’ve been reading more of the work of the late Stan Lee through his contributions for Marvel’s 2099 franchise of the early 1990s. Lee’s comeback into comic book writing with Ravage 2099 #1 turned out to be a big disappointment and his writing style just ended up being outdated by 1992’s standards. Ravage 2099 #2 was a marginal improvement over its predecessor buy was overall still a very weak comic book. Ravage 2099 #3 meanwhile was surprisingly a clear improvement over issue #2 and also happened to be more entertaining and interesting to read. Of the first three issues published, issue #3 proved to be satisfying.

Will there be another improvement on the artistic and entertainment values of the next Ravage 2099 issue in this review? Find out in this look back at Ravage 2099 #4, published in 1993 by Marvel Comics with a story written by Stan Lee and drawn by Paul Ryan.

The cover.

Early story

The story begins in the island of Hellrock where Ravage is on the run already suffering from the toxic air and only time will tell if ever-present radiation will kill him or turn into a mutroid. Dethstryk’s minions have been hunting him since he started running away from their main forces.

Even though he was able to avoid getting caught by the hunters, Ravage continues to suffer greatly with each passing moment. Despite the pain, he remains determined to fight back and keep moving but his chances of survival keep on fading…

Quality

This is pretty much what you will see of Ravage in this comic book.

To put it short, the story was pretty much about Ravage struggling to survive in a very dangerous location while being hunted. The heroism he had in issue #3 is completely missing and the way Stan Lee wrote this story, the concept is pretty shallow. In fact, even the very weak story of issue #1 has more variety and depth than this one! More on Ravage, even as he struggled and got targeted, there is not much justification to make readers like you feel sympathetic to him especially if you followed Ravage’s so-called development starting in issue #1.

When it comes to plotting, this comic book would have worked better had it been released in the 1970s. It does not help that Stan Lee had to resort to adding fillers to the script by means of recapping lots of scenes from issue #3 (even though he tried to emphasize Dethstryk’s thoughts).

Character development? There is not much here except for Ravage. As for the supporting characters, don’t expect to see much of Tiana and Dack as they did not contribute anything to the shallow story. As for Ravage’s former boss Henton, Stan Lee went ahead to show just how obviously evil he is with nothing new to show (except his virtual reality escapade).

Conclusion

Stan Lee and his creative team lazily resorted to recapping key events that happened in issue #3.

Clearly, Ravage 2099 #4 (1993) falls short from becoming a satisfying read as it paled in comparison to issue #3. That’s too bad because the concept of showing Ravage as a fugitive in the middle of a very dangerous place could have turned into something more interesting and more intriguing. Instead, Ravage ended up being the target of hunters and it was clear that Stan Lee and Paul Ryan dragged the scenes of him struggling and fighting to survive.

If you are seriously planning to buy an existing hard copy of Ravage 2099 #4 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $8 while the near-mint copy of the newsstand edition costs $24.

Overall, Ravage 2099 #4 (1993) is not recommended. If you really want to buy this comic book at all, better not pay more than fifty cents for it.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Ravage 2099 #3 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, Marvel 2099 fans and superhero comic book geeks! Are you ready for another trip into the high-tech future of Marvel’s comic book universe through the storytelling of the late Stan Lee? This is about the 3rd issue of the Ravage 2099 monthly series.

For the newcomers reading this, Ravage is an original character co-created by Stan Lee and artist Paul Ryan for the 2099 universe of Marvel Comics. By comparison, 2099 started in the 1990s with its own versions of Spider-Man, Dr. Doom and the Punisher. As such, Ravage stood out simply because he was different from them and that includes being idiotic and chaotic as a lead character.

Having already reviewed the first two issues (read my recent review), it became clear to me that Ravage started to deteriorate as a person even as he strived hard in doing what he thought was right. There are two established villains in the story and so far, Ravage does not look any different from them since he proved to be so chaotic, he became a danger not only to the thugs but also to law enforcers. As such, he is a danger to the public.

To find out if anything will improve creatively and artistically, here is a look back at Ravage 2099 #3, published in 1993 by Marvel Comics with a story written by Stan Lee and drawn by Paul Ryan.

The cover.

Early story

The story begins moments after Alchemax forces abducted Tiana from Ravage and Dack who find themselves busy with armed enemies on the street. The young Dack got hit by a gun blast. Somehow, Dack was brought to the nearest medical facility for treatment and placed in a medi-cell for questioning.

Already alone in the room, Dack is trapped and a bearded man delivering some candy arrives. It turns out it is Ravage in disguise and he wanted to make sure the youth was fine. Dack tells reveals that he was question for hours. Ravage updates Dack that Tiana was probably half-way to Hellrock, and he intends to get her back.

Meanwhile, armed personnel spot Ravage on surveillance video and rush to get him…

Quality

Most likely the portrayal of Tiana being helpless will turn off radical feminists and SJWs reading this.

To put things straight, this particular story has a retro vibe which reminds me of certain sci-fi and adventure comic books of the 1950s to the 1970s. This is not surprising given Stan Lee’s own style of plotting and writing. Like in issue #2, creative baggage was less of a hindrance and this allowed Lee and Paul Ryan to craft another action-hero tale that is straightforward and easier to follow. Unlike the previous issue, this one has stakes raised near the end of the story which is refreshing and it also involves a nice change of location. Compared to how he acted in issue #2, Ravage here begins to act more heroic and showed willingness to sacrifice something to help someone. He still is a chaotic person to be with, only this time he is in the company of a different kind of walking characters. To say the least, this story is an improvement over its predecessor.

Conclusion

Ravage in action inside Dak’s medi-cell.

I can say that Ravage 2099 #3 (1993) is surprisingly a satisfying read. It definitely is not great but the traditional elements of sci-fi, action adventure storytelling lifted its quality. It should be noted that the act of heroism on the part of Ravage begins here and the predicted rivalry between him and the villain Dethstryk (who looks generic as the leader of a band of baddies) finally starts.

If you are seriously planning to buy an existing hard copy of Ravage 2099 #3 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $8 while the near-mint copy of the newsstand edition costs $24.

Overall, Ravage 2099 #3 (1993) is satisfactory. That being said, I don’t recommend spending any more than $1 for it.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men #2 (1991)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

There is so much said about X-Men #1 of 1991 which was launched to major success by Marvel Comics selling at least eight million copies worldwide. That launch issue, written by Chris Claremont and drawn by Jim Lee, had multiple covers and a version with gatefold covers and high-quality paper which made it an instant hit with collectors chasing profit. In 2011, Marvel even released the so-called 20th anniversary edition of X-Men #1 which was digitally recolored.

In terms of substance, X-Men #1 marked the new era of the X-Men. Charles Xavier returned to his mansion to lead the X-Men which was so large as a group, it had to be divided into two team with Cyclops leading the Blue Team and Storm heading the Gold Team. In terms of publishing, Marvel published tales of the Gold Team in the Uncanny X-Men monthly series while the Blue Team’s stories were published in the adjective-less X-Men monthly series.

With all the attention paid to X-Men #1, I noticed that not too many people cared to talk about what happened after the end of that comic book. Without spoiling plot details, the massive seller of 1991 had its story end in a cliffhanger. To find out what followed and determine the quality of the creative team’s work, here is a look back at X-Men #2 published in 1991 by Marvel Comics with a story co-written by Chris Claremont and Jim Lee (who illustrated).

The cover.

Early story

The story begins in the fictional island nation of Genosha which has a legacy of mutant slavery. Having fought with the Acolytes (led by Fabian Cortez), the X-Men now face Magneto who arrived and tells them that he will not abandon the Acolytes.

“They acted in an excess of zeal. If so…I..and I alone..shall determine their appropriate punishment,” Magneto tells the team of Cyclops, Gambit, Beast, Wolverine, Psylocke and Rogue. Near them are other Acolytes members down on the ground.

After words spoken by Gambit, Rogue and Cyclops, Magneto referred to the devastation of the city hospital as fitting for punishing a state (Genosha) whose prosperity was built on the backs of mutant slaves. Beast answered back saying that the Genoshans have accepted responsibility for what they have done and resolved to make amends.

While Magneto replies to Beast, a military Genoshan helicopter gunship fires missiles at them from above which the X-Men’s archvillain intercepts. Using his magnetic power, Magneto lifts steal beams and destroys the helicopter with them. He then turns against the X-Men restarting the chaos in the city…

Quality

Magneto, Psylocke and Rogue in the middle of the chaos.

Being the middle of a 3-part story, this comic book pushes the entire X-Men group to the edge thanks to strong writing by Chris Claremont. I’m not simply referring to the traditional good-versus-evil formula of superhero storytelling as the story here emphasized themes about sanity, loyalty, legacy, idolatry and even diplomacy. It just so happens that there is a lot of superhero spectacle to enjoy here and there.

The stakes have been raised significantly in this story as Magneto is shown leading the Acolytes who in turn went ahead with their first mission which explains the chaos in Genosha. Magneto’s condition also deteriorates and gets himself healed by Fabian Cortez who is more sinister than what he seems. For his part, Charles Xavier of the X-Men gets to interact with his long-time friend Dr. Moira MacTaggert who is struggling with guilt from something she committed in the past. Through Magneto, Xavier and MacTaggert, there is this solid build-up of tension that led to a very powerful revelation in the 2nd half of the story which, ironically, put the X-Men on the sideline temporarily. There is high drama, deep tension and high intensity involving Magneto and MacTaggert, and their scene together is the highlight of the story.  

Conclusion

The face-off!

To put it straight, as much as I loved X-Men #1 (1991), I find X-Men #2 (1991) more compelling to read. For one thing, it rewards X-Men fans who dedicatedly followed the events of not only the X-Men but also of that of the life of Magneto. It’s really great that Chris Claremont literally dug up the past for details that proved to be useful in this comic book. It also nicely sets up anticipation of the next issue by involving the X-Men’s Gold Team. Unsurprisingly, with the combined talents of Claremont and Jim Lee, this is an excellent read that really looks great.

If you are seriously planning to buy an existing hard copy of X-Men #2 (1991), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $4 while the near-mint copies of the Chris Claremont-signed regular edition, the Chris Claremont-signed newsstand edition and the newsstand edition cost $9, $19 and $13 respectively.

Overall, X-Men #2 (1991) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Strangers #16 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back Ultraverse fans, geeks and comic book collectors! Here is another trip back into the Ultraverse, which for me is the most defining line of superhero comics that was realized in the 1990s. The UV lasted for only a few years and along the way publisher Malibu Comics got acquired by Marvel Comics.

History aside, we are about to explore The Strangers again in the sixteenth issue of the monthly series that was spearheaded mainly by the creative duo of Steve Englehart and Rick Hoberg. Here is a look back at The Strangers #16, published in 1994 by Malibu Comics with a story written by Englehart and drawn by Hoberg.

The cover.

Early story

The story begins in a local community in California wherein one of the houses is hosting a block party. Already a disturbance to the neighbors (note: police officers had to temporarily close down a short stretch of the public road and restricted others from getting near), the said party offers people a chance to meet in person Atom Bob who has his teammates with him.

During a private meeting, The Strangers discuss what they encountered lately (note: this refers to their encounters with Gangsta and Brazen. Also involved was someone called the Pilgrim. As they keep talking, Lady Killer stressed that they all need to be ready for further encounters.

Meanwhile in the downtown area of the city, three costumed characters (who previously road a cable car just like The Strangers) are plotting something…

Quality

Meet the opposition.

Let me start first with the art done by Rick Hoberg with ink work by Tim Eldred. I should state that since issue #1, Hoberg not only drew characters, places, creatures and backgrounds with his captivating style, he also maintained a high level of quality and proved he can bring any comic book script into life with images. His art is so good, this comic book is fun reading again and again. I should also state that the coloring for this story is very lively and more dream-like in style thanks to the color design by Moose Baumann and interior color by Prisms.

When it comes to the story, this comic book’s concept is pretty unique and Steve Englehart deserves credit for coming up with something fresh while still leaving room for spectacle and characterization. The idea of a block party held in the middle of a community of family homes celebrating the presence of superheroes is cool and it opened up new ways to define the characters not to mention emphasizing how their presence affects people not on the city level but on the local community! Having worked as a local community newspaper journalist myself, I know what’s it like when local communities have special activities or events that bring together (or captivate) the neighbors. Along the way, the dialogue is varied (note: lots of characters other than The Strangers had lines), the portrayal of The Strangers is consistent and the story’s pace flowed smoothly.

Speaking of characterization, there is notable focus on Atom Bob and Lady Killer who already have feelings for each other. As the home of Atom Bob’s family serves as the venue of the party, you will get to see the character interact with the local neighbors and others he personally knew for a long time which is a very refreshing way of developing him. Lady Killer meanwhile tries to maintain balance between being the team’s professional leader and having feelings for Atom Bob while trying to respect his parents.

And then there is a growing group of ultras who intend to destroy The Strangers. It was at this stage in The Strangers monthly series in which a genuine opposition against the title team really started to take shape. The good news is that the Pilgrim and the other opposing ultras were not portrayed as generic bad guys but people who are struggling and have a cause.

Conclusion

The Strangers and the guests at the party.

There is no doubt that The Strangers #16 (1994) is a whole lot of fun, very compelling and intriguing to read from start to finish. Anyone who loves the title team will find something to enjoy and follow, while those who keep on enjoying the conflict between good-and-evil will find something new and entertaining here. Steve Englehart and Rick Hoberg not only continued to deliver high-quality superhero stories with The Strangers, they really were one of the best creative duos of the 1990s.

If you are seriously planning to buy an existing hard copy of The Strangers #16 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $8.

Overall, The Strangers #16 (1994) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Ravage 2099 #2 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Over a year ago, I reviewed Ravage 2099 #1 (1992) which marked the return of the late Stan Lee on writing stories for a monthly series. Unlike the main heroes of the 2099 universe of the time, Ravage was created by Stan Lee and illustrator Paul Ryan as an original character although he ended up being generic. In my review of the 1st issue of the Ravage 2099 series, I declared that the comic book itself was worth buying way below its original cover price.

Of course, it is understood that, apart from Stan Lee’s outdated style of writing, the debut issue is difficult to make because a lot of explaining (via expository dialogue most of the time) the concept had to be done which causes an imbalance between storytelling, character development and spectacle. That being said, it is time to find out if the Stan Lee-Paul Ryan creative team managed to improve their work together in this look back at Ravage 2099 #2 published in 1993 by Marvel Comics.

The cover.

Early story

The story begins in the dreaded place called Hellrock. A deformed being named Stormer tries to convince his fellow mutroids to make him their new leader as he believes that current leader Deathstryk is weak and afraid. Soon enough, Dethstryk personally arrives surprising everyone, including Stormer.

After hearing Dethstryk make statements about his temper tantrum and slaying of a fellow mutroid, Stormer attacks him suddenly. In front of many mutroids, Dethstryk easily overpowers Stormer as he lectures him about leadership and strategy. After being offered mercy, Stormer then submits to Dethstryke who in turn declares that their goal is to make the extinction of the human race happen.

Deep in the middle of the metropolis, Ravage drives a very old, fossil fuel truck and rams a law enforcement car with it causing two officers to react and draw their guns. Ravage leaps into action and beats the two officers in brutal fashion. Afterwards, he goes on to raid the car of its equipment…

Quality

Ravage only acts human with his friends.

I’ll start with the storytelling here. With the fact that there is much less creative baggage remaining since the exposition has been done in the first issue, this comic book’s pacing and overall structure showed some improvements. Not only will you see more of Ravage doing action and really starting out as a vigilante, you will also discover more of the core concept through the exposition focused more on the side of Dethstryk as the villain’s seeress informs him that Ravage is destined to be his nemesis.

What bogs this comic book down is the style of writing by Stan Lee which clearly lacks engagement and the presentation here has a lot in common with comic book storytelling of the 1960s and 1970s. That being said, the corporate intrigue Lee tried to sow here also suffered and the other villain Anderthorpe Henton just looks and acts cartoony.

If there is anything notable that Stan Lee did with writing, it’s the consistency he showed on presenting Ravage as being more antagonistic than a heroic lead figure. If you look closely at what he did to the law enforcers, the armed city security personnel and the punks who encountered him, you will realize that Ravage is actually a menace to society and his humanity is deteriorating. He only acts human when he is with his sexualized former assistant Tiana and Dack.

With regards to the visuals, Paul Ryan’s work here is decent. His style is not that great but I like the effort he exerted on presenting future technology and clearly he took some inspiration from other sci-fi works to give this comic book a distinctive look.

Conclusion

Anyone who despises law enforcers will most likely find this enjoyable. The spirit of rebellion really stinks!

Ravage 2099 #2 (1993), to say it bluntly, is a marginal improvement over its predecessor mainly due to the reduced amount of creative baggage. Exposition in this particular comic book is much lesser in terms of content and it is done efficiently which paved the way for more spectacle to happen. The problems here is that, apart from Stan Lee’s weak writing, there was no real effort to develop the lead character Ravage. I suppose this was intentionally done by the creators to let Ravage be more of an action figure and let the action do the talking about what defines him as a person. Even if that was the case, nothing changes the fact that Ravage here is not heroic and is in fact more antagonistic towards society. Is it any wonder why Ravage ended up as Stan Lee’s failure?

If you are seriously planning to buy an existing hard copy of Ravage 2099 #2 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $8 while the near-mint copy of the newsstand edition costs $26.

Overall, Ravage 2099 #2 (1993) is not recommended. If you really want to buy this comic book at all, better not pay more than fifty cents for it.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men #25 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

As an X-Men fan, 1993 was a memorable year for me during my time of collecting comic books and enjoying what was believed to be the modernization of superhero comics in America. Gimmick covers of comic books, the post-event effects of the Death of Superman, the launch of the Ultraverse and then there was the 30th anniversary celebration of the X-Men which was wild.

To put things in perspective, Marvel Comics organized the celebration of the 30th anniversary of Spider-Man releasing lots of merchandise and, most notably, special issues of comic books that came with covers with holograms, more pages for content and a cover price that was more than double than what was normal (note: read my review of one of them). Such comic books were hot stuff for not only Spider-Man fans but also comic collectors who were often hunting for the next great collector’s item that would ensure them great wealth.

Marvel had the same business approach with the 30th anniversary of the X-Men, and there were multiple X-Men-related monthly series of comic book back then. X-Factor #92, X-Force #25, Uncanny X-Men #304, Wolverine #75 and Excalibur #71 all were released with covers with hologram cards on the front, more pages of content and inflated cover prices.

The one 30th anniversary celebration comic book of the X-Men that was most memorable to me was X-Men #25 (Volume 2) and to this day, its plot remains very memorable for its shock value. I bought my copy of this comic book at a store in BF Homes. With the history lesson over, he is my retro review of X-Men #25, published in 1993 by Marvel Comics with a story written by Fabian Nicieza and drawn by Andy Kubert.

The cover.

Early story

The story begins with the United Nations Security Council’s approval to initiate the alpha and beta parameters of the Magneto Protocols which literally sent waves from the White House to the Kremlin. A short time later, several satellites orbiting the Earth activate and linked with each other to form a protective mesh of electro-magnetic fire. This provokes Magneto (accompanied by Acolytes and Exodus at Avalon) to react by generating a massive pulse wave that affects the entire world. Even the Fantastic Four and Excalibur were not spared.

At the School of Gifted Children, Charles Xavier organizes an urgent meeting with the X-Men. Together they discussed the impact of Magneto’s pulse wave which not only rendered world’s mechanical and technological resources useless but also caused trouble (plane crashes, medical equipment failure, etc.) and deaths. For Xavier, the mere fact their team survived (aided by Shi’ar technology) is a mistake on the part of Magneto considering his capability to wipe out life around the world.

In response to Wolverine’s question, Xavier stated, “We do not have the luxury of time, nor the occasion for nobility…at this point, we are not fighting for the philosophy of a cause, a hope, or a dream, we are fighting for our very survival and if we do not win this fight, this planet will be irrevocably lost to us!”

Quality

The X-Men during their daring mission.

I can clearly declare that when it comes to the combined works done by Fabian Nicieza and Andy Kubert with the X-Men, this particularly story was not only the most ambitious collaboration of theirs but also their most compelling and finest work at the time of publishing. Very strong writing (top-notch characterization, plotting and pacing) and great art really defined this comic book!

Characterization is spot-on! Wolverine is arrogant and gritty as usual, Gambit is still the smooth-talker, Cyclops is the focused leader serving under Xavier, etc.

Without spoiling the major details, I can say that the shocking moments executed were greatly done not for the mere intention of shocking but to break new ground with regards to the characters of Wolverine and Charles Xavier. The first time I read this comic book back in 1993, I was really stunned with those particular scenes and I started to question Wolverine’s durability as well as Xavier’s sanity. And then there was the state of Magneto at the end of the story. The thing about the shocking moments was that there was an adequate amount of build-up leading to them and the pay-off was excellently done.

Conclusion

The immense power of Magneto.

There is no doubt in my mind that X-Men #25 (1993) is the true gem of the entire X-Men 30th anniversary celebration. The creative team led by Nicieza and Kubert really outdid themselves and what happened in this comic book had consequences that lasted for a good number of years. The creative team took big risks and pulled them off nicely as the impact of the story was eventually felt in the years that followed. Lastly, unlike Uncanny X-Men #304 (supposed to be the highlight of X-Men’s 30th anniversary celebration), this comic book is more focused and really had no creative baggage nor filler that got in the way of the storytelling.

If you are seriously planning to buy an existing hard copy of X-Men #25 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $50 while the near-mint copy of the newsstand edition is priced at $150. The near-mint copies of the signed-and-numbered edition and the gold edition cost $210 and $368 respectively.

Overall, X-Men #25 (1993) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men #8 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Do you remember the X-Men animated TV series episode – an adaptation of Days of Future Past – wherein Bishop (who came from the dark future) claimed that Gambit would betray the X-Men and lead them all to darkness? You will see Bishop and Gambit in conflict in this retro review of a Jim Lee-drawn X-Men comic book from the 1990s.

To put things in perspective, back in 1991 Bishop was formally introduced in the Uncanny X-Men monthly series. By that time, Gambit was already wildly popular with X-Men fans. It made sense back then to have the two conflict each other in comic book format as it would add variety and some freshness with the X-Men franchise of the time.

With the short history lesson over, here is a look back at X-Men #8, published in 1992 by Marvel Comics with a story done by Jim Lee and Scott Lobdell. The art was handled by Lee and Art Thibert.

The cover.

Early story

The story begins at the X-Men’s headquarters with Wolverine using the computer to gain access into something until he got interrupted by Jubilee who is accompanied by Cyclops. She tells him that Charles Xavier is about to introduce Bishop to their teammates. Wolverine tells them to go away.

At the mansion, Storm welcomes Bishop in the presence of Xavier who explains to her that the newcomer is from the far future. Slowly Xavier and Storm guide Bishop around the mansion and introduce him to their members. Bishop, who still remembers the legends of the X-Men from his time in the far future, referred to Forge as Genesis. Moments later, Bishop meets Cyclops, Jean Grey, Beast, Rogue, Psylocke, Jubilee and Gambit.

After expressing that there was little know about Gambit, Bishop then claims that a certain someone was the last person to see the X-Men alive before they got betrayed by one of their own. Bishop then tells Xavier to scan Gambit’s thoughts…

Quality

The interaction between Storm and Bishop is great!

What really defines this comic book apart from having art by Jim Lee and the lack of villains are the storytelling and characterization. The good news is that the respective qualities of the plotting (by Lee) and scripting (by Lobdell) were very solid. While there is a lack of a good-versus-evil plot element, characterization alone made this an engaging comic book to read. Without spoiling the plot, the story has a lot more than the promised Bishop-Gambit conflict (I’ll describe it as a short yet sweet part of the story). I also love the big twist that happened in the 2nd half of the story.

More on characterization, I love the fact that Gambit got more developed here complete with a few threads from his past that got visualized efficiently. I also enjoyed the interactions between Gold Team leader Storm and Bishop. Bishop comes from a future filled with violence and desperation which explains why he is always on the edge often thinking of action whenever something happens. Storm meanwhile tried hard to explain to Bishop that their present day society is more peaceful and that he could take things a bit easier, be more reasonable and try to level with others as he became a new part of the X-Men.

As for Jim Lee’s art, his work here is really beautiful to look at which is not surprising at all. As expected, he made the action scenes look dynamic and managed to draw some emotions from certain characters in key scenes.

Conclusion

Bishop meeting the X-Men.

X-Men #8 (1992) is a pretty good comic book to read. At the time of its publication, the integration of Bishop into the X-Men was done months after Chris Claremont’s departure and was clearly an effort by the X-Men creators to modernize the superhero team and keep it fresh. This comic book is not exactly a landmark read but it is pretty entertaining and engaging.

If you are seriously planning to buy an existing hard copy of X-Men #8 (1992), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $50 while the near-mint copy of the newsstand edition costs $150.

Overall, X-Men #8 (1992) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Prime #12 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Hey Ultraverse fans and superhero comic book enthusiasts! Are you ready for another tale of Prime? What I am about to review is one of the anniversary Ultraverse issues published by Malibu Comics.

What could be new or special to justify the anniversary of the Prime monthly series? We can all find out in this look back at Prime #12, published by Malibu Comics with a story written by Len Strazweski and Gerard Jones, and drawn by the late Norm Breyfogle.

The cover.

Early story

The story begins with a young guy named Kuttner who tests his deadly ability to easily cut through solid objects with his powered blades on his hands. He is driven to get revenge against Prime who broke his hand previously. Kuttner, whose career in entertainment had declined, thinks he can establish a new career for himself as a powered being and Prime is his first target.

Meanwhile at school, Kevin Green (Prime) is struggling with the stress over his parents’ separation which he is guilty of. He finds it very weird to be back in school after everything he went through such as his struggles with Colonel Samuels, the Federal Government, Break-Thru and more. After slamming his locker shut, students begin to move away from him…

Quality

Symbolically, Prime meets Norm Breyfogle.

To begin with, the writing by Len Strazewski and Gerard Jones is very solid as expected. That being said, the real heart of the story in this comic book is Kevin Green’s personal struggle with life not just with the difficulty of balancing himself between his personal life and being a superhero, but also his place in local society being tainted as a result of his acts as Prime. The way that the events of the previous issues affected (in negative ways) the local community’s perception of Kevin was very compelling and straight to the point.

The strong writing, unsurprisingly, worked very well with the character development. Kevin was presented to be struggling with making the right decisions and he struggles to analyze what would happen if he presents himself to others as Prime or as simply himself. As for the scene between Prime and Kelly’s mother, there was that touch of awkwardness (through Prime) that was present as the scene raised the disturbing idea of the two possibly getting involved sexually.

When it comes to the spectacle of action, there is little to be seen here but the good news is that Norm Breyfogle illustrated them to be energetic and eye-catching. The late illustrator really knew hot to ramp up the energy for the readers making the most out of what it is limited.

Conclusion

The tremendous strength of Prime!

Prime #12 is a pretty engaging read. Was it worth the anniversary promotion? It is indeed! If you look back at Prime #1 and read all the succeeding issues leading to this one, you will notice how much Kevin Green changed as well as how his personal growth moved. In a way, Prime #12 symbolizes the growing-up pains Kevin keeps on having.

It should be stated that being 64-pages, Prime #12 is actually one of Malibu’s flip issues. The other side of this comic book is Ultraverse Premiere #3 which contains standalone short stories of Prime, War Strike and a certain villain. This comic book also has “A Primo Farewell” which is a nice tribute (by today’s standards) to Norm Breyfogle. For the newcomers reading this, Breyfogle was one of outstanding comic book artists in America and before joining Malibu Comics, he worked for other publishers like Marvel Comics, DC Comics, Eclipse Comics and First Comics. At DC Comics, his work on their icon Batman is widely remembered. Breyfogle passed away in 2018.

If you are seriously planning to buy an existing hard copy of Prime #12 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $8.

Overall, Prime #12 (1994) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at WildC.A.T.s: Covert Action Teams #1 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Before he became the co-publisher of DC Comics, the great Jim Lee made his debut in the comic book industry as an illustrator for Marvel Comics. Just a few short years after that, he became a fan-favorite of X-Men fans and was a major factor in the massive sales success of 1991’s X-Men #1 (Volume 2). Not only did that particular comic book established a long-lasting sales record for all comic books, Lee’s designs and visual concepts for the X-Men were adapted by the producers and creators of the fan-favorite X-Men: The Animated Series (1992-1997).

For the newcomers reading this, Jim Lee’s tenure with Marvel Comics ended in December 1991 when he, Rob Liefeld and Todd McFarlane met with the publisher and expressed that Marvel’s policies toward them were unfair and they were not rewarded well for their work. To put things in perspective, Jim Lee’s X-Men #1, Rob Liefeld’s X-Force #1 and Todd McFarlane’s Spider-Man #1 were respectively million-sellers. As such, Lee, Liefeld, McFarlane plus some more creators left Marvel and went on to establish Image Comics (which involved a production and distribution deal with Malibu Comics).

In 1992, Jim Lee’s dream project – with concepts first created in 1986 – came through free from the constraints he endured from Marvel’s editorial team and strict policies. That’s dream project was WildC.A.T.s: Covert Action Teams #1, which is the feature of this retro comic book review.

But before we start the review, here’s a quick look back at the conceptual history of WildC.A.T.s as written by Jim Lee himself.

“I created my first ‘professional’ comic book submission in the summer of 1986 entitled The Wild Boys involving an espionage agency called International Operations. The co-writer of that sublime piece of work was coincidentally enough – Brandon Choi – who at the time was still in college getting a double major in history and politics,” Lee wrote in the comic book’s intro.

Now that we’re done with the history, here is a look back at WildC.A.T.s: Covert Action Teams #1, published in 1992 through Image Comics with a story co-written by Jim Lee and Brandon Choi. Lee illustrated the comic book with ink work done by Scott Williams.

The cover.

Early story

The story begins in Antarctica in 1986. There, two men braved the cold weather searching for something with information they learned from IO (International Operations). Suddenly an orb rises from the snow and then an image of a lady wearing silver tights and wielding energy appears in front of them. After demanding them to let her have the orb, she and the energy field fade away.

In 1992, at the crisis control facility of IO in Virginia, IO’s executives carefully view video footage of Georgetown which was hit by an explosion. They suspect rogue C.A.T.s (covert action teams) could have been involved. Suddenly, the same energy field from six years earlier forms in their presence with the same lady appearing for a few moments. The energy field fades away.

In the present day, a dwarf named Jacob Marlowe wakes up in the middle of garbage in an alley. After getting hurt by two troublemakers, the same silver lady from the past appears and uses her energetic power to save Jacob. She introduces her to him as Void, claiming he came for him and she knows he was once a lord named Emp. She tells him the Cabal is a threat to humans on Earth…

Quality

Clearly Jim Lee took inspiration from John Woo’s action movies.

When it comes to the presentation of the story, the comic book starts in a deliberately cryptic way. It’s like having very short prologues back to back and, fortunately, it works well to capture attention while building up slowly its concept. The story really begins when Jacob Marlowe arrives at his headquarters with Void as his enduring advisor and executor. The introductions of each of the team’s members – Spartan, Warblade, Maul, Grifter, Zealot and Voodoo – were decently done and never felt rushed as Jim Lee and Brandon Choi carefully paced the storytelling and really tried to balance exposition and spectacle. That being said, similar results happened with regards to the comic book’s spotlight on the Cabal and its evil leader.

With regards to the presentation of the classic conflict between good and evil, Lee and Choi came up with the concept of planet Earth being slowly infiltrated by Daemonites (who originated in outer space) with the Cabal serving like an anchor with an organized set-up for domination. Over at the WildC.A.T.s, Marlowe formed a team to fight and stop the Cabal since the lives of the people of Earth are at stake. This is a really nice concept serving as the foundation, and the irony is that, in this comic book specifically, IO was on the sideline.

When it comes to the visuals, Jim Lee must have enjoyed the liberty he had in illustrating this comic book…free from the editorial interference from Marvel and free too from the restrictions of the Comics Code Authority (CCA). The result here is a visual presentation showing more Lee’s creativity and a style different somewhat from his final works on X-Men. He clearly took more inspiration from action movies and the violence is somewhat more mature to look at. It should be noted that Scott Williams helped Lee’s art shine.

Conclusion

These two pages remind me somewhat of the X-Men, their jet and the Danger Room.

By today’s standards, WildC.A.T.s: Covert Action Teams #1 is surprisingly still a good superhero team comic book to read. It’s not a literary classic but it proved to be compelling and fun enough to read from start to finish. It has a decent amount of action here and there which is understandable since Choi and Lee had to build up the concepts and the plot. If there were any weak spots, this comic book is almost devoid of character development and the clear lack of a lead character (which is still needed even for a superhero team comic book).

If you are seriously planning to buy an existing hard copy of WildC.A.T.s: Covert Action Teams #1 (1992), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $5 while the near-mint copy of the newsstand edition is priced at $16. The near-mint copy of the 3D edition costs $9 while the near-mint copy of the gold cover edition is priced at $42.

Overall, WildC.A.T.s: Covert Action Teams #1 (1992) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com