Eiyuden Chronicle: Hundred Heroes is the JRPG to anticipate on Xbox Game Pass in 2023

I will get straight to the point here – Eiyuden Chronicle: Hundred Heroes is my most wanted Japanese role-playing game (JRPG) of this current console generation and it is one of the main reasons why I subscribed to Xbox Game Pass (XGP) as soon as I bought my Xbox Series X console late last year. While a release date was not yet announced as of this writing, I am looking forward to this upcoming JRPG on my Xbox Series X sometime in 2023. Check out the official Xbox listing of Eiyuden Chronicle: Hundred Heroes by clicking here.

During the recent Tokyo Game Show (TGS), publisher 505 Games and Rabbit & Bear Studios executives – including studio head Yoshitaka Murayama (the Suikoden series creator) and Junko Kawano (who worked on Suikoden and Suikoden IV) – had their own presentation and made announcements. During the TGS, the newest trailer of Eiyuden Chronicle: Hundred Heroes was unveiled and it sure looks really good even though the footage shown was from pre-alpha build. Watch the newest trailer below…

As I mentioned earlier, no release date was announced during the TGS which I found baffling since that event drew a lot of viewers and gamers’ attention worldwide. Could it be possible that Konami’s surprise announcement of Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars coming to multiple platforms (including Xbox) in 2023 might have something to do with the lack of a firm release date for Eiyuden Chronicle: Hundred Heroes? At least in my view, developer Rabbit & Bear is still working on finishing their JRPG.

Perhaps publisher 505 Games is doing a wait-and-see approach about the many video games expected to fill the market in 2023 with anticipated heavy hitters like Starfield, Forza Motorsport (2023) and Redfall to name a few. 505 Games will have to select soon a firm 2023 release date for Eiyuden Chronicle: Hundred Heroes based on market competition and the development status of the game.

Exploration in the game will be a mix of 2D sprites, polygonal environments and some artistic backgrounds.
The battles in Eiyuden Chronicle: Hundred Heroes have that dynamic touch and multiple playable characters can fill your party and engage the enemies.

For the newcomers reading this, Eiyuden Chronicle: Hundred Heroes is a turn-based fantasy JRPG which has a design and style similar to what was seen in the first two Suikoden video games. As seen in the above trailer, the upcoming JRPG has the combined talents of game creators such as Yoshitaka Murayama, Junko Kawano and Junichi Murakami (Castlevania: Aria of Sorrow) plus musicians Motoi Sakuraba (Star Ocean series, Tales of series) and Michiko Naruke (Wild Arms series).   

Eiyuden Chronicle: Hundred Heroes has a story set in one corner of Allraan, a tapestry of nations with diverse cultures and values. On Xbox.com, 505 Games released the first set of character profiles introducing: Nowa, Seign, Marisa, Lian and Garr. Their respective descriptions are as follows…

NowaWhen the League of Nations recruits warriors to assist in a joint expedition with the Galdean Empire, our protagonist answers the call and leaves his remote village to test his skills. On the mission, he finds an ancient rune-lens, unaware that the discovery will spark a war between the League and the Empire. After the conflict begins, he joins a unit in the League’s border guard. The protagonist is the “leap before you look” type. He doesn’t always weigh the pros and cons before springing to action, and while his constant need to involve himself in other people’s problems sometimes creates headaches for his companions, they like him for it and know his heart is in the right place. After all, if they ever got into trouble, he’d be the first person there.

SeignThe second-born son to House Kesling, a powerful imperial family. His older brother died on the battlefield. Seign is exceptionally gifted; after achieving outstanding grades at military academy, he was placed in command of a company of his peers and sent on the expedition to find the ancient rune-lens. During the mission, he meets the protagonist. The two warm to each other as they overcome adversity, and they learn of one another’s ambitions. Seign’s strategic mind allows him to analyze things from a broad perspective and make sound decisions. People often confuse his clear mind for a cold heart, but he is guided by strong ideals and a deep passion to fulfill them. After his brother’s death during a border rebellion, Seign began to think long and hard about what it means to fight.

Marisa – A young member of the Guardians, a clan that hallows and protects the forest. Since Marisa was very little her family has instilled their ways and traditions in her. She has a warm, affable smile — except on the battlefield, where she wears the countenance of a warrior.

Although the Guardians live as one with the forest, they have respect for the outside world’s culture and technology, and they are not against integrating the parts of it that make sense to them. Marisa is particularly forward-thinking in this regard and loves new things — especially cute things.

Lian – After the Empire’s forces invade league lands, Lian is infuriated and runs away from home without even the slightest semblance of a plan. She decides the first thing to do is hoof it to the biggest town she can find, and luckily that’s where she meets the protagonist and his companions. Lian was born in a dojo, and her father wasted no time in teaching her. She was doing roundhouse kicks before she even learned to walk properly.

Garr– A veteran beastman warrior. He and his clan make their living as mercenaries, and their vast experience and sheer brutality put them in high demand. War is all Garr has known, and to him life is one battlefield after the other until you die.

To date, Rabbit & Bear Studios already released the side-scrolling spin-off game Eiyuden Chronicle: Rising and has been working hard to complete Hundred Heroes. The shared game design elements between the early Suikoden games and Eiyuden Chronicle: Hundred Heroes such has having over 100 playable characters, a story of war, in-depth world exploration, heavy use of 2D sprites for the characters along with their acts during battles, and dynamic group battles are not surprising given Murayama’s history of leading the development of the Suikoden JRPG franchise (until the 3rd game) during his time with Konami. Murayama also is a proven fantasy storyteller with the Suikoden games. Personally, I really loved playing Suikoden II which in my opinion is not only the best of the Suikoden game franchise but also one of the very best JRPGs of the 1990s that I have ever played as well as one of the best JRPGs that was not made by Square Enix.

Now this is one very dazzling moment shown during the latest Eiyuden Chronicle: Hundred Heroes trailer.
Seign and Nowa going head to head with each other in this captured moment from the latest trailer.

Knowing that Murayama, Kawano and other notable Japanese creators are working together in making Eiyuden Chronicle: Hundred Heroes, I have reasons to be confident about it. On my end, my taste on video games has changed a lot over the past fifteen years and that goes the same with my interest in JRPGs. Along the way, I really miss the fun I had with the first two Suikoden games as they had gameplay elements that were not only uniquely fun but also aged well. For me, Eiyuden Chronicle: Hundred Heroes could become the most delightful surprise among JRPGs in this current console generation. It is my most-wanted JRPG of this console generation and I believe it will fit in nicely with the Xbox ecosystem which is already becoming an ideal haven for fantasy RPGs and RPG fans in general.

Watch out for Eiyuden Chronicle: Hundred Heroes on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Xbox Game Pass in 2023.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Former PS5-exclusive game Deathloop is now available on Xbox Series X, Xbox Series S and Xbox Game Pass (XGP)

Deathloop, the acclaimed video game developed by Arkane Lyon and published by Bethesda Softworks that was once an exclusive game on Sony’s PlayStation 5 console, is now available on Xbox Series X, Xbox Series S and Xbox Game Pass (XGP)!

To start with, watch this official Xbox launch trailer of Deathloop!

Now watch this latest Deathloop trailer.

To put things in perspective, posted below is an excerpt from the official Xbox.com announcement written by Anne Lewis, Sr. Content Manager, Bethesda Softworks Senior Content Manager Anne Lewis. Some parts in boldface…

The award-winning, mind-bending, time-warping sensation critics are calling a “masterpiece” is now available on Xbox Series X|S! Deathloop transports players to the lawless island of Blackreef in an eternal struggle between two extraordinary assassins. Explore stunning environments and meticulously designed levels in an immersive gameplay experience that lets you approach every situation any way you like. Hunt down eight targets all over the island to put an end to the cycle once and for all, and remember, if at first you don’t succeed… die, die again.

Xbox players can now jump into the colorful world and time-warped action of Deathloop, running at 60 FPS on Xbox Series X|SDeathloop is also available now with Xbox Game Pass, PC Game Pass, and Cloud Gaming (Beta). Experience Arkane Lyon’s unique spin on the first-person shooter and lose yourself on Blackreef.

Everything You Need to Know About Deathloop – New to Deathloop? Get caught up with everything you need to know with this handy roundup.

What the hell is happening on Blackreef? – As Colt, you have one day to eliminate eight targets who are responsible for keeping the timeloop functioning. If you miss even one, the day will reset. But they’re scattered all over the island. How are you supposed to track them all down in just one cycle? To take out all of them before the day starts over, you’ll need to learn to manipulate the world around you, discovering your targets’ routines and schedules as you fight to solve the puzzle of the island. And the best part: You’re free to determine how to go about this.

You can take every mission — main missions and side missions — at your own pace and in any order you choose as you assemble those puzzle pieces. Each day is an opportunity to learn and piece together the mystery. You’ll get stronger, you’ll try new things, you’ll discover new paths, and eventually, you’ll break this f***ing timeloop. Learn more here on Bethesda Blog with The Story of Deathloop and Dig into the Basics.

Meet Colt – It’s no surprise that Colt is a mystery. After all, it’s hard to know much about a guy when he doesn’t know anything about himself. He has no idea who he is; why he’s caught in a timeloop on a frigid, isolated island; why people seem to know him… All he knows is that he’s having a pretty bad day, and he’ll *be* having a pretty bad day until he can do something about the timeloop. Progressing through Deathloop means uncovering not only the island’s secrets, but the secrets of Colt’s past. For better or worse, Colt’s determined to figure out who he really is and why he’s here. Learn more here on Bethesda Blog with Our Hero, Colt.

And Colt’s Hunter – Where Deathloop’s hero Colt is mysterious because he knows nothing about himself, its “villain” Julianna is mysterious because she knows everything about everything, and she keeps all those cards tucked carefully up her stylish sleeves. When you know everything, sometimes the most fun you can have is playing your winning cards while laughing in your opponent’s face. Learn more here on Bethesda Blog with And His Nemesis, Julianna.

Who Are the Targets? – Colt’s job isn’t easy. He’s trapped in a timeloop on Blackreef, surrounded by chaotic partygoers with itchy trigger fingers. At the top of the island’s food chain are either “Visionaries” responsible for keeping the timeloop going. If he can manage to take them all out in a single day, he can break the timeloop and finally escape. Eight targets, all spread out across an entire island, and just one day to kill them all. You better get to know all eight if you plan on getting the job done. Learn more here on Bethesda Blog with Check Out Your Hitlist and How Will You Take Them All Out?

Go Head-to-Head – While Colt’s single-player journey is the focus in Deathloop, if you’re feeling particularly devious you can switch things up and take on the role of Julianna and sneak into another player’s game to cause some chaos. Break the timeloop or protect it? The choice is yours. Learn more here on Bethesda Blog with Face Off Against Your Friends In PvP.

What’s New in the Goldenloop Update – Deathloop’s latest major update comes with cross-platform PvP matchmaking and a host of new goodies for you to enjoy. Get your hands on a new weapon, a new ability, and new trinkets, plus new enemies to go head-to-head with, and much more. Learn more here on Bethesda Blog about the Goldenloop update.

Deathloop’s Xbox debut is notable not only because it helps soften the blow related to the lack of big-budget Xbox-exclusive games this year but also because it was one of the Bethesda games Sony paid to be an exclusive on PlayStation 5 (PS5). With its availability on Xbox Game Pass (XGP), many millions of subscribers will get to play and enjoy the game complete with optimization for their Xbox Series consoles.

Now that Microsoft owns Bethesda, Deathloop will be available for Xbox ecosystem users in the long term and I expect that Deathloop sequels and spinoffs will be Xbox-exclusive! What Microsoft owns, Sony cannot touch! No more future games of Deathloop for PlayStation! Right now, Sony is pathetically panicking and pretending to be a victim as they oppose the pending acquisition of Activision Blizzard.

Go for Deathloop on Xbox Series X, Xbox Series S and XGP now!

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Remastered versions of Suikoden and Suikoden II are coming to Xbox in 2023!

During the recent Tokyo Game Show (TGS), Team Xbox had its livestream event which was a mix of surprises and game reveals. Xbox chief Phil Spencer and Xbox CVP Sarah Bond spent time emphasizing their gaming business as well as their commitment with the game creators and gamers in Japan.

While the sudden release of the remastered version of the hit Japanese role-playing game (JRPG) Ni no Kuni on Xbox platforms and Xbox Game Pass (XGP) was indeed surprising, there was another major surprise pulled off by Konami that includes Xbox for a release some time in 2023 – Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars. Watch the official English-language trailer below…

To put things in perspective, posted below is an excerpt from the official press release from Konami’s website. Some parts in boldface…

Announced during Tokyo Games Show 2022, KONAMI confirmed several fundamental improvements and quality-of-life features in the upcoming remaster collection:

Graphical Improvements

Pixel sprites and environment art enhanced with new screen effects including lighting, clouds, and shadow animations Flickering flames, smoldering smoke, the movement of leaves and insects, all add up to a lively in-game atmosphere!

The effects and direction have been redesigned, bringing memorable scenes back to life in more beautiful ways!

New Character Drawings

All character portraits have been updated in HD. Junko Kawano, who designed the characters for the original version of Suikoden released in 1995, has newly re-drawn all the character portraits for Suikoden I HD Remaster Gate Rune War.

Sound Improvements

Field Sound – A large number of environmental sounds not found in the original version, such as the sound of running water in the river, wind, insects, and running footsteps, have been added. You can enjoy an immersive experience like never before!

Battle Sound – All sound effects are now in HD. In addition to the impact of the 3D effects, the realistic sound greatly enhances the dynamism of the battles!

Game System Improvements

Many new features have been added, such as dialogue log, auto-battle, double-speed battles, etc.

Footage of the remastered Suikoden JRPG from Konami’s official trailer.
The 2D sprites look the same but they do look sharper in HD. Even the background elements look sharper.
World exploration in Suikoden is no longer the flat 2D map it used to be.

As I have played Suikoden and Suikoden II on the original PlayStation console in the 1990s, the announcement of Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars is big dream come true for me personally. I always wanted to replay Suikoden and Suikoden II without the hassle of having to spend a lot of money to buy a PlayStation or a Nintendo console. In my experience, Suikoden II is the peak of excellence of its own franchise as the creative team listened to the fans and learned from their shortcomings on making the first game which resulted in very rich gameplay, several fun features and compelling story. Suikoden II also remains a great example of using 2D sprites aided with 3D camera movements and some polygonal effects. Read my retro review of Suikoden II at https://carlocarrasco.com/2021/07/15/a-look-back-at-suikoden-ii-1999/

The lighting in this particular part of Suikoden II was enhanced to be dramatic looking.
Battle sequence from Suikoden II as shown in Konami’s trailer.
This touching scene from Suikoden II looks better than ever.

That being said, Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars coming to Xbox (note: Xbox One was officially listed as the Xbox console) is a big bonus not just for Xbox gamers who enjoy JRPGs but also for long-time gamers who loved the early Suikoden games who have not been spending much time with console gaming. As seen in the official press release from Konami as well as in the revealed footage in the official announcement trailer, there were several enhancements to make Suikoden and Suikoden II more presentable in today’s age of high-definition gaming. While the 2D sprites and in-game art works of the two classic JRPGs look the same (note: with some minor adjustments), I noticed the improvements on sound effects, the in-game lighting, some adjustments on textures, the higher resolution resulting in sharper images, and the redrawn character portraits (in the first game specifically).

Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars coming to Xbox is looking like a great addition on the Xbox ecosystem’s growing global appeal as the haven for fantasy RPGs gamers and also for gamers who like other types of role-playing games! For Konami, selling the two classic JRPGs on Xbox could mean bigger sales than what they achieved on PlayStation decades ago. Remember that 2023 will see the eventual release of Eiyuden Chronicle: Hundred Heroes and the Xbox-eclusive Starfield. Right now, Konami is still at work on enhancing the remastered Suikoden and Suikoden II and they will have to decide which date in 2023 should mark the release. Personally, I can hardly wait to play Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars on my Xbox Series X console. Watch out for Konami’s announcement of the official 2023 release date. Also, here is hoping Konami will do a good job remastering the two classic JRPGs and that the promises they made in their press release will be fulfilled.

For the newcomers reading this, the Suikoden game franchise’s core concept has been based on the motif of the Chinese classic novel Water Margin and the creative team back then (led by a very young Yoshitaka Murayama who is now leading Rabbit & Bear studios making Eiyuden Chronicle: Hundred Heroes) created role-playing games that had engaging fantasy stories, feature-rich gameplay and a wide lineup of characters who collectively contribute to the game endings. The first Suikoden RPG of the mid-1990s follows a protagonist whose father is one of the empire’s five generals, as he gathers his 108 Stars of Destiny and friends to fight against the oppressive rule of the Empire in ruin. Suikoden II happens three years after the first game’s story, further evolving the game systems unique to Suikoden, such as Rune magic, the 108 Stars of Destiny, home base management, and Army Battles, which were well received in the previous game. Three childhood friends, including the protagonist, are tossed about by a great whirlpool of destiny.

Historically speaking, the Suikoden video game franchise has been strongly identified with PlayStation platforms. Suikoden and Suikoden II were released on the first PlayStation console while Suikoden III, Suikoden IV and Suikoden V were released on PlayStation 2. There were also some versions of Suikoden games that got released on Sega Saturn, Windows PC and Nintendo platforms. That being said, the inclusion of Xbox One as a platform for the upcoming Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars is very notable, even exceptional.

Watch out for Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars on Xbox in 2023. Also, I encourage you all to follow the official Suikoden Twitter account.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Team Xbox’s Tokyo Game Show 2022 stream set for September 15

It is that time again. This year’s edition of the Tokyo Game Show (TGS) in Japan will be happening and already Team Xbox announced it will have an official TGS 2022 streaming event on September 15.

To put things in perspective, posted below is an excerpt from the official Xbox.com announcement. Some parts in boldface…

We are pleased to confirm that Xbox will be making its digital return to Tokyo Game Show on September 15 at 6 p.m. JST / 9 a.m. UTC / 2 a.m. PDT, with a streamed broadcast celebrating the vibrant players and visionary creators across the region. Like years’ past, this will be a show curated for our players in Japan and Asia.

We invite fans to tune in to the Tokyo Game Show 2022 Xbox Stream where you can expect to see updates on existing titles from Xbox Game Studios and titles launching from developer partners that we hope will delight players here in Japan, across Asia and around the world.

The Xbox Stream will be available on Tokyo Game Show’s official YouTube channel, Xbox YouTube channels in Japan, Korea, Hong Kong, Taiwan, Southeast Asia, Australia and New Zealand, and on Bilibili in China.

While Tokyo Game Show 2022 will open its gates to the public for the first time in three years this September, the hybrid nature will allow players from around the world to also enjoy the latest in video games, technology, and games culture in Japan. With the theme of “Nothing Stops Gaming,” Tokyo Game Show 2022 will embody the solidarity of gamers and the promising future that lies ahead for our industry.

Gaming has always provided an important way to connect, but especially over the past few years. It has a transformative power to bring joy and foster community, and it’s at TGS where we can all enjoy the spirit of games together.

We look forward to you joining us digitally for the Xbox Stream on September 15 at 6 p.m. JST / 9 a.m. UTC / 2 a.m. PDT.

For more details on Tokyo Game Show 2022, visit the official site for the full schedule from the show’s organizers.

In the above announcement, the 2nd paragraph mentioning developer partners suggests that games – both brand new and those released previously on non-Xbox platforms – will be unveiled. I can imagine this would turn out to be a mix of independent productions as well as games from the medium-sized game studios and perhaps from the big ones.  

When it comes to the big game publishers of Japan, I can only hope that Xbox chief Phil Spencer and his team renewed and reinvigorated their business relationships with Square Enix, Capcom, SEGA, Bandai Namco and other game publishers to secure their new games for release on Xbox platforms plus PC and also some of their old-but-fun games (from the previous console generations) that would make nice additions to Xbox Game Pass (XGP). I would love to see classic titles like Xenogears, Final Fantasy VI, Breath of Fire IV, Virtua Fighter, Shining Force III, Tekken 3, Lunar, Suikoden and many others on my Xbox Series X through my XGP subscription.

The classic JRPG Xenogears would be a great addition into the Xbox Game Pass service.

Speaking of upcoming games from Japanese developers and publishers, I am anticipating the official announcement of the 2023 release date of the Japanese role-playing game (JRPG) Eiyuden Chronicle: Hundred Heroes. The announced Persona RPGs for Xbox and PC platforms, Star Ocean: The Divine Force and The Diofield Chronicle should be showcased with pre-release promotions in mind. Team Xbox will most likely announce Xbox Game Pass features and promos geared for the Japanese market.

Team Xbox should establish stronger relationships with their Japanese partners and keep on moving forward with what they have achieved so far in Japan in this current generation. Already Xbox Series X and Xbox Series S combined outsold the Xbox One in Japan by a wide margin (including a sales victory over PlayStation 5 in Japan last June). Until now, I am seeing almost every day on Twitter picture posts of Japanese gamers who showed off a new Xbox Series X or Xbox Series S console they bought. There is no doubt that Xbox is gaining traction in Japan better in this current console generation and that alone should convince Team Xbox to keep on intensifying and improving their gaming interest in Japan.

In closing this piece, posted below are Xbox-related videos plus last year’s Xbox TGS live stream…

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

It would be nice for Square Enix to remaster Xenogears and release it on Xbox Series X, Xbox Series S and Windows PC plus Xbox Game Pass (XGP)

Are you an Xbox gamer who likes Square Enix’s Japanese-developed role-playing games or JRPGs? Chrono Cross has been available since April. Square Enix’s new JRPGs The DioField Chronicle and Star Ocean: The Divine Force will be released on September 22, 2022 and October 27, 2022 respectively.

To be clear, I find Square Enix’s business relationship with Team Xbox lacking. The HD remastered version of Legend of Mana was very noticeably released on multiple platforms but not on Xbox. Tactics Ogre: Reborn was announced for future release for multiple platforms except Xbox. Still on Square Enix, the Final Fantasy VII remake as well as the announced sequel are exclusive to Sony’s platforms. The exclusions are clear and disturbing. Why Square Enix excluded the Xbox Series X, Xbox Series S and the Xbox One (which still has many millions of console users until now) as platforms to sell the above mentioned games remains a mystery although there is speculation that Sony Corporation and its PlayStation executives made a secret deal with the JRPG giant to specifically hurt Xbox without affecting Nintendo and Steam. Realistically, Microsoft pointed out that Sony pays game companies for blocking rights to keep games off Xbox Game Pass. Read all about it here, here and here.

While these developments are disturbing and also annoying, I still wish that Square Enix would remaster one of its classic JRPGs and release it on Xbox platforms similar to what they did with the remastered Chrono Cross. That classic RPG I’m referring to is none other than Xenogears.

Xenogears’ battle system allowed individual persons and giant robots (called gears) to engage in battle simultaneously. Observe how the approach on in-game scale was done here.

I played Xenogears on the original PlayStation console way back in 1998 but I never got to finish it due to my academics and other external matters. It also did not help that the CD-ROM of the PlayStation deteriorated.

Regardless, I had a lot of enjoyment during my limited time with the said JRPG, the design of which was led by Tetsuya Takahashi. The fictional concept of Xenogears took a lot of inspiration from real-life forms of religion as well as concepts from certain intellectuals to establish the story themes, the fictional cultures and historical backgrounds within the game. At the same time, the game had this in-depth universe composed of different settings for gamers to explore. In my experience, I felt immersed into the game’s universe and I still remember the moments I got astonished discovering not only the many locations and landmarks but also the many non-playable characters (NPCs presented as 2D sprites) in the form of local communities and the in-game cultures.


Xenogears had 3D polygonal environments and 2D sprites for the characters and creatures who move around.
In this classic JRPG, you play as Fei and you will explore a lot, fight a lot and interact with lots of characters as you go along.

While Xenogears had a science fiction concept, it still had lots of settings and gameplay features that made it feel like a fantasy. I love the way how the creative team’s artists implemented their art styles on the environments, the characters, the machines, the interiors of places and more. Visually, this game saw the use of 2D sprites for the characters who move along a 3D polygonal environment which can be explored creatively by a camera that can be adjusted by the players. As such, this approach done in Xenogears made the game look and feel a lot like Grandia.

While Xenogears’ battle system had key elements that were common with other JRPGs, there was a clear emphasis on hand-to-hand combat that took a lot of inspiration from martial arts as well as 2D fighting games of the decade. There were these martial arts-inspired combos which required button combinations and timing which were fun to watch happen. There were also these death blows which were really rewarding when pulled off correctly. Of course, there were still some magic attacks that were nicely presented.

What made Xenogears stand out is the use of giant robots or gears in the game. Not only did the game allow me to travel with the gears, it also allowed me to engage with enemies (both the large and the small ones standing on the floor/ground) with a fully functional battle system that emphasized size, scale and impact altogether. Similar to the other battle system, the gears battle system fun and engaging in my experience. I can never forget the moment I first saw my gear crush a huge enemy with a lot of impact to seal the victory. Travel using gears, however, was hampered somewhat by the creative team who implemented platform gaming elements (note: this includes jumping from one platform to another without falling down to your death) and the controls were not really responsive enough. This is something Square Enix should consider improving if they ever remaster Xenogears.

The battle system with the individual characters is a lot of fun and also unique as the combat emphasizes combos and martial arts.
The artistic approach used in Xenogears remains captivating.

Right now, I would love to replay Xenogears and complete it but I prefer the game should be remastered and be released for Xbox consoles. I have no intention of buying a new console from Sony and Nintendo to play Square Enix JRPGs that are missing on Xbox consoles. JRPGs on Xbox are not exactly lacking (note: Eiyuden Chronicle: Hundred Heroes will be released via Xbox Game Pass in 2023 while Persona RPGs are coming to Xbox soon) but it would be great not only for Xbox gamers but also Square Enix itself to remaster Xenogears and release it on the Xbox ecosystem. That being said, I believe Xenogears itself would make a great addition into Xbox Game Pass (XGP) which already has many millions of subscribers worldwide!

Think about it carefully. Having a remastered Xenogears for sale on Xbox and also listed on Xbox Game Pass will not only be good for the Xbox ecosystem but also for Square Enix to not only sell games but also reach out to the XGP subscribers who could enjoy the said JRPG and add a lot of new players that the JRPG giant could not reach before. Not only are more Square Enix role-playing games are needed on XGP right now (note: adding Chrono Cross into it will be delightful), they can also benefit nicely as the Xbox ecosystem is gradually becoming the premier ecosystem for RPG enthusiasts in this console generation. Xbox-exclusive RPGs like Starfield, The Outer Worlds 2, Fable as well as future sequels of The Elder Scrolls and Fallout will collectively generate big game sales as well as increase the number of gamers in the Xbox ecosystem and Xbox Game Pass subscribers will grow big as well. The growth will be even bigger once Team Xbox’s acquisition of Activision Blizzard gets approved. For Square Enix to miss out on fast growing Xbox ecosystem in favor of Sony’s blocking rights will be a regrettable move.

Going back to Xenogears, I want to make it clear to Square Enix that now is the time to remaster it and release it on Xbox as well as other platforms. That being said, I also urge Team Xbox’s chief Phil Spencer, executive Aaron Greenberg and the Xbox Game Pass team to reinvigorate the business relationship with Square Enix and try to convince them to release Xenogears and other classic JRPGs into XGP and the Xbox game store. To the Xbox gamers and RPG enthusiasts reading this, I encourage you to contact Square Enix and Team Xbox to have Xenogears and other JRPGs (both classic and modern) released on the Xbox consoles and Windows PC.

In closing this piece, posted below are Xbox-related videos plus a few Xenogears-related videos for your enjoyment.

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PAC-MAN WORLD Re-PAC coming to Xbox Series X, Xbox Series S, Xbox One and Windows PC (via Steam) on August 26, 2022

Pac-Man World Re-PAC, a full remake of the 1999 hit video game Pac-Man World, is coming to Xbox Series X, Xbox Series S, Xbox One and Windows PC via Steam on August 26, 2022. To begin with, watch the video below…

To put things into perspective, posted below is an excerpt about the official press release of Bandai Namco. Some parts in boldface…

“PAC-MAN WORLD represented a big step in the PAC-MAN franchise, taking the beloved character and fun gameplay to another level evolving this into a 3D platforming game. With PAC-MAN WORLD Re-PAC we are reintroducing an enhanced version for a new generation of fans,” said Herve Hoerdt, Senior Vice President Marketing, Digital and Content at Bandai Namco Europe S.A.S. “We are excited to see people chomp their way through the colourful Ghost Island to rescue PAC-MAN’s family and friends.”

PAC-MAN WORLD Re-PAC takes advantage of current gaming hardware to deliver a HD enhanced full screen version of the original game as well as improvements for more intuitive game play. The game has multiple modes with Quest Mode, a Maze Mode that brings classic PAC-MAN game play to 3D mazes, and a complete version of the original game in Original Mode that players can unlock by completing the main game.

In the main Quest Mode experience, players use a variety of attacks and abilities, including powerups, as they run, jump, solve puzzles, and of-course chomp their way through six exciting worlds of Ghost Island.

PAC-MAN WORLD Re-PAC brings back a wonderfully original world of adventure for PAC-MAN, where our hero is now chasing the Ghosts to rescue PAC-MOM, PAC-BOY, PAC-SIS, Professor PAC, PAC-BUDDY, and Pooka from their clutches only to discover a new nemesis in the dreaded TOC-MAN.

Gameplay image from Pac-Man World RePAC.

Like any long-time gamer, I played Pac-Man games on different platforms through the decades. In recent times, I’ve been enjoying Pac-Man Museum+ on my Xbox Series X with the benefit of my Xbox Game Pass (XGP) subscription. If you are already an XGP subscriber, I urge you to download and play Pac-Man Museum+.

As for the 1999 critical and commercial hit game Pac-Man World, I missed out on that completely. Because that game became a million-selling success, it spawned two sequels (both of which were released on the original Xbox console). That being said, I am delighted that Bandai Namco went ahead to remake and enhance Pac-Man World with today’s high-definition technologies.

Watch out for the release of Pac-Man World Re-PAC on Xbox Series X, Xbox Series S, Windows PC this August.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

Starfield is coming exclusively to Xbox Series X, Xbox Series S and Windows PC with Xbox Game Pass (XGP) availability in 2023

Starfield, the ambitious sci-fi role-playing game (RPG) from Bethesda Game Studios led by Todd Howard, is easily one of my most anticipated games for my Xbox Series X since I myself played RPGs of Elder Scrolls and Fallout produced by the said creators. That game, which is set for exclusive release on Xbox Series X, Xbox Series X, Windows PC plus Xbox Game Pass (XGP) sometime in 2023, was one of the highlights of the recent Xbox-Bethesda games showcase which had a real-time gameplay showing which you watch right below…

To put things into perspective, posted below is an excerpt about the related Starfield gameplay reveal as published in an official article at Xbox.com. Some parts in boldface…

The year is 2330. Humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. From humble beginnings as a space miner, you will join Constellation — the last group of space explorers seeking rare artifacts throughout the galaxy — and navigate the vast expanse of the Settled Systems in Bethesda Game Studios’ biggest and most ambitious game.

In this next generation role-playing game set amongst the stars, you will create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest question: What is out there?

Bethesda Game Studios “can’t wait for all of you to experience the game,” Howard says. “It’s been an incredible journey for us making it, but we know that’s only the beginning, for it’s when all of you play it that the journey begins.

Like anyone else, I was very disappointed by the news that Starfield would not be released this year. I have been craving for more new, great single-player gaming experiences from Todd Howard’s team and I am done replaying Elder Scrolls V: Skyrim and Fallout 4. The November 11, 2022 release date was promised several times before the delay happened. As of this writing, there is still no firm date about the new 2023 release for Starfield.

Actual gameplay from Starfield.

Fortunately, the gameplay reveal of Starfield this past June 12 was very entertaining to see. I really liked the sci-fi look and feel of it while the in-game shooting reminds me somewhat of Fallout 4 which itself was pretty functional and fun with shooting. The gameplay shown did not run at 60 frames-per-second (60FPS) which is insufficient in my view because I personally prefer a 60FPS frame rate even with open-world environments implemented. Like Skyrim, Starfield allows players to view the game in 3rd person or 1st person when controlling the in-game protagonist.

There are also key game features that were shown such as the customization of your character’s own traits and skills, crafting systems (by running in-game research using resources you find), and creating mods for your weapons. What struck me is the new outpost creation feature which I find intriguing and attractive. Have you ever dreamed of creating your very own outpost on the surface of an unknown planet you visited and hire people you find qualified to help you operate it? The Starfield feature looks really promising.

Apart from the exploration and action, they also revealed the in-game construction and customization of space ships complete with varying differences in terms of performance and efficiency which players will realize and feel. Not only that, there was also the showcase of space battles in the game which looks really nice and promising. In recent times, I’ve been playing Chorus on my Xbox Series X (thanks to the benefit of my Xbox Game Pass subscription) which is strongly a space shooter in design with exploration and flying as strong gameplay features.

To see opposing space ships get blown into several pieces shows how much attention to detail was done by the developers supposedly to make the gameplay experience immersive.

Personally, I don’t expect space flight and shooting in Starfield to be the same as those of in Chorus but I do expect the experience to be fun and that the controls should be fully functional and work precisely. Starfield is, after all, a sci-fi RPG with shooting and exploration as strong features. We will find out soon how efficient and engaging space flight and shooting in the game will really be.

While it is understandable that plot details are very light, I find questionable Todd Howard’s claim that Starfield has over a thousand planet that are open for players to explore. That is pretty wild! I am not a game developer nor am I an expert one making digital worlds but can Todd Howard and his team really deliver on that promise with Starfield? Did his team really in far exceeding what BioWare achieved in their Mass Effect video games that had several worlds composed of those truly explorable (on-foot with the protagonist and teammates engaging on missions or searches) and those which are not explorable (limited to orbital scanning)? Can the developers ensure that each planet has its own distinct environments, alien life forms and other creative designs? Whatever Howard and his team did with regards to in-game world exploration, I can only hope that Starfield will turn out great.

Here is hoping that space travel will be fun and engaging to do.

Overall, I am personally looking forward to playing Starfield on my Xbox Series X sometime in 2023. After seeing what was revealed at the recent Xbox-Bethesda games showcase, I can say my disappointment over the delay has waned a lot. Here is hoping that Bethesda will be able to fully polish the game in-and-out, and somehow they can increase the frame rate to 60FPS. Take note that Starfield is just one of many Xbox-exclusive games coming as a result of the seismic Xbox-Bethesda acquisition and integration and the good news is that current Bethesda-published games have been added into Xbox Game Pass and future games will follow! Starfield will eventually solidify Xbox as the best ecosystem for gamers who love role-playing games!

Watch out for more details about the Xbox-exclusive Starfield coming to Xbox Series X, Xbox Series S, Windows PC plus XGP in 2023.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

As Dusk Falls set for July 19, 2022 release on Xbox Series X, Xbox Series S, Windows PC plus Xbox Game Pass (XGP) and PC Game Pass

Before Microsoft’s megaton acquisitions of Bethesda and Activision-Blizzard, Team Xbox organized its very own Xbox Games Showcase in mid-2020 and one of the announced games back then was As Dusk Falls which I found intriguing and artistic at the same time. The game, which is being developed by London-based Interior/Night in cooperation with Xbox Game Studios Publishing, resurfaced at last during the recent Xbox-Bethesda Games Showcase and here are the hot news…As Dusk Falls will be released on July 19, 2022 for Xbox Series X, Xbox Series S, Windows PC, Steam, and will be available also via Xbox Game Pass and PC Game Pass! Watch the official release date announcement video below…

For the newcomers reading this, the game is an interactive drama that has a very stylized visual design. To understand As Dusk Falls better, posted below is an excerpt from the official article published at Xbox.com written by Kelly Lombardi. Some parts in boldface…

As Dusk Falls has been eight years in the making for CEO and Creative Director at Interior/Night Caroline Marchal. Her goal was to create a deep interactive experience for all levels of players, something meant to be shared with loved ones. Inspired by prestige TV shows, Interior/Night’s debut game is an uncompromising tale of family, resilience, and sacrifice, coming to Xbox Series X|S, Windows PC, Steam, and with Xbox Game Pass and PC Game Pass on July 19.

This cinematic story is brought to life by the performance of actors that are digitally rendered into a beautiful art style, creating a unique experience that plays like a motion graphic novel.

In As Dusk Falls you’ll have agency over the lives of relatable, far from perfect human beings, inviting you to empathize with their real-life struggles and aspirations. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this decades-spanning story told across two intense books:

  • Sacrifice vs Survival: Can you break free from your family’s toxic influence? What will you sacrifice for the ones you love? Can you overcome your past? Your decisions will shape the characters’ fates.
  • Interwoven Destinies: Follow two families in their struggle to survive, protect, and endure through challenges rooted in the previous generations’ mistakes.
  • Experience Together: Reveal insights about yourself and those you play with as you discover the underlying values of your decisions in cooperative gameplay with up to 8 players at a time, locally or online (or a mix). The As Dusk Falls companion app makes making choices in game easy, just use your phone or tablet to vote with or against your friends.

Replay the story again and again to uncover vastly different outcomes for the characters and explore hidden nuances behind every decision. Will your characters survive unscathed? What kind of people will they ultimately become?

The above article ended stating that As Dusk Falls will also be made available on mobile phones, tablets and lower-spec PCs via Xbox Cloud Gaming.

A law enforcer in a scene.

Considering the obvious lack of high-profile Xbox-exclusive games for the 2nd half of 2022, As Dusk Falls is definitely on my list of games to play on my Xbox Series X with the benefit of my Xbox Game Pass subscription. As such, its July 19, 2022 release date is good news as it has been two years since the game was first announced. This is an Xbox-exclusive of a very different kind!

In addition, As Dusk Falls also has a multiplayer feature, cooperative play (both local and online), streaming feature and even a companion app according to the official pre-launch announcement at Xbox.com. I highly recommend you visit https://news.xbox.com/en-us/2022/07/11/as-dusk-falls-multiplayer-and-accessibility-features/

This screenshot from the game shows how choices are presented on-screen.

In terms of game design, the Xbox-exclusive As Dusk Falls is highly unusual and also intriguing to look at. I really am interested to play it and witness how the actors will perform and bring their characters to life on-screen. The mentioned decision/choice making as a gameplay function alone interests me as I used to read Choose Your Own Adventure (CYOA) pocket books long ago. How high the quality and fun factor As Dusk Falls is a question mark right now but the wait for it will end very soon.

Looks like these two characters are up to something. As Dusk Falls will be released on the Xbox ecosystem.

If you are the type of gamer who loves narrative adventures, decision-making interactivity or if you simply want a really new form of video game that stands out among the rest, watch out for As Dusk Falls on the Xbox ecosystem.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

Pentiment is coming to Xbox platforms and Windows PC plus Xbox Game Pass (XGP) and PC Game Pass this November

In my pre-event article of the Xbox & Bethesda Games Showcase, I mentioned RPG specialist Obsidian Entertainment (an Xbox game studio) and their two upcoming games that I hoped would be showcases somehow in the June 12, 2022 event – the fantasy role-playing game (RPG) Avowed and The Outer Worlds 2.

While those two mentioned games did not appear in the showcase, Obsidian announced two new games that will be hitting the Xbox ecosystem this year – the full version of Grounded (already a hit in its pre-release form) and the brand-new game Pentiment (a narrative adventure).

In this post, we will take a close look at Pentiment which I must admit I was surprised as I did not anticipate to see another project from Obsidian whose works in The Outer Worlds and Fallout: New Vegas I enjoyed. To begin with, watch this official announcement video of Pentiment.

To learn more about this newest upcoming game from Obsidian, posted below is an excerpt from the official article published at Xbox.com. Some parts in boldface…

Today, we have the pleasure of introducing the world to Pentiment, a 16th-century narrative adventure game directed by Studio Design Director Josh Sawyer. As you will see, this game is brought to life by a talented team who were inspired by illuminated manuscripts, woodcut prints, and history itself.

In Pentiment, you play Andreas Maler, a journeyman artist working in the bygone scriptorium of Kiersau Abbey during a time of great social unrest. While finishing his masterpiece, Andreas inadvertently becomes entangled in a series of murders that take place over 25 years. Peasants, thieves, craftsmen, monks, nuns, nobles, and even saints must be investigated and interrogated to expose the truth.

You get to shape Andreas’ background and characteristics which should affect the narrative.

It will be up to players to decide Andreas’ choices, from his educational background and lifestyle to how he investigates the murders. One day he may be digging up a dead monk in the abbey cemetery, the next might be spent eavesdropping on peasant gossip at the ladies’ spinning bee. Every decision and accusation he makes carries consequences that will impact the tightly-knit Alpine community for generations to come.

We are very excited to share this unique interpretation of life in 16th-century Germany, and we can’t wait to release more information with you about Pentiment leading up to its launch this November.

The above article ended stating that Pentiment, which is an Xbox-exclusive game, will be released specifically for Xbox One, Xbox Series X, Xbox Series S, Windows PC and also through Xbox Game Pass (XGP), Steam and PC Game Pass sometime on November 2022 with a declared price of $19.99. Team Xbox and Obsidian have yet to announce a final release date as of this writing.

A scene from Pentiment.

Having seen the video during the recent Xbox-Bethesda Games Showcase, Pentiment looks really inspired and the artistic style looks nice. I find the player decision mechanism very appealing as it reminds me of my experience reading Choose Your Own Adventure pocket books in which readers must make decisions to move the narrative forward and also impact somewhat key aspects of the protagonist.

Pentiment clearly looks back at a certain part of history and has religious and cultural visual elements included. I don’t know what Josh Sawyer and his team think about religion nor European culture, but if you have read my past faith articles, you should be aware that religion and faith are not one and certainly not the same. I should also state that culture itself is a hindrance for any person who desires to establish faith in the Lord and have a personal relationship with Him.

Going back to the game, the November 2022 release of Pentiment and the September 2022 release of the full version of Grounded somewhat soften the lack of high-profile Xbox-exclusive games in the final four months of 2022. I was hoping to play Starfield and Forza Motorsport (2023) on my Xbox Series X console via Xbox Game Pass before the year ends but those games will be released sometime next year. That being said, Obsidian Entertainment has Xbox-exclusives set for release a few months from now.

If you are an avid Xbox gamer who seeks new exclusive games this year or if you are the type of gamer who wants to play something new and fun, pay close attention to Pentiment and the other Obsidian game.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

Eiyuden Chronicle: Rising launching on Xbox consoles and through Xbox Game Pass (XGP) on May 10, 2022!

To the gamers who are craving for new role-playing experiences and some more action, get ready as 505 Games confirmed that Eiyuden Chronicle: Rising (the spin-off game to 2023’s Suikoden-inspired Eiyuden Chronicle: Hundred Heroes) will be released on Xbox Series X, Xbox Series S, Xbox One and Windows PC (via Steam) on May 10, 2022, and it will also launch on both Xbox Game Pass (XGP) and PC Game Pass that same day!

To put things in perspective, posted below is the excerpt from 505 Games’ announcement. Some parts in boldface…

Global publisher 505 Games in collaboration with Rabbit & Bear Studios, headed by Yoshitaka Murayama, a creator of Suikoden, and NatsumeAtari today unveil the release date for Eiyuden Chronicle: Rising, the fast-paced 2.5D action RPG with town-upgrading elements serving as a companion prequel game to the upcoming Eiyuden Chronicle: Hundred Heroes. Rising’s pre-war tales begin May 10th, 2022 on PlayStation 4 and PlayStation 5, Xbox Series X|S, Xbox One, Nintendo Switch and PC via Steam, Epic and GOG. Eiyuden Chronicle: Rising will also be available day one via Xbox and PC Game Pass.

After a massive earthquake revealed Runebarrows deep below a town on the remote frontier of the Allraan known as New Nevaeh, fortune-seeking adventurers and merchants from across the world arrive. Among those hoping to find treasure, three star-crossed heroes come together. CJ, the Venerable Scavenger, and Garoo, the Beastman Mercenary, hope to mine the Rune Lens, a source of magic hidden underground. Isha, the Young Deputy Mayor, wants to rebuild her town.

Delve into the ruins and master Rising’s satisfying combat. Dash in quick and strike with CJ’s climbing axes, sling sorcery from afar as Isha, and punish foes with Garoo’s gigantic sword. Topple imaginative bosses by swapping between each character and unleashing devastating Link Attacks combining each hero’s specialty, all while platforming through gorgeous 2.5D environments.

Scavenge dungeons and earn materials to reconstruct New Nevaeh to its former glory and reap benefits applying to Hundred Heroes when it releases in 2023. Cross content includes special cosmetic items, valuable equipment, and trade goods. Make a personal mark on the world of Eiyuden Chronicle by naming certain weapons and delicacies in Rising that will carry over to Hundred Heroes next year.

The May 10, 2022 Xbox and XGP release of Eiyuden Chronicle: Rising is very notable as it will add depth to the number of Japanese role-playing games (JRPGs) and Japan-produced games on the Xbox platforms in this current generation. I still remember the moments of surprise and excitement I had when I saw the unexpected announcement of Eiyuden Chronicle: Hundred Heroes and Eiyuden Chronicle: Rising during the Xbox-Bethesda Games Showcase of June 2021.

To those already subscribed to Xbox Game Pass, mark your calendars for May 10, 2022 as Eiyuden Chronicle: Rising will come out for your enjoyment! To learn more details about the game, click https://carlocarrasco.com/2022/03/29/watch-out-for-eiyuden-chronicle-rising-on-xbox-via-xbox-game-pass-xgp/

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/