Given the fact that the Suikoden game franchise has always been very associated with the PlayStation brand and platform, its inevitable arrival on Xbox is indeed remarkable and it could inspire other Japanese game publishers to consider remastering their old Japanese role-playing games (JRPGs) and releasing them on the Xbox ecosystem.
I could only imagine the possibility of Capcom releasing their old Breath of Fire JRPGs on Xbox in remastered forms someday. I am interested to replay Breath of Fire IV as I never got to finish that game on the original PlayStation console (PS1). The most extensive Breath of Fire experience I had was Breath of Fire III which I managed to finish. While I never got to play the original Breath of Fire game, I played Breath of Fire II on a rented Super Nintendo Entertainment System (SNES).
I don’t know what it would take to convince Capcom to remaster their old Breath of Fire games and have them released on Xbox One, Xbox Series S and Xbox Series X, but it would be worth a try for all JRPG-loving Xbox gamers to reach out to the Japanese publisher as well as executives of Team Xbox and express demand for those games.
For the most part, Breath of Fire RPGs have their unique take on fantasy as well as turn-based gameplay. I also noticed online gamers who are nostalgic not only with those games but also with recurring characters Ryu and Nina. Back in 2009, it was confirmed via Capcom’s online message boards that Breath of Fire as an intellectual property was put to rest.
In my honest opinion, having the old Breath of Fire games released on Xbox Game Pass will surely attract the attention of the subscribers who love JRPGs and potentially revive the franchise. Remastering will also give Capcom opportunities to not only enhance the visuals but also correct whatever errors or technical flaws they find in each game. Xbox Game Pass has a lively subscriber base and already XGP has the remastered Ni no Kuni which subscribers are enjoying. Recently, Persona 5: Royal was released on Xbox. If having Breath of Fire games on Xbox platforms and XGP are enticing to you, then I encourage you to reach out to Capcom, Xbox chief Phil Spencer, Sarah Bond, Aaron Greenberg, Team Xbox and Xbox Game Pass on Twitter now.
In concluding this article, posted below for your enjoyment are Xbox-related videos plus a few Breath of Fire videos.
There is no doubt that Xbox Game Pass (XGP), a subscription service that allows customers access to lots of games for their enjoyment in return for paying a flat monthly fee, is here to stay. I myself have been subscribing to XGP since I started playing my Xbox Series X console and I can confirm to you readers that I’ve been playing a whole lot of games while saving myself a lot of money.
Along the way, I am constantly having a whole lot of fun as an XGP subscriber and I am look forward to playing highly anticipated new games like Eiyuden Chronicle: Hundred Heroes, Starfield (Xbox-exclusive) and Forza Motorsport (2023) (Xbox-exclusive) through the service in 2023! And then there are many, many other games from other game publishers – including the small and independent game makers – who signed up with Team Xbox to add their games for XGP subscribers to enjoy!
This week alone, several games will debut on Xbox Game Pass which should interest gamers who love adventure, first-person shooters, narrative gaming, mysteries, puzzles, tactical gaming, golf, ice hockey and more! Check out the new XGP additions in the Xbox.com article and also be reminded that enjoyable games such as As Dusk Falls, Deathloop and Ni no Kuni: Wrath of the White Witch Remastered are now available in the service.
As I mentioned earlier, Xbox Game Pass is here to stay and its credibility as a stable and growing form of business cannot be dismissed. To understand the business aspect of XGP, there is this in-depth article published by Windows Central. Posted below is an excerpt from the article with some parts in boldface…
Flying in the face of traditional gaming revenue models, with Xbox Game Pass, Microsoft is offering thousands upon thousands of dollars’ worth of content for $10 dollars a month. It’s potentially even cheaper if you factor in the upcoming Xbox Game Pass Friends & Family accounts as well.
In any case, Xbox Game Pass isn’t going anywhere. I’ve seen analysts and pundits rally around the idea that the service must be burning through cash hand over fist in order to offer the value it does, and that may still be true. But as noticed by Tweaktown, we now have a glimpse at roughly how much revenue Xbox Game Pass is actually generating.
Microsoft is currently trying to get its massive Xbox Activision Blizzard merger through regulatory bodies around the globe. In order to make its legal arguments, certain data points Microsoft typically doesn’t share with its shareholders publicly is making its way into the public domain, as a result of these discussions. It turns out that Xbox Game Pass is making a fair bit of dosh.
According to Brazil’s regulatory body CADE, Xbox Game Pass’ revenue from subscriptions stands at $2.9 billion dollars in the fiscal period ending January 2021. Tweaktown noted that it accounts for 18% of Microsoft’s revenue from gaming for that fiscal year, which would have put Xbox Game Pass subscribers at around the 18-19 million mark. The last official figure we got on Xbox Game Pass subscribers came last January, where Redmond revealed it had hit 25 million users.
It should be noted, however, that this figure only includes users on the console versions of Xbox Game Pass, with PC Game Pass figures omitted. It’s also hard to know the exact breakdown of this revenue figure. Does it include purchases of games in the post-Game Pass discount period? Does it include microtransactional sales and in-game content sales for titles that are in Xbox Game Pass? Or is it representative purely of the subscriber figures across Xbox Game Pass and Xbox Game Pass Ultimate, which are $10 and $15 apiece?
Even though they have great 1st party game studios that produced several exclusive blockbusters, Team PlayStation under Jim Ryan is very worried about the acquisition because their business benefited so much by depending on Activision’s Call of Duty games (note: remember the last time you played a new Killzone game from Sony?). Ryan and the PlayStation executives know their current contracts with Activision will eventually expire and certainly there will be no more extensions under Microsoft-controlled Activision Blizzard. It is also clear to me that Team PlayStation is very afraid of the idea that Call of Duty games and other Activision Blizzard games will come to Xbox Game Pass and PC Game Pass. Simply put, Team PlayStation is way, way behind competing with XGP on the subscription service model of business.
In concluding this article, posted below for your enjoyment are Xbox-related videos.
I will get straight to the point here – Eiyuden Chronicle: Hundred Heroesis my most wanted Japanese role-playing game (JRPG) of this current console generation and it is one of the main reasons why I subscribed to Xbox Game Pass (XGP) as soon as I bought my Xbox Series X console late last year. While a release date was not yet announced as of this writing, I am looking forward to this upcoming JRPG on my Xbox Series X sometime in 2023. Check out the official Xbox listing of Eiyuden Chronicle: Hundred Heroes by clicking here.
During the recent Tokyo Game Show (TGS), publisher 505 Games and Rabbit & Bear Studios executives – including studio head Yoshitaka Murayama (the Suikoden series creator) and Junko Kawano (who worked on Suikoden and Suikoden IV) – had their own presentation and made announcements. During the TGS, the newest trailer of Eiyuden Chronicle: Hundred Heroes was unveiled and it sure looks really good even though the footage shown was from pre-alpha build. Watch the newest trailer below…
As I mentioned earlier, no release date was announced during the TGS which I found baffling since that event drew a lot of viewers and gamers’ attention worldwide. Could it be possible that Konami’s surprise announcement of Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars coming to multiple platforms (including Xbox) in 2023 might have something to do with the lack of a firm release date for Eiyuden Chronicle: Hundred Heroes? At least in my view, developer Rabbit & Bear is still working on finishing their JRPG.
Perhaps publisher 505 Games is doing a wait-and-see approach about the many video games expected to fill the market in 2023 with anticipated heavy hitters like Starfield, Forza Motorsport (2023) and Redfall to name a few. 505 Games will have to select soon a firm 2023 release date for Eiyuden Chronicle: Hundred Heroes based on market competition and the development status of the game.
For the newcomers reading this, Eiyuden Chronicle: Hundred Heroes is a turn-based fantasy JRPG which has a design and style similar to what was seen in the first two Suikoden video games. As seen in the above trailer, the upcoming JRPG has the combined talents of game creators such as Yoshitaka Murayama, Junko Kawano and Junichi Murakami (Castlevania: Aria of Sorrow) plus musicians Motoi Sakuraba (Star Ocean series, Tales of series) and Michiko Naruke (Wild Arms series).
Eiyuden Chronicle: Hundred Heroes has a story set in one corner of Allraan, a tapestry of nations with diverse cultures and values. On Xbox.com, 505 Games released the first set of character profiles introducing: Nowa, Seign, Marisa, Lian and Garr. Their respective descriptions are as follows…
Nowa – When the League of Nations recruits warriors to assist in a joint expedition with the Galdean Empire, our protagonist answers the call and leaves his remote village to test his skills. On the mission, he finds an ancient rune-lens, unaware that the discovery will spark a war between the League and the Empire. After the conflict begins, he joins a unit in the League’s border guard. The protagonist is the “leap before you look” type. He doesn’t always weigh the pros and cons before springing to action, and while his constant need to involve himself in other people’s problems sometimes creates headaches for his companions, they like him for it and know his heart is in the right place. After all, if they ever got into trouble, he’d be the first person there.
Seign – The second-born son to House Kesling, a powerful imperial family. His older brother died on the battlefield. Seign is exceptionally gifted; after achieving outstanding grades at military academy, he was placed in command of a company of his peers and sent on the expedition to find the ancient rune-lens. During the mission, he meets the protagonist. The two warm to each other as they overcome adversity, and they learn of one another’s ambitions. Seign’s strategic mind allows him to analyze things from a broad perspective and make sound decisions. People often confuse his clear mind for a cold heart, but he is guided by strong ideals and a deep passion to fulfill them. After his brother’s death during a border rebellion, Seign began to think long and hard about what it means to fight.
Marisa– A young member of the Guardians, a clan that hallows and protects the forest. Since Marisa was very little her family has instilled their ways and traditions in her. She has a warm, affable smile — except on the battlefield, where she wears the countenance of a warrior.
Although the Guardians live as one with the forest, they have respect for the outside world’s culture and technology, and they are not against integrating the parts of it that make sense to them. Marisa is particularly forward-thinking in this regard and loves new things — especially cute things.
Lian – After the Empire’s forces invade league lands, Lian is infuriated and runs away from home without even the slightest semblance of a plan. She decides the first thing to do is hoof it to the biggest town she can find, and luckily that’s where she meets the protagonist and his companions. Lian was born in a dojo, and her father wasted no time in teaching her. She was doing roundhouse kicks before she even learned to walk properly.
Garr– A veteran beastman warrior. He and his clan make their living as mercenaries, and their vast experience and sheer brutality put them in high demand. War is all Garr has known, and to him life is one battlefield after the other until you die.
To date, Rabbit & Bear Studios already released the side-scrolling spin-off game Eiyuden Chronicle: Rising and has been working hard to complete Hundred Heroes. The shared game design elements between the early Suikoden games and Eiyuden Chronicle: Hundred Heroes such has having over 100 playable characters, a story of war, in-depth world exploration, heavy use of 2D sprites for the characters along with their acts during battles, and dynamic group battles are not surprising given Murayama’s history of leading the development of the Suikoden JRPG franchise (until the 3rd game) during his time with Konami. Murayama also is a proven fantasy storyteller with the Suikoden games. Personally, I really loved playing Suikoden II which in my opinion is not only the best of the Suikoden game franchise but also one of the very best JRPGs of the 1990s that I have ever played as well as one of the best JRPGs that was not made by Square Enix.
Knowing that Murayama, Kawano and other notable Japanese creators are working together in making Eiyuden Chronicle: Hundred Heroes, I have reasons to be confident about it. On my end, my taste on video games has changed a lot over the past fifteen years and that goes the same with my interest in JRPGs. Along the way, I really miss the fun I had with the first two Suikoden games as they had gameplay elements that were not only uniquely fun but also aged well. For me, Eiyuden Chronicle: Hundred Heroes could become the most delightful surprise among JRPGs in this current console generation. It is my most-wanted JRPG of this console generation and I believe it will fit in nicely with the Xbox ecosystem which is already becoming an ideal haven for fantasy RPGs and RPG fans in general.
Watch out for Eiyuden Chronicle: Hundred Heroes on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Xbox Game Pass in 2023.
To start with, watch this official Xbox launch trailer of Deathloop!
Now watch this latest Deathloop trailer.
To put things in perspective, posted below is an excerpt from the official Xbox.com announcement written by Anne Lewis, Sr. Content Manager, Bethesda Softworks Senior Content Manager Anne Lewis. Some parts in boldface…
The award-winning, mind-bending, time-warping sensation critics are calling a “masterpiece” is now available on Xbox Series X|S! Deathloop transports players to the lawless island of Blackreef in an eternal struggle between two extraordinary assassins. Explore stunning environments and meticulously designed levels in an immersive gameplay experience that lets you approach every situation any way you like. Hunt down eight targets all over the island to put an end to the cycle once and for all, and remember, if at first you don’t succeed… die, die again.
Xbox players can now jump into the colorful world and time-warped action of Deathloop, running at 60 FPS on Xbox Series X|S. Deathloop is also available now with Xbox Game Pass, PC Game Pass, and Cloud Gaming (Beta). Experience Arkane Lyon’s unique spin on the first-person shooter and lose yourself on Blackreef.
Everything You Need to Know About Deathloop – New to Deathloop? Get caught up with everything you need to know with this handy roundup.
What the hell is happening on Blackreef? – As Colt, you have one day to eliminate eight targets who are responsible for keeping the timeloop functioning. If you miss even one, the day will reset. But they’re scattered all over the island. How are you supposed to track them all down in just one cycle? To take out all of them before the day starts over, you’ll need to learn to manipulate the world around you, discovering your targets’ routines and schedules as you fight to solve the puzzle of the island. And the best part: You’re free to determine how to go about this.
You can take every mission — main missions and side missions — at your own pace and in any order you choose as you assemble those puzzle pieces. Each day is an opportunity to learn and piece together the mystery. You’ll get stronger, you’ll try new things, you’ll discover new paths, and eventually, you’ll break this f***ing timeloop. Learn more here on Bethesda Blog with The Story of Deathloop and Dig into the Basics.
Meet Colt – It’s no surprise that Colt is a mystery. After all, it’s hard to know much about a guy when he doesn’t know anything about himself. He has no idea who he is; why he’s caught in a timeloop on a frigid, isolated island; why people seem to know him… All he knows is that he’s having a pretty bad day, and he’ll *be* having a pretty bad day until he can do something about the timeloop. Progressing through Deathloop means uncovering not only the island’s secrets, but the secrets of Colt’s past. For better or worse, Colt’s determined to figure out who he really is and why he’s here. Learn more here on Bethesda Blog with Our Hero, Colt.
And Colt’s Hunter – Where Deathloop’s hero Colt is mysterious because he knows nothing about himself, its “villain” Julianna is mysterious because she knows everything about everything, and she keeps all those cards tucked carefully up her stylish sleeves. When you know everything, sometimes the most fun you can have is playing your winning cards while laughing in your opponent’s face. Learn more here on Bethesda Blog with And His Nemesis, Julianna.
Who Are the Targets? – Colt’s job isn’t easy. He’s trapped in a timeloop on Blackreef, surrounded by chaotic partygoers with itchy trigger fingers. At the top of the island’s food chain are either “Visionaries” responsible for keeping the timeloop going. If he can manage to take them all out in a single day, he can break the timeloop and finally escape. Eight targets, all spread out across an entire island, and just one day to kill them all. You better get to know all eight if you plan on getting the job done. Learn more here on Bethesda Blog with Check Out Your Hitlist and How Will You Take Them All Out?
Go Head-to-Head – While Colt’s single-player journey is the focus in Deathloop, if you’re feeling particularly devious you can switch things up and take on the role of Julianna and sneak into another player’s game to cause some chaos. Break the timeloop or protect it? The choice is yours. Learn more here on Bethesda Blog with Face Off Against Your Friends In PvP.
What’s New in the Goldenloop Update – Deathloop’s latest major update comes with cross-platform PvP matchmaking and a host of new goodies for you to enjoy. Get your hands on a new weapon, a new ability, and new trinkets, plus new enemies to go head-to-head with, and much more. Learn more here on Bethesda Blog about the Goldenloop update.
Deathloop’s Xbox debut is notable not only because it helps soften the blow related to the lack of big-budget Xbox-exclusive games this year but also because it was one of the Bethesda games Sony paid to be an exclusive on PlayStation 5 (PS5). With its availability on Xbox Game Pass (XGP), many millions of subscribers will get to play and enjoy the game complete with optimization for their Xbox Series consoles.
To put things in perspective, posted below is an excerpt from the official Xbox.com announcement. Some parts in boldface…
We are pleased to confirm that Xbox will be making its digital return to Tokyo Game Show on September 15 at 6 p.m. JST / 9 a.m. UTC / 2 a.m. PDT, with a streamed broadcast celebrating the vibrant players and visionary creators across the region. Like years’ past, this will be a show curated for our players in Japan and Asia.
We invite fans to tune in to the Tokyo Game Show 2022 Xbox Stream where you can expect to see updates on existing titles from Xbox Game Studios and titles launching from developer partners that we hope will delight players here in Japan, across Asia and around the world.
While Tokyo Game Show 2022 will open its gates to the public for the first time in three years this September, the hybrid nature will allow players from around the world to also enjoy the latest in video games, technology, and games culture in Japan. With the theme of “Nothing Stops Gaming,” Tokyo Game Show 2022 will embody the solidarity of gamers and the promising future that lies ahead for our industry.
Gaming has always provided an important way to connect, but especially over the past few years. It has a transformative power to bring joy and foster community, and it’s at TGS where we can all enjoy the spirit of games together.
We look forward to you joining us digitally for the Xbox Stream on September 15 at 6 p.m. JST / 9 a.m. UTC / 2 a.m. PDT.
In the above announcement, the 2nd paragraph mentioning developer partners suggests that games – both brand new and those released previously on non-Xbox platforms – will be unveiled. I can imagine this would turn out to be a mix of independent productions as well as games from the medium-sized game studios and perhaps from the big ones.
When it comes to the big game publishers of Japan, I can only hope that Xbox chief Phil Spencer and his team renewed and reinvigorated their business relationships with Square Enix, Capcom, SEGA, Bandai Namco and other game publishers to secure their new games for release on Xbox platforms plus PC and also some of their old-but-fun games (from the previous console generations) that would make nice additions to Xbox Game Pass (XGP). I would love to see classic titles like Xenogears, Final Fantasy VI, Breath of Fire IV, Virtua Fighter, Shining Force III, Tekken 3, Lunar, Suikoden and many others on my Xbox Series X through my XGP subscription.
Team Xbox should establish stronger relationships with their Japanese partners and keep on moving forward with what they have achieved so far in Japan in this current generation. Already Xbox Series X and Xbox Series S combined outsold the Xbox One in Japan by a wide margin (including a sales victory over PlayStation 5 in Japan last June). Until now, I am seeing almost every day on Twitter picture posts of Japanese gamers who showed off a new Xbox Series X or Xbox Series S console they bought. There is no doubt that Xbox is gaining traction in Japan better in this current console generation and that alone should convince Team Xbox to keep on intensifying and improving their gaming interest in Japan.
In closing this piece, posted below are Xbox-related videos plus last year’s Xbox TGS live stream…
If you are the kind of gamer who loves playing vertical scrolling 2D shooters that have that unique arcade aesthetic, then you should be delighted to know that Raiden IV x Mikado remix will be released on Xbox Series X, Xbox Series S and Xbox One early next year, according to the official announcement at Xbox.com.
To put things in perspective, posted below is the excerpt from Xbox.com announcement by Nicholas Odmark. Some parts in boldface…
High-octane action soars onto the scene in Raiden IV x Mikado remix, coming to Xbox Series X|S and Xbox One in early 2023! The core gameplay of this series includes the classic vertical scrolling and top-down aerial combat that the shoot ’em up genre is famous for. However, this title’s arsenal of gameplay modes, remixed music, new play styles, and more are what set it apart from the competition.
Arcade Origins – Raiden was first released in Mikado Game Center arcades throughout Japan in April 1990 by Tecmo. After a few decades of additional titles and a new developer in Moss, Raiden IV was first released in 2007. By 2008, it had made its way from arcades to the Xbox 360. And now, over six years after the release of Raiden V on the Xbox One, Raiden IV x Mikado remixaims to establish itself as the most definitive version of this title on Xbox to date.
Game Modes – Raiden IV x Mikado remixcomes outfitted with several exciting game modes. Arcade Mode hails from the original release of Raiden IV, and sports two difficulties, Light for beginners and Original for advanced players. It also utilizes the Flash Shot scoring mechanic, meaning the faster you take down enemies, the higher your score will be. This encourages playing near the top of the screen to hit enemies as they spawn, which of course brings with it a high level of risk. Additional Mode has the same mechanic, but adds two new stages along with new enemy bullet patterns.
OverKill Mode, first introduced in Raiden IV: Overkill, adds two new missions and replaces the Flash Shot scoring system with one of its own. After destroying a larger enemy, they’ll remain on-screen for a few seconds, offering you a chance to earn a higher score bonus the more you keep attacking them. However, that means turning your attention away from new enemies who spawn during that time. In Score Attack Mode, every stage is available to replay for the highest score. And finally, Boss Rush offers you a quick shortcut to every end-of-stage boss without having to fuss with completing every level again.
Turn Up the Volume – Named for the addition of remixed background music in collaboration with Game Center Mikado, Raiden IV x Mikado remix features tracks from legendary artists such as the Go Sato Band, Heavy Metal Raiden, O.T.K., and more. This soundtrack also includes live performances, new arrangements, and allows players to choose between the original Raiden IV background music or the remixed version.
Choose your Ship – On top of selecting your game mode and music preference, you also have three different ships to choose from, each with their own strengths and weaknesses. The Fighting Thunder ME-02 is the most balanced, with respectable weapon strength and speed. The Raiden MK-II is the classic ship of the series, sacrificing speed for higher damage. And finally, the Fairy is the smallest and fastest of all the ships and is meant for players who are seeking a challenge.
Play Your Way – While you might think those are enough options to choose from, Raiden IV x Mikado remix isn’t done yet. You also get to select a play style, each of which drastically changes the game. Solo Play is pretty self-explanatory, while Dual Play lets you and a buddy play together, complete with couch co-op. Double Play on the other hand allows one player to control two ships at the same time, offering a unique and challenging spin on whichever game mode you pair it with.
It’s really nice that Raiden IV x Mikado remix is coming to Xbox consoles sometime early next year. I missed out on Raiden IV when it was released on Xbox 360. I also missed out on Raiden V on Xbox One. Anyway, having more arcade games on the Xbox ecosystem is always a welcome development.
Watch out for Raiden IV x Mikado remix on Xbox Series X, Xbox Series S and Xbox One in early 2023.
To put things into perspective, posted below is an excerpt from the official announcement on Xbox.com written by Square Enix Content Communications Manager Duncan Heaney. Some parts in boldface…
Get ready for an adventure that’s out of this world… literally! Star Ocean The Divine Force launches October 27 on Xbox!
This latest entry in the Star Ocean series features a fascinating story that fuses science fiction and fantasy, astonishingly responsive real-time combat, and an almost unparalleled level of freedom.
Add the innovative Dual Protagonist system, which lets you pick between two main characters each with their own journeys and companions, and it’s shaping up to be a stellar adventure in more ways than one – read on and I’ll tell you all about it.
What’s the story of Star Ocean The Divine Force? – The Pangalactic Federation has changed. Once it stood for peace, tranquility, and justice, but, but now it assimilates entire planets against their will.
Raymond Lawrence is the captain of the merchant vessel Ydas. One day, he departs from the nonfederated planet of Verguld on what seems like a standard transport job, but when his ship’s fired upon by the Pangalactic Federation battleship Astoria, he’s forced to crash land on the underdeveloped planet Aster IV.
Separated from his crewmates, and under attack by vicious local wildlife, Raymond is saved by Laeticia Aucerius – the princess of the Kingdom of Aucerius: a large territory located on the underdeveloped planet of Aster IV.
The two embark on a mission to save her land from a warmongering neighbor and find his missing companion.
However, the shadow of the Pangalactic Federation looms large…
What kind of game is Star Ocean The Divine Force? – That setup paves the way for a sprawling action RPG that’s full of twists and turns, secrets to find, fast-paced, strategic combat. The dual protagonist system lets you choose between Raymond and Laeticia, and the events you experience and the allies you build will be different depending on who you play as.
Regardless of which character you pick, you’ll enjoy an amazing feeling of freedom because not only can characters traverse the vast environments of Aster IV from ground level, they can also soar up into the sky and fly around in the air!
Want to fly to the top of a cliff to see what’s there or soar between the buildings in the city like a sci-fi superhero? It’s all possible, and it’s a real thrill to be able to explore many of the nooks and crannies of this detailed world so easily.
Of course, Aster IV has plenty of dangerous areas and sooner or later you’ll run into one of the vicious beasts that prowl the wide expanses of the planet.
Combat in Star Ocean The Divine Force is incredibly fast-paced, with super high-speed movement and attacks, and some awesome skills, such as the ability to vanish for a brief moment right in front of your enemies’ eyes, or even take them out in a single hit!
The pace and fluidity of combat, combined with the glorious freedom of traversal, makes for a game that feels just wonderful to play – I can’t wait for Xbox fans to experience it yourselves!
The above article on Xbox.com mentioned that Star Ocean: The Divine Force will come out on Xbox platforms in a Digital Standard Edition ($59.99) as well as a Digital Deluxe Edition ($74.99). The more expensive edition includes a game’s official soundtrack, as well as some in-game items, including an Armor pack, and Accessory pack.
Going to Star Ocean: The Divine Force has that recognizable action-oriented gameplay of the game franchise. Still I cannot understand why the developers went for the plastic, dolly looking aesthetic on their characters. More notably, it remains to be seen if their storytelling in the new game will be any good. Regardless, Xbox gamers and Windows PC gamers who love JRPGs should watch out for Star Ocean: The Divine Force on October 27, 2022.
In closing this piece, posted below are Xbox-related videos plus a few Star Ocean: The Divine Force videos for your enjoyment.
In what is clearly an ambitious effort to make video gaming more available to users who don’t have game consoles, Team Xbox announced that its Xbox app is officially available on Samsung 2022 Smart TVs and with the power of the cloud, users will be able to play hundreds of games through Xbox Game Pass!
To begin with, watch this video below…
To put things into perspective, posted below is an excerpt from the official announcement on Xbox.com. Some parts in boldface…
Starting today in 27 countries, you can turn on your Samsung 2022 Smart TV, navigate to the Xbox App in the new Samsung Gaming Hub or Media Hub, connect your Bluetooth controller, and play. It’s as simple as using any other streaming app on your TV.
Here’s what you need to know to get started:
Getting Ready – Playing Xbox games on 2022 Samsung Smart TVs is a seamless experience. To make sure you’re ready to game, here’s what you’ll need:
To access the Xbox app, you’ll need one of Samsung’s 2022 Smart TVs.
If you don’t have a membership and want to try the experience for yourself before you sign up, you can play Fortnite for free without an Xbox Game Pass Ultimate membership.
Almost any Bluetooth-enabled controller will work with the Xbox app, like the Xbox Wireless Controller, Xbox Adaptive Controller, Elite Series 2 Controller, or the DualSense controller.
How to Access the Xbox App – There are two ways you can access the Xbox app on a 2022 Samsung Smart TV depending on where you’re located.
In some countries you can access the Xbox app through Samsung’s new Gaming Hub. Simply navigate to the Gaming Hub via the user interface, launch the Xbox app, and you’re ready to go!
Otherwise you can navigate to the Samsung App store from the Samsung Media Hub, search for “Xbox” to download the app onto your TV, and launch it to begin playing.
As we shared earlier this month, we’re excited to take this first step with Samsung and look forward to keeping you up to date during this next evolution in our vision. With Xbox Game Pass Ultimate and a controller, you can easily jump into the world of gaming and connect with your friends and communities on Xbox.
As I mentioned earlier, this team-up between Team Xbox and Samsung can impact people’s accessibility to playing video games at home and free them from the financial burden of acquiring a standalone gaming hardware (the video game console) which is crucial because even until now, modern game consoles like the Xbox Series X and Xbox Series S are still challenging to acquire due to tight supplies. Also there are households who are already struggling with inflation and this makes buying a game console not so attractive financially.
Once this move by Team Xbox and Samsung succeeds, it will mean more new users coming into the Xbox ecosystem which will benefit game publishers eventually. To put it clearly, the old strategy of selling game consoles to connect with TVs in households is no longer the only way to enjoy video games in the comfort of home. This is something that Sony and Nintendo have not embraced because it goes against their old console-focused business nature.
In ending this piece, posted below are some Xbox-related videos for your enjoyment…
Starfield, the ambitious sci-fi role-playing game (RPG) from Bethesda Game Studios led by Todd Howard, is easily one of my most anticipated games for my Xbox Series X since I myself played RPGs of Elder Scrolls and Fallout produced by the said creators. That game, which is set for exclusive release on Xbox Series X, Xbox Series X, Windows PC plus Xbox Game Pass (XGP) sometime in 2023, was one of the highlights of the recent Xbox-Bethesda games showcase which had a real-time gameplay showing which you watch right below…
To put things into perspective, posted below is an excerpt about the related Starfield gameplay reveal as published in an official article at Xbox.com. Some parts in boldface…
The year is 2330. Humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. From humble beginnings as a space miner, you will join Constellation — the last group of space explorers seeking rare artifacts throughout the galaxy — and navigate the vast expanse of the Settled Systems in Bethesda Game Studios’ biggest and most ambitious game.
In this next generation role-playing game set amongst the stars, you will create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest question: What is out there?
Bethesda Game Studios “can’t wait for all of you to experience the game,” Howard says. “It’s been an incredible journey for us making it, but we know that’s only the beginning, for it’s when all of you play it that the journey begins.”
Like anyone else, I was very disappointed by the news that Starfield would not be released this year. I have been craving for more new, great single-player gaming experiences from Todd Howard’s team and I am done replaying Elder Scrolls V: Skyrim and Fallout 4. The November 11, 2022 release date was promised several times before the delay happened. As of this writing, there is still no firm date about the new 2023 release for Starfield.
Fortunately, the gameplay reveal of Starfield this past June 12 was very entertaining to see. I really liked the sci-fi look and feel of it while the in-game shooting reminds me somewhat of Fallout 4 which itself was pretty functional and fun with shooting. The gameplay shown did not run at 60 frames-per-second (60FPS) which is insufficient in my view because I personally prefer a 60FPS frame rate even with open-world environments implemented. Like Skyrim, Starfield allows players to view the game in 3rd person or 1st person when controlling the in-game protagonist.
There are also key game features that were shown such as the customization of your character’s own traits and skills, crafting systems (by running in-game research using resources you find), and creating mods for your weapons. What struck me is the new outpost creation feature which I find intriguing and attractive. Have you ever dreamed of creating your very own outpost on the surface of an unknown planet you visited and hire people you find qualified to help you operate it? The Starfield feature looks really promising.
Apart from the exploration and action, they also revealed the in-game construction and customization of space ships complete with varying differences in terms of performance and efficiency which players will realize and feel. Not only that, there was also the showcase of space battles in the game which looks really nice and promising. In recent times, I’ve been playing Chorus on my Xbox Series X (thanks to the benefit of my Xbox Game Pass subscription) which is strongly a space shooter in design with exploration and flying as strong gameplay features.
Personally, I don’t expect space flight and shooting in Starfield to be the same as those of in Chorus but I do expect the experience to be fun and that the controls should be fully functional and work precisely. Starfield is, after all, a sci-fi RPG with shooting and exploration as strong features. We will find out soon how efficient and engaging space flight and shooting in the game will really be.
While it is understandable that plot details are very light, I find questionable Todd Howard’s claim that Starfield has over a thousand planet that are open for players to explore. That is pretty wild! I am not a game developer nor am I an expert one making digital worlds but can Todd Howard and his team really deliver on that promise with Starfield? Did his team really in far exceeding what BioWare achieved in their Mass Effect video games that had several worlds composed of those truly explorable (on-foot with the protagonist and teammates engaging on missions or searches) and those which are not explorable (limited to orbital scanning)? Can the developers ensure that each planet has its own distinct environments, alien life forms and other creative designs? Whatever Howard and his team did with regards to in-game world exploration, I can only hope that Starfield will turn out great.
Overall, I am personally looking forward to playing Starfield on my Xbox Series X sometime in 2023. After seeing what was revealed at the recent Xbox-Bethesda games showcase, I can say my disappointment over the delay has waned a lot. Here is hoping that Bethesda will be able to fully polish the game in-and-out, and somehow they can increase the frame rate to 60FPS. Take note that Starfield is just one of many Xbox-exclusive games coming as a result of the seismic Xbox-Bethesda acquisition and integration and the good news is that current Bethesda-published games have been added into Xbox Game Pass and future games will follow! Starfield will eventually solidify Xbox as the best ecosystem for gamers who love role-playing games!
Watch out for more details about the Xbox-exclusive Starfield coming to Xbox Series X, Xbox Series S, Windows PC plus XGP in 2023.
Anyone who owns an Xbox console or a Windows PC who loves Japanese role-playing games (JRPGs) should be delighted to know that the popular Persona game franchise will have three of its established games released for Xbox One, Xbox Series X, Xbox Series S and Windows PC with availability through Xbox Game Pass (XGP) soon as confirmed in the recent Xbox-Bethesda games showcase! For clarity, Persona 5 Royal is slated for an October 21, 2022 release.
For starters, watch the official video below…
To understand the Persona games better, posted below is an excerpt from the official article published at Xbox.com written by SEGA Communications Manager Stacy Lee. Some parts in boldface…
Cheers to 25 years of Persona! In this very special anniversary year, we are bringing the worldwide hits Persona 5 Royal, Persona 4 Golden, and Persona 3 Portable to Xbox One, Xbox Series X|S, Windows PC, and with Xbox Game Pass. Starting this fall, fans will get to experience this beloved RPG series.
To kick things off, on October 21, don the mask of Joker and join the Phantom Thieves of Hearts when Persona 5 Royal arrives with Xbox Game Pass, Xbox Series X|S, Xbox One, and Windows PC. We’ll have more to share on the release of Persona 4 Golden and Persona 3 Portable so be sure to stay tuned here to Xbox Wire.
For those who missed out on these games originally, or are excited to play Persona on Xbox and Windows PC, the 25th Anniversary is a great time to join in the celebration. Here’s a quick refresher on each game:
Persona 3 Portable – If I say there’s an hour “hidden” between one day and the next… would you believe me? This unknown time is the “Dark Hour.” Unfamiliar stillness swallows the city, people turn into eerie coffins, and otherworldly monsters called Shadows swarm. One night, the protagonist is attacked by these Shadows. When all hope seems lost, the power of the heart, their Persona, is awakened.
Persona 4 Golden – They say your soulmate will appear if you stare into a television set on a rainy night… This strange rumor slowly spreads through the rural town of Inaba, the protagonist’s new home, just as a chain of mysterious murders begin. As the protagonist and his teammates chase after the truth, they find themselves opening the door to another world.
Persona 5 Royal – Forced to transfer to a high school in Tokyo, the protagonist has a strange dream. “You truly are a prisoner of fate. In the near future, ruin awaits you.” With the goal of “rehabilitation” looming overhead, he must save others from distorted desires by donning the mask of a Phantom Thief.
In my personal experience, the one and only Persona video game I ever played was Revelations: Persona on the original Sony PlayStation way back in 1996. I never finished that game but I spent many hours playing it and that includes the loading times and the not-so-efficient pacing of the gameplay.
Combined with those mentioned Japanese games or JRPGs to be exact, the addition of Persona games is indeed a welcome addition to the Xbox ecosystem which has lots of gamers craving for such games. It’s nice to see that Team Xbox head Phil Spencer has been working hard negotiating with Japanese game companies and makers to release their games into the Xbox ecosystem. In fact, during the Xbox-Bethesda showcase, a special Xbox project with Hideo Kojima’s company was confirmed to be real and there was also the announcement of an Xbox release of Wo Long: Fallen Dynasty developed by Team Ninja.
Let me end this piece by ask you readers: Are you happy that the Persona game franchise is coming to Xbox with the mentioned three games? Do you think that more Japanese RPGs and other kinds of games made by Japanese game developers will continue to be released on Xbox? What other past JRPGs do you want to see released on Xbox and Xbox Game Pass? Do you think that all the JRPGs already announced coming to Xbox and mix in with Western RPGs (examples: Starfield, Fable reboot, The Outer Worlds 2 and Avowed to name a few) will result a wide variety of games for those who love playing role-playing games? Do you see Xbox as the definitive ecosystem for RPGs right now?