U.S. Trade And Development Agency To Fund Feasibility Study For Sangley Point International Airport

Here in the Philippines, the push to develop new international airports to improve air travel connectivity with other destinations gained a major step forward as the United States Trade and Development Agency (USTDA) will fund a crucial feasibility study for the multi-billion Dollar Sangley Point International Airport (SPIA) project, according to a news report by the Manila Bulletin.

To put things in perspective, posted below is an excerpt from the Manila Bulletin report. Some parts in boldface…

Let me end this post by asking you readers: What is your reaction to this recent development? Are you convinced that the USTDA’s funding of a feasibility study is very crucial for the development of the Sangley Point International Airport? Do you think there really is a high volume of direct international travel between America and the Philippines? Do you think the development of new international airports in the Philippines will progress better as long as the national government does not get involved?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

8.8 Million Foreign Tourists Visited Vietnam In January-April 2026 Period

When it comes to international tourism, Vietnam continues to be a fast-growing tourist destination as it successfully attracted almost nine million foreign tourists in the first four months of 2026, according to a news report by VnExpress. With the way it is going, Vietnam could easily break its all-time record of 21.2 million foreign tourists attracted in 2025.

To put things in perspective, posted below is an excerpt from the news report of VnExpress. Some parts in boldface…

Let me end this piece by asking you readers: What is your reaction to this development? Considering what was achieved in the first four months this year, do you think Vietnam will be able to attract between 25 million to 30 million foreign tourists by the end of 2026? Do you know anyone who will be visiting Vietnam soon?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Gen13 #2 (1994)

Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.

Historically, Gen13 (stylized as Gen13) was launched at a time when Jim Lee’s company was establishing and expanding the original WildStorm shared universe with such comic book titles like WildCATS: Covert Action Teams, StormWatch, Backlash, Wetworks and the prequel title Team 7. When compared to those mentioned titles that had strong paramilitary elements combined with conspiracy and intrigue, Gen13 stood out with its concept of super-powered teenagers who don’t realize they are subjects of International Operations (IO) which has a long history of abuse, corruption and human rights violations. Gen13 #1 started strongly thanks to the solid writing of Jim Lee and Brandon Choi who challenged themselves to expand the WildStorm lore differently.

With those details laid down, here is a look back at Gen13 #2, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell. This is the second issue of the mini-series.  

The cover.

Early story

The story begins with Caitlin Fairchild, Grunge, Roxy, Bobby, Rainmaker and Tom Hallinan in the middle of a desert running away from the floating troopers of Project Genesis. They just escaped from the top-secret facility.

Tom Hallinan suddenly uses his power to shock three troopers on a floating craft (gunship) and brings them down to an explosive end. As Caitlin has trouble accepting the fact that the troopers were killed, Tom emphasizes that they can fight back using their super powers and Bobby (Burnout) agrees by utilizing his own powers of flight and flame to confront even more troopers on their gunships.

As the conflict escalates, Fairchild begins to use her super strength to tear off a huge rock and successfully destroys one of the gunships with it. Nearby, Roxy, Rainmaker and Grunge find themselves cornered by armed troopers. Roxy gets hit by the tangler from the troopers…

Quality

Roxy, Grunge and Rainmaker cornered by the armed troopers.

Similar to the first issue, this comic book has a solid plot structure and the writers took their time to emphasize the tale, develop the characters within their limits, and doing both build-ups and pay-offs.

Following the events of issue #1, Fairchild and her eventual Gen13 teammates here are only discovering their respective super capabilities at a time of confusion and desperation. They still have yet to form the rock-solid bond as a team and they are still struggling with the new situation they found themselves in. The tale opened with a desperate escape from the Project Genesis facility (with a clever flashback used to explain what happened) putting themselves into a series of unfortunate events with no guarantee of survival ahead.

While this comic book featured the eventual core Gen13 characters, the tale is still pretty much focused on Caitlin Fairchild and the writers did a really good job developing her with not just the present-day events but also with her own perception of how her life turned out. Apart from being a very smart college student, Fairchild is also very observant and does her best when dealing with the challenges in new situations. At this stage, she has yet to realize her true goals as she deals with the sudden changes and dangers that came with being a super-powered teenager under the grasp of IO.

Grunge, Roxy, Burnout and Rainmaker also got their own shares of the spotlight but nowhere as great as Fairchild which is understandable. At this stage, it clear that the writers had something planned for them for further parts of the story.

More on the story itself, the plot really moved forward without being rushed. The pace moved from medium to fast, and as generous pay-offs to previous build-up’s took place, more plot elements were being built-up. In line with the greater lore of WildStorm, the concept of the government testing drugs on people for decades is raised and it makes the sinister moves of IO on human subjects really believable. Symbolically, the government and IO have affected generations of people with mad science and experimentation, and these are reflected well on the characters.

The plot indeed has intrigue and strong dramatic moments to back it up. However, the storytelling got weakened with the way one of the new characters here expressed himself which made the late-story twist predictable and unsurprising. Along the way, the visual eroticism ramped up here as Jeffrery Scott Campbell went on to visualize the script. The said visual eroticism (perhaps eye candy to those who enjoyed it) is unnecessary in my opinion and they took away from the written dialogue. The sexy imagery is a reminder of the 1990s comic book trends.

Conclusion

For the first time ever, Bobby becomes Burnout.

With the exception of the mentioned storytelling weakness and the unnecessary erotic visuals, Gen13 #2 (1994) managed to be a solid follow-up to its predecessor and is also an entertaining read. The continued strong writing by Lee and Choi ensured strong engagement, suspense and spectacle throughout. Revisiting this old comic book resulted in a fun read in my experience and I am convinced to keep going on with this WildStorm mini-series.

Overall, Gen13 #2 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

America Approves $150 Million Sale Of Bell 505 Jet Ranger X Helicopters To The Philippines

In what is perceived to be a move to enhance the Philippines’ military modernization program and improve its pilot training capability, the United States approved the $150 million sale of Bell 505 Jet Rangers X helicopters to the nation, according to a Manila Bulletin news report.

To put things in perspective, posted below is the news report of the Manila Bulletin. Some parts in boldface…

For insight about the Bell 505 Jet Ranger X helicopter, watch the video below.

Let me end this piece by asking you readers: What is your reaction to this development? Do you think this latest move will enhance the Philippines’ capability to defend itself while also modernizing its military? What do you think America will come up next when it comes to selling military hardware to the Philippines?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Swiss Challenge For P6.2 Billion Subic Bay International Airport Launched By SBMA

New developments regarding the Subic Bay International Airport (SBIA) could happen soon as the Subic Bay Metropolitan Authority (SBMA) formally launched the Swiss challenge for it, according to a news report by the Manila Bulletin. It is recalled that Cerberus Asia Pacific Investments proposed to manage, operate and rehabilitate the SBIA for P5.31 billion.

To put things in perspective, posted below is an excerpt from the news report of the Manila Bulletin. Some parts in boldface…

Let me end this post by asking you readers: What is your reaction to this recent development? Do you think there will be challengers coming in for the P6.2 billion SBIA? When was the last time you visited the international airport in the Subic Bay Freeport Zone?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Security Alert Issued By US Embassy After Two Americans Got Killed In Philippine Province

In response to the killings of two Americans during a clash between Filipino soldiers and a terrorist group in the province of Negros Occidental, the United States Embassy in the Philippines (Manila) issued a security alert for its citizens and advised them to follow local laws to avoid situations with heightened security risk, according to a news report by GMA News.

To put things in perspective, posted below is the news report of GMA News. Some parts in boldface…

Let me end this piece by asking you readers: What is your reaction to this development? Do you think Leftist and terrorist groups in the Philippines are still attracting American citizens to come into the country to get involved with them? Do you consider the Philippines a hot spot of Islamo-Leftists, woke forces and terrorists?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 42

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Space Duel Arcade Flyer

The front.
The rear.

When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atari’s artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duel’s art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.

2. Midway Auxiliary Show Monitor Print Ad

Did you experience watching arcade gameplay footage displayed on an overhead monitor?

As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midway’s concept and hardware was a bold attempt to solve overcrowding.

3. Sega Genesis North American Print Ad

Did this 1989 ad convince you to buy a Sega Genesis console?

While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Sega’s marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.

4. The Punisher NES Print Ad

Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.

By the year 1990, The Punisher became one of Marvel Comics’ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?

5. Lethal Enforcers II: Gun Fighters Arcade Flyer

Did you enjoy this Lethal Enforcers sequel?

After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.

6. Wipeout XL Print Ad

This is an ad and not an article.

1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.

7. Nights into Dreams Print Ad

The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.

If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab people’s attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.

8. Super Mario 64 Print Ad

This one was simple, clean and yet memorable.

What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendo’s biggest achievements ever.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Japanese Triathletes Defend SuBIT Crowns

Takuto Oshima and Manami Hayashi, both from Japan, take a crack at extending their hold on their respective titles in the NTT Asia Triathlon Cup Subic Bay, more commonly known as the Subic International Triathlon (SuBIT), at Subic Bay Freeport Zone on May 2 (Saturday).

SuBIT’s 33rd staging carries with it the NTT Asia Triathlon Junior Cup for first time and henceforth the official Philippine National Triathlon Championships and qualifier for National Training Pool.

While Oshima (ranked #88 male in the world) and Hayashi (#36 female) will enjoy strong support from their compatriots, Oshima will face the strongest challenge from Canadian Liam Donnelly who is ranked higher by 15 notches.

Hayashi on the other hand is top-ranked among the female entries and the closest to her who are non-Japanese are Turkey’s Sinem Servera (#87) and USA’s Michelle Magnani (#91).

Organized Triathlon Philippines in cooperation with Subic Bay Metropolitan Authority, the oldest and longest running triathlon event in Southeast Asia is sponsored by Philippine Sports Commission, NTT, Gatorade (official hydration partner), Western Guaranty Corporation, C-Vitt and Subic Bay Travelers Hotel (official race hotel).

One of the more popular triathlons in Asia, this year’s SuBIT drew 92 elite triathletes and 31 elite juniors from 24 countries including Australia, Brazil, Bahrain, Canada, Cambodia, Guam, Hongkong, Indonesia, India, Japan, Kazakhstan, South Korea, Qatar, Thailand, Taipei, Turkey, Ukraine, USA, Singapore, UAE, Bangladesh, Samoa and Philippines.

Looming as top bets from Southeast Asia include 2025 Southeast Asian Games champion Indonesian Rashif Amila Yaqin, also 2023 SEAG silver medalist, in the male division.

French Cambodian Margot Garabedian, 2023 SEAG gold medalist and runner-up in the 2026 Asian Beach Games aquathlon last April 24, lead the ASEAN campaign in the distaff side.        

The non-elite athletes in the field of nearly 500 will display their wares in the second day of action.

+++++

Note: This post was sourced from the official press release of the event from Triathlon Philippines.

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

American Oil Arrives In Japan

For the first time since the United States and Israel started their joint military operations against the Islamic terrorist regime of Iran, a tanker carrying American oil arrived in Japan, according to a news report by Kyodo News.

It should be noted that Japan imports over 90% of oil from the Middle East and the government also released some of its oil reserves. As such, importing oil from other destinations is crucial for the Japanese. US President Donald Trump already told the international community to buy oil from America.

To put things in perspective, posted below is an excerpt from the Kyodo News report. Some parts in boldface…

Let me end this piece by asking you readers: What is your reaction to this development? Do you think this development is the first of what could be many oil shipments from America coming to Japan?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Gen13 #1 (1994)

Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.

There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.

Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.

With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.  

The cover.

Early story

The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.

Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.

Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.

Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.

A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…

Quality

Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.

I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.

This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).

John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).

When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.

When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.  

Conclusion

John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.

Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.

Overall, Gen13 #1 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.