Retro Gaming Ads Blast – Part 48

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Broderbund British print ad

A colorful advertisement for Broderbund's video games featuring 'Lode Runner' and other titles, with a bright design that includes text promoting 'America's Favourite' and 'Big Value Choice.'
An American-themed promotion of games for the British market in the 1980s.

Back in the 1980s, home computer systems were already popular platforms for playing electronic games. The American company Broderbund was one of the dominant forces of home computer gaming back then with lots of hit games (a mix of their own productions and the publishing of ports of games from other companies) that entertained many. When it came to England, Broderbund was aggressive on marketing its games there and the above print ad is a fine example of it. They came up with an American theme on their ad promoting the Lode Runner games, Choplifter, Spelunker and Stealth to British computer gamers. The imagery of a burger and the display of the American flag made the ad eye-catching.

2. King Kong 2: Ikari no Megaton Punch Japanese print ad

Promotional advertisement for the video game King Kong 2 by Konami featuring a close-up of a gorilla's face, vibrant graphics, and game details in Japanese.
A print ad of King Kong 2 and two other Konami games for Japanese gamers.

Believe it or not, Konami had the license to create the 1986 adventure game King Kong 2: Ikari no Megaton Punch which was very loosely based on the 1986 movie King Kong Lives. To promote its release for the Nintendo Family Computer (Famicom), Konami came up with the above print ad that had an actual movie photo of King Kong, inserted two screenshots and showed some creative writings. Conveniently, Konami also inserted two of its other games for promotions.

3. Datsugoku Japanese arcade flyer

An intense illustrated scene featuring muscular characters in action, one wielding a gun while shouting. The background shows a prison-like setting with buildings and characters on the ground. The image includes bold Japanese text that translates to 'Escape' and hints at a theme of liberation and combat.
The front.
An advertisement for a video game featuring various characters in action poses, illustrating gameplay mechanics like combat and weapon usage. The text is in Japanese, explaining character controls and actions for different scenarios.
The rear.

In 1988, SNK released Datsugoku in Japanese arcades and it became a commercial success for them long before they transitioned to their Neo Geo hardware. As you can see in the Japanese arcade flyer, the game has a war theme about prisoners of war struggling to fight their way out of enemy territory. This is not surprising because of the popularity of Hollywood’s military themed action movies and the Cold War itself had influenced game designers. The arcade flyer has fine-looking art of war. This game was eventually released in other parts of the world under the title P.O.W.: Prisoners of War.

4. The Punisher: The Ultimate Payback! North American print ad

A vintage advertisement for the video game 'The Punisher' featuring a muscular character in tactical gear and a machine gun, with Spider-Man appearing in the background. The ad highlights intense action against crime and showcases gameplay details alongside an image of the game cartridge.
The Punisher with Spider-Man in this action-oriented print ad.

In the early 1990s, Nintendo’s Game Boy was the dominant handheld gaming device and it was not surprising that a lot of companies released games on it. Along the way, the Punisher became one of Marvel Comics’ most popular characters and there were two monthly comic book series about the character. Acclaim produced The Punisher: The Ultimate Payback! for Game Boy featuring not only the Punisher but also Spider-Man (in the background) which was enough to get the attention of comic book fans. The descriptive text they came up with has this obvious anti-crime theme and it emphasized action. I saw this print ad in some 1991 comic books I read and it remains eye-catching until now.

5. Star Wars: The Empire Strikes Back Japanese print ad

A promotional image for the video game based on 'Star Wars: The Empire Strikes Back,' featuring AT-AT walkers and various characters, with text highlighting the game's release.
This is one captivating print ad.

In the early 1990s, Victor/JVC published Star Wars games developed by Lucasfilm Games for the Nintendo Entertainment System (NES). Following the 1992 release of Star Wars: The Empire Strikes Back on the NES in the West, they released a port of it for the Famicom in Japan in 1993. To promote the game, they made a print ad that highlighting the memorable Battle of Hoth (using art and one screenshot) as well as iconic photos of Luke Skywalker in Hoth and Dagobah (with Yoda). The ad makers strategically inserted screenshots showing the in-game Hoth and Dagobah settings plus two of Cloud City. I played the game myself and it was very punishing. Still, this ad looks great. It also motivated me to replay The Empire Strikes Back on home video back then.

6. Contra: The Hard Corps Japanese print ad

A vibrant video game advertisement featuring a male and female character armed with futuristic guns, set against a fiery background. The text highlights the game's themes of cyber action and features the game's title prominently.
This Contra: The Hard Corps print ad for Japan still looks exciting.

In 1994, gamers in Japan who owned the Sega Mega Drive (Sega Genesis in America) were highly engaged when Konami released Contra: The Hard Corps specifically for the said console. Konami aggressively marketed the game and one of the ads they made for Japan was the above 2-page print ad that had dynamic looking hand-drawn artwork that had strong anime aesthetics. They inserted two screenshots of the game and posted a text description to get gamers excited. Apart from bringing Contra excitement for Sega gamers and Contra fans who happened to own the Mega Drive, this print ad clearly shows Konami went all-in with doing business with Sega.

7. Skimaxx North American and British arcade flyers

Promotional image for the Skimaxx arcade game featuring a virtual water-skiing experience with a bright blue and pink design, showcasing the game machine and a player on a water-ski simulator.
Skimaxx arcade flyer for England. Does anyone know who the pretty model is?
Promotional image for SKIMAXX, an interactive water-skiing simulator featuring a player on a ski board, a colorful arcade machine displaying gameplay, and descriptions of features and pricing.
Skimaxx arcade flyer for North America.

I never played Skimaxx in the local arcades. Did you? Released in 1996 by Innovative Concepts in Entertainment, Skimaxx is very notable for having a truly unique physical cabinet design featuring a pivoting hydraulic footboard which brings to players the simulation of rock motions, twists and more. Two arcade flyers – for North America and England – were respectively published and both featured a pretty blonde lady wearing a swimsuit playing the Skimaxx machine, highlighting the use of the footboard. Apart from the technical features, a Skimaxx machine can be linked with another machine for head-to-head competition. These arcade flyers are very cool and mesmerizing to look at and they contain enough details to make arcade operators interested.

8. Genso Suikoden II Japanese print ad

Promotional poster for the video game 'Gensou Suikoden II' featuring various vibrant scenes and characters from the game, with Japanese text and a price listed.
This is truly an epic-looking print ad promoting Genso Suikoden II. A lot of images were shown but they did not spoil the plot.

When Konami released the original Suikoden (Genso Suikoden in Japan) fantasy RPG on the PlayStation in the mid-1990s, the game achieved positive feedback from gamers and critics which boosted sales. In late-1998, the sequel Genso Suikoden II was released for PlayStation in Japan and Konami became aggressive on promoting it as it became aware of the many dedicated Suikoden fans. They came up with an epic-looking 2-page print ad that had a collage of official artworks, screenshots of in-game cutscenes, and some of the fancy looking visual effects to sell the game. The images and descriptive text informed gamers of the new conflict following the events of the original game. I played Suikoden II a lot and it is easily bigger and better than its predecessor. That said, this epic-looking print ad truly highlights the great stuff Suikoden II offered gamers and it made the Suikoden II print ads in America look inferior. Too bad Konami did not use the approach of the Japanese print ad in the Western markets because Suikoden II truly is epic fantasy.

9. Einhänder North American print ad

The 2-page print ad of Einhänder for North America.

Back in the late-1990s, SquareSoft became a more prominent game developer and publisher by releasing new games that not only had 3D polygonal visuals but also tackled gameplay styles beyond role-playing games (RPGs). In the case of their game Einhänder, they made a serious gamble on the shooter genre of gaming while moving forward with 3D polygons and some unique gameplay features of their own. In preparation for the game’s North American launch in 1998 for PlayStation, the company came up with a wide print ad with a dominant artwork that showed a planet with a huge part torn off and drifting into space. Even a small part of the planet’s core got exposed. This ad pounded hard on the expression of “Earth shattering”, and it showed SquareSoft was serious on making an impact on the shooter genre. When I saw this ad in a magazine, the planet caught my attention and then I focused on the right section which had the descriptive text and screenshots of Einhänder. This is still an engaging print ad to look at.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 45

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Tron Arcade Flyer

The front.
The rear. The details were clearly written for arcade operators.

Remember how dazzling the 1982 movie Tron was when you first saw it? That film had groundbreaking computer-generated graphics and the filmmakers worked very hard to tell a story covering both the real and digital worlds. Along the way, the movie had strong video game vibes which resonated with gamers at a time when arcade gaming was wildly popular in America. Believe it or not, an official arcade game of Tron was released the same year as the movie and it was a massive success. The arcade flyer perfectly captured the vibe and look from the movie and the machine itself had a control stick the same with what was shown to viewers. This old flyer is still great to look at.

2. Green Beret Japanese Arcade Flyer

This is a very stylish flyer.

Konami was a highly prolific game publisher in the 1980s and it had lots of games that became huge blockbusters. During the decade, their game developers were strongly influenced by both Hollywood action movies and the Cold War. In 1985, Konami released the militaristic game Green Beret in Japanese arcades and to promote it, they created an arcade flyer featuring a very stylish artwork highlighting military images of soldiers (including a guy smoking) and warfare. This ad still looks great and it was not surprising it helped the game achieve huge commercial success. Green Beret was released in America as Rush’n Attack.

3. Darius Japanese And North American Arcade Flyers

The Japanese flyer.
The North American flyer.

Released in arcades worldwide in 1987, Darius is a 2D side-scrolling shooter game from Taito which had a science fiction concept of the starship Silver Hawk (piloted by players) which sets on a mission to destroy an evil empire before it could destroy the world called Darius. The game was successful, most notably in Japan and it eventually led to sequels being released later. What I find intriguing is how the arcade game was promoted in Japan and in North America. The Japanese arcade flyer had this intriguing artwork that reflected a blend of sci-fi with a touch of horror. The North American flyer had a strong sci-fi touch with a male and female model wearing costumes (that made them look futuristic) standing beside the Darius machine. Which flyer looks more appealing to you?

4. Data East’s Arcade Alley Print Ad

Fun and excitement emphasized in this print ad.

There is nothing like porting arcade hits to computer systems for gamers to enjoy. In 1988 there in Europe, U.S. Gold released Data East’s Arcade Alley for computer systems and it included ports of popular Data East games like Kung Fu Master, Express Raider, Breakthru, Tag Team Wrestling, Last Mission and Karate Champ. U.S. Gold’s print ad showed a guy in the middle of a video arcade looking on both sides to pick which game to play which strongly emphasized the essence of the game collection (offered in cassettes and disk). This old ad is still amusing to look at.

5. Blasteroids European Print Ad

Blasteroids for the Europeans.

Blasteroids, the third entry in Atari’s popular Asteroids games series, was released in European arcades by Image Works and eventually landed on computer systems there. For Europe, the ad makers came up with artwork showing a creepy, green space monster surrounded by a few spaceships to emphasize the game’s concept. The said monster eventually appeared on the game covers of the computer ports of Blasteroids later. This ad shows creative adjustments taken to promote games in different parts of the world.

6. Dream Team USA Japanese Print Ad

The legends of the NBA in the Japanese version of EA’s Team USA Basketball. Retitling the game as Dream Team USA made more sense because “Dream Team” was a much more popular reference than “Team USA Basketball”.

Remember how wildly popular the Dream Team (Team USA in Olympic basketball) was in 1992? With NBA legends Larry Bird, Michael Jordan, Magic Johnson, Charles Barkley, Karl Malone, John Stockton and more representing America in the basketball tournament of the Olympic Summer Games in Barcelona, Spain, the Dream Team (a media-led reference for the team) was easily the main attraction not only for basketball fans worldwide but also those who craved for excitement in international sports events. That said, Electronic Arts secured the license to make an official video game about the Dream Team and actually released the game Team USA Basketball within 1992 for the Sega Genesis. As basketball is popular also in Japan, EA released the game there titled as Dream Team USA and came up with a Japanese print ad to seriously capture gamers’ attention. This ad is still effective in delighting both basketball and video game enthusiasts.

7. Super Star Wars: The Empire Strikes Back And Return Of The Jedi Print Ad

No screenshots of games used. Just the official images from the posters of the two movies.

Back in the 1990s, there was a resurgence of the original Star Wars trilogy across different forms of media. Apart from the VHS re-releases of Star Wars, The Empire Strikes Back and Return of the Jedi, there was a slew of video games of Star Wars released during the decade and the fans had new stuff to entertain themselves with. Along the way, the company THQ secured the rights to Super Star Wars: The Empire Strikes Back and Super Star Wars: Return of the Jedi for re-release to coincide with the 1997 “Special Edition” theatrical releases of their respective movies. THQ’s print ad simply used official images of Return of the Jedi and inserted a tiny bit of The Empire Strikes Back, and they did not show any screenshots that could have been helpful for Super Nintendo Entertainment System (SNES) and Game Boy users. Still, it was smart for THQ to print two excerpts of game reviews to sell the games.

8. Super Mario RPG North American Print Ad

A mesmerizing ad for the acclaimed Super Mario RPG.

Remember back in the 1990s when Nintendo and role-playing game giant SquareSoft had a very healthy business relationship that proved successful? Before their eventual breakup (related to Square signing with Sony for PlayStation development), the two companies joined forces to make a fully featured role-playing game for the SNES featuring Super Mario and related characters…Super Mario RPG: Legend of the Seven Stars. To promote the game, Nintendo (the publisher) created a mesmerizing 2-page print ad highlighting their characters while emphasizing the role-playing and fantasy aspects of the game. At the time of its release, Super Mario was often identified with platform games and the Super Mario RPG print ad was a serious attempt to lure fans into RPGs which the SNES was already rich with. This ad, which I first saw in gaming magazines in 1996, still looks great.

9. NBA Shootout ’97 Print Ad

Did you play this on PlayStation in 1997?

If there is anything I miss about 1990s console gaming, it is the fact that there were a lot of NBA-licensed video games that were offered to players with different tastes in basketball gaming. Sony had its own exclusive NBA games series called NBA Shootout and they were pretty aggressive selling its own basketball games along with the PlayStation going up against the likes of Electronic Arts (NBA Live), Sega and others. This is reflected in this 2-page print ad of NBA Shootout ’97 which was a PlayStation-exclusive release. They featured a photograph of Lakers’ Eddie Jones about to dunk and showed screenshots as well as the descriptive text written with excitement. Since it first started, NBA Shootout was basketball in full 3D polygonal graphics backed with motion-captured moves and dunks that players could enjoy only PlayStation. This ad is a reminder that Sony used to make official NBA games and there is a lack of variety and players’ choice of NBA gaming in today’s world.

10. Legend of Legaia North American Print Ad

Perhaps someone at Sony Computer Entertainment America (SCEA) thought Legend of Legaia was a horror video game.

There was a time when Sony produced Japanese RPGs (JRPGs) exclusive for PlayStation consoles. One of them was Legend of Legaia which had a combat system that emphasized martial arts and it had an interesting fantasy concept. For its 1999 North American release, Sony came up with a very bizarre 2-page print ad that had digital artwork with a very strong horror vibe and the visual designs within the three screenshots shown were clearly not related with it. How this ad was made remains unclear. This is easily one of the most misguided gaming ads of the 1990s.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Star Wars: Shadows of the Empire #3 (1996)

Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 3rd chapter of a very notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the Jedi…Shadows of the Empire!  

With the first two issues of Star Wars: Shadows of the Empire released (click here and here), the overall concept of the storyline has firmly been set and with sub-plots moving. This includes characters and developments that were not reflected nor referenced at in Return of the Jedi. At this stage, there is both excitement and suspense to look forward to.

With those details laid down, here is a look back at Star Wars: Shadows of the Empire #3, published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 3rd chapter of the 6-issue mini-series.  

The cover.

Early story

The story begins with the gang of Gizman – including the newcomer Jix – who visit Jabba The Hutt in his palace for an important meeting. After expressing doubt about Jix, Jabba tells the gang that he is aware of Luke Skywalker’s presence in Tatooine and he has been signed near the former dwelling of Ben Kenobi. Jabba finds Skywalker more valuable to him dead. A short time later, Jix asked why does Jabba want Skywalker dead when Darth Vader will on pay for him to be living. This causes a bit of tension within the gang.

With R2D2 present with him at Obi-Wan’s old place, Luke Skywalker completed his brand-new lightsaber. Suddenly a laser blast almost hits them both and Luke realizes that the gang (which just met Jabba) is fast approaching them. The laser blast came from Jix who was told to hold his fire. Moments later, Luke takes down the first gang member who arrived using his new lightsaber…

Quality

Having the frozen Han Solo makes Boba Fett a target of those who want the prize.

Like issue #2, the intrigue and twists kept on happening as the pay-offs to the previous issue’s build-up got executed. Indeed, the story here moved Shadows of the Empire’s concept forward gradually and what was shown is both entertaining and engaging.

You will see here Luke Skywalker’s first-ever use of his then new green-colored lightsaber (the same one in Return of the Jedi) as he becomes a target of Jabba The Hutt who has a violent gang targeting him. Dash Rendar, arguably a creative stand-in for Han Solo in this storyline and also the playable protagonist in the Nintendo 64 video game, becomes even more important as he took the risk of involving himself with Luke as the gang attacked. The interaction between Dash and Luke here is believable to follow and makes a lot of sense within the context of this storyline.

What I found captivating here was the scene in which Darth Vader actually (and bravely) objected to Emperor Palpatine’s plan. The scene was pretty short but it was a powerful display of tension and even division between them. Along the way, Prince Xizor remains relevant with regards to the potential events waiting to happen while more of Boba Fett’s struggle being targeted (as the frozen body of Han Solo is a very valuable prize for other bounty hunters) by others was dramatized nicely.

Conclusion

Luke Skywalker, Dash Rendar and R2D2.

Star Wars: Shadows of the Empire #3 (1996) succeeded in moving the story developments forward while ending up being entertaining enough. The speed bike chase in Beggar’s Canyon along was exhilarating to see and the dramatic moments of the sub-plots had impact. Right now, I am convinced to keep on reading more of Shadows of the Empire.

Overall, Star Wars: Shadows of the Empire #3 (1996) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Uncanny X-Men #285 (1992)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the early 1990s to explore one of the many tales of the Marvel shared universe through the Uncanny X-Men series.

What happened in issue #284 was a turning point in storytelling and it is only a part of the early period of the X-Men – Gold Team’s operation. The X-Men were on the way home (with Jean Grey successfully retrieved and restored) following their encounters with Fitzroy’s gang and the mutant from the future Bishop only to proceed to a specific island in response to a distress call. By the end of it, something significant happened which separated the X-Men from Professor X and Forge.

With those details laid down, here is a look back at Uncanny X-Men #285, published in 1992 by Marvel Comics with a story co-written by Whilce Portacio, Jim Lee and John Byrne (who worked on the script). The art was done by Portacio with ink work by Art Thibert.

The cover.

Early story

The story begins with Jean Grey and Colossus (carrying a female primate) who find themselves not only disoriented but also separated from their teammates Iceman, Archangel and Storm. A unknown amount of time has passed since they were sucked forcefully into a void which turned out to be a portal into a new world of unknown origin.

As soon as they land, several primates (humans wearing armor and futuristic gadgets) immediately ganged up on them, knocking Jean Grey out successfully while ramping up their attacks on Colossus. With Colossus down after intense hits, the Russian X-Men member does not fight back and eventually saw his metallic skin turn into flesh fully exposing his human identity. The primates suddenly changed their attitude as they referred to Colossus as a returned savior who has fulfilled the prophecy they grew up with.

Elsewhere, in the middle of a hot desert, Storm is down on the sand feeling weak and groggy. She tries to alter the wind but fails. Suddenly, a man arrives with the intention of carrying Storm to his home…

Quality

The natives in this page, Archangel is not only accepted by the leader but also perceived to be a great figure of destiny in connection with their beliefs.

This particular X-Men tale is the result of the turning point that happened in the previous issue. In this comic book, the X-Men’s Gold Team members are separated from each other and the world they are in is alien in nature and yet filled with unusual looking humans who clearly have a long-lasting culture, history and cultural norms formed through generations. This concept the creative team came up with has strong vibes of the 1980s American science fiction TV series Otherworld which I saw a very long time ago. In fact, I find the overall concept of this comic book an inspired piece of work.

Like in Otherworld, the X-Men are in a totally new and unknown world that somewhat looks like Earth but then it is not as the natives they encountered are totally unlike anything they encountered before. Like in The Empire Strikes Back, the X-Men here are separated from each other which opened up opportunities for the creators to develop the characters, show particular threads of their respective personalities (or their talents) and emphasize how they perceive new people and the new world they are in.

Without spoiling the plot, I can say that the natives of the unknown world are living with the foolishness of idolatry which can be seen at least in how they believe Colossus (in the flesh) is their savior and the fulfillment of the prophecy they were oriented with. The idolatry aspect of the tale serves as the twist on the primates’ (specifically the few who went to Earth willing to fight to the death) who first appeared to the X-Men as very daring opponents and it adds depth to the X-Men’s struggle on understanding the new world they are in.

When it comes to character development, Colossus and Jean Grey are strongly emphasized by the creative team who also managed to do the same with Iceman, Storm and Archangel. This tale also serves as a relief from the back-to-back good-versus-evil battles that took place since issue #281 and I can say the writing is solid.

Conclusion

A very helpless Storm is approached by a man in the middle of the desert.

While it lacks the usual conflict between Marvel’s mutants and evildoers, Uncanny X-Men #285 (1992) is an inspired piece of work filled with sci-fi concepts, the overwhelming power of discovering a new world and established natives, and a lot of character development on Colossus, Storm, Jean Grey, Ice Man and Archangel. As I read the story, the mystery builds up and there were these subtle pay-offs that happened along the way. Overall, this comic book is a huge pay-off to what was established in issue #284 and the notable thing is that the X-Men Gold Team (who have Sunfire with them) are just getting started in the unknown world.

Overall, Uncanny X-Men #285 (1992) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 34

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1970s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. North American Pac-Mania arcade flyer

The front.
The rear.

Released in 1987, Pac-Mania became a big hit among critics, fans and casual arcade gamers which added a lot to the enduring popularity of the Pac-Man game franchise. As it featured a new game design with an oblique perspective and a more 3D feel, Pac-Mania was a very serious attempt on reinventing the Pac-Man formula. For the American market, Namco licensed the game to Atari which in turn came up with the above arcade flyer that had a pretty eye-catching front cover artwork showcasing the iconic Pac-Man jumping out from a maze with the line “I’m back,…and bouncing.” The arcade cabinet was also shown and a clear message about the 3D feature of the game was shown. The other side of the flyer showed screenshots and details that are worth reading. This arcade flyer still looks attractive and informative by today’s standards.

2. Japanese Missile Command arcade flyer

Cocktail arcade tables were popular in Japan and Taito brought Missile Command with the format.

Missile Command is a true arcade classic which I always enjoy replaying (read my retro review by clicking here). It was an instant hit in arcades in America and after Atari licensed the game to Sega and Taito for the arcades of Japan, it also achieved huge success there. Along the way, Taito released Missile Command with an cocktail arcade table format which is common in Japan. The arcade flyer Taito came up with had a very simplistic presentation of details, an image of the cocktail arcade table and one screenshot of the game. The Japanese arcade flyer clearly lacks excitement but at least it gave gamers and arcade operators a clear idea of what to expect with Missile Command.

3. Atari 2600 print ad

The 1978 print ad.

When the Atari 2600 was first launched in 1977, it was officially called the Atari Video Computer System (Atari VCS). The Atari company really aimed high to sell a lot of consoles to as many households as possible and they came up with a print ad like this one from 1978. While the Atari 2600 and its games were displayed, the image of a father, mother and daughter showed that the company not only targeted American families but also want to change home entertainment to be more interactive. This old ad is truly an inspired piece of work.

4. Kool-Aid Man video game print ad

I never played the Kool-Aid Man video game.

There was a time when Kool-Aid was such a popular drink, the character Kool-Aid Man debuted in 1974 after initially starting as the Pitcher Man. A short time later, merchandising featuring the character followed and in 1983 the official Kool-Aid Man video game was released on the Atari 2600 and the Intellivision. This particular print ad appeared in some comic books I read a very long time ago and it offered customers the opportunity to get the game free by sending 125 proof-of-purchase points to the company by mail. This old ad was visually striking and was a creative way to boost sales of the drink.

5. Spider-Man Atari 2600 game print ad

Spider-Man and Green Goblin with the Atari 2600 and the TV.

Even though the controls were rough and the game’s difficulty really went high with each new session, my friends and I still enjoyed playing the Spider-Man video game on Atari 2600 from Parker Brothers. Apart from the comic book-style print ads they came up with to promote the game, Parker Brothers went on to make this particular ad featuring Spider-Man and the Green Goblin with a TV set, the game and the Atari 2600 together all presented with a totally different art style. This is still a fun ad to look at.

6. Phoenix game print ad

This is still an impressive print ad.

After playing shooter-type games like Space Invaders and Centipede on the Atari 2600, my friends and I experienced something familiar yet fresh with Phoenix. Atari secured from Taito the rights to make the Atari 2600 port of the game, and they came up with a dark print ad that showcased the official painted art work, a portion of the video game’s box and the line “Arm Your Missiles…Charge Up Your Shields! Phoenix is coming!” Having played the game many times, those highlighted words really captured the essence of Phoenix gameplay.

7. Sunset Riders North American arcade flyer

The front.
The rear.

Released in arcades in 1991, Sunset Riders was a critical and commercial hit raking in more success to Konami. For the American arcades, Konami came up with this print ad showing a creepy looking cowboy carrying a bag of money (related to the “strike it rich” line) with his donkey with him. The rear of the ad shows another photograph of 3 cowboys on their horses, the four screenshots and the creative text description. Too bad we don’t see flyers like this anymore.

8. Parker Brothers’ 6-game print ad

Parker Brothers 6-game print ad.

Quite arguably, Parker Brothers was the 2nd most prominent publisher of video games on the Atari 2600 console next to Atari itself. Out of the six games presented in this old print ad, I only played Spider-Man and Super Cobra. Each game’s box had a unique art style and collectively they made this ad look exciting. Times were really different back in the 1980s.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 30 (Star Wars Special)

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s but with focus on Star Wars games that were released during the era of George Lucas. This is the Star Wars Special of RGAB.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. 1983 Star Wars arcade game flyer

The front of the flyer.
The rear of the flyer.

Just weeks before the Star Wars movie Return of the Jedi was released in cinemas in 1983, Atari released the Star Wars arcade game which became a tremendous hit around the world. Both Star Wars fans and gamers of the time loved the game as it provided a very immersive and fun-filled arcade experience. The print ad Atari released has a nice artwork on the front (showing a portion of the Death Star, two TIE Fighters, a Rebel X-Wing Fighter and Darth Vader’s image) and the text description plus the pictures of two arcade machines on the back. While no screenshots were shown, the print ad still had strong visual impact to catch the attention of players and arcade operators. This arcade flyer still looks great!

2. Star Wars: Return of the Jedi – Death Star Battle Atari 2600 print ad

Parker Brothers really stood out among publishers of games on the Atari 2600 and they even had the Star Wars license.

Considering the massive success that Star Wars and The Empire Strikes Back had in cinemas, merchandising and other entertainment media, it was not surprising that games based on Return of the Jedi were produced. For the Atari 2600, Parker Brothers produced Star Wars: Return of the Jedi – Death Star Battle which my friends and I played a lot in 1983. The print ad Parker Brothers came up with has a very eye-catching design showing a Rebel pilot flying a space ship (supposedly the Millennium Falcon which is the only playable ship in the game) towards the Death Star. The visual design is a stroke of genius because it appeals strongly to Star Wars fans while highlighting a major battle in the film which influenced the core concept of the game. This is a classic Star Wars game ad.

3. Star Wars Arcade Japanese market flyer

This arcade game was one of the first fully polygonal Star Wars games released.

In the 1990s, Sega acquired the license to produce Star Wars games for the arcades and they had the hardware for polygonal graphics. In 1993, the released Star Wars Arcade which is a space shooter that offered gamers the freedom to fly their Rebel space ship in 3D space with environments and huge space ships rendered in polygons. As you can see in the arcade flyer for the Japanese market, Sega went hard with their presentation showing 3 carefully selected screenshots (amazing for the time) and a picture of the arcade machine which had an elaborate control set-up, seats and decorations. As Star Wars Arcade was released more than a year before the polygonal game consoles Sega Saturn and Sony PlayStation hit the market, this arcade flyer was mind-blowing to gamers who were on the verge of playing video games with polygonal visuals.

4. Super Star Wars print ad

Yes, JVC was involved with the Super Star Wars trilogy starting with this one.

In 1992, Star Wars fans who enjoyed playing 2D side-scrolling games saw their dream of the next great Star Wars console experience come true when Super Star Wars was released on the Super Nintendo Entertainment System (SNES). With the SNES technology, more detailed visuals and improved audio brought the Star Wars universe to life and the addition of 3D-like playable sequences (made possible by Mode 7 effects) made Super Star Wars a very unique console experience. The print ad only showed three screenshots and three paragraphs of descriptive text but the use of images from the 1977 movie poster added a lot of punch to the visual presentation. This ad is both eye-catching to gamers and long-time Star Wars fans.

5. Star Wars: TIE Fighter print ad

This game offered gamers the opportunities to be with the dark side.

In 1994, LucasArts released Star Wars: TIE Fighter which offered gamers the opportunity to play an Imperial pilot serving Darth Vader on missions set between The Empire Strikes Back and Return of the Jedi. This print ad has a sharp visual design enhanced by Darth Vader’s iconic look in the background. The selected screenshots shown were good to look at but the artwork used to present the TIE Fighters really stood out. This solid looking print ad does come with a bit of disturbance as the Galactic Empire in Star Wars lore are evil.

6. Super Star Wars: Return of the Jedi print ads

Nothing like seeing Harrison Ford, Carrie Fisher and Mark Hamill as the Star Wars icons on a video game ad.
I never played the portable editions of Super Star Wars: Return of the Jedi. Have you?

As far as gaming on the SNES was concerned, the Super Star Wars trilogy of games really kept fans and casual gamers busy. By the time Super Star Wars: Return of the Jedi was released in 1994 on the SNES, there was already immense speculation about the Star Wars prequel trilogy and George Lucas himself started writing them that same year. The 2-page print ad of the game on SNES had a creepy photo of Emperor Palpatine on one side, the other characters on the other side, and six selected screenshots displayed on the lower part. The way the print ad was design reflects that the game is the end of the trilogy like the 1983 film itself. Super Star Wars: Return of the Jedi was also released on Game Gear and Game Boy and the ad makers made the right decision to use the Death Star and space battle image as the background so that the portable games would stand out.

7. Star Wars: Masters of Teräs Käsi print ad

I wonder if George Lucas ever regretted approving this Star Wars fighting game. It was so rough and unpolished with its quality.

If there is any sub-par Star Wars game released in the 1990s, it is none other than Star Wars: Masters of Teräs Käsi on the PlayStation. The 1997 game was LucasArts’ attempt to cash in on the booming fighting games genre and they took a huge risk of making it entirely polygonal. Instead of using photographs or hand-drawn art, the ad makers used a fully rendered 3D polygonal models of Luke Skywalker and Boba Fett which was alienating to look at. In fact, those polygonal models looked very different from the in-game polygonal models of Skywalker and Boba Fett presented during gameplay. This print ad is a sad reminder about an ill-conceived concept for Star Wars that materialized into an actual product.

8. Star Wars: Shadows of the Empire print ad

If you have read the novel, were you able to play this video game?

LucasArts and Nintendo teamed up with something ambitious – a video game adaptation of Star Wars: Shadows of the Empire that was released exclusively to the Nintendo 64 (N64). Released in late 1996, Star Wars: Shadows of the Empire was part of the multimedia entertainment project of the same name and it is the result of LucasArts’ decision to be an early adopter of the N64 for business-related reasons. The 2-page print ad shown here has a dark, star-filled background which captivating screenshots on the left and the N64 controller standing out. This print ad strongly expresses that gamers would need the N64 in order to play Star Wars: Shadows of the Empire in the comfort of home.

9. Star Wars Trilogy arcade flyer

The front.
The other side.

Before the Star Wars Prequel trilogy started with The Phantom Menace, Sega came out strongly by releasing Star Wars Trilogy Arcade in arcades around the world. Released in 1998, the game was arguably Sega’s most ambitious Star Wars-licensed game ever as it was made with the powerful Model 3 hardware, it came with unique controls and the game was designed as a polygonal rail shooter focused on key segments from the original trilogy of films. Sega wisely used dynamic artwork for the front of the flyer giving viewers the impression that the X-Wing fighter was approaching them closely. At the rear, three screenshots only showed space battles which was a wise decision by Sega to keep the surprise intact for gamers until they play the game. Having played this in the arcade myself, I can assure you that Star Wars Trilogy Arcade has more varied types of gameplay and challenges. It’s a lot more than flying and shooting in space, and it has a lot of stuff that Star Wars fans will love.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Star Wars: Shadows of the Empire #2 (1996)

Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 2nd tale of a notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the Jedi…Shadows of the Empire!  

For the newcomers reading this, Star Wars: Shadows of the Empire was a huge multimedia Star Wars event launched in the mid-1990s without a movie. Apart from exploring what happened in between the 1980 and 1983 classic Star Wars movies, Shadows of the Empire expands the lore by introducing new characters, Luke Skywalker’s gradual recovery from what he suffered from in The Empire Strikes Back, and the Galactic Empire’s ties with criminals who turned out to be resourceful. Back then, Star Wars was still fully under the control of George Lucas and his businesses. I already reviewed the first issue and enjoyed it.

With those details laid down, here is a look back at Star Wars: Shadows of the Empire #2, published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 2nd chapter of a 6-issue mini-series.  

The cover.

Early story

The story begins with Darth Vader in the middle of a lightsaber sparring session with a droid. As he makes his fighting moves, he issues instructions to a thug named Jix who was standing and watching. Vader tells him that the bounty hunter Boba Fett still has not yet delivered the captured Han Solo (in carbonite) to Jabba the Hutt in Tatooine, and he anticipates that Luke Skywalker will make an attempt to rescue him. Vader wants Jix to insinuate himself into Jabba’s swoop gang.

On another part of the galaxy, several Rebel X-Wing fighters (led by Luke Skywalker), the Millennium Falcon (with Princess Leia, Chewbacca, C3PO and Lando Calrissian) and the Outrider (Dash Rendar) travel together approaching the planet Gall with different objectives: the Rogue Squadrom will go draw out the imperial fighters while both the Falcon and the Outrider will sneak in to find the damaged Slave-1 (Boba Fett) and rescue Han Solo…

Quality

The Millennium Falcon and Slave-1 in the same encounter.

When compared to its predecessor, this comic book has a lot of plot developments moving forward. It is in this story where you will see Leia, Lando and Chewbacca really pull off their first-ever attempt to rescue Han Solo and the way it was presented by the creative duo Wagner-Plunkett was worth the anticipation. Even though the odds are against them, Prince Leia is clearly determined to get Han back not for her love for him but for the Rebel Alliance’s need.

With Darth Vader having lesser spotlight and none of Emperor Palpatine, the creative team was able to shift more of the spotlight on the galactic criminals. The introduction of Jabba’s Swoop Gang was nicely done and the portrayal of them as a rowdy and very sinister bunch is very notable.

Anyone who enjoyed playing the Shadows of the Empire video game on Nintendo 64 (N64) will be pleased to see Dash Rendar and his Outrider space ship here even though the spotlight lasted only briefly. As expected, Dash is creatively a smuggler-type substitute for Han Solo and I have the feeling that he will re-appear in the remaining issues of this mini-series.

As for the famous hero Luke Skywalker, you won’t see him wielding his lightsaber nor see him using his Jedi powers. Instead, you will see him taking action as an X-Wing Fighter pilot and you will see even more of his ability to lead his Rogue Squadron teammates. The way Luke was portrayed here was pretty accurate compared to his cinematic portrayal which proves the writing done was really solid.

In fact, the writing by Wagner remained consistently high in quality particularly with dramatizing Princess Leia, Lando, C3PO, R2D2 and Darth Vader. It is through Dash Rendar, Jix and the Swoop Gang where you will see Wagner push his creativity as he expands the lore of Star Wars to emphasize the galactic crime world and smugglers.

Lastly, Wagner really went all-in in developing the iconic bad guy Boba Fett in this comic book. You will really see how Boba Fett uses violence not just to overwhelm any opposition but also to protect the high bounty with the frozen Han Solo who is easily wanted by other bounty hunters and scum. When it comes to the visuals, expect to see similar quality Plunkett delivered in the first issue right here. Plunkett is very good with visualizing space ship battles, space travel, machines and locations, but showed weakness on drawing the humans. In fairness, Plunkett came up with very original styles and designs for the Swoop Gang and Jix, making them look really distinct.

Conclusion

Darth Vader and the thug named Jix.

Star Wars: Shadows of the Empire #2 (1996) is a solid follow-up to issue #1 and it managed to have the main plot and sub-plots move forward significantly. The storytelling is consistently good and the engagement was pretty strong. I can say I am convinced to look forward to finding out more in the next issue.

Overall, Star Wars: Shadows of the Empire #2 (1996) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

What to watch on YouTube right now – Part 74

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 Ashleigh Burton reacts to Top Secret! and The Naked Gun 2½: The Smell of Fear – Being a jolly person, YouTuber Ashleigh Burton can be entertaining to watch during her movie reaction videos. This is more evident when she reacts to a comedy film and she has made reaction videos of comedies that involved Zucker-Abrahams-Zucker (ZAZ) in varying ways. I enjoyed watching her reaction videos of Top Secret! (directed by ZAZ) and The Naked Gun 2½: The Smell of Fear (directed by David Zucker of ZAZ). Before watching those videos, I encourage you to watch first the two mentioned movies if you still have not seen them. If you have seen them and want to revisit them through Ashleigh Burton, watch the videos below.

#2 You, Me and the Movies reacts to David Lynch’s Dune  – Way back in 1984, the sci-fi movie Dune was released but it never became the big hit the producers hoped it would be. Even though it had a mostly lavish production, director David Lynch’s creative approach on telling the story was found by many as weird or hard to understand. That being said, take a close look at the video below and see how David Lynch’s Dune draws reactions from You, Me and the Movies.

#3 Ranting for Vengeance explains Alan Moore’s Marxism and why the author is not a genius at all – Have you ever read Watchmen, V for Vendetta or The League of Extraordinary Gentlemen? All those were authored by Alan Moore and months ago he was interviewed and he revealed his political thoughts. The interview gave YouTuber Ranting for Vengeance an opportunity to analyze what Moore said, explain the Communism and Marxism of the author, and why he perceives Moore as a writer who sucks. Find out now by watching the video below.

#4 Slope’s Game Room examines BurgerTime games – Recently Slope’s Game Room posted its in-depth video examining the history of the classic game BurgerTime and the many it games it spawned through the decades. Produced by Data East, BurgerTime was first released in arcades in 1982 and it became a big hit with players eventually getting ported to multiple platforms to keep up with demand. I should also state that BurgerTime is one of those games that constantly reminded players about food. Watch the video below.

#5 Minty Comedic Arts presents trivia about Die Hard with a Vengeance – Almost thirty years ago, Die Hard with a Vengeance was released in cinemas around the world and it was even titled as “Die Hard 3” here in the Philippines. The film had Bruce Willis as John McClane and John McTiernan returned as director. This time around, the setting was much more open and massive with New York City and surrounding areas as locations. If you love the movie and you want to know a lot more details about its production, watch the trivia video by Minty Comedic Arts below.

#6 Represent This’ in-depth examination of The Empire Strikes Back – Having seen all the Star Wars movies – including the trash from woke Disney – I can say that the best of them all is still The Empire Strikes Back which itself was not even directed by creator George Lucas. The Star Wars sequel from 1980 stood the test of time and when it came to creative or technical revisions through the decades, it is the one that had the least number of revisions. That being said, if you want to know lots of intricate details about The Empire Strikes Back, I recommend watching the two analytical and explanatory videos by Represent This.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What to watch on YouTube right now – Part 73

Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following videos I found.

#1 A look back at the 1998 showdown between Reggie Miller and Michael Jordan – Remember way back in 1998 when Reggie Miller pushed Michael Jordan out of the way to free himself and score the crucial 3-point shot during an Eastern Conference Finals game between the Indiana Pacers and the Chicago Bulls? There was a lot of build-up between the Pacers and the Bulls before that memorable play happened, and many other players were factors as well. Watch and learn from the Secret Base video below.

#2 Looking back at Super Star Wars: The Empire Strikes Back  – Among all the many Star Wars video games I played in the 1990s, it was Super Star Wars: The Empire Strikes Back on the Super Nintendo Entertainment System (SNES) that I enjoyed the most (read my retro review by clicking here). That was the 2nd of three side-scrolling Star Wars games released on the SNES based on the original Star Wars trilogy of films. In today’s gaming landscape, I can only wish that the SNES Super Star Wars games would someday get re-released for modern consoles. To understand what Super Star Wars: The Empire Strikes Back is about, watch the videos below.

#3 PatmanQC examines Sega’s Star Wars arcade games – Still on the topics of Star Wars and retro gaming, I enjoyed watching another video from YouTuber PatmanQC focused on the Star Wars arcade games released by Sega. For the newcomers reading this, a lot of licensed video games of Star Wars got released from varied companies through the decades. The Sega-produced Star Wars arcade games of the 1990s were notably of high quality and a lot of fun to play with. To learn more, watch PatmanQC’s video below.

#4 Christine Grace Smith reacts to video of average men competing with really fit women – Here is another analytical video by Christine Grace Smith. This time, she’s reacting to a video about a few average men competing with really fit women in a series of physical contests. Watch and learn, and pay close attention to the details.

#5 The truth about Dwayne Johnson – You might not have seen him in professional wrestling and you most likely saw him in the movies. I’m talking about Dwayne Johnson and there are lots of things about him that turned off people. He had some commercial success as an actor but after seeing It’s Blanko video of him, your perception of Johnson will be impacted. Watch the video below and pay close attention to the details.

#6 Minty Comedic Arts examines the lost scenes of Cobra – Way back in 1986, the action film Cobra was released in cinemas and it had Sylvester Stallone as a cop who has to protect a woman from a gang of killers who targeted her. The film was a commercial success mainly due to big ticket sales outside of America. For decades, it was speculated that the film that was released was a shortened version and there were lots of footage that ended up being deleted. Minty Comedic Arts’ video below confirms that there are indeed lost scenes and had they been used, they would have altered the overall tone of the movie. Watch the video below.

#7 You, Me and the Movies reacts to Commando – Commando of 1985 is an action movie starring Arnold Schwarzenegger and it had absolutely nothing to do with the 1985 video game of the same name. Not only was Schwarzenegger younger, you get to see him play a soldier completely different from his role in Predator. The video reaction of You, Me and the Movies is enjoyable to watch.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 28

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Japanese Macross video games print ads

This 2-page ad had Minmay, Misa and Hikaru.
Computer-generated image of the Skull Leader Battroid was used here.

Looking at the history of Macross video games released only in Japan, there were these notable games that catered to the fans with different tastes during the period of 1997 to 1999. The two Japanese print ads here promoted the PlayStation version of The Super Dimension Fortress Macross: Do You Remember Love? (read my retro review by clicking here) and Macross: VF-X2 (only on PlayStation). 1997 marked the 15th anniversary of the entire Macross franchise and game publisher Bandai Visual kept the excitement for fans on high gear by aggressively promoting the two advertised games for their respective releases in 1999. These two print ads still resonate with long-time fans as each were clearly made to emphasize the games (with details, screenshots and original artworks) while using the right images of the Macross franchise for relevance.

2. Star Raiders print ad

This Star Raiders print ad made me interested enough to play the game on Atari 2600.

I remember the old days of play Star Raiders on the Atari 2600 back in the early 1980s. Strangely enough, I don’t remember seeing this old print ad. Regardless, I really like the way the ad makers used hand-drawn art work to dominate the space while leaving enough space for text description, a screenshot and the picture of the Atari console with the TV set. In my view, this old ad is both amusing and attention-grabbing.

3. The Empire Strikes Back arcade flyer

This is still a great looking arcade flyer.

Here is a Star Wars game I never played but managed to play it on a home computer. Released by Atari in 1985, The Empire Strikes Back (full title: Star Wars: The Empire Strikes Back) arcade game was the follow-up to the very popular Star Wars arcade game. Like its predecessor, it used vector graphics and certain sounds from the 1980 film for immersion. This arcade flyer is well designed showing three selected screenshots, a picture of the arcade cabinet and a portion of the AT-AT walker from the movie. The flyer truly showed gamers and arcade operators what they would get by selecting The Empire Strikes Back.  

4. Steve Meretzky’s Spellcasting 301: Spring Break print ad

Clearly the promoted game is for adult players only.

In the realm of computer gaming, there were certain games that catered to the more mature players. One example is Steve Meretzky’s Spellcasting 301: Spring Break which was released on for personal computers running on DOS (Disk Operating System) in 1992. This print ad clearly shows the adulterated nature of the game emphasizing sexy women with a paradise setting. This is the kind of print ad that you only in computer gaming magazines which had predominantly adult readers.

5. Pitfall! print ad

Still a great looking print ad.

Back in 1982, 2D adventuring on the Atari 2600 reached new heights when Pitfall! was released. The game garnered wide praise for its gameplay and graphics, and because it was so enjoyable, it sold millions of copies and its success spread across other platforms. A key factor to its commercial success and strong identity with the Atari 2600 was this colorful print ad. The ad makers daringly used original artwork to emphasize the jungle, wilderness and adventure concept while leaving some space left to show a screenshot and the Atari 2600 game cover. Pitfall! is a video game classic.

6. Mario Bros. print ad

I saw this comic-style print ad while reading a comic book.

A few years before Nintendo skyrocketed with the massive success of Super Mario Bros., there was Mario Bros. on the Atari 2600 and Atari 5200. Published by Atari on their consoles, Mario Bros. was already a hit in the arcades. To capitalize on the popularity of the game, Atari came up with this comic-style print ad to capture people’s attention with the hope that the Atari 2600 and Atari 5200 ports will sell a lot. I first saw this ad while reading a comic book and it remains entertaining to see.

7. Ghoul Patrol print ad

Too bad the screenshots, the game box cover and white descriptive text were too small to look at.

Released in 1994 on the Super Nintendo Entertainment System (SNES), Ghoul Patrol is the accidental sequel to Zombies Ate My Neighbors. This was because the game did not start as a sequel but rather as an unrelated project that used the same gameplay engine of its predecessor. Since Zombies Ate My Neighbors already had a dedicated fanbase, a decision to turn the game into a sequel followed. Ghoul Patrol’s print ad took a different creative approach on its presentation by trying to look cool and catchy with a dominating pink background and slightly adulterated descriptions in green leaving little space left for screenshots and the white descriptive text. The print ad of Zombies Ate My Neighbors remains more engaging and more eye-catching than this one.

8. Silpheed print ad

This ad caught my attention and even made me interested on the Sega CD.

Released in 1993, Silpheed on Sega CD was a remake of the original game of 1986. Like its predecessor, the Sega CD had 3D effects but used pre-rendered computer animation for a background that actually was full motion video. The print ad of this game had this fantastic looking computer-generated artwork and displayed four screenshots that looked really exciting back in 1993. If you look closely at the captions, the ad emphasized the CD-quality look and the cinematic graphics the game had. This old ad has aged well.  

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco