Retro Gaming Ads Blast – Part 48

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Broderbund British print ad

A colorful advertisement for Broderbund's video games featuring 'Lode Runner' and other titles, with a bright design that includes text promoting 'America's Favourite' and 'Big Value Choice.'
An American-themed promotion of games for the British market in the 1980s.

Back in the 1980s, home computer systems were already popular platforms for playing electronic games. The American company Broderbund was one of the dominant forces of home computer gaming back then with lots of hit games (a mix of their own productions and the publishing of ports of games from other companies) that entertained many. When it came to England, Broderbund was aggressive on marketing its games there and the above print ad is a fine example of it. They came up with an American theme on their ad promoting the Lode Runner games, Choplifter, Spelunker and Stealth to British computer gamers. The imagery of a burger and the display of the American flag made the ad eye-catching.

2. King Kong 2: Ikari no Megaton Punch Japanese print ad

Promotional advertisement for the video game King Kong 2 by Konami featuring a close-up of a gorilla's face, vibrant graphics, and game details in Japanese.
A print ad of King Kong 2 and two other Konami games for Japanese gamers.

Believe it or not, Konami had the license to create the 1986 adventure game King Kong 2: Ikari no Megaton Punch which was very loosely based on the 1986 movie King Kong Lives. To promote its release for the Nintendo Family Computer (Famicom), Konami came up with the above print ad that had an actual movie photo of King Kong, inserted two screenshots and showed some creative writings. Conveniently, Konami also inserted two of its other games for promotions.

3. Datsugoku Japanese arcade flyer

An intense illustrated scene featuring muscular characters in action, one wielding a gun while shouting. The background shows a prison-like setting with buildings and characters on the ground. The image includes bold Japanese text that translates to 'Escape' and hints at a theme of liberation and combat.
The front.
An advertisement for a video game featuring various characters in action poses, illustrating gameplay mechanics like combat and weapon usage. The text is in Japanese, explaining character controls and actions for different scenarios.
The rear.

In 1988, SNK released Datsugoku in Japanese arcades and it became a commercial success for them long before they transitioned to their Neo Geo hardware. As you can see in the Japanese arcade flyer, the game has a war theme about prisoners of war struggling to fight their way out of enemy territory. This is not surprising because of the popularity of Hollywood’s military themed action movies and the Cold War itself had influenced game designers. The arcade flyer has fine-looking art of war. This game was eventually released in other parts of the world under the title P.O.W.: Prisoners of War.

4. The Punisher: The Ultimate Payback! North American print ad

A vintage advertisement for the video game 'The Punisher' featuring a muscular character in tactical gear and a machine gun, with Spider-Man appearing in the background. The ad highlights intense action against crime and showcases gameplay details alongside an image of the game cartridge.
The Punisher with Spider-Man in this action-oriented print ad.

In the early 1990s, Nintendo’s Game Boy was the dominant handheld gaming device and it was not surprising that a lot of companies released games on it. Along the way, the Punisher became one of Marvel Comics’ most popular characters and there were two monthly comic book series about the character. Acclaim produced The Punisher: The Ultimate Payback! for Game Boy featuring not only the Punisher but also Spider-Man (in the background) which was enough to get the attention of comic book fans. The descriptive text they came up with has this obvious anti-crime theme and it emphasized action. I saw this print ad in some 1991 comic books I read and it remains eye-catching until now.

5. Star Wars: The Empire Strikes Back Japanese print ad

A promotional image for the video game based on 'Star Wars: The Empire Strikes Back,' featuring AT-AT walkers and various characters, with text highlighting the game's release.
This is one captivating print ad.

In the early 1990s, Victor/JVC published Star Wars games developed by Lucasfilm Games for the Nintendo Entertainment System (NES). Following the 1992 release of Star Wars: The Empire Strikes Back on the NES in the West, they released a port of it for the Famicom in Japan in 1993. To promote the game, they made a print ad that highlighting the memorable Battle of Hoth (using art and one screenshot) as well as iconic photos of Luke Skywalker in Hoth and Dagobah (with Yoda). The ad makers strategically inserted screenshots showing the in-game Hoth and Dagobah settings plus two of Cloud City. I played the game myself and it was very punishing. Still, this ad looks great. It also motivated me to replay The Empire Strikes Back on home video back then.

6. Contra: The Hard Corps Japanese print ad

A vibrant video game advertisement featuring a male and female character armed with futuristic guns, set against a fiery background. The text highlights the game's themes of cyber action and features the game's title prominently.
This Contra: The Hard Corps print ad for Japan still looks exciting.

In 1994, gamers in Japan who owned the Sega Mega Drive (Sega Genesis in America) were highly engaged when Konami released Contra: The Hard Corps specifically for the said console. Konami aggressively marketed the game and one of the ads they made for Japan was the above 2-page print ad that had dynamic looking hand-drawn artwork that had strong anime aesthetics. They inserted two screenshots of the game and posted a text description to get gamers excited. Apart from bringing Contra excitement for Sega gamers and Contra fans who happened to own the Mega Drive, this print ad clearly shows Konami went all-in with doing business with Sega.

7. Skimaxx North American and British arcade flyers

Promotional image for the Skimaxx arcade game featuring a virtual water-skiing experience with a bright blue and pink design, showcasing the game machine and a player on a water-ski simulator.
Skimaxx arcade flyer for England. Does anyone know who the pretty model is?
Promotional image for SKIMAXX, an interactive water-skiing simulator featuring a player on a ski board, a colorful arcade machine displaying gameplay, and descriptions of features and pricing.
Skimaxx arcade flyer for North America.

I never played Skimaxx in the local arcades. Did you? Released in 1996 by Innovative Concepts in Entertainment, Skimaxx is very notable for having a truly unique physical cabinet design featuring a pivoting hydraulic footboard which brings to players the simulation of rock motions, twists and more. Two arcade flyers – for North America and England – were respectively published and both featured a pretty blonde lady wearing a swimsuit playing the Skimaxx machine, highlighting the use of the footboard. Apart from the technical features, a Skimaxx machine can be linked with another machine for head-to-head competition. These arcade flyers are very cool and mesmerizing to look at and they contain enough details to make arcade operators interested.

8. Genso Suikoden II Japanese print ad

Promotional poster for the video game 'Gensou Suikoden II' featuring various vibrant scenes and characters from the game, with Japanese text and a price listed.
This is truly an epic-looking print ad promoting Genso Suikoden II. A lot of images were shown but they did not spoil the plot.

When Konami released the original Suikoden (Genso Suikoden in Japan) fantasy RPG on the PlayStation in the mid-1990s, the game achieved positive feedback from gamers and critics which boosted sales. In late-1998, the sequel Genso Suikoden II was released for PlayStation in Japan and Konami became aggressive on promoting it as it became aware of the many dedicated Suikoden fans. They came up with an epic-looking 2-page print ad that had a collage of official artworks, screenshots of in-game cutscenes, and some of the fancy looking visual effects to sell the game. The images and descriptive text informed gamers of the new conflict following the events of the original game. I played Suikoden II a lot and it is easily bigger and better than its predecessor. That said, this epic-looking print ad truly highlights the great stuff Suikoden II offered gamers and it made the Suikoden II print ads in America look inferior. Too bad Konami did not use the approach of the Japanese print ad in the Western markets because Suikoden II truly is epic fantasy.

9. Einhänder North American print ad

The 2-page print ad of Einhänder for North America.

Back in the late-1990s, SquareSoft became a more prominent game developer and publisher by releasing new games that not only had 3D polygonal visuals but also tackled gameplay styles beyond role-playing games (RPGs). In the case of their game Einhänder, they made a serious gamble on the shooter genre of gaming while moving forward with 3D polygons and some unique gameplay features of their own. In preparation for the game’s North American launch in 1998 for PlayStation, the company came up with a wide print ad with a dominant artwork that showed a planet with a huge part torn off and drifting into space. Even a small part of the planet’s core got exposed. This ad pounded hard on the expression of “Earth shattering”, and it showed SquareSoft was serious on making an impact on the shooter genre. When I saw this ad in a magazine, the planet caught my attention and then I focused on the right section which had the descriptive text and screenshots of Einhänder. This is still an engaging print ad to look at.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 15

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. X-COM: UFO Defense print ad

While there were no screenshots of the game for PlayStation, the art here was enough to catch your attention.

Back in 1994, X-COM: UFO Defense (original European title: UFO: Enemy Unknown) became an unexpected hit with PC gamers as it gathered lots of positive reviews from the critics and sold a lot on the PC DOS (disk operating system) format. In an obvious attempt to continue the commercial success, a port of the game was released for the PlayStation console in 1995. Publisher MicroProse and its marketing partners came up with this eye-catching print ad to promote the PlayStation version. While no screenshots were shown, the artwork used turned out to be effective in catching attention while emphasizing the sci-fi concept of the game.

2. Star Command print ad

Long before Starfield, there was Star Command.

Way back in 1988, I first saw my friends play the sci-fi role-playing game (sci-fi RPG) Star Command on the PC DOS format. A short time later, I played the game on our home computer and finished the single-player campaign. This print ad, which has lots of descriptive text, has a strong visual presentation that entices players to play the game and discover the vast amount of content (space travel, missions, battles, encounters with aliens) that the game developers prepared. For its time, the Star Command print ad was captivating to look at.  

3. The Daedalus Encounter print ad

This print ad was an attempt to catch the attention of both gamers and people who want to watch live-action spectacle.

Released on PC, Macintosh and the 3DO game console in 1995, The Daedalus Encounter was a sci-fi video game that worked as an interactive movie (with puzzles) starring Tia Carrere. To promote the 3DO version, publisher Panasonic came up with an ad that emphasized the sci-fi concept and the cinematic experience (including a few stills of cutscenes) leaving little room about how the game plays. Take note that this game was released at a time when the CD-ROM format started gaining popularity as a reliable optic media format which opened opportunities for game companies to include full-motion videos.

4. Gradius Japanese arcade flyer

The original Gradius has always been fun to play and the enjoyment also made it on game consoles as more games were released.

Still on the realm of sci-fi, Konami launched their 2D side-scrolling shooter Gradius in the arcades in Japan in 1985. The arcade flyer here used a huge amount of space for the game’s official artwork which is very captivating to look at as it clearly emphasized the sci-fi concept. On the side are five screenshots that tell gamers what to expect when playing. The promotions paid off nicely for Konami as Gradius became an instant hit in Japanese arcades and eventually found strong commercial success in the arcades in Europe and America. By today’s standards, this game is a classic and the Gradius game franchise has produced several sequels and spin-offs released on multiple platforms.

5. Super Cobra print ad

This ad I saw while reading comic books long ago. The game itself was fun.

Here is a game I played on the Atari 2600 over forty years ago. Super Cobra was a 2D side-scrolling game in which players control an armed helicopter that has to move from left to right, attacking enemies, and avoiding enemy projectiles while maintaining the fuel supply. This ad, which appeared on some comic books I read, utilized the game art that was used on the box cover although the single screenshot displayed looks exaggerated when compared to what I saw and played.

6. Destruction Derby print ad

The Destruction Derby print ad that had no screenshots of the game.

In 1995, Sony launched the PlayStation console in America and in Europe. In Europe, publisher Psygnosis promoted their ambitious game Destruction Derby (a 3D polygonal racing game that emphasized vehicular damage) for both PlayStation and the PC that same year. As this Destruction Derby print ad did not show any screenshots, Psygnosis and their marketing team or partner decided to pounce on positive gaming media quotes and the sexy model to promote their game. Their marketing move paid off nicely as over a million copies of Destruction Derby were sold by August 1996.

7. Virtua Cop 2 print ad

A lot of people found this Virtua Cop 2 print ad looking very weird.

When Sega of Japan forced its American division to launch the Sega Saturn console in the United States in 1995 without any pre-release marketing, it resulted in a series of disappointments that include low sales, too few games launched and strained ties with their business partners. In 1996, Sega started to become more aggressive to sell more Saturn units and more 1st party exclusive games such as Virtua Cop 2 (for the Saturn) which itself was a big hit arcade hit. As the company clearly aimed to make the console version of Virtua Cop 2 a hit, they approved this print ad which had a very intriguing visual concept showing video game images reflected on the glasses on the police man. As Virtua Cop 2 required a light-gun peripheral to be played accurately like in the arcade, this print ad utilized very little space for the Sega Saturn Stunner.

8. Contra: Legacy of War print ad

The print ad of Contra: Legacy of War.

When I first heard that a brand new game of Contra would be released on the still-new PlayStation and Sega Saturn in the mid-1990s, I was excited as I always enjoyed the original game I played on the Family Computer. This print ad of Contra: Legacy of War brought my excitement way down as it showed that the game no longer utilized the 2D side-scrolling design and came up with a design that emphasized 3-dimensional environments and polygons. The change in design was too alienating for me as all the previous Contra games had the 2D side-scrolling format as the main designs (leaving little room for the occasional sprite-scaling 3D sequences in some games). I finally played Contra: Legacy of War on PlayStation on November 1996 and it was a huge letdown!

9. Out Run arcade flyers

Sega Out Run arcade machines in different forms.
This Out Run flyer really has nice art.

In the history of arcade games, Sega’s Out Run was a massive success not only in Japan but also in America and Europe. Designed by Yu Suzuki (Virtua Fighter, Shenmue), Out Run was a pseudo-3D driving game in which players get to drive a Ferrari Testarossa convertible (which is always visible to the player) from one scenic destination to the next avoiding traffic as much as possible. This was indeed a labor of love on the part of Yu Suzuki who himself spent time in Europe to gain inspiration on designing the game. As Out Run was a hit, Sega made different types of machines of the game that arcade operators can choose from depending on how much space their respective arcades have left and how the local players prefer to play it. It should be noted that in one of the flyers above, the original sound track was promoted as well.

10. Hook SNES version print ad

If you look closely at the SNES box front cover art, you will notice that Peter Pan and Captain Hook looking nothing like the actors who portrayed them in Steven Spielberg’s movie.

In late-1991, Steven Spielberg’s movie Hook was released in cinemas and revived public interest in the fairy tale of Peter Pan. Typical of the entertainment business of the time, video games based on the movie were released on different platforms in 1992 and among them was a version on the Super Nintendo Entertainment System (SNES). Apart from showing the game’s box, the print ad of Hook on SNES cleverly included positive quotes from GamePro, Game Players Nintendo Guide and the Super NES Buyer’s Guide to convince readers that the game is worth their time.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Space Shooter Chorus set for release on Xbox consoles on December 3, 2021

Are you looking for a new and exciting shooter-type video game on your Xbox? You might want to check out Chorus (stylized as Chorvs)as it was recently announced that it will be released on Xbox platforms (Xbox One, Xbox Series S and Xbox Series X) on December 3, 2021, and the good news is that you can order a copy of it now online and receive the Elder Armor Skin Set.

In case you are wondering, Chorus is a science fiction 3D space shooter developed by Deep Silver FISHLABS and published by Deep Silver. You get to play as the female pilot named Nara and you must guide her on a quest to destroy the dark cult that made her. You will get to fly an AI-controlled spaceship called Forsaken and together you will not only travel through the depths of space and engage in battle, but also explore lots of places that will test your abilities to fly and figure which paths to take.

To put things in perspective, posted below is the excerpt from the game’s official announcement published on Xbox.com written by Deep Silver’s Global Community Manager David Robson. Some parts in boldface…

This flight into an asteroid field looks really intriguing and suspenseful.

Chorus is an exciting sci-fi adventure where you play as Nara, an ace pilot with a haunted past, alongside her sentient starfighter, Forsaken, as you unravel their mysterious backstory and join their fight for redemption.

A cinematic single-player experience, Chorus empowers you with devastating weapons and mind-bending abilities, known as the Rites of Power, to fight to free the galaxy from the oppressive cult, the Circle.

Huge structures like that are just waiting to be explored.

Nara’s journey spans across the galaxy and beyond the boundaries of reality in a dark new universe teeming with mystery and rife with conflict. Explore epic locations, such as sprawling space stations and strange plains of existence beyond our own, and experience thrilling zero-g dogfights; the fast-paced spectacular action evolves the spirit of classic space shooters.

Originally unveiled during last Summer’s Inside Xbox event, Chorus will support Smart Delivery on the Xbox family of consoles, ensuring players get the best experience on both Xbox One and Xbox Series X|S with a single purchase.

The game is also fully engineered to take advantage of Xbox Series X|S hardware, you can enjoy glorious sci-fi visuals, 4K resolution at 60fps, advanced enemy ship destruction, higher quality volumetrics, and richer environmental effects.

Nothing like communicating with someone while enjoying a magnificent view of space.

Based on the 2020 unveiling video and the most recent video, Chorus sure looks flashy and it is easily the most eye-catching 3D polygonal space shooter of this new console generation. Games of this kind are not too many and if the game turns out to be very good, it could win the approval of game critics and the gamers themselves. I personally am interested with Chorus but also cautious. While its art direction and use of 3D polygons and effects look great, I am concerned that the gameplay might lack variety and end up being repetitive. Will there be many interesting objectives to accomplish within the game apart from the typical fly-search-attack approach seen in many other shooter-type games? Will the story cutscenes be compelling for gamers when it comes to following the story? Will the in-flight communication with other characters be varied and interesting? Will there be a lot of customization options for your spaceship? Will there be options for players to make decisions that would affect the story? We can only find out this December.

Players will be offered options to customize their spaceship.

To its credit, Chorus has a story concept that looks promising on face value and if the game developers could strike a fine balance between storytelling and gameplay to ensure bouts of fun for gamers complete with a good amount of variety, then the game might just be a hit waiting to be realized. As stated in the official announcement above, this game has been made to take advantage of the advanced technologies of the Xbox Series consoles ensuring that gamers will have a truly great looking game on both 1080p and 4K. The version on Xbox Series X is, unsurprisingly, the 4K60 (4K resolution with 60 frames-per-second frame rate) experience gamers will find. Anyone looking forward to Chorus should mark their calendars for December 3, 2021!

In closing this piece, posted below are Xbox-related videos for your viewing pleasure. Also do not forget to watch out for the Xbox livestream of the Tokyo Game Show on September 30, 2021.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com