Marvel vs. Capcom Fighting Collection: Arcade Classics is now available on Xbox Series X|S and Xbox One

Welcome back Xbox fans, geeks, retro gaming enthusiasts, fighting game enthusiasts and other gamers!

With the current Xbox-exclusive fantasy role-playing game Avowed coming out on February 18, I’m supposed to be excited about what Team Xbox has prepared this year. Of course, there were disappointments not only with certain Xbox first-party releases but also with the way things have been changing on the part of Team Xbox.

Times like these, retro gaming on Xbox is the answer for fans who want to experience a lot of fun and Capcom just released Marvel vs. Capcom Fighting Collection: Arcade Classics for Xbox Series X, Xbox Series S and even Xbox One users to enjoy. Watch and learn from the official Xbox trailer below.

For the newcomers reading this, the said collection comes with the following video games Capcom released long ago with an emphasis on crossovers with Marvel’s intellectual properties: X-Men: Children of the Atom (1994), Marvel Super Heroes (1995), X-Men vs. Street Fighter (1996), Marvel Super Heroes vs. Street Fighter (1997), Marvel vs. Capcom: Clash of Super Heroes (1998), Marvel vs. Capcom 2: New Age Of Heroes (2000) plus The Punisher (1993).

Wow! That’s a collection of very fun and popular games Capcom released from 1993 to 2000. With the exception of The Punisher arcade game (a 2D adventure game), I played them all in the arcades decades ago and I can say that having them in a single collection for the modern Xbox consoles is indeed a blessing for long-time Xbox gamers who love 2D fighting games and retro gaming. The way I feel right now, Marvel vs. Capcom Fighting Collection: Arcade Classics looks really enticing to purchase.

Marvel vs. Capcom: Clash of Super Heroes is not just a lot of fun to play but also will please those who love the characters. With Wolverine, Spider-Man, Venom, Captain America from Marvel’s side included, there is something that will bring both geeks and gamers together.

I have fond memories of Capcom 2D fighting games that carried Marvel’s intellectual properties. X-Me: Children of the Atom was enjoyable to play with and it resonated with me as I was already an X-Men comic book reader back in the 1990s. Marvel Super Heroes was also fun to play and it somewhat reminded me of The Infinity Gauntlet storyline. X-Men vs. Street Fighter was the most intriguing crossover fighting game at the time of its release and it really raised the bar for fast-and-furious style gameplay complete with a quick character swap during the heat of battles. Marvel Super Heroes vs. Street Fighter was the follow-up which came with changes that were not well received by the fans.

Then came the two Marvel vs. Capcom crossover fighting games which really built upon the foundation of X-Men vs. Street Fighter for more team battles with speed and impact in mind. I could not forget the inclusion of Resident Evil characters, Mega Man and others.

X-Men vs. Street Fighter is a classic tag-team, crossover-oriented video game! Fast and furious action ensured!
The Punisher arcade game is the only non-fighting game of the collection. Punisher fans should look at this.

Adding further zest to the collection is online play that allows casual matches, ranked matches, custom matches. Think about how your skills or your scoring will compare with those of other players from around the world.

That being said, Marvel vs. Capcom Fighting Collection: Arcade Classics is a retro gaming package that deserves attention as it carries some of the finest video games Capcom ever made.

To purchase Marvel vs. Capcom Fighting Collection: Arcade Classics for Xbox, click https://www.xbox.com/en-us/games/store/marvel-vs-capcom-fighting-collection-arcade-classics/9nwfm3hdjc94

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What to watch on YouTube right now – Part 33

Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following topics and the related videos I found.

Google in legal trouble in America  – Did you notice how overwhelming power Google really is in business as well as in your daily lives? Are you aware that Google made multi-billion Dollar deals with its competitors to ensure its dominance on search, online advertising and other forms of business? Google is now in legal trouble with the Department of Justice (DOJ) in America and ColdFusion’s video below is a must-watch!

Games to look forward to while subscribing to Xbox Game Pass – In recent times, there were changes on Xbox Game Pass (XGP) implemented by Microsoft which I did not like (click here and here to learn the details). If you own an Xbox and you still have not yet subscribed to XGP, you should decide first based on how much you can afford to pay the new rates (note: there are different tiers to subscribe to in Game Pass), what kind of games you really like and how much time you can spare for playing in the comfort of your home. If you are into adventure gaming, then the video by YouTuber Skycaptin 5 below is a must-watch for your reference. Take note that one of the games shown has yet to be released and a few of the games may require the Ultimate tier of XGP.

A look back at Amazing Spider-Man movies of Sony Pictures  – Do you have any fond memories of the two movies that had actor Andrew Garfield as the cinematic Spider-Man? I saw The Amazing Spider-Man (2012) and The Amazing Spider-Man 2 (2014) in the cinemas and I can say that they never thrilled me nor satisfied me as much as the first two Spider-Man flicks of Tobey Maguire. Those movies directed by Marc Webb were not terrible actually but flawed works. Whether you loved or felt disappointed with the two Amazing Spider-Man movies, I urge you to watch the analytical video by YouTuber Owen Likes Comics below.

25 years of the American launch of the Sega Dreamcast – It has been over twenty-five years since Sega launched the Dreamcast console in America. In gaming history, the date of September 9, 1999 is still remembered as the time when Sega really made a very serious effort to re-establish trust with American gamers and they made record-setting numbers in the first 24 hours. As such, it was no surprise that “25 years” or “25th anniversary” videos about the Dreamcast suddenly appeared on YouTube and posted below are videos I selected for your viewing.

You, Me and the Movies’ video reaction of Clash of the Titans (1981) – Whenever I search YouTube for movie reaction videos about the 1981 film Clash of the Titans, not too many pop out for some reason. If you are interested to see the film but don’t have the time or money to watch it in full, then the reaction video by You, Me and the Movies should entertain you.

The fall of Circuit City explained  – Way back in 2001, I visited a branch of Circuit City in California. I visited because I was curious and also interested in video games and also movies on DVD format. What I found was a variety of consumer electronic products and the presence of TV units with built-in DVD drives caught my attention. It was my one and only Circuit City visit and many years later, their brand re-emerged when there were these widespread news reports about its bankruptcy and liquidation. If you want to learn about the rise and fall of Circuit City, watch the video below.

GoodBadFlicks’ comprehensive video about The Blob (1988) – The Blob remake of 1988 has always been very entertaining to watch. Not only does it have a really solid story to tell, it has a fine blend of spectacle with well-crafted action/stunt scenes and top-notch practical effects. On 4K Blu-ray, the movie looks better than ever and it is worth purchasing. When it comes to the making of The Blob (1988), the best video to watch online is the one from YouTuber GoodBadFlicks which is posted below for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 18 (Fighting Games Special)

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – specifically about fighting games that were released in the 1990s. The said decade marked the time when Street Fighter II became a massive hit in the video arcades (and on game consoles) which sparked a wave of new fighting games from business competitors. In that same decade, 3D polygonal fighting games were also released which added greater choices of fighting games at the arcades and on game consoles that players could choose from.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Dead or Alive Japanese arcade flyer

Dead or Alive was the start of new success that impacted the direction of Tecmo in the gaming industry.

The above arcade flyer of Dead or Alive gave Japanese arcade operators and gamers a taste of what to expect with the game. While the screenshots showed some resemblance with what gamers saw in Virtua Fighter 2, the character designs Tecmo and its developers came up with were unique.

Before Dead or Alive was released in Japanese arcades in 1996, company Tecmo was in financial trouble and they asked Tomonobu Itagaki to make a fighting game similar to Sega’s polygonal blockbuster Virtua Fighter. A breakthrough for Tecmo happened when Sega announced they were licensing their Model 2 arcade to third-party companies which paved the way for Itagaki’s team to make Dead or Alive with it. The game became a big hit and it paved the way for Tecmo to release it on Sega Saturn and PlayStation, and the sequels that followed years later.

2. North American Soulcalibur Dreamcast version print ad

Namco came up with a creative approach to emphasize heart-and-soul promoting their game and the Dreamcast.

On September 9, 1999, Sega launched their Dreamcast console in America. With a gap of around ten months between the Japanese launch (November 1998) and the American launch, Sega had time to prepare Dreamcast’s release to American gamers with a huge lineup of games (both Sega’s games and from other publishers). Fortunately for Sega, they had Namco (their rival on arcade games) supporting their console.

Behind the scenes, Namco’s developers worked hard to not only port their arcade hit Soulcalibur to the Dreamcast, but to enhance the graphics using the console’s more advanced technology. The visual enhancements include rendering all of the games stages (and backgrounds) into full 3D polygonal environments. Namco also implemented different game modes and added even more content to ensure satisfaction to Dreamcast gamers.

The above 3-page print ad of Soulcalibur on Dreamcast was undeniably strategic and captivating to look at. The ad described the console as the heart, showed Soulcalibur character Mitsurugi (one of the game’s most popular characters) in the middle and then described the game (with 3 screenshots of game rendered with Dreamcast graphics) as the soul. It was a strong way to promote both the game and the console. In the years that followed, Soulcalibur grew into a popular fighting game franchise and the Dreamcast version will always be remembered as the crucial turning point.

3. X-Men: Children of the Atom arcade flyer

Anyone who read lots of X-Men comic books in the 1990s should be able to tell which character was drawn by which artist.

When Capcom first released X-Men: Children of the Atom in the arcades in the mid-1990s, I was surprised because I did not anticipate the day would come when the company behind Street Fighter II would actually make a 2D fighting game showcasing the Marvel’s mutants. Even more intriguing was the X-Men art Capcom used for the arcade flyer to promote the game. I recognize Jim Lee’s artworks of Magneto, Cyclops and Colossus. The art of Wolverine shown was drawn by Andy Kubert. It was a wise move for Capcom (with Marvel as a business partner) to use established X-Men comic book artworks instead of having their internal illustrator draw the characters. That being said, this arcade flyer still looks great and captivating to look at.

4. North American Ranma ½: Hard Battle print ad

A print ad promoting the game while saving some space to promote the anime and comic books.

By 1993, Street Fighter II and its upgraded follow-ups were wildly popular both in the arcades and on game consoles around the world. At the same time, there were many other 2D fighting games released to compete with and cash-in on Street Fighter II’s success. Believe it or not, the established anime franchise Ranma ½ saw a video game adaptation in the form of a 2D fighting game – Ranma ½: Hard Battle.

The North American print ad above published by DTMC (in cooperation with Viz Communications) promoted the game (one screenshot, the SNES game box and images of the characters as they appeared in the game) as well as Ranma ½ on anime videos and comic books. The way it was presented, the print ad promoted Ranma ½: Hard Battle without much heart nor passion.

5. Fatal Fury: King of Fighters arcade flyer

An intriguing visual presentation on the front.
You get to know the characters and what the game features are.

There is no doubt that Fatal Fury: King of Fighters is the most significant game that SNK made. Apart from being the company’s first fighting game for the Neo Geo system, it established the fictional “king of fighters” tournament that became the core concept for The King of Fighters series of games in the years that followed. Fatal Fury itself is notable for being designed by Takashi Nishiyama, a former Capcom employee who created the original Street Fighter game. What Nishiyama could not do with Street Fighter, he accomplished while making SNK’s fighting game. Compared with the combo-oriented approach of Street Fighter II, Fatal Fury was designed to emphasize the timing of special moves, confrontational play, cooperative play and the 3D-like spacing between characters (background row and foreground row in each stage) while telling a story in a solid way.  

The above arcade flyer of Fatal Fury has this unique looking artwork on the front showing stylized rectangular shots of the major characters Terry Bogard, Andy Bogard and Joe Higashi. On the other side of the flyer are the details that emphasized the creative concept of the game, who the characters are and what they could expect with regards to gameplay features. This flyer is still captivating to look at and it could entice you to try playing the original Fatal Fury game before trying out the sequels and spin-offs.

6. Marvel vs. Capcom: Clash of Super Heroes arcade flyer

This is NOT a comic book crossover.

If there is anything that truly emphasizes the essence of a fictional crossover in terms of visuals, it’s the art that Capcom and Marvel agreed to for Marvel vs. Capcom: Clash of Superheroes which is evident on the front of the above arcade flyer. By looking at how the Marvel characters were drawn, it looks like someone at Capcom illustrated the artwork as the Capcom characters still maintained that particular art style seen in the artworks of the Japanese company’s other games like Street Fighter, Darkstalkers, Mega Man and Strider. Regardless, the artwork still is amusing to look at.

7. Art of Fighting arcade flyer

The front of the flyer.
The cast of characters showcased on the other side of the flyer.

Following the success of Fatal Fury, SNK went on to release Art of Fighting in arcades in 1992 and it became successful enough for the company to make sequels. With regards to the realm of fantasy, Art of Fighting was part of the same fictional universe as Fatal Fury and The King of Fighters, and there were times when its own characters appeared in other SNK games.

Art of Fighting’s arcade flyer had an energetic visual concept on the front with a rectangular lightning portion on the left balanced with five screenshots of the game itself. Once you get to the other side of the flyer, you will see really nice art of the characters with Ryo Sakazaki and Robert Garcia as the most dominating figures. Sakazaki and Garcia are the major characters of the Art of Fighting series. This flyer confidently introduced the characters and succeeded in making them look interesting.

8. Fighter’s History arcade flyer and print ad

Great looking front artwork showing the game’s characters, posing and some action.
If you look closely at the controls, you will see the six-button layout and functions which are the same with those used in Street Fighter II.
Data East offered two ways for gamers to enjoy Fighter’s History – pay a high price for the SNES version or gamers can go play the game in the arcade by dropping a few coins.

In 1993, Data East released their fighting game Fighter’s History in the arcades around the world. Along the way, the company released their arcade flyer which had a very captivating art work on the front featuring their characters and some action. The other side of the flyer showed the technical details on how to play, how the control works and who the characters are. Fighter’s History was nicely received in the arcades and the success led Data East into porting the game for the Super Nintendo Entertainment System (SNES). If you look at the print ad above, you can see how clever Data East was promoting the SNES version of the game while keeping an image of the arcade machine which serves like a subtle reminder that the same game is still available in video arcades.

Shortly after the release of Fighter’s History in the arcades, there were gamers who noticed that it had certain visual and gameplay elements that made it so familiar with what Street Fighter II had. When Capcom became aware of the similarities, they sued Data East claiming that Fighter’s History was too similar to their game and that copyright infringement was committed. Capcom lost the case ultimately and Data East went on to release two more Fighter’s History games.

9. Virtua Fighter 3 arcade flyer

Virtua Fighter 3 truly raised the standards for arcade game graphics back in 1996.

When it comes to gaming innovation and standing out among the rest, Sega did exactly those when they released Virtua Fighter 3 in arcades in 1996 and it had the best-looking and really mind-blowing graphics at the time. Developed by AM2 (led by Yu Suzuki) on the very expensive Model 3 arcade hardware, Virtua Fighter 3 broke new ground on graphics as it moved over 1 million polygons per second, had highly detailed visuals on the characters and surroundings, realistic reflection effects, detailed shining, parallel lighting and high-specular Gouraud shading to name some. Even the characters’ eyes followed the opponent’s position.

The Virtua Fighter 3 arcade flyer showcased their reflective, metallic character Dural who in turn was part of the graphical showcase (emphasizing reflections, smooth animation and liquid metal effects) when the game was previewed in the 1996 AOU event in Japan. The words “The New Standard” written on the lower-left corner of the front of the flyer was justified and truthful.

10. Teenage Mutant Ninja Turtles: Tournament Fighters print ad

This print ad had a nice visual presentation and was easily recognizable to the many TMNT fans.

In 1989, the Teenage Mutant Ninja Turtles (TMNT) franchise made quite a splash on video games which is not surprising as the multimedia franchise was already a popular in the West. More video game adaptation of TMNT were released in the early 1990s providing fans and gamers a lot of fun gameplay at the arcades (click here) and on consoles. Konami had the video game rights of TMNT and in a clear response to the sudden popularity of fighting games, they released Teenage Mutant Ninja Turtles: Tournament Fighters on the most popular game consoles of the time achieving varying levels of success critically and commercially (note: the SNES version stood out as the best). This print ad of the fighting game was effective in visually promoting the three console versions and the displayed text contained enough information to lure the attention of both fans and gamers.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Amazing Spider-Man #257 (1984)

Welcome back superhero enthusiasts, 1980s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1984 to examine a small part of the Marvel Comics universe through a tale of the Amazing Spider-Man monthly series.

In my previous retro review, Puma was introduced and quickly made an impact on the plot that connects the Rose with Spider-Man (who foiled the Rose’s criminal operation with the help of Black Cat). Puma is not a one-dimensional villain as he is quite principled. Ultimately, issue served as an entertaining build-up of the conflict between Spider-Man and Puma.

With those details laid down, here is a look back at Amazing Spider-Man , published in 1984 by Marvel Comics with a story written by Tom DeFalco and drawn by Ron Frenz.

The cover.

Early story

The story begins on top of a building in New York City. Puma grabs the head of the helpless Spider-Man (who just suffered the dislocation of his arm and endured the pain of shoving it back into place before eventually succumbing to the intense pain). He does not strike immediately as he finds the act of eliminating the webslinger almost too easy and he remembers the Rose promised him of a worthy foe.

Just as Puma starts his move to kill Spidey, Black Cat suddenly strikes him out of nowhere. Puma quickly recovers his balance and tells Black Cat to go away. Suddenly, Puma notices something in her. Using his heightened senses, he sees Black Cat’s aura then jumps at her. He quickly realizes he miscalculated with his movement and finds himself overshooting her. In a desperate attempt, Puma grabs  a pipe but it quickly broke and causes him to slide on the rooftop and hit the edge.  

As Puma picks himself up, the roof beneath him gives in and he falls down…

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Spider-Man’s 2nd encounter with Puma is action-packed and fun to read. Pay close attention to the details.

There is no doubt that the story of this comic book is pretty much a big pay-off to the build-up of the previous issue. Not only that, the creative team continued to gradually develop Puma not only as a formidable foe of Spider-Man but also as a sensible and believable new addition to the Marvel Comics universe of the time.

Here, you will see Spider-Man in a truly vulnerable state which symbolically shows that wearing the alien costume has its limits when it comes to protecting and enhancing him. As seen in the final pages of issue , Spider-Man struggles a lot physically and, for the first time ever, struggles to command the symbiote (not realizing it is organic and has its own intelligence). With Spidey in a serious physical disadvantage, you will see Black Cat getting a nice share of the spotlight. Not only does she bravely face off with Puma, her concern for Spidey (note: she knows he is Peter Parker) intensifies in a very believable way. She still loves him but could not figure out why Peter prefers to live like a normal person when he could dedicate himself on being a hero every day as Spider-Man.

As for Puma, the creative team developed him even further both in his animalistic form and in his civilian identity as the head of Fireheart Enterprises. As the man Thomas Fireheart, he is a really intelligent man who analyzes a lot of details before making his next move. You will see more of his intellectual side as he deals with both his corporate affairs as well as his contracted service for the Rose (who in turn is serving the Kingpin).

The plot in this comic book is deeper and more elaborate. Without spoiling much, you will get to see the Puma-Rose-Kingpin connection and, more notably, you will see how complex and intense the situation becomes for Peter Parker when he encounters Puma for the 2nd time. The story is very good, you just have to read it.   

Conclusion

Spider-Man, Black Cat and the alien costume.

Like the previous issue, Amazing Spider-Man (1984) is a great read but in the form of a great pay-off to the build-up that preceded it. The DeFalco-Frenz duo succeeded in developing the newcomer Puma into a significant Marvel Comics universe addition and their portrayal of an injured Spider-Man is very captivating. That being said, I encourage you all to pay close attention to the literary details revealed during the banter between Spidey and Puma which will resonate with you when you read the next issue.

Overall, Amazing Spider-Man (1984) is highly recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Amazing Spider-Man #256 (1984)

Welcome back superhero enthusiasts, 1980s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1984 to examine a small part of the Marvel Comics universe through a tale of the Amazing Spider-Man monthly series.

The era when Spider-Man came back from deep space (refer to Secret Wars) with a new black costume (the symbiote that would later help form Venom) that itself had special abilities was indeed a very notable time in superhero comics history. As if Spidey’s troubled personal life was not enough, he had to deal with new villains that were formidable and tough to deal with.

With those details laid down, here is a look back at Amazing Spider-Man , published in 1984 by Marvel Comics with a story written by Tom DeFalco and drawn by Ron Frenz.

The cover.

Early story

The story begins inside a warehouse when Spider-Man suddenly catches a lot of men by surprise. The men turned out to be doing something illegal with lots of stolen good contained in boxes. Quite fearlessly, the webslinger knocks out many of them while Black Cat takes pictures (assistance for Peter Parker) from a distance above. Black Cat eventually gets involved in the physical struggle and the bad guys all got defeated afterwards.

After the struggle, Spider-Man and Black Cat (who know each other personally) have a short sentimental talk before parting ways. As soon as he arrives home, Peter Parker starts developing the pictures in preparation for much-needed income from the Daily Bugle.

Elsewhere in New York (the next morning), the warehouse raid caused by Spider-Man and Black Cat makes immediate impact on the secret operations of the Rose who in turn wants the hero dead. The Rose (who reports to the Kingpin) then sends a message to New Mexico to contact the one person capable of killing Spider-Man…the Puma.

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Puma in his animalistic form deep within the harsh wilderness of New Mexico.

I can state that within the age of Spider-Man wearing the alien costume, this particular tale has a strong debut of a new foe and the plot itself is quite intriguing. Tom DeFalco cleverly paced the introduction of Puma whose civilian personality is that of a very focused business executive. The creative team took the inspired approach of defining Puma with the harshness of the New Mexico wilderness contrasted with that of his civilian identity spending time in the bustling urban environment of New York City.

Not only is Puma very powerful and focused, he also has a high standard when it comes to accomplishing tasks showing no fear nor hesitation with regards to potential obstacles ahead of him. Clearly, Puma is not your typical super villain but a very principled and very capable figure. When compared to Wolverine, Puma shares some common animalistic elements with him but he consistently maintains control of himself. This makes him a dangerous force of opposition towards Spider-Man.

Spider-Man here is usual self. His personal problems and lack of a stable life are taking their toll on him just as he continues to keep doing good (example: fighting crime). It should be said that when Puma first strikes at him, the creative monotony with the webslinger suddenly got snapped causing a new series of unfortunate developments that test him. It is also revealed here that using the alien costume does not spare him from serious physical injury.  

Conclusion

These panels show how vulnerable Peter Parker really is as the alien costume comes to him willingly.

Amazing Spider-Man (1984) is a great read. The build-up with Puma is very powerful and his presence really made a huge impact on the reading experience. By the time the story ended, I was very convinced to read the next issue.   

Overall, Amazing Spider-Man (1984) is highly recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Amazing Spider-Man #255 (1984)

Welcome back superhero enthusiasts, 1980s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1984 to examine a small part of the Marvel Comics universe through a tale of the Amazing Spider-Man monthly series.

Between the developments of 1980s Secret Wars limited series and the debut of Venom was the time when Peter Parker wore a black new costume as Spider-Man which happens to be the alien costume he gained while spending time with other superheroes in deep space (refer to Secret Wars ). There was this gradual approach done by the creators to tell new tales of Spider-Man who has the symbiote attached to him most of the time.  

With those details laid down, here is a look back at Amazing Spider-Man , published in 1984 by Marvel Comics with a story written by Tom DeFalco and drawn by Ron Frenz.

The cover.

Early story

The story begins when a black costumed figure arrives at the balcony of a tall building during night time in New York City. He carefully makes an unlawful entry into the place to steal something. The figure was the Black Fox who intends to take valuables not to feed his greed but to properly subsidize his retirement. When he touches an exquisite-looking vase, it disappears and suddenly a monstrous ape appears from nowhere surprising him. Soon enough, he finds himself surrounded by more apes and faces their human leader (one who referred to the apes as pets).

Meanwhile at his apartment, a very tired Peter Parker washes his black costume (the symbiote), reflects on recent events he went through and then goes to bed. During the night, the black costume comes to life and slowly slithers its way into the bedroom wrapping itself on the sleeping Peter…

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The sneaky Black Fox has no chance of escaping Spider-Man (wearing the alien costume that would later lead to the start of Venom).

I want to start with the force of opposition the creative team came up with. This is about the powerful villain the Red Ghost who has super-apes under his control and vast wealth and resources to organize criminal activities. Red Ghost here is not your typical villain as he is actually strategic, smart and even philosophical clearly knowing what he is doing and what he needs to keep on doing crime. The retiring old thief Black Fox happens to be the very criminal that Red Ghost needs for a special task involving the machine called the Cosmicizer which is essential to his need of vastly increasing his cosmic-ray induced powers.

The Red Ghost is struggling with certain limits which are related to his need of the Black Fox to accomplish something for him with the assistance of the super apes. That being said, the presentation of evil awaiting Spider-Man in this tale is a clever move by DeFalco and Frenz.

As for the iconic webslinger, you will see more of Peter Parker’s personal struggles balancing his life between real-world living and performing as Spider-Man to help people and solve problems. In this tale, his personal life is at a low point and it does not help that his has a strained link with his Aunt May. Even though he has the alien costume that is capable of aiding him a lot, there are still problems that the superhero simply cannot solve. The dramatization here is pretty good and the way the final conflict with the main villain turned out was a pretty nice pay-off.

Conclusion

Peter Parker’s sleep has been disorderly since he brought home with him the symbiote.

Amazing Spider-Man (1984) is an entertaining and intriguing read. The creative team’s decision to have the established Fantastic Four foe Red Ghost as the definitive villain for Spider-Man turned out to be a smart move and what they did was fun to read. The presence of Black Fox (note: this comic book is his debut) added a layer of depth to the plot and his declared desire to retire from the life of crime made him an intriguing addition to the Spider-Man list of villains.

Overall, Amazing Spider-Man (1984) is recommended.

+++++

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A Look Back at Amazing Spider-Man #252 (1984)

Welcome back superhero enthusiasts, 1980s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1984 to examine a small part of the Marvel Comics universe through a tale of the Amazing Spider-Man monthly series.

By now, you readers should be aware that I reviewed a lot of comic books about Spider-Man and his deadliest enemy Venom. It is already established through comic book history that the iconic webslinger is responsible for the establishment of Venom as he brought into the world the alien costume (the symbiote) coming from deep space (as told in the Secret Wars limited series), and he also became responsible for the destruction of Eddie Brock’s career in journalism. Of course, Venom did not debut immediately after Spider-Man’s return from Secret Wars and there was a lot more about the symbiote when it was with Peter Parker.

With those details laid down, here is a look back at Amazing Spider-Man , published in 1984 by Marvel Comics with a story written by Roger Stern and Tom DeFalco, and drawn by Ron Frenz. This comic book marked the first appearance of the alien costume.

The cover.

Early story

The story begins inside the New York headquarters of the Daily Bugle. It has been observed that several superheroes such as Captain America, Thor, Spider-Man, Iron Man, the X-Men and the Avengers have been missing this resulted in a rise of crime. Publisher J. Jonah Jameson and editor-in-chief Joe Robertson discuss the newest edition of their newspaper.

Meanwhile over at Central Park where police officers and others stand by an area that was closed off, a physical structure suddenly appears spreading bright light to onlookers. Suddenly Spider-Man (wearing a new dominant black costume) leaps out of the structure carrying Dr. Connor (the Lizard) surprising the people.

After realizing they have returned home at last after spending lots of time and struggle in deep space (Secret Wars), Spider-Man could not help but feel jubilant to be home. As the police officers don’t realize that they are talking with the same webslinger due to the new costume, one of them was about to draw his gun which prompted the superhero to use his web on him.

Suddenly, the Avengers, Captain America, Thor and Iron Man emerge from the physical structure which provided Spider-Man relief as he thought that only he and Dr. Connors made it home. With the people focusing on the other superheroes, Spider-Man and Dr. Connors slowly exited. Connors asked him what are they going to tell the world about all they have seen and experienced in deep space…

Quality

Spider-Man’s first night in New York wearing the alien costume .

I really like this story. I first read this a long time ago and I re-read it all over again for this retro review, and still this story engaged me a lot. There is a lot of richness in the script and you will get to see Peter Parker transitioning into a series of major changes that await him. Without spoiling the plot, there is no hero-versus-villain element here at all. It is all about Spider-Man who just arrived home from a major conflict (and also one of the most significant comic events ever published by Marvel Comics) and the alien costume saga truly began right here. The Venom debut did not happen until a few years later in reality.

In accordance to what was established in Secret Wars (not to be confused with the 2015 series of the same name) and the standards of then editor-in-chief Jim Shooter, the creative came up with a tale that not only showed a different Spider-Man but also portrayed him in ways that defied the tropes and creative ideas the preceded this comic book.

For one thing, Peter Parker is literally like a fish out of water here. As far as the whole world is concerned, only days passed when the superheroes went to deep space. But for the webslinger, a lot more time passed as so many battles, discoveries and intriguing events took place for him along with the others. That being said, Peter Parker’s perception of reality and track of time really got messed up and the weight of Secret War’s events really turned out overwhelming on him. This was well dramatized in the scene wherein Peter – who realized that so much time had passed – he had to call his aunt May fearing that she must be worried sick over him. There was also the moment when by walking down the street, he realized how much he missed not only his home but also the local surroundings.

It was also in this comic book when Peter started getting more oriented with the alien costume he first got in Secret Wars (which was actually published after this comic book) and started to enjoy the benefits with the way it responds to his thinking. Of course, at this stage, he has yet to realize the unfortunate truth about the living costume he brought home and this story really kicked off a new and profound stage in the comic book history of Spider-Man

Conclusion

When Spider-Man finally arrived home after spending so much time during Secret Wars.

Amazing Spider-Man (1984) is still a great comic book to read all over again. This was released during the time when Secret Wars (1984) was still being published and years before Venom’s big debut in the series’ 300th issue. In my view, the alien costume saga was a big turning point in the literary history of Spider-Man and the creators who got involved in this comic book really sowed the seeds of compelling and intriguing events that followed. What is intriguing is that all of these significant developments started when a Marvel Comics reader from Illinois came up with the idea of a new costume for Spider-Man, wrote to them and the publisher responded to acquire his idea for over $200 (click here).

This comic book is also a reminder of how significant Jim Shooter’s rule at Marvel Comics really was and I can say that the Marvel’s literary universe of the 1980s should not be ignored.

Overall, Amazing Spider-Man (1984) is highly recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Amazing Spider-Man #375 (1993)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1993 and examine a small part of the Marvel Comics universe through a tale of the Amazing Spider-Man monthly series.

In my previous retro comic book review, the insane murderer Venom returned to antagonize Spider-Man by targeting his parents. While it was a fact that Venom – who knew Spider-Man’s true identity – got into close contact with Aunt May (symbolizing the danger he poses on the Peter Parker’s family) a few years prior, going after the mother and father of Peter really raised the stakes.

With those details laid down, here is a look back at Amazing Spider-Man , published in 1993 by Marvel Comics with a story written by David Michelinie and drawn by Mark Bagley. This comic book marked the 30th anniversary of Amazing Spider-Man (1963).

The cover.

Early story

The story begins inside one of the facilities of the closed amusement park in Brooklyn. In his vicious form, Venom tells Richard and Mary Parker (both restrained) that they belong to him and declares that he would protect them from Spider-Man.

When Richard Parker asked why would he think that they would have anything to do with Spider-Man, Venom realizes that the couple does not even know their son is the webslinger. Venom tells the couple that their innocence is what he is sworn to preserve.

Over at Manhattan, Spider-Man swings back to the Daily Bugle building and discreetly changes his clothes before moving in as photographer Peter Parker. Inside one of the offices, J. Jonah Jameson reaches out to Silver Sable by telephone…

Quality

Peter Parker had to commit a crime by trespassing into Anne Weying’s residence. His disguise as Spider-Man does not protect him from the law.

I have mixed feelings about this follow-up to the great story of the previous issue. For one thing, David Michelinie’s script had a completely different tone and direction even though he intended this comic book to conclude what issue started. Another thing is that this story has even more characters added in which clearly diluted the intensity of the Venom-Spider-Man rivalry that was so intense in the previous issue.

There are two sub-plots – one of which deals with someone from Eddie Brock’s past – that were emphasized with sufficient details and the creative team integrated them into the main story. It seems that the creators intended to make the main story look grander in scope while sacrificing the very elements that made issue a great and intense reading experience.

Remember the suspense and danger that came with Venom targeting the older Parker couple? Those elements are almost totally absent in this comic book even though this story concluded the previous issue’s conflict build-up. Richard and Mary Parker are both present as captives of Venom but there really is no tension nor any sense of danger here due to the drastic change of tone and direction in the script.

I should also stress that the introduction of Anne Weying (previously Anne Brock) as Eddie Brock’s ex-wife looked and felt like an afterthought inserted into the story. While Anne’s presence brought out some traces of humanity and sanity from Venom during the 2nd half of the story, it did not add much impact on the conflict between the webslinger and the symbiote-wearer murderer. Ultimately, the creative team had to do something to explain the story build-up on Venom’s part leading into the Lethal Protector limited series which is set in the city of San Francisco.

And then there was the presence of Silver Sable’s team called the Wild Pack. The Wild Pack is the result of J. Jonah Jameson’s agreement with Silver Sable with the objective of achieving a journalistic exclusive for the Daily Bugle. This particular sub-plot is really lousy and not even the dynamic looking action sequences involving the Wild Pack could hide lousiness.

If there is anything symbolic about the script, it is the emphasis on family as well as the impact that comes with elements of the past emerging unexpectedly. In this very comic book, you will get to see Eddie Brock/Venom react like a sane person in response to the sudden re-appearance of his former wife. No matter what the creative team did here, I can say that the Spidey/Venom conflict did not really intensify (note: the dynamic action scenes did not solve the shortcomings) and there was no reason to worry about the captive Parker couple.

Conclusion

The insane murderer Venom with the parents of Peter Parker.

Considering the great stuff and raised stakes that made issue a very compelling read, Amazing Spider-Man (1993) is clearly a disappointing conclusion. This is not a terrible comic book as it has some good stuff for fans to enjoy but the overall presentation of the creators here is not too great due to their approach with the storytelling (with two sub-plots that did not add much). Overall, I am glad I never bought this comic book (with flashy cover and more pages) at full price in 1993.

Overall, Amazing Spider-Man (1993) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at RoboCop 2 #1 (1990)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1990 to take a close look at the comic book adaptation of the movie RoboCop 2 (1990).

Before getting to the new retro comic book review, I should state that my friends and I had a fun time watching RoboCop 2 in the cinema shortly after it opened here in the Philippines. Back then, I was not yet a comic book collector and I rarely visited comic book specialty stores. That being said, I was unaware that Marvel Comics actually published an adaptation in the form of a 3-issue mini-series.

With those details laid down, here is a look back at RoboCop 2 , published in 1990 by Marvel with a story written by Alan Grant and drawn by Mark Bagley based on the movie screenplay by Frank Miller and Walon Green.

The cover.

Early story

The story begins in Detroit where the cops are run by corporations and the streets have turned into red-alert war zones. Crime is overwhelming the city and the highly addictive narcotic poses the greatest threat facing societies. The surgeon general who made the public warning about nuke was killed and the crime boss Cain (leader of a cult of nuke addicts and pushers) claims responsibility. Through the news media, Cain tells the public that nuke will make people’s problems go away and people want its paradise.

Under the management of Omni Consumer Products (OCP), several of Detroit’s police officers go on strike demanding better terms from their employer. The City Government of Detroit under Mayor Kuzak missed a payment (in relation to them owing $37 million) and OCP begins to move to foreclose the city and its assets in accordance to the terms of the contract. Mayor Kuzak accuses OCP of engineering the police strike which made crime rampant.

Elsewhere in the evening, the cruel activities of the thugs got disrupted by the arrival of a police car. Even though the police car got destroyed by the thugs, RoboCop emerges and begins to fight back…

Quality

There is simply no holding back for RoboCop when it comes to doing police work at a time when many police officers are on strike while crime has turned more rampant in Detroit.

This opening issue of the mini-series sticks close the basic plot of the movie (right until after Cain’s gang dismantled RoboCop) although there were a few notable differences with the sequence of events and there were scenes that showed the creative team took liberties to make the story suitable with the literary format in mind. That being said, don’t expect to see the key moments of the movie look exactly the same in this comic book and don’t expect to see the characters here looking like the actors who played them on the big screen. In terms of visual and literary presentation, this adaptation has a lot in common with the Total Recall comic book adaptation which coincidentally was released the same year.  

For me, this is indeed a really readable comic book that has its stylized approach on telling the movie’s concept. OCP is the most powerful entity in the story while Cain and his gang are clearly the force of evil that strongly pose danger not only to Detroit’s people but even to the very divided police force. Nuke as the dangerous object of the plot clearly was inspired from elements of the real life war against drugs in 1980s America which made this story socially relevant.

Very clearly these villains look nothing like actors Tom Noonan, Galyn Görg and Gabriel Damon.

Like in the movie, RoboCop here performs his law enforcement duty in an uncompromising manner even though memories of his past life as officer Murphy re-emerged deep inside. That being said, there are a few moments in which you might sympathize with the titular hero as this comic book pays close attention to the conflict between humanity and technology.

The action scenes here are sufficient but clearly don’t come anywhere close to the intensity of the film in terms of violence. Still, there is enough action for readers to enjoy.

When it comes to the visuals, the artwork done by Mark Bagley eerily looks comparable with Tom Lyle’s art in the Total Recall comic book of 1990. For the newcomers read this, Bagley became a popular artist through the Amazing Spider-Man monthly series and the Venom: Lethal Protector comic books that were released after years after this one. Having seen many of Bagley’s works published in 1992 to 1995, I can hardly recognize his art style in this comic book adaptation. The way he drew people’s faces in this comic book looks very different from those seen in Amazing Spider-Man issues. At the same time, Bagley’s own take on RoboCop has that balanced approach on depicting humanity with machinery while also making the hero look less bulky compared to the movie’s version.

Conclusion

Julie Faxx of OCP sure talks like a woke nut and rabid feminist in this scene.

RoboCop 2 (1990) is clearly not a faithful adaptation of selected parts of the movie but that’s not necessarily a bad thing. This is more about the Grant-Bagley team doing their own visual presentation of the movie script copy they had and ultimately they succeeded in making this comic book a stylized and worthy reading experience. This is indeed a surprisingly entertaining read and I can say that I am looking forward to reading the next issue.

Overall, RoboCop 2 (1990) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at X-Men Adventures Season II #9 (1994)

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the mid-1990s to explore the adaptation of the second season of the famous X-Men: The Animated Series (X-Men TAS) in the form of the X-Men Adventures comic book series.

Before getting to the new retro comic book review, I should state that the subject X-Men Adventures comic book will involve Carol Danvers in a supporting role (in rather creative ways). Yes, I’m talking about the one character who in the history of the Marvel Comics shared universe was identified (in no particular order) as Ms. Marvel, Binary, Warbird and as Captain Marvel. As the subject comic book was published in 1994, Carol Danvers here is obviously not the woke garbage version played by Brie Larson in the movies.  

With those details laid down, here is a look back at X-Men Adventures Season II , published in 1994 by Marvel Comics with a story written by Ralph Macchio and drawn by John Herbert.

The cover.

Early story

The story begins at night in New York City. There, Mystique and Mister Sinister have a serious talk. Sinister believes that without Charles Xavier’s presence, the X-Men are very vulnerable and they will eventually become disorganized and fall down quickly.

Over at the mansion of Xavier, Rogue wakes up from a very intense nightmare which prompts Cyclops and Gambit to calm her down. Rogue reveals that she has been having very disturbing visions ever since Professor X disappeared. It turns out, Xavier helped her previously by using his mental abilities to block out the unpleasant memories of hers.

Jean Grey enters the room and she reveals (in response to Cyclops’ question) that she ran a computer search on the woman Rogue saw the other day and came up with several pictures. As soon as Rogue examines the pictures, she then remembers who the woman is which causes her to be consumed by another vision from deep inside her mind. She sees Ms. Marvel…

Quality

There is a lot of stuff here that Rogue fans will enjoy.

The first obvious thing about this comic book is that it is a character-driven tale told mainly through Rogue. In fact, this is actually a creative portrayal of Rogue’s origin written for TV by Marty Isengerg and Robert Skir, and Macchio’s adaptation here made a really solid reading experience for me.

Without going too much into spoiler territory, I can say that this origin story of Rogue was not only written for TV viewers in mind but also crafted to cater to what was back then the modern tastes of X-Men fans in general. I’m talking about 1990s X-Men and society specifically and the thing is, everything here aged well. Nothing here feels out of place. I should also state that Rogue’s upbringing are well worth exploring here.

The writing by Macchio and art by Hebert are of high quality and this comic book is really worth reading again from start to finish. The emotions channeled through Rogue are very intense without ever reaching to the point of showing her insane. Hebert’s art, meanwhile, fills every page with a good amount of visual details complete with strong facial expressions (including some very scary faces from Mystique and Ms. Marvel) and some dynamic superhero action that really spiced up the reading experience.

As mentioned earlier, Carol Danvers appears in a supporting role and the creative team came up with clever ways to emphasize the character both visually and through dramatics. The way Danvers is portrayed here should inspire readers to go out and read Marvel’s published comic books of her as Ms. Marvel. The same thing can be said about Rogue whose origin and gradual rise from an occasional character (a super villainess no less) to a prominent superhero told through Marvel Comics’ shared universe are worth revisiting.  

Conclusion

A very disturbed Rogue in the presence of her teammates.

X-Men Adventures Season II (1994) is indeed a very powerful and gripping character-driven comic book that will appeal to fans of Rogue, the X-Men and Carol Danvers. Considering the wholesome aesthetic of the X-Men animated series TV episode, this comic book has a much darker presentation that will strongly appeal to X-Men fans who want a more serious portrayal to read. As it was mainly focused on Rogue, I can say that the conflict was nicely built up and the resolution was a strong pay-off. Very clearly, the Macchio-Hebert creative duo really delivered great stuff.

Overall, X-Men Adventures Season II (1994) is highly recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco