If you value your family, your personal safety and if also you have a lot of financial ends to meet, then you must avoid buying electric vehicles (EVs). With so many woke people, climate change extremists and Silicon Valley believers around the world, there is a sinister collective moment to deceive people into buying EVs – especially electric cars for personal/family use – while also campaigning to have combustion engines and fossil fuels banned. These Satanic Leftists are even conspiring with technology developers, government officials and electric vehicle manufacturers to manipulate people into owning EVs.
Of course, that sinister pro-EVs movement DOES NOT CARE about your personal safety and your family at all. They do not want you to realize that electric cars are not only very flawed and disadvantageous….the EVs can also kill you and destroy properties and harm entire communities.
To put things in perspective, watch the selected videos posted below. I encourage you to take time to watch each of them from start to finish and take notes about the key details.
There is also one particular issue that electric vehicle fanatics do not want to talk about and prefer to ignore…the number of deaths caused by electric cars that have gone wrong. Watch the video below.
And then there are also electric bikes (e-bikes) and electric scooters (e-scooters) that cause fire. Watch the selected videos below.
The radicalized believers of EVs do not want you to realize the truth and the facts that electric cars (the most commercially available EV in the market) could spark into a fire hazard that will take so much effort to put out. Imagine yourself getting trapped inside the electric car as it shorts and burst into flames which could kill you and your companions. Electric cars are also very expensive to repair and the number of public electric chargers are still not so many. E-bikes and e-scooters, as seen above, are also dangerous to have.
Let me end this piece by asking you readers: Did you encounter people who tried to fool you into buying an electric car or an electric bike? Are the electric vehicle manufacturers honest and transparent when they try to sell EVs to you? Right now, do you prefer to buy an electric car or a car that runs on fossil fuel?
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Vendetta UK and North American arcade flyers
Vendetta arcade flyer for North America
Vendetta arcade flyer for the UK.
In 1991, Konami released the 2D side-scrolling beat-them-up game Vendetta in arcades around the world achieving commercial success. While it is hard to tell if the promotions helped the game commercially, there is no doubt that the arcade flyers for the North American and United Kingdom (UK) markets were indeed very eye-catching.
The North American Vendetta arcade flyer had a photographic approach showing models playing characters supposedly representing the Cobras gang and the Dead End gang. The display of wooden boxes and the rope was done to symbolize the rough city environments of the game. On the other hand, the UK arcade flyer has illustrated artwork that captured the look of the Cobras gang from the game.
2. Star Control II: The Ur-Quan Masters print ad
This ad has great art that strongly emphasizes its science fiction concept.
This print ad of Star Control II: The Ur-Quan Masters (PC version) really caught my attention when I read gaming magazines in the early 1990s. The painted artwork showing a human and a hideous alien in the background with a planet, space ships and space stations filling the rest of the space was very captivating to look at. So captivating, it enticed me to search for the game but our PC at home had really low specs. Strangely enough, I played another version of Star Control II on a rented 3DO Interactive Multiplayer console in 1995. For the newcomers reading this, the game was critically acclaimed and was declared as one of the very best PC games ever made. Enjoy looking at the print ad above.
3. Space Channel 5 print ad
The visual style and character designs are the result of the game designer’s research that includes interviews with lots of young girls over their interests and tastes in video games.
When Sega launched their Dreamcast console in Japan in late-1998, their financial health was already in a very bad state and the future looked grim. Even as they faced tremendous odds, Sega still went on to aggressively sell Dreamcast consoles with exclusive games and Space Channel 5 was one of them.
First released in Japan in 1999, Space Channel 5 was a musical, puzzle-oriented game that was the result of Tetsuya Mizuguchi’s work backed with research he did that included interviewing young girls to find out what their tastes in gaming are. The print ad showing the highly stylized protagonist Ulala and a few screenshots really caught the attention of gamers and kept the Dreamcast in their minds. While the game did not achieve commercial success as a Dreamcast-exclusive, Sega went on to release a version of Space Channel 5 on the PlayStation 2 console, plus sequels.
4. Cybernator print ad
The mention of Terminator and RoboCop rivaled the artwork when it comes to grabbing people’s attention.
I remember seeing the print ad of Konami’s Cybernator (Japanese title: Assault Suits Valken) in several comic books I read back in 1992. I never got to play it but the print ad’s artwork was memorable as I was fond of robots in anime, movies and video games back then. What was arguably the most memorable aspect of the print ad was the line that mentioned RoboCop and the Terminator in a comedic way. This is a creative way to market the game.
5. NBA Basketball 2000 print ad
There were a lot more NBA video games back in the 1990s.
NBA Basketball 2000 was one of those basketball videos games of the 1990s that was not published by EA Sports nor published by the other established game publishers like Sega, PlayStation and Konami. In fact, the one thing on the ad that caught my attention was Fox Sports Interactive which published some sports videos games during the decade. The print ad also served as a reminder that there were a lot more NBA video games for gamers to choose from during the 1990s.
6. Food Fight arcade flyers
Food Fighter arcade flyer with illustrated artworks.
Food Fight arcade flyer with a photographic touch and actors.
I never got to play the 1980s game Food Fight in the arcades nor did I ever had the opportunity to play it on Atari consoles and Xbox 360. Released in 1983 in the arcades by Atari, Food Fight was designed to allow players to control a character moving through a 2D field to consume an ice cream on a cone (placed on the opposite end of the field) before it melts while avoiding the chefs who are out to chase and block the player.
The arcade flyer with illustrated artwork on the characters interacting with the arcade machine is really amusing to look at. Equally amusing is the other arcade flyer that had a photographic approach showing two kids (one playing the arcade machine and the other about to throw a pie) and four chefs. Considering the nice visual concepts Atari came up with for the arcade flyers, Food Fight actually never became a commercial hit selling only a few thousand arcade units.
7. X-Kaliber 2097 print ad
This print ad from the 1990s had a nice visual style.
The Super Nintendo Entertainment System (SNES) had plenty of 2D side-scrolling adventure games and among them was X-Kaliber 2097 released by Activision (now a Microsoft-owned company and integral part of Xbox) in America in 1994. The game had a really interesting story concept about a chaotic far future society plagued by overwhelming crime and violence. The print ad showed a mild taste about the game’s concept and gameplay, but it was more effective when it comes to showing the formidable foes that await the playable protagonist Slash. This print appeared in several comic books I read and was eye-catching.
8. Jet Moto 3 print ad
When was the last time the police caught you for over-speeding?
This print ad for Jet Moto 3 had a clever concept of showing a police officer apprehending a jet biker for over-speeding. The visual presentation was done in photo-realistic fashion to make the sci-fi aspect of the video game look real. The ad made me interested enough to do some research of Jet Moto 3 a few months before finally buying it for my PlayStation console.
9. Wipeout 3 print ad
Were you fond of futuristic racing and techno music back in 1999?
Released in 1999, Wipeout 3 was one of those video games that showcased what the PlayStation (originally launched in Japan in 1994) could do in terms of visual fidelity, special effects and frame rates. The print ad, which had a radical visual concept emphasizing intensity and energy, had style listing down vertically the technical details of the game which required a close look in order to be read. With only two screenshots displayed, the ad makers smartly included the E3 acclaim of “Best Racing Game of E3” as well as the names of artists behind the game soundtrack on the lower-right corner. This print ad was cool and intriguing to look at.
10. Breath of Fire II print ad
This was a good effort to lure American gamers to buy and play Breath of Fire II.
When Breath of Fire II was released on the SNES in America in late 1995, Japanese role-playing games (JRPGs) were not yet wildly popular among American gamers. To grab the attention of gamers, Capcom and the ad makers came up with the eye-catching image of a sword and posted key questions to emphasize the fantasy aspect of Breath of Fire II. While the game received mixed reviews upon its North American release, Nintendo Power listed it as 171st best game in its Top 200 Games chart published in 2006.
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1970s arts and culture enthusiasts, DC Comics fans and comic book collectors! Today we go back to the year 1976 to take a close look at a part of the DC Comics universe through a tale of the Action Comics monthly series.
If you know your entertainment history, you should be aware that Steven Spielberg’s Jaws made a tremendous impact on millions of people who saw the film in cinemas in the mid-1970s. The massive success of the movie caused some people to become afraid of sharks which in turn convinced them to avoid swimming alone at sea. Over at DC Comics, it just so happens that they have a super villain who is actually a highly evolved shark called The Shark (Karshon).
With those details laid down, here is a look back at Action Comics #456, published in 1976 by DC Comics with a story written by Cary Bates and illustrated by Curt Swan.
The cover inspired by Steven Spielberg’s Jaws.
Early story
The story begins inside the Metropolis Aquarium where Captain Strong, young boy Jayson, young girl Jill and others closely watch a tiger shark swimming. What the viewers do not realize is that the tiger shark they are watching is a super shark (The Shark) whose evolution jumped by eons as a result of a freak nuclear accident from the previous years.
The Shark is a highly evolved mutant (half-fish and half-human) endowed with fantastic mental powers. The Shark previously encountered Green Lantern (Hal Jordan) who caused him to devolve back to his primitive form as a tiger shark.
At the aquarium, The Shark moves closely towards Captain Strong and Jayson with strong glass separating them. Suddenly, Jayson is turned into a pool of jelly on the floor and The Shark uses its power to form a large stream of water to break the way out of the Metropolis Aquarium and into the air.
Meanwhile, Lois Lane and Clark Kent are riding the metro-island ferry. A giant water sprout emerges near them…
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The struggle between Superman and The Shark starts.
While it was clear that DC Comics took a creative stab on people’s awareness of the movie Jaws, the Bates-Swan duo came up with a rather fantastic way of having Superman deal with The Shark. For one thing, the creators efficiently came up with exposition to keep readers informed about who The Shark is, why he exists and what his background was within the DC Comics shared universe. Next, the creators managed to make The Shark an actual threat to the people of Metropolis which serves as an efficient build-up for the inevitable conflict with Superman. The good news here is that Bates-Swan combined efforts turned out to be gripping and believable.
When compared to the many battles Superman had against the other powerful villains, the traditional collateral damage is pretty light in this story. This is because the creators used science fiction concepts and a little bit of real-world science to explain The Shark’s powers, how the water streams used by him got formed and why he has key advantages over Superman. These creative methods more than made up for the lack of hard action and there are explanations that made sense just before the story ends.
This comic book also contains a short, standalone Black Canary tale that ultimate served as added amusement that is not related with the Superman story at all. It should interest fans of Green Arrow.
Conclusion
The Shark’s menacing face and power overwhelms Lois Lane.
Do not let the Jaws-inspired cover art fool you. Action Comics #456 (1976) is actually an entertaining read thanks to the combined efforts of the Bates-Swan team. The Shark was a believable threat and the story was well written. To say that this comic book was just a cheap way of exploiting the popularity of Jaws by coming up with shark-related tale of Superman is not true. This old tale is a fun ride free from the politicized science and woke garbage that dominate modern-day entertainment.
Overall, Action Comics #456 (1976) is recommended.
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1994 to examine an alternate story of the Marvel Comics shared universe chronicled through the What If monthly series.
There is a lot to be said about the origin of Wolverine. There was the tale of his Canadian origin and being born with claws inside him. There was also the tale of him encountering the Hulk in Canada. And there was also the famous storyline Weapon X (written and drawn by Barry Windsor-Smith in Marvel Comics Presents #72 to #84).
With those details laid down, here is a look back at What If #62, published in 1994 by Marvel Comics with a story written by Kurt Busiek and drawn by Ron Randall.
The cover.
Early story
The story begins in the when Logan (Wolverine) encounters armed men who try to overwhelm him. Logan easily knocks most of them out and leaves them behind by car. It turns out the armed men are agents of a secret organization called Weapon X which has been targeting Logan for their series of unethical experiments on abducted humans (the Weapon X Project).
The organization is already dealing with problems regarding their live experiments. One living subject (with adamantium claws on his arms and some machinery on his head and shoulders) became a murderous berserker who cannot be reasoned with anymore. The subject is former Mounted Police Officer and Marine Guy Desjardins and Weapon X dropped him off at Department H.
James Hudson of The Flight took him in and officially refers to him as “Weapon X”. The live subject eventually broke loose, killed Dr. Langkowski and went to Kenora where he starts a killing spree…
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Logan arrives at the scene where the Weapon X biological experiment killed several people.
I want to point out that Kurt Busiek came up with the very believable portrayal Logan who is not Wolverine, not a member of the X-Men and not even the violent fighter in the plot. This is a story about a major scientific experiment of Weapon X that went terrible wrong resulting in their living subject (with adamantium claws and other features identified with Wolverine in the mainstream Marvel universe storyline of Weapon X) going way beyond their controller and impacting Canadian society negatively. The good news here is that the story by Busiek is very well written and nicely structured.
In his civilian form as Logan, Wolverine (as we often identify him) is not the fierce slasher he is often known as. Rather he is a former tool of the Canadian government who previously resigned and decides to get involved in response to the rampage caused by the Weapon X killing machine (Desjardins).
As Logan is no slasher (note: Wolverine #75’s big revelation about Logan’s claws had no influence on this comic book’s concept), he fights with guns and a knife backed with his extensive experience in grounded combat. In relation to this comic book’s concept, you will a captivating portrayal of Logan who is truly unconnected with the X-Men and there are certain character moments that you really have to read.
Along the way, Kurt Busiek’s story not only dramatizes the classic trope about man tampering with nature but also the potential scandal of Canada’s government having top secret unethical science experiments while developing their own superhero project in the form of The Flight. Back to Wolverine, the story pounced on the conflict between being human and being animalistic with sheer believability.
With regards to the artwork, Ron Randall exerted effort to recapture some of the aesthetics of Barry Windosor-Smith’s work on the Weapon X storyline of the Marvel Comics Presents comic books. As required by the script, the visual display of action is brutal to look yet does not go over the top (with regards to graphic violence) as the creators implemented restraint restraint on the display of blood and killing blows.
Conclusion
A new Weapon X biological experiment gone wrong.
What If #62 (1994) is truly a great alternative tale to the established Weapon X storyline and it is also one of the more engaging portrayals of Wolverine unconnected with the X-Men. You will see Logan being more grounded with reality and you will also witness how he sees himself as a Canadian citizen who actually gets involved again with the government which he previously served. This a really compelling work by the Busiek-Randall duo.
Overall, What If #62 (1994) is highly recommended.
As some of you are already aware, I fully stand with Israel which is very connected with my uncompromising faith in the Lord. I keep on praying to Him for Israel to overwhelm its enemies, rescue the hostages and recover from the effects of the October 7, 2023 terrorist attacks committed by the Palestinian terrorist group Hamas. I can assure all of you that nobody from the evil Islamo-Leftist mob, nobody from the pro-Palestine radicals and nobody from any evil society would stop me from supporting and loving Israel.
Now, on with the news…
Recently, the Israeli organization ORT announced that it is eager to collaborate with the Philippines and share with local students sci-tech focused education models, according to a Philippine News Agency (PNA) news article.
To put things in perspective, posted below is an excerpt from the PNA news article. Some parts in boldface…
Israeli organization ORT is eager to partner with the Philippines to help prepare Filipino students become part of a “technology-driven workforce”.
An ORT Israel delegation is in Manila to introduce the organization’s various science and technology-focused teaching and learning methodologies to Filipino private and public education stakeholders.
At a roundtable in Taguig City on Friday, Alona Kletsel, ORT head of International Business Development & Marketing, said her group can provide unique expertise and support in crafting an innovative curricula to keep students apace with the rapidly changing technology once they graduate.
“There was a lot of interest and there’s really a pain point here with regard to closing the gap between the industry needs and academy or vocational education institutions,” Kletsel said.
“We at ORT have a very practical approach towards this situation — to work closely with the industry to tailor education in line with the needs and provide practical experience through collaborative projects with the industry,” she said.
ORT is the largest education network operating in Israel and is funded by the Israel Ministry of Education, supporting 30 vocational colleges, 220 secondary schools, and more than 100,000 students, annually.
In its network of schools, it champions the use of artificial intelligence to reduce the workload of teachers.
It also uses virtual reality both for teaching and as an asset for learners — either to develop virtual reality atmospheres in their software lessons or to sharpen their English and presentation skills.
Following this visit, Israel Ambassador to the Philippines Ilan Fluss said the Israeli Embassy is willing to facilitate cooperation between the organization and the education stakeholders in the country.
“Yes we are still at war, we are living in a very challenging time but we are still committed to build partnership with the Philippines,” he said.
During her visit to Manila, Kletsel met with officials from the Department of Education, Commission on Higher Education, Technical Education Skills and Development Authority, local government units, and Philippine universities.
It is indeed a blessing to see Israel-Philippines ties grow stronger through this education and innovation development with ORT Israel. I honestly believe that the potential collaboration will benefit Filipinos as education is essential in Philippine society and there is a need to help our nation’s workforce keep up with the rest of the world using technology and varied innovations. That being said, I want to see collaborations between ORT Israel and Filipino partners happen soon with long-term development in mind..
To my fellow Filipinos reading this, I encourage you to accept the truth that Israel is the land God designated specifically for the Jewish people (read Genesis 35:10-12) and His command must be followed without hesitation. If you want to be blessed further by the Lord, do so by loving and blessing the Jewish people (Genesis 12:1-3). I did my part when I was in Israel. Also, let me remind you all that the ties between the Jews and Christians are truly biblical!
We live in a very divided world. Around the world, Leftist forces have been supporting evil forces like the current regime of Iran which is known for supplying and arming the Palestinian terrorists, Hezbollah and other terrorist groups around the Middle East. The Leftists and terrorists always go together and their anti-Semitism is clearly obvious. Hamas, which has long been supported by terrorist state Iran, is purely evil and they are being protected by not only their fellow terrorists but also by mainstream news media outlets who are linked with Leftist forces and people who hate Israel and the Jewish people. Iran even has Hezbollah in Lebanon doing their evil works for them. Beware of the evil union of the Islamo-Left which is wicked deep within.
With all that said, I encourage you all to pray to the Lord God in support of Israel and believe that He will guide the Israeli forces to another victory which means finishing off Hamas, crushing Hezbollah and forcing Iran and its terror proxies to fall down. Read Joshua 11:1-20 in the Holy Bible for relevance and truth. Pray to the Lord to support Israel, its government officials, the Israel Defense Forces (IDF), the citizens and other stakeholders.
Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following topics and the related videos I found.
#1The fall of Humza Yousaf and vindication of author J.K. Rowling – In case you missed the news, Humza Yousaf (born in Scotland to Pakistani immigrants) stepped down as First Minister of Scotland as he faced imminent votes of no confidence in himself and in his government. This vindicated Harry Potter author J.K. Rowling who opposed Scotland’s new hate crime laws (which extends to people who identified as transgendered and yet ignored biological women) and pointed out Humza Yousaf’s contempt for women. For more details, watch the video below.
#2 PatmanQC’s video documentary of P.O.W.: Prisoners of War – P.O.W.: Prisoners of Wars was one of those classic arcade games that I never got to play. It was made by SNK which is the same company behind the popular fighting game franchises King of Fighters, Fatal Fury and Art of Fighting. P.O.W.: Prisoners of War was a Cold War-inspired side-scrolling beat-them-up game that achieved big success in Japan. In PatmanQC’s video, you will learn a lot about SNK’s arcade game, what elements of real life inspired it, what other arcade games influenced the game designers to create it, and more.
#3 The significance of Rik Smits in the NBA – When it comes to the NBA, one has to take a look at the contributions of retired player Rik Smits (the Dunking Dutchman). Smits’ name may not have the big attraction of other centers of his era such as Hakeem Olajuwon, Shaquille O’Neal, Patrick Ewing and Robert Parish, but still he was a really solid center as well as a huge factor behind the rise of the Indiana Pacers in the 1990s. By the time he retired, the Pacers made it to the NBA Finals of 2000. Watch these selected videos of Rik Smits. You will learn a lot and be entertained with Smits’ basketball action!
#4 X-Men: The Last Stand movie reaction videos – For a movie declared as an inferior or disappointing follow-up to 2003’s X2: X-Men United, X-Men: The Last Stand still became a popular film subject in several movie reaction videos on YouTube. Just type the keywords on YouTube’ search engine and you will find a lot of movie reaction videos of the Brett Ratner-directed superhero movie. For your entertainment, the most enjoyable movie reaction videos have been posted below.
#5 You, Me and the Movies’ reaction video of Clash of the Titans (1981) – As a young boy, I saw Clash of the Titans (1981) and it was an entertaining ride of its time. This was one of those many fantasy movies that were released in the 1980s and it was the final work of stop-motion visual effects legend Ray Harryhausen. Recently, You, Men and the Movies published their reaction video of it which is entertaining and you can watch it below.
#6 PatmanQC’s Super Pac-Man retrospective video – I first learned about Super Pac-Man way back in the 1980s by seeing it on TV but I never got to play it in the arcades. In recent times, I downloaded Pac-Man Museum+ through Xbox Game Pass (XGP) and finally got to play Super Pac-Man on my Xbox Series X. I had fun playing it as I adjusted with the gameplay which had notable differences compared to the original Pac-Man arcade game. To learn more about Super Pac-Man, watch PatmanQC’s retrospective video below.
#7 Extensive look back at Sega Saturn games – YouTuber Sega Lord X recently published this extensive video looking back at the Sega Saturn and its games. This is a must-see video because the Sega Saturn had numerous games and many of them were actually fun to play. Ignore those articles that called the Saturn a bad console and just focus on the games by watching the video below.
#8 FilmComicsExplained’s video about how to survive Deep Impact – In relation to my previous post highlighting the movie reaction video of Deep Impact (by YouTuber Popcorn in Bed), posted below is FilmComicsExplained’s video is focused on survival within the context of the 1998 film. There are some sensible and notable points of discussion made which should encourage people to replay Deep Impact and even question the way governments deal with disaster management on a massive scale. You will possibly think twice about depending on the government for your survival. Watch the video below now.
If the Philippines is to keep growing economically in the long-term, it needs to have abundant energy and that makes nuclear power essential (for related posts, click here, here, here and here). That being said, the Philippine Nuclear Research Institute (PNRI) recently stated that nuclear power can prevent power shortages in the country, according to a Manila Bulletin news report.
To put things in perspective, posted below is an excerpt from the Manila Bulletin news report. Some parts in boldface…
The Philippine Nuclear Research Institute (PNRI), on Tuesday, May 7, said nuclear energy sources can help prevent energy shortages in the Philippines due to its “capacity factor” and “energy density.”
In a PTV interview, PNRI Executive Director Carlo Arcilla said nuclear power has two factors—energy density and capacity.
Energy density means that even a tiny amount of nuclear fuel, about the size of a finger, contains an incredible amount of energy, he said.
“If you had several tons of coal, it’s that powerful. It’s a very, very concentrated power,” he said in a mix of English and Filipino.
Arcilla cited the second factor, “capacity factor,” explaining that the availability of a nuclear plant is approximately 90 percent of the time.
“When you’re running a nuclear plant, it’s reliably available about 90 percent of the time, regardless of the weather,” he said.
He further explained this by citing the Bataan Nuclear Power Plant as an example, along with other power plants built in the 1980s.
“Similar plants in Slovenia, South Korea, and Brazil have been in operation for 40 years and are even being relicensed for another 20 years,” he said.
“These plants can run for an impressive 18 months straight without needing to refuel. The amount of fuel they require is roughly equivalent to what you’d put in a jeep, and they keep running continuously,” he added.
The PNRI official then emphasized that nuclear energy production produces no emissions, including no carbon dioxide. The cost of running such a plant is estimated to be around 30 million dollars.
If that were compared to a coal plant running for 18 months at 620 megawatts (MW), it would be the same.
“The amount of coal needed would fill 50 Panamax ships. Each Panamax ship carries 50,000 tons. That’s 50 of them. Not to mention the CO2 (carbon dioxide). The cost of importing that coal would be around 800 million US dollars,” he explained
The PNRI is a research and development institute under the Department of Science and Technology (DOST)
Furthermore, Arcilla pointed out that even though nuclear power plants are initially costly to build, they have a lifespan of up to 80 years.
“America, for example, has 94 operating nuclear plants, average age, 60 years. Supplying 20 percent of America’s energy. Many of them don’t even know they have nuclear,” he said.
Let me end this piece by asking you readers: What is your reaction to this recent development? Do you think that nuclear power is the key to ensuring abundant amounts of energy that the Philippines will need to for economic growth as well as the needs of the people? Are members of your local community still living with a fear of nuclear power?
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the mid-1990s to explore the adaptation of the second season of the X-Men animated series in the form of the X-Men Adventures comic book series.
Before getting to the new retro comic book review, I should state that I visited Canada only once. Even before my one and only visit there, I knew through the comic books that famous character Wolverine is a native of Canada and a former member of Alpha Flight (Canadian government-sponsored team of mutant operatives). Somewhere in his past, he was live test subject of Weapon X. I have to mention this because the X-Men Adventures about to be reviewed here is focused on Wolverine.
With those details laid down, here is a look back at X-Men Adventures Season II #5, published in 1994 by Marvel with a story written by Ralph Macchio and drawn by John Hebert.
The cover.
Early story
The story somewhere in the wilderness in Canada where Wolverine helps free an animal that was stuck. Suddenly, Alpha Flight’s Vindicator appears and reminds Wolverine of the fact that he deserted them to work of Charles Xavier. It turns out, Wolverine is back in Canada to visit Heather.
Moments later, he finds himself surrounded by Vindicator’s teammates Puck, Shaman and Sasquatch, and tells them that he is never coming back to Alpha Flight. Even though two more members of the Canadian team joined in, Wolverine manages to avoid defeat in battle and hides away.
As he listens to Alpha Flight from a distance, he hears Vindicator mentioning that a certain lab is expecting their team. This causes Wolverine to remember the traumatic time he had as a live test subject of Weapon X…
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A look back at the time Wolverine joined the Canadian government-sponsored superhero team Alpha Flight. Would you want to join a unit serving the woke Canadian government of Justin Trudeau in real life?
I should mention first that the teleplay by the late Len Wein contains a very solid and sensible interpretation of Wolverine’s Weapon X origin (with a modern touch for the 1990s) which turned out to be a detailed reference for Ralph Macchio to adapt into this comic book.
That being said, this comic book’s plot of Wolverine going to Canada for a solid purpose and encountering challenges – both from his past with Alpha Flight and others – while bringing back his painful Weapon X past turned out to be a really engaging read. The Weapon X flashback scenes added a depth to the story as well as Wolverine’s portrayal in this adaptation. You will see the clawed X-Men member being tough and gritty as usual, and yet you will witness his fragile side as he becomes personally troubled about the past.
The appearance of Alpha Flight here was put to good use. Apart from the revelation of Wolverine’s past membership with them, you will see the team truly operate with a clear goal as mandated by their government (note: this is clearly not the ultra-woke, Islamo-Leftist government of Justin Trudeau). In fact, this tale gives readers a glimpse of how the Canadian government analyzes and decides what to do with Canadians who are very exceptional and are more valuable than many other citizens. Alpha Flight is the government’s tool which is strongly emphasized here.
Apart from the plot focused on Wolverine, this comic book managed to move the sub-plot of Magneto and Charles Xavier forward a bit.
Conclusion
A Weapon X flashback.
X-Men Adventures Season II #5 (1994) has a very engaging and fun tale focused on Wolverine who encounters his fellow Canadians. Anyone who loves the clawed X-Men member will have a lot to enjoy here. The appearance of Alpha Flight here (as well as in the X-Men TAS episode) added a good layer of depth to the plot while also emphasizing the shared Marvel universe in a controlled manner. Lastly, artist John Hebert’s artwork on Wolverine is really good and his high level of visual detail on other characters and locations should be seen.
Overall, X-Men Adventures Season II #5 (1994) is recommended.
Welcome back, fellow geeks, Blu-ray collectors and movie buffs! Way back in 1954, the original Godzilla movie (Japanese title: Gojira) made its debut in theaters in Japan. Not only did it make a huge impact with moviegoers, it paved the way for more Godzilla movies (which compelled Hollywood players to join in), imitators and made a solid contribution to global pop culture.
Of course, the original Godzilla film was decades before I was even born and as a boy, I got to watch on home video “Godzilla 1985” which was a Westernized version of The Return of Godzilla (1984). Then in 1998, I saw Roland Emmerich’s twisted version of Japan’s giant monster.
Going back to the original film from 1954, an American version of it was released in 1956 under the title Godzilla: King of the Monsters which was a recut version that had actor Raymond Burr in it as an American journalist witnessing events. That American version, which I saw partially by chance on cable TV, only made me want to see the 1954 original Godzilla movie intact.
That being said, I acquired a copy of the Godzilla (1954) Blu-ray fromCriterion Collection and I can say I am really enjoying it. It definitely is a very good addition to my collection of Blu-ray movies.
The cover of the Godzilla (1954) Blu-ray release from Criterion Collection.
To begin with, posted below are the specs from the Blu-ray.com page…
Video
Codec: MPEG-4 AVC (24.01 Mbps)
Resolution: 1080p
Aspect ratio: 1.37:1
Original aspect ratio: 1.37:1
Audio
Japanese: LPCM Mono (48kHz, 24-bit)
English: LPCM Mono (48kHz, 24-bit)
Subtitles – English, English SDH
Discs -Blu-ray Disc, Single Disc (1 BD-50)
Playback – Blu-ray: Region A
The back of the Criterion Collection Godzilla (1954) Blu-ray. Pay close attention to the details because you will get a lot of stuff to enjoy with this one added into your Blu-ray movie collection.
I really enjoyed the 1954 movie directed by Ishiro Honda and I can talk more about it in detail in a future retro movie review. Going back to Criterion’s Godzilla (1954) Blu-ray, I can say that the company did a great job not only with the restoration and audio, they also loaded the disc with a whole lot of content that will appeal strongly with dedicated Godzilla fans as well as the newcomers who wish to learn more about Japan’s giant monster, its legacy and place in global pop culture. The disc also has a restored copy of Godzilla: King of the Monsters (1956) but I strongly recommend you watch the 1954 film first and foremost.
The extra stuff in the disc contains a lot of content for you to enjoy. There are interviews with certain cast and crew members, an illustrated audio essay about the tragic Lucky Dragon No. 5 vessel, an audio commentary by David Kalat, and more.
When it comes to the physical aspect of Criterion’s Godzilla (1954) Blu-ray, the packaging is both nicely done and inspired. I just love it whenever I opened the set to get to the disc, an image of Godzilla folds and forms in shape for your viewing pleasure. The set also has a booklet that contains really interesting information. Very clearly, this is so much better than streaming!
I really like this excellent packaging by Criterion Collection. Very clearly better than streaming!
For the dedicated Godzilla fans as well as enthusiastic film buffs and collectors of movies on physical media, Criterion’s Godzilla (1954) Blu-ray is highly recommended! This is currently the best way to enjoy the classic movie in the comfort of your home!
Recently here in the Philippines, GMA Network made waves to boost their sports coverage by unveiling their artificial intelligence (AI) sportscasters named Maia and Marco which drew varied reactions from Filipinos online. Check out the official video unveiling of the AI sportscasters from GMA Integrated News’ YouTube channel below…
If you look at Maia and Marco’s unveiling, you probably would have been impressed with how photo-realistic they look and how almost human they sounded (including being able to speak Tagalog). They were made to look like Filipinos convincingly You might be saying to yourself that this is a shining example of Filipino achievement in the world of technology and be totally accepting of it. But make no mistake as Maia and Marco are indeed not real people (fake Filipinos) and most notably, they have no souls at all.
This bring me to the fact that AI has no soul and we humans must take action to prevent artificial intelligence from overwhelming us. Overseas, the development of AI is moving at a rapid face and the competing tech giants (which invested heavily on AI) involved are so focused on outmaneuvering and outdoing each other, they don’t seem to care about the possibilities that AI could turn into a rebellious force that could harm people around the world in multiple ways. Already, artificial intelligence and robotics are emerging as threats to humanity. To put things in perspective, watch the CBN News YouTube videos below…
With AI and robots left unchecked, a new form of religion that has nothing to do with God, Lord Jesus and the Holy Spirit is emerging already. There are those who pulled themselves away from the Lord to dedicate themselves to intelligent robots, human-like AI-driven characters and other aspects of technology. I would not be surprised if I find out that GMA’s Maia and Marco are being idolized by some people right now (note: idolatry is both foolish and unholy).
In the world of entertainment, AI is already being used as a tool for visuals (combined with computer-generated imaging or CGI) which includes the process of recreating the likenesses of actors (both the living and the dead) to make characters on-screen look as real as possible. In relation, the digital ways of resurrecting dead actors to portray their respective characters is morally disturbing to say the very least. It should also be stated that AI itself is being used to make articles, essays and even scripts – literary pieces that were not composed by the human user himself/herself. Has it occurred to you that the movie or streaming show you watched used a script that was partially made with AI because the screenwriter took shortcuts when working? Learn from the YouTube videos of Dave Cullen below…
Going back to GMA Network and its AI sportscasters, a lot of Filipinos have been questioning how artificial intelligence will affect not only journalism but also Philippine sports broadcasting (a lively sector) and job opportunities (which millions nationwide need badly). No matter how life-like and charismatic they look on-screen, Maia and Marco are still fake Filipinos created with AI and CGI. They are characters, not human beings. Did GMA Network even try to search for talented and charismatic prospects for their sports broadcasting needs among the many living and breathing Filipinos present in the country? The Philippines has a population of over 100 million people and that includes many young adults and adults who can be employed.
Way back in 1992, in a response to Marvel Comics’ expression that creative people (their employees) are secondary to their comic book characters, Image Comics co-founder Rob Liefeld emphasized the need for a living and breathing work force to keep the company and the business moving.
“Without your creative people, there would be no Batman, there would be no Spider-Man, there would be no Hulk. That’s short-sighted as far as I am concerned. You will need warm bodies, warm creative bodies to create properties to keep your company going,” said Liefeld.
While he specifically did not talk about AI at all, what Liefeld said long ago is still highly relevant which companies and organizations here in the Philippines can learn from before going all-in with artificial intelligence (which will deprive job seekers the opportunities). At least in my view, AI is unnecessary with sports broadcasting. There is nothing like watching a live sports event happen in which the human broadcaster makes powerful or exciting verbal expressions whenever a fun moment happens during the game. That being said, do you seriously think an AI sportscaster can pull off such human reactions in natural and believable fashion for the millions of viewers watching? In case you did not notice, Maia and Marco of GMA still have that robotic tone with the ways they talked – undeniable proof that AI has no soul. Humans who work have souls.
In fairness, GMA Network is aware of the public’s concerns about AI with regards to ethics, human labor, journalism and more. Watch the GMA YouTube news video (mostly in Tagalog) below…
Regardless of how AI develops and make impact on Filipinos, what is clear to me is that measures must be taken to ensure that humans will always have an advantage over artificial intelligence. I am talking about the need for kill switches covering all AI applications and projects to ensure that human users will have the edge in the event that AI turns rogue against humanity. That being said, I encourage you readers to contact your congressional representative and tell him or her to make laws that will make kill switches on AI a requirement all over the Philippines, and that includes requiring all AI providers/makers (including the foreign entities) to comply. Users of AI should be prioritized always! Do you want ChatGPT to control you or destroy you and your family? Do you want robots with AI to be a major part of your household and your lifestyle? I don’t think so.
Once again, AI has no soul. If you want to cook, do it yourself. If you want to write a letter or an article, do it yourself. If you want to compose a teaching module or a new prayer for a bible-focused session in your local church, push AI out of the way to follow the lead of the Holy Spirit and then proceed with the Lord’s command. By the way, artificial intelligence and technology could never understand the Holy Spirit and you definitely should never let them be part of your Christianity. No matter how many people around you worshipAI, robots, science and technology, you should never let them pull you away from the Lord.
Let me end this piece by asking you readers: What is your reaction to this latest development? Do you think GMA Network has set a bad example with their AI sportscasters Maia and Marco with regards to Philippine sports coverage and journalism in general? Why do you think the network wanted their AI sportscaster to look human? Do you think the technology of artificial intelligence will be abused by those who possess it here in the Philippines? Do you think Philippine Congress should come up with a new law requiring kill switches on all AI projects and applications within the country to ensure that users will still have an advantage in case AI goes rogue? Do you think a rogue AI can bring down the security and economy of the Philippines?