If you are a Mortal Kombat fan or if you are simply looking for something action-packed and fantastic to add to your growing 4K Blu-ray collection, then pay attention to this…Mortal Kombat (2021) is coming out on 4K Blu-ray on July 13, 2021 and you can order it ahead of time at Amazon (note: subject to supply). Check out the image below.
The front cover.
Mortal Kombat (2021) 4K Blu-ray is a combo package that comes with the 4K Blu-ray disc, the Blu-ray disc (for 1080p viewing) and in digital form (via a provided code). The good news for 4K Blu-ray collectors is that the movie’s visuals are rendered in native 4K! To put things in perspective, here are the technical specs and details from Blu-ray.com
Video Codec: HEVC / H.265 Resolution: Native 4K (2160p) HDR: Dolby Vision, HDR10+ Aspect ratio: 2.39:1 Original aspect ratio: 2.39:1
Discs 4K Ultra HD Blu-ray Disc Two-disc set (1 BD-66, 1 BD-50)
Digital Digital 4K Movies Anywhere
Based on the rear of the box, Mortal Kombat (2021) 4K Blu-ray will come with deleted scenes, a feature about how Mortal Kombat went from video games to movies, featurettes of eleven MK characters, the Fight Koreography feature and more. The feature film itself is 110 minutes long.
This is what the rear looks like.
For the newcomers reading this, this year’s Mortal Kombat movie is actually a reboot and the 3rd entry in the Mortal Kombat live-action movie franchise. To be clear, the first-ever Mortal Kombat movie came out in 1995 directed by Paul W.S. Anderson. A sequel came out in 1997 titled Mortal Kombat: Annihilation directed by John R. Leonetti. While I saw the two 1990s MK movies, I have not seen the 2021 Mortal Kombat movie yet.
Let me end this piece by asking you readers: Are you a 4K Blu-ray collector looking forward to Mortal Kombat (2021)? Are you a very avid Mortal Kombat fan? If you have seen Mortal Kombat in the cinema this year, did you find it enjoyable and engaging? Among all the characters of Mortal Kombat that appeared in the video games, which one character is your favorite and why?
In ending this piece, here is a video of Mortal Kombat (2021).
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, comic book collectors, 1990s pop culture enthusiasts and fans of Malibu Comics! Are you ready for another retro review of The Night Man?
Last time around, Night Man pursued the group Freex during the events of the Break-Thru crossover. By the time the story ended, there were these intriguing details about the powerful J.D. Hunt and his son Guy Hunt.
To find out what happens next to the Ultraverse vigilante after the end of Break-Thru, here is a look back at The Night Man #4, published in 1993 by Malibu Comics with a story written by Steve Englehart and drawn by Kyle Hotz.
The cover.
Early story
The story begins with newspaper coverage of the Night Man (pictured with Mangle) whose acts caught the attention of people at the Bay Area. Johnny Domino (Night Man) carefully listens to people around him commenting about his published acts and his radio transmissions as the vigilante. Even driving around San Francisco does not spare him from the continued public chatter of the Night Man. He then remembers a lady named Ginger and visits a unique place.
There, he notices a lady approach him. She introduces herself as Rita Diamond and recognizes him for his work with the saxophone. Rita tells him that she and her fiancé Roger Carrington are sponsoring a benefit event and that Johnny’s music would be fabulous for it.
After expressing some hesitation, he then accepts and plays at the event…
Quality
The Night Man on his unexpected exploration.
Another solid story crafted by Steve Englehart here, only this time without the extra baggage of Freex and Break-Thru. I really enjoyed the way the build-up was staged during the first nine pages of the comic book (note: complete with key references to issue #1) leading to an encounter with the new villain.
Before the encounter started, Englehart developed Johnny’s personality even more and took time examining him as a person and as a member of local society (as opposed to being a vigilante) of the Bay Area. When he changes into Night Man, he is portrayed to be reactive and very observant which I found enjoyable to read.
As for the new villain, I don’t want to emphasize details given the structure of the plot. This is something you readers should find out for yourselves.
The art done by Kyle Hotz is pretty good. There was this nice contrast of the art style between the day-time scenes and the night-time scenes. I also liked Hotz’s gritty look not only on Night Man himself but also on the villain and the many other characters in general.
Conclusion
Johnny Domino’s personal observations are nice to read.
The Night Man #4 (1993) is very enjoyable to read and intriguing as well. It has a very good concept, more in-depth development of the protagonist, a solid twist and its references to issue #1 should encourage you to revisit it. Adding value to this comic book is a short story about Firearm which should attract fans of the character.
If you are seriously planning to buy an existing hard copy of The Night Man #4 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $16.
Overall, The Night Man #4 (1993) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
And now, something more exciting is scheduled to happen next month! In fact, it will happen in just a few more weeks’ time!
It has been announced by Team Xbox that the Xbox & Bethesda Games Showcase will take place on June 13, 2021! It is a digital event that will be streamed worldwide.
The official cover image of the Xbox & Bethesda Games Showcase!
To put things in perspective, posted below is an excerpt from the Xbox.com article written by Xbox Games Marketing General Manager Aaron Greenberg. Some parts in boldface…
Today, we are thrilled to announce the Xbox & Bethesda Games Showcase will stream on Sunday,June 13 at 10:00 a.m. PT. The show will be focused on games from Xbox Game Studios, Bethesda, and many game creators from our partners around the world.
You’ve told us how excited you are about welcoming Bethesda into the Xbox family, so we know you’re going to want a front-row seat to the Xbox & Bethesda Games showcase – a 90-minute show packed with everything you want to know about the epic gaming lineup coming out of this partnership, the incredible games coming to Xbox this holiday, upcoming releases on Xbox Game Pass, and more.
You’ll be able to watch the Xbox & Bethesda Games Showcase in a variety of ways. Be sure to visit any of the links below before the show starts:
Wow! That announcement by Greenberg went straight to the point! This is something to delight the many, varied fans of Xbox and Bethesda. How exactly will be organized remains to be seen and this alone is interesting because in previous years, Team Xbox and Bethesda had their own separate showcase events which drew huge audiences (both physically and online). From this point on, the suspense leading to the official announcements truly begins.
The combined powers and talents of Xbox and Bethesda will be emphasized heavily on June 13, 2021.
Speaking of announcements, I hope that the following will happen at the 90-minute Xbox & Bethesda Games Showcase…
Starfield coming to Xbox consoles and PC this year (note: a 2022 release would not be surprising). Trailers and gameplay demonstration emphasizing Starfield’s concept and uniqueness would really excite the fans. Todd Howard should lead the presentation.
Halo Infinite to be shown with trailers, in-depth gameplay demonstration and a November 2021 release date. Improvements on quality and overall design should be emphasized and help gamers forget the disappointing 2020 first unveiling of the game.
Forza Horizon 5 with trailers, gameplay demonstration, the rumored Mexico setting and a 4th quarter of 2021 release date.
Avowed with trailers and more details about its concept, game design and characters.
The Outer Worlds sequel announcement.
The rumored Hideo Kojima-Xbox partnership confirmed as real and with a game announcement.
Fable update with details about its concept, gameplay and characters.
Senua’s Saga: Hellblade II update with gameplay footage, and a 2022 release date.
Forza Motorsport franchise update with clarification as to what the next game could be called.
Collaboration or special projects between Team Xbox and Konami, Capcom, Sega and other game publishers to ramp up Xbox-exclusive content as well as add more games to Xbox Game Pass.
The Gunk (Xbox-exclusive) update with new gameplay footage shown. It only makes sense because the game is supposed to come out this year.
Square Enix announcing more RPGs coming to Xbox Game Pass.
Indiana Jones video game update with trailers and details about its concept and game design.
Updates about Doom, Wolfenstein and other Bethesda game franchises.
Let me end this piece by asking you readers: What do you hope to see in the June 13 games showcase of Xbox-Bethesda? Are you eager to see Starfield, Forza Horizon 5 and Halo Infinite as the must-have Xbox exclusives for late 2021 to early 2022? Are you hoping that Starfield will be released for Xbox consoles and PC this year? Are you hoping to see Bethesda also announce sequels to Doom, Wolfenstein and Dishonored franchises? Is 2022 considered too late a release for Senua’s Saga: Hellblade II? If the rumored Hideo Kojima-Xbox partnership turned out to be real, what kind of games do you hope will be realized? Do you think the rumored projected of IO Interactive for Xbox will be revealed? Do you hope to see Konami digitally release its Suikoden RPGs on Xbox Game Pass and the Microsoft Store?
You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online. In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, comic book collectors, 1990s pop culture enthusiasts and fans of Marvel Comics! We finally made it at last with the conclusion of The Fall of the Hammer crossover storyline that highlighted Marvel’s 2099 franchises.
Last time around, Doom 2099 #14 saw the raising of the stakes and tension of the storyline leading up to the sudden team-up of the 2099 universe’s pioneering heroes – Spider-Man 2099, Ravage 2099, Doom 2099 and Punisher 2099 – facing the so-called Thor (the flying idol of the people in 2099), the minions and the secret forces behind the conflict.
With those details laid down, here is a look back at Punisher 2099 #13, published in 1993 (cover dated 1994) by Marvel Comics with a story written by Pat Mills and Tony Skinner, and illustrated by Tom Morgan.
The cover.
Early story
The story begins with Spider-Man, Punisher, Doom and Ravage together facing a horde of Berzerkers approaching them. The four engaged with the horde using violent action. When things calmed down, Doom 2099 tells them that they need to split into duos so that they can prevent the city of Valhalla from harming the millions of people below (in New York).
Before they start their tasks, the schemer Avatarr appears to them through holographic imagery and tells them that Valhalla was created as a base for the heroes that would destroy them and lead mankind along more productive lines. Thanks to Ravage’s move, Doom detects Avatarr’s frequency…
Quality
As Punisher 2099 arms himself, look closely and you will see the conflict between him and Jake Gallows.
When it comes to the storytelling, this conclusion to The Fall of the Hammer storyline felt unsatisfying. There were clear signs of rush on the resolution to the plot that preceded the ending which itself had a sudden shift of focus on Punisher 2099.
The real meat of this comic book is the team-up of the Marvel 2099’s pioneering protagonists, including the duos that were spawned as the plot required it. For most of this crossover storyline, Spider-Man 2099 and Punisher 2099 were just riding together going to Valhalla. In this comic book, you will really see the two work together which was satisfying enough as pay-off (to the build-up the preceded this issue). The duo of Doom 2099 and Ravage 2099, however, was nowhere as satisfying and, more notably, there was no real chemistry between them.
This comic book continues the theme of false deities and a series of unfortunate events pulled off from a distance by some sinister force located in a secret place. While this storyline had touched on the faith of the Thorites (most notably in Doom 2099 #14), this one simply abandoned it to focus more on 2099’s original heroes doing something heroic.
When it comes to Punisher 2099 himself, fans will have a lot of stuff to enjoy. There is a short but notable moment in the story implying that Punisher 2099 and Jake Gallows are separate entities presented in the character’s mind.
Conclusion
This opening image is easily the best image of the comic book. Things went downhill from after this image.
Punisher 2099 #13 (1994) is not the solid conclusion The Fall of the Hammer storyline deserved. There were clear signs of rush as well as compression of details that had to be done in order to fit the 22 story pages. The so-called final conflict felt hollow and 2099 fans who got invested with the era’s self-declared Thor (who was initially the main antagonist) in the previous chapters will be disappointed with the way he turned out here. That being said, Avatarr as the main villain is just not convincing and was unsatisfying. Having Punisher 2099, Spider-Man 2099, Doom 2099 and Ravage 2099 together to do some saving was pretty interesting and symbolic, as well as the main attraction of this comic book. Sadly, not even those pioneers could save this comic book and the storyline from ending with a whimper.
If you are seriously planning to buy an existing hard copy of Punisher 2099 #13 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $6 while the near-mint copies of the signed-and-numbered and the newsstand editions cost $50 and $16 respectively.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Welcome back, my readers, fellow Blu-ray disc collectors and fellow pop culture enthusiasts! Last time around, I informed you about the approaching June 15, 2021 release of the respective 4K Blu-ray discs of Godzilla vs. Kong (2021) and In the Line of Fire (1993). If you missed that article (which contains lots of details and links), check it out now.
In this latest edition of Better than Streaming, I want you to join me in taking a close look at the Blu-ray disc of V: The Original Miniseries (1983) which was released on August 27, 2019 as part of the Warner Archive Collection. I bought this Blu-ray release only this year and I can confirm to you all that I had a great time replaying it from start to finish and in high-definition! Having seen V: The Original Miniseries on TV and video tapes in the 1980s and to its early digital form on DVD in 2001, the Blu-ray release is the best visual experience yet!
Going on with the Blu-ray release of V: The Original Miniseries, posted below is a new picture of my copy that I photographed for this article.
My Blu-ray copy of V: The Original Miniseries.
The cover really gives V: The Original Miniseries its own distinct look. A look that fans of V will instantly recognize and given the fact that it does not feature any pictures of the actors and only had images of the alien motherships (read: very huge saucer-like space ships that can carry thousands of people plus equipment) on the cover, I can imagine this Blu-ray release standing out when placed with many other Blu-ray discs on store shelves. The tag line on the top – Humankind’s Last Stand – adds punch to the cover.
When it comes to the technical specifications, it goes as follows…
1080p High Definition
16×9, 1.78:1
DTS-HD Master Audio 2.0
Subtitles: English
Single disc – Region free
To be clear, the above specs were written on the back of the Blu-ray box and they refer specifically to the main feature…the 2-episodes of the miniseries totaling 197 minutes (3 hours, 17 minutes).
Speaking of the main feature of V: The Original Miniseries contained in the Blu-ray disc, it is entirely presented in one single selection. The two episodes are not presented as separate selections. It means that once you are done with watching the first episode, you only need to wait for the end credits to finish and just let the video play on with the opening credits of the second episode to start and lead further to the story. However, if you saw the first episode and decide to watch the second episode at a later time, only then will you need the remote control of your Blu-ray player to go through chapter selection (skip the chapters of the first episode) to start the second episode.
As mentioned earlier, V: The Original Miniseries was presented in 1080p high-definition and for me it is the best-looking form to date! If you want specifics about the visual quality (as opposed to the high-definition look of the mini-series), I can say that its visual aesthetics from 1983 are still intact but with added benefits due to the higher resolution and digital format. To put things in perspective, the level of visual details, the color-grading, the textures seen on the actors’ faces and the natural look of their skin tone are all improved over the 2001 DVD.
As this is a 1980s production, the film grain also made it and even though it intensifies or weakens as the main feature plays, it never was annoying to watch. If there are any weak spots on the visuals, it’s the fact that the high-definition state made the matte lines in key special effect shots (note: specifically in the scenes of people on the street looking up at a mothership above them) look very obvious and fake. As for other visual effects, the laser blasts look even better and the perfect timing on simulating on-set explosions (specifically the spots that got hit by the laser blasts) add a lot of punch to the spectacle!
The disc.
As for the extra stuff, I regret to say that V: The Original Miniseries Blu-ray only has the exact same stuff the 2001 DVD had…the feature-length commentary by Kenneth Johnson and a behind-the-scenes documentary. Nothing new at all and this easily reminds me of the words describing this release – Warner Archive Collection.
To be clear about the extra stuff, I really find it very disappointing that the 24-minute behind-the-scenes documentary was presented only in standard definition and had a sub-par quality visually which kinda ruins the fascinating stuff of the production (Johnson and crew filming scenes, Marc Singer and Faye Grant being interviewed, etc.) shown.
The real meat of the extra stuff is the feature-length commentary of Kenneth Johnson. All throughout the two episodes, Johnson provided a lot of insight on the filmmaking, the creative concepts, the symbolism connecting the mini-series with the rise of the 3rd Reich in Europe, etc. I replayed the mini-series entirely with Johnson’s commentary turn on and it was really engaging as a viewing experience!
Conclusion
While the lack of new extra stuff somewhat hampers it, I still had great enjoyment with my Blu-ray copy of V: The Original Miniseries (1983). Its main feature and the Kenneth Johnson commentary are the best things about it and therefore make it worth buying. I can only speculate that if more V fans (plus the many people out there who have yet to discover V of the 1980s for their home entertainment and sci-fi craving) bought a lot of copies of this Warner Archive Collection Blu-ray release, the executives at WB could be convinced to release another Blu-ray of the 1983 mini-series with all new stuff involving the participation of Johnson, the other production team members and the surviving actors (note: it would be great to come up with brand new interviews with Marc Singer, Faye Grant, Jane Badler, David Packer, Blaire Tefkin, Robert Englund and others). It would be great to see pop culture convention footage related to V compiled not to mention an all-new feature commentary with the actors participating.
Overall, the V: The Original Miniseries – Warner Archive Collection Blu-ray is highly recommended! Fans of V of the 1980s will love it and all others who have yet to discover it will find something new and compelling to watch at home with this. Add this to your shopping list and your Blu-ray disc collection!
In closing this Better than Streaming piece, posted below for your enjoyment is the 43-minute YouTube video of the 2019 San Diego Comic-Con panel that had Kenneth Johnson and Marc Singer as guests focused on V.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Bethesda’s upcoming sci-fi role-playing game (RPG) Starfield has been heavily discussed by gamers recently and it has been speculated that it will be released in 2022. The ugly thing is that there are certain gamers and Xbox-haters out there – who previously denounced that Xbox-Bethesda deal – who kept ranting that Starfield will also be released on PlayStation 5 (PS5). Instead of acknowledging the fact that Bethesda is now owned by Microsoft, and instead of realizing the fact that Bethesda’s contracts with Sony is for two games (temporary PS5-exclusives) have NOTHING to do with Starfield, they just rant with their distorted perception of reality.
Even though not so much information has been released, public interest in Starfield has grown as it is the next high-profile game from Bethesda Softworks.
Going back to Starfield, the highly anticipated game from Bethesda is exclusive to Xbox and PC according to Jeff Grubb of GamesBeat. Grubb has a record of being a reliable insider in the video games industry.
With confidence, Jeff Grubb confirmed Starfield is exclusive to Xbox and PC. Now it’s up to Team Xbox to confirm it themselves. Grubb’s reputation now hangs in the balance.
To put things in perspective, posted below is an excerpt from Video Games Chronicle. Some parts in bold.
Bethesda’s sci-fi RPG Starfield will be exclusive to Xbox and PC and thus won’t release for PlayStation 5, it’s been claimed.
That’s according to GamesBeat journalist Jeff Grubb, who wrote on Friday: “Starfield is exclusive to Xbox and PC. Period. This is me confirming that.”
Speaking in a live stream video, the prominent games industry reporter went on to state that he believed the title would appear at E3 next month and likely release in 2022.
Starfield is the next big RPG from the creator of The Elder Scrolls V: Skyrim, originally announced in June 2018 with a teaser trailer, following which director Todd Howard said it was a game he’s wanted to make “for a very, very long time.”
As you can see above, Jeff Grubb was not hesitant in confirming the Xbox-exclusivity of Starfield. His reputation is at stake right now, and time cannot move fast enough for Team Xbox to confirm at the 2021 E3 online event the exclusivity to the whole world. On the side of PlayStation, SIE CEO Jim Ryan does not know if Starfield is coming to PS5. The fact Ryan does not know adds to the anticipation of Starfield’s Xbox-exclusivity.
On May 17, 2021, Jeff Grubb wrote a piece titled Why Starfield won’t be on PlayStation 5 and to put things in perspective, posted below are two excerpts with some parts in bold…
Excerpt 1
Microsoft has no plans to release Bethesda’s upcoming space role-playing adventure Starfield on Sony’s competing PlayStation 5 console. That shouldn’t surprise too many people after Xbox boss Phil Spencer said in March that Microsoft acquired Bethesda to add exclusives to Xbox Game Pass. But I’ve separately confirmed that this situation applies to Starfield through sources familiar with the decision.
But some people keep asking about Starfield on PS5 because they don’t have insight into Microsoft’s reasoning. While Sony or Nintendo would certainly keep new acquisitions locked to their platforms, Xbox has a history of playing nice. Minecraft, for example, is still getting full support on PlayStation and Nintendo platforms. Microsoft even released the new Minecraft Dungeons game on PS5 and Switch. So why wouldn’t Microsoft do the same with Bethesda’s games?
The difference is that Minecraft is a platform unto itself with millions of active players and in-game transactions. And it’s platform like that thrives when it’s available everywhere.
I’ve asked Xbox for a statement, and I’ll update this story if the company decides to comment.
Starfield is most valuable to Microsoft as a means to grow Xbox Game Pass
Where Minecraft can exist as its own service, Starfield is about growing the Game Pass service. And even if Bethesda has ambitions to make massive, connected live-service games, it’s unlikely that anything will turn into the next Minecraft. So an effort like a blockbuster game release from the team that made The Elder Scrolls V: Skyrim is best if Microsoft treats it as an investment into a larger service.
Excerpt 2
Microsoft likely did investigate what its financials would look like if it made Bethesda games exclusive or not. In the end, it chose exclusivity. And yes, that means it will miss out on money from sales on PlayStation 5. But the point is that Microsoft doesn’t see that as losing money — it sees that as built in marketing for Game Pass. And then it also expects to offset many of those costs by building a deeper relationship with more players who then go on to play and buy even more games on Xbox platforms.So yes, Starfield is exclusive. And I would predict that Xbox would make this call for The Elder Scrolls VI and beyond.
As seen above, Jeff Grubb scored solidly on the points as to why Starfield is exclusive and why the logic behind Minecraft’s multiplatform availability cannot be applied to Starfield and other Bethesda franchises. It does not make sense to release Starfield on PS5, especially with Xbox Game Pass growing tremendously and offering its active subscribers the best deals in games. Bethesda games have already been added to XGP and Starfield will eventually add greater value to the service!
A leaked screenshot of what is supposed to be gameplay of Starfield.
As for the speculated 2022 release for Starfield, check out the details in the excerpt from the Windows Central Gaming article…
It seems that Starfield could be targeting a Q1 2022 release date, echoing similar rumors from across the net that the upcoming sci-fi RPG is closer than we might’ve otherwise expected.
The details come from an exchange between Grubb and Adeoye Jr, with Grubb confirming in a tweet prior speculation on Kinda Funny Games Cast that the game was targeting a Q1 2022 launch window.
There were some previous rumors earlier in the year that the game was targeting a Holiday 2021 launch window. It’s not outside the realm of possibility that the date got bumped slightly given the on-going pandemic.
Here is the related video for you to watch.
And here is Jeff Grubb’s related Tweet with others.
Can you wait for Starfield in 2022?
As much as I love to buy and start playing Starfield this coming holiday season, I just remembered that we are all still living in this COVID-19 (China Virus) pandemic and I can only speculate that the developers working on the sci-fi RPG have, most likely, not returned to working in their offices. Game development done at home is not the same as working in the main office. Knowing the reputation of Bethesda, they need a whole lot of time to not only complete their epic RPGs but also refine it to the best they could. The refinement will definitely include technical adjustments with the Creation engine. This pandemic is clearly hampering everyone from the consumers (who are struggling to buy Xbox Series S, Xbox Series X and PS5 consoles) to the people who make the video games.
As such, I would not be surprised if the Xbox-exclusive Starfield will be released in 2022. It could be released in the first quarter of 2022 but then Microsoft and Bethesda could decide to push it into the 2nd half of that same year. By 2022, there should be a lot more people owning units of Xbox Series S and Xbox Series X, not to mention at least 30,000,000 active subscribers on Xbox Game Pass.
If 2022 is indeed the planned year of release for Starfield, then Phil Spencer and Team Xbox should come up with something to boosting their lineup of new exclusive releases for the lucrative 4th quarter of this year. I speculate that Forza Horizon 5 and Halo: Infinite will be released in the 4th quarter which look strong but I think Team Xbox has to add a 3rd strong game with them. We will find out soon once Team Xbox makes the big announcements at the E3.
Before I end this article, let me ask you these questions: Are you looking forward to Starfield? Did the Xbox-Bethesda deal and the addition of Bethesda’s games into Xbox Game Pass convince you to subscribe? Did you buy an Xbox Series S or an Xbox Series X console because of the Xbox-Bethesda deal? Are you excited about Todd Howard’s ambition behind Starfield?
You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online. In ending this piece, here are some Xbox-related videos for you to enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, comic book collectors, fans of 1990s pop culture and fans of Marvel Comics! We return to The Fall of the Hammer crossover storyline of Marvel’s 2099 universe and this is my first time to review a comic book of Doom 2099 (note: this comic book marks the 4th chapter of the crossover).
Last time around, the X-Men of 2099 got involved in the events and their member Skullfire got reunited with them thanks to some help by Doom of 2099. The self-proclaimed Thor realizes that a powerful friend of his is down on the floor.
With those details laid down, here is a look back at Doom 2099 #14, published in 1993 (cover dated 1994) by Marvel Comics with a story written by John Francis Moore and drawn by Pat Broderick.
The cover.
Early story
The story begins in Valhalla where Thor sees his powerful friend lying down helpless. X-Men’s Bloodhawk, Krystalin, Meanstreak, Skullfire and the self-proclaimed Loki witness Thor’s curiosity. Loki, who is actually Meanstreak’s friend Boone in disguise, tells Thor to blame what he calls the spoiled children for conspiring against him. Meanstreak tells Boone to stop his act and reminds him that he was the one who caused the short-circuit.
Doom 2099 then tells them that none of the gods are real for they are the fabrication of science created to exploit the believers of Thor who have desperately awaited the return of their god. Doom points out that the real threat is not the Asgardian play actors but rather the flying city of Valhalla itself.
After hearing the ramblings of the others, Thor then makes his move to strike Doom 2099…
Quality
This comic book shows Spider-Man and Punisher of 2099 finally ending their long ride together.
As expected, there is indeed pay-off executed in this comic book in relation to the gradual build-up that took place in the first three chapters (Spider-Man 2099 #16, Ravage 2099 #15, and X-Men 2099 #5). You must be wondering how was the pay-off…I can say it was executed good enough. Not only does this comic book reveal the truth about the so-called Asgardian deities, it also sheds light on who the pretenders really are and, more notably, who is the mastermind behind everything and why did all these unfortunate events happen in the first place.
Behind it all, there is subversion in the form of criticism and accusations against corporations, against people of faith and even against idolaters who don’t realize that idolatry is unholy and foolish. In a certain way, this comic book made its case in support of Marxism, socialism, Communism and atheism even though those four forms of evil were not explicitly emphasized.
When it comes to the characters, Doom 2099’s presence here is actually light but it should be noted that his civil discussion with a powerful figure behind the scenes gave the story a lot of weight. What I enjoyed about Doom 2099 is his Darth Vader-like way of talking and taking action.
The X-Men of 2099 surprisingly have a good share of the spotlight here while Spider-Man 2099 and Punisher 2099 finally stopped riding together and begin to get involved with the troubles of Valhalla. I should state that the first-ever meeting between Spider-Man 2099, Punisher 2099 and Doom 2099 is a short yet powerful scene.
Conclusion
Doom 2099, the X-Men 2099 members, Loki and Thor on the 2nd page.
Being the fourth chapter of The Fall of the Hammer crossover storyline, I can say that Doom 2099 #14 (1994) proved to be the most engaging chapter yet mainly due to its pay-off in relation to what was built-up before it. The revelations were quite strong and clearly this comic book was the tuning point of the storyline, and even set the stage for the concluding chapter. I caution you, however, that the anti-capitalist and anti-faith themes of this comic book can lead you to trouble if you decide to take them seriously. It is bad enough that American society today is being torn down by Marxist, socialist, Communist and atheistic forces. You have been warned!
If you are seriously planning to buy an existing hard copy of Doom 2099 #14 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $60 while the near-mint copies of the newsstand edition and the signed-and-numbered edition cost $180 and $300 respectively.
Overall, Doom 2099 #14 (1994) is recommended.
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Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, comic book collectors, 1990s pop culture enthusiasts and fans of Malibu Comics! Today we return to the Ultraverse through the 3rd issue of The Night Man series. While the Night Man continues his pursuit of a rather deformed rival, this comic book is a spin-off of the Ultraverse crossover Break-Thru and it also marks the protagonist’s continuing crossover with Freex (which officially started in Freex #6).
With those details laid down, here is a look back at The Night Man #3, published in 1993 by Malibu Comics with a story written by Steve Englehart and drawn by Gene Ha.
The cover.
Early story
The story begins with Night Man overlooking a portion of a major city from a high tower. He wonders how he could find five kids, referring to Freex who have gotten involved with his rival Mangle. For Night Man, the team of teenagers think Mangle is a freak like them and he knows that his rival targets kids as victims.
After acquiring almost a thousand Dollars worth of new equipment, he goes on the air reaching out to Freex. Freex, meanwhile, are with Mangle hiding inside am unknown place. After a news report was aired revealing that the Strangers used a rocket to go to the moon and mentioned J.D. Hunt’s name, Mangle reacts loudly and states that the said business tycoon will be at Moffett Field.
Freex, believing that Hunt can cure them, leave with Mangle by car…
Quality
Night Man, Mangle and Freex!
With regards, Steve Englehart raised the stakes and added a lot of intrigue throughout the story. Without spoiling the plot, I can say that I enjoyed the pay-off executed here in relation to what was built up in Freex #6 and The Night Man #2.
The biggest selling point of the story is not the crossover between Night Man and Freex, but rather the presentation of JD Hunt and his young but wicked son Guy, as well as their involvement with Mangle. Themes explored in this comic book include manipulating a person to actually believe what evil acts he commits are not evil, and the manipulation of helpless youth to join a wrongful cause.
As for the title character himself, Night Man does more than just action and solving problems. You will see a more ethical side of his personality and his insistence on doing what is right without ever going overboard.
Conclusion
Night Man learning something from the people on the street.
The Night Man #3 (1993) is an enjoyable and compelling part of the Break-Thru crossover (with creative connections to what happened in Prototype #5 and The Strangers #7) that also succeeds in developing Night Man further while showing more personality from JD Hunt and his son. The crossover between Freex and the title hero, again, did not last long but this is understandable considering the focus on the Hunts and Mangle. Lastly, I should state that artist Gene Ha’s dark and gritty style worked nicely in this comic book.
If you are seriously planning to buy an existing hard copy of The Night Man #3 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $16.
Overall, The Night Man #3 (1993) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Rather it’s about a pretty notable game (plus its sequel) from the 1990s that I completely missed out on. The big surprise to me was that it will be released soon for Xbox One and Xbox Series S and X owners to enjoy.
For those who are not familiar with either game, here is an excerpt from the Xbox.com article written by Ken Humphries (Senior Producer on the two games)…
Zombies Ate My Neighbors
The 2-player function is a popular feature of the game.
Hey, where’s that scary music coming from? Yikes! It’s Zombies Ate My Neighbors, where you appear in every demented horror flick ever to make you hurl ju-jubes.
What are Zeke and Julie, our two wholesome teenage stars doing in a 16-bit game like this?! Trying to save the nice neighbors, cheerleaders, and babies from a fate worse than polyester!
Who could put this slice of suburbia in such goose-pimply hysteria? Zombies, relentless chainsaw maniacs, mummies, evil dolls that just won’t die, lizard men, blobs, vampires, giant ants, martians, and more.
One of many levels in this game.
Will these crazy kids survive the night? Find your way through 55 horror-filled levels like a grocery store gone bad, a shopping mall awry, a mysterious island and your own back yard. Don’t miss “Weird Kids on the Block,” “Mars Needs Cheerleaders,” and “Dances w ith Werewolves.”
You can fend off the freaks with a virtual candy counter of weapons like uzi squirt guns, exploding soda pop, bazookas, weed wackers and ancient artifacts. Also grab power ups-o-rama like secret potions and bobo clown decoys. Does this game ever end?!
Ghoul Patrol
Nothing like facing an over-sized enemy in Ghoul Patrol.
Zeke and Julie, our intrepid teenagers, visit the Ghosts and Ghouls exhibit at the city library, where they find an old treasure chest containing an ancient spirit book. Naturally, they cannot resist reading it. Suddenly, a horrific snaggle-toothed spirit emerges.
Now, this snarling phantom and his dastardly minions are infesting Metropolis and slithering their way into the history books, where they plan to rewrite history with their spooky ways. Only you have the power to go back in time to de-spook an encyclopedia of zombified historic dudes.
Were you able to play this game back in the 1990s?
Terminate, with prejudice, using crossbows, ping-pong ball machine guns, Martian “Heatseeker” guns, and more.
Vaporize garbage can ghosts and ninja spirits, rescue bug-eyed librarians and wigged-out pirates, dodge flying books and adolescent-eating plants!
The features for Zombies Ate My Neighbors and Ghoul Patrol are as follows…
NEW FEATURES
• Save Feature: Quickly save your progress in either game and continue your adventure wherever and whenever you want
• Museum Features: Watch a video interview with one of the original Zombies’ developers or explore numerous galleries containing game art, previously unreleased concept images and marketing assets
• Soundtrack: Listen to the entire soundtracks for both games in the included music players
• 2 Player Mode: Play the game with two player local co-op
• Achievements: Track your game progress with a set of achievements covering both games
To put things in perspective, Zombies Ate My Neighbors was released in 1993 published by Konami (game developed by LucasArts) for the Super NES (SNES) and the Sega Genesis. It was not a big commercial success but it proved to be a hit with the critics of the time (plus the writers who published their reviews of it years later). Zombies Ate My Neighbors gained a cult following as it not only had enjoyable gameplay, its visual style was appealing, it had lots of visual elements related to pop culture (notably horror genre elements), a memorable soundtrack and more.
In a 2006 article published by IGN, Zombies Ate My Neighbors was described by Lucas M. Thomas as “a comical 16-bit template for the new Xbox 360 release, Dead Rising. And like that game, this one arms you with a pretty bizarre arsenal. Weed whackers, exploding soda cans and flying silverware all make an appearance to help you, or you and a friend, put a hurt on these living dead.”
Ghoul Patrol was released in 1994 for SNES, published back then by JVC (Japan Victor Company) with the development done by LucasArts. Like its predecessor, I never got to play it back decades ago. In addition, I never even saw a copy of the sequel at retail during those days.
As I never got to play Zombies Ate My Neighbors back decades ago, its upcoming release for Xbox is a very delightful surprise for me personally. I will order this (along with Ghoul Patrol) very soon.
If you are interested to order in advance Zombies Ate My Neighbors and Ghoul Patrol for your Xbox One or Xbox Series console, click here.
In ending this piece, posted below is a video retrospective on Zombies Ate My Neighbors published by GamerThumbTV plus a retro review by Cinemassacre. Be mindful of potential spoilers.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Welcome to this new series of articles titled Better than Streaming. As many of you, my readers, already know, I am not fan of streaming when it comes to watching movies and TV shows in the comfort of home. My current preference for such home entertainment is the Blu-ray disc format as well as its high-end format the 4K Blu-ray disc! I simply want the best for my personal viewing of movies and TV shows, and the advantages of disc media (specifically 4K Blu-ray) over streaming are clear and undeniable!
I personally own a lot of movies on Blu-ray and I own one Blu-ray disc of V: The Original Miniseries (which is so enjoyable and this time it was presented in high-definition). I recently started building up my personal collection of 4K Blu-ray releases with Total Recall and Wonder Woman 1984.
For this article, we can focus on two notable movies – one new and one old – that will be released on 4K Blu-ray in the middle of June 2021!
As of this writing, Godzilla vs. Kong in optic media will come with the following technical specs and special features:
ENGLISH DOLBY ATMOS AUDIO TRACK
Audio Commentary by Director, Adam Wingard
Kong Discovers Hollow Earth
Kong Leaves Home
Behold Kong’s Temple
The Evolution of Kong, Eighth Wonder of the World
Godzilla Attacks
The Phenomenon of GŌJIRA, King of the Monsters
Round One: Battle at Sea
Round Two: One Will Fall
Titan Tag Team: The God and the King
The Rise of MechaGodzilla
Optional English SDH, Latin Spanish, French, Brazilian Portuguese, Italian-SDH, Cantonese, Complex Chinese, Korean, Danish, Finnish, Norwegian, and Swedish subtitles for the main feature
Video Codec: HEVC / H.265 Resolution: Native 4K (2160p) HDR: Dolby Vision, HDR10+ Original aspect ratio: 2.39:1
Because the movie theaters here in my place remain closed due to the COVID-19 (China Virus) pandemic, I was not able to watch Godzilla vs. Kong. Along the way, I stayed away from streaming it via HBO Go because I’d rather pay for the best home viewing option which is the 4K Blu-ray release of the movie that is coming. Oh yes, Godzilla vs. Kong’s visuals have been rendered in native 4K (2160p).
The next upcoming 4K Blu-ray release that is worth looking forward to is none other than In the Line of Fire which starred the legendary Clint Eastwood, John Malkovich (who was nominated for an Oscar for his performance in this very movie) and Rene Russo. It will be released also on June 15, 2021 and you can order it in advance right here.
The cover of the 4K Blu-ray release of In the Line of Fire.
For your reference, here are the available technical specs and features…
NEWLY REMASTERED IN 4K FROM THE ORIGINAL CAMERA NEGATIVE WITH HDR10
ALL-NEW DOLBY ATMOS TRACK + original theatrical 5.1 + original theatrical stereo
Audio Commentary with Wolfgang Petersen
5 Deleted Scenes
“The Ultimate Sacrifice” Featurette
“Catching the Counterfeiters” Featurette
“How’d They Do That” Featurette
“Behind the Scenes with the Secret Service” Featurette
Theatrical Teaser
Video Codec: HEVC / H.265 Resolution: Native 4K (2160p) HDR: HDR10 Aspect ratio: 2.39:1 Original aspect ratio: 2.39:1
I saw In the Line of Fire on video tape in 1993 and on DVD in 2001. I would love to replay the movie with native 4K visuals and see how good the promised new remaster for the 4K Blu-ray will turn out. In pop culture, In the Line of Fire was kind of like a reintroduction of Clint Eastwood to the public and helped younger moviegoers in 1993 (especially those who missed out on his Dirty Harry and cowboy movies) get to know him and his cinematic art better. In the Line of Fire was directed by Wolfgang Petersen and apart from getting solid performances from the cast, he successfully told a compelling story and presented really good hard-action scenes.
So there you have it! June 15, 2021 will be an exciting day for 4K Blu-ray enthusiasts as well as those who love King Kong, Godzilla and Clint Eastwood! While there are indeed a lot of other movies coming out on 4K Blu-ray in the month of June, Kong vs. Godzilla and In the Line of Fire are the standouts for those who love spectacle.
Before I end this article, let me ask you readers – Do you have a large collection of 4K Blu-ray movies right now? What do you enjoy most about watching movies or TV shows in 4K resolution? What is the one movie or TV show you wish will be released soon on 4K Blu-ray format?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com