If you are an Xbox fan who is fond of Japanese role-playing games (JRPGs), then I encourage you to buy Grandia HD Collection which is available for Xbox online. I am saying this because recently I enjoyed replaying the classic JRPG Grandia on my Xbox Series X a lot and I finished it once again (my 2nd time overall including my 1999 completion of the game on PlayStation). This is not a game review of Grandia but a commentary of replaying it from start to finish.
Feena and Justin are very memorable protagonists. The writers of Game Arts really did their jobs developing and defining the personalities of the characters.
For the newcomers reading this, Grandia HD Collection contains Grandia and the sequel Grandia II. Grandia was originally released on the Sega Saturn in Japan in 1997 and was ported to PlayStation shortly after. It was on the PlayStation when Grandia was translated and dubbed into English and released to gamers in the West. Grandia II was released originally on the Dreamcast console in both Japan and America in 2000. Eventually the sequel was ported to the PlayStation 2 and Windows PC in 2002.
Going back to the original Grandia, the game has visuals that were remastered and made clearer to look at while still maintaining the vibrant colors of its late-1990s version. It took me a little over fifty hours to complete on my Xbox Series X and I can say that the entire replay experience was indeed a lot of fun to do. I’m so happy and satisfied with finishing Grandia, I already got my money’s worth with the entire Grandia HD Collection. I’m currently playing Grandia II and so far I’ve been enjoying it.
Game Arts was exceptional with their work on the graphics and art style.
Without spoiling the story, I can say that Grandia was written and made to emphasize the wonders and risks of adventuring while managing to dramatize a tale of epic fantasy proportions. Along the way, the game has a memorable cast of characters – Justin and Feena are clearly the leads – and the creative team of Game Arts really ensured that their personalities got developed (as the story moved on) and became worth caring for.
The gameplay is also fun to go through once again. There is a satisfying room for exploration whenever I visited a new location and the battle system is still top-notch in terms of mechanics, presentation and functionality. I should say that the battles are not too stressful to do and that means it is more doable to do some grinding to make your characters stronger and their abilities better.
After finally defeating the main villain and completing the last conflict, it was really nice to see the story’s ending (told with a labor of love by the game developers) as well as the follow-up cut-scene that played after the end credits rolled (read: post-credits ending). It’s like 1999 all over again but with much better visuals and the benefits of playing the game on Xbox Series X connected to our 4K TV. This is both retro gaming and fantasy role-playing of great quality and deep enjoyment!
By finishing Grandia and enjoying it a lot, I already got my money’s worth with Grandia HD Collection.
There is no doubt that Grandia is the best gaming experience I’ve had on Xbox this year. That being said, I encourage you fellow Xbox gamers as well as those who love JRPGs to seriously consider buying Grandia HD Collection while it is still available.
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back comic book readers, 1990s arts and culture enthusiasts, movie fans and comic book collectors! Today we go back to the year 1992 to take a close look at the official comic book adaptation of the action movie Universal Soldier.
Universal Soldier stood out among Hollywood action films in 1992 as it had Jean-Claude Van Damme and Dolph Lundgren as the main stars and both of them were established action movie stars each with huge followings of fans. As it grossed almost $100 million worldwide on a budget of less than $25 million, the movie was successful and eventually sparked its of franchise of movies, TV shows, video games and comic books. NOW Comics was in-charge of making and publishing the comic book adaptation of the 1992 film.
With those details laid down, here is a look back at Universal Soldier #1 published in 1992 by NOW Comics with a story written by Clint McElroy and drawn by Lenin Delsol. This was the first chapter of a 3-issue mini-series.
The cover showing a photographic image of star Dolph Lundgren.
Early story
The story begins in Vietnam in 1969. The American soldier Luc Deveraux arrives at a village that was secured by the U.S. Army. To his shock, he finds several dead bodies of his squad members and villagers, then encounters Sergeant Andrew Scott with two Vietnamese individuals (male and female) tied together near him. It turns out that Scott, who made a necklace composed of severed ears, has gone insane and executes the Vietnamese man. As Deveraux refuses to follow Scott’s order to shoot the Vietnamese female, the sergeant kills he. Deveraux and Scott shot each other to death and eventually their corpses were recovered by another squad to be cryogenically frozen.
A few decades later in Nevada, the elite counter-terrorism unit of the UniSol (Universal Soldier) arrives and among the members are Deveraux (identified as GR44) and Scott (GR13) who have been reanimated by the government with their past memories fully suppressed. Their team gets deployed to the Hoover Dam (Mackinley Dam in the comic book) to resolve a hostage situation…
Quality
Operating very much like robots, two Universal Soldiers take down terrorists and manipulated their communication as they make their way through to save the hostages from the remaining terrorists.
As an adaptation, I find this comic book a surprisingly accurate translation of the movie’s early part of the story (note: the literary narrative ends when Deveraux leaves with the female reporter). While not 100% of the film’s plot and visual details were captured, this comic book still succeeded in replicating the look, feel and tone of the movie. It is clear that the comic book team had access to the footage of the film and a copy of the screenplay (written by Richard Rothstein, Christopher Leitch and Dean Devlin).
Clint McElroy really stuck close to the film’s plot, the dialogue and the way the characters were portrayed. Again, not 100% of the relevant details were adapted and some liberties were taken but McElroy managed to craft a comic book narrative that was solidly structured, had sufficient details to keep readers oriented and engaged, and ensured the story moved at a satisfying pace. By the time I reached the end of this comic book, I got oriented with the story, the characters and the details shown in between.
Like in the movie, this comic book emphasizes the government’s very cold and heartless approach on handling their Universal Soldiers who are treated more like tools instead of people.
Lenin Delsol’s artwork here is really good. It is clear that he had access to the film’s production footage as several images of locations and characters here very closely resembled what was shown in the movie most of the time. When it comes to the action scenes, Delsol did not go for visual dynamism (note: the dynamic action style was common with superhero comics of the 1990s) but rather he portrayed the action with realism and varying degrees of brutality.
When it comes to visualizing the characters, it is clear that the creative team was not authorized to use the likenesses of the actors. Luc Deveraux looks absolutely nothing like Jean-Claude Van Damme while journalist Veronica Roberts does not look like Ally Walker. Ironically, there are a few images of Scott’s face that somewhat resembles Dolph Lundgren. The way I see it, it is not problematic to see the characters not resembling the actors from the film. In fact, I like the new character designs Delsol came up with for the characters.
Conclusion
This early scene sets the tone of the entire comic book. As for the characters, Deveraux look nothing like Jean-Claude Van Damme and Sergeant Scott does not look like Dolph Lundgren (note: in other images of Scott shown later in the comic book, he looked a bit like the actor).
Even though I was not a fan of the 1992 movie, Universal Soldier #1 (1992) succeeded in keeping me engaged and entertained until the end. This is a really good adaptation of the early part of the film and I like the approach the Elroy-Densol team took on establishing the literary experience. Of course, if you want more dynamic visuals of the Hoover Dam scene or if you want that strong rated-R vibe when it comes to hard action, you should watch the movie. As of now, I am convinced to look forward to the next issue of this 3-part mini-series adaptation.
Overall, Universal Soldier #1 (1992) is recommended.
Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following topics and the related videos I found.
#1Popcorn in Bed’s Logan reaction video – I saw Logan three times in different cinemas – the first viewing on IMAX – here in the Philippines in 2017. The movie is still great to watch as it carries the R-rated vibe of 1980s Hollywood action cinema and it remains Hugh Jackman’s greatest performance as Wolverine. Unsurprisingly, Logan is the subject of several YouTubers’ movie reaction videos and in recent times Popcorn in Bed released its own reaction video which I really enjoyed watching. If you have not seen Logan, I urge you to watch it first before seeing any reaction videos. Otherwise, Popcorn in Bed’s video is posted below for your enjoyment.
#2 Sega Lord X’s Retro Awful video – I’ve been having retro gaming fun on my Xbox Series X this year with Grandia, Grandia II, Contra, Gradius, and Elevator Action Returns to name some. I am also enjoying the Atari 50 Collection Xbox copy as well. When it comes to old games that are not fun or are simply terrible, Sega Lord X published a video about which games from the past to avoid. Watch the video and pay close attention to the games shown.
#3 Chuck E. Cheese documentary – Have you ever heard of Chuck E. Cheese? It started as a restaurant that had a clever blend of entertainment (arcade games, amusement rides and musical shoes) with dining that attracted families. It also became known as a fun-filled place to have wholesome parties at. Although I have visited the United States many times, I never got to visit a single Chuck E. Cheese branch nor was there ever an opportunity for me to try the food they cooked.
Chuck E. Cheese (original name: Chuck E. Cheese’s Pizza Time Theater) was established in the late 1970s by Nolan Bushnell, the same man who founded Atari. The restaurant chain went through several developments and changes as each decade passed by. The most comprehensive video about Chuck E. Cheese that I found is from YouTuber Bright Sun Films and you can watch it below.
#4 Angry Video Game Nerd’s (AVGN) 3DO console video – If you are into video games for a long time, then you might at least have heard of the failed 3DO (formally called the 3DO Interactive Multiplayer) game console which was notable for its multimedia approach with gaming. The console was also known for not having a strong lineup of video games and for launching with a very high price. As a part of retro gaming culture, the 3DO is the subject of many retrospective videos by YouTubers. The one retrospective 3DO video that I found entertaining to watch is that of the Angry Video Game Nerd (AVGN) which you can watch below. Be warned of brash humor and foul language.
#5 Minty Comedic Arts’ “The Version You’ve Never Seen” videos – YouTuber Minty Comedic Arts is great with making entertainment trivia videos and he has attracted a lot of viewers from around the world. Apart from trivia videos, he is also good with “The Version You’ve Never Seen” videos which provide viewers a captivating new look at movies that could change the way they perceive them. Since there are many, I selected three for your viewing pleasure. To see more of these kinds of videos, visit Minty Comedic Arts’ YouTube channel.
#6 ESPN’s “Nobody came closer to ending the Bulls’ dynasty than Reggie Miller’s Pacers” video – When I look back at the 1998 NBA Playoffs, I could never forget the Eastern Conference Finals between the Indiana Pacers and the eventual repeat champions Chicago Bulls. Both teams played hard, there were a few games that concluded with a high level of suspense, and the series went to a full seven games. Apart from seeing Michael Jordan and Reggie Miller doing their on-court heroics, it was a unique experience to see NBA legend Larry Bird coaching the Pacers (note: Bird led the Boston Celtics to NBA Playoff victories over the Chicago Bulls when Jordan was much younger). To see a detailed and engaging retrospective about the Bulls-Pacers series of 1998, watch the video below.
#7 Ashleigh Burton’s Citizen Kane movie reaction video –Citizen Kane is one of the most revered American movies ever made. Starring and directed by the late Orson Welles, the movie dramatized the story of fictional media tycoon Charles Foster Kane while showcasing many creative filmmaking techniques that influenced other filmmakers through the decades. Citizen Kane was one of the very first Blu-ray discs I ordered through Amazon and I occasionally replay it. Among the many movie reaction videos of Citizen Kane posted on YouTube, Ashleigh Burton’s own reaction should be seen. Before you watch Ashleigh Burton’s video below, I encourage you to watch the classic movie first.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Sega Dreamcast launch print ads
This cryptic Sega Dreamcast American launch print ad has an image that emphasized that gamers are being watched.
This one has an image emphasizing emotions, impulse and excitement.
By the time Sega launched their Dreamcast console in Japan in late 1998, the company was already bleeding from back-to-back years of financial losses. The Dreamcast was their big bet to regain the trust of consumers and business partners, to sell a lot of consoles and games, and somehow survive.
For the North American Dreamcast launch, Sega of America organized an intriguing series of ads emphasizing the September 9, 1999 launch date in very stylized and cryptic ways. As seen in the two selected ads above, the Dreamcast name was not even mentioned but the console’s trademark swirl was present. Anyone who was obsessed with video games – even if one was not a Sega fan – could tell that the print ads made clear that the Dreamcast was going to launch in America. Ultimately, Sega sold roughly $98 million worth of Dreamcast consoles, games and peripherals in the first 24 hours in America.
2. Point Blank 2 print ad
This ad appeared in comic books and magazines.
When Namco released the first Point Blank game, it was commercial successful in both arcades and on the PlayStation console in different parts of the world. To keep on succeeding, Namco made the sequel Point Blank 2 and their confidence in it was made clear with the above PlayStation version print ad that promised it to be multiplayer-oriented and ensure enough content to give players sufficient bouts of fun whichever game mode they pick. The ad’s image of the lady with a gun (Namco’s Guncon peripheral) and the animal trophies were done with humor in mind.
3. Pac-Man arcade flyers
This ad showed that arcade operators can choose which type of machine of Pac-Man they could order.
Midway issued this flyer when Pac-Man was already successful.
In 1980, Namco released Pac-Man in Japanese arcades and it became a big hit in a short span of time. This prompted them to bring the game overseas, especially in America which already had a growing arcade market. In November that year, Namco brought Pac-Man and their other arcade game Rally-X game to a tradeshow and only got mild attention from attendees and distributors. After being turned down by Atari, Namco signed a contract with Midway to distribute Pac-Man and Rally-X in America, and they were formally released the following month.
Upon release, Pac-Man became a strong attraction in American arcades with weekly sales surpassing $8 million per week. When it comes to the presentation, Midway’s arcade flyers above gave arcade operators and gamers a clear view that Pac-Man is fun and available in three physical units (emphasized in the first flyer) and that it made a positive commercial impact (emphasized in the 2nd flyer). Ultimately, Midway went on to sell over 100,000 Pac-Man arcade units resulting in a massive gross of over $1 billion in quarters (coins of twenty-five cents in American currency).
4. Silent Hill print ad
A clear atmosphere of psychological horror in this ad.
Made by a certain team within Konami, Silent Hill on PlayStation turned out to be a surprising and intriguing hit game in 1999. It was a polygonal survival horror game that drew a few comparisons with Capcom’s Resident Evil but ultimately stood out with its gameplay features and psychological horror concept.
The people at Konami must have anticipated that gamers in America would be attracted by the game so they came up with the creepy print ad above which promoted the game with a clear touch of psychological horror. If you look closely, the 2nd screenshot (in the middle) even showed blood in digital form. This Silent Hill print ad was clearly aimed at adult gamers and PlayStation gamers who craved for more horror gaming.
5. Tomorrow Never Dies game print ad
The use of the image of Pierce Brosnan as James Bond in this print ad was the right move to inform readers that the 1997 movie’s video game was coming out.
To really capture the attention of James Bond fans and gamers, MGM Interactive and Electronic Arts (the co-publishers of the game) came up with a Tomorrow Never Dies game print ad showcasing Pierce Brosnan as the iconic Agent 007 in a dominant fashion leaving a minor space for the text description, two screenshots and other details displayed. While some people might look at the ad as an act of desperation to sell the long-delayed game, I find it eye-catching and engaging to look at. It also was a lively reminder back then that Brosnan was James Bond of the 1990s.
6. Wipeout 64 print ad
This is still cool and sleek to look at.
Wipeout, the series best known for its very futuristic portrayal of high-speed anti-gravity racing, showcase of dynamic visuals and the use electronic dance music, made its way to the Nintendo 64 console with Wipeout 64. This 1998 release was significant because at that time developer Psygnosis was already owned by Sony and most Wipeout games of the decade were released on PlayStation. Wipeout 64 was released before the PlayStation-exclusive Wipeout 3 came out.
The above print ad had this very sleek display of two anti-gravity racers moving at high speed and on the side are five screenshots showing what the game looked like on the N64. If you look very closely, one of them shows the 4-player split-screen mode identified with the Nintendo 64’s capabilities. Overall, the Wipeout 64 print ad captured the vibe of the Wipeout series and remains very cool to look at.
7. Ehrgeiz print ad
You want a 3D polygonal fighting game that has Final Fantasy 7 characters in it? Ehrgeiz was the answer.
In 1999, the landscape of gaming really changed. More gamers played 3D polygonal fighting games over the 2D fighting games, and demand for Final Fantasy and Japanese role-playing games (JRPGs) were in high demand in the West arguably because of the massive commercial success of Final Fantasy VII on PlayStation. That being said, Squaresoft released their own 3D polygonal fighting game that had Final Fantasy VII characters in it – Ehrgeiz.
After achieving success in the arcades, Squaresoft brought Ehrgeiz to PlayStation in America in 1999. Unsurprisingly, the print ad had Final Fantasy VII protagonist Cloud and his signature sword in a prominent position which was obviously done to attract the millions of FFVII for potential sales. The screenshots on the ad were presented not for showing off but to give readers a clear view of what kind of gaming experiences they could expect. Ehrgeiz on console even had a standalone RPG mode.
8. Driver print ad
The art used for the muscle car and the police car was a tribute to the car chases of movies from long ago.
Even before it was released on PlayStation and PC in 1999, publisher GT Interactive knew they had something big for gamers to engage with. That game was Driver and developer Reflections Interactive made it with a lot of inspiration taken from cinematic car chases. This particular ad emphasized car chases, the exploration of four real-life cities in digital form, and engaging in a variety of missions. As it successfully delivered what it promised, Driver went on to become a big commercial success on PlayStation and PC, and spawned sequels in the years that followed.
9. Eidos Interactive games print ad
From the time when Eidos Interactive was at the top of its game and Lara Croft was its most popular character.
By the end of the 1990s, Eidos Interactive became a major game publisher which is the result of the massive success they achieved with the Tomb Raider games which collective sold many millions of copies worldwide.
Along the way, they acquired developer Crystal Dynamics which was already a prolific team with many games released and new projects in development. Under Eidos’ banner, Crystal Dynamics went on to release Gex 3: Deep Cover Gecko and Legacy of Kain: Soul Reaver in 1999. That being said, this print ad shows the ambitious offers Eidos Interactive had with the Tomb Raider, Gex and Legacy of Kain franchises. It is a reflection about success and confidence about the future of video games.
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1980s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the year 1984 to take a close look at the official comic book adaptation of the classic sci-fi movie The Last Starfighter.
The Last Starfighter is highly memorable for its extensive use of computer-generated imagery (CGI) which brought its science fiction concepts of war and space travel to life. Directed by Nick Castle, the film is also remembered for its unique storytelling (note: with scenes set on Earth and in space) as well as the solid performances by Lance Guest, Robert Preston, Dan O’Herlihy, Catherine Mary Stewart and Norman Snow.
I should also state that the movie was released during the golden age of arcade games in America and its narrative has video game elements within. The Last Starfighter, which had unreleased ports for Atari consoles and an actual game released on the Nintendo Entertainment System (NES), clearly has a place in retro gaming culture. To know more about the movie, watch the retrospective video by Oliver Harper by clicking here, the retrospective video by GoodBadFlicks by clicking here and the movie trivia video by Minty Comedic Arts by clicking here.
Marvel Comics was in-charge of producing and publishing the comic book adaptation of the movie. In fact, it was released as issue #31 of the Marvel Comics Super Special (AKA Marvel Super Special) series and also in the form of a 3-issue mini-series.
With those details laid down, here is a look back at The Last Starfighter #1, published in 1984 by Marvel Comics with a story written by Bill Mantlo and drawn by Bret Levins. This is the first chapter of the 3-issue mini-series.
The cover.
Early story
The story begins on a sunny day at a trailer park filled with residents who know each other. Maggie Gordon searches for Alex who is busy playing The Last Starfighter arcade game inside the local store. Alex’s little brother Louis was told to inform him that a neighbor’s electricity problem needs fixing.
Alex is laser focused on playing the arcade game which has an immersive space shooter game design. As Maggie tells him that their friends had arrived, Alex decides to let Louis play the rest of the game as he moves out.
Just as Alex and Maggie are about the leave, his mother tells him that he the neighbor’s electricity problem needs his repair service making him miss the trip.
In the evening, Alex resumes playing The Last Starfighter and shortly after scoring over 900,000 points, many members of the local community flocked inside the grocery to watch him play…
Quality
There is nothing like being inside a very futuristic place and getting involved in a galactic conflict.
Considering the limited scope of the narrative – which ends with Alex already far away from home – and the creative liberties committed by the production team, this comic book is faithful for the most part and it does a good job replicating the vibe and tone of the movie.
Bill Mantlo’s script focused on the more important dialogue from the film and it did a good job following Alex Rogan (the protagonist) who is a video game achiever who happens to be striving to move forward with his life. He is a likable guy facing great odds as well as the harshness of reality, and he has hope with Maggie who just might become an integral part of his life in the years to come. Centauri is clearly the 2nd most notable character after Alex and through him, the narrative moves forward a lot leading to the greater science fiction stuff sourced from the movie.
The wild ride!
As it is clearly not a 100% replica of the movie’s screenplay, the script Mantlo made ensured that this comic book has a whole lot of relevant details, notable moments and characterization that readers can immerse themselves into.
For his part, Bret Blevins (note: his name was spelled as Brett Blevins here) did a fine job replicating the movie imagery that includes the locations, the characters, and the sci-fi elements. While it is not clear if the comic book team was authorized to use the actors’ likenesses when drawing the characters, there were a few instances in which Alex somewhat resembles actor Lance Guest, and Centauri looking a bit like the late Robert Preston.
Conclusion
Have you ever experienced attracting a lot of people while playing an arcade game?
Even though there were no battles within its narrative, The Last Starfighter #1 (1984) is a good comic book adaptation. Having seen the movie a number of times in my life, I can say that this comic book recaptures the feel and tone of the film in varying degrees. Of course, the illustrated literature format can only go so far with adapting the movie’s greatness. That being said, if you truly want mesmerizing imagery, strong thrills, great music and the dramatics of the characters, watching the movie is the clear option (note: The Last Starfighter 4K Blu-ray is available). This comic book is a worthy partial companion and I can confirm that it has convinced me to read the next issue.
Overall, The Last Starfighter #1 (1984) is recommended.
Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following topics and the related videos I found.
#1HolyLandSite’s comprehensive videos about the Temple Mount in Jerusalem, Israel – I love Israel and I will always stand with it in accordance to my uncompromising faith in the Lord and His Word (the Holy Bible). During the one and only day-off of the Israel 2023 pilgrimage tour I joined, I visited the Temple Mount in the Old City of Jerusalem and it is truly one of the most significant places to visit in the entire world. The Dome of the Rock (the Muslim shrine) occupies the space where the two Jewish temples used to be and inside it is the Foundation Stone (preserved layer of mountain top rock) which is the spot where Abraham almost sacrificed Isaac before God sent the angel to intervene. Be aware that during the time of Lord Jesus, the 2nd Jewish temple was established.
HolyLandSite produced the most in-depth and most informative videos about the Temple Mount and I encourage you to watch them now.
#2 The #10 billion Apple Car disaster – You ever heard of the Apple Car? Such a project from the very same company behind iPhone actually existed and it ended up as a disaster worth an estimated $10 billion. What happened behind the scenes at Apple? Did the technology giant really believe it could make a positive impact on the automobile industry? You can find out more by watching ColdFusion’s video below.
#3 Venom: Lethal Protector revisited and explained – I should mention first that I am not a fan of the Marvel Comics super villain Venom. For the newcomers reading this, Venom emerged in the late 1980s as Spider-Man’s deadliest enemy and went on to become a murderer who somehow helped Marvel Comics sell a lot of comic books. Because comic book fans wanted more of him so much, Marvel went on to publish the Venom: Lethal Protector limited series in the early 1990s and it led to even more comic books showcasing him as an anti-hero (specifically a killer helping the powerless people). If you are interested to learn about the Venom: Lethal Protector limited series without having to go through all the trouble of finding the comic books, watch the video below. Better save your money.
#4 You, Me and the Movies’ reaction videos of the first three Jaws movies – YouTube channel You, Me and the Movies recently posted their movie reaction videos of Steven Spielberg’s Jaws (1975), Jaws 2 (1978) and Jaws 3-D (1983). Having seen all three movies before, I enjoyed these reaction videos. The first movie from 1975 is a true cinematic classic directed by a very young Spielberg and if you have not seen it, I encourage you to watch it entirely first before seeing the related reaction video. I cannot say the same about Jaws 2 and Jaws 3-D (AKA Jaws 3). Once you are ready, enjoy the videos below.
#5 Retrospective videos of Suikoden and Suikoden II – Recently, Konami announced that it will finally be releasing the anticipated collection Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars on March 6, 2025 for varied game consoles plus Steam. The said collection was supposed to have been released in 2023 but a delay happened and Konami was very silent until recently. Now that fans of the first two Suikoden games have something to look forward to in 2025, here are some retrospective videos that will help you understand what the games are and why they are still popular among Japanese RPG (JRPG) enthusiasts.
#6 The wickedness and wokeness of Rachel Zegler exposed – Actress Rachel Zegler is not worth trusting as she went ballistic while promoting the new Snow White movie from woke Disney. Not only did she go against the legacy of the classic Snow White animated movie, she sided with the pro-Palestine movement and their terrorists. While her tweet could encourage pro-Palestine believers to watch the new Snow White, it is a fact that there already a movement of people who hate Israel telling people to boycott the said movie simply because it has Israeli actress (and Wonder Woman star) Gal Gadot. By being woke and reckless, Zegler is only turning off people from watching the new Snow White and if the movie fails, it will cost Disney a lot of money. Watch and learn from the selected videos below.
#7 Popcorn in Bed reacts to King Kong (1933) and Godzilla (1954) – I really enjoy watching the movie reaction videos of Popcorn in Bed (PIB) and recently she posted new videos about two very significant movies…the original King Kong of 1933 and the original Godzilla (Gojira) film of 1954. As the two mentioned movies are cinematic classics, I encourage you to watch them first before watching Popcorn in Bed’s reaction videos. To those who saw classics already, watch the reaction videos below.
In case you missed the news, Team Xbox recently had a presence during Gamescom in Germany and they made several announcements and previews of upcoming video games there.
During the first day of Gamescom, Team Xbox announced at last the release date of the much-awaited Indiana Jones and The Great Circle which is December 9, 2024 (for Xbox Series X|S, Windows PC and Xbox Game Pass). At the same time, they committed a blunder that the MachineGames-developed first-person adventure game is coming to Sony’s PlayStation 5 (PS5) console sometime in 2025. That’s right, the Indiana Jones video game is no longer an Xbox-exclusive game. Watch the Gamescom trailer of the game below from start to finish…
As I mentioned earlier, Team Xbox committed a blunder by announcing a PS5 version of Indiana Jones and The Great Circle during Gamescom. It is a blunder in the sense that Team Xbox (which owns and controls Bethesda) could have delayed the PS5 version announcement and maximize efforts to sell as many copies of the game on Xbox and PC, sell as many Xbox consoles as possible, and convince many gamers out there to subscribe to Xbox Game Pass and PC Game Pass to play it.
Team Xbox could have waited until January or February 2025 to announce the Indiana Jones game for PS5. Instead, they shot themselves on the foot by blowing away the first-move advantage.
To put things in perspective, Microsoft/Xbox/Bethesda do not OWN the intellectual property of Indiana Jones which belongs to Disney-owned Lucasfilm. Considering the big financial problems Disney has as a corporation (note: the streaming service Disney+ continues to lose money since it first launched), I can speculate that they pushed Team Xbox and Bethesda to not only make a PS5 version of Indiana Jones and The Great Circle but also announce it very early to maximize sales potential and public awareness. Disney itself has a lot to benefit from collecting royalties if the game sells a lot on the two game consoles.
Going back to Xbox, we have to face the reality that we are witnessing the beginning of the end of Xbox as we know it. It is highly anticipated that in the near future, Xbox-exclusive games will no longer happen and the games of Xbox properties (examples: Halo, Forza Motorsport and Fable) will be released on Nintendo and PlayStation consoles. The Xbox brand itself will fade away and be replaced with something like “Microsoft Gaming” once Microsoft goes all-in as a multiplatform game publisher. It is also obvious that Microsoft wants a huge return for the combined $76 billion it spent on acquiring Bethesda and Activision.
I am still looking forward to playing the Indiana Jones game on my Xbox Series X console, but I can say that this latest development as well as the recent Game Pass adjustments brought my excitement down a bit.
Way back in 1983, I had my first-ever 3D viewing experience inside the movie theater here in the Philippines. I saw the movie Jaws 3-D (AKA Jaws 3) on the big-screen using disposable 3D glasses and the theater was packed with lots of moviegoers who screamed from time to time.
If you are not familiar with movie history, Jaws 3-D was the 3rd movie of the Jaws movie franchise which itself started with the classic 1975 movie directed by Steven Spielberg. While the 1978 sequel Jaws 2 did not come close to matching the commercial success of its predecessor, it still managed to gross over $200 million worldwide and arguably influenced Hollywood movie studios to invest in making sequels to achieve summer box office success. Jaws 2 also propelled the rise of movie-related merchandising which paved the way for deals between movie studios and business entities.
When the 2nd Jaws sequel was proposed, producers David Brown and Richard Zanuck had the concept of spoof titled Jaws 3, People 0. National Lampoon writers were even commissioned to make the script. The Jaws 3 comedy project was shot down by Universal Pictures as a result of Steven Spielberg’s threat that he would never work with them again if they approved it.
Along the way, there were technological breakthroughs for cinematic 3D viewing which led to the short revival of showing movies in 3D in movie theaters. The Jaws 3 project was turned into a 3D-focused cinematic experience with a concept about an aquatic amusement park that falls into chaos as a result of a large great white shark that infiltrated it. Prolific production designer Joe Alves was hired as director and the cast includes Dennis Quaid, Bess Armstrong, Louis Gossett, Jr., Lea Thompson and Simon MacCorkindale. Even SeaWorld got involved and allowed the filmmakers to use their brand.
The movie poster.
Jaws 3-D was released in cinemas on July 22, 1983 and had a franchise-best opening weekend with $13.4 million. Its global box office gross was around $88 million.
When I first saw Jaws 3-D inside the movie theater, I was a young boy and simply enjoyed it for what it was. I occasionally replayed the movie through the years on cable TV and home video, and I eventually realized that the film was indeed very flawed and clearly inferior to its predecessors with regards to quality and storytelling. Jaws 3-D was simply made to give moviegoers a thrill ride inside the cinema with 3D viewing in mind as the moviegoers followed the 3D viewing revival trend of the early 1980s. When it was released on cable TV and home video, the movie was re-titled as Jaws 3 to reflect the lack of 3D effects.
Even though it was inferior to the first two Jaws movies, Jaws 3-D remains a popular movie subject to explore and there are several videos on YouTube that reflect that. If you are interested in Jaws 3-D but you don’t want to spend precious time and money watching it entirely, then you should watch the movie reaction video by You, Me and the Movies below.
If you want to learn more about how the movie was made, how it all started and what kind of technologies were used to make the 3D effects happen, watch the two retrospective videos below from Oliver Harper and Layton Eversaul.
If you are into movie trivia, then Minty Comedic Arts’ video below is recommended.
By the way, you must have heard that Jaws 3-D is now available in 4K Blu-ray format. Before you make the decision to purchase it, be aware that Universal used artificial intelligence (AI) to make it. Depending on how you want your movies to appear in 4K resolution, the results could turn you off. Watch the videos below from Jeff Rauseo and MidLevelMedia.
Let me end this piece by asking you readers: Have you ever seen Jaws 3-D? If you did, were you able to watch it inside the cinema or at home? Did the movie inspire you to watch movies in 3D? Do you think that the current 4K Blu-ray of Jaws 3-D is not worth purchasing?
Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following topics and the related videos I found.
#1Dance Away behind-the-scenes video – Way back in 1994, I saw the Japanese anime feature film Project A-ko (1986) on Laserdisc format (dubbed in Japanese with English subtitles). As I viewed it, I noticed there were three English language songs that played in the background and the one I enjoyed most was the song Dance Away which was performed by Annie Livingstone (with supporting vocals by Samantha Newark and the late Valerie Stevenson). Project A-ko’s behind-the-scenes information revealed the three singers working together on Dance Away which you can watch in the video below. These singers have beautiful voices and were really talented to watch.
#2 AI and automation are taking over grocery stores and drive-thru lanes – In America, inflation spiked so much under the Biden administration which contributed a lot to higher prices of food and the suffering of consumers who need food. That being said, the food industry has invested a lot on artificial intelligence (AI) and automation so that they can lower labors costs and somehow improve sales to keep the businesses alive. In fact, technology is becoming much more integrated in places where people buy food and that also means making orders not in front of a human worker but in front of a computer (example: a touch-screen monitor where you choose what to order). Watch and learn from the video below.
#3 Assorted videos about The Last Starfighter – Released way back in 1984, The Last Starfighter was a memorable movie that carefully blended science fiction concepts, adventure, fine performances and video game elements together. It was also one of the early movies Hollywood made that extensively used computer-generated imagery (CGI) which defied the era’s standard of using practical and optical effects. Now available on 4K Blu-ray format, The Last Starfighter is a popular subject of varied YouTube videos and I selected some for your enjoyment below. However, if you have not seen The Last Starfighter yet, I urge you watch it first before seeing any of the movie reaction videos featuring it. You make the decision.
#4 HolyLandSite’s Capernaum to Bethsaida walking tour video – I love Israel and I will always stand with it. For the newcomers reading this, Israel is where the Holy Land is and it has always been the land that the Lord God designated to the Jewish people. Recently HolyLandSite released another video showcasing a walking tour in the Galilee region specifically from Capernaum to Bethsaida. If you have not read the Holy Bible extensively, Lord Jesus spent a great deal of his ministry in Galilee. I myself had been to the Galilee region and many times during the pilgrimage tour there and in other parts of Israel, I witnessed the Holy Bible come to life on-location. Watch the video below.
#5More people in Iran coming to Lord Jesus– It is not a fantasy to say that the current regime of Iran (in power since 1979) made their nation a terrorist state. Iran is truly sponsoring terrorist groups in the Middle East and they have Hamas, Hezbollah and other terrorists doing their work to destroy Israel. While the Iranian regime is clearly evil and murderous (note: their leaders declared in their own language death towards America, Israel and England), there are many Iranians who do not follow their government. In fact, there are Iranians who even left Islam behind to come to Jesus whom they accepted as their Lord and savior. Be aware that the Iranian government had harmed their fellow Iranians many times and this includes human rights violations. That being said, the people in Iran who desired Lord Jesus and freedom from their oppressive government need our prayers of support. Watch and learn from the video below.
#6 Rocky II (1978) reaction/review videos – If you have been watching movies for decades and if you have been following the career of Sylvester Stallone, then you would be already aware of the significance of the 1976 film Rocky. Considering its success, Rocky spawned several sequels and a few spin-off movies through the decades. Going back to the late 1970s, Sylvester Stallone came up with the effort to make the sequel Rocky II (1979) which itself became featured in several movie reaction/review videos and retrospectives. Watch the videos I selected for you all below.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. A-Jax North American arcade flyer
Another one of Konami’s arcade flyers showing a pretty fashion model with a touch of militarism.
A-Jax (also referred to as Ajax) is another one of the many military themed games Konami released for the arcades in the 1980s. It was a 2D vertically scrolling shooter in which players use aircrafts to shoot enemies both in the air and on the ground. The game was a hit in Japanese arcades and Konami came up with the North American arcade flyer showing three screenshots, an archive footage shot of a military helicopter and a sexy lady (with a light military look) with a machine gun. The style of presentation was similar in style with the North American arcade flyers of Contra and M.I.A.: Missing in Action.
2. The Combatribes print ad
The short comic book approach was used to emphasize the setting and concept of the video game.
Technos, the Japanese company behind the wildly popular Double Dragon games franchise, proved to be successful with the arcade release of The Combatribes. In an attempt to keep the wave of success moving, Technos released The Combatribes on the Super Nintendo Entertainment System (SNES) in 1992 and someone involved with the North American marketing came up with the idea of creating a comic book-style presentation for the print ad. Creatively speaking, the comic book approach was done to emphasize the story and visual concepts of the game, and entice readers to play it. By today’s standards of video game marketing, this print ad’s approach is both unusual and notable.
3. Dead or Alive 2 Dreamcast port print ad
This was a wide print ad that appeared on magazines and it sure was eye-catching. It was an effective way to promote the game and inform people of the Sega Dreamcast’s presence in the market.
When Dead or Alive 2 was released in the arcades in 1999, a lot of gamers were astounded by it as developer Team Ninja (led by Tomonobu Itagaki) made it much bigger and a lot better than its 1996 predecessor. Team Ninja really went all out making the sequel utilizing Sega’s NAOMI arcade technology, inviting martial artists to do motion-capture, and having a very ambitious game design. Since the game was developed with the NAOMI hardware, porting the game for the Sega Dreamcast was reportedly convenient and smooth for the developers who went on to add more gameplay features and modes. Publisher Tecmo came up with this wide print ad (promoting the Dreamcast release) showcasing three characters, six screenshots and text descriptions emphasizing the universal acclaim the game received. The promotional approach was simple yet effective.
4. Jet Moto (PC version) print ad
From PlayStation to PC.
In November 1996, the futuristic all-terrain hoverbikes racing game Jet Moto was released on the PlayStation which went on to sell well and attract mostly positive reviews. Sony Computer Entertainment eventually released a version of the game for the personal computer (PC) in November 1997. As seen in the above print ad, the network play option and compatibility with Direct3D video accelerators were emphasized as such features resonated with the interests of PC gamers of the era. This print ad showed how willing Sony was to release PlayStation hits on PC back then.
5. Elevator Action Returns Japanese arcade flyer
Great looking art on the front.
The rear of the flyer.
When Taito released Elevator Action Returns (also titled as Elevator Action II in other nations) in the arcades in 1994, it became a hit as gamers enjoyed its action-packed gameplay, ambitious 2D visual presentation and varied level designs that clearly went beyond its 1983 predecessor. The front of the Japanese arcade flyer has really nice art showing the three playable protagonists on an elevator on their way to do their mission. The back of the flyer shows screenshots (which emphasized the varied level designs), text descriptions explaining how the game played (English version printed), and what the features are. Another text description confirmed that terrorists are the antagonists that players will be dealing with which was reflective of the rise of Islamic terrorism in the 1990s. Oh yes, if you look closely you will the word “item” misspelled as “items”.
6. Sunset Riders print ads
The Sunset Riders arcade machine, the SNES version, screenshots and a can of pork-and-beans on this ad.
This print ad appeared in some comic books I read long ago.
After enjoying a lot of success in the arcades with their 1991 game Sunset Riders, Konami went on to release ports of it to the Sega Genesis in 1992 and the Super Nintendo Entertainment System (SNES) in 1993. With regards to conversions and procedural/artistic changes between the arcade and console ports, the SNES version had few changes implemented compared to the one released on the Genesis. As seen in one of the print ads of Sunset Riders on SNES, it came with 7 arcade levels, 2-player mode and additional shooter stages. What the print ads did not reveal were notable replacements of specific characters in key parts of the game such as the dynamite-tossing female bandits getting replaced by male bandits, North American Indian villains getting replaced with outlaws, etc.
7. Jackal Japanese arcade flyer
Whoever was the artist Konami hired truly delivered great-looking art!
Konami’s military themed game Jackal (Japanese title: Tokushu Butai Jackal) debuted in Japanese arcades in October 1986 and became a hit. The Japanese market arcade flyer had great looking artwork on the front that strongly emphasized the very concept of the game (players move military jeeps to shoot at enemies as they move into enemy territory). One of the characters (the one wearing the red beret) somewhat resembles the late Sean Connery which only shows that someone within Konami’s development team took inspiration from movies. This arcade flyer’s front still looks great.
8. Aliens North American arcade flyer
A good amount of effort was done to truly capture Aliens’ concept using hired models (as Ripley and Newt), a Xenomorph physical model and a suitable background.
The key details presented on the rear of the flyer. The Xenomorph’s presence adds tension.
In 1990, Konami released their ambitious arcade game Aliens which was loosely based on the 1986 movie that starred Sigourney Weaver and was directed by James Cameron. As Konami’s Aliens license was only temporary and the movie was so highly regarded, the Japanese company’s marketing team really had to exert extra effort to truly capture the film’s sci-fi horror concept in order to make a strong presentation towards arcade operators and their paying customers (the gamers).
Apart from showing screenshots on the front, the creative team hired a blonde model as Ellen Ripley holding a gun and a young girl as the character Newt, and have them pose convincingly in front of a Xenomorph model (darkened in the foreground). On the back of the flyer, the team heavily revealed the details using the text description to emphasize the gaming experience and story concept. The technical details, meanwhile, were presented in simplistic, easy-to-follow fashion. Aliens was a smash hit in the arcades and there are long-time gamers who regard it as one of the best game adaptations of the 1986 movie. This arcade flyer is a strong reminder that the featured game was never ever ported to any game console nor to any personal computer.