Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, movie fans and comic book collectors! Today we go back to the year 1990 to take a look at the official comic book adaptation of the movie Predator 2 (1990).
For the newcomers reading this, Predator 2 is the sequel to the 1987 movie directed by John McTiernan (Die Hard) and starring Arnold Schwarzenegger. As the movie became a huge commercial success, it started a chain of events that led to the rise of the Predator entertainment franchise covering merchandising, comic books and video games to name a few. Of course, the development of a cinematic sequel happened and both the movie studio and filmmakers took their time to make it. Predator 2 was directed by Stephen Hopkins and it starred Danny Glover, Gary Busey and Bill Paxton.
With those details laid down, here is a look back at Predator 2 #1, published in 1990 by Dark Horse Comics with a story written by Frank Henkel (based on the screenplay by Jim Thomas and John Thomas) and drawn by Dan Barry. Mark Verheiden (writer of 1989’s Predator #1) was acknowledged with special thanks. This comic book is the first of a 2-part comic book adaptation of the movie.
The cover.
Early story
The story begins during a very hot day in 1997 Los Angeles. Police office Mike Harrigan rushes to the site of a major shootout between heavily armed gangs (Colombians and Jamaicans). The police managed to corner a gang to a building that was occupied by the foreigners. Knowing that a fellow cop is slowly bleeding to death and the SWAT (Special Weapons and Tactics) team are still stuck in traffic, Harrigan decides to take action against the armed gangsters with the support of his teammates and some police personnel.
After managing to get close to the gangsters by the building using his car, Harrigan manages to shoot them all and pave the way for his teammates to get closer. Harrigan does not realize that a camouflaged Predator is watching him from above.
At one of the higher floors of the building, the rest of the foreign gangsters prepare themselves for the arrival of the cops by gathering guns and ammunition. Suddenly, the camouflaged Predator crashes in on them…
Quality
The Predator here is quite aggressive and even arrogant enough to suddenly fight the Jamaican gang alone.
I am surprised how entertaining this first chapter of the 2-part comic book adaptation of Predator 2 turned out to be. While the accuracy is understandably less than 100% with regards to translation from cinema to literature, this comic book’s narrative is quite faithful to the events of the movie (from the start until the King Willie scene) and the film’s vibe was strongly captured. In fact much of the dialogue spoken in the film were mostly recaptured here, and the same can be said about the way the characters were portrayed.
For brevity and the maximizing of the pages made available, creative liberties or shortcuts were taken by the creators. This means that the presentation of details was carefully done to keep readers properly informed while managing to keep the fun factor and level of intrigue strong. Indeed, writer Frank Henkel did a very good job keeping things together to make the reading experience fun and engaging.
If there is anything that this comic book exceeds the movie on, it is the graphic violence. Artist Dan Barry really ramped up the bloody scenes and gore (examples: Mike Harrigan’s killing of two foreign gangsters with a shotgun, and the scene when Harrigan and his team were stunned by the sight of the many ruined dead bodies of gangsters who were just eliminated by the Predator before they arrived) as he used his own style to make the action scenes as intense as the ones filmed by Stephen Hopkins and crew. It was obvious he saw the movie.
Barry also had his own style on visualizing the characters without the authority to use the likeness of any actor from the film. Mike Harrigan looks nothing like Danny Glover while Peter Keyes does not resemble Gary Busey. Barry’s visual take on the Predator itself has a really distinctive look when compared to how other artists drew Predators.
Barry did not aim to achieve photo realism at all with the characters (who appear with a slightly cartoonish aesthetic), the locations and action scenes but I don’t find anything problematic with his work here. In fact, I enjoyed his way of translating the movie’s visual presentation into literary format.
Conclusion
Mike Harrigan, Danny and Leona make their moves.
Predator 2 #1 (1990) is a very enjoyable read. It strongly captured the vibe of the movie complete with the dialogue and the way the characters were presented. Very clearly, the Henkel-Barry duo did really fine work in this comic book adaptation and I am convinced to move on to issue #2.
Overall, Predator #2 (1990) is highly recommended!
Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following topics and the related videos I found.
#1Ashleigh Burton’s Logan reaction video – Finally, after posting several X-Men-related reaction videos on her YouTube channel, YouTuber Ashleigh Burton posted her reaction to the great movieLogan. As it is a great film, you must watch it entirely first. If you have seen it already, then I urge you to watch Burton’s reaction video below.
#2 Woke Hollywood continues to freak out over Donald Trump’s comeback as US President – Remember all those many Hollywood elitists who went all out to fool Americans to vote for Commie Kamala Harris for US President? A lot of them plus Hollywood media are still freaking out over Harris’ loss to Donald Trump (who pulled off the greatest American comeback ever). Watch the videos from Midnight’s Edge and RK Outpost below. Pay close attention to the details.
#3 1990s explanatory video about the Fighter’s History – Street Fighter II case – Back in the 1990s, Capcom USA sued Data East over the video game Fighter’s History for infringing on Street Fighter II. As part of its efforts defending Fighter’s History, Data East released to the media an explanatory video (lawsuit exhibit video) which was recently posted on YouTube for millions of people to watch for the first time ever. Watch it now.
#4 Examining Final Exam – Have you ever seen the 1981 movie Final Exam? It was a low-budget, independently made slasher horror movie that looks inspired by Halloween (1978), Friday The 13th (1980) and even National Lampoon’s Animal House (1978). While it is a fact that the movie faded away into obscurity for decades, it suddenly gained attention among film buffs arguably because of its 2023 release on 4K Blu-ray format. Apart from that, Final Exam has a very interesting story of production and execution, and you can learn more about it in the two videos below.
#5 Spotlight on Predator 2 – While it is clear that the 1990 sci-fi action movie Predator 2 does not match the greatness of its predecessor, it still aged well and clearly succeeded in expanding the lore of the Predator entertainment franchise. It also established very creatively the link between Predator and the Alien film franchise. That being said, it is not surprising that the movie became the subject of several YouTubers’ retro movie review videos and movie reaction videos. Before you watch the selected videos below, I encourage you to watch the film first in case you have not seen it. Otherwise, enjoy the selected videos below.
#6 Halo 2 remembered – Twenty years ago this month, Microsoft launched Halo 2 on the original Xbox console with massive hype and success. I could never forget the excitement leading towards its launch followed by the fun I had playing the single-player campaign. The only problem I had with Halo 2 was the abrupt ending. Regardless, Halo 2 is still memorable and if you feel nostalgic about it, watch the video below. Remember, this is a look back at the time when Team Xbox invested a lot not only on Halo 2 but also on making Xbox fans happy with exclusive content.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Galaxian for Atari print ad
A unique approach to the art done by the advertisers.
Developed by Namco, Galaxian was a 2D sci-fi shooter that debuted in arcades in 1979. It was so successful and widely acclaimed, it got ported to varied game consoles and home computers as the years passed by. For its release on the Atari 2600 and Atari 5200, this print ad was created to catch the attention of fans and gamers by utilizing artwork that resembled the look of 2D sprites from the game. That being said, no screenshots of Galaxian on the Atari consoles were shown because the artwork used looked detailed and were attention-grabbing already.
2. 1943: The Battle of Midway arcade flyer
This is a fine looking flyer.
In 1987, Capcom released in the arcades 1943: The Battle of Midway which was their follow-up to 1942. The arcade flyer itself was designed to strongly promote the game using a combination of screenshots, short-but-clear text descriptions and the great looking piece of artwork which really emphasized the World War II concept. Behind it all, this game was made by Japanese developers with the Western markets in mind and the irony is that the game has players control Americans fighting the Japanese fleet.
3. Top Gunner arcade conversion kit flyer
Show this nice looking image to the woke nut or modern day Communist near you. Watch and observe his or her reaction.
To make things clear, Top Gunner is actually the run-and-gun game Jackal and the alternative titles was mainly used in North American arcade distribution and also reflected Konami’s move of coming up with titles inspired by blockbuster movies of the time. To promote its 1986 arcade release in America as a conversion kit, the advertisers had three models playing soldiers on a military jeep to immerse gamers into the core concept of the game – moving armed military jeeps from one location to another while fighting bad guys. The approach used for the visual concept is indeed inspiring, especially during the Cold War. Top Gunner/Jackal became a hit in both arcades and consoles.
4. Joust for Atari print ad
While I played Joust on console, I don’t remember seeing this print ad before.
Made by Williams Electronics, Joust was one of those early 1980s arcade games that eventually made its way to the Atari 2600 console which was massively popular in North America. Strangely enough, the artistic approach Atari’s advertising came up with for the console version of Joust was similar with that of the ad of the Atari version of Galaxian (see item #1 above) in which artwork was used to resemble the 2D sprites of the game. Regardless, the images of this ad showed what a joust looked like – a martial game between two armed combatants going against each other while riding an animal.
5. Kid Chameleon print ad
Can you relate with Kid Chameleon’s identity crisis?
During the early years of the Sega Genesis, Sega of America exerted efforts to make new games that were not only exclusive to their console but also stand out among the many 2D side-scrolling adventure games by coming up with a protagonist with a unique personality that could somehow resonate with young kids and teenagers.
Developed by their internal experts (Sega Technical Institute), the company released Kid Chameleon in 1992 and they came up with the above print ad that had detailed hand-drawn art of the lead character as well as a wordy text description which was a clear attempt to help young gamers (including teenagers) get connected with both the game and the protagonist. The advertisers even had space to spare to accommodate two screenshots of the game.
6. Terminator 2: Judgment Day (AKA T2: The Arcade Game) for Sega Genesis print ad
This print ad appeared on the many comic books I read long ago.
Back in the early 1990s, Terminator 2: Judgment Day was a massive success in the global box office and this resulted in Arnold Schwarzenegger’s popularity to soar very high while also establishing the Terminator as an essential pop culture figure. Apart from comic books and merchandise, video games based on the movie were made and the one that stood out the most was the arcade shooter game initially titled Terminator 2: Judgment Day (later retitled as T2: The Arcade Game).
The arcade mega hit eventually got ported to the Sega Genesis and this print ad really looked flashy with its visual presentation showing screenshots and a zoomed-in look at how the Terminator T-800 looked like in the Genesis version complete with a few explosions in the background. It should be noted that this flashy print ad cleverly concealed the visual downgrades and the redrawn images as the Genesis itself could never come close to matching the high quality visuals of the arcade version.
7. CYBERPad print ad
I never owned the CYBERPad, nor have I ever used one.
During the so-called 16-bit console generation (actually the 4th console generation), there were lots of licensed console peripherals made by independent companies in support of the Sega Genesis and Super Nintendo Entertainment System (SNES). The company Suncom Technologies came up with the CYBERPad controller for the two consoles and they boasted in their print ad that the product had a programmable control pad that allowed users to create combinations for each game with convenience in mind. The CYBERPad also allowed the saving of the programmable moves and it had a rapid-fire feature and even a slow-motion function. The CYBERPad was made to make the gameplay experience more user-friendly.
If you look closely, this print announcement by GamePro technically advertised the game consoles, the arcade game and Lara Croft to its readers.
In 1999, GamePro magazine celebrated its 10th anniversary and to keep on resonating with gamers and maintaining the loyalty of their fans, they organized a reader sweepstakes with prizes worth over $25,000 to be won by the few winners. GamePro boasted a date with an unnamed model who played the iconic Lara Croft (Tomb Raider). Certain arcade machines plus the modern consoles of the time – including the brand-new Sega Dreamcast – were also at stake. The way it was presented, this GamePro print announcement was enticing to read.
9. Smash T.V. for SNES print ad
Smash T.V. was a lot of fun on both arcade and console.
The arcade hit Smash T.V. made its way to the Super Nintendo Entertainment System (SNES) in 1992 and the publisher came up with a print ad that had captivating artwork, six screenshots and a text description that emphasized that a lot of fun awaits gamers on the console version. In my view, this old ad is still amusing to look at.
10. David Robinson’s Supreme Court print ad
It was a smart move by Sega to get NBA superstar David Robinson as the endorser of this basketball video game exclusive on the Sega Genesis. This ad was published many years before Robinson finally won an NBA championship.
As part of its strategy in competing with Nintendo during the 4th console generation, Sega of America was focused on producing exclusive sports video games for the Genesis console backed by endorsements of sports professionals. In 1992, they released David Robinson’s Supreme Court on the Genesis and unsurprisingly their print ad used a large, stylized image of the NBA superstar dunking backed with an exciting text description plus screenshots showing the game’s use of the isometric view for gameplay. This is still worth looking at.
11. Taito’s “heat wave” print ad
An amusing and creative way to sell video games.
If your company lacks money to effectively market your video games individually, you can try making a single ad promoting them together. This is what Taito did in this print ad which showcases multiple games for different platforms and they used artwork of a player experiencing the so-called heat wave. This is a nice stroke of creativity on the part of Taito.
12. Jurassic Park Interactive print ad
This was a creepy print ad promoting the 3DO-exclusive Jurassic Park Interactive.
When it comes to video game consoles, having exclusive games is essential as long as they are of high quality, highly playable and enjoyable. The 3DO company acquired a license of the Jurassic Park movie and made the exclusive game Jurassic Park Interactive hoping it would sell a lot and lift up 3DO hardware sales.
This print ad, which features a zoomed-in image of the Raptor from the game, was more focused on selling the 3DO console than the video game as seen on the descriptive text. 3DO ran a promo selling the console which would entitle the buyer to get Jurassic Park Interactive and another game free. Nothing was done to describe the console’s multimedia capabilities of showing videos, images and graphics of the game (which was essentially a collection of mini-games). This print ad shows ignorance on the part of the 3DO company and the ad maker as it showed desperation happening really early in the console’s life. Notably, Jurassic Park Interactive was the only video game adaptation to use actual footage (note: the faces of the actors were edited out) and music from the film.
13. RoboCop 2 print ad
You want to become RoboCop to save the city of Detroit from criminals?
Way back in 1990, RoboCop 2 was a big hit in cinemas here in the Philippines and in some places around the world. As typical of the time, licenses to make video games based on the movie were released resulting in RoboCop 2 games for multiple platforms. The print ad featured two different images of RoboCop – one from the movie poster and the other from an official artwork. The descriptive text does a fine job to immerse readers into the story concept of the game but showing only two screenshots was a lackluster effort to sell the game.
14. Star Trek: The Next Generation – Echoes from the Past print ad
Space…the final frontier waiting for Sega Genesis gamers.
Released in 1994, Star Trek: The Next Generation – Echoes from the Past delivered the Star Trek TNG adventure experience to Sega Genesis gamers. In fact, it is the exact same experience that SNES gamers got the same year. In reality, Star Trek: The Next Generation – Echoes from the Past is actually a port of Star Trek: The Next Generation – Future’s Past on the SNES and the screenshots on the print ad are giveaways about it. In fairness to the ad makers, this print ad never attempted to deceive gamers that it promoted a totally different Star Trek TNG game.
15. Dinosaurs for Hire print ad
This print ad caught my attention and made me interested in the game and the comic book series. Even though it was small, Malibu Comics’ logo was still recognizable.
Dinosaurs for Hire (sometimes referred to as Tom Mason’s Dinosaurs for Hire) was a 2D side-scrolling platform adventure game based on the comic book series of Tom Mason. Published by Sega, it was a Genesis-exclusive game and this print ad had a catchy text description, a few screenshots and the eye-catching artwork of a triceratops facing the viewer. This print ad is still good to look at. If you’re thinking about searching for existing copies of the game, I encourage you to also read some Dinosaurs for Hire comic books before playing. By the way, Tom Mason also wrote several comic books of the Ultraverse.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. River Raid print ad
This River Raid print ad appeared on comic books and magazines long ago.
Decades before it became an industry giant with the best-selling Call of Duty games, Activision became a standout publisher in the early 1980s with River Raid on the Atari 2600. Designed by Carol Shaw, River Raid was a huge success ending up as the 2nd best-seller on the Atari 2600 as well as Activision’s best-selling game for the year 1983. Apart from showing one screenshot and the box cover of the game, the print ad of River Raid had this mesmerizing 3D image that caught many gamers’ attention and helped them feel like they will pilot on dangerous missions. The 3D image was futuristic in its own style became forward-moving 3D sequences in video games became reality many years later.
2. Galaga North American arcade flyer
The front of the flyer showing three Galaga machines that arcade operators can choose from.
Key details about Galaga were nicely presented on the rear of the flyer.
In the history of gaming, Namco’s Galaga was played by countless millions of gamers and it is still highly regarded as an arcade classic as well as one of the most enjoyable arcade games ever made. In preparation for the North American launch (October 1981), Midway prepared the arcade flyer showing the three types of machine on the front that arcade operators can choose from. On the rear is the really neat approach of explaining the details of the game, what kind of gameplay is to be expected, and how to play. Whether you are an individual player or the manager of an arcade joint, this flyer suits your needs.
3. Area 51 arcade flyer and conversion kit flyer
The front of this Area 51 flyer had an enticing message for arcade operators as well as other business owners/managers who are interested in having a machine to add value to their business joints. Atari was already in deep money problems by the time they started making this game.
The Area 51 arcade conversion kit is a cheaper alternative for businesses who want the game.
Moving on to the 1990s, Atari was already struggling financially and desperately needed a hit to lift them up fast. A light gun shooter project was approved as arcade shooters were in good demand and after overcoming serious hurdles during production internally, Atari hired independent team Mesa Logic to take charge of development. After being granted extra time and more creative freedom, the project under Mesa Logic’s handling became a sci-fi shooter titled Area 51. The game became a huge hit in the arcades for Atari resulting in sales of more than 20,000 arcade cabinets as well as a major financial boost for the company (note: Atari still exists today). Atari went on to release Atari 51 versions for PlayStation, Sega Saturn and PC in America in 1996. The Atari 51 flyers you see here are still captivating to look at and were crucial in generating buzz among arcade operators, business joints that had space for arcade cabinets and gamers.
4. Panasonic 3DO print ad
The makers of this print ad forgot to mention the 3DO is also a game machine.
Back in 1993, the 3DO Interactive Multiplayer console manufactured by Panasonic (a licensee of the 3DO Company) was launched with a CD-ROM drive, multimedia features and gaming capabilities (with a 3-button control pad). This print ad strongly emphasized the 3DO’s ability to play high-quality sound and full-motion videos using the Sea of Cortez software which functioned as an interactive movie. Obviously, this did not resonate well with people who loved to play games and by the time the 3DO Company and its partners started marketing games, they could not save the 3DO console from fading to obscurity. The console shown in the ad is specifically model Panasonic FZ-1 R·E·A·L 3DO Interactive Multiplayer. Panasonic was one of five companies that were licensed by the 3DO Company.
5. MechWarrior 3050 SNES print ad
If you were unaware of the 1994 game BattleTech, then this ad would have fooled you into thinking it is promoting a brand new game.
In 1995, the popular BattleTech entertainment franchise arrived on the Super Nintendo Entertainment (SNES) system with MechWarrior 3050 and its print ad had a really blazing artwork of an armed mech in fire which gave readers the illusion of a new and original game. In reality, MechWarrior 3050 was actually a port of BattleTech which was released on the Sega Genesis in 1994. The Genesis game was published by Extreme Entertainment Group while the SNES game was published by the more famous Activision. If you look closely at the MechWarrior print ad, you can tell how hard they tried to sell the game like it was brand new and all-original.
6. Cliffhanger video game print ad
This print ad had Sylvester Stallone hanging on a cliff to be relevant with the title of both the film and the game. They could not show images of Stallone in hard action scenes.
For fans of Sylvester Stallone, 1993 was a big and exciting year as the Hollywood icon appeared in two major action films – Cliffhanger and Demolition Man. Cliffhanger was released first and there were video game adaptations of it released on game consoles, handhelds and computers. This print ad of the Cliffhanger video game had an image of Stallone hanging on a cliff to emphasize the title. The ad makers cleverly posted selected gameplay screenshots and quoted GamePro and Electronic Gaming Monthly (EGM) to make the game look credible and worthy of purchasing. The marketing led to nowhere as the game received mostly negative reviews from critics and it faded to obscurity. Lastly, the Cliffhanger game ad had a noticeable amount of space wasted. They could have made the screenshots and text look somewhat bigger to sell the game.
7. Ballz: The Director’s Cut print ad
I never got to play this game on the 3DO.
Here is another ad of the video game released on the failed 3DO console. As its title made obvious, Ballz: The Director’s Cut is an enhanced version of the original Ballz game of 1994 that was released on other consoles. The print ad had an eye-catching piece of artwork and posted beside it were selected shots of the gameplay. Strangely enough, the creative writing on the lower part of the ad does not make any sense and did nothing to convince gamers to play the game. As Ballz: The Director’s Cut was released in 1995, this ad shows the revised 3DO console from Panasonic (model: Panasonic FZ-10 R·E·A·L 3DO Interactive Multiplayer).
8. NFL GameDay 2000 print ad
Did you find this ad funny to look at in 1999?
To promote the PlayStation-exclusive NFL GameDay 2000, Sony publisher 989 Sports and the ad makers decided to implement a humorous look at football TV coverage by having two sportscasters wearing shorts in front of a TV camera that was only showing their heads and upper bodies. The TV sets on the side show screenshots from the game to emphasize the sports gaming experience. Ultimately the game scored mostly positive review from the critics.
9. WildC.A.T.S: Covert Action Teams print ad
WildC.A.T.S. art by Jim Lee was used to promote the SNES video game.
When Image Comics launched in 1992, WildC.A.T.S: Covert Action Teams was Jim Lee’s creator-owned comic book franchise and its launch issue was a big seller. Years later, WildC.A.T.S. grew in popularity with comic book fans and the franchise achieved multi-media status by venturing into TV (with an animated series) and video games. This print ad promoting the video game adaptation had no screenshots to show which kept fans and gamers guessing how the game will turn out in terms of gameplay and game design. It was obvious that the people who made this print ad had to rely on the best WildC.A.T.S. artwork they could find drawn by Jim Lee. This ad made me laugh back in the old days because if you did not look closely, it might fool you into thinking it was more about comic books than the game on the SNES.
10. Cutthroat Island print ad
Exciting imagery without Geena Davis and Matthew Modine was used to promote the video game adaptation.
I never saw the Hollywood mega-flop Cutthroat Island nor have I ever played any of its multiple video game adaptations (released on SNES, Sega Genesis, Sega Game Gear and Game Boy). The video game print ad, however, caught my attention back in 1995 because the ad makers cleverly used a photograph from one the many expensive movie sequences filmed and the hard, physical work by the filmmakers was clearly visible. Then the ad makers had four screenshots placed on the lower-left part and inserted descriptive text that sounded exciting. Lastly, the ad mentioned a sweepstakes promo.
Without using any images of stars Geena Davis and Matthew Modine, this ad was a strong attempt to get gamers excited for the video game adaptation. Like the movie itself, this game flopped and has faded away to the land of the forgotten.
11. AH-3 Thunderstrike print ad
Captivating artwork, vibrant colors and orderly text descriptions made this an effective ad.
AH-3 Thunderstrike is one of the better games that was released on the Sega CD add-on (requires the Sega Genesis console) in 1993. Similar with MechWarrior 3050, the game was actually a port of Thunderhawk which itself was released on the Amiga and MS-DOS PC in 1992. The print ad showcased a captivating artwork (which was also used on the game’s box cover), a few screenshots and strategically placed text descriptions to sell the game. This ad still looks good.
12. James Bond 007 print ad
This print ad appeared in many comic books in 1984.
This is a print ad I saw many times while reading comic books in 1984. James Bond 007 for Atari 2600 was an ambitious licensed video game as it featured levels that were inspired by missions in the James Bond movies Diamonds are Forever, The Spy Who Loved Me, Moonraker and For Your Eyes Only. Keep in mind that programmers back then had to deal with memory limitations and primitive tools to make games.
To promote the game, original art of Agent 007 was used which did not resemble the James Bond star of the time – Roger Moore. Strangely enough, the illustrated James Bond slightly resembled Timothy Dalton whose debut as 007 happened in 1987. Adding further zest to the add was the use of fictionalized quotes pointing to fantasized critics as sources (example: Vincent Can’tbe is a reference to real life critic Vincent Canby). The use of a pink background made this catchy ad look really odd.
13. Choplifter III: Rescue Survive print ad
A captivating print ad that brought gamers’ attention to the Choplifter series again.
This print ad of Choplifter III: Rescue Survive has a striking look showing a military officer who needs your help as he has been stranded behind enemy lines. The presentation reflects the long-time tradition of the Choplifter game franchise which has been about piloting an armed helicopter to the opposition’s territory, shooting at bad guys and then rescuing the hostages or prisoners-of-war (POWs). The game eventually gathered mostly positive feedback from video game critics.
14. Defender of the Crown print ad
Cinemaware took a gamble with the visual concept of this print ad.
Released in 1986 for home computers, Defender of the Crown was made with a high level of quality backed with solid artistry. To capture gamers’ attention, Cinemaware came up with this print ad showcasing a pretty model looking somewhat seductive which reflects what happens in the game when players rescue a damsel in distress. The selected screenshots showed what the game looked like on different platforms, and the lower part of the ad made the game feel like it was a historical epic waiting to be discovered. Defender of the Crown eventually became a big hit with computer gamers.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Vendetta UK and North American arcade flyers
Vendetta arcade flyer for North America
Vendetta arcade flyer for the UK.
In 1991, Konami released the 2D side-scrolling beat-them-up game Vendetta in arcades around the world achieving commercial success. While it is hard to tell if the promotions helped the game commercially, there is no doubt that the arcade flyers for the North American and United Kingdom (UK) markets were indeed very eye-catching.
The North American Vendetta arcade flyer had a photographic approach showing models playing characters supposedly representing the Cobras gang and the Dead End gang. The display of wooden boxes and the rope was done to symbolize the rough city environments of the game. On the other hand, the UK arcade flyer has illustrated artwork that captured the look of the Cobras gang from the game.
2. Star Control II: The Ur-Quan Masters print ad
This ad has great art that strongly emphasizes its science fiction concept.
This print ad of Star Control II: The Ur-Quan Masters (PC version) really caught my attention when I read gaming magazines in the early 1990s. The painted artwork showing a human and a hideous alien in the background with a planet, space ships and space stations filling the rest of the space was very captivating to look at. So captivating, it enticed me to search for the game but our PC at home had really low specs. Strangely enough, I played another version of Star Control II on a rented 3DO Interactive Multiplayer console in 1995. For the newcomers reading this, the game was critically acclaimed and was declared as one of the very best PC games ever made. Enjoy looking at the print ad above.
3. Space Channel 5 print ad
The visual style and character designs are the result of the game designer’s research that includes interviews with lots of young girls over their interests and tastes in video games.
When Sega launched their Dreamcast console in Japan in late-1998, their financial health was already in a very bad state and the future looked grim. Even as they faced tremendous odds, Sega still went on to aggressively sell Dreamcast consoles with exclusive games and Space Channel 5 was one of them.
First released in Japan in 1999, Space Channel 5 was a musical, puzzle-oriented game that was the result of Tetsuya Mizuguchi’s work backed with research he did that included interviewing young girls to find out what their tastes in gaming are. The print ad showing the highly stylized protagonist Ulala and a few screenshots really caught the attention of gamers and kept the Dreamcast in their minds. While the game did not achieve commercial success as a Dreamcast-exclusive, Sega went on to release a version of Space Channel 5 on the PlayStation 2 console, plus sequels.
4. Cybernator print ad
The mention of Terminator and RoboCop rivaled the artwork when it comes to grabbing people’s attention.
I remember seeing the print ad of Konami’s Cybernator (Japanese title: Assault Suits Valken) in several comic books I read back in 1992. I never got to play it but the print ad’s artwork was memorable as I was fond of robots in anime, movies and video games back then. What was arguably the most memorable aspect of the print ad was the line that mentioned RoboCop and the Terminator in a comedic way. This is a creative way to market the game.
5. NBA Basketball 2000 print ad
There were a lot more NBA video games back in the 1990s.
NBA Basketball 2000 was one of those basketball videos games of the 1990s that was not published by EA Sports nor published by the other established game publishers like Sega, PlayStation and Konami. In fact, the one thing on the ad that caught my attention was Fox Sports Interactive which published some sports videos games during the decade. The print ad also served as a reminder that there were a lot more NBA video games for gamers to choose from during the 1990s.
6. Food Fight arcade flyers
Food Fighter arcade flyer with illustrated artworks.
Food Fight arcade flyer with a photographic touch and actors.
I never got to play the 1980s game Food Fight in the arcades nor did I ever had the opportunity to play it on Atari consoles and Xbox 360. Released in 1983 in the arcades by Atari, Food Fight was designed to allow players to control a character moving through a 2D field to consume an ice cream on a cone (placed on the opposite end of the field) before it melts while avoiding the chefs who are out to chase and block the player.
The arcade flyer with illustrated artwork on the characters interacting with the arcade machine is really amusing to look at. Equally amusing is the other arcade flyer that had a photographic approach showing two kids (one playing the arcade machine and the other about to throw a pie) and four chefs. Considering the nice visual concepts Atari came up with for the arcade flyers, Food Fight actually never became a commercial hit selling only a few thousand arcade units.
7. X-Kaliber 2097 print ad
This print ad from the 1990s had a nice visual style.
The Super Nintendo Entertainment System (SNES) had plenty of 2D side-scrolling adventure games and among them was X-Kaliber 2097 released by Activision (now a Microsoft-owned company and integral part of Xbox) in America in 1994. The game had a really interesting story concept about a chaotic far future society plagued by overwhelming crime and violence. The print ad showed a mild taste about the game’s concept and gameplay, but it was more effective when it comes to showing the formidable foes that await the playable protagonist Slash. This print appeared in several comic books I read and was eye-catching.
8. Jet Moto 3 print ad
When was the last time the police caught you for over-speeding?
This print ad for Jet Moto 3 had a clever concept of showing a police officer apprehending a jet biker for over-speeding. The visual presentation was done in photo-realistic fashion to make the sci-fi aspect of the video game look real. The ad made me interested enough to do some research of Jet Moto 3 a few months before finally buying it for my PlayStation console.
9. Wipeout 3 print ad
Were you fond of futuristic racing and techno music back in 1999?
Released in 1999, Wipeout 3 was one of those video games that showcased what the PlayStation (originally launched in Japan in 1994) could do in terms of visual fidelity, special effects and frame rates. The print ad, which had a radical visual concept emphasizing intensity and energy, had style listing down vertically the technical details of the game which required a close look in order to be read. With only two screenshots displayed, the ad makers smartly included the E3 acclaim of “Best Racing Game of E3” as well as the names of artists behind the game soundtrack on the lower-right corner. This print ad was cool and intriguing to look at.
10. Breath of Fire II print ad
This was a good effort to lure American gamers to buy and play Breath of Fire II.
When Breath of Fire II was released on the SNES in America in late 1995, Japanese role-playing games (JRPGs) were not yet wildly popular among American gamers. To grab the attention of gamers, Capcom and the ad makers came up with the eye-catching image of a sword and posted key questions to emphasize the fantasy aspect of Breath of Fire II. While the game received mixed reviews upon its North American release, Nintendo Power listed it as 171st best game in its Top 200 Games chart published in 2006.
In case you missed the news, Team Xbox recently had a presence during Gamescom in Germany and they made several announcements and previews of upcoming video games there.
During the first day of Gamescom, Team Xbox announced at last the release date of the much-awaited Indiana Jones and The Great Circle which is December 9, 2024 (for Xbox Series X|S, Windows PC and Xbox Game Pass). At the same time, they committed a blunder that the MachineGames-developed first-person adventure game is coming to Sony’s PlayStation 5 (PS5) console sometime in 2025. That’s right, the Indiana Jones video game is no longer an Xbox-exclusive game. Watch the Gamescom trailer of the game below from start to finish…
As I mentioned earlier, Team Xbox committed a blunder by announcing a PS5 version of Indiana Jones and The Great Circle during Gamescom. It is a blunder in the sense that Team Xbox (which owns and controls Bethesda) could have delayed the PS5 version announcement and maximize efforts to sell as many copies of the game on Xbox and PC, sell as many Xbox consoles as possible, and convince many gamers out there to subscribe to Xbox Game Pass and PC Game Pass to play it.
Team Xbox could have waited until January or February 2025 to announce the Indiana Jones game for PS5. Instead, they shot themselves on the foot by blowing away the first-move advantage.
To put things in perspective, Microsoft/Xbox/Bethesda do not OWN the intellectual property of Indiana Jones which belongs to Disney-owned Lucasfilm. Considering the big financial problems Disney has as a corporation (note: the streaming service Disney+ continues to lose money since it first launched), I can speculate that they pushed Team Xbox and Bethesda to not only make a PS5 version of Indiana Jones and The Great Circle but also announce it very early to maximize sales potential and public awareness. Disney itself has a lot to benefit from collecting royalties if the game sells a lot on the two game consoles.
Going back to Xbox, we have to face the reality that we are witnessing the beginning of the end of Xbox as we know it. It is highly anticipated that in the near future, Xbox-exclusive games will no longer happen and the games of Xbox properties (examples: Halo, Forza Motorsport and Fable) will be released on Nintendo and PlayStation consoles. The Xbox brand itself will fade away and be replaced with something like “Microsoft Gaming” once Microsoft goes all-in as a multiplatform game publisher. It is also obvious that Microsoft wants a huge return for the combined $76 billion it spent on acquiring Bethesda and Activision.
I am still looking forward to playing the Indiana Jones game on my Xbox Series X console, but I can say that this latest development as well as the recent Game Pass adjustments brought my excitement down a bit.
Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following topics and the related videos I found.
#1Dance Away behind-the-scenes video – Way back in 1994, I saw the Japanese anime feature film Project A-ko (1986) on Laserdisc format (dubbed in Japanese with English subtitles). As I viewed it, I noticed there were three English language songs that played in the background and the one I enjoyed most was the song Dance Away which was performed by Annie Livingstone (with supporting vocals by Samantha Newark and the late Valerie Stevenson). Project A-ko’s behind-the-scenes information revealed the three singers working together on Dance Away which you can watch in the video below. These singers have beautiful voices and were really talented to watch.
#2 AI and automation are taking over grocery stores and drive-thru lanes – In America, inflation spiked so much under the Biden administration which contributed a lot to higher prices of food and the suffering of consumers who need food. That being said, the food industry has invested a lot on artificial intelligence (AI) and automation so that they can lower labors costs and somehow improve sales to keep the businesses alive. In fact, technology is becoming much more integrated in places where people buy food and that also means making orders not in front of a human worker but in front of a computer (example: a touch-screen monitor where you choose what to order). Watch and learn from the video below.
#3 Assorted videos about The Last Starfighter – Released way back in 1984, The Last Starfighter was a memorable movie that carefully blended science fiction concepts, adventure, fine performances and video game elements together. It was also one of the early movies Hollywood made that extensively used computer-generated imagery (CGI) which defied the era’s standard of using practical and optical effects. Now available on 4K Blu-ray format, The Last Starfighter is a popular subject of varied YouTube videos and I selected some for your enjoyment below. However, if you have not seen The Last Starfighter yet, I urge you watch it first before seeing any of the movie reaction videos featuring it. You make the decision.
#4 HolyLandSite’s Capernaum to Bethsaida walking tour video – I love Israel and I will always stand with it. For the newcomers reading this, Israel is where the Holy Land is and it has always been the land that the Lord God designated to the Jewish people. Recently HolyLandSite released another video showcasing a walking tour in the Galilee region specifically from Capernaum to Bethsaida. If you have not read the Holy Bible extensively, Lord Jesus spent a great deal of his ministry in Galilee. I myself had been to the Galilee region and many times during the pilgrimage tour there and in other parts of Israel, I witnessed the Holy Bible come to life on-location. Watch the video below.
#5More people in Iran coming to Lord Jesus– It is not a fantasy to say that the current regime of Iran (in power since 1979) made their nation a terrorist state. Iran is truly sponsoring terrorist groups in the Middle East and they have Hamas, Hezbollah and other terrorists doing their work to destroy Israel. While the Iranian regime is clearly evil and murderous (note: their leaders declared in their own language death towards America, Israel and England), there are many Iranians who do not follow their government. In fact, there are Iranians who even left Islam behind to come to Jesus whom they accepted as their Lord and savior. Be aware that the Iranian government had harmed their fellow Iranians many times and this includes human rights violations. That being said, the people in Iran who desired Lord Jesus and freedom from their oppressive government need our prayers of support. Watch and learn from the video below.
#6 Rocky II (1978) reaction/review videos – If you have been watching movies for decades and if you have been following the career of Sylvester Stallone, then you would be already aware of the significance of the 1976 film Rocky. Considering its success, Rocky spawned several sequels and a few spin-off movies through the decades. Going back to the late 1970s, Sylvester Stallone came up with the effort to make the sequel Rocky II (1979) which itself became featured in several movie reaction/review videos and retrospectives. Watch the videos I selected for you all below.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s and 1990s. In addition, there will be a few flyers of arcade games.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Japanese Contra arcade flyer
The front of the Japanese arcade flyer of Contra.
The other side of the flyer.
As mentioned before, Konami’s long-running Contra games franchise first started in the arcades in Japan. As seen in the Japanese arcade flyer, it was clear that the company not only had a clear vision of Contra’s visual concepts but also was pretty organized with explaining lots of details (examples: the 8-direction controls, types of weapons or ammunition available, level design differences) that both players and arcade operators can learn from. If you look closely at the rear of the flyer, you will see the two characters already identified as Lance and Bill which clearly showed the Japanese creators had the creative details really organized.
2. Virtual Bart print ad
Anyone who loved The Simpsons would easily recognize the characters of this print ad.
Decades ago, The Simpsons made big waves on television and quickly emerged as a fine addition to American pop culture. That being said, it was not surprising at all that video games based on the show got made and Virtual Bart was one of them. This Virtual Bart print ad appeared in some comic books I read in 1994 and the ad makers made efficient use of the single-page layout showing that the game was not a mere 2D side-scroller as its concept emphasized Bart Simpson’s virtual reality escapades. This game, which had mini-games and different gameplay styles, received review scores ranging from negative to positive.
3. Wild Arms 2 print ad
This is NOT an effective way to promote a video game.
Now this is one of the most weird and the most uninteresting game print ads of the 1990s. For the newcomers reading this, Wild Arms 2 was a sequel to the 1997 hit game Wild Arms released on the original PlayStation console. Due to the 1997 game’s success, a fan base of Wild Arms was established and the 1999 sequel was anticipated by the fans. In a very odd and illogical move, Sony Computer Entertainment came up with the Times Square setting for Wild Arms 2’s North American print ad and because they allowed so much other text and images (appearing as billboard ads) on the buildings in the background, details about the game itself got overshadowed. By simply looking at this print ad, it is simply too easy to overlook Wild Arms 2 as the featured game. Can you see the references to Wild Arms 2 here?
4. RollerGames arcade flyer
Pretty ladies posing on the front of the flyer.
Clearly the details were prepared with arcade operators in mind.
Based on the competition-oriented TV show, the RollerGames arcade game from Konami was both unique and fun to play. As with their other arcade flyers, Konami hired models to emphasize RollerGames’ core concept by appearing in full costume (as roller-skating participants), and then inserted screenshots of the game. The rear of the flyer had the technical details in simplistic fashion and they were clearly written with arcade operators in mind. The 3-paragraph text descriptions emphasized what players could expect, what options are available and how the game connects with the TV program it was based on.
5. The Jetsons: Invasion of the Planet Pirates print ad
Anyone among you is a Jetsons fan?
Based on the animated series, The Jetsons: Invasion of the Planet Pirates was released on the Super Nintendo Entertainment System (SNES) in America as well as on the Super Famicom in Japan in the mid-1990s. This game’s print ad had eye-catching artwork, carefully laid down key details (including the promise of cartoon quality graphics) and showed a few screenshots. The game attracted mixed reviews from critics and I don’t know any fellow gamer who played it.
6. Sega Saturn games print ad
An aggressive single-page ad promoting the exclusive games on Sega Saturn.
If you are a game console manufacturer that also owns several game development teams, you really have to promote your hardware and software aggressively. This is exactly what Sega did in the North American market sometime after the embarrassing launch of the Saturn console there. As seen in this print ad, Sega aggressively promoted their Saturn-exclusive games – including their juggernaut Virtua Fighter 2 – to make it clear to their fans (and Saturn console owners) that they are focused to entertain them. The ad also served as Sega’s effort to lure in new gamers and potential Saturn owners given the fact that Virtua Fighter 2, Virtua Cop and Sega Rally Championship were already big arcade hits. As history turned out, the Saturn ended up a commercial disappointment in America but still succeeded in Japan.
7. Galaxian arcade flyer
Have you ever played Galaxian in the arcades?
In September 1979, Namco released Galaxian in the arcades in Japan and it became a big hit there eventually finishing as the nation’s 2nd highest-earning arcade game of the year. Before the year even ended, Namco approached Midway of releasing Galaxian outside of Japan and this led to the game appearing in American arcades in November. Unsurprisingly, Galaxian drew lots of American players and their money which really helped Midway selling 50,000 arcade units in a few years’ time. This arcade flyer from Midway clearly showed what the Galaxian arcade unit looked like and how the controls were physically set up. I like the way the details and images were organized and how the limited page space was put to good use.
8. Heavy Barrel print ad
A really eye-catching and amusing print ad to look at.
Originally released in the arcades by Data East, Heavy Barrel was released on the Nintendo Entertainment System (NES) in 1990. Similar with Contra and Jackal, this game had a strong military theme and shooting-oriented gameplay complete with missions that instantly reminded players about war. The military aesthetic and the showing of guns are easily the most eye-catching part of this print ad geared towards the NES userbase which had lots of young children among the players. To say the least, Heavy Barrel’s print ad was entertaining to look at.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s and 1990s. In addition, there will be a few flyers of arcade games.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Contra arcade flyer
A clever visual concept by Konami towards gamers and arcade operators.
Details on the other side of the flyer.
Before it established itself as a popular gaming franchise with console gamers, Contra truly started in the arcades in 1987. First released in Japan on February 1987, Konami went on to release the game in arcades in the United States a month later and the flyer you see here was the Americanized promotion they came up with. Instead of hiring male actors or models to play soldiers, they hired a slim lady to appear with a female Rambo look standing in front of a Contra arcade machine. On the other side of the flyer are details that players and arcade operators can learn from. By today’s standards, this arcade flyer of Contra is still eye-catching and even amusing to look at.
2. College Football’s National Championship print ad
This ad has a strong visual appeal to gamers who like football.
This is another one of those video game ads I saw while reading comic books in the 1990s. College Football’s National Championship was a Sega Genesis-exclusive American football video game published by Sega (with the Sega Sports brand) to capitalize on gamers who want college football to play with at home. This print ad has a nice visual presentation of the college teams’ logos, screenshots and details of what gamers could expect when they buy and play the game. College Football’s National Championship received mostly positive reviews and it must have sold well because Sega went on to release a sequel to this game.
3. Robotron X print ad
This Robotron game was made at a time when 3D polygons became common for making video games.
Having played the classic game Robotron: 2084 on PC back in the 1980s, I was very surprised to see this print ad in 1996 promoting a brand new Robotron game for PlayStation as well as Windows PC. For the newcomers reading this, Robotron: 2084 was a classic which heavily influenced game designers who went on make other fan-favorite games like Smash TV and Llamatron. What makes Robotron X notable apart from being an official follow-up to the classic game was the fact that it was made at a time when game developers did their stuff to modernize gaming with 3D polygons for visuals while trying to come up with gameplay inspired by the classics. While Robotron X did not make a major impact on gaming, the classic Robotron: 2084 went on to be released in several multi-platform compilations such as Williams Arcade’s Greatest Hits, Midway’s Greatest Arcade Hits, and Midway Arcade Treasures.
4. Space Jam game print ad
If you saw the movie in 1996, were you able to play this video game adaptation?
What makes 1996 a memorable year for basketball fans was the Michael Jordan’s return to prominence (having previously retired for less than two years before returning to the NBA in 1995) and leading a very powerful Chicago Bulls team to what was their 4th NBA championship title. In that same year, Jordan starred in the live-action/animated movie Space Jam which grossed an impressive $250 million worldwide. On the same month the movie came out, the Space Jam video game adaptation was also released on PlayStation and Sega Saturn. This print ad was part of the multimedia hype of the movie and the game itself had a very similar design and visuals concept with NBA Jam but ultimately it failed to become a hit with critics and gamers. Not even the combined visual might of Jordan and Warner Bros. characters could achieve success.
5. Magic Johnson’s Fast Break print ad
Still on basketball video gaming, the side-scrolling Magic Johnson’s Fast Break game was released on the Nintendo Entertainment System (NES) for console gamers to enjoy. Unsurprisingly, this ad had nice black-and-white art work of Magic Johnson as the dominant figure while leaving little space left to show the game box and only one screenshot. The real meat of this print ad are the details laid down in text description.
6. Virtua Fighter 2 for Sega Genesis print ad
Clearly a late effort by Sega to sell something to its many Genesis owners/fans in America at a time when PlayStation and Nintendo 64 started dominating 5th console generation sales.
In the history of arcade gaming and fighting games, Virtua Fighter 2 was a worthy follow-up to its groundbreaking predecessor. VF2 also made its way on the Sega Saturn which essentially maintained the great gameplay and 60 frames-per-second animation even though the 3D polygonal graphics were noticeably lower in quality compared to its arcade version. With VF2 in the arcades and on Saturn selling well, I was surprised to see this print ad of Sega releasing a totally different version of the game on the aging Sega Genesis console. Virtua Fighter 2 on Genesis had 2D graphics, sprites for the characters and a side-scrolling visual design. In fairness, the game developers exerted effort to recapture some of the gameplay elements within the Genesis limitations and 2D graphics. This print ad is a reminder of Sega’s American division selling a product to the remaining active Genesis owners.
7. Ring King print ad
Ring King itself clearly lacked promotional space in this ad.
In 1987, Data East released their arcade hit game Ring King on the Nintendo Entertainment System (NES) and prepared this print ad involving Ray Leonard, Jr. (on the foreground in boxing gear) and conveniently with the famous Sugar Ray Leonard and Thomas Hearns (with the promo of their first fight together in the background). Also conveniently, the company inserted their other games on the lowest part of the ad. Ultimately, the presence of Ring King itself was minimized only showing the game cover and two screenshots. This is clearly an eye-catching ad but there was not enough emphasis on the game itself.
8. Super Spacefortress Macross arcade flyer
The arcade flyer released only in Japan.
Have you ever seen the classic anime movie Macross: Do You Remember Love? I really love watching that movie and I played and finished the video game adaptation on PlayStation in 1999. What I never got to play was the arcade game adaptation of it which was released by Banpresto in Japan in 1992. This flyer promoting the game has a strong visual presentation thanks to the artwork made for it. Only one screenshot was shown as well as a clip from 1984 the animated movie (note: the arcade game itself has some images directly from the film plus some newly created ones added) but this ad still had what it takes to capture the attention of the many Macross fans in Japan. This arcade game was eventually released with an English translation in America and Australia.
9. 2-in-1 print ad featuring Super C and Snake’s Revenge
A memorable and intriguing print ad from Konami promoting sequels.
This is one of the ads that Konami came up with to promote at least two games using a single-page ad format. I saw this ad in many comic books I read decades ago and its visual concept always caught my attention especially since I played the console game Contra a lot. At the high end of the ad were two fictional newspaper headlines highlighting the respective conflicts of Snake’s Revenge (with a nuclear danger concept) and Super C (with emphasis on alien invaders). These two games were sequels to the classics Metal Gear and Contra, and Konami clearly knew how to take advantage of the older games’ success and do their best to sell the sequels to gamers who love action-packed gaming as well as fantasized armed conflicts. Like the 2-in-1 ad showcasing Contra and Jackal, this was Konami’s aggressive move to sell war-inspired games to the NES userbase which was mostly composed of children and teenagers.
10. True Lies game print ad
There is nothing like taking advantage of the imagery of a Hollywood superstar to promote a video game based on the related movie.
Here is a video game ad I saw in many comic books I read in 1994-1995. True Lies (starring Arnold Schwarzenegger) was one of the big summer season movie hits of 1994 and the video game was part of the business tie-ins with the film. The people who made this print ad made the smart moves of showing not just one but three images of Schwarzenegger to promote the game while leaving some space to show what the game looked like. The True Lies game even had stills from the movie to emphasize the flow of the plot.
With the exception of a certain 3rd party games that turned out to be a creative misfires respectively, the 2024 Xbox Games Showcase (also referred to as Xbox Showcase) was clearly a powerful showcase of future games on the Xbox ecosystem and the 1st party games of Team Xbox displayed is the most exciting bunch yet!
As mentioned before, we are now living in the age of Microsoft-owned Activision, Blizzard, King and Bethesda, and Team Xbox has many game studios as a result. The 2024 Xbox Games Showcase is just the taste of many exciting and fun 1st party games coming out in the near future (including the Game Pass services for Xbox and PC) with titles like the Perfect Dark reboot, the Fable reboot, South of Midnight, Call of Duty: Black Ops 6 and more.
Among the many 1st party games showcased was Gears of War: E-Day which turned out to be the most pleasant surprise as many people heavily anticipated Gears of War 6 and the Marcus Fenix Collection. On my part, I anticipated GOW6 and a Gears Tactics sequel to be announced but what was unveiled officially was both intriguing and captivating. To find out more what Gears of War: E-Day is about, watch the official unveiling below…
Being made by The Coalition using the Unreal 5 engine (the same engine used in Senua’s Saga: Hellblade II), Gears of War: E-Day is the origin story that depicts the horror of Locust invasion on Emergence Day through the eyes of the iconic Marcus Fenix. For the newcomers reading this, Emergence Day refers to the event when the Locus Horde emerged from the depths of the planet Sera and started major assaults on human cities causing massive counts of deaths. Chronologically, Gears of War: E-Day is set fourteen years before the events of the original Gears of War game.
As seen in the above trailer, Marcus Fenix looks younger and you can see him struggling in what seems to be his first-ever personal and physical fight with one of the Locusts. There is also a subtle reference in the video that sends gamers a message – the MK1 Lancer is here and it is NOT the chainsaw-equipped gun that became the iconic weapon of choice in the Gears of War franchise. Again, the story of this upcoming game is set more than a decade before the first GOW and The Coalition developers have planned some changes that will impact not only the interactive experience but also the storytelling.
Do you recognize the eyes of Marcus Fenix in this image? The high level of detail of Unreal Engine 5 combined with the digital artistry of The Coalition make a great combination!
Gears of War: E-Day is looking like a very welcome addition to not only its franchise but also for future releases on Xbox Series X, Xbox Series S and Windows PC, as well as for Game Pass subscribers among Xbox and PC gamers. I doubt that a version of the game will be released on aging Xbox One consoles. As to when will the new game be released, I am speculating it would be in November 2026 as that month would mark the 20th anniversary of the release of the original GOW. It is also possible that Microsoft will release the next-generation Xbox console on that same month as well.
Gears 5 was the last main Gears of War game I played during the final months of the existence of my old Xbox One console. I played Gears Tactics on my Xbox Series X a few years ago which was fun experience. That being said, Gears of War: E-Day is the next GOW game to look forward to.
I certainly hope that The Coalition will STOP implementing wokeness, identity politics and foolish feminism (present in Gears of War 4 and Gears 5) into the new game and just make Gears of War: E-Day be much more like the original Gears of War of 2006…a war story about a band of brothers (the grunts) who risked their lives to accomplish mission objectives. The original Gears of War had the vibe of 1980s Hollywood action cinema – specifically from Predator (1987) – and I want to see that implemented in the new game.
Here is hoping that this prequel will be released within two years’ time. Xbox fans have waited long for 1st party exclusive games to be released in this current console generation.