On my part, I had dined with the family at Firehouse Pizza twice and the most recent visit was for dinner. Posted below are pictures and descriptions of what we had the last time…
This is the Burrata Salad, easily the most unique thing from Firehouse Pizza’s menu. It is composed of cherry tomatoes, mesclun leaves, Burrata cheese (meant to be opened and spread over the ingredients), Balsamic reduction and olive oil. As of this writing, it was priced at P750.
This is the Antipasti Platter composed of assorted cheese, assorted cold cuts, artichoke, mushroom, olives and vegetable confit. For sharing, this one costs P740.
This is the solo-sized Lasagna Bolognese which costs P360. Composed of minced beef, mozzarella and parmesan, it was cooked well and each bite was tasty and smooth.
The Pepperoni pizza.
The Mushroom pizza.
Like the first time my family dined there, all the food served to us by Firehouse Pizza were well prepared with regards to the cooking of the pizza and pasta, and also the way they ensured the freshness of the ingredients on making the Burrata Salad. There definitely is special attention paid on the quality, taste and presentation. On my part, each bite was tasty. If there was anything lacking, it was their hot plate special of Grilled Tenderloin with Potato Wedges which was out of stock during our last visit. With regards to getting served, the restaurant’s personnel were really attentive and helpful to us as well as the other diners. That being said, I encourage you to visit Firehouse Pizza when you have the chance and the means to do so.
This is what Firehouse Pizza looks like from the outside during night time. It is a corner unit and just walking distance away from Crimson Hotel.
For the newcomers reading this, if you will be traveling to Alabang to have a meal at Firehouse Pizza, be aware that the restaurant is just a short walk away from Crimson Hotel which is also part of the Entrata Urban Complex. You can park your car at the Festival Mall parking lot just outside of Shopwise, or at the multilevel parking facility nearby (bordering Civic Drive).
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Recently in the progressive City of Muntinlupa, the City Government of Muntinlupa received the Seal of Good Financial Housekeeping from the Department of the Interior and Local Government (DILG) as a result of passing the set criteria, according to a Manila Bulletin news report.
To put things in perspective, posted below is an excerpt from the news report of the Manila Bulletin. Some parts in boldface…
The Muntinlupa City government passed the 2023 Good Financial Housekeeping Assessment done by the Department of the Interior and Local Government (DILG) on all local government units in the country.
It received the Seal of Good Financial Housekeeping after passing the criteria set by the DILG including transparency, accountability, and compliance with financial regulations.
According to Muntinlupa City Treasurer Erwin Vibora, passing the assessment meant timely submission of financial reports, compliance with budget guidelines, effective revenue generation strategies, financial efficiency and internal control.
“Muntinlupa City’s attainment of the Seal of Good Financial Housekeeping for the year 2023 underscores its commitment to responsible financial stewardship, which in turn fosters public trust and confidence in the local government’s management of public funds,” he said.
Mayor Ruffy Biazon welcomed the results.
Let me end this post by asking you readers: What is your reaction to this recent development? If you are a resident of Muntinlupa City, are you delighted with the latest achievement by the City Government?
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1980s culture enthusiasts and comic book collectors! Today we go back to the mid-1980s to explore a part of the DC Comics shared universe through a tale of the iconic Superman.
Previously, I reviewed the first issue of The Man of Steel mini-series written and drawn by John Byrne. Using a unique structure for storytelling, Byrne gradually told how the post-Crisis version of Superman came to be while also retaining specific classic elements that made DC’s icon inspirational. That very comic book had its influences on other portrayals of Superman beyond comic books such as he Lois & Clark: The New Adventures of Superman TV series and even the very divisive Man of Steel movie.
With those details laid down, here is a look back at The Man of Steel #2, published in 1986 by DC Comics with a story written and illustrated by John Byrne.
The cover.
Early story
The story begins in the middle of Metropolis when the newly established hero Superman (now in full costume) flies just above the busy road which distracted Daily Planet editor-in-chief Perry White (who was having a coffee break with reported Lois Lane inside a coffee shop). Remembering how the space plane and its crew got saved by Superman (Clark Kent in civilian clothes) sometime prior, White tells Lane (who first encountered Superman immediately after the space plane was saved) to go after him to get the hot scoop.
While Lane crosses the road, a limousine’s opens with the driver telling her that Mister L (Lex Luthor the tycoon) wants to her. Lane declines and proceeds with her chase for Superman…
Quality
An act of help by Superman for someone who was in trouble.
This story is set during the early days of Superman as the new, randomly appearing hero of Metropolis whose impact on local society is just growing stronger. At the same time, this shows Clark Kent being a very new resident of the city still looking for a job. This is inspired work by Byrne on building up the Man of Steel for what was back then the modern age.
That being said, the most intriguing fact here is that this Superman story has Lois Lane as the actual protagonist. While Lane’s literary presence here is slightly stronger than DC’s icon, this tale is clearly all about her unrelenting approach with newspaper journalism, her use of the Daily Planet’s valuable connections and resources, and how much risk she would take to get the facts, the statements and other details all for the sake of getting the hot story. This is Byrne’s modernization of Lois Lane highlighting the concept that Clark Kent will have serious competition with her within the Daily Planet.
That being said, there is no romance between Clark and Lois here. This is after all their 2nd encounter (the saving of the space plane in issue #1 was shown in flashback with Lois Lane already present) and Byrne took a careful approach on establishing the first lengthy encounter and interactions between the two. Their encounter here is really engaging.
More on Superman himself, the writer kept the pace of developing him flow smoothly and steadily. You will see how Superman keeps himself in control whenever he talks with normal people or when he encounters criminals who cause danger on others. While he has a priority to help others in need using his powers, he does not neglect his actual identity (and personal life) as Clark Kent and this includes moderating or limiting the use of his special abilities as he levels himself with the rest of the civilian population.
Conclusion
Lois Lane portrayed as the unrelenting and very determined newspaper reporter. Even though Superman always flew away, she just won’t give up.
The Man of Steel #2 (1986) is clearly a very solid follow-up to issue #1. The continued development of Superman remains solid and the dramatization of Lois Lane as the strongly determined newspaper journalist is compelling to see. With regards to the build-up of the post-Crisis DC Comics shared universe, this particular Superman tale is one of essential parts of it.
Overall, The Man of Steel #2 (1986) is highly recommended!
Recently in the progressive City of Muntinlupa, the City Government of Muntinlupa announced that its total revenue collected in 2023 reached P6.4 billion which is an improvement of over 3% over the 2022 revenue, according to a Manila Bulletin news report.
To put things in perspective, posted below is an excerpt from the news report of the Manila Bulletin. Some parts in boldface…
The Muntinlupa City government collected P6.4 billion revenue in 2023, translating to a higher collection efficiency rating.
According to the City Treasurer’s Office, the P6.4 billion revenue is higher by P200 million compared to P6.2 billion collected in 2022.
The 2023 revenue translated to a 100.98 percent collection efficiency rating for the Muntinlupa City government.
City Treasurer Erwin Vibora said the higher revenue was realized through the strict implementation of local taxation and fiscal policies.
“The strategies used by the City Treasurer’s Office – Muntinlupa City to meet or exceed the targeted income is through strict implementation of local taxation and fiscal matters of the Local Government Code or Republic Act No. 7160 and the Revenue Code of Muntinlupa, following the policy and guidelines of Local Treasury Operations Manual (LTOM) of the Department of Finance – Bureau of Local Government Finance, existing laws and ordinances,” said Vibora in his report.
He said offices that achieved high revenues for the city government are: Business Permits and Licensing Office (BPLO) – P2.4 billion, City Treasurer’s Office – P2.3 billion, Colegio de Muntinlupa – P108 million, City Engineering Office / City Building Office – P57.5 million, and City Zoning Office – P34.2 million.
Let me end this post by asking you readers: What is your reaction to this recent development? If you are a resident of Muntinlupa City, are you delighted with the higher revenue collected by the City Government for the year 2023? Do you consider Muntinlupa’s City Government to be transparent with regards to collections and financial transactions?
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
In the 2024 edition of the ASEAN Tourism Awards held recently in Laos, the Philippines won big as three cities and more than twenty stakeholders won honors, according to a Philippine News Agency (PNA) news article.
To put things in perspective, posted below is an excerpt from the PNA news report. Some parts in boldface…
Three cities and 21 tourism stakeholders from the Philippines have been recognized during the 2024 ASEAN Tourism Standard Awards in Vientiane, Laos.
The awarding ceremony was one of the activities in the ASEAN Tourism Forum 2024 which ran from Jan. 22 to 27, the Department of Tourism (DOT) said in a news release on Wednesday.
The cities of Baguio in Benguet, Ilagan in Isabela, and Tabuk in Kalinga were awarded as the ASEAN Clean Tourist City, the Department of Tourism
According to ASEAN Tourism Standards, these are the areas where the flow of visitors and where cultural, natural and/or man-made attractions exist.
Prime Properties Pearl Farm Beach Resort, Club Paradise Palawan, Bohol Beach Club, Seda Nuvali, and The Forest Lodge at Camp John Hay won the ASEAN Green Hotel Award.
This citation is given to hotel industry players whose operations are based on the achievement of sustainable tourism through environment-friendly principles, human resource development, resource consumption reduction, and local community involvement.
About 15 Philippine venues were given the ASEAN Meeting, Incentive, Convention, Exhibition (MICE) Venue Awards granted to physical spaces with quality facilities and impressive services, designed and provided for MICE activities with purposes for meetings, exhibitions, and events.
The major criteria for the awards encompass the standards of physical aspects, venue management, and people working within venues that competitively meet the requirements of MICE travelers. It is divided into three categories: room, exhibition venue, and event venue category.
Properties Bai Hotel Cebu, Clark Marriott Hotel, Hilton Clark Sun Valley Resort, Princesa Garden Island Resort & Spa, Seda Hotel Nuvali won the meeting room category; World Trade Center Metro Manila (Manila Exposition Complex), SMX Convention Center Manila, Cordillera Convention Hall by Baguio Country Club, Isabela Convention Center (ICON), and Iloilo Convention Center won the exhibition hall category; and Palacio del Sur by Marcian Group, Jpark Island Resort & Waterpark Cebu, Infinity Garden by Baguio Country Club, CAP-John Hay Trade and Cultural Center, Princesa Garden Island Resort and Spa by Modern Asia, Inc. were named as the winners for the event venue category.
Meantime, Palawan-based property Daluyon Beach and Mountain Resort was named as a lead partner for “Enchanting Gastronomical Sabang Delights, Beach Forest and Caves” under the ASEAN Sustainable Tourism Awards.
Tourism Secretary Christina Frasco said the winners made not only significant revenue contributions but also employed millions of Filipinos.
“These achievements reflect not only the excellence and dedication that you have put in with the development of tourism but also contribute significantly to the overall advancement and sustainability of the ASEAN tourism industry,” she said.
A total of 192 ASEAN Tourism Standards Awards were given to the member countries.
Let me end this piece by asking you readers: What is your reaction to this recent development? Are you delighted with the many awards the Philippines won at the ASEAN Tourism Awards? If you are running a local business that benefits from the inflow of tourists, does this development encourage you to move your business deeper into the tourism industry? Do you consider the Philippines more competitive with its Southeast Asian neighbors when it comes to tourism?
As far as the chief economists of the Rizal Commercial Banking Corp. (RCBC) and China Banking Corp. are concerned, the recovery of Philippine tourism is still lacking and a lot more needs to be done which includes relying on tourists from China, according to a BusinessWorld news report.
To put things in perspective, posted below is an excerpt from the BusinessWorld news report. Some parts in boldface…
THE RECOVERY of the tourism market lags the rest of the region due to infrastructure constraints and the slow rebound of visitor arrivals from China, analysts said.
Michael L. Ricafort, chief economist of Rizal Commercial Banking Corp., said the Philippines’ tourism performance was lagging even before the pandemic.
“There has been a lot of catching up since the pandemic and also even before the pandemic with other ASEAN or Asian neighboring countries,” Mr. Ricafort said in a Viber message.
“This is largely due to infrastructure constraints that limit the capacity of airports and accommodation and MICE (meetings, incentives, conferences, & exhibitions) facilities to cater to a much larger number of foreign tourists,” he added.
Mr. Ricafort said upgrades are needed to airports, particularly the Ninoy Aquino International Airport (NAIA), which will share future traffic to and from the capital with the Bulacan and Sangley airports.
“There is a need as well as for integrated tour packages that will be cheaper and more convenient to attract more foreign tourists,” he said.
“There is also a need for more mass transport systems such as railways that are integrated into major airports to make it more convenient for local and foreign tourists to travel,” he added.
China Banking Corp. Chief Economist Domini S. Velasquez said slow growth can be attributed to geographical constraints and absence of Chinese tourists.
“The Philippines lags behind its other ASEAN neighbors in terms of tourist arrivals, which can be attributed partly to geographical constraints, as the country cannot be accessed by land,” Ms. Velasquez said in a Viber message.
“However, another factor contributing to the below-target numbers, especially during the pandemic, is the absence of Chinese tourists,” she added.
Before the pandemic, China was the country’s second top source of international arrivals after South Korea. However, China only ranked fifth last year.
South Korea remained the top source of international visitors accounting for 26.41%, followed by the US (16.57%), Japan (5.61%), Australia (4.89%), and China (4.84 %).
“The sluggish growth and high unemployment in China have hindered the phenomenon known as “revenge travel,” wherein Chinese tourists typically exhibit strong travel demand. As a result, the expected influx of Chinese tourists has been limited,” Ms. Velasquez said.
Mr. Ricafort said the Philippines has strong potential in further growing the tourism economy with much room to improve in many elements of the product offering.
“The tourism business is low-hanging fruit that can generate more business, employment, and other economic activities as a major source of growth or a bright spot for the economy,” he said.
Let me end this piece by asking you readers: What is your reaction to this recent development? Do you agree with the analysts’ findings as to why Philippine tourism is still lacking and what should be done to improve it? Do you think the Department of Tourism (DOT) should focus more on attracting tourists from other nations instead of depending so much on China? What do you think are the five biggest problems of Philippine tourism right now? Do you think the DOT should be more active in promoting local film festivals, fashion shows, sports events and food tours to foreigners?
Recently in the progressive City of Muntinlupa, a memorandum of agreement (MOA) was signed by officials of the Commission on Elections (COMELEC) and Filinvest Malls inside Festival Mall in Filinvest City which should enhance voter accessibility through the local implementation of the Register Anywhere Program (RAP), according to a social media post by Festival Mall dated February 7, 2024.
To put things in perspective, posted below is an excerpt from the social media post of Festival Mall. Some parts in boldface…
In a move to enhance voter accessibility, Filinvest Malls becomes the first mall chain to sign a Memorandum of Agreement (MOA) with the Commission on Elections (COMELEC), launching the Register Anywhere Program (RAP) during a contract signing ceremony at Festival Mall on February 7, 2024. Tristan Las Marias, President & CEO of Filinvest Land, Inc., and COMELEC Chairman George Erwin Garcia, solidified their commitment to RAP during the ceremony.
Operational from February 12 to September 30, 2024, RAP will establish registration sites in key Filinvest Mall locations, including Festival Mall (Alabang), Main Square (Bacoor), Fora Mall (Tagaytay), and IL Corso (Cebu). This initiative seeks to enhance the efficiency of the voter registration process, prioritizing accessibility and community involvement. These locations have been strategically selected to ensure easy access for diverse communities.
Let me end this post by asking you readers: What is your reaction to this recent development? If you are a resident of Muntinlupa City who happens to need voter-related registration soon, would you avail of the RAP service at Festival Mall? Do you think the agreement between Filinvest Malls and COMELEC will make a huge impact with current voters as well as aspiring voters?
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will examine print ads from the 1980s and 1990s that caught my attention and I will explain why these are worth look back at.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. Back in the old days, many gamers trusted the print media a lot for information and images about games.
With those details laid down, here is the latest batch of retro gaming print ads for you to see and enjoy…
1. Popeye multiplatform print ad
A fine example of promoting the Popeye video game on multiple platforms visually.
During the early 1980s, an arcade game based on Popeye was released and it became a hit with gamers who lined up and inserted coins to play. That game, which had three stages, was eventually ported by Parker Brothers to multiple platforms of Atari, ColecoVision, Intellivision, T.I. and Commodore.
The print ad you see above is a classic display of how one particular game appeared as a multiplatform release. The screenshots showed different versions of the Popeye game on multiple Atari platforms plus the others. See how different the game looks on each platform? The level of visual details and elements varied from one another as each machine had different specs that Parker Brothers had to adjust to. This is a fine example of promoting one game for different machines for those who love video games.
2. Kool-Aid Man Video Game print ad
I never got to play this Kool-Aid Man video game.
Remember Kool-Aid? For the newcomers reading this, Kool-Aid was a very popular product line of flavored juice drinks sold in powdered form. I myself used to mix Kool-Aid with ice-cold water and enjoyed drinking it. In 1954, a promotion of Kool-Aid with a touch of entertainment happened by highlighting the character Kool-Aid Man (famously known as the walking and talking pitcher filled with Kool-Aid juice). In later years, the Kool-Aid Man was often shown breaking through walls saying the line “Oh yeah!”.
The Kool-Aid Man gained tremendous attention as a pop culture figure in the 1980s when a new series of advertisements and promotions happened branching into video games and even comic books. The above print ad was a clever move to promote Kool-Aid as a drink as well as a video game for the Intellivision and the Atari 2600 consoles. Even if you were not too fond of video games in the 1980s, the Kool-Aid game ad would still make you think about the drink. Clever and entertaining!
3. Zombies Ate My Neighbors game print ad
I saw the 2-page ad many times in comic books and video game magazines.
Going into the 1990s, Konami’s print ad of the video game Zombies Ate My Neighbors (for Super Nintendo Entertainment System and Sega Genesis) appeared a lot in the comic books I read when I was much younger. Having seen lots of horror movies – including zombie flicks – the ad easily caught my attention not because of the screenshots but because of the visual style used. For one thing, there was this 1950s America-inspired imagery on the photo of the scared woman with three zombies slowly approaching her. As for the game itself, there were plenty of small-sized screenshots that had lots of interesting details and pixel art (note: 3D polygons in video games were not yet common back then) which gave me a clear idea that it was a humor and horror-laced 2D adventure. Not only that, the text descriptions combined with the fake quotes added zest into the presentation. After having examined all the details carefully, I really felt like Zombies Ate My Neighbors would be a fun-filled game to play on the SNES.
4. Lunar: The Silver Star print ad
With anime artwork used, it was easy to have the impression that the original Lunar game was based on an existing anime series or movie.
In the early 1990s, Game Arts developed and released the Japanese role-playing game (JRPG) Lunar: The Silver Star on the Mega CD platform in Japan which in some ways was also a technological breakthrough – the game came with full motion video (for short videos), animated images, and CD-quality sound (that really made the soundtrack lively to listen to). After achieving critical and commercial success in Japan, the game was picked-up by Working Designs to be localized and released in the North American market for the Sega CD (the American counterpart of the Mega CD) platform. In promoting the game for American Sega CD owners as well as American gamers in general, a print ad highlighting anime images with five screenshots and only a few words was published on both comic books and magazines.
Even though Lunar: The Silver Star’s core concept was never described in the ad, the anime imagery was still eye-catching and the chosen screenshots gave viewers a preview of the gameplay and the animated images. That being said, it was no surprise that gamers who happened to be a bit interested in anime noticed the print ad. At the same time, the ad gave some gamers the impression that Lunar was a game based on an existing anime franchise. This approach on game advertising was daring and it happened at a time when Japanese RPGs had a limited audience among gamers in North America.
5. Lunar: Silver Star Story Complete print ad
In the 2nd half of the 1990s, a remake of Lunar: The Silver Star was released in Japan titled Lunar: Silver Star Story for Sega Saturn (1996), Sony PlayStation (1998) and Windows PC (1998). While it still maintained the 2D visuals for presentation, gameplay and exploration, the remake had smooth anime sequences, new artworks, better sound effects and music. Working Designs pounced on the opportunity to localize the game in America for PlayStation and released it in 1999 with the title Lunar: Silver Star Story Complete. Not only did Working Designs work hard on localizing the game (the English dubbing and singing of the game’s songs were meticulously done), they released it with a very lavish packaging with the dedicated fans and collectors in mind.
By looking at the above print ad that magazines published, Working Designs highlighted the positive feedback quotes from EGM, Gamers’ Republic, PSM and Official U.S. PlayStation Magazine to convince gamers Lunar: Silver Star Story Complete is a great game. While the screenshots showed what kind of eye candy gamers could expect, Working Designs made sure that they would know that the lavish package includes 4 discs (2 game discs, 1 music CD and 1 CD that had video documentary of the making of Lunar), a full-color map in the form of a cloth, and a hardbound art book and instruction manual.
Considering the dynamism of the Lunar: Silver Star Story Complete print ad and the game’s packaging, I can only speculate that Working Designs had to do it aggressively because the gaming landscape changed dramatically as 3D polygonal graphics became the standard while lots of other Japanese RPGs from different publishers were released in 1999 (including the sequels Suikoden II and Final Fantasy VIII) and many of them had more elaborate game designs and visual presentations. Eventually market forces and unfortunate business events led Working Designs to closing down permanently in 2005.
6. Star Wars: Jedi Arena print ad
Remember when Luke Skywalker tested his lightsaber skills with the floating Seeker in the 1977 movie?
Back in the early 1980s, Parker Brothers was very active releasing games on the Atari 2600 console which my family had. At that same time, Star Wars was very popular (and without the wokeness and identity politics garbage of Kathleen Kennedy and woke Disney) and any new game based on the sci-fi franchise was something to be excited for. In the above print ad of Star Wars: Jedi Arena, an artwork showing the iconic her Luke Skywalker testing his lightsaber skills with the floating Seeker ball was displayed and located between Luke’s legs is a monitor showing the screenshot of the game. Looking at the text description, Parker Brothers creatively focused on the aspect of the Jedi way of using the lightsaber interacting with the Seeker ball. Having played the game myself, I can say the ad was creative and pretty much captured the core concept of the game.
Recently in the province, agents of the Bureau of Immigration (BI) arrested three Chinese nationals for visa-related violations, according to a news article by the Philippine News Agency (PNA).
To put things in perspective, posted below is an excerpt from the PNA news report. Some parts in boldface…
The Bureau of Immigration (BI) on Friday reported the recent arrest of three foreigners in Ligao City, Albay for visa violations.
In a statement, BI intelligence division chief Fortunato Manahan Jr. said the case originated from the information from the Bureau’s Legazpi District Office against Chinese nationals Li Xiaodong, Shi Jiazhu, and Shi Yushuang, who were arrested last Jan. 24 for violating the limitations and conditions of their visas.
Verification of their records revealed that the foreigners, who initially underwent biometrics scanning for health reasons, were actually employed in different Metro Manila companies, which is clear violation of their visa limitations.
The foreigners were found by the intelligence agents to be working at a hardware and merchandise companies despite their visas.
“Our intelligence efforts, combined with effective operations, ensure that visa violators are identified and apprehended promptly. This operation underscores the importance of strict adherence to visa conditions,” Manahan said.
The three were transported to the BI Main Office in Intramuros in Manila for proper booking procedures, medical examinations, and legal disposition.
Let me end this piece by asking you readers: What is your reaction to this recent development? Are you concerned that there could be even more Chinese nationals here in the Philippines engaging in illegal activities? Are happy that immigration officials arrested the foreigners for violating their visa limitations and conditions?
Palworld, the wildly popular online open world game developed and published by Japan-based Pocket Pair, became a massive hit on Xbox Series X|S, Xbox One, Windows PC, Xbox Game Pass (XGP) and PC Game Pass attracting more than seven million players and establishing itself as the biggest 3rd party game launch in the history of Game Pass, according to the official announcement by Team Xbox.
For the newcomers reading this, watch the Xbox video of Palworld below…
To put things in perspective, posted below is the excerpt from the Xbox.com announcement. Some parts in boldface…
It’s no secret that Palworld has been sweeping the gaming world since its Early Access launch earlier this month – and we’re happy to announce that, in its first ten days as part of Xbox Game Preview, Xbox players have made it the biggest 3rd party Game Pass launch in history! You’ve also helped Palworld to become the most-played 3rd party day one launch on Xbox Cloud Gaming with Game Pass Ultimate.
Across console and Windows PC, Palworld has welcomed more than 7 million players, and has recently reached a peak of nearly 3 million daily active users on Xbox, making it the most-played game on our platforms at that time.
Speaking to Xbox Wire, CEO of developer Pocketpair, Takuro Mizobe, said: “The response from fans has been tremendous and it’s incredible to see the millions of players around the world enjoying Palworld. This is just the beginning for us and Palworld, and the feedback we’re gathering while in Game Preview will allow us to continue to improve the experience for Pal Tamers across all platforms.”
For those yet to become a Pal Tamer themselves, Palworld is an online open world game that sees players dropped into a mysterious land and given the ability to capture over 100 Pals, monsters with a range of abilities – both in battle, and in surviving in a hostile world. Battling, crafting, building are all a part of the experience, and it’s proven a huge draw for players across the world.
Palworld is available in the Xbox Game Preview program, meaning there’s much more to come as Pocketpair refine the experience ahead of a full 1.0 release. Developers are listening to player feedback, and have started applying their learnings to the game already – and they know cross-play is one of the largest requests from fans, and are working quickly to address it.
On Xbox’s part, we’re working with Pocketpair to help provide support for Xbox versions of the game. We’re providing support to enable dedicated servers, offering engineering resources to help with GPU and memory optimization, speeding up the process to make Palworld updates available for players, and working with the team to optimize the title for our platform.
If you are an Xbox gamer who has yet to subscribe to Xbox Game Pass, then Palworld just might convince you to do so.
Honestly, I never anticipated Palworld to launch with a massive number of players and establish new records with regards to the Xbox ecosystem and overall player count. Going to what was achieved, attracting over seven million players across different systems connected to the Xbox ecosystem is clearly incredible. Not only that, Palworld as of now is not even available (yet) on the PlayStation ecosystem nor that of Nintendo’s.
That being said, the successful launch connected with the Xbox ecosystem not only added to the credibility of Xbox but also will resonate with other game developers of online open-world games looking for potential business partnerships and ideal ecosystems (with millions of active players and subscribers) to launch their games on.