A Look Back at Spider-Man 2099 #8 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the wild 1990s and explore the far future of 2099 within the Marvel Comics shared universe through one of the tales of Spider-Man 2099.

In my previous retro review, the futuristic Spider-Man got involved with his era’s version of Vulture (Vulture 2099 to us readers). It turns out, Vulture 2099 is not your typical evil supervillain but the leader of a group of violent radical people who are willing to dominate society with a destructive mindset even though there are other opposing groups around them. And then Spidey 2099 realized something very wrong about the Vulture which leads to a big battle between them.

With those details laid down, here is a look back at Spider-Man 2099 , published in 1993 by Marvel Comics with a story written by Peter David and drawn by Rick Leonardi.

The cover.

Early story

The story begins with Spider-Man 2099 and Vulture 2099 crashing into the interiors of the ancient St. Patrick’s Cathedral located in old New York City (underneath the modern city). Unsurprisingly, the people inside the cathedral got very surprised about the unexpected entry of the two fighters.

Elsewhere, Miguel O’Hara’s brother Gabriel helps Kasey with her head. She tells him that she saw Miguel but Gabriel does not believe her. Suddenly, members of a gang knock on the door and Kasey opens it.

Inside St. Patrick’s Cathedral, the fight between Spider-Man and Vulture continues. Spider-Man remembers that he has lapsed as a Catholic and he feels very uneasy about the trouble he and his enemy are causing inside the old church structure. Vulture suddenly throws a wooden bench at Spidey but breaks open a glass window and then goes outside. Upon looking outside, Spider-Man notices a group of Vulture’s gang…the Freakers.

Quality

The battle between Spider-Man 2099 and Vulture 2099 is intense and very compelling to read.

Here is the good news about this comic book…the story here is a fitting conclusion to what happened in issue . The conflict between Spider-Man and Vulture here was carefully crafted and there were several key moments or scenes the provided readers some breathing room to grasp and understand the society of 2099 New York as well as the conflict between the downtown social groups who are deprived of the higher standard of living many miles above them. In some ways, the social divisions portrayed in this comic book is a sad reminder about modern day America and the many radical groups or gangs of people who divide society on race, ethnicity, social class, gender and ideology.

As expected, there is a lot of action executed in the fight between Spider-Man and Vulture of 2099 but there were pauses in between. This is not surprising considering how Peter David crafted the action-packed battles Spidey 2099 had with other enemies in the comic books released before this one. Without spoiling what happened, I can say that the battle between the two was nicely built-up and the conclusion turned out very satisfying to see.

Still on the story, Peter David added some layers of complexity into the conflict that easily made things much more difficult for Spider-Man 2099 on a personal level. I’m talking about his brother Gabriel and Kasey getting involved in the gang war against the Freakers.

Vulture 2099 is once again a standout opposition figure here. Not only is his ability to fly and cause chaos above his obsessed Freakers below is symbolic, his distorted, hardcore beliefs are reflected with his unrelenting use of violence as he fights Spider-Man. Not only that, he turns out to be very philosophical thanks to the rich dialogue Peter David came up with. It is also here that the futuristic Vulture is opposed to God and being the socialist-indoctrinated person he is, he easily blames Alchemax for God’s absence. This should remind you that through Vulture 2099, evil comes with fatal attraction that people could not realize until it is too late. The futuristic Vulture has a lot of common with the evil leaders of Black Lives Matter, Antifa, the Democratic Socialists of America and the long-time regime of Iran. Lastly, I should state that radical socialists are always wrong about God and they often live with distorted perceptions about Him. Vulture 2099 qualifies as a woke figure of 2099 and ultimately wokeness is foolishness.

Speaking of sub-plots, this comic book emphasizes Tyler Stone on how he handles ambitious projects of Alchemax that he believes will benefit people. His interactions with Dana here also sheds light about his very own obsession about the future of humanity.

Conclusion

Spider-Man in trouble with the Vulture’s gang members.

With rich writing, notable in-story details and a very well designed conflict between the futuristic Spider-Man and Vulture, Spider-Man 2099 (1993) is both very engaging and entertainting to read from start to finish. It is a great pay-off to what was built-up in issue . Very notably, the conflict between Vulture 2099 and the protagonist is great to see and it is clear that Vulture is not a disposable supervillain but one of the most definitive forces of opposition against Spider-Man 2099. Of course, as comic book history turned out, Vulture 2099 made it in the crossover comic book event between classic Spider-Man and Spidey of 2099. Along the way, the creative team succeeded with expanding the lore of 2099 and the social underclass of New York.

Overall, Spider-Man 2099 (1993) is highly recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Spider-Man 2099 #11 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the will 1990s and explore the far future of 2099 within the Marvel Comics shared universe through one of the tales of Spider-Man 2099.

Shortly after his return from the old lower city of New York, Miguel O’Hara’s personal life got more complicated and intense. Aside from that, his rift with his mother remains unresolved. Miguel then begins to assess his personal life as well as his secret life as the swinging hero Spider-Man.

With those details laid down, here is a look back at Spider-Man 2099 , published in 1993 by Marvel Comics with a story written by Peter David and drawn by Rick Leonardi.

The cover.

Early story

The story begins when armed security personnel apprehend a man for defacing Alchemax property with spray paint. As the suspect gets threatened with physical violence, Spider-Man suddenly appears and surprises the one holding the suspect down. It turns out, Spider-Man secretly knocked out one of the security personnel quietly.

The active security officer lets the suspect go and he activates his armor which turns out to be the Situation Emergency Gear (SIEGE for short) which is the result of a project between Alchemax and Stark-Fujikawa. The armored man then begins to strike at Spider-Man in response for the sudden intervention. Very notably, the security officer wearing SIEGE tells Spider-Man he apologizes for taking action and will do everything he could to harm him as little as possible…

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The futuristic Spider-Man has serious opposition here.

Considering what happened in issue , this comic book ramped up the spectacle showing more of Spider-Man 2099 in action-packed conflict with one of the local authorities who happened to be armed with a powered suit of armor. The figure of opposition here is almost like a super villain but one who is not evil but rather doing what he was hired to do. Apart from being an action-filled conflict with strong sci-fi elements, this conflict symbolizes Miguel O’Hara’s willingness to put himself at risk by taking on the authorities as a deliberate violator of local law even though he himself works with Alchemax. This also shows Miguel’s recklessness as he struggled with the lack of a clear direction with his second life as Spider-Man. At this stage, Miguel’s inner rebellion against his corporation is very clear and this alone will put readers on the edge as they figure out what the deeply troubled hero plans to do next.

This comic book is not an all-out action fest. There was still enough room for Peter David to craft more of Miguel’s affairs at Alchemax, only this time he gets to meet someone who happened to be connected with one particular member of X-Men 2099 (note: this is related to the eventual 2099 crossover storyline). This only adds more intrigue into Miguel’s troubled personal life which is something you must read and find out here.

Conclusion

This comic book will make you wonder if Spider-Man 2099 himself is slowly becoming evil by getting into direct conflict with the law.

Spider-Man 2099 (1993) is a fine example of plot really thickening while also making life not only harder but more intense on the part of Miguel O’Hara. At the same time, this comic book built up something new for Spider-Man to eventually face off with. Peter David’s writing and direction of the character are very engaging to follow from start to finish.

Overall, Spider-Man 2099 (1993) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Spider-Man 2099 #9 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, Marvel 2099 fans and comic book collectors! Today we revisit the Marvel 2099 franchise within Marvel Comics’ shared universe during the 1990s. Specifically speaking, we take a look back at one of the early tales of Spider-Man 2099.

In this retro comic book review, the futuristic Spider-Man finally made his way back uptown after spending time in the old city of New York down below where he saw people living in poverty, violent gangs and Vulture 2099.

With those details laid down, here is a look back at Spider-Man 2099 , published by Marvel Comics in 1993 with a story written by Peter David and drawn by Kelley Jones.

The cover.

Early story

The story begins at the Wellvale where Conchata O’Hara (mother of Miguel and Gabriel) suddenly suffers an attack from inside her body. The medics were called for emergency.

Elsewhere, Spider-Man jumps with excitement and relief after finally making it back from deep down the modern city. He almost gets hit by a hover car and decides to stop for a while at an isolated spot to calm down and reflect about what happened recently. He just defeated Vulture in battle below prior to climbing back up.

Suddenly, an armed Public Eye flyboy tries to apprehend him. After making getting near the flyboy and making himself look like he was about to submit himself, the flyboy communicates with his team. During that short moment, Spider-Man fires his organic web at the flyboy’s mouth which causes him to fire his weapon and miss. Spider-Man then knocks the flyboy out cold, leaving the communication line hanging…

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The idolaters of Spider-Man 2099 spotted.

Considering everything that happened to Spider-Man in the previous few issues set deep underneath the modern city, this tale was crafted to develop the webslinger’s personality some more while showing for the first time ever the group of Spider-Man 2099 idolaters who are so obsessed, they go around wearing their idol’s costume and even take risks imitating his physical abilities (example: crawling on the wall). There is no good-versus-evil conflict here but more exploration of the modern society Miguel O’Hara has long been part of.

For one thing, at this point of the monthly series, Spider-Man 2099’s misadventures and acts in uptown New York not only caused disturbance with the modern society watched over by Alchemax, he also sparked a new group of people who perceive him to be their holy savior. This kinda reminds me of DC Comics’ very own Sons of Batman which is a youth group inspired by Batman, and to see the Marvel 2099 have its own version of the concept is a pretty neat move by the creators.

Speaking of characterization, the complexities of the relationships between Miguel O’Hara with his brother Gabriel, his mother Conchata, his romantic interest Dana and the relationships the others have with each other begin to really grow in this issue. The good news is that Peter David not only provided solid dialogue for each character but also clearly defined their respective personality traits and thoughts about others. To see Gabriel personally reacting to Kasey’s reaction towards Spider-Man’s body was amusing and even a bit hilarious.

On the artistic side, Kelley Jones work here as guest illustrator was nice to see and certain visual elements of his work on Batman comic books also made it here. The result is a nice change of style and a new approach of showing visual details. I should state that even though his art style is radically different from that of Rick Leonardi, Jones managed to make the established characters look recognizable to me.

Conclusion

Kelley Jones’ visuals on Spider-Man 2099 is nice to see.

Spider-Man 2099 (1993) is clearly a more characterization-oriented story which is a nice change of pace and approach considering the chaotic story developments of the previous few issues. This comic book also shows that Spider-Man 2099 continues to encounter challenges in both local society and personally. The revelation of idolatry and idolaters connected to Spider-Man added a new layer of foolishness and evil to the local society (for insight, click here and here). At this stage of the monthly series, something new was clearly brewing for the futuristic webslinger and this showed that Peter David laid out his plans for the direction of the series’ narrative. Lastly, Kelley Jones’ work here really stands out.

Overall, Spider-Man 2099 (1993) is recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

A Look Back at Spider-Man 2099 #26 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the will 1990s and explore the far future of 2099 within the Marvel Comics shared universe through one of the tales of Spider-Man 2099.

In my retro review of Spider-Man 2099 #25 (1994), I stated that Peter David crafted a story that connects and related well with the events of issue . Issue had a really shocking revelation and by the time I reached the end, I was compelled to revisit issue . I can say that, literally, the dots between the two comic books really connected strongly.

With those details laid down, here is a look back at Spider-Man 2099 , published in 1994 by Marvel Comics with a story written by Peter David and drawn by Joe St. Pierre.  

The cover.

Early story

The story begins inside one of the towers of Alchemax where an armored person lies down on a platform closely examined by the local staff. Tyler Stone arrives and immediately wants a report on Kasey Nash. After getting a reply from one of his personnel, he orders the removal of the armor and get her out of the facility.

Meanwhile. Spider-Man wakes up from his nightmare. He finds himself resting on an elevate tree and land surrounded by skyscrapers. He still has not recovered from learning the shocking truth that Tyler Stone – his very powerful boss at Alchemax – is his biological father. Equally disturbing to him is the fact that he never had Rapture in his system and his attempt to alter himself genetically was truly pointless and unnecessary. Miguel O’Hara then says to himself that his whole life is a lie.

As it begins to rain, Spider-Man then starts moving and swinging away…

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A close call for Spider-Man 2099.

I want to make it clear that this particular story written by Peter David was clearly about developing Miguel O’Hara and exploring new depths within his personality. There is no good-versus-evil conflict here, nor were there any superhero spectacles or action scenes to find here. That being said, this comic book is not a bore at all and anyone who strongly follows Spider-Man 2099 as a serious character will have something to enjoy in terms of characterization mixed with intrigue.

As it is already clear that the tycoon Tyler Stone is the biological father of the protagonist, this particular story shows new dimensions as to where Miguel’s life could go to. In terms of characterization, you will get to see a very in-depth development of Spider-Man’s personality as well as his inner struggle with the way his life turns out. The dialogue is very well written, you will feel Miguel’s pain and you may even sympathize with him.

Considering the lack of superhero spectacle, it is great to see Peter David put strong emphasis on Spider-Man’s personality while also leaving some room for other developing sub-plots. It is intriguing to see Spider-Man having intense visual communication with a certain person whose organization empowered Kasey Nash (a lady the protagonist cares about). Speaking of relationships, you will see threads from Miguel’s past romance with a certain lady.  

When it comes to the visuals, Joe St. Pierre delivered a fresh new look while still making the established characters look recognizable. At times, the characters were drawn with a cartoony aesthetic and yet there were times that the images looked dynamic even without superhero spectacle. St. Pierre’s work here is a nice temporary change from the usual stuff of Rick Leonardi as many of his art pieces looked more detailed in comparison.

Conclusion

Something is building up…

Spider-Man 2099 (1994) is clearly a worthy follow-up to the very shocking issue . You will see a new age of darkness and uncertainty within Mguel O’Hara’s personal life as well as his emotional struggles. The lack of superhero spectacle is not a problem at all as the characterization here is very compelling to read. This coming book even has a short story that explores Spider-Man’s connection with Tyler Stone long before the incident that took place in issue .

Overall, Spider-Man 2099 (1994) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

What to watch on YouTube right now – Part 5

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you watch the following videos below…

Elizabeth Holmes’ scandal and punishment – In case you missed the news, the heavily hyped Silicon Valley personality Elizabeth Holmes was sentenced to eleven years in prison as a result of the big fraud at her company Theranos. A lot of crookedness and lying happened behind the scenes at Theranos as the years passed by and America’s media highlighted Holmes (who is an idolater of the late Steve Jobs) as an icon. Holmes’ invention of testing blood using only a tiny drop never really worked and Theranos resorted to deception using conventional blood testing machines. To fully understand the background details, what Theranos was and how tremendous the fraud was, watch the videos below. The fourth video below is about the sentencing.

Starfield updates – Starfield is an ambitious science fiction role-playing game being made by Bethesda exclusively for Xbox Series X, Xbox Series S and Windows PC for release sometime in 2023. You can read my preview about it by clicking here. The video game was originally scheduled for a November 2022 release but a delay into 2023 was made. This only added further to the anticipation of the game (note: it will also debut on Xbox Game Pass for subscribers to enjoy). To learn more about Starfield, watch the videos below. The third video at the bottom has the latest updates.

Worship video of God of the Breakthrough There is another original worship song by New Life Music that I want to share with you all – God of the Breakthrough. Composed by Chynna Cuna, Dem Mokamad, Jed Patricio, Gianna Bautista and Joed Avila, the song emphasizes that the Lord is our Creator, our Provider (Jehovah Jireh), our Ultimate Love, our Miracle Worker, our Guiding light, our Protector, our Redeemer, our Healer and our Ultimate and All-Powerful Authority! The Lord loves the faithful and His care, blessings and guidance still continue! God of the Breakthrough’s lyrics are indeed holy and you can find more by reading my Christian Music Appreciation (CMA) article about it. Posted below is the official worship video.

Informative videos about traveling to Israel – If you are planning to visit Israel, you need to do research for your personal safety, to get the best value out of your money, how to travel efficiently, what to do (and what to avoid doing) and more. Israel is where the Holy Land is and Jerusalem is its eternal capital. In recent times, visitors from around the world have traveled to Israel in high numbers. There is no denying that Israel is the land that God designated for the Jewish people (refer to Genesis 12:1-3 and Genesis 35:10-12 in the Holy Bible). Posted below are videos from TravelingIsrael.com and from Ms. Emily (note: Tagalog language).

Looking back at Steven Spielberg’s Jaws – If you are tired of modern day movies or if you have been disappointed with Steven Spielberg’s movies over the past decade, then going back to one of the director’s most acclaimed works in cinema would be a refreshing experience. The classic movie directed by Spielberg I’m talking about is none other than Jaws (1975). Posted below for your enjoyment are a variety of reaction videos plus a trivia-oriented video by Minty Comedic Arts.

Ashleigh Burton crying – Some of you who have seen enough movie reaction videos by YouTube Asheigh Burton should have realized by now that she is a jolly person. Having seen many of her videos myself, there were lots of times when she laughs even though she was reacting to movies that were not comedies at all. There are certain movie reactions videos of hers in which she got to cry as those respective films touched her deeply. Take note that she does not cry all the time but in key scenes. Watch the reaction videos of hers below.

Worship video of Encounter Song The Australia-based church Planetshakers continues to keep leading people to the Lord through their worship services, worship events and, of course, their worship music. Among the many, many original worship songs that I want to share with you today is the Encounter Song (note: read my feature of it by clicking here). The song is indeed holy and it definitely should be heard by Christians who are devoted to the Lord, and even to the many lost souls and unsaved souls around the world. Very clearly, Planetshakers was anointed by the Lord to compose it. Posted below is the official worship video of the Encounter Song.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Sludge #11 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero fans, 1990s arts and culture enthusiasts and comic book collectors! Today we revisit the Ultraverse of Malibu Comics and examine one of its many stories told through an issue of the Sludge comic book series.

In my previous retro review, a more character-driven story about Sludge was told as the city crime war story has ended. What made issue #10’s story standout was the unexpected physical change Sludge goes through which is something he had desired apart from wanting death. Ironically, this made him more vulnerable to physical attacks. Needing help on something, he reaches out to the New York Daily Globe’s reporter Shelley Rogers.

With those details laid down, here is a look back at Sludge , published by Malibu Comics in 1994 with a story written by Steve Gerber and drawn by Robb Phipps.

The cover.

Early story

The story begins with Sludge about to engage in a physical battle with the Bash Brothers just outside the Lalama Clinic. Shelley Rogers is just standing nearby. The Bash Brothers proved to be troublesome for Sludge until Shelley explains to one of them that their mother was not harmed. The said mother comes out and after an exchange of talk between them all, they realize Sludge needs the help of Dr. Ferdinand Lalama who was involved with the Caldwell Pharmaceuticals which itself was responsible for the stuff that affected Sludge in the first place.

Shelley then notices that Sludge is reverting back to his previous gooey state. At the same time, Dr. Lalama made no communication for almost a week…

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Something wild is about to happen.

As a story that started with Sludge needing to find a specialist to help treat him, this one went wild with the fantasy concepts. Without spoiling the plot, this wild ride has strong science fiction elements such as energy streaming and traveling to another dimension through a portal. The sci-fi elements are indeed a factor that made this tale of the search of Dr. Lalama a really intriguing read.

With regards to the titular hero, this story encourages researching details of his origin (how he went from human into a chemical being) as well as reading issue . Sludge himself is more vulnerable than before and the unpredictable changes with him added suspense to the narrative. This story also contains themes of scientific experimentation and molecular manipulation which were nicely planted into the story’s sci-fi aspect. That being said, I can say that what was explained near the end of the comic book was both intriguing and worth reading.

Conclusion

A really interesting discussion here.

Sludge (1994) is indeed a really intriguing and entertaining read. Without spoiling anything, I can say that it cleverly answered questions about how Sludge came to be, what Zuke and a regeneration formula did to his state and what forces behind the pharmaceutical company took place that affected the titular character. This is really fitting as this comic book was the 2nd-to-the-last issue ever published. That being said, I can say that I am looking forward to what will be told in issue .

Overall, Sludge (1994) is highly recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

It would be nice for Square Enix to remaster Xenogears and release it on Xbox Series X, Xbox Series S and Windows PC plus Xbox Game Pass (XGP)

Are you an Xbox gamer who likes Square Enix’s Japanese-developed role-playing games or JRPGs? Chrono Cross has been available since April. Square Enix’s new JRPGs The DioField Chronicle and Star Ocean: The Divine Force will be released on September 22, 2022 and October 27, 2022 respectively.

To be clear, I find Square Enix’s business relationship with Team Xbox lacking. The HD remastered version of Legend of Mana was very noticeably released on multiple platforms but not on Xbox. Tactics Ogre: Reborn was announced for future release for multiple platforms except Xbox. Still on Square Enix, the Final Fantasy VII remake as well as the announced sequel are exclusive to Sony’s platforms. The exclusions are clear and disturbing. Why Square Enix excluded the Xbox Series X, Xbox Series S and the Xbox One (which still has many millions of console users until now) as platforms to sell the above mentioned games remains a mystery although there is speculation that Sony Corporation and its PlayStation executives made a secret deal with the JRPG giant to specifically hurt Xbox without affecting Nintendo and Steam. Realistically, Microsoft pointed out that Sony pays game companies for blocking rights to keep games off Xbox Game Pass. Read all about it here, here and here.

While these developments are disturbing and also annoying, I still wish that Square Enix would remaster one of its classic JRPGs and release it on Xbox platforms similar to what they did with the remastered Chrono Cross. That classic RPG I’m referring to is none other than Xenogears.

Xenogears’ battle system allowed individual persons and giant robots (called gears) to engage in battle simultaneously. Observe how the approach on in-game scale was done here.

I played Xenogears on the original PlayStation console way back in 1998 but I never got to finish it due to my academics and other external matters. It also did not help that the CD-ROM of the PlayStation deteriorated.

Regardless, I had a lot of enjoyment during my limited time with the said JRPG, the design of which was led by Tetsuya Takahashi. The fictional concept of Xenogears took a lot of inspiration from real-life forms of religion as well as concepts from certain intellectuals to establish the story themes, the fictional cultures and historical backgrounds within the game. At the same time, the game had this in-depth universe composed of different settings for gamers to explore. In my experience, I felt immersed into the game’s universe and I still remember the moments I got astonished discovering not only the many locations and landmarks but also the many non-playable characters (NPCs presented as 2D sprites) in the form of local communities and the in-game cultures.


Xenogears had 3D polygonal environments and 2D sprites for the characters and creatures who move around.
In this classic JRPG, you play as Fei and you will explore a lot, fight a lot and interact with lots of characters as you go along.

While Xenogears had a science fiction concept, it still had lots of settings and gameplay features that made it feel like a fantasy. I love the way how the creative team’s artists implemented their art styles on the environments, the characters, the machines, the interiors of places and more. Visually, this game saw the use of 2D sprites for the characters who move along a 3D polygonal environment which can be explored creatively by a camera that can be adjusted by the players. As such, this approach done in Xenogears made the game look and feel a lot like Grandia.

While Xenogears’ battle system had key elements that were common with other JRPGs, there was a clear emphasis on hand-to-hand combat that took a lot of inspiration from martial arts as well as 2D fighting games of the decade. There were these martial arts-inspired combos which required button combinations and timing which were fun to watch happen. There were also these death blows which were really rewarding when pulled off correctly. Of course, there were still some magic attacks that were nicely presented.

What made Xenogears stand out is the use of giant robots or gears in the game. Not only did the game allow me to travel with the gears, it also allowed me to engage with enemies (both the large and the small ones standing on the floor/ground) with a fully functional battle system that emphasized size, scale and impact altogether. Similar to the other battle system, the gears battle system fun and engaging in my experience. I can never forget the moment I first saw my gear crush a huge enemy with a lot of impact to seal the victory. Travel using gears, however, was hampered somewhat by the creative team who implemented platform gaming elements (note: this includes jumping from one platform to another without falling down to your death) and the controls were not really responsive enough. This is something Square Enix should consider improving if they ever remaster Xenogears.

The battle system with the individual characters is a lot of fun and also unique as the combat emphasizes combos and martial arts.
The artistic approach used in Xenogears remains captivating.

Right now, I would love to replay Xenogears and complete it but I prefer the game should be remastered and be released for Xbox consoles. I have no intention of buying a new console from Sony and Nintendo to play Square Enix JRPGs that are missing on Xbox consoles. JRPGs on Xbox are not exactly lacking (note: Eiyuden Chronicle: Hundred Heroes will be released via Xbox Game Pass in 2023 while Persona RPGs are coming to Xbox soon) but it would be great not only for Xbox gamers but also Square Enix itself to remaster Xenogears and release it on the Xbox ecosystem. That being said, I believe Xenogears itself would make a great addition into Xbox Game Pass (XGP) which already has many millions of subscribers worldwide!

Think about it carefully. Having a remastered Xenogears for sale on Xbox and also listed on Xbox Game Pass will not only be good for the Xbox ecosystem but also for Square Enix to not only sell games but also reach out to the XGP subscribers who could enjoy the said JRPG and add a lot of new players that the JRPG giant could not reach before. Not only are more Square Enix role-playing games are needed on XGP right now (note: adding Chrono Cross into it will be delightful), they can also benefit nicely as the Xbox ecosystem is gradually becoming the premier ecosystem for RPG enthusiasts in this console generation. Xbox-exclusive RPGs like Starfield, The Outer Worlds 2, Fable as well as future sequels of The Elder Scrolls and Fallout will collectively generate big game sales as well as increase the number of gamers in the Xbox ecosystem and Xbox Game Pass subscribers will grow big as well. The growth will be even bigger once Team Xbox’s acquisition of Activision Blizzard gets approved. For Square Enix to miss out on fast growing Xbox ecosystem in favor of Sony’s blocking rights will be a regrettable move.

Going back to Xenogears, I want to make it clear to Square Enix that now is the time to remaster it and release it on Xbox as well as other platforms. That being said, I also urge Team Xbox’s chief Phil Spencer, executive Aaron Greenberg and the Xbox Game Pass team to reinvigorate the business relationship with Square Enix and try to convince them to release Xenogears and other classic JRPGs into XGP and the Xbox game store. To the Xbox gamers and RPG enthusiasts reading this, I encourage you to contact Square Enix and Team Xbox to have Xenogears and other JRPGs (both classic and modern) released on the Xbox consoles and Windows PC.

In closing this piece, posted below are Xbox-related videos plus a few Xenogears-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Raiden IV x Mikado remix is coming to Xbox Series X, Xbox Series S and Xbox One in early 2023

If you are the kind of gamer who loves playing vertical scrolling 2D shooters that have that unique arcade aesthetic, then you should be delighted to know that Raiden IV x Mikado remix will be released on Xbox Series X, Xbox Series S and Xbox One early next year, according to the official announcement at Xbox.com.

Xbox gamers will get to play Raiden IV x Mikado remix in early 2023.

To put things in perspective, posted below is the excerpt from Xbox.com announcement by Nicholas Odmark. Some parts in boldface…

High-octane action soars onto the scene in Raiden IV x Mikado remix, coming to Xbox Series X|S and Xbox One in early 2023! The core gameplay of this series includes the classic vertical scrolling and top-down aerial combat that the shoot ’em up genre is famous for. However, this title’s arsenal of gameplay modes, remixed music, new play styles, and more are what set it apart from the competition.

Arcade Origins – Raiden was first released in Mikado Game Center arcades throughout Japan in April 1990 by Tecmo. After a few decades of additional titles and a new developer in Moss, Raiden IV was first released in 2007. By 2008, it had made its way from arcades to the Xbox 360. And now, over six years after the release of Raiden V on the Xbox One, Raiden IV x Mikado remix aims to establish itself as the most definitive version of this title on Xbox to date.

Game ModesRaiden IV x Mikado remix comes outfitted with several exciting game modes. Arcade Mode hails from the original release of Raiden IV, and sports two difficulties, Light for beginners and Original for advanced players. It also utilizes the Flash Shot scoring mechanic, meaning the faster you take down enemies, the higher your score will be. This encourages playing near the top of the screen to hit enemies as they spawn, which of course brings with it a high level of risk. Additional Mode has the same mechanic, but adds two new stages along with new enemy bullet patterns.

This is what the game will look like on Xbox.

OverKill Mode, first introduced in Raiden IV: Overkill, adds two new missions and replaces the Flash Shot scoring system with one of its own. After destroying a larger enemy, they’ll remain on-screen for a few seconds, offering you a chance to earn a higher score bonus the more you keep attacking them. However, that means turning your attention away from new enemies who spawn during that time. In Score Attack Mode, every stage is available to replay for the highest score. And finally, Boss Rush offers you a quick shortcut to every end-of-stage boss without having to fuss with completing every level again.

Turn Up the Volume – Named for the addition of remixed background music in collaboration with Game Center Mikado, Raiden IV x Mikado remix features tracks from legendary artists such as the Go Sato Band, Heavy Metal Raiden, O.T.K., and more. This soundtrack also includes live performances, new arrangements, and allows players to choose between the original Raiden IV background music or the remixed version.

Choose your Ship – On top of selecting your game mode and music preference, you also have three different ships to choose from, each with their own strengths and weaknesses. The Fighting Thunder ME-02 is the most balanced, with respectable weapon strength and speed. The Raiden MK-II is the classic ship of the series, sacrificing speed for higher damage. And finally, the Fairy is the smallest and fastest of all the ships and is meant for players who are seeking a challenge.

Play Your Way – While you might think those are enough options to choose from, Raiden IV x Mikado remix isn’t done yet. You also get to select a play style, each of which drastically changes the game. Solo Play is pretty self-explanatory, while Dual Play lets you and a buddy play together, complete with couch co-op. Double Play on the other hand allows one player to control two ships at the same time, offering a unique and challenging spin on whichever game mode you pair it with.

It’s really nice that Raiden IV x Mikado remix is coming to Xbox consoles sometime early next year. I missed out on Raiden IV when it was released on Xbox 360. I also missed out on Raiden V on Xbox One. Anyway, having more arcade games on the Xbox ecosystem is always a welcome development.

Watch out for Raiden IV x Mikado remix on Xbox Series X, Xbox Series S and Xbox One in early 2023.

In closing this piece, posted below are Xbox-related videos – including details about Sony’s pathetic reaction to Microsoft’s acquisition of Activision Blizzard –  for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram athttps://www.instagram.com/authorcarlocarrasco/.

A Look Back at Harbinger #8 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the early 1990s and explore a part of the Valiant Comics shared universe through the Harbinger monthly series.

In my previous retro review, Sting, Faith, Kris and Flamingo struggled with the completely unexpected new reality that their teammate Torque had died. As they mourned, Toyo Harada and his foundation just kept on operating and preparing themselves for a future conflict with the protagonists. Harada specifically perceives Sting as the most dangerous object for his organization to deal with.  

With those details laid down, here is a look back at Harbinger , published in 1992 by Valiant Comics with a story written by Jim Shooter and drawn by David Lapham.

The cover.

Early story

The story begins on April 4, 1992 inside the nice home of Dr. Heyward. There, Heyward, his wife and their two kids are enjoying the company of Faith, Sting and Flamingo. Upstairs, Kris could not fit jeans as she has gained weight. Heyward’s wife Moni arrives, offers her new clothes to wear and shares with her some insight about being in a relationship.

After dinner, Sting and Dr. Heyward have a nice chat with drinks. At the kitchen, Kris and Moni begin to talk about pregnancy with Flamingo present. As soon as Kris says that she is thinking about asking Dr. Heyward about getting an abortion, Flamingo tells her not to do it as the baby inside her all that is left of their dead teammate Torque.

Just as Kris begins to play dumb and divert attention away, a weirdly dressed teenager suddenly appears inside the home. He identifies himself as Geoff McHenry the geomancer…

Quality

Faith collects and then flies high for a grand view.

To get straight to the point, this issue of Harbinger is easily the wildest story I’ve read in this series and for a very obvious reason – it is part of the Unity crossover storyline that established the Valiant Comics universe’s overall concept. For the newcomers reading this, Unity was published in 1992 composed of eighteen chapters – beginning with Unity – which saw story parts told in issues of other Valiant titles like Eternal Warrior, Archer & Armstrong, Magnus Robot Fighter, X-O Manowar, Rai and Solar Man of the Atom.

That being said, the story here is not only wilder than ever but also really went higher with its flight of fantasy which really impacted the protagonists. In her, Sting, Faith, Flamingo and even the pregnant Kris get recruited to join what turned out to be a major battle waged by a group of adult heroes (Solar, Eternal Warrior, Archer & Armstrong, X-O Manowar, Rai and others) against Erica Pierce (the Mothergod) who is obsessed with destroying the universe as she wield immense power.

More on the plot, the transition of Sting and his teammates going into battle on an unknown realm progressed very smoothly which surprised me. As there are lots of battle scenes and other forms of superhero spectacle to see, the creative team managed to maintain a compelling narrative that moved at a medium pace which makes following the exploits of the powered teenagers easy to do. Sure, you get to see the other Valiant Comics heroes share the spotlight in this comic book but Sting and his teammates are the clear protagonists.

Even though there are lots of battle scenes, Jim Shooter still succeeded in setting up a good amount of character development scenes which resulted in clear development of Sting and Kris. Not only that, Shooter convincingly captured the impulse of youth and the false sense of maturity on the part of Sting who at this point has to take special care of Kris, think about the future of becoming a father while dealing with pressure from the other Valiant superheroes who need him to really advance against Erica Pierce. This comic book’s script is very strong and richly layered!

Conclusion

Sting and his teammates stand along with the other heroes of the Valiant Comics universe.

Being the eight chapter of the Unity crossover storyline, Harbinger (1992) has this almost perfect mix of the epic superhero conflict, spectacle and characterization while maintaining sufficient focus on the exploits Sting, Faith, Kris and Flamingo. At this point of the monthly series, Sting (note: whose immense power was portrayed here) and Kris are preparing themselves for the future while failing to realize they are not really mature enough to deal with both the anticipated parenthood and the Unity conflict at hand. This comic book is a must-read as it works excellently both as a standalone story as well as a chapter of Unity. That being said, I’m looking forward to the next issue already.

Overall, Harbinger (1992) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Harbinger #3 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the early 1990s and explore a part of the Valiant Comics shared universe through the Harbinger monthly series.

In my previous retro review, Peter/Sting, Kris, Faith/Zephyr, Charlene/Flamingo and John/Torque not only found a place to stay in thanks to a really generous doctor, they went ahead infiltrating the top secret facility of the Harbinger foundation which also brought them face-to-face with the leader. At this stage, Sting and his team have established their purpose not just for survival but to achieve something they believe is right.

With those details laid down, here is a look back at Harbinger , published in 1992 by Valiant Comics with a story written by Jim Shooter and drawn by David Lapham.

The cover.

Early story

The story begins at 9:20 AM of July 6, 1991 inside the fine summer home of Dr. Heyward. As Sting tells his teammates that they have to move to catch a flight, Faith (wearing her superhero costume) flies through to find Kris and Torque. She finds the two of them seated next together with Kris having her two hands on Torque.

Meanwhile, Flamingo fixes her face as Sting talks to her. She rejects his declaration that she is a part of their team and reveals that Torque does not care about her. Flamingo considers herself as just another hosebag. Sting then tries to lift her up by telling her that she has to take care of herself and that she is part of their team.

Sting, Faith, Flamingo, Kris and Torque then leave for the airport in a brand new vehicle they just bought (having used the money they stole from Harbinger). Their vehicle flies off to the airport with Sting on the driver’s seat…

Quality

Sting, his teammates and newcomer Ax in the heat of action.

Without spoiling the plot, I can say that the story in this comic book got even wilder than I anticipated. The high intensity of wild turnout of events in issue do not even come close to what was told right here. At the same time, this particular story clearly showed this comic book series’ own place within the literary universe of Valiant Comics and anyone who read XO-Manowar comics of this particular era will instantly recognize the recurring creatures (opposition elements) from outer space.

As expected, the character development of the main characters progressed smoothly revealing some amusing character moments that I found interesting and other times amusing. As Sting continues to act with a sense of leadership as well as a false sense of maturity, you will get to see more of Kris providing him analytical and personal support.

The dialogue in this comic book was written to be more dynamic and this is highlighted in the scene in which Sting and his teammates discuss what to do with their new team objective, and what to do with the computer hacker Ax who has shown Harbinger potential. That being said, Jim Shooter carefully crafted the dialogue to reflect how American teenagers in the late 1980s and early 1990s expressed themselves.

When it comes to superhero spectacle, there is a lot to enjoy here. Action scenes and the use of special abilities or super powers were executed at a moderate pace yet they were intense to look at. Each of the main characters had his/her own share of the spotlight even as the spectacle moved.

Conclusion

Meet Ax, the guy who specializes on cracking and hacking.

Harbinger (1992) is a very engaging story to read which was balanced with a good amount of spectacle, nice character moments and the wildest turn of events so far in this particular comic book series. On face value, this comic book’s core concept (which involves a lot of science fiction elements) seemed over-the-top but Jim Shooter and David Lapham succeeded in telling a story that is believable and at the same time fun. It is also within this comic book that readers will get to see more of the Valiant Comics universe elements without the need of a crossover or a cameo appearance of an established Valiant hero. This is definitely the tale of Sting and his team that was simply taken into a much higher flight of fantasy. That being said, I am looking forward to the next issue.

Overall, Harbinger (1992) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/