Commandos: Origins announced for Xbox consoles, Windows PC and Game Pass

Welcome back Xbox fans, geeks and gamers! During the recent IGN x ID@Xbox Digital Showcase, several new games were shown and the one that stood out the most for me was Commandos: Origins which will be released on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Game Pass sometime in the near future.

To get yourselves oriented, watch this teaser trailer of Commandos: Origins.

While no firm release date has been announced, there are lots of details about the real-time tactical stealth game developed by Claymore Game Studios under publisher Kalpyso Media. To put things in perspective, posted below is an excerpt from the official game details sourced from the Xbox online store page. Some parts in boldface…

A huge and detailed environment that players will have to infiltrate and beat the bad guys.
An explosive sequence with a tank.

Having seen the trailer of Commandos: Origins, I had these XCOM vibes. Then the game showed that action sequences can be executed with a good amount of detail supposedly to ensure satisfaction for players who love strategy backed with militaristic stuff. While the game design emphasizes 3D space, turn-based gameplay and strategy, Commandos: Origins still managed to remind me of past military games such as Operation Wolf, Cabal, Rush’n Attack and original Metal Gear.

Watch out for the release of Commandos: Origins on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Game Pass in the near future. For more information, click https://www.xbox.com/en-US/games/store/commandos-origins/9nnrcr6mbndr

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 5

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will examine print ads from the 1980s and the 1990s that caught my attention and I will explain why they are worth look back at.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games.

With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

1. Star Wars: Rebel Assault print ad

This print ad was strong enough to capture Star Wars fans’ attention and make them interested with the Sega CD.

If there is anything notable about the Sega CD (Mega CD in other parts of the world) platform, it is the fact that the machine was an add-on to be connected with the Sega Genesis (Sega Mega Drive elsewhere) console. That being said, LucasArts included the Sega CD as one of several platforms for the multiplatform release of their 1993 game Star Wars: Rebel Assault. The above print ad caught my attention with its use of 9 screenshots (emphasizing a wide look at the game’s Star Wars concept) and text description (emphasizing multi-media features connected with gameplay), and for a time it made me interested in the Sega CD. Looking back at the game’s marketing, Star Wars: Rebel Assault was designed to not only give gamers sessions of play to enjoy but also opportunities to immerse themselves deeper into the realm of Star Wars. The game even had selected video clips from the original Star Wars trilogy movies.

2.  Cloak & Dagger print ad

This print ad could have used at least two screenshots from the arcade game…

In 1984, there was a movie titled Cloak & Dagger (read my retro movie review by clicking here) which was not only the 4th cinematic adaptation of the short story “The Boy Cried Murder” (written by Cornell Woolrich) but also had the real-life electronic game Cloak & Dagger as a crucial plot element. To make things clear, there was a Cloak & Dagger game released in the arcades (as emphasized in the above print ad) from Atari. Behind the scenes, the filmmakers and Atari worked together which explains the video game tie-in with the movie. While the above arcade conversion kit print ad does not show screenshots of gameplay, the four images of the playable protagonist Agent X shown were from the game’s short transition sequences (moving from one level to another) which were also displayed in the 1984 movie. Those images were enough to remind me about the movie I enjoyed.

More on the Atari connection, the movie had a cleverly presented short scene showing the young protagonist Davey (played by Henry Thomas) playing Cloak & Dagger on his Atari 5200 console with spliced gameplay footage of the arcade version shown within cuts. In real life, however, Atari never released a version of Cloak & Dagger for any console nor computer in the 1980s. Today, you can play the game on the Atari 50 collection on consoles.

3. BurgerTime print ad

This BurgerTime print ad was entertaining to look at and easily reminded viewers about food and the popular game coming home.

Back in 1982, BurgerTime (Japanese title: Hamburger) was released in the video arcades and turned out to be a big hit in both Japan and America. Seeking to capitalize on the game’s success, Mattel Electronics acquired the rights of the game from Data East and went on to release versions of it for the Intellivision, Atari 2600, Apple II and the IBM personal computer. Mattel went on to market the game for consoles and computers by coming up with a print ad (the one above) that had comic book-style hand drawn art of the playable protagonist chef Peter Pepper running away from walking versions (anthropomorphic figures) a hotdog, an egg, and a pickle. The ad showed a single screenshot which was sufficient enough to show readers the concept of the game clearly. In my experience, I never got to play BurgerTime in the arcades but I first learned about its existence thanks to the eye-catching print ad above which appeared in comic books I read. In addition, the print ad also does an effective job to remind readers about food.

4. SOS print ad

This print ad made me interested in the game as I was already aware of the historical sinking of the Titanic, and I already saw the disaster film The Poseidon Adventure.

Moving back to the 1990s, I saw the above print ad of the video game SOS for the Super Nintendo Entertainment System (SNES) while reading a comic book. The nice artwork caught my attention as it easily reminded me of the disaster movie The Poseidon Adventure (1972) as well as the real-life tragedy of the Titanic. Then I saw the screenshots on the print ad and they made me interested on the game which I later played on a rent-by-the-hour game joint. Looking back at the text description of the print ad, it did not describe what the technical and graphical features of SOS were. That being said, I was surprised to experience the game’s use of the SNES Mode 7 effects which enabled the scaling and rotating of the in-game environment which affected gameplay in many ways. Read my retro review of SOS by clicking here.

5. Star Trek: The Next Generation – Future’s Past print ad

This 2-page print ad was strong enough to invite readers to literally join the Star Trek: TNG crew and go where no man has gone before. By the way, when was the last time you saw Marina Sirtis or Gates McFadden on a video game ad?

Long before wokeness ruined Star Trek in this modern age, the sci-fi franchise reached a tremendous high in popularity and projects in the 1990s as that decade had Star Trek: The Next Generation (most of its TV seasons and three movies were released within the decade), Star Trek: Deep Space Nine and Star Trek: Voyager that kept fans entertained.

Considering its high popularity, it was not surprising that a video game adaptation of Star Trek: TNG was released in 1994 titled Star Trek: The Next Generation – Future’s Past (the version for Super Nintendo Entertainment System) and I saw the above print ad while reading a gaming magazine. Using a slightly altered version of the TNG group photo, the print ad emphasized its concept that the player will be able to lead the crew of the Starship Enterprise and take part in a series of missions in different parts of space with the likes of Captain Picard, Commander Riker, Data, Worf, Dr. Crusher, Deanna Troi and La Forge. While I was never a Star Trek fan, the above print ad caught my attention with its concept, the group photo and the screenshots gave me an idea of what the game has to offer. It should be noted that Star Trek: The Next Generation – Future’s Past was released between the end of Star Trek: TNG’s final season and the theatrical release of Star Trek: Generations.

6. Super Castlevania IV print ad

This was one of the most eye-catching print ads I’ve seen about a Konami video game.

The jump in technology from one console generation to the next can be beneficial for gamers if game developers harnessed the advantages of new technologies to make new games that turned out to be more engaging and more enjoyable. Such was the case with Super Castlevania IV for the Super Nintendo Entertainment System (SNES) in 1991. The above print showed Konami highlighting the positive feedback their game received from different gaming media outlets and used screenshots to give gamers and long-time Castlevania fans exciting stuff to see. I got to play the game on the mini SNES console and I can say that in terms of visuals, controls and gameplay, Super Castlevania IV truly lived up to its title and it remains fun to play to this day.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 2

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will examine print ads from the 1980s and 1990s that caught my attention and I will explain why these are worth look back at.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. Back in the old days, many gamers trusted the print media a lot for information and images about games.

With those details laid down, here is the latest batch of retro gaming print ads for you to see and enjoy…

1. Popeye multiplatform print ad

A fine example of promoting the Popeye video game on multiple platforms visually.

During the early 1980s, an arcade game based on Popeye was released and it became a hit with gamers who lined up and inserted coins to play. That game, which had three stages, was eventually ported by Parker Brothers to multiple platforms of Atari, ColecoVision, Intellivision, T.I. and Commodore.

The print ad you see above is a classic display of how one particular game appeared as a multiplatform release. The screenshots showed different versions of the Popeye game on multiple Atari platforms plus the others. See how different the game looks on each platform? The level of visual details and elements varied from one another as each machine had different specs that Parker Brothers had to adjust to. This is a fine example of promoting one game for different machines for those who love video games.  

2.  Kool-Aid Man Video Game print ad

I never got to play this Kool-Aid Man video game.

Remember Kool-Aid? For the newcomers reading this, Kool-Aid was a very popular product line of flavored juice drinks sold in powdered form. I myself used to mix Kool-Aid with ice-cold water and enjoyed drinking it. In 1954, a promotion of Kool-Aid with a touch of entertainment happened by highlighting the character Kool-Aid Man (famously known as the walking and talking pitcher filled with Kool-Aid juice). In later years, the Kool-Aid Man was often shown breaking through walls saying the line “Oh yeah!”.

The Kool-Aid Man gained tremendous attention as a pop culture figure in the 1980s when a new series of advertisements and promotions happened branching into video games and even comic books. The above print ad was a clever move to promote Kool-Aid as a drink as well as a video game for the Intellivision and the Atari 2600 consoles. Even if you were not too fond of video games in the 1980s, the Kool-Aid game ad would still make you think about the drink. Clever and entertaining!  

3. Zombies Ate My Neighbors game print ad

I saw the 2-page ad many times in comic books and video game magazines.

Going into the 1990s, Konami’s print ad of the video game Zombies Ate My Neighbors (for Super Nintendo Entertainment System and Sega Genesis) appeared a lot in the comic books I read when I was much younger. Having seen lots of horror movies – including zombie flicks – the ad easily caught my attention not because of the screenshots but because of the visual style used. For one thing, there was this 1950s America-inspired imagery on the photo of the scared woman with three zombies slowly approaching her. As for the game itself, there were plenty of small-sized screenshots that had lots of interesting details and pixel art (note: 3D polygons in video games were not yet common back then) which gave me a clear idea that it was a humor and horror-laced 2D adventure. Not only that, the text descriptions combined with the fake quotes added zest into the presentation. After having examined all the details carefully, I really felt like Zombies Ate My Neighbors would be a fun-filled game to play on the SNES.

4. Lunar: The Silver Star print ad

With anime artwork used, it was easy to have the impression that the original Lunar game was based on an existing anime series or movie.

In the early 1990s, Game Arts developed and released the Japanese role-playing game (JRPG) Lunar: The Silver Star on the Mega CD platform in Japan which in some ways was also a technological breakthrough – the game came with full motion video (for short videos), animated images, and CD-quality sound (that really made the soundtrack lively to listen to). After achieving critical and commercial success in Japan, the game was picked-up by Working Designs to be localized and released in the North American market for the Sega CD (the American counterpart of the Mega CD) platform. In promoting the game for American Sega CD owners as well as American gamers in general, a print ad highlighting anime images with five screenshots and only a few words was published on both comic books and magazines.

Even though Lunar: The Silver Star’s core concept was never described in the ad, the anime imagery was still eye-catching and the chosen screenshots gave viewers a preview of the gameplay and the animated images. That being said, it was no surprise that gamers who happened to be a bit interested in anime noticed the print ad. At the same time, the ad gave some gamers the impression that Lunar was a game based on an existing anime franchise. This approach on game advertising was daring and it happened at a time when Japanese RPGs had a limited audience among gamers in North America.

5. Lunar: Silver Star Story Complete print ad

In the 2nd half of the 1990s, a remake of Lunar: The Silver Star was released in Japan titled Lunar: Silver Star Story for Sega Saturn (1996), Sony PlayStation (1998) and Windows PC (1998). While it still maintained the 2D visuals for presentation, gameplay and exploration, the remake had smooth anime sequences, new artworks, better sound effects and music. Working Designs pounced on the opportunity to localize the game in America for PlayStation and released it in 1999 with the title Lunar: Silver Star Story Complete. Not only did Working Designs work hard on localizing the game (the English dubbing and singing of the game’s songs were meticulously done), they released it with a very lavish packaging with the dedicated fans and collectors in mind.

By looking at the above print ad that magazines published, Working Designs highlighted the positive feedback quotes from EGM, Gamers’ Republic, PSM and Official U.S. PlayStation Magazine to convince gamers Lunar: Silver Star Story Complete is a great game. While the screenshots showed what kind of eye candy gamers could expect, Working Designs made sure that they would know that the lavish package includes 4 discs (2 game discs, 1 music CD and 1 CD that had video documentary of the making of Lunar), a full-color map in the form of a cloth, and a hardbound art book and instruction manual.

Considering the dynamism of the Lunar: Silver Star Story Complete print ad and the game’s packaging, I can only speculate that Working Designs had to do it aggressively because the gaming landscape changed dramatically as 3D polygonal graphics became the standard while lots of other Japanese RPGs from different publishers were released in 1999 (including the sequels Suikoden II and Final Fantasy VIII) and many of them had more elaborate game designs and visual presentations. Eventually market forces and unfortunate business events led Working Designs to closing down permanently in 2005.

6. Star Wars: Jedi Arena print ad

Remember when Luke Skywalker tested his lightsaber skills with the floating Seeker in the 1977 movie?

Back in the early 1980s, Parker Brothers was very active releasing games on the Atari 2600 console which my family had. At that same time, Star Wars was very popular (and without the wokeness and identity politics garbage of Kathleen Kennedy and woke Disney) and any new game based on the sci-fi franchise was something to be excited for. In the above print ad of Star Wars: Jedi Arena, an artwork showing the iconic her Luke Skywalker testing his lightsaber skills with the floating Seeker ball was displayed and located between Luke’s legs is a monitor showing the screenshot of the game. Looking at the text description, Parker Brothers creatively focused on the aspect of the Jedi way of using the lightsaber interacting with the Seeker ball. Having played the game myself, I can say the ad was creative and pretty much captured the core concept of the game.  

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Play over 1,000 retro games on Xbox with Antstream Arcade!

If you are long-time gamer who misses the many fun games from them past, then you will delighted to know that you can play over one thousand retro games on Xbox Series X, Xbox Series S and Xbox One with the Antstream Arcade service which is now available for $29.99 annual subscription and $79.99 lifetime pass.

For the newcomers reading this, Antstream Arcade is the grand gaming arcade with over 1,300 classic games from the 1980s to the 2000s that were released across varied platforms such as the video arcade, Super Nintendo Entertainment System (SNES) and the PlayStation One to name a few. Antstream Arcade on Xbox platforms just made the global Xbox ecosystem even more exciting to those who love playing multiple types of games. Posted below is the official Xbox launch trailer of Antstream Arcade!

To gain a deeper understanding of Antstream Arcade on Xbox, posted below is an excerpt from the Xbox.com article. Some parts in boldface…

We’re excited to share that Antstream Arcade, a cross-platform streaming platform focusing on retro games, is now available on Xbox Series X|S and Xbox One, bringing its current library of over 1,300 retro games to Xbox consoles. Jump in today and play classics like Mortal Kombat, Pac-Man, Asteroids, and Earthworm Jim from your couch. Experience classic PS1 and Nintendo games such as Loaded, Indiana Jones Greatest Adventures, and Super Star Wars with your Xbox controller in hand. With Antstream Arcade you can experience these games today, fully optimized, and ready to go at the push of a button. Simply create an account, sign in, and start playing!

The Importance of Game Curation to Antstream – When the company was formed in 2013, one of the key motivations behind the product was preservation. There are decades of incredible games which are no longer available legally. Sure, many of these titles can be downloaded and played with emulators and ROMs but that experience is uncomfortable. The configuration of Emulators and ROMs is a technological barrier for many gamers.

Antstream’s easy ‘pick up and play’ mechanic makes these games accessible to everyone. In my position as Customer Support manager, I’ve had emails from six-year-old kids telling me that they’ve had a blast playing Double Dragon. Another recent email was from a 72-year-old who needed help completing Dizzy. Antstream is incredibly easy to use.

“Many of us grew up playing these games, so the ability to stream them on Xbox consoles and share these experiences with our friends and family is incredible,” said Sarah Bond, CVP of game creator experience and ecosystem at Microsoft. “We’re pleased that with Microsoft for Startups Founders Hub’s technology benefits and Azure cloud services we can help enable Antstream to reach more players.

Coming back to the preservation aspect. It’s painful to see games lost to time. Antstream is a fantastic platform for people to experience games that they have never played before. Also, to find and discover games that were cancelled or not released. We are crafting a catalogue of titles which raise awareness of gaming history and keep the spirit of their creators alive.

This has been recognized by TIGA, Antstream has won an award for games curation.

New’ Retro Games on the Platform –  A unique aspect to Antstream’s approach to game curation is how we support independent developers who are continuing to release games on retro platforms. For example, Turbo Tomato is an Amiga game released last year. It has become hugely popular thanks to Antstream. We also include these in our challenges and tournaments.

Challenges and Tournaments – Antstream is also creating longer lasting appeal with classic games with our unique challenge system. These titles are back-engineered to create a competitive system which allows you to experience these well-loved titles in new ways. These are ‘game modes’ such as ‘one-life challenges’ that extend the life of these titles and create new interest in the community.

In the past 12 months, we have introduced a new mode called Giant Slayer. This is centered around our growing community. One person sets up a challenge and then is presented to the community. They must try and beat the challenger for kudos and precious gems. Giant Slayer challenges are created by the players for other players. This keeps our community constantly engaged and involved in the product in a greater way than other streaming services.

We also feature tournaments. Here you can pit your high scores and feats against others in games like Dig Dug, Marble Madness, Double Dragon and Mortal Kombat. Scoring highly in these contests payout gems that you can spend on other games or for entering future tournaments.

The ‘power’ of AntstreamSpeaking to Microsoft Game Dev Blog about how Azure powered Antstream, Founder and Chief Executive Officer at Antstream Arcade Steve Cottam shared, “Microsoft was the right technical ally for us because it has a high density of servers globally, which was how we knew we could scale our service. By connecting gameplay to a nearby Azure virtual machine, we make sure that the time between a player pressing a controller button and something appearing on their screen is less than 50 milliseconds.

In addition, there is this very in-depth video that answers a lot of questions about Antstream Arcade posted below for you all…

Having Antstream Arcade on Xbox is very appealing to me personally. I still have some fondness of games I played long ago on the arcades such as Elevator Action Returns, Star Wars, Defender, Robotron: 2084, BurgerTime, Cloak & Dagger, Fighter’s History, Double Dragon, Space Invaders and Asteroids plus so many others I cannot just write down here. Not only that, Antstream Arcade is also an opportunity for me to play many, many other games I never got to play such as Indiana Jones’ Greatest Adventures (SNES), Metal Dragon (MSX), and more.

As mentioned in the Xbox.com article, it was indeed a great move for Microsoft to be the definitive technical ally for the Antstream Arcade developers not only because of the established global servers available but also because the retro gaming service fits right in with the Xbox ecosystem of games and the global userbase of millions.

The Cloak & Dagger arcade game that had a severely limited release decades ago has gotten more available for millions of users via Antstream Arcade on Xbox.
The arcade hit Elevator Action Returns.
The Super NES version of Zombies Ate My Neighbors.
Star Wars arcade game.
Indiana Jones’ Greatest Adventures on SNES.

One of these days, I will avail of Antstream Arcade to make the gaming experience on my Xbox Series X even more in-depth. It will be a matter of timing, cost, the number of games updated and how the Antstream Arcade developers will be able to fix whatever bugs they will encounter as the service has just launched. If you are already availing of the retro games service and you encountered technical glitches, you better report to the developers online.

To see what games to expect to Antstream Arcade, check out Pure Xbox’s very long list by clicking here.

In concluding this post, posted below are Xbox-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

Forza Motorsport (2023) all set for October 10 release on Xbox Series X, Xbox Series S and Windows PC plus Xbox Game Pass and PC Game Pass

Finally, the much-anticipated Xbox-exclusive simulation racing game Forza Motorsport (2023) is set for a global release on October 10, 2023 on Xbox Series X, Xbox Series S and Windows PC with availability on Xbox Game Pass, PC Game Pass and Steam. This was announced during the recent Xbox Games Showcase 2023/Starfield Direct double feature.

To begin with, watch the official game trailer below…

To put things in perspective about what gamers can expect from Forza Motorsport (2023), posted below are selected excerpts from the official Xbox.com article written by Turn 10 Studios’ Creative Director Chris Esaki. Some parts in boldface…

Experience Over 500 Cars at Launch – As we mentioned in January, Forza Motorsport launches with 20 completely rebuilt tracks from around the world with multiple layouts, including 5 never-before-seen tracks in a Motorsport game. Each feature fully dynamic time-of-day with weather, living crowds, and tracks that rubber in and react to temperature changes.

As for the cars you’ll be racing on these tracks, Forza Motorsport starts with over 500 cars at release including modern race cars.

See all the cars you want here?

Wield Specialized Track Competitors in the Builders Cup Career Mode – Out-build the competition by earning over 800 performance upgrades and race our most advanced AI opponents yet in an all-new, fun and rewarding single-player campaign, the Builders Cup Career Mode.

Race the World Alongside Your Friends – Compete for the podium in Featured Multiplayer events with a race weekend inspired structure or create the racing you and your friends desire in Free Play. 

A sneak peek at the car customization.

Online racing is safer, more fun, and more competitive with AI-powered Forza Race Regulations, tire and fuel strategy, and new driver and safety ratings.

Pre-order Forza Motorsport to Receive Early Access – Pre-order the Forza Motorsport Premium Edition and be first on the starting line with 5 days of early access beginning October 5, 2023. Xbox Game Pass members, as well as Forza Motorsport Standard Edition and Deluxe Edition players, can upgrade to the Premium Add-Ons Bundle to receive early access and all other add-on content included in the Premium Edition.

Steam players, add Forza Motorsport to your wish list starting today to be notified when pre-orders are available and follow the game to receive the latest news and announcements delivered to your Steam library.

That’s not all! A short time after the Xbox Games Showcase, Turn 10 organized a walkthrough with actual gameplay of Forza Motorsport (2023) (running on Xbox Series X at 4K resolution and 60FPS) which emphasized what gamers can expect and enjoy. You can watch it in the video below and I encourage you to watch it entirely.

I have been anticipating Forza Motorsport (2023) for a really long time now and I really am looking forward to its October 10 release. I am eager to experience Turn 10’s new approach on the career mode (level-build-dominate according to Chris Esaki) as well as enduring the thrill and suspense of simulation racing with next-generation technologies implemented complete with time-of-day changes, in-game weather effects, tire traction on varied surfaces and more.

I am looking forward to other gameplay features such as online racing, car customization, the new car mastery system, acquiring/collecting cars, racing against the promised more advanced AI, experiencing the benefits of the revamped physics and much more.

In-game night driving as shown in the most recent trailer.

As seen in the above Forza Motorsport (2023) gameplay presentation, Chris Esaki emphasized the relationship between the player and the car as the core concept of the single-player experience. In my view, this is a daring change compared to the typical single-player approach of racing to win in-game money to be able to customize cars and buy new cars as you make your way through. How the new approach by Turn 10 will impact simulation racing games as we know it remains to be seen.

Watch out for Forza Motorsport (2023) on Xbox Series X, Xbox Series S and Windows PC with availability on Xbox Game Pass, PC Game Pass and Steam on October 10, 2023. Those who have money to afford for the premium edition of the game can enjoy early access starting October 5.

In concluding this post, posted below are Forza Motorsport (2023) and Xbox-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

Xbox-exclusive Clockwork Revolution looks ambitious

inXile Entertainment, the Xbox studio behind Wasteland 3, is back with their brand new Xbox-exclusive game Clockwork Revolution which turned out to be one of the biggest reveals of the Xbox Games Showcase 2023/Starfield Direct double feature. While no release date has been set, the game will be released on Xbox Series X, Xbox Series S and Windows PC with availability on Xbox Game Pass, PC Game Pass and Steam.

To put things in perspective, posted below is the excerpt from the official Xbox.com article describing Clockwork Revolution. Some parts in boldface…

This is a fantastical, first-person action RPG, with dynamic time-bending combat, deep interconnected roleplaying systems, and the ability to create your own unique character from the ground up. The project is led by Game Director Chad Moore and Principal Designer Jason Anderson, who just happen to have created one of the greatest steampunk RPGs of all time—Arcanum.

Setting and StoryClockwork Revolution takes place in the vibrant Victorian-era metropolis of Avalon, where steam trains fly overhead, wealthy industrialists replace their limbs with ornate clockwork prosthetics, and mechanical servants fulfill their masters’ every whim

A vibrant steampunk society with a legacy waiting to be discovered in Clockwork Revolution.

But this new age of wonders holds a dark secret—it’s been carefully constructed by the ruthless Lady Ironwood. Through use of a time travel device, she’s changed key moments in Avalon’s history, keeping the working class struggling in the slums and factories, while bringing herself immense wealth and power. That’s where you come in…

Time Travel and The Chronometer – Discovering Ironwood’s scheme, you’ll use a wondrous device known as the Chronometer to travel back in time, choose how to influence the past, and then return to the present to experience the effects of your decisions. Through unprecedented and complex visual and narrative depth, the choices you make on your trips into the past will change the people, the stories, and the city of Avalon itself in extraordinary and (very often) unexpected ways. In Clockwork Revolution we’re pushing roleplaying reactivity to new heights, infused with the unique texture and personality that you’ve come to expect from our games.

Looks like a huge boss you will have to fight.

This is an exciting project for us at inXile. Not only is Clockwork Revolution our first fully-fledged Xbox Game Studios release, but from start to finish we’re utilizing the resources and support of Microsoft and Xbox to create our studio’s first AAA first-person action RPG.

What inXile is doing with Clockwork Revolution is very ambitious. What they showed during the Xbox Games Showcase made lots of gamers online make quick comparisons with BioShock Infinite as they are both first-person games that involve shooting, exploration, intense action and interaction with fantasy settings that are eerily similar between them. While it is not clear how far inXile has gone with the progress of game development, the Clockwork Revolution unveiling last week showed signs of high production values here and there, and it is clear that the developers have a clear vision of what they want to achieve and bring to players in due time.

Always make sure your weapons are fully loaded before going on a mission.

Right now, I am excited for Clockwork Revolution and I can only hope that the high production values inXile showed during the showcase will be maintained until they finish making the game. I really want to explore the game’s world, see how the time-traveling feature will deepen the gameplay and experience how much fun the Xbox-exclusive game will turn out. Not only that, I want to see how inXile will implement role-playing and what they could do with the steampunk concept in relation to the storytelling and gameplay.

Clockwork Revolution is most likely a few years away from release. We can only hope that inXile won’t be hampered during the development. Right now they have a lot of resources and a long development process ahead of them.

In concluding this post, posted below are Xbox-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

Xbox-exclusive fantasy RPG Avowed to be released in 2024

Following the Xbox Games Showcase 2023 and Starfield Direct double feature, excitement is high for Xbox-exclusive games as well as other games coming into the Xbox Game Pass (XGP) subscription service plus the others that the 3rd party game publishers will be releasing.

During the showcase, I was very delighted to see the gameplay trailer of Avowed, the brand-new fantasy role-playing game (RPG) from genre specialists Obsidian Entertainment (an Xbox game studio) for the Xbox Series X, Xbox Series S and Windows PC with availability on Xbox Game Pass, PC Game Pass and Steam. The Xbox-exclusive RPG should be released sometime in 2024.

Avowed’s recent showing is significant not only because it is the first major update in three years but also because Team Xbox and the developers showed a trailer that ran on in-game graphics and featured the first-ever gameplay clips. To put things in perspective, posted below is the excerpt from the Xbox.com article written by Obsidian’s studio head Feargus Urquhart. Some parts in boldface…

Expanding the universe that we created for the original Pillars of Eternity games, Avowed brings a new perspective, a new way to fight, and a new land to explore in the world of Eora. The Pillars games are near and dear to us and we can’t wait to share Avowed with everyone next year. 

In Avowed, you’ll explore the Living Lands, a plagued, wild island set in the world of Eora. The Living Lands are full of mysteries and secrets, danger and adventure, and choice and consequences.

What comes to your mind with this view from Avowed’s fantasy world?

Unique to the world of Eora, the Living Lands is home to bustling port towns and rolling hills adorned with weird and fantastical plant life. Every part of the Living Lands is home to its own ecosystem. Around every corner there are creatures, sentient mushrooms, or tribes of lizard-like Xaurips looking to make you their next meal… 

As with all our past RPGs, the companions in Avowed play a major role in your adventure. The first companion you will find is Kai, the narrator of this gameplay trailer. Kai is a Coastal Aumaua currently residing in the Living Lands and is one of the only friendly faces you’ll find here. He is a former soldier, and his idealistic and pragmatic temperament will help guide you as you venture out into this wild frontier. 

First-person combat has been a huge focus for us. We’ve incorporated a host of ways for players to fight the flora and fauna of the Living Lands. You will have swords, shields, pistols, magical spells, and more at your disposal, including the ability to dual wield, creating a vast number of combinations to choose from. 

A look at the first-person combat in the game.

With combat so full of possibility, diversity in choice will be needed as you explore the treacherous Living Lands. Home to the Xuarips, plagued undead, and dangerous flora, this island is full of unique enemies to encounter. 

 We’re looking forward to sharing much, much more with everyone as we get closer to the release of Avowed next year.

I have reasons to be very excited for Avowed which happens to be one of the main reasons I bought an Xbox Series X and subscribed to Xbox Game Pass. In my experience as a gamer, I played past RPGs that Obsidian Entertainment made such as Star Wars: Knights of the Old Republic II on the original Xbox console, Fallout: New Vegas on the Xbox One and The Outer Worlds on the Xbox One and Xbox Series X. Whatever concept or type of gameplay they came up with, Obsidian delivered on gameplay that is fun and engaging, supporting characters that are worth remembering, and making role-playing really work.

On face value, Avowed looks inspired by Bethesda’s juggernaut RPG Elder Scrolls V: Skyrim. Like the old game, Obsidian’s new RPG has a first-person view and a lively fantasy setting filled with lots of characters and monsters. However, Avowed is distinct as it has the Pillars of Eternity as a fantasy foundation and the gameplay trailer shows how stylish and functional battles are. Definitely this is not a blatant rip-off of Skyrim.

While the Skyrim comparisons are raging in many gamers’ minds, it should be noted that Avowed won’t be having the open-world design for exploration. Rather, the upcoming game will have inter-connected open zones and the size of the in-game world will be comparable with those of The Outer Worlds and Star Wars: Knights of the Old Republic II as stated by game director Carrie Patel. Her interview is included in the Xbox Games Showcase 2023 Extend video below…

While it could be disappointing to others that Avowed is looking like it will have the huge and separate maps for exploration instead of the massive open-world design, I don’t see this as a mistake since I myself have played The Outer Worlds which had separate maps that were not only huge but also dense and filled with side-quests, exploration opportunities and memorable discoveries. Take note that using the open-world format to present the in-game fantasy world would have definitely extend the development process of Avowed by at least a few more years not to mention costing a lot more money.

Now that Obsidian gave us a glimpse of the fantasy world, the conflict and moments of gameplay of Avowed during the recent Xbox Games Showcase, they will have to show us next time (note: Xbox Games Showcase 2024) more gameplay and demonstrate other aspects such as selective dialogue sequences, their approach to side quests, the tinkering and customization of weapons and equipment, and perhaps building up villages or taking over the castles occupied by enemy forces.

Imagine yourself facing many armed and armored people responding to your presence.

Right now, I am excited for Avowed. Here is hoping that Obsidian will be able to complete and polish the game for 2024 release. At this moment, Xbox is gradually becoming the haven for gamers who love not only fantasy RPGs but RPGs of different kinds.

In concluding this post, posted below are YouTube videos related to Avowed, Obsidian Entertainment and Xbox for you to enjoy.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

My views about Xbox Games Showcase 2023 and Starfield Direct

With their combined might, Team Xbox, Bethesda and their strategic partners successfully pulled off a great Xbox Games Showcase 2023 and Starfield Direct double feature! Great in the sense that they collectively premiered a wide variety of games including several Xbox-exclusive titles (both the announced and the brand new ones) that gamers can look forward to on Xbox Series X, Xbox Series S, Windows PC and via cloud gaming. What was shown was clearly a lot of fun to watch and there several bouts of surprises that I experienced along the way.

To be clear, 27 games were showcased. 21 games are coming to Game Pass (Xbox Game Pass and/or PC Game Pass). 13 of the games were from Xbox game studios. There were also several 3rd party games from different publishers including Capcom, SEGA, Atlus and Ubisoft.

1st Party Games from Xbox Game Studios matter a lot – The Xbox Games Showcase 2023 started with the reveal of the new Xbox-exclusive Fable role-playing game (RPG) from Playground Games which utilized in-game graphics for a cinematic style of presentation emphasizing the British approach on fantasy, comedic tone and style of play the game franchise is known for. There were a few moments of action shown but it is hard to determine if those will indeed be implemented in gameplay form. As I anticipated, Fable was shown without a release date nor an estimated year for release. All we can do now is wait for the developers to complete and polish it.

Also shown early during the showcase was the much-needed update on Avowed, the first-person fantasy RPG from RPG specialists Obsidian Entertainment (The Outer Worlds, Fallout: New Vegas). Compared to Fable, Avowed has progressed so much with its development, actual gameplay footage was shown with some storytelling cutscenes included. Set in the world of Eora (the same setting as established in the Pillars of Eternity series), gamers will play the envoy of Aedyr who is tasked to investigate rumors of a spreading plague with a secret that threatens to destroy everything. While it looks inspired by Bethesda’s Skyrim, Avowed clearly has its own flavor and style to its first-person battles and movement. This game is set for release sometime in 2024 exclusively on Xbox Series X, Xbox Series S and Windows PC with Xbox Game Pass inclusion. I am really looking forward to this game.

Still in the realm of fantasy but with a different approach on game design, Senua’s Saga: Hellblade II was shown during the showcase with an appearance by Melina Juergens (Senua) preceding it. Compared to the previous pre-release showing of the game, the newest video focuses more on the aspect of Psychosis and how Senua deals with it. Based on what was shown so far, it seems to me that the game has progressed far enough with its development and the it could be in the polishing stage right now. The Xbox-exclusive Senua’s Saga: Hellblade II handled by Ninja Theory will be released sometime in 2024.

Next are three Xbox-exclusive games that really surprised me during the showcase: Clockwork Revolution from InXile, South of Midnight from Compulsion Games and Towerborne from Stoic Studio. I was surprised in the sense that there were no pre-showcase insider reports and the rumor mills did not have anything to anticipate what the above mentioned games would be.

Clockwork Revolution is time-traveling first-person game with a strong steampunk flavor and game design that emphasizes role-playing reactivity. Its visual style reminds me of BioShock Infinite. South of Midnight is a new third-person action-adventure set in a magic realist version of the American South. Towerborne, the product of the partnership between Team Xbox and developer Stoic Studio, is a new adventure game that promises a brand-new take on action RPGs and it will be released sometime in 2024.

At long last, developer Turn 10 announced that Forza Motorsport (2023) will be released worldwide on October 10, 2023 and it will come with more than 500 cars, 20 completely rebuilt international race tracks with multiple layouts and the promised full dynamic time-of-day with weather, living crowds and interactive tracks. For this year, the car customization and tune-ups of Forza Motorsport (2023) was emphasized more. I will definitely play this upcoming racing game on my Xbox Series X this October.

The juggernaut of all Xbox-exclusive games – Starfield – was so huge and detailed, a standalone showcase of it was efficiently done by Todd Howard and his teammates at Bethesda. I will be writing a separate post for Starfield soon but I want to remind you all that the game will be released on September 6, 2023 and it will have a ton of gameplay features! Check out the latest Starfield trailer below plus those from other Xbox exclusives such as Sea of Thieves:  The Legend of Monkey Island and Microsoft Flight Simulator 2024.

The 3rd party games at the showcase that got my attention – When it comes to games from other game publishers, Japanese RPGs (JRPGs) in the form of Persona 3 Reload (early 2024), Persona 5 Tactica (scheduled for November 17, 2023) and Metaphor: ReFantazio (2024) from Atlus and SEGA made quite a splash during the showcase in relation to the curious absence of the Xbox Game Pass-bound JRPG Eiyuden Chronicle: Hundred Heroes. It seems to me that Team Xbox made serious efforts to reach out to its Japanese partners to secure more JRPGs which will strengthen the Xbox ecosystem as the premiere place for RPGs. With that being said, Team Xbox pulled off the right moves and the Persona games franchise has a dedicated following worldwide.

While my dream scenario of Capcom unveiling a big-budget remake of Dino Crisis at the showcase did not come true at all, the Japanese publisher actually made it and went on to unveil the game Kunitsu-Gami: Path of the Goddess. The game has a fantasy setting with strong Japanese aesthetics and action-adventure gameplay. It is will have a Day 1 launch on Xbox Game Pass as well.

Dungeons of Hinterberg looks really fascinating with its game design and play style complete with having a very unique artistic approach for its visuals. It will be released in 2024 with Xbox Game Pass included. Also coming to XGP but within 2023 is Jusant, the new game from French developer Don’t Nod that emphasizes exploration by means of climbing and puzzle solving.

Conclusion – I can say it out loud that the Xbox Games Showcase 2023 – Starfield Direct double feature is not only great on its own but it is also a notable improvement over the previous Xbox showcases of the past two years. The Xbox-exclusives are indeed coming in the 2023-2024 period, and that includes having Starfield and Forza Motorsport (2023) scheduled for release in  September-October this year. 2024 at this stage is looking great as well not only with the Xbox-exclusives but also with the 3rd party games. Xbox Game Pass subscribers also have new games to look forward to in the near future.

As game development can be tricky, unpredictable and complicated, delays of game releases are always possible. As such, we gamers can only hope that the game developers won’t encounter anymore problems with their respective games so that they will be completed, polished and get released as planned.

In ending this piece, posted below is the entire Xbox Games Showcase 2023 – Starfield Direct video from the YouTube channel of Xbox. I highly recommend watching it all in 4K. Enjoy!

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Planet of Lana now available on Xbox Series X/S, Xbox One, Windows PC and Xbox Game Pass (XGP) service

Planet of Lana, the newest game from Wishfully Studios and Thunderful Games, is now available for gamers to enjoy on Xbox Series X, Xbox Series S, Xbox One, Windows PC and on the Xbox Game Pass (XGP) service! As of this writing, the game has been praise from video game critics (click here, here, here, here and here) and I myself just started playing it on my Xbox Series X console and already I am having fun.

For the newcomers reading this, posted below is an excerpt from the official pre-release press release of the game from Thunderful Games. Some parts in boldface…

Appearing on over 40 “most anticipated” lists, including from the likes of IGN, Gamespot, Eurogamer, Polygon, Kotaku, Rock Paper Shotgun, Time and Game Informer, Planet of Lana is one of the most anticipated indie titles of recent years, drawing attention for its stunning art style, rousing soundtrack from D.I.C.E. and BAFTA-nominated composer Takeshi Furukawa, and unique companion-based mechanics.

Nothing like overcoming challenges and obstacles with a good sense of achievement proceeding to the next stage.

Set on an alien world, Planet of Lana tells the story of Lana and her loyal animal companion Mui as they embark on a rescue mission to save her sister. Blending an epic story that takes you on a spectacular journey across stunning natural landscapes with a touching personal relationship built between protagonists Lana and Mui, Planet of Lana is a game filled with wonder and adventure. Expect to encounter strange creatures and dangerous machines as you move through lush forests, mysterious caves and arid desert landscapes during your journey.

Lana swimming her way through the village.

Throughout daring platforming, engaging puzzles and tense stealth sequences, players will discover a game built around the unique companion mechanic that connects Lana and Mui. Only by working in tandem can you solve the puzzles and avoid the dangers that lay ahead of you, from stalking spindle-legged robot menaces that have mysteriously landed on Lana’s planet, to the not-always-friendly fauna that populates Planet of Lana’s breathtaking environments.

More on pre-release stuff, there is also a very detailed preview of Planet of Lana published through Xbox.com. The preview was written by Wishfully Studios creative director Adam Stjärnljus.

As I mentioned earlier, I just started playing Planet of Lana on my console. So far, I’m having a good time playing it, and in my decades-long experience of playing video games, I can say that Planet of Lana has vibes of Flashback in terms of 2D platform gameplay and environment interaction. Compared to the mentioned old game, this new game’s controls are very user friendly, easy to learn and also very responsive. The art direction looks really nice and the music is a must-listen! Oh yes, there were these suspenseful moments that I experienced as I had Lana and her companion avoid destructive enemies with timely and strategic moves.

I really like the artistic direction and style of this game!

When it comes to the adventure aspect, this game reminds me of what I saw in anime productions of Studio Ghibli, specifically Princess Mononoke and Nausicaä of the Valley of the Wind. The alien machines’ acts of abducting people even reminded me of the 21st century War of the Worlds movie.

As I’m writing this, there still more for me to discover playing Planet of Lana and I am eager to complete it, finish the tale and see what the game developers prepared. For those of you already subscribing to Xbox Game Pass, I encourage you to download the game and start playing it.

The scale is very immense in this part of the game!

Go for Planet of Lana on Xbox platforms, Windows PC and Xbox Game Pass now! Click https://www.xbox.com/en-us/games/store/planet-of-lana/9mxk2rsqjqnd

In concluding this article, posted below for your enjoyment are Xbox-related videos.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Have you subscribed to Xbox Game Pass (XGP) yet? I encourage you to do it!

There is no doubt that Xbox Game Pass (XGP), a subscription service that allows customers access to lots of games for their enjoyment in return for paying a flat monthly fee, is here to stay. I myself have been subscribing to XGP since I started playing my Xbox Series X console and I can confirm to you readers that I’ve been playing a whole lot of games while saving myself a lot of money.

Along the way, I am constantly having a whole lot of fun as an XGP subscriber and I am look forward to playing highly anticipated new games like Eiyuden Chronicle: Hundred Heroes, Starfield (Xbox-exclusive) and Forza Motorsport (2023) (Xbox-exclusive) through the service in 2023! And then there are many, many other games from other game publishers – including the small and independent game makers – who signed up with Team Xbox to add their games for XGP subscribers to enjoy!

This week alone, several games will debut on Xbox Game Pass which should interest gamers who love adventure, first-person shooters, narrative gaming, mysteries, puzzles, tactical gaming, golf, ice hockey and more! Check out the new XGP additions in the Xbox.com article and also be reminded that enjoyable games such as As Dusk Falls, Deathloop and  Ni no Kuni: Wrath of the White Witch Remastered are now available in the service.

Watch out for Eiyuden Chronicle: Hundred Heroes on XGP in 2023.
Starfield alone should attract a lot more people to subscribe to Xbox Game Pass.
Have you played this acclaimed JRPG yet? It’s now available on XGP!
As Dusk Falls is a great narrative-driven game to play on Xbox Game Pass.

As I mentioned earlier, Xbox Game Pass is here to stay and its credibility as a stable and growing form of business cannot be dismissed. To understand the business aspect of XGP, there is this in-depth article published by Windows Central. Posted below is an excerpt from the article with some parts in boldface…

Flying in the face of traditional gaming revenue models, with Xbox Game Pass, Microsoft is offering thousands upon thousands of dollars’ worth of content for $10 dollars a month. It’s potentially even cheaper if you factor in the upcoming Xbox Game Pass Friends & Family accounts as well. 

In any case, Xbox Game Pass isn’t going anywhere. I’ve seen analysts and pundits rally around the idea that the service must be burning through cash hand over fist in order to offer the value it does, and that may still be true. But as noticed by Tweaktown, we now have a glimpse at roughly how much revenue Xbox Game Pass is actually generating. 

Microsoft is currently trying to get its massive Xbox Activision Blizzard merger through regulatory bodies around the globe. In order to make its legal arguments, certain data points Microsoft typically doesn’t share with its shareholders publicly is making its way into the public domain, as a result of these discussions. It turns out that Xbox Game Pass is making a fair bit of dosh. 

According to Brazil’s regulatory body CADE, Xbox Game Pass’ revenue from subscriptions stands at $2.9 billion dollars in the fiscal period ending January 2021. Tweaktown noted that it accounts for 18% of Microsoft’s revenue from gaming for that fiscal year, which would have put Xbox Game Pass subscribers at around the 18-19 million mark. The last official figure we got on Xbox Game Pass subscribers came last January, where Redmond revealed it had hit 25 million users. 

It should be noted, however, that this figure only includes users on the console versions of Xbox Game Pass, with PC Game Pass figures omitted. It’s also hard to know the exact breakdown of this revenue figure. Does it include purchases of games in the post-Game Pass discount period? Does it include microtransactional sales and in-game content sales for titles that are in Xbox Game Pass? Or is it representative purely of the subscriber figures across Xbox Game Pass and Xbox Game Pass Ultimate, which are $10 and $15 apiece? 

No matter how loud and emotional the Xbox-hating gamers out there get, it cannot be denied that Xbox Game Pass is a tremendous value-for-money subscription service for those who own Xbox consoles, Windows PC and – by extension – mobile devices. Already, several games from Xbox-controlled Bethesda have been added into XGP (and sibling PC Game Pass) which is the positive result of the publisher’s integration into Microsoft’s gaming division. For these factors alone, it is sensible and right to subscribe to Xbox Game Pass now.

XGP will become even greater once Microsoft’s seismic acquisition of Activision Blizzard finally closes! Recently the regulators of Brazil approved the deal without restrictions and that alone should make the arrogant PlayStation executives at Sony desperate and worried. The Brazilian regulators declared that Sony can compete without Call of Duty (COD) games from Activision.

Even though they have great 1st party game studios that produced several exclusive blockbusters, Team PlayStation under Jim Ryan is very worried about the acquisition because their business benefited so much by depending on Activision’s Call of Duty games (note: remember the last time you played a new Killzone game from Sony?). Ryan and the PlayStation executives know their current contracts with Activision will eventually expire and certainly there will be no more extensions under Microsoft-controlled Activision Blizzard. It is also clear to me that Team PlayStation is very afraid of the idea that Call of Duty games and other Activision Blizzard games will come to Xbox Game Pass and PC Game Pass. Simply put, Team PlayStation is way, way behind competing with XGP on the subscription service model of business.

In concluding this article, posted below for your enjoyment are Xbox-related videos.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco