Welcome back fellow geeks, Blu-ray collectors and movie buffs!
I finally did it! After having seen it many times on home video, cable TV, local TV and DVD, I finally viewed Nausicaä of the Valley of the Wind inside the local cinema here in the Philippines. I saw it on September 17 at SM Cinema inside SM Southmall in Las Piñas City. This was also the first time in two years since I last saw any movie inside the cinema (I last saw Sound of Freedom).
An old movie poster of Nausicaä Of The Valley Of The Wind.
For the newcomers reading this, Nausicaä Of The Valley Of The Wind was part of the Studio Ghibli Fest 2025 which was exclusive to SM Cinema (the largest cinema chain in the country). While the said fest ended on September 16, there were still screenings of Studio Ghibli anime feature films shown in SM Cinema branches from September 17 to 23.
I paid P275 (US$4.72 according to the foreign exchange as of this writing) for my SM Cinema ticket and it includes a free drink. I entered the cinema carrying my ticket, drink and popcorn feeling excited and nostalgic to see Nausicaä Of The Valley Of The Wind on the big screen for the first time ever. What was shown was the English-subtitled version with Japanese voiceovers (Sumi Shimamoto as Nausicaä, Gorô Naya as Yupa, Yoshiko Sakakibara as Kushana, Yôji Matsuda as Asbel, and more)
We were only seven people inside the cinema and there were lots of vacant seats beside, behind and in front of me. I was sitting very comfortably waiting for the screening to begin. At the same time, nobody had a noisy smartphone during the screening. As for me, I deliberately turned my smartphone off to ensure no communication-related distractions would happen.
Eventually Nausicaä Of The Valley Of The Wind finally started playing on the big screen. After the short animated opening scene, the music by Joe Hisaishi started playing as the opening credits went on. At that moment, I was immersed into Hayao Miyazaki’s anime classic immediately and I knew I made the right decision to see it inside the theater.
As the film went on, I adjusted myself to reading the subtitles while maintaining focus on the plot as well as the development of characters. Visually, the film turned out to be really spectacular on the big screen even though it had no computer-generated images at all (note: it is purely hand-drawn animation that was done with so much hard work by Miyazaki and the animators). With the higher resolution on the big screen, I saw a lot more tiny visual details here and there and the facial expressions of the characters became more lively than before. Very clearly, Nausicaä Of The Valley Of The Wind is meant to be seen in the movie theater.
The sense of visual scale in scenes like this one is best viewed on the big screen in the movie theater. (photo source – IMDB.com)
There is nothing like exploring a very polluted forest filled with huge, mutated insects. (photo source – IMDB.com)
After about two hours – the end credits includes animated scenes showing what happened after the climax – of watching, I left the cinema feeling very satisfied and entertained even though I saw Miyazaki’s 1984 masterpiece many times over the decades. The fact that the English-subtitled version was shown gave me an idea of what Japanese moviegoers saw inside their cinemas in 1984, and I can say that the Japanese voiceovers were engaging to listen to. The big screen experience alone made watching Nausicaä Of The Valley Of The Wind worth it.
That being said, I want to express out loud to local movie theater operators reading this to consider showing more of the classic anime feature films as well as classic motion pictures during film festivals or special theatrical events. Personally, I want to see Casablanca, Macross: Do You Remember Love?, Metropolis (2001), Tron, Total Recall (1990) and Akira in the local cinemas.
I am very glad to have seen the 1984 classic anime movie inside the movie theater.
Going back to Nausicaä Of The Valley Of The Wind, I am very glad to have seen inside the cinema and if ever your local cinema will have it screened, I encourage you to go for it. There is absolutely no way that that the screens of your smartphone, your tablet, your PC monitor and your high-definition TV could match the grand visuals of Miyazaki’s film on the cinema’s big screen. Truly the cinema is better than streaming.
If you wish to join a group of movie enthusiasts and talk about cinema, cinematic trends, Blu-ray releases and more relevant stuff, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576
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Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1970s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Intellivision print ad
Were you able to play a game on the Intellivision long ago?
In 1979, Mattel launched their Intellivision game console in America which instantly placed them in competition with Atari’s 2600 console. In a bid to convince gain market share, Mattel daringly came up with a competitive print ad like the one above showing two TV sets (with an Atari 2600 baseball game and a similar game on Intellivision), descriptive text that explained why the intellivision and its games are better, and even mentioned Atari by name several times. Obviously the tactic did not lead Mattel to ultimate market victory but the above print ad showed it was okay for a newcomer to mention their competitor and aggressively attack it to gain customers (both newcomers and active gamers).
2. Popeye Japanese arcade flyer
The front of the flyer.
The rear.
In 1982, Nintendo released the Popeye arcade game which was incidentally the result of the success of their original Donkey Kong arcade game. To promote the game, Nintendo came up with an arcade flyer that had a very lively front (note: the characters were instantly recognizable thanks to the great art used) and the rear having easy-to-read instructions on how to play the game, what levels to expect and what must be done when playing. Popeye was an arcade hit in Japan, but an even bigger hit in America. This old arcade flyer still looks nice.
3. Time Gal arcade flyer
On face value, this one looks more like an anime promo since gameplay elements were missing.
Released in Japanese arcades in 1985, Time Gal is one of those games that used the expensive LaserDisc technology to stream pre-recorded animation (made by Toei) and challenged gamers to react quickly (using the joystick and button for commands) in order to progress in real-time. The arcade flyer has a very lively visual design making it clear to players and arcade operators that a lot of anime awaits those who play Time Gal. Technically, players watch anime cutscenes happen and react using the controls. Time Gal was an arcade hit and it made its way outside of Japan by getting ported for the Sega CD.
4. 3DO print ad
If you bought a 3DO long ago, was it for gaming or for home entertainment purposes?
Remember the 3DO? Developed by the 3DO Company and launched in 1993, the 3DO was designed to not only play video games but also function with multimedia features. In fact, the 3DO was initially marketed as a machine that allows users to watch videos, play music, browse digital photographs, and even immerse themselves with software focused on different topics. This is exactly what the above 3DO print ad emphasized. In retrospect, it was so odd for me to see the print ad inside video gaming magazines I read.
5. Atari Jaguar print ad
The strong focus on gaming was clear with Atari for the Jaguar.
Over a month after the launch of the 3DO, Atari launched its Jaguar console with a strong focus on video gaming. As console sales slowly grew in 1994, Atari came up with the above print ad – showing lots of games for the Jaguar – to lure in customers aggressively. If you look closely at the descriptive text of the ad, it mentions the Atari Jaguar as 64-bit system emphasizing that it is more powerful than other video game machines of the time. The bit count controversy harmed Atari and eventually the Jaguar failed.
6. NBA Action ’94 print ad
Remember when Sega made NBA basketball video games that were exclusive to the Genesis console?
Remember when there were a lot of basketball video games licensed by the NBA in the 1990s? Through its own sports games brand – Sega Sports – Sega was dedicated to making exclusive sports video games for its customers and their NBA games were under the NBA Action brand. In 1994, they released NBA Action ’94 for the Genesis console and this two-page print ad they came up with had a catchy visual design (a supposed basketball player showing his palm and message to the camera on one side of the ad). Looking closely at the descriptive text, the ad mentions “most realistic 16-bit pro basketball”, “digitized players” and having all 27 NBA teams and star players. Sega Sports is no more but it’s legacy still lives on among Sega fans.
7. X-Men Sega Game Gear print ad
For X-Men fans!
Similar to its approach with the Sega Sports brand, Sega developed exclusive games for the Game Gear. The company secured from Marvel the license to make an original X-Men game and to promote it, this 2-page print ad showcased original art of the established X-Men characters of the time while using the remaining spaces for the screenshots and descriptive text. This old print ad still looks attractive and will easily resonate with X-Men fans as well as 1990s superhero comics enthusiasts.
8. Liberty or Death print ad
American history is the core concept of this strategy game by Koei.
If there is anything notable about the Japanese company Koei, it is the fact that it released strategy and simulation games that tackled varied topics while making each game distinct and playable regardless of platform. In my experience, I had a lot of fun playing their business simulation Aerobiz Supersonic on the Super Nintendo Entertainment System (SNES). In 1993, Koei released their turn-based strategy game Liberty or Death which tackled American history for its setting (note: Koei already established itself with historical simulations). To sell the game, Koei came up with a print ad that had a very eye-catching historical art (George Washington, Thomas Jefferson, and Benjamin Franklin among the figures), a few selected screenshots and descriptive text that emphasized the essence of the game. This print ad is a reminder that no video game company today would make a historical simulation due to geopolitics (note: there are a lot of woke activists among video game employees today) and for business reasons.
For the first time ever, I saw Nausicaä of the Valley of the Wind inside the cinema at SM Southmall in Las Piñas City, and I can say it was an immersive experience to replay Hayao Miyazaki’s classic. To make things clear, I saw Nausicaä of the Valley of the Wind a number of times since the mid-1980s starting with the bad English version Warriors of the Wind. I eventually saw the anime feature film in its uncut form on DVD (with the new English dub from Disney).
This leads me to my next point… Nausicaä of the Valley of the Wind was released three times on Blu-ray disc format over the past several years. The first was from Disney in 2011. Six years later, a 2nd Blu-ray release came from Shout! Factory which had a newer scan of the film and improved picture quality over the Disney Blu-ray.
The 2017 Blu-ray of Nausicaä of the Valley of the Wind from Shout! Factory.
In 2020, Shout! Factory released Nausicaä of the Valley of the Wind in Steelbook (Blu-ray.com describes the picture quality as follows: “Nausicaä of the Valley of the Wind has received a top-notch video-presentation with a high bit-rate encode from Gkids. The encode is of a new remaster of the film. This is a much better video-presentation than that of the original Disney Blu-ray released in North America. Colors are significantly better and more accurate to the original animation cells.”)
As the Steelbook Blu-ray of Nausicaä of the Valley of the Wind is the most recent release, posted below for your reference are the technical details from its Blu-ray.com page.
Video
Codec: MPEG-4 AVC (35.00 Mbps)
Resolution: 1080p
Aspect ratio: 1.85:1
Original aspect ratio: 1.85:1
Audio
English: DTS-HD Master Audio 2.0 (48kHz, 24-bit)
Japanese: DTS-HD Master Audio 2.0 (48kHz, 24-bit)
French: Dolby Digital 2.0
Note: French track is (192kbps)
Subtitles – English, English SDH, French,
Discs –Blu-ray Disc, Two-disc set (1 BD-50, 1 DVD)
Packaging – SteelBook, Inner print, booklet
Playback – 2K Blu-ray: Region A
What caught my attention is the fact that – as of this writing – the 2020 Steelbook Blu-ray of Nausicaä of the Valley of the Wind is only a few Dollars higher than that of the 2017 Blu-ray. As a Blu-ray movie collector, I see a really good deal with the Steelbook Blu-ray at its current price. Both the 2017 and 2020 Blu-ray versions of the classic anime feature film carry a booklet. There is a choice that both Studio Ghibli fans and casual anime fans can take advantage here.
This is what the 2020 Steelbook Blu-ray of Nausicaä of the Valley of the Wind looks like.
At this stage, I can only wonder if Studio Ghibli has plans to produce and release a 4K Blu-ray ofNausicaä of the Valley of the Wind someday. Perhaps if more than enough fans and 4K Blu-ray collectors would get together to express their demand for it, Hayao Miyazaki and his studio would be aware.
If you have decided to buy the 2017 Blu-ray of Nausicaä of the Valley of the Wind, click here. If you want the 2020 Steelbook Blu-ray version, click here.
If you wish to join a group of movie enthusiasts and talk about cinema, cinematic trends, Blu-ray releases and more relevant stuff, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576
To make things clear, Nausicaä of the Valley of the Wind is just one of many Studio Ghibli feature films that will be playing through SM Cinema branches with the Studio Ghibli Fest 2025 launching today. Other Studio Ghibli feature films include My Neighbor Totoro, Spirited Away, Princess Mononoke, The Wind Rises and Ponyo. All of those anime productions were directed by Miyazaki but in my personal anime viewing experience, Nausicaä of the Valley of the Wind remains the most memorable one.
A captivating piece of art from the 1984 anime feature film of Hayao Miyazaki.
To put things in perspective regarding the Studio Ghibli Fest 2025, posted below is an excerpt from the lifestyle news article of GMA Network. Some parts in boldface…
The Studio Ghibli Fest 2025 is happening this month, and six films from the highly acclaimed Japanese animation studio will be screened in select local cinemas.
SM Cinema announced the happy news on its social media pages last August 31.
“Six worlds. Endless wonder. One big screen. From Totoro’s forest to Chihiro’s spirit world, journey back into the imagination of Hayao Miyazaki and experience the timeless magic of Studio Ghibli,” it said.
Several classic Studio Ghibli films will be screened in select SM Cinemas nationwide from September 10 to 16.
Here is a list of the films part of the Studio Ghibli Fest 2025: Spirited Away, My Neighbor Totoro, Princess Mononoke, The Wind Rises, Ponyo, (and) Nausicaä of the Valley of the Wind.
These are the SM Cinema branches around the country showcasing the Studio Ghibli anime feature films. (source – SM Cinema)
Why Nausicaä of the Valley of the Wind is significant
Among the works of Hayao Miyazaki, Nausicaä of the Valley of the Wind is the one that resonates with me the most and I have a long history of viewing the anime feature film. The first time I saw it was in its mid-1980s, butchered English-dubbed version titles Warriors of the Wind on home video. Being so young back then, I was not aware of the original Japanese version and I simply enjoyed what was presented in English. The leading lady Nausicaä was renamed as Princess Zandra while the Ohm were referred to as gorgons.
For the newcomers reading this, the 1980s was not exactly a good time of anime productions being released in the West in English and alterations for the Western market was the norm. Warriors of the Wind was more than 20 minutes shorter than the original Japanese version.
In the early 2000s, Nausicaä of the Valley of the Wind was released uncut with a new English-dubbed version (plus English subtitles with the original Japanese audio) involving the talents of Patrick Stewart, Uma Thurman and Alison Lohman. The footage that was missing in Warriors of the Wind easily made the new version – released on DVD in 2005, Disney Blu-ray in 2011, GKIDS and Shout! Factory Blu-ray in 2017, and limited edition steelbook Blu-ray in 2020 – a must-buy for both fans and anime enthusiasts who enjoy classics.
I myself acquired the 2005 DVD of Nausicaä of the Valley of the Wind by trading an old video game for it and enjoyed it a lot. I saw both the English-dubbed and English-subtitled versions in different times, and the complete footage added to my enjoyment of it. If I were to make comparisons, I prefer the 1984 film over Princess Mononoke (I had a Blu-ray copy of it).
Nausicaä of the Valley of the Wind on Blu-ray disc format (limited edition steelbook version) is still available for purchasing online and you only need to click here. I wonder when will a 4K Blu-ray version of it be announced.
The Japanese movie poster from 1984.
What it is lacking for me is the experience of watching Nausicaä of the Valley of the Wind on the big screen inside the movie theater. This is why I am personally interested in replaying it at an SM Cinema branch during the week-long Studio Ghibli Fest 2025. At the same time, it is rare for anime classics to be screened in movie theaters here in the Philippines. As much as I love watching movies on Blu-ray or 4K Blu-ray format in the comfort of home, the cinema experience is still the best way to watch a movie. Definitely better than streaming!
If you wish to join a group of movie enthusiasts and talk about cinema, cinematic trends, Blu-ray releases and more relevant stuff, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Japanese Macross video games print ads
This 2-page ad had Minmay, Misa and Hikaru.
Computer-generated image of the Skull Leader Battroid was used here.
Looking at the history of Macross video games released only in Japan, there were these notable games that catered to the fans with different tastes during the period of 1997 to 1999. The two Japanese print ads here promoted the PlayStation version of The Super Dimension Fortress Macross: Do You Remember Love? (read my retro review by clicking here) and Macross: VF-X2 (only on PlayStation). 1997 marked the 15th anniversary of the entire Macross franchise and game publisher Bandai Visual kept the excitement for fans on high gear by aggressively promoting the two advertised games for their respective releases in 1999. These two print ads still resonate with long-time fans as each were clearly made to emphasize the games (with details, screenshots and original artworks) while using the right images of the Macross franchise for relevance.
2. Star Raiders print ad
This Star Raiders print ad made me interested enough to play the game on Atari 2600.
I remember the old days of play Star Raiders on the Atari 2600 back in the early 1980s. Strangely enough, I don’t remember seeing this old print ad. Regardless, I really like the way the ad makers used hand-drawn art work to dominate the space while leaving enough space for text description, a screenshot and the picture of the Atari console with the TV set. In my view, this old ad is both amusing and attention-grabbing.
3. The Empire Strikes Back arcade flyer
This is still a great looking arcade flyer.
Here is a Star Wars game I never played but managed to play it on a home computer. Released by Atari in 1985, The Empire Strikes Back (full title: Star Wars: The Empire Strikes Back) arcade game was the follow-up to the very popular Star Wars arcade game. Like its predecessor, it used vector graphics and certain sounds from the 1980 film for immersion. This arcade flyer is well designed showing three selected screenshots, a picture of the arcade cabinet and a portion of the AT-AT walker from the movie. The flyer truly showed gamers and arcade operators what they would get by selecting The Empire Strikes Back.
4. Steve Meretzky’s Spellcasting 301: Spring Break print ad
Clearly the promoted game is for adult players only.
In the realm of computer gaming, there were certain games that catered to the more mature players. One example is Steve Meretzky’s Spellcasting 301: Spring Break which was released on for personal computers running on DOS (Disk Operating System) in 1992. This print ad clearly shows the adulterated nature of the game emphasizing sexy women with a paradise setting. This is the kind of print ad that you only in computer gaming magazines which had predominantly adult readers.
5. Pitfall! print ad
Still a great looking print ad.
Back in 1982, 2D adventuring on the Atari 2600 reached new heights when Pitfall! was released. The game garnered wide praise for its gameplay and graphics, and because it was so enjoyable, it sold millions of copies and its success spread across other platforms. A key factor to its commercial success and strong identity with the Atari 2600 was this colorful print ad. The ad makers daringly used original artwork to emphasize the jungle, wilderness and adventure concept while leaving some space left to show a screenshot and the Atari 2600 game cover. Pitfall! is a video game classic.
6. Mario Bros. print ad
I saw this comic-style print ad while reading a comic book.
A few years before Nintendo skyrocketed with the massive success of Super Mario Bros., there was Mario Bros. on the Atari 2600 and Atari 5200. Published by Atari on their consoles, Mario Bros. was already a hit in the arcades. To capitalize on the popularity of the game, Atari came up with this comic-style print ad to capture people’s attention with the hope that the Atari 2600 and Atari 5200 ports will sell a lot. I first saw this ad while reading a comic book and it remains entertaining to see.
7. Ghoul Patrol print ad
Too bad the screenshots, the game box cover and white descriptive text were too small to look at.
Released in 1994 on the Super Nintendo Entertainment System (SNES), Ghoul Patrol is the accidental sequel to Zombies Ate My Neighbors. This was because the game did not start as a sequel but rather as an unrelated project that used the same gameplay engine of its predecessor. Since Zombies Ate My Neighbors already had a dedicated fanbase, a decision to turn the game into a sequel followed. Ghoul Patrol’s print ad took a different creative approach on its presentation by trying to look cool and catchy with a dominating pink background and slightly adulterated descriptions in green leaving little space left for screenshots and the white descriptive text. The print ad of Zombies Ate My Neighbors remains more engaging and more eye-catching than this one.
8. Silpheed print ad
This ad caught my attention and even made me interested on the Sega CD.
Released in 1993, Silpheed on Sega CD was a remake of the original game of 1986. Like its predecessor, the Sega CD had 3D effects but used pre-rendered computer animation for a background that actually was full motion video. The print ad of this game had this fantastic looking computer-generated artwork and displayed four screenshots that looked really exciting back in 1993. If you look closely at the captions, the ad emphasized the CD-quality look and the cinematic graphics the game had. This old ad has aged well.
Welcome back Xbox fans, geeks, retro gaming enthusiasts, fighting game enthusiasts and other gamers!
With the current Xbox-exclusive fantasy role-playing game Avowedcoming out on February 18, I’m supposed to be excited about what Team Xbox has prepared this year. Of course, there were disappointments not only with certain Xbox first-party releases but also with the way things have been changing on the part of Team Xbox.
Wow! That’s a collection of very fun and popular games Capcom released from 1993 to 2000. With the exception of The Punisher arcade game (a 2D adventure game), I played them all in the arcades decades ago and I can say that having them in a single collection for the modern Xbox consoles is indeed a blessing for long-time Xbox gamers who love 2D fighting games and retro gaming. The way I feel right now, Marvel vs. Capcom Fighting Collection: Arcade Classics looks really enticing to purchase.
Marvel vs. Capcom: Clash of Super Heroes is not just a lot of fun to play but also will please those who love the characters. With Wolverine, Spider-Man, Venom, Captain America from Marvel’s side included, there is something that will bring both geeks and gamers together.
I have fond memories of Capcom 2D fighting games that carried Marvel’s intellectual properties. X-Me: Children of the Atom was enjoyable to play with and it resonated with me as I was already an X-Men comic book reader back in the 1990s. Marvel Super Heroes was also fun to play and it somewhat reminded me of The Infinity Gauntlet storyline. X-Men vs. Street Fighter was the most intriguing crossover fighting game at the time of its release and it really raised the bar for fast-and-furious style gameplay complete with a quick character swap during the heat of battles. Marvel Super Heroes vs. Street Fighter was the follow-up which came with changes that were not well received by the fans.
Then came the two Marvel vs. Capcom crossover fighting games which really built upon the foundation of X-Men vs. Street Fighter for more team battles with speed and impact in mind. I could not forget the inclusion of Resident Evil characters, Mega Man and others.
X-Men vs. Street Fighter is a classic tag-team, crossover-oriented video game! Fast and furious action ensured!
The Punisher arcade game is the only non-fighting game of the collection. Punisher fans should look at this.
Adding further zest to the collection is online play that allows casual matches, ranked matches, custom matches. Think about how your skills or your scoring will compare with those of other players from around the world.
That being said, Marvel vs. Capcom Fighting Collection: Arcade Classics is a retro gaming package that deserves attention as it carries some of the finest video games Capcom ever made.
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following topics and the related videos I found.
#1 VKunia’s Akira reaction video – In recent times, I published blog post that had several videos of reviews, analysis and exploration of the 1988 anime feature film Akira. This time around, I posted for your viewing pleasure the Akira reaction video of VKunia. What I like about it is that VKunia herself is quite reactive to what was shown. Watch her reaction video below…
#2Royal Space Force: The Wings of Honnêamise reviewed and analyzed by Cinemology 101 – Way back in 1985, the ambitious anime feature film Royal Space Force: The Wings of Honnêamise was released in theaters and eventually made its way into the West with English translation in the cinemas in 1988 and on home video a few years later. While I was not exactly entertained by it on home video, I still was left intrigued by its highly imaginative world, art and animation quality that was comparable in some ways with Akira. YouTuber Cinemology 101 (AKA The Cinemologists) posted its review and explanatory video of the film which is very comprehensive to watch.
#3 Hong Kong Action cinema of the 1980s revisited – If there is anything I miss from the 1980s, it is the dynamic action that came in different styles from the Hong Kong action movies of the time. By comparison, I am disgusted with Hollywood’s so-called modern approach of recording action that involves shaky camera handling and the quick cuts on editing. In Hong Kong action movies, the filmmakers recorded action with stable camera handling and using the right angles to capture the action visibly and clearly. Watch and learn from the video below…
#4 PatmanQC examines Teenage Mutant Ninja Turtles: Turtles in Time arcade – Back in 1991, Teenage Mutant Ninja Turtles: Turtles in Time was released in the arcades and it became a big hit for Konami as it earned the approval of the critics and the coins of many gamers who paid for bouts of fun. The game was designed to be very playful and it also had a lot of stuff that resonated with TMNT fans. To find out who were responsible for the game and what inspired their work, watch the in-depth video by PatmanQC.
#5 Lunar games retrospective by Xygor Gaming – In case you missed the news, the first two Japanese role-playing games (JRPGs) of the Lunar series – Lunar: Silver Star Story Complete and Lunar 2: Eternal Blue – will be released for modern consoles in a package on April 18, 2025 called Lunar Remastered Collection. If you are fond of Japanese RPGs of the 1990s or if you want to discover what the Lunar series is about, watch the in-depth retro gaming retrospective video by Xygor Gaming.
#6 Sorority House Massacre explored by GoodBadFlicks – Recently, it was revealed that the 1986 horror movie Sorority House Massacre will be released on 4K Blu-ray this coming April. I never saw the movie but heard that it was criticized for being too familiar with a certain slasher horror movie from 1978. Regardless, you can learn about it by watching GoodBadFlicks’ explanatory video and perhaps it can provide insight as to why the movie is being released on 4K Blu-ray.
#7 US President Trump’s efforts against illegal immigration make waves overseas – Even though I am not an American citizen, I personally oppose illegal immigration. I simply believe that no government should ever let lots of foreigners to trespass into the country, violate the national sovereignty and consume taxpayer-funded resources. It is a great thing that Donald Trump is officially back as US President and this early, his efforts fighting illegal immigration is making a lot of impact even overseas. The Leftist leader of Colombia gave in to Trump in humiliating fashion, and you can learn all about it in the Sky News Australia video below. Lastly, let me remind you all that illegal aliens are criminals by default, and they certainly are NOT refugees.
#8 Palestinian discredited! – By now, many of you should know that I will always stand with Israel and the Jewish state. Let me tell you the truth that Palestine never started as country, never started as people but rather it started as a name imposed by the evil Roman empire on Israel centuries ago. The Palestinian identity only started in the 1920s, and the Palestinians have a history of chaos, violence and disruption. History and the facts are on the side of Israel, not the Palestinians. Watch and learn from the video below…
#9 Assorted videos of The Matrix – If have seen 1999’s The Matrix, do you personally consider it to be the most revolutionary action movie of all time? Was it the most definitive movie of 1999? Or have you forgotten much about it? If you are feeling nostalgic about the movie, watch the videos below.
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following topics and the related videos I found.
#1 Akira revisited – The 1988 anime feature film Akira has often been cited as a masterpiece and some pointed it for making anime more popular in the West. For the newcomers reading this, Akira actually started in Japan as a manga/comic book series before getting adapted into anime. Strangely enough, the literary Akira was still publishing when the 1988 feature film was released. As of this writing, there are two English-dubbed versions of it in existence and the Blu-ray copy I own has them both.
It is not surprising that the animated Akira got featured by many YouTubers in the form of retro reviews, reaction videos, documentaries and video analysis. If you have not seen Akira, I encourage you to watch it on Blu-ray first. Otherwise, enjoy the selected videos below.
#2Universal City Studios, Inc. v. Nintendo Co., Ltd. (the Donkey Kong case) – Have you ever played Donkey Kong back in the 1980s? That is a classic game from Nintendo. It was a hit in the arcades and made its way to multiple platforms in the years that followed. Believe it or not, Univeral Studios sued Nintendo alleging that Donkey Kong was a trademark infringement of King Kong. The video below will explain the details as to what happened and I can say it is also amusing to watch.
#3 PatmanQC examines Q*bert – Released in the arcades in 1982, Q*bert became a hit in America and went on to become one of the highest grossing arcade games in 1983. A very fun game, it is remembered for cleverly blending puzzle play with 3D-like movement and avoidance of both obstacles and enemies. You might be wondering who came up with Q*bert, what led to its production and what inspired the game creators to design it. To find out, watch PatmanQC’s detailed examination of Q*bert below…
#4 The Terminator’s connection with The Outer Limits explored – Remember watching 1984’s The Terminator? That was the memorable sci-fi action movie from director James Cameron which went on to become a multimedia franchise of movies, a TV series, comic books, video games and more. If you truly believe that the story is a purely original work written by Cameron (and by those who were involved behind the scenes), you will have to think twice because The Terminator’s sci-fi concept shares some notable similarities with a certain episode of The Outer Limits written by Harlan Ellison. To find out more, watch the video below…
#5 Al Jazeera is the terrorist news network and Qatar’s tool of deception – I will say it out loud right here: Al Jazeera is absolutely not a professional news outlet. Al Jazeera is, in fact, the Islamic terrorist news network and also the tool of Qatar which itself has sinister plans. Qatar may be a small nation but its ambitions for greater influence on the Middle East are very big and they have sinister intentions to grow big. Be aware that Qatar funded anti-Israel movements through American universities. That being said, I urge you all to boycott Al Jazeera. To take a close look at the evil of Al Jazeera and why Qatar should be held accountable, watch the video below.
#6 Ashleigh Burton reacts to The Amazing Spider-Man 2 – Back in 2014, I saw The Amazing Spider-Man 2 in the local cinema which was fully crowded. Even though I had modest expectations, I still left the cinema feeling disappointed. I was convinced that Sony Pictures, Andrew Garfield and director Marc Webb really had nowhere else to go with the way they were handling the Spider-Man film franchise. The Amazing Spider-Man 2 remains a divisive film and yet I had more fun with it by watching Ashleigh Burton’s reaction video. Watch it now.
#7 Popcorn in Bed reacts to Million Dollar Baby – When was the last time you saw YouTuber Popcorn in Bed get emotional and cry during a movie reaction video? If you have already seen Clint Eastwood’s Million Dollar Baby, then you should be aware of its very heartbreaking moments directly related to its very tragic concept. Popcorn in Bed recently reacted to the film and how it impacted her on an emotional level is a must-watch.
#8 SHIFT’s 2024 King of Thong video (Miami Swim Week) – A thong is “an article of swimwear or underwear with the back portion consisting of a narrow strip of cloth that passes between the buttocks and connects with a waistband.” Several months ago, the swimsuit fashion YouTube channel SHIFT posted a video of its coverage of the 2024 Miami Swim Week focusing on a show of King of Thong. For almost nine minutes, you’ll see lots of women appear in thongs showing lots of skin with carefully selected tunes playing. It’s a must-watch for those who enjoy women’s swimwear fashion and thongs. Also, there might be some fashion models you could recognize.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Asteroids Deluxe arcade flyer
The arcade flyer for North America.
Given the fact that Asteroids was a massive hit for Atari in the arcades, it was not surprising that a sequel was made called Asteroids Deluxe. In preparation for its 1981 release, Atari made this Asteroids Deluxe arcade flyer showing three machine that arcade operators can choose from complete with technical details displayed. They even emphasized the QuadraScan video graphics as a technological advancement with regards to graphics. By today’s standards, this arcade flyer is still sensible with regards to promoting the game to both arcade operators and players.
2. Missile Command arcade flyer
Engaging art work on display at the front of the arcade flyer.
Released in the arcades in 1980, Missile Command is a classic game from Atari and its concept of defending cities from incoming enemy missiles proved to be relevant with people living with the fear of a nuclear missile attack during the days of the Cold War. In my experience, I mainly played the Atari 2600 version and it was only recently I finally started playing the arcade classic on my Xbox Series X using the Atari 50 Collection software. As for the arcade flyer itself, Atari simply used highly detailed painted art for the front which clearly emphasized the science fiction portrayal of a military officer using a console inside a base to come up with defensive response to incoming ballistic missiles. The game was a massive hit in the arcades and in my view, Atari’s simply yet direct way of promoting the concept of Missile Command with the arcade flyer remains compelling to look at.
3. Gun.Smoke European arcade flyer
Nice art on the front of this arcade flyer for the European market.
Long before they struck gold with Street Fighter II, Japanese company Capcom scored a hit with gamers in the arcades with 1985’s Gun.Smoke. It was a vertically scrolling run-and-gun game with an Old West setting and it was designed by Yoshiko Okamoto (Final Fight and Street Fighter II). To promote the game for European arcades, Capcom simply used hand-drawn artwork for the arcade flyer’s front which emphasized the Wild West setting, and an American Cowboy and bounty hunter named Billie Bob who is the playable character gamers got to play. In my view, the artwork gave the game a strong Wild West image that is also memorable.
4. Sei Senshi Amatelass arcade flyer
Does the model look sexy or tough?
Released in Japanese arcades in 1986 by Nichibutsu, Sei Senshi Amatelass is a vertical scrolling run-and-gun game with a science fantasy concept. To promote the game and really sell its concept, Nichibutsu hired a model posing with a sword and a shield in fantasy inspired costume. Using the remaining spaces of the flyer, some screenshots and an image of the arcade machine were displayed. This flyer showed the company exerting effort to sell Sei Senshi Amatelass with a touch of beauty and subtle sexiness.
5. Sweet Gal arcade flyer
Seriously, are you interested in playing mahjong in digital form?
Here is another digital mahjong arcade game from Nichibutsu…Sweet Gal. As typical of the company, a model was hired to add subtle sexiness into the promotion of the game and they even added a digital image of a sexy girl. Sweet Gal clearly was promoted to attract men who enjoy playing mahjong in electronic format and there were some arcade spots in Japan that catered to such mahjong enthusiasts.
6. Moon Patrol print ad
This is a fun-looking, comic book style way of promoting a video game.
Here is one of those video game print ads I saw while reading comic books back in the early 1980s. Moon Patrol is a sci-fi, side-scrolling game by Atari known for introducing full parallax scrolling in side-scrolling games. Instead of showing screenshots of the console versions of the game, this print ad used nice looking hand-drawn artworks presented with a comic book-inspired style to emphasize the concept. I still remember how captivating this ad and its super short story was the first time I saw it. It was enough to make me interested in the game.
7. Tron Atari 2600 games print ad
Calling all Tron fans to look at this.
I was very captivated by the 1982 sci-fi movie Tron which I saw on home video. It had very flashy computer-generated visuals, a very memorable story and the fine performance by Jeff Bridges. Tron was also very reflective about the video game culture of its time. When I first saw this print ad while reading a comic book, I was really excited. If you look closely, it had nice artwork dominating the space and screenshots that each promoted the games Tron: Deadly Discs and Adventures of Tron. Even though the graphics were primitive, I still recognized the Tron-related images which added to my excitement.
8. Q*bert print ad
This print ad by Parker Brothers really captured the essence of the game.
The puzzle-oriented 2D action game Q*bert became an arcade hit in America shortly after its 1982 release and even went on to become one of the highest grossing arcade games in 1983. Q*bert is one of those 2D games that cleverly blended puzzle play with 3D-like movement and avoidance of both obstacles and enemies. As expected, the game made its way into gaming console and this particular print ad had artwork that strongly captured the very essence of the game complete with the very catchy line “It’s not easy being Q*bert, but it’s fun.”
9. Masters of the Universe: The Power of He-Man print ad
Calling all He-Man fans.
I saw this print ad of Masters of the Universe: The Power of He-Man (for Atari 2600 and Intellivision) while reading a comic book long ago. Like the Tron games ad, this made me excited as I was fond of watching the He-Man cartoon series of the 1980s. While the selected screenshots caught my attention, it was the hand-drawn art of He-Man facing off with Skeletor and his minions that captivated me simply because it reminded me of the animated series. This is a fine example of promoting a video game that would instantly resonate with fans of He-Man and the Masters of the Universe franchise.
10. UFO Robo Dangar North American arcade flyer
The giant robot concept of this game gave some viewers the impression that it was based on some giant robot anime series from Japan even though the art work used does not suggest it.
Here is another arcade game from Nichibutsu but for the North American market and without the use of a model and without the subtle sexiness. UFO Robo Dangar is a 2D vertically scrolling science fiction shooting game and players get to control a giant robot (composed of flying vehicles that merged into one mechanical body) that has to go through countless waves of enemies in order to advance from one level to another. The arcade flyer used nice looking sci-fi art of ships with the game’s title having a robot and several screenshots of the game. The flyer even made a hard pitch towards arcade operators that UFO Robo Danger will transform their games into profits with proven longevity.
11. Aliens Japanese arcade flyer
The front.
The other side of the flyer of the 1990 arcade hit Aliens.
Quite arguably, Konami’s 1990 arcade hit Aliens is the best video game of any game design to be based on the 1986 film directed by James Cameron. Not only was Aliens a big hit in the arcades, it also won an award from the American Amusement Machine Association (AAMA). Aliens was released in Japanese arcades in February of 1990 and Konami released an arcade flyer that was much more visually striking than its North American arcade flyer. The front had detailed artwork of the Xenomorph while the rear had the instructions and screenshots presented in an orderly manner. The photograph of the Xenomorph alien was added intensity on selling the game. This is still a great looking arcade flyer.
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads – including arcade flyers – from the 1980s and 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s and 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Star Wars: The Empire Strikes Back Atari print ads
I could not forget the first time I saw this print ad while reading a comic book.
This ad showed the Atari 2600 controller.
Even during its early years under George Lucas, the Star Wars entertainment franchise made its way into video games due to its massive popularity and Parker Brothers really made moves to cash in. This resulted in the Atari 2600 video game adaptation (1982) of The Empire Strikes Back which focused mainly on the memorable Hoth battles between Rebel fighters and the Empire’s AT-AT walkers. Parker Brothers came up with two print ads and each had a different visual concept: one had nicely drawn art along with two screenshots shown while the other had painted art of the AT-AT while showing the Atari joystick. These old print ads still look great and exciting.
2. Double Dragon Japanese and North American arcade flyers
If you read manga (Japanese comics) in Japan, then the art style of this arcade flyer should look familiar to you.
The character designs seem inspired by 1980s Hollywood action cinema.
Released in 1987, Double Dragon became a huge hit in the arcades of Japan, America and Europe resulting in financial gains for developer Technōs Japan and publisher Taito. What I find intriguing was the fact that the Double Dragon arcade flyers for Japan and North America had drastically different art styles used to promote it. The Japanese flyer had art style that is more common with manga while the North American had artwork that seemed inspired by Hollywood action movies (as well as the rise of martial arts films in America during the 1980s). The American flyer even had the two characters identified as Hammer and Spike and they both looked American. This is a classic example of using different approaches to promote a game in each market.
3. Universal Soldier print ad
The people who made this print ad made sure to use the names of the stars to help sell the game.
Even though its worldwide ticket sales did not reach $100 million, the 1992 movie Universal Soldier still caught a lot of attention from moviegoers simply because it had Jean-Claude Van Damme and Dolph Lundgren as the stars. Unsurprisingly, the movie had a video game adaptation and because publisher Accolade wanted to cash-in on the film’s hype, they made some deceptive moves by rebranding one of its games (already development) as a tie-in. Advertised as an official adaptation, Universal Soldier was actually a rushed conversion of Turrican II: The Final Fight. This print ad – which even showed the stars’ names – is a reminder of the deception Accolade pulled off.
4. Sega CD print ad
Do you find this Sega CD print ad hilarious?
When Sega was making waves with its Sega Genesis (Sega Mega Drive in Japan), the company was quick to react to the growing use of the compact disc (CD) format as a useful storage medium for video games. The Sega CD (Mega CD in Japan) was released as an add-on device to work with the Genesis console and Sega’s American team came up with a series of promotions. This print ad is just one of the promotions and ad makers came up with a “crazed” or “electrified” gamer dominating one page while showing the Genesis, the Sega CD and screenshots of games (running on CD) on the other page. By today’s standards, the Sega CD print ad is funny and catchy to look at.
5. Snatcher for Sega CD print ad
I find this Snatch print ad looking odd. The ad makers could have done more to focus on the game itself.
First released in Japan in 1988, Snatcher was a cyberpunk visual adventure game that was one of the early works of the famous Hideo Kojima (Metal Gear series). Due to its design and approach on visuals to tell a story, it was not surprising that a Sega CD version of it got released in 1994. To promote the game to the growing number of North American Sega CD gamers at the time, Konami came up with this rather unusual print ad showing the face of a smiling lady dominating the space leaving little room to show the screenshots and the game’s cover. The visual concept is engaging but it takes effort to notice it was promoting the Sega CD version of the video game. This old ad would have worked better had the ad makers increased the sizes of the screenshots and the game cover.
6. Jurassic Park for Sega CD print ad
Does the T. Rex look scary to you?
As part of its drive to add more games to the Sega CD add-on and help it sell more units, Sega acquired the Jurassic Park license and went on to produce an adaptation utilizing the technological features of the Sega CD. To aggressively promote the game, Sega came up with this print ad that had a Tyrannosaurs Rex (looking through spaces) on one page and then several screenshots plus text descriptions on the other. For a click-and-point Jurassic Park game, this ad was really exciting and intriguing to look at.
7. Atari Jaguar print ad
This was indeed an eye-catching ad.
In the early 1990s, Atari made an aggressive move to compete in the arena of video game consoles which they used to dominate from the late 1970s until 1983. This time around, they came up with the Jaguar console which had some pretty advanced technologies for the time. As part of their North American marketing campaign, Atari unleashed an ad showing game screenshots on the first page and huge artwork of a jaguar coming after Sonic, Mario and Yoshi (mascots of Sega and Nintendo respectively) symbolizing that the Atari Jaguar had more power and better technology than the Genesis and the Super Nintendo Entertainment System (SNS). While it was engaging to look at early on, this print ad is now an embarrassment as the Jaguar console failed terribly. Lastly, the marketing of the Jaguar as a 64-bit machine was never real.
8. George Foreman, The Simpsons and Spider-Man Game Gear print ad
This ad appeared in a lot of comic books in the 1990s.
In the early 1990s, Sega released the Game Gear handheld gaming device which instantly placed them in competition with Nintendo’s Game Boy. Through its Flying Edge label, Acclaim Entertainment promoted George Foreman’s KO Boxing, The Simpsons: Bart vs. the Space Mutants, and Spider-Man for the Game Gear hoping to sell well. This 3-game print ad highlighted the popular figures who had a lot of space for attracting attention. The ad maker managed to insert two screenshots per game, the game covers and a text description to inform consumers what they were being offered. A good ad to look at.
9. Time Gal for Sega CD print ad
The presentation here looks nice but Time Gal herself looked like she was drawn by a different artist.
Originally released in the arcades in Japan in 1985, Time Gal made its way to the Sega CD add-on in the early 1990s. It was a highly unusual video game as it was an interactive movie (with lots of anime footage) made with the use of Laserdisc technology for its arcade version. It played lots of anime scenes and players must choose the on-screen options to execute the character’s next action in order to progress. For the Sega CD version for North America, this print was made to capture the attention of consumers using the protagonist’s sex appeal on the cover art with four screenshots placed on the sides to show what to expect. I noticed that Time Gal on the cover art looked different from how she appeared in the anime sequences. At least the ad makers tried hard to sell the game.
10. Mortal Kombat print ad
Still an effective ad to promote a blockbuster game and make people informed it was coming to multiple platforms.
Considering how successful it was in the arcades, the 1993 release of Mortal Kombat for game consoles and handhelds was unsurprisingly highly anticipated and publisher acclaim came up with this single-page ad. The presentation involved the use of a photographic background of many spectators (to emphasize excitement and popularity), media quotes and screenshots to effectively promote the game.
11. Equinox print ad
Take a close look. Tell me if you find it funny.
I never played Equinox but I heard the loud buzz about its design as a 3D isometric game that had elements of exploration, platform play and puzzle solving. The people responsible for this print ad emphasized the concept that the game is so addicting to play, players will still play it as they get older. This ad has a subtle yet effective approach with humor.
12. James Bond 007: The Duel print ad
Timothy Dalton’s image as James Bond was sourced from Licence to Kill for this game’s ad.
Here is another decades-old James Bond video game print ad I found. Released a few years after Licence to Kill, James Bond 007: The Duel was notable not for its gameplay nor game design but for the fact that it used the image of Timothy Dalton as 007 for its print ad and the opening scenes in the game itself. Dalton’s Bond image here was never new nor originally taken for the game as it came directly from Licence to Kill’s publicity library. Each time I saw this ad, I was only reminded of the 1989 movie which I still enjoy watching.
13. Neo Geo AES console print ad
Do you find this ad both sexy and funny?
Decades ago, SNK made a huge splash in the arcades with lots of really fun games released with their Neo Geo (stylized as NEO GEO) hardware. In 1990, they released the cartridge-based Neo Geo AES console in Japan and America and it carried the same technology as the arcade hardware. To promote the console in North America (note: the Neo Geo console and its games were very expensive), SNK came up with this catchy and funny print ad showing a sexy woman feeling annoyed that her man spends more time with Neo Geo gaming than with her. This was a clever way of emphasizing the arcade-perfect experience in the comfort of home, and it was funny to look at.
14. Gradius II Japanese arcade flyer
Great looking painted art was used for this 1988 arcade game.
Since the original Gradius was a big hit in arcades in Japan in 1985, it was not surprising that Konami released Gradius II three years later. With regards to the use of painted art, the artist showed the game’s spaceship in a dominating position emphasizing high-speed travel and excitement. The image, which also looks more colorful, is a complete reversal of the painted art used in the flyer of the previous which showed the rear of the spaceship as it moves towards a larger spaceship (the opposition). This arcade flyer art still looks great as it has a timeless charm.