A Look Back at Spider-Man 2099 #38 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit the world of 2099 within the universe of Marvel Comics as published back in the 1990s, specifically through the Spider-Man 2099 monthly series.

Back in 2020, I reviewed the three key issues of Spider-Man 2099 (click here, here and here) particularly with the entry of Venom 2099. While tragedy happened in issue #37 (a very powerful story), the futuristic Venom was still on the loose.

With those details laid down, here is a look back at Spider-Man 2099 #38, published in 1995 by Marvel Comics with a story written by Peter David and drawn by Andrew Wildman.

The cover.

Early story

The story begins with Spider-Man 2099 grieving over the death of Dana in the presence of Xina and two armed law enforcers. As one of the law enforcers approach him, Spider-Man hits and damages his helmet. The other law enforcer tells his companion to give Spider-Man some room. The grieving web-slinger asks where Venom 2099 is.

Meanwhile at another location, Miguel O’Hara’s mother saw the breaking news on TV about what the tragedy and Dana’s death. Her son Gabriel comes in and gets updated about what happened. As soon as he heard Dana’s name, he becomes concerned and focuses on the TV screen. As images of Spider-Man and Dana appeared, Gabriel begins to make a connection between them and punches the TV screen hard…

Quality

A very angry Miguel O’Hara using his corporate authority to find and get Venom 2099.

If you enjoyed the storytelling, tension and payoff that happened in issue #37, I can confirm to you that great stuff from that comic book continued smoothly in this comic book. As before, Peter David’s writing remains very engaging and gripping. So much so, issue #38 is a very believable and natural continuation of the events of the previous issue. In fact, the tension that started even as far as issue #35 continued in this comic book and at the same time David succeeded in developing the key characters further. Here, the death of Dana impacts not only Spider-Man/Miguel O’Hara, but also those connected with him.

Apart from the impact Venom 2099 left behind on those whom he victimized, the key selling point in this comic book was the portrayal of Miguel O’Hara wanting not only vengeance but also craves for the death of the vicious supervillain. I really find it very gripping to see Miguel using his authority as a high-ranking executive of his company to not only find Venom but also use company resources to get him. There was also the scene in which Miguel wants the captured living piece of Venom’s symbiote become dead which reflects the rage burning in him.

The way Peter David wrote Miguel’s rage is compelling not only because of the dramatics involved but also because it raises new questions about the personality and heart protagonist of the Spider-Man 2099 monthly series. I found myself wondering the following: Is Miguel O’Hara on the way to becoming a villain? Does he realize he is going off-track and could become a danger to others once he gets his way with Venom 2099?

When it comes to the visuals, Andrew Wildman did a really good job her. Not only was his art more detailed than what Rick Leonardi came up with, Wildman also brought to life the emotions of the characters through detailed facial expressions. Wildman also showed how skilled he is with pacing the story as well as being strategic on visualizing the spectacle.

Conclusion

Spider-Man 2099 in a very emotional state over the death of Dana.

I can clearly say that Spider-Man 2099 #38 (1995) is a great comic book to read. It is indeed a very worthwhile follow-up to the powerful and tragic story of issue #37 and the tension that started in issue #35 continued strongly in this comic book. Very clearly, Peter David carefully planned to shake up the Spider-Man 2099 series of the 1990s even as he built up Venom 2099 as the deadliest foe the futuristic Spider-Man faced. I should also state that the Spider-Man 2099 – Venom 2099 rivalry has a distinct style and flavor of its own, and there was simply nothing ripped off from the 20th century Spider-Man – Venom (Peter Parker and Eddie Brock) rivalry.

If you are seriously planning to buy an existing hard copy of Spider-Man 2099 #38 (1995) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $80 while the near-mint copy of the newsstand edition costs $240. Spider-Man 2099 #38 (1995) also comes with a Venom 2099 cover edition which costs $200 for a near-mint copy.

Overall, Spider-Man 2099 #38 (1995) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

CrossfireX all set for release on Xbox Series X, Xbox Series S and Xbox One on February 10, 2022

After much waiting and anticipation on the part of gamers wanting to play Crossfire X, it has been officially announced that the said rapid-fire first-person shooting (FPS) game will be released on Xbox Series X, Xbox Series S and Xbox One on February 10, 2022! To get yourselves engaged with the release date announcement, watch the newest CrossfireX trailer below.

Now that you have seen the trailer, we can take things into perspective with the official press statement written by Smilegate West’s marketing team lead Jaren Wade and published through Xbox.com with the excerpt posted below. Some parts in bold face…

Attention mercenaries: It’s almost time to fight alongside the Global Risk and Black List factions, when CrossfireX makes its console debut on February 10, 2022. The world-renowned first person shooter makes its way to Xbox Series X|S and Xbox One consoles early next year and we can’t wait to see where the fight takes Xbox players.

It has been a long road for CrossfireX, full of excitement and feedback from our passionate community. We apologize for being unable to meet the 2021 expectations for the game’s release. A 2021 release date was something the entire team was striving for and unfortunately, we had to make the difficult decision to push the game’s launch back into early 2022. The CFX team wants to respond to that passion we’ve seen and share more about the game as we move forward to the February release together.

We wanted to share another glimpse at the single-player campaign with a new trailer at The Game Awards 2021. CrossfireX’s single-player component is developed by the master storytellers over at Remedy Entertainment. Working with Remedy has allowed CrossfireX to really dive into the narrative possibilities that has existed in this franchise, and we thank them for being able to bring those possibilities to life. We cannot wait for you to try Operation Catalyst and Operation Spectre when both campaigns launch alongside the CFX multiplayer in February 2022.

Soldiers and a machine behind them.

Speaking of the multiplayer component, one question that has been going around the community since the summer is what exactly are the Legendary Mercenaries? Teased by Executive Producer Mr. Boo, these characters are special transformations found in the game’s Modern modes.

Previously the Legendary Mercenaries were the final phase of the Tactical Growth System, which allows players to choose temporary buffs during Modern mode matches. They have since been separated due to balancing issues and now you can become these fearsome foes through the Modern mode exclusive Kill Streaks and Death Streaks. We wanted to share more information regarding these Legendary Mercenaries which are also known as The Boogieman.

Kill streaks grant additional match specific perks by consecutively securing enough kills. Death streaks are slower to activate, but allow you to make a comeback and turn the tides of battle. At the end of each of these streaks, you’ll get your chance to transform into the Death King. This Legendary Mercenary that dual wields twin SMGs, making him devastating in close quarters combat. In addition to his unique weapon, the Death King also has higher HP and speed compared to regular mercenaries. His ultimate skill allows him blink backwards after unleashing an AOE attack, making it a useful tool to escape from dangerous situations.

The Death King is just one of many different Legendary Mercenaries. With each multiplayer season, The Boogieman will be updated bringing a new set of abilities and skills to further showcase your dominance on the battlefield.

Finally, we cannot thank our community enough for its patience and we hope you enjoyed the new look at our single-player campaign. We’re excited to meet you in game in February 2022 and we can’t wait to see how you utilize The Death Knight in battle.

CrossfireX has a single-player campaign and a multiplayer campaign to entertain gamers.

For the newcomers reading this, CrossfireX is an Xbox-exclusive game and it is the latest entry in the CrossFire franchise of games that started South Korea on Windows PC way back in May 2007. Smilegate is the developer and publisher of the games and when it comes to CrossfireX, they collaborated with Remedy Entertainment (the same team behind Alan Wake, Quantum Break and Max Payne games) to make the single-player campaign which will come with an original story. Remedy has an established record of making games with stories, characters and memorable fictional settings or worlds and this convinced the CrossFire makers to team up with them.   

Personally, I never got to play any CrossFire game but with CrossfireX coming to Xbox consoles exclusively in a few months’ time, I’m interested with it. Recently I just finished Halo Infinite’s single-player campaign which was truly an epic gaming experience on my part. Maybe CrossfireX’s single-player campaign might have something new and enjoyable as Remedy is in-charge of it. In line with the CrossFire series’ legacy, its multiplayer aspect should guarantee bouts of fun-filled shooting and action. Whatever happens, watch out for CrossfireX on Xbox Series X, Xbox Series S and Xbox One on February 10, 2022!

The new year 2022 will be another fun-filled, exciting and engaging year of Xbox-exclusive games and experiences that will delight gamers, and even the fanboys who hate Xbox will have new reasons to stop their bigotry and have fun on Xbox.

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Gameplay footage of Suicide Squad: Kill the Justice League looks promising

When Suicide Squad: Kill the Justice League was first unveiled with a cinematic trailer during the DC FanDome of 2020, I was just interested with its concept but wanted more in terms of gameplay. After more than one year of waiting, Warner Bros. Interactive Entertainment revealed at last the first gameplay footage of the Rocksteady Studios-developed game and I find it looking fun and promising. For your viewing pleasure, watch the official gameplay trailer below…

As seen in the above trailer, the developer behind the acclaimed Batman Arkham games really worked hard to not only make a wide variety of action and movements (in relation to the different members of the Suicide Squad), but also have them animate very smoothly and artistically resulting a cinematic look while still maintaining the DC Comics aesthetic.

A quick look at Metropolis serving as the open world environment in the game.
3rd person view shooting sequence with Deadshoot doing the shooting.

The gameplay trailer showed 3rd person view shooting sequences with not only Deadshot but also with King Shark. As for Harley Quinn, there were sequences of her swinging above ground and doing close combat. The in-game Metropolis (the fictional city often identified with Superman) was clearly designed to provide gamers a large, open world-inspired environment which opens up opportunities for action, exploration and storytelling. Metropolis in this game looks detailed and there are visual references to Superman and Wonder Woman shown.

An action sequence with Harley Quinn.
Harley swinging into action!
Players will get to do some shooting as King Shark.

Having seen the gameplay footage, I can say my interest in playing Suicide Squad: Kill the Justice League on my Xbox Series X in the near future has gotten stronger. I should state that it is a spectacle to see Rocksteady’s developers push their creativity hard, possibly more so than what they achieved in the Batman Arkham games. By the way, Rocksteady is being assisted by Unbroken Studios on the game.

As of this writing, Suicide Squad: Kill the Justice League does not have a final release date but it will be released for Xbox Series X, Xbox Series S and Windows PC sometime in 2022.

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

A Look Back at X-Men #33 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the X-Men monthly series of the 1990s and look back into the past between Sabretooth and X-Men member Gambit which was hinted in X-Men #28 (1994). Within the context of that comic book I previously reviewed, Sabretooth was already living in a contained manner in the mansion of Professor X who views him as a patient who could be rehabilitated even though he has an established record of murder and damage. At that particular time, Gambit and Rogue were in a relationship but certain things from the Cajun’s past could negatively affect them both.

With those details laid down, here is a look back at X-Men #33, published by Marvel Comics in 1994 with a story written by Fabian Nicieza and drawn by Andy Kubert.

The cover.

Early story

The story begins in the past with a much younger Gambit (wearing a dark coat and holding a rod) traversing through the city of Paris in France. As he moves, Gambit spots a pretty lady in distress in the presence of a huge man with an unusual look. He kicks the man out of the way and tells him to back off. It turns out, the man was none other than Sabretooth (in his more classic comic book look) who responds saying that Gambit won’t score any points with the lady he just saved if he were dead and buried.

Gambit sticks close with the lady and says some words back to Sabretooth. He flashes a card and charges it, revealing his mutant power to the beastly man. Sabretooth leaves promising he will be back.

In the present day, it turns out the restrained Sabretooth has been recalling the past and sharing the details to Rogue standing some feet away from him inside the mansion. Using a highly advanced devise, images of Gambit and the lady from the past are displayed in the form of holograms right in the view of Rogue. She tells him to keep telling her more about what happened in Paris…

Quality

Andy Kubert’s own take on Sabretooth and his classic look remains impressive.

This comic book has a very rich script by Fabian Nicieza who smoothly transitions from the past to the present while succeeding in telling a very cohesive story. Without spoiling the plot, I can say that by reading this comic book as well as the earlier issues, you will question the state of the relationship of Gambit and Rogue, and you will also reflect about Sabretooth’s purpose in X-Men lore.

The tale from Gambit’s past was beautifully told and it really gave me a new look into the personality and mindset of the character. Long before he joined the X-Men, Gambit was an impulsive and cocky guy who became a member of a guild of thieves through adoption (meaning he has yet to earn his place). This version of the Cajun was undisciplined and did not take life seriously. Young Gambit also had a thing with ladies and he showed no signs of cleverly betraying a woman in favor of materialism.

Believe it or not, the most interesting character here is actually Sabretooth who appears in both the past and the present. The way he was portrayed here, young Sabretooth was cunning and knew how to be strategic and paced himself even though he had key physical advantages to overwhelm young Gambit. Sabretooth in the present day is more mature and more articulate, especially during his storytelling and interactions with Rogue. The way Sabretooth’s dialogue was structured in telling about the past was very engaging and you can see he clearly understood what happened between him and Gambit.

While the story is great, the art done by Andy Kubert is very good. However, I believe it was a missed opportunity for Kubert to redesign Gambit from the past because the famous X-Men member does not look any different from the other version. In the scenes about the past, Gambit does NOT look like a 17-year-old at all and his hair style and length are just the same! As for drawing the younger version of Sabretooth, Kubert made him more menacing and more detailed while sticking close to his original comic book look.

Conclusion

The 17-year-old Gambit with the pretty lady in France.

X-Men #33 (1994) is one of the most intriguing X-Men stories I read that took place after the Fatal Attractions storyline and the wedding of Jean Grey and Cyclops. In fact, it is also the most memorable X-Men comic book I ever read in 1994 all thanks to the great work by Fabian Nicieza whose script was finely visualized by Andy Kubert. This is one very engaging read and by the time I finished it, I really felt the impact it had on Gambit and Rogue’s relationship. More notably, it made rethink about Gambit and his place with the X-Men.

If you are seriously planning to buy an existing hard copy of X-Men #33 (1994) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copy of the newsstand edition costs $90.

Overall, X-Men #33 (1994) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

A Look Back at X-Men #29 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the X-Men monthly series of the 1990s and look back at what happened after the ending of X-Men #28 (1994). For those who missed out on my previous X-Men retro review, issue #28 showed the X-Men being disturbed by the presence of Sabretooth living as a prisoner/patient in the mansion under the authority of Charles Xavier. Along the way, the wedding of Jean Grey and Cyclops is nearing.

With those details laid down, here is a look back at X-Men #29, published by Marvel Comics in 1994 with a story written by the Fabian Nicieza and drawn by Andy Kubert.

The cover.

Early story

The story begins inside the danger room wherein Psylocke and Sabretooth (wearing cybernetic restraints on his arms as well as a mask) engage in a sparring session while being monitored by Professor X, Warren Worthington/Archangel and Hank McCoy/Beast. Warren expresses concern about the session and Xavier replies by saying that they could not have Sabretooth develop the control he needs over his violent tendencies by having him contained in a cell every day.

After some struggle, Psylocke gains the upper hand and tells Sabretooth that she sparred without using her mutant abilities (solely out of deference to his reduced capabilities caused by the restraints) and insisted she still fought to win.

After the danger room session, Warren leaves and thinks a lot as he takes time out to watch Cyclops and Jean Grey leading the wedding preparations outdoors. Jubilee passes by with lots of mail, hands over to Warren an unusual looking envelope, then leaves. As he opens the envelope, Psylocke arrives hearing Warren talking to himself as he reads the letter. It turns out to be an invitation from the Hellfire Club…

Quality

Expository dialogue and details laid down to help readers understand the Hellfire Club.

To put things in perspective, the Hellfire Club within the Marvel Comics universe is a fictional high-class society which became a formidable force of opposition for the X-Men. Their debut during the Dark Phoenix Saga is very memorable and since that time, varied comic books – specifically X-Men comics – revisited the club from time to time.

Within the pages of this particular comic book, the Hellfire Club itself went through some changes in terms of membership and organizational structure kind of similar to the X-Men themselves. In this case, the son of Sebastian Shaw – Shinobi – gains tremendous power and even went as far as revealing to Warren/Archangel his ambitious plan to re-establish the Inner Circle and have the mentioned X-Men member (one of the pioneering students of Charles Xavier) part of it as the White King.

A key element in this story is self-pity which Archangel and Shinobi Shaw both share. For these two, there are key parts of their past that are so hurtful they respectively question their existence and purpose. Quite symbolically, Archangel and Shinobi both have fathers involved with the Hellfire Club and Psylocke herself was familiar with the club’s presence in London. More on Archangel himself, his self-pity really puts him in a very awkward place among the X-Men, especially at a time when he is supposed to be happy for his long-time teammates Jean Grey and Cyclops about to get married.

In a way, X-Men #29 was an inspired attempt to reconnect the past with the contemporary times with the Hellfire Club as the enduring factor. In my opinion, Fabian Nicieza’s work here is solid.

Conclusion

Easily the best-looking images in the comic book. Andy Kubert really rocked with this!

X-Men #29 (1994) is symbolically a quick and yet inspired way of updating readers about the state of the Hellfire Club and hint what potential conflicts they could have with the X-Men of the 1990s. Psylocke and Archangel are the most prominent X-Men members to follow here and they both have past connections with the Hellfire Club which itself is changing as Shinobi Shaw gained power. Its story is pretty intriguing and there is a descent amount of spectacle to be enjoyed. The selling point here is the story concept itself backed with solid writing by Nicieza who seem to have researched the Hellfire Club carefully. Given the legacy behind the X-Men and the fictional club, this comic book will appeal more to long-time fans of the X-Men. Reading this as a first-time discovery of the club will surely challenge newcomers.

If you are seriously planning to buy an existing hard copy of X-Men #29 (1994) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copy of the newsstand edition costs $90.

Overall, X-Men #29 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Forza Horizon 5 is a super-charged, fun-filled game that must be played!

Ever since I started subscribing to Xbox Game Pass (XGP), I’ve been playing the universally acclaimed Forza Horizon 5 a lot on my Xbox Series X and as of this writing, it is my most played game. Why? Because each time I play it, Forza Horizon 5 keeps on offering me a lot of opportunities to have fun from joining races, touring the fictionalized Mexico setting to taking part in very interesting, tourism-inspired missions/quests.

My name on the plate license.
Out in the open!
I made it in the Hall of Fame!

What I can confirm to you all is that this Xbox-exclusive open-world racing game made by Playground Games consistently delivered a lot of enjoyable stuff for me to discover and experience while also respecting my freedom of choice as to where can I go, what races should I compete in, what places can be discovered and a whole lot more! Very clearly the developers made the game with entertainment in mind and given the exceptional game design concept of the Forza Horizon series as a whole, they delivered a very unique car-oriented video game that keeps on moving into uncharted territories that most other racing games have not achieved.

Forza Horizon 5 is not your typical racing game. It has a fictionalized Mexico as the massive in-game world that is waiting for players to discover complete with the distinct environmental features, architectures, and ancient structures that reflect the nation’s rich culture.

At the Horizon Mexico site.
Speeding along the bridge!
That is the volcano!

There are also a whole of races or competitions for you to choose from. If you love racing at high speed on roads, there’s a lot of them. You love off-road racing and are willing to test your ability to drive over mud, sand, dirt or over some vegetation? Lots of those races are available! If you are looking for unusual challengers to compete with, there are special races in which you get to test your skill and might against a speeding train or an airplane or jet skiers! Not only that, there are also these very enduring special races that are over 30 miles long and I personally love the endurance test while performing my best against all the competitors which make the crossing the finish line a very satisfying experience!

Like its predecessors, Forza Horizon 5 is also rich with customization of your cars and even your in-game avatar (who has a voice and lots of lines to speak with). The cars you have can be customized at a Horizon outpost or in your in-game home, and you will have options with regards to vehicular paint, designs and car parts. Not only that, you can also upgrade the car parts and make your car more powerful and move to a higher rating.

A nice place to enjoy the view!
This is a very intense race!
The in-game sky and clouds have that photo-realistic touch.

When it comes to customizing your avatar, you can choose from several pre-designed human models and then adjust the hair style, hair color, prosthetics (note: if you really want this), physical expressions and most notable of all, you will have lots of options on your avatar’s shoes and clothes (shirts, jackets, trousers, skirts and dresses plus hats and eyewear to name some).

Going back into the Forza Horizon 5’s digital Mexico, there will also be some nicely designed places that you can purchase as your avatar’s home and each one is strategically located in different areas that reflect the local look and culture. As of this writing, I already purchased 6 homes, including two each with a 7-figure price tag.

One of my six homes as of this writing.
My newest home that cost 2,000,000 in in-game currency.
If you really want to earn more in-game money, you’ve got win and level-up a lot!

As of my last Forza Horizon 5 session, my car collection is still less than a hundred and already I sent out about ten cars as gifts (note: the barns) for a variety of gamers who play the game. As I was focused on raising money to buy all the homes in the game, my purchasing of new cars has been slow and this only motivates me to keep on joining races, raise as much money from each race and also relying on random winnings from the spin-a-prize sequences. I checked the in-game car shop and I am very impressed with the wide selection of hundreds of cars offered by many vehicular manufacturers from around the world. I like the Porsche cars that made it into the game!

When it comes to gameplay variety, gamers will not only have lots of races to join in, there are also these varied, driving-oriented quests that each have their own story concept and characters who will interact with your avatar. These quests include helping out in stunt car sequences for a movie production, helping a scientist with finding date in key locations, etc. Not only that, there are also these barns to find that each have the remains of an old vehicle that could be restored to working condition. And then there are these timed, limited events/activities you can join in.

A great view of only a portion of the game’s fictionalized Mexico.
A short clip from one of the special activities I took part in.
This Porsche is fast and highly responsive in terms of control! It’s worth spending money on!

I’ve played Forza Horizon 5 for a little over 15 hours now and I can only speculate that there are still a lot more to discover within the game by default. Combine all of those with the seasonal or special events/activities, there is always something new to do and discover in the game!

With Halo Infinite launching in a few more days, I’ve got to play more of Forza Horizon 5 because if the sci-fi shooter is as great and as immersive as what the YouTubers (who had access to 10 hours of the single player campaign) then that would most likely be my regular game to play on Xbox Series X.

As I have yet to complete Forza Horizon 5 as of now, this piece I am writing is NOT a game review but rather my opinion piece based on what I experienced with the game so far. What I can declare is this: if you love cars, exploring, adventuring, good music and if you want the best enjoyment available on Xbox Series X right now, then Forza Horizon 5 is a must-have and must-play game! Forza Horizon 5 is truly a very great game loaded with lots of fun stuff to keep any gamer busy and happy!

I love playing Forza Horizon 5 on my Xbox Series X!

In closing this piece, posted below are Xbox-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

A Look Back at X-Men #28 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit the X-Men monthly series of the said decade, specifically on the 28th issue which takes place after the events highlighted by the 30th anniversary the X-Men (read my retro reviews of Uncanny X-Men #304 and X-Men #25), and before the wedding of Scott/Cyclops and Jean Grey (X-Men #30).

With those details laid down, here is a look back at X-Men #28, published by MarvelComics in 1994 with a story written by the Fabian Nicieza and drawn by Andy Kubert.

The cover.

Early story

The story begins with Jubilee running through the woods desperately. She suddenly finds Wolverine on the ground. As she turns, she sees Sabretooth moving directly at her for the kill.

Jubilee suddenly wakes up from her nightmare. Jean arrives to comfort her and gets told that within the nightmare, all the X-Men were killed. Jean telepathically reaches out to Scott, Ororo/Storm and Hank/Beast and calls for an immediate private meeting outside Charles Xavier’s mansion.

Shortly after, Jean, Cyclops, Storm and Beast meet at a local pub to discuss a very questionable move recently made by their leader Charles Xavier…accepting Sabretooth into the mansion as a patient…

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I really liked this scene between Professor X and two of his original X-Men members.

Let me start by confirming that this is one of the best X-Men scripts I have read from Fabian Nicieza as X-Men #28 strongly tackled the issues it raised regarding the disturbing presence of Sabretooth on the established team of mutants. For one thing, it is dramatic to read how Jean Grey, Cyclops, Beast and Storm expressed their opinions about their boss Charles Xavier who decided to take an established animalistic killer like Sabretooth into their shared place of residence. Even though they have high-tech measures to ensure security and containment, Sabretooth is still a constant emotional problem to the X-Men.

The presence of Sabretooth brings to light Xavier’s legacy of bringing Wolverine and Rogue into the X-Men many years prior, as well as sensible questions about the X-Men founder himself. How much impact did Ilyana’s death and Colossus’ departure have on Xavier? Is Xavier losing his sanity since he erased Magneto’s mind? Is Professor X really in control with leading the team while working on several other things at the same time?

More on Sabretooth, apart from being a major disturbance, he was shown to have known Gambit from some time in the past and if you read his dialogue (while in the presence of Rogue and Gambit) closely, the French city of Paris is mentioned and it has something to do with Gambit and Sabretooth’s previous encounter. This was a build-up to a big revelation a few issues later.

Conclusion

Psylocke was no match for Sabretooth.

X-Men #28 (1994) is not your typical good-versus-evil X-Men story but rather a dramatized look at the team feeling very uneasy mainly because of the presence of an animalistic killer within their household. In retrospect, the concept of having Sabretooth in the Xavier mansion is daring and also refreshing as it opened up opportunities for the creative team to explore new dimensions on many of the affected X-Men members. In relation to that, this comic book was published just months after Marvel published a Sabretooth comic book mini-series.

If you are seriously planning to buy an existing hard copy of X-Men #28 (1994) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copies of the signed-and-numbered edition and the newsstand edition cost $200 and $90 respectively.

Overall, X-Men #28 (1994) is highly recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Better than Streaming: Dune (2021) 4K Blu-ray coming out on January 11, 2022

Welcome back, fellow geeks, Blu-ray collectors and movie buffs! The 2021 movie Dune (directed by staunch cinema defender Denis Villeneuve)can be viewed in the comfort of home in a much better version than HBO Max/HBO Go on January 11, 2022 as its 4K Blu-ray combo (4K Blu-ray disc, Blu-ray and digital code) will be released on that very day! There will also be a Best Buy-exclusive steel book version released as well.

The good news this early is that Dune (2021) 4K Blu-ray will come with native 4K visuals! While its price and the official start of pre-ordering the product have yet to be announced as of this writing, you can find its Amazon listing by clicking here. If you really are interested in the movie’s 4K Blu-ray combo, I encourage you to keep revisiting the Amazon listing for updates.

To put things in perspective, posted below are key details from the Blu-ray.com article about Dune (2021) 4K Blu-ray combo. Some parts in boldface…

The front cover.

Special Features and Technical Specs:

  • DOLBY VISION/HDR PRESENTATION OF THE FILM
  • DOLBY ATMOS AUDIO TRACK
  • Featurettes:
    • The Royal Houses
    • Filmbooks: House Atreides
    • Filmbooks: House Harkonnen
    • Filmbooks: The Spice Melangelnside Dune – The Training Room
    • Inside Dune: The Space Harvester
    • Inside Dune: The Sardaukar Battle
    • Building the Ancient Future
    • My Desert, My Dune
    • Constructing the Orniyhropters
    • Designing the Sandworm
    • Beware the Baron
    • Wardrobe From Another World
    • A New Soundscape
  • 4K Blu-ray subtitles: English SDH, Latin Spanish, Canadian French, Parisian French, German, German SDH, Norwegian, Swedish, Finnish, Danish, Greek, Korean, and Hindi
  • Blu-ray subtitles: English SDH, Latin Spanish, Canadian French, Portuguese-Brazilian, Bulgarian, Czech Republic, Hungarian, Japanese, Polish, Romanian, and Hindi
The rear cover.

Posted below are the other details from Dune’s (2021) own page at Blu-ray.com…

Video

Codec: HEVC / H.265

Resolution: Native 4K (2160p)

HDR: Dolby Vision, HDR10

Aspect ratio: 2.39:1, 1.78:1

Original aspect ratio: 2.39:1, 1.43:1

Audio

English: Dolby Atmos

English: Dolby TrueHD 7.1 (48kHz, 24-bit)

Note: All Dolby Atmos tracks have a Dolby TrueHD 7.1 (48kHz, 24-bit) core

SubtitlesEnglish SDH, French, Spanish

Discs4K Ultra HD, Blu-ray Disc, Two-disc set (1 BD-100, 1 BD-50)

Digital – Digital 4K, Movies Anywhere

Packaging – Slipcover in original pressing

Playback4K Blu-ray: Region free, 2K Blu-ray: Region A

While Dune (2021) has been playing in the local cinemas here in my native Philippines for weeks now, I’m still waiting for the film to be screened on an IMAX cinema operated by SM Cinema (which itself started to gradually reopen). I am aware that the film is being shown on another cinema with IMAX with Laser technology but that cinema’s price is simply too expensive for me. Dune (2021) was filmed with Arri Alexa LF IMAX and Arri Alexa Mini LF IMAX cameras and that alone convinces me to watch it on an IMAX screen. In relation to SM Cinema’s reopening, the nearest IMAX cinema should reopen on November 30.

While I am not a fan of the Dune literary series as well as the failed 1984 movie, this year’s cinematic version looks grand under the passionate direction of Villeneuve and it has an ambitious cast that includes Aquaman Jason Momoa, Josh Brolin, and Rebecca Ferguson to name a few. Given the fact that the movie was released on HBO Max, it looks highly unlikely it will achieve a tremendous ticket sales success just as more cinemas are reopening worldwide as more people got vaccinated for COVID-19. When I say tremendous ticket sales, I’m talking about grossing $750 million worldwide. As of this writing, Dune (2021) grossed $365.5 million worldwide while theater-exclusive movies No Time to Die and F9: The Fast Saga have grossed over $700 million worldwide each. Very clearly, the HBO Max-theaters hybrid release of Warner Bros. is a big mistake. Remember, what people pay for on streaming goes to the service, not the movie.

Now that Dune (2021) 4K Blu-ray combo is set for a January 11, 2022 release, does this latest development spark your interest? I myself am eager to see how the IMAX-recorded footage will turn out in 4K Blu-ray visuals.

In closing this Better than Streaming piece, posted below are some Dune-related videos for your viewing pleasure. Also included are a few videos about the 1984 Dune movie.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

A Look Back at The Night Man #5 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit the Ultraverse and focus on the Night Man who is one of the most intriguing heroes of the UV ever created. Having read the first four issues, it is clear that the storytelling with Night Man was done with darkness and grit in mind plus the villains introduced were unconventional. The good news is that each of the first four issues were actually enjoyable to read.

With those details laid down, here is a look back at The Night Man #5, published by Malibu Comics in 1994 with a story written by the Steve Englehart and drawn by Kyle Hotz.

The cover.

Early story

The story begins with a private investigation being done by a detective and a police officer over a dead man whose chest was ripped open. While the two discuss who could be responsible for the victim’s death, Night Man appears and showed no fear when guns were pointed at him.

He tells the police officer and the detective that he is searching for a murderer responsible for the kidnap of two ladies and the extraction of their respective glands. Night Man explains that he rescued the two said ladies and victim right in front of them must be the first substitute victim…

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Getting answers is tough for the Night Man.

To cut through the chase, I can say that this comic book has a very strong detective story element in it told through Night Man. In fact, seeing Night Man doing detective work made him look and feel like DC Comics’ own Batman but with the Ultraverse touch still maintained.

While telling a detective story, Steve Englehart also took time to humanize Night Man and the scene in which the protagonist questions what being the Night Man has gotten him into was a really nice touch.

Serving as the highlight of this comic book was the rematch between Night Man and antagonist from issue #4. The rematch was not much about spectacle or hard-hitting action but rather more about intrigue and shock value expressed through dialogue (which the Night Man and the villainess engaged a lot with). The villainess is absolutely not the typical comic book antagonist but someone who has a legacy of not just taking people’s lives away but also living through the decades without aging nor anyone from local society opposing her. The villainess is pretty much an ideological opposite of the Night Man.  

Conclusion

The Night Man doing detective work and research.

With its continued approach on darkness, grit and shock value on its storytelling, The Night Man #5 (1994) is another engaging read and it is best enjoyed when you focus on the dialogue and the details in text. As for the Night Man himself, he got developed as a person even more here even though key storytelling elements were used that made the comic book feel like a Batman comic book. Lastly, I should say that Night Man really has his own unique place within the Ultraverse.

If you are seriously planning to buy an existing hard copy of The Night Man #5 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $16.

Overall, The Night Man #5 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Saints Row reboot delayed to August 2022

If you are eager to order in advance a copy of the upcoming Saints Row reboot – AKA Saints Row (2022) – you should consider waiting first because the said game’s release has been delayed all the way to August 2022 as confirmed recently by Volition’s Creative Director Jim Boone and the developers simply cannot complete their work on the game based on their current situation.

To put things in perspective, posted below is an excerpt from the Saints Row website post by Jim Boone. Some parts in boldface…

Can you imagine Johnny Gat beating all these four and tell them they are not worthy of carrying the Saints Row title? Also what’s with the SJW look on the character designs?

Saints Row will no longer release on the originally announced date of 25th February 2022, instead it will launch worldwide on 23rd August 2022.

Our priority is to create the best Saints Row game yet and, if we released on the original date, it wouldn’t be up to the standards we’ve set ourselves, and that you’re expecting and deserve. The team just need more time to do our vision justice; we’re doing some fine tuning and there won’t be much change in the game outside of overall quality and polish.

In all honesty, we underestimated the impact COVID would have on our schedule, although everyone adapted very quickly to the working from home arrangement and continued to be incredibly productive.

However, due to the size and scope of our new Saints Row, it’s become apparent that to create the best game possible, we need to give our team longer to perfect their craft.

As you can see in the above excerpt, Volition needs more time and opportunities to polish Saints Row (2022) and make it the best and most enjoyable game possible. Volition’s situation of having employees work at home due to this COVID-19 crisis is not surprising at all. I can only guess that their previous announcement of a February 2022 release was decided rather too aggressively. How long exactly have Volition’s workers been working from their homes remains unclear.

Boone also mentioned on his post that Saints Row (2022) will be their “biggest and best Saints Row game ever,” while confirming that “there will not be any changes to the story or the characters.” With those details declared, it’s obviously clear that revising the story or the characters will consume a lot of time given the creative processes involved. Still, I would prefer that they revise the character designs of the new age Saints Row who currently look more like misfits molded with Commie-oriented diversity concepts. Were Volition’s artists influenced by images of the Cancer Culture and Black Lives Matter mobs?

For those who missed out on updates about Saints Row (2022), the game was recently featured by Game Informer with videos showcasing how it plays, what the concepts are, how the writers reacted to its quality, etc. Check out the Game Informer videos below…

Saints Row (2022) will be released on Xbox One, Xbox Series S and Xbox Series X on August 23, 2022. If you have decided already to order the game in advance, click right here.

For the long-time Saints Row franchise fans reading this, classic SR games like the original Saints Row, Saints Row 2, Saints Row: The Third and Saints Row: The Third Remastered can all be ordered online via Microsoft’s store.

In closing this piece, posted below are Xbox and Saints Row-related videos for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/