What I’d like to see next from Ninja Theory

Welcome back Xbox fans, geeks and gamers! As I posted before, I enjoyed playing Senua’s Saga: Hellblade II on my Xbox Series X and eventually I managed finish it. It was indeed a short game (less than ten hours was my play time) and to my surprise, the levels were really linear (which made exploration very limited) and the puzzle-oriented challenges were less challenging compared to Hellblade: Senua’s Sacrifice.

What really impressed the most about Senua’s Saga: Hellblade II were the visuals which had high levels of photo-realism, really detailed facial expressions and astounding cinematic look. Developer Ninja Theory proved itself to be great in using Unreal Engine 5 (UE5) technology and fusing their artistry and all motion-captured performances onto their work.

Apart from solid game designers, Ninja Theory has great digital artists, technicians and very talented performers.
It would be a big shame for Microsoft to close down Ninja Theory. Such a move will destroy the credibility of Xbox.

While I enjoyed Senua’s Saga: Hellblade II and I can say it was worth the long wait, I don’t find the game replay-worthy at all. I don’t feel like wanting to repeat an entire playthrough with it right now. Perhaps in the next six months, I just might consider playing it all over again.

That being said, I really want Ninja Theory to prosper and keep on making more great games that will keep gamers entertained. I think it is also time for the Xbox studio to pause from the Senua franchise of games and start making something new that is also enjoyable to play.

What I’d like to see Ninja Theory make under the Xbox banner is a new action-adventure game that is less cinematic but more focused on large environments, platforming, deep exploration and having a new approach to action.

To understand what I’m saying, check out Ninja Theory’s past works on Heavenly Sword and Enslaved: Odyssey to the West. Watch the videos below…

Of course, there are other genres that Ninja Theory could daringly work on such as role-playing games (RPGs) much in the style of BioWare’s works specifically like Star Wars: Knights of the Old Republic (Star Wars KOTOR) and Jade Empire. They can also add their cinematic approach when making RPGs.

When it comes to zombie-oriented video games, the team behind the Senua games could make a Dead Rising-like game featuring open-world environments, varied missions and objectives, and emphasis on shooting and explosions with regards to action.

Another genre that I think Ninja Theory can challenge themselves with is turn-based tactics gaming. I believe that the Xbox first-party lineup of games is sorely lacking in this type of game. While XCOM already cornered the sci-fi realm of turn-based tactics, perhaps Ninja Theory could do a fantasy oriented game that plays well and carry the team’s cinematic touch.

The way things are right now, it remains to be seen what Ninja Theory could make next under Team Xbox and Microsoft. There is that thing called Project: Mara but there are no details as to what kind of game will turn out from that. I really want Ninja Theory to keep on making more fun-oriented games which would also feature their artistic approach that would really stand out.

Whether you like it or not, the future looks uncertain for Ninja Theory when it comes to what kind of games they will make next, and what creative direction they will take under the banners of Xbox and Microsoft.

Here is hoping Microsoft would not commit the error of closing down the team behind Senua games. I am watching your moves, Team Xbox and Microsoft.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What to watch on YouTube right now – Part 19

Welcome back, my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following topics and the related videos I found.

Larry Bird’s memorable big game of 1992 – If you love American basketball and the modern day NBA does not appeal much to you, then you should go back to the year 1992 when the legendary Larry Bird had his last big game before retiring. During his final years in the NBA, aging and a serious back injury hounded Bird as he kept on leading the Boston Celtics. In March 1992, the Celtics hosted the strong Portland Trailblazers and this was the game when Larry Bird scored 49 points and even registered a triple-double at the age of 35. That being said, watch the highlight video below…

Score PN’s Terminator 3: Before The Rise video – Score PN, a YouTube channel that is best known for its in-depth videos about the Resident Evil entertainment franchise, also produced videos related to The Terminator. Back in 2003, Arnold Schwarzenegger had a big cinematic comeback with Terminator 3: Rise of the Machines which I saw inside the cinema when it opened here in the Philippines. Back then, I was not even aware that a prequel comic book limited series of Terminator 3 was published and Score PN has a video about it which you can watch below. By the way, Score PN also produced videos about comic book adaptations of Batman movies which I highlighted previously.

Vizconde Massacre explanatory videos – Previously, I included Viva’s video showing the entire 1995 movie The Jessica Alfaro Story. For the newcomers reading this, Jessica Alfaro (played in the movie by Alice Dixson) was the star witness of the trial of the shocking Vizconde Massacre and it took her around four years to come out publicly. For legal reasons, The Jessica Alfaro Story film made alterations (creative liberties) to make a reference to the massacre without the Vizconde name. That being said, if you want to know more about the Vizconde Massacre of 1991, the trial that happened and the big decision the Supreme Court made in 2010, then you should watch these two explanatory videos. The third one analyzes the legal aspect of 2010 Supreme Court decision related to the massacre.

RoboCop 2 reaction videos plus arcade/console game documentary – Back in 1990, my friends and I got to watch RoboCop 2 inside the movie theater here in the Philippines and almost all the seats were filled at the time. While the movie was not memorable as it never came close to matching the uniqueness and cultural impact of the 1987 original RoboCop, it still managed to entertain enough people who eventually became fans. Like its predecessor, RoboCop 2 also had game adaptations for the arcade and consoles. Watch the videos below…

A look at the history of Area 51 arcade/console games – Back in the mid-1990s, Area 51 by Atari was a huge hit in the arcades in the West and was perceived as a comeback for the said company. Area 51 was so successful, it prevented Atari from falling into financial disaster and versions of the game were released for Windows PC, PlayStation and Sega Saturn. Not only that, a spiritual sequel to Area 51 was released in 1997 with Maximum Force. To learn more about Area 51’s place in gaming history, watch the video below…

Stand by Me movie reaction videos plus trivia video If you are fond of movies based on the writings of Stephen King, then Stand by Me (1986) should have been part of your watch list a long time ago. It was an acclaimed coming-of-age film directed by Rob Reiner and has been described by some as one of the most defining movies of the 1980s. It is no surprise that there are retro movie reviews, movie reaction videos and trivia videos about it. You can watch the selected movie reaction videos plus a movie trivia video below…

The liar and manipulator Abby Martin crushed by son of Hamas! It is very sickening that there are still people here in this world who chose to be evil and do the works of Satan. I am talking about Abby Martin, a self-declared journalist who is actually a liar and manipulator. Do not let her good looks and media style fool you. Abby Martin constantly condemns the nation of Israel as she clearly took sides with the terrorists and supports the Palestinian agenda of wiping out the Jewish state. She might as well be working with wicked leaders of Iran. Watch this video of Abby Martin getting crushed by the son of Hamas. Remember that Abby Martin is clearly working with the terrorists and murderers. Never let Abby Martin poison your minds!

The disappointing interview with the Xbox president Since early this year, gamers’ trust in Xbox weakened due to unexpected developments such as Microsoft deciding to release four Xbox-exclusive games to other consoles. Since then, a lot of Xbox fans have been speculating that in due time Xbox itself will change for the worse and eventually end to pave the way for Microsoft to become a multi-platform game publisher. That being said, the downward trend of Xbox continued as four of its game studios – Tango Gameworks, Alpha Dog, Roundhouse Studios and Arkane Studios – were suddenly shut down which sent shockwaves throughout the industry and attracted negativity to Xbox. Not only that, there was this very disappointing interview with Xbox president Sarah Bond which made things worse. Posted below is the video of the very interview itself plus one reactionary video from Geeks and Gamers.

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Commandos: Origins announced for Xbox consoles, Windows PC and Game Pass

Welcome back Xbox fans, geeks and gamers! During the recent IGN x ID@Xbox Digital Showcase, several new games were shown and the one that stood out the most for me was Commandos: Origins which will be released on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Game Pass sometime in the near future.

To get yourselves oriented, watch this teaser trailer of Commandos: Origins.

While no firm release date has been announced, there are lots of details about the real-time tactical stealth game developed by Claymore Game Studios under publisher Kalpyso Media. To put things in perspective, posted below is an excerpt from the official game details sourced from the Xbox online store page. Some parts in boldface…

A huge and detailed environment that players will have to infiltrate and beat the bad guys.
An explosive sequence with a tank.

Having seen the trailer of Commandos: Origins, I had these XCOM vibes. Then the game showed that action sequences can be executed with a good amount of detail supposedly to ensure satisfaction for players who love strategy backed with militaristic stuff. While the game design emphasizes 3D space, turn-based gameplay and strategy, Commandos: Origins still managed to remind me of past military games such as Operation Wolf, Cabal, Rush’n Attack and original Metal Gear.

Watch out for the release of Commandos: Origins on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Game Pass in the near future. For more information, click https://www.xbox.com/en-US/games/store/commandos-origins/9nnrcr6mbndr

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Team Xbox should focus more on their fans and make more Xbox-exclusive games with the long-term in mind

In recent times, Team Xbox and their studios officially confirmed that the Xbox-original (read: previously Xbox-exclusive) games Pentiment, Hi-Fi RUSH, Grounded and Sea of Thieves are heading to consoles of Sony and Nintendo. This is the result of what was discussed during the podcast (note: “the four games”) that had top Xbox officials updating people about their business plan and current direction. In case you missed that, watch the podcast right below…

To make things clear for the newcomers reading this, Team Xbox itself has already been publishing games on non-Xbox platforms for several years now. I’m talking about established titles like Minecraft and, in very recent times, the many games of Bethesda. By adding the newly acquired Activision-Blizzard into the Xbox family of companies, you can see Team Xbox’s publishing side has grown even bigger and the business impact should be felt over the next few years.

That being said, I should state that Phil Spencer and his Xbox team leaders should NOT neglect Xbox fans even as the business is moving towards multi-platform publishing and the “console-less” future in the 2030s.

In relation to what Spencer said during the podcast, the single-player games his team heavily invested in such as Starfield, Forza Motorsport (2023), Forza Horizon 5, Senua’s Saga: Hellblade II, Avowed, Indiana Jones and the Great Circle are still exclusive on Xbox consoles plus Windows PC and Xbox Game Pass (the popular subscription service itself will not be made available on non-Xbox platforms anytime soon).

There are also more Xbox-exclusive titles that have yet to be released such as Towerborne, South of Midnight, Clockwork Revolution, The Outer Worlds 2, the Fable reboot plus the very delayed ones such as Perfect Dark and Everwild.

While it is true that those are a lot of Xbox-exclusive games that fans and other gamers (who are seeking fun and unique games to play that are NOT available on PlayStation and Nintendo consoles) can look forward to over the next few years, I still say that Team Xbox should invest more to make even more exclusive games and become more aggressive.

In the previous Xbox console generations, there were these exclusive games that had “Only on Xbox” placed on the front covers of their respective boxes. Check out the games below…

The start of something great!
Way back in 2002, this was the exclusive adventure and platform game to enjoy on the original Xbox console! It was flawed but still had fun.
If you are a long-time Xbox fan, were you able to buy this for your Xbox 360 console?
This exclusive game on Xbox 360 is a classic shooter to enjoy!

And, yes, there was a time when Team Xbox invested a lot to make exclusive sports video games under their Xbox Sports Network (XSN) franchise. Even the Top Spin game series actually started on the original Xbox console under the XSN label.

During the weeks leading to the launch of the original Xbox console in late 2001, I played NFL Fever 2002 on an Xbox kiosk. This was Microsoft’s exclusive NFL video game.
An exclusive racing game on the original Xbox that is rarely talked about. This game received many positive reviews at the time of its release.
The exclusive NBA basketball of Team Xbox from 2002.
It is absolutely true that Top Spin started as an Xbox-exclusive tennis video game made to entertain gamers on the console while also serving as a suitable competitor against Sega’s Virtua Tennis and Nintendo’s Mario Tennis.

Indeed, “Only on Xbox” in the old days had a very strong meaning – something fun and unique (if not special) was prepared for gamers and the only platform to play was on the Xbox console!

Going to the present leadership of Team Xbox, they seriously need to refocus on the exclusive games and confirm their dedication to all Xbox fans as well as the gamers seeking something fun and special to play on Xbox consoles or on Windows PC. A lot of people spent so much money to buy an Xbox Series X, Xbox Series S or a new PC for their entertainment needs and having more exclusive games will add even more value into the ecosystem of Microsoft.

I really wish to see Phil Spencer and his team move aggressively to produce even more Xbox-exclusive games not just for this current console generation but also for the next generation and even further. Perhaps Team Xbox should explore making exclusive sports video games (note: challenging 2K and Visual Concepts’ dominance on NBA video games could do good for the gamers and the industry) or make games on genres they have been ignoring.

Whether Team Xbox utilizes its own game studios or make deals with independent studios through their Xbox Game Studios Publishing, making more exclusive games is crucial and when it is well executed, Xbox fans and other gamers will benefit. Seriously, the shift to releasing Xbox-original games to PlayStation and Nintendo consoles should not be the main goal because it clearly does NOT justify betraying Xbox fans around the world.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Team Xbox sets the record straight with business update podcast, Starfield and new Indiana Jones game are still Xbox-exclusive

Wow. That was a wild ride. For several days, Xbox fans were disturbed by persistent rumors and so-called news reports that Microsoft will end its Xbox console business and go all-in with releasing multiple games (including Xbox-exclusives) on platforms outside of the Xbox ecosystem (meaning consoles like PlayStation 5 and Nintendo Switch). A lot felt that Microsoft would go the way Sega did when it quit the console business and became a multiplatform publisher.

And then there were nonsensical and wild social media posts like the one below…

Fortunately, Team Xbox had its Business Update podcast on February 15, 2024 with top executives like Phil Spencer, Sarah Bond and Matt Booty answering key questions and made notable clarifications about the future of Xbox. Watch the podcast of Team Xbox below…

In relation to the above video, you can read Team Xbox’s official article online.

Xbox fans can rest assured that contrary to rush of “Xbox to end and spread its games to other consoles” news and rumors by content creators, vloggers, bloggers and the so-called journalists, Team Xbox went straight to the point that the Xbox console business will remain, there will still be Xbox-exclusive games, Xbox Game Pass service will remain within the Xbox ecosystem (you should stop dreaming about Game Pass on Nintendo and Sony consoles), Activision Blizzard games are about to be released for XGP subscribers to enjoy, and there are simply four Xbox games that will be released on platforms outside of the Xbox ecosystem.

While a lot of people speculate that Hi-fi Rush, Sea of Thieves, Pentiment and Grounded will be the Xbox games that will be released on PlayStation and Nintendo consoles, no titles have been confirmed and no specific non-Xbox platform was revealed. That being said, Starfield, Forza Motorsport (2023), Senua’s Saga: Hellblade II, Avowed, Indiana Jones and the Great Circle are still Xbox-exclusive.

“So we made the decision that we’re going to take four games to the other consoles. Just four games, not a change to our kind of fundamental exclusive strategy. We’re making these decisions for some specific reasons. We make every decision, really, with the long-term health of Xbox in mind,” Xbox chief Phil Spencer said. “And long-term health of Xbox means growing a platform, our games performing, building the best platform for creators, reaching as many players as we can.”

The way I look at Spencer’s words, it seems Team Xbox has been looking for ways to not only build up the Xbox ecosystem but also reach out to millions of players who own non-Xbox consoles by releasing a limited number of Xbox-original games that could sell and bring in much-needed revenue. The fact is the cost of making games, marketing them, distributing them and other business expenses just keep going up. As to why a heavily structured single-player game like Starfield is not coming to PlayStation 5, it seems to me that porting that massive game will be labor intensive, very time consuming and expensive to do. This means that other Xbox-original games like Sea of Thieves (obviously made with multiplayer in mind) and Pentiment (a simpler production) make more sensible and more doable releases on PS5 and Nintendo Switch. That is, if Sony and Nintendo themselves will accept such games into their respective platforms (read: protection of their first party games and their own game studios).  

As Spencer himself said, they seriously took feedback from the Xbox community. I’m glad that their team listens because there are a lot of long-time Xbox fans and physical product owners that they cannot just abandon. I myself sent tweets to Team Xbox (click here, here, here, here and here) reminding them of their legacy of investing big on Xbox-exclusive games through the console generations. I even reached out to other Xbox fans online to make themselves heard by Team Xbox.

A lot of gamers bought the Xbox Series X or Xbox Series S for Xbox-exclusive games and the big value of XGP’s service. In my view, Team Xbox itself is convinced that Xbox-exclusive games – especially the big-budget productions – are essential on maintaining fan loyalty as well as standing out in the highly competitive market of video games. In connection with having multiple Xbox game studios to produce exclusive games, I want to see Team Xbox remain competitive with Sony and Nintendo on console hardware, games and quality of gaming services. I want to see Phil Spencer and his team secure even more deals with the independent game developers on making more exclusive games. It would also be nice to see Xbox get into joint productions with the publishers in Japan like Square Enix, Capcom and From Software.

I just finished Final Fantasy IX (digital copy) on my Xbox Series X console. It was my 2nd time to complete the game. I previously completed it on PlayStation way back in 2000.

For now, Xbox is here to say, their console business will remain (even Sarah Bond promised a significant leap with the next-generation). To have a clear view of their plans, click https://news.xbox.com/en-us/2024/02/15/xbox-promise-bring-more-games-to-more-players/

As for this year, Xbox fans should watch out for exclusives coming out such as Senua’s Saga: Hellblade II on May 21 plus Avowed and Indiana Jones and the Great Circle later. Don’t forget the announced Xbox showcase this June.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Eiyuden Chronicle and Suikoden creator Yoshitaka Murayama passed away

Once the anticipated Japanese role-playing game (Japanese RPG) Eiyuden Chronicle: Hundred Heroes finally comes out on April 23, 2024, the absence of the main creator will be felt by many players as the Japan-based Rabbit & Bear Studio announced very recently that its head Yoshitaka Murayama passed away on February 6. For the newcomers reading this, Murayama is also the creator of the Suikoden RPG series of Konami where he used to work at. For my previous blog posts of Eiyuden Chronicle: Hundred Heroes, click here, here, here and here).

To put things in perspective, posted below is the excerpt from the official announcement by Rabbit & Bear Studios. Some parts in boldface…

So there you have it. The developer behind Eiyuden Chronicle: Hundred Heroes made it clear that they will not give up with fulfilling the dream of the late Murayama and there is no stopping the launch of the game (which was supposed to have been released in 2023).

More on the previous works of the late Murayama, I played Suikoden and Suikoden II (read my retro review by clicking here) on the PlayStation console in the 1990s and I had enjoyable times with them. For me, Suikoden II was the not only the best Suikoden RPG of the 1990s but also one of the best RPGs on any platform during the decade. It’s just too bad that the 1999 North American launch of Suikoden II was overshadowed by another company’s JRPG on PlayStation that same year. Considering the many Japanese RPGs that were released on PlayStation in 1999, Suikoden II was the most enjoyable one I played.

Even during his days as a young man working for Konami in the 1990s, Murayama had a very unique vision for digital role-playing and adventuring, as well as fantasy storytelling.

“Eiyuden Chronicle is really (an) evolution of my many design experiences. The many games I’ve made have helped create the foundation for this title. Since I draw my experience from previous games I’ve worked on, of course you will see a little bit of those elements in Eiyuden Chronicle,” Murayama said in response to a question that mentioned Eiyuden Chronicle and Suikoden titles.

With Murayama gone, the spotlight on the April 2024 launch of Eiyuden Chronicle: Hundred Heroes will be more crucial than before. I myself will be playing the RPG on my Xbox Series X console as soon as it launches. To get yourselves oriented with the said JRPG, watch the videos below (the last one shows Murayama and his fellow creators as special guests at an event in Taipei)…

Watch out for Eiyuden Chronicle: Hundred Heroes on Xbox Series X, Xbox Series S, Xbox One and Windows PC plus Xbox Game Pass (XGP) on April 23, 2024. For more about the JRPG, visit https://www.xbox.com/en-US/games/eiyuden-chronicle

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Palworld played by over 7,000,000 players through Xbox ecosystem, ends up as the largest 3rd party launch in Game Pass history

Palworld, the wildly popular online open world game developed and published by Japan-based Pocket Pair, became a massive hit on Xbox Series X|S, Xbox One, Windows PC, Xbox Game Pass (XGP) and PC Game Pass attracting more than seven million players and establishing itself as the biggest 3rd party game launch in the history of Game Pass, according to the official announcement by Team Xbox.

For the newcomers reading this, watch the Xbox video of Palworld below…

To put things in perspective, posted below is the excerpt from the Xbox.com announcement. Some parts in boldface…

If you are an Xbox gamer who has yet to subscribe to Xbox Game Pass, then Palworld just might convince you to do so.

Honestly, I never anticipated Palworld to launch with a massive number of players and establish new records with regards to the Xbox ecosystem and overall player count. Going to what was achieved, attracting over seven million players across different systems connected to the Xbox ecosystem is clearly incredible. Not only that, Palworld as of now is not even available (yet) on the PlayStation ecosystem nor that of Nintendo’s.

That being said, the successful launch connected with the Xbox ecosystem not only added to the credibility of Xbox but also will resonate with other game developers of online open-world games looking for potential business partnerships and ideal ecosystems (with millions of active players and subscribers) to launch their games on.

Check out Palworld on Xbox Series X, Xbox Series S, Windows PC, Xbox Game Pass and PC Game Pass now. For more information of the game, visit https://www.xbox.com/en-US/games/store/palworld-game-preview/9nkv34xdw014

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Visions of Mana coming to Xbox Series X|S and Windows PC this summer

Welcome back, fellow gamers, geeks, and Xbox fans!

If there is anything that surprised me during the 2024 Developer_Direct event of Team Xbox, it was the guest participation of Square Enix which unveiled key details about their new action role-playing game (RPG) Visions of Mana which is coming to Xbox Series X, Xbox Series S and Windows PC this coming summer season. A release date will follow.

For the newcomers reading this, Square Enix announced previously that Visions of Mana is actually a multiplatform game. When compared to Team Xbox’s first party games unveiled during the Developer_Direct – Senua’s Saga: Hellblade II, Indiana Jones and the Great Circle, and Avowed – Visions of Mana is the only non-exclusive game, the only 3rd party game, the only game not coming to Xbox Game Pass (XGP) and the first-ever game from the Mana series coming to the Xbox platform.

To put things in perspective, posted below is the Developer_Direct video presentation of Square Enix with Visions of Mana. Pay close attention to the details…

For added insight, posted below are selected excerpts from the Xbox.com article about Visions of Mana for you to read. Some parts in boldface…

Expect a lot of action and adventuring in Visions of Mana.
There is a lot waiting to be discovered in locations like this in the game.

For me, Visions of Mana is a very enticing RPG that has open-world environments, nice art style and the gameplay shown looks highly playable. Even though it is not bound for Xbox Game Pass, I encourage Xbox gamers – especially those who love RPGs from Japan – to take a close look at the game and see how it would fit into their games-to-play-in-2024 list. It should be noted that Visions of Mana reflects the reinvigorated business relationship between Square Enix and Team Xbox. The more Visions of Mana sells on Xbox, the better. Lastly, if you watched Square Enix’s Developer_Direct presentation, you would have noticed the game developers/creators acknowledged the Xbox community.

Watch out for the release Visions of Mana on Xbox Series X, Xbox Series S and Windows PC this summer.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Avowed coming to Xbox Series X|S, Windows PC and Xbox Game Pass (XGP) in late 2024

During the Developer_Direct video presentation, the Xbox-exclusive fantasy role-playing game (RPG) Avowed was highlighted with updates from developer Obsidian Entertainment followed by the announcement that the game will be released on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass (XGP) in late-2024 (most likely October to December). The final release date will be announced some time later.

For the newcomers reading this, I blogged about Avowed previously and you can read them by clicking here, here, and here. First unveiled in the Xbox games showcase of 2020, Avowed is Obsidian’s latest attempt on the fantasy RPG genre with notable similarities to Bethesda’s The Elder Scrolls V: Skyrim (2011) that include the first-person view, melee combat, magic, and the exploration of a vast fantasy setting. Avowed is set within Obsidian’s established Pillars of Eternity fantasy universe with Eora as the world.

Avowed is set in the established world of Eora. The game developers promised a flexible approach on combat covering melee, magic and shooting forms of attacks during battle.

Of course, there are notable gameplay and technical differences that set Avowed apart from Bethesda’s mega blockbuster fantasy RPG. To get to know the game better, watch Obsidian’s segment of the 2024 Developer_Direct event as well as the extended gameplay breakdown below…

For more information, posted below is the excerpt from the Xbox.com article regarding Obsidian’s fantasy RPG. Some parts in boldface…

Here is an example of a decision-making moment in Avowed. Before making a decision, you must pay attention to the details on what the other characters said.
A special attack performed.

Ever since it was first unveiled in 2020, I have been anticipating Avowed for a long time as I myself enjoyed the fantasy RPGs of Bethesda (specifically The Elder Scrolls IV: Oblivion and Skyrim) as well as Obsidian’s work in The Outer Worlds (2019) and Falllout: New Vegas (2010). I should also state that the first-person view makes exploration and combat in RPGs truly immersive and this alone makes Avowed very appealing to me. In relation to the first-person view, I am eager to find out how playable combat will be specifically on the part of the player and what interactive options will be made available. In a recent Xbox.com article, the developers confirmed there will be a variety of ways for players to tackle combat.

I am also excited to see how Obsidian will implement their clever and creative writing skills into the narrative and branching options within their upcoming fantasy RPG. Anyone who has played The Outer Worlds will know how the decisions you made in the game – even during side quests – affected the ending as well as the respective outcomes of your party members. That is something I hope to see again in Avowed, even though it is likely that Obsidian could adjust their methods on establishing the new game’s narrative as well as the outcomes.  

When exploring the many fantasy environments, always pay attention to details as you might find useful items, weapons, money or even details about quests.

Watch out for Avowed on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass in late-2024. For more details, click https://www.xbox.com/en-US/games/avowed and https://avowed.obsidian.net/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Indiana Jones and the Great Circle coming to Xbox Series X|S, Windows PC and Xbox Game Pass (XGP) later this year

Welcome back, fellow gamers, geeks, and Xbox fans!

Recently Team Xbox had its promised Developer_Direct video presentation which emphasized Xbox-exclusive games, a certain upcoming game from Square Enix (a special guest participant in the presentation) and a PC game.

One of the highlighted exclusive games was Indiana Jones and the Great Circle which is being made by MachineGames (a Bethesda game studio) for release on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass (XGP) in the later part of 2024. The final release date will be announced some time later.

For starters, watch the official gameplay reveal trailer of Indiana Jones and the Great Circle as well as the Developer_Direct presentation of the game by MachineGames below…

Now, you can read more information about the game straight from Bethesda.net with the selected excerpt below. Some parts in boldface…

Indiana Jones and his companion Gina travel to a new destination. MachineGames confirmed that there will be a variety of locations in the game set in different parts of the world.

The way I see it, Indiana Jones and the Great Circle is clearly a major production that involves passionate work by the team of MachineGames. I am very glad that the developers decided to have the story set between the movies Raiders of the Lost Ark (1981) and Indiana Jones and the Last Crusade (1989) to show a version of the iconic hero that stays away from the old Indy of the woke garbage Indiana Jones and the Dial of Destiny (2023).

I also like the fact that the developers implemented the likeness of Harrison Ford for Indiana Jones as well as that of the late actor Denholm Elliott as Marcus Brody. These visual presentations seem to show that MachineGames decided to move closer to the way George Lucas and Steven Spielberg presented the cinematic icon decades ago.

The first-person action scenes as well as puzzle solving are impressive to look at. We will find out soon enough how fun and immersive the first-person view experience will be.

As for the gameplay footage shown, I am very impressed seeing how playable the game is looking with the first-person view implemented within the concept of Indiana Jones adventuring. The whip action shown looks really creative and the game also allowed for stealth gameplay and puzzle solving with the immersive first-person view (which alternates with third-person view for sequences that allowed gamers to see Indiana Jones in full form). For the newcomers reading this, MachineGames is responsible for several Wolfenstein and Quake games over the years and this Indiana Jones game clearly compelled them to be creative with the first-person view and game functions.

Watch out for Indiana Jones and the Great Circle on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass later this year.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco