A Look Back at Action Comics #497 (1979)

Welcome back superhero enthusiasts, 1970s arts and culture enthusiasts, DC Comics fans and comic book collectors! Today we go back to the year 1979 to take a close look at a part of the DC Comics universe through a tale of the Action Comics monthly series.

Do you enjoy following stories with the “make-a-wish” concept as a key element? Or do you prefer seeing major events happen because someone else has the power to alter reality? I for one don’t enjoy those concepts very much and the element of wish-making really ruined the story of the glossy cinematic failure Wonder Woman 1984 (written and co-directed by Patty Jenkins). When it comes to Superman, the wish-making or the ability to seriously alter reality could be effect in storytelling when the right creators are involved.

With those details laid down, here is a look back at Action Comics , published in 1979 by DC Comics with a story written by Cary Bates and drawn by Curt Swan.

The cover.

Early story

The story begins inside a shed on a lot with three boys who have their own Superman club and support the Man of Steel’s never-ending battle for truth, justice and the American way. Arthur, who is up for drawing something for the next club newsletter, shared his idea (inspired by what he saw in a movie) about a gigantic meteor from outer space heading towards Metropolis which would compel Superman to save the city. Near the three boys is an empty chair reserved for a particular someone.

Many miles away deep within Metropolis, Clark Kent attends a conference in which Lana Lang delivers remarks to an audience of GBS affiliates. As Lana tells the audience that their news team is determined to maintain high standards of broadcasting, a uniformed door man causes a disturbance by telling everyone that a blackout has plunged the entire city into darkness.

Suddenly, the audience exited the venue and Lana notices that Clark is gone. Elsewhere, Superman quickly flies high and sees a giant meteor (the size of a stadium) on a collision course with Metropolis…

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Do you wish you have the power to make superheroes do something as you wish?

Starting with the concept of reality getting seriously altered by someone with tremendous power, the said concept really brought the fantasy aspect of this Superman tale to a very high level. The Man of Steel ends up getting into unbelievable situations and do things that are amazing or shocking. In order words, the concept of altered reality (related to wishful thinking and intense imagination) actually works well in this tale thanks to the Bates-Swan duo.  

Of course, this is not simply a Superman story about wild events that compelled him to react. There are character-driven scenes that emphasize how Superman analyzes what has been going on and why he seems to be controlled or guided to do things that he had no intent of doing. This particular element of the story raises questions about the ethics of having so much power at hand and being able to command a more powerful person to do something (as a wish is made by the one who wields a lot of power).

Considering the wild events that happened throughout the story, I can say that the Bates-Swan duo successfully pulled off a worthy pay-off at the conclusion.

Conclusion

Superman saves Metropolis and many people once again. Lana Lang is among the people on the street.

Action Comics (1979) is an old Superman tale that is worth reading. While you won’t see Superman encountering any super villain, the fantasy elements and wild events more than made up for it. More importantly, the Bates-Swan duo was really careful with using the make-a-wish and reality altering concepts to make the plot believable while preventing it from becoming too outlandish. The result is a Superman tale that is entertaining to read.

Overall, Action Comics (1979) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Missile Command (Arcade game, 1980)

Welcome back retro gaming enthusiasts, Atari fans, geeks and others who are passionate about video games!

Today we go all the way back to the year 1980 when Atari released in arcades a game that strongly resonated with people who were concerned about a potential nuclear conflict between the United States and Russia during the Cold War…Missile Command.

Designed by Dave Theurer and programmed by Rich Adam with Theurer, Missile Command is a 2-dimension shoot ‘em up arcade game that had a trackball to allow players to control a crosshair to defend six existing cities. The arcade also had three buttons players could use to launch surface-to-air missiles from the three missile bases to protect the cities from incoming ballistic missiles that came from an unseen enemy.

With those details laid down, here is a look back at the Missile Command arcade game of 1980 developed and published by Atari.

The arcade flyer with a great looking painted artwork. This one really resonated with gamers who lived during the Cold War.

Game design

As the commander of three missile bases (each armed with 10 defense missiles), the player is tasked to protect six existing cities from waves of ballistic missiles (launched by an unnamed enemy) coming down. From time to time, the enemy deploys bombers, satellites/drones and smart bombs to overwhelm your defense and test your precision and decision making.

You have three missile bases that each has its own supply of defense missiles. There are cities between each base which you have to defend from the endless assault of enemy missiles, smart bombs, war planes and satellites/drones.
When your defense missile detonates in the air, it creates an explosion which serve as a shield to destroy enemy missiles, war planes and satellite/drones when contact is made. If any projectiles from the enemy manages to get through the aerial explosion, you will have to quickly launch more defense missiles from the near base you have.

Players use a single crosshair which designates which part of the sky a defense missile can be fired at. Once the defense missile reaches its destination (placed by the crosshair) in the sky, it will explode and cause a growing flame lasting seconds. The said flame serves as a shield that can destroy the enemy’s ballistic missiles, smart bombs, war planes and satellites/drones upon contact. Defense missiles can be launched consecutively into selected spots in the sky in anticipation of the incoming weapons of the enemy. 

To proceed from one level to another, the player must have at least one city remaining intact. Once all the six cities have been destroyed and the player no longer has any unused missiles (and no new cities earned by reaching certain high scores that justify rewards), the game will end with a “Game Over” screen with an explosion in the background.

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In this screenshot, the enemy’s satellite/drone is floating while a smart bomb is about to hit the missile base at the lower-right. Smart bombs can be challenging to intercept because it reacts by avoiding the aerial explosion of defense missiles.

This arcade game – which is currently available for modern console owners to play via the Atari 50: The Anniversary Collection – remains very engaging and a lot of fun to play with after all these decades. As a player, my only objective was to defend the six existing cities and three missile bases from the waves of enemy ballistic missiles (and smart bombs in later levels) coming from the sky. Given the way the game was designed, this is strongly emphasized and the only times I could attack the enemy is by launching my own missiles towards the enemy’s bombers and satellites/drones (note: both of these are capable of launching more missiles at you).

If any of the enemy’s weapons hits one of your missile bases, it and the remaining supply of defensive missiles will be wiped out. Enemy missiles that hit a city will result in total destruction. Considering the intentional increase in challenge with each new level of play started, the enemy’s ballistic missiles move faster, the warplanes and/or satellite/drones appear more and the smart bomb – which is the most difficult to intercept as it deliberately avoids the aerial flames caused by your defense missiles – get launched against you.

When intercepting enemy missiles, you have to think quick where to aim (ahead of incoming missiles), which missile base to use to launch defense missiles and remember how much missiles do you have left per base.

That being said, the game deliberately becomes harder which compelled me to be more watchful of enemy weapon movements, and to be more strategic using my defense missiles while keeping a quick eye on the remaining supply of missiles per base. While the in-game difficulty intensifies per level, the game never became frustrating to play nor did it ever turn into a chore on my part. I just keep playing because I found the increasing challenges actually fun to take on.

The game’s visuals are still good to look at. It’s still engaging to see streaks of missile trails (both your defense missiles and the enemy’s ballistic missiles) fill the air above the cities and the flashing light effects that simulate explosions are still effective as eye candy. Along the way, the game’s sound effects worked perfectly with the visuals and they added a lot to the immersion.

When you score enough points, the game will reward you with a bonus city.
Me putting my initials after achieving a great score in Missile Command.

Considering its simplicity and the way it was designed, there clearly is no way for players to win at all. Rather, the game will challenge your precision, decision-making and ability to defend your cities and bases. That being said, the greater challenge is to survive and be able to move on to the next level with missile bases and whatever cities remaining you still have to defend. As with other games of the past, achieving the high possible score – which reflects your endurance, skill and progress – is a goal here. Achieving certain high scores also result in an extra city for you.

Cultural relevance

Missile Command’s legacy as one of the greatest arcade games ever released is undeniably real. Not only that, this game resulted in a lot of ports for consoles, portable gaming devices and home computers through the decades. This classic was re-released in several compilations from Atari and the Xbox-listed Missile Command contains the arcade version. In 2020, a remake called Missile Command: Recharged was released as part of the Atari Recharged series of games.

The different Missile Command arcade machines.

Missile Command even appeared for a few seconds in Terminator 2: Judgment Day which added more to the film’s concept of nuclear war.

With regards to arcade gaming, Missile Command is notable for having a trackball on its machine as a way for arcade players to control the crosshair during game sessions.

Conclusion

Apart from being the commander of missile defense, try imagining yourself being on of the citizens living in one of those cities. Can you imagine watching real-life missiles get intercepted in sky above you?

The Missile Command (1980) arcade game is a true video game classic and it remains compelling and enjoyable at the same time. It can also be an intriguing game experience since it does not let players complete the game by winning. All players can do is perform the best defense they could, survive to the next round and keep playing until their defense gets overwhelmed by the enemy and the rising in-game difficulty.

As a result of the game design, playing Missile Command is actually moral because the concept of defending your people using powerful yet limited resources is very strong all the time. Even with progressive difficulty, the game never became frustrating to play and I actually enjoyed the challenges knowing that defense and survival are main goals. Achieving the highest possible score is the other goal as reflected by video gaming of the era. Missile Command simply delivers bouts of fun and you cannot go wrong with playing it. It is not surprising that this game became a massive hit and established itself as a true classic among video games.

Overall, Missile Command (1980) highly recommended and the best way to play it on console today is to avail of Atari 50: The Anniversary Celebration compilation.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Superman #412 (1985)

Welcome back superhero enthusiasts, 20th century pop culture enthusiasts and comic book collectors! Today we go back to the mid-1980s to take a close look at one of the many tales published through the original Superman monthly series (first launched in 1939).

For the newcomers reading this, the original multiverse of DC Comics formally ended with Crisis on Infinite Earths (1985-1986). That being said, a lot of DC’s monthly comic book series had respective tales the reflect the closing period of the old multiverse (which lasted for decades) and the Superman monthly series of the era was part of the trend.

With those details laid down, here is a look back at Superman , published in 1985 by DC Comics with a story written by Cary Bates and drawn by Curt Swan.  

The cover.

Early story

The story begins at the unemployment bureau in Metropolis. Clark Kent, who recently lost his jobs with WGBS and the Daily Planet, stands in line and waits for his turn. Being unemployed, Clark feels troubled and other people nearby recognize him.

As his turn at the counter starts, Clark senses something and decides to get out quickly. He enters the emergency exit, changes into Superman and flies out of the building. It turns out a high-rise building accident has occurred and already several pieces of sharp glass have been falling down. To prevent further harm, Superman uses his heat vision to convert the falling glass and collectively turn them into a growing molten ball. He brings the giant molten ball to the top of the building (still in construction/expansion) and meets the hard-hat workers before flying away.

Elsewhere, Lana Lang announces news to TV viewers regarding the dismissal her of close friend Clark Kent which was the result of the fake headline news story about Superman and the NASA satellite. In another location, Lex Luthor is very pleased watching the same broadcast knowing his plan of ruining Superman succeeded and got Clark Kent as a fake news casualty. Luthor is not done with Superman yet…

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Lex Luthor here is ruthless, strategic and obsessed with defeating Superman.

I really like this Superman tale. This is a story about Superman who is still dedicated to doing acts of good by helping people with problems even though he is socially in deep trouble being unemployed as Clark Kent. Not only is the unemployment aspect relevant, the consequences of fake news and their negative effect on people made this tale more socially relevant with today’s world of fake news and unethical journalism.

Going back to Superman, it is clear that the embarrassment and unemployment of his civilian identity impacted him as a superhero. This is evident when Lana Lang accused him of betraying Clark Kent resulting in a fake news story that led to the firing by WGBS and the Daily Planet. Lana, who does not realize Superman and Clark are the same person, blamed the Man of Steel that the firing of Clark is so devastating to her as she cares for him so much (note: Clark and Lana were romantically involved during their teenage years at Smallville).  

The powerful writing by Cary Bates does not end there. In this comic book, you will see Lex Luthor execute his other plans to ruin Superman whom he personally accused over the loss of his family and his own world Lexor (click here and here for references). This is a Luthor who is not simply being evil but also someone who is well organized, strategic and even fearless. By this stage, the criminal mad scientist Luthor has accumulated a lot of resources to have his own headquarters, technologies and a dedicated staff. In some ways, Luthor in this comic book eerily resembled his financial tycoon version in the post-Crisis era (click here and here for relevance).

I should also state that the personal encounter between Superman and Luthor here is a great pay-off to the build-up that preceded it. You readers should see it for yourselves because to reveal more in this review will ruin it.

Conclusion

As Lana Lang delivers the news to TV viewers regarding Clark Kent and Superman, tension is brewing over at the Daily Planet.

Superman (1985) is undeniably a great Superman story published during the very late stage of the original multiverse (note: Superman #423 was one of the final tales of Superman of this particular era. Superman was part of the post-Crisis era). The portrayal of Superman being disturbed by the huge setback he suffered as a civilian is really compelling to see and his encounter with Lex Luthor really brought the tension and suspense to high levels. At the same time, the consequences of Superman’s actions (including those of his civilian form as Clark Kent) are very evident and nicely dramatized by the Bates-Swan team. You really feel that the creators were wrapping up their Superman stories and decided to move this series to a new direction knowing that the original multiverse will end. This is a must-read tale!

Overall, Superman (1985) is highly recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Action Comics #481 (1978)

Welcome back superhero enthusiasts, 1970s arts and culture enthusiasts, DC Comics fans and comic book collectors! Today we go back to the year 1978 to take a close look at a part of the DC Comics universe through a tale of the Action Comics monthly series.

Believe it or not, there were times when Superman used advanced technology and machinery to achieve his goals, to win a battle or at least survive. This is something we people today can relate with since a lot us have smartphones and computers being used daily. As for the Man of Steel, there was a time when I saw an episode of Super Friends on TV in which a very vulnerable Superman had no choice but to use his personal flying vehicle called the Supermobile to travel and do something. It turns out, the Supermobile itself started in comic books.

With those details laid down, here is a look back at Action Comics , published in 1978 by DC Comics with a story written by Cary Bates and drawn by Curt Swan.

The cover.

Early story

The story begins on a city street as Amazo (who recently gained the powers of Justice League members in a previous encounter) is about to strike a weakened Superman and Professor Ivo (who is responsible for Amazo) in front of many people. Amazo strikes but ends up smashing the part of the road as his targets vanished.

It turns out Superman and the professor were teleported safely all the way into the Fortress of Solitude. With his powers gone due to red radiation, Superman revealed that he made some preparations in relation to Amazo’s eventual rampage….

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Exposition about the Supermobile in this page showing the trapped Justice League members.

This early, I want to point out that this comic book is not merely a shallow tale designed to introduce the Supermobile in lazy fashion. In fact, there is a lot of work done by the Bates-Swan duo here and this includes plot build-up backed with payoffs, lots of details that were revealed and, most notably, the story has a solid structure complete with smooth execution.

This story was preceded by an unfortunate series of events in which Amazo gained the powers of the Justice League members and had them trapped in space, while Superman got hit by red radiation and managed to get out for a new fighting chance. Here, Superman is powerless and vulnerable, and the fact that Amazo is so powerful, the unveiling and use of the Supermobile is clearly justified. Amazo himself is a fine example of a scientific creation gone wrong and seem inspired by the monster of Frankenstein in literature.

By looking close at the details, the dialogue and the execution of event, this is clearly not a rushed job to introduce the Supermobile. It is a sufficient story on its own and it even delivers a good amount of superhero spectacle to satisfy readers.

Conclusion

Superman and the professor inside the Fortress of Solitude.

Action Comics (1978) is indeed a satisfying and fun read. The build-up leading to the Supermobile’s debut is sufficient and the creators went on to keep building up the plot with Amazo getting bigger as a threat to not only against Superman but also against the Justice League. The Supermobile’s debut is justified and definitely it is not a cheap addition to the plot. The idea of Superman using a personal transport looked silly on face value but this comic book proved it is believable and sensible.

Overall, Action Comics (1978) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Action Comics #438 (1974)

Welcome back superhero enthusiasts, 1970s arts and culture enthusiasts, DC Comics fans and comic book collectors! Today we go back to the year 1974 to take a close look at a part of the DC Comics universe through a tale of the Action Comics monthly series.

Throughout the superhero comics publishing history of DC Comics, Lois Lane is the definitive leading lady of Superman. Traits of her personality and journalistic work ethic got emphasized through her interactions with fellow reporter Clark Kent (Superman). At times, Lois Lane becomes a rival of Kent’s when it comes to getting the hottest scoop and getting the approval of their boss Perry White for publishing it on the next issue of the Daily Planet. But have ever seen Lane become a monster strong enough to take on Superman?

With those details laid down, here is a look back at Action Comics , published in 1974 by DC Comics with a story written by Cary Bates and drawn by Curt Swan.

The cover.

Early story

The story begins on the busy streets of Metropolis with Clark Kent and Lois Lane riding in a taxi. He gives her a very unique looking necklace as an advanced birthday gift which she gladly wears. Lois then kisses Clark on the lips which surprises him. Moments later, the taxi stops on a sidewalk as something inside happened. Seconds later, a monstrous woman emerges from the taxi which turned out to be none other than Lois Lane in a transformed state. The monster Lois gets out of the taxi, throws the necklace away and leaves Clark behind. The incident causes a commotion in the city.

Still inside the taxi, Clark discreetly changes into Superman and flies away to search for Lois Lane…

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As Superman works to find monster Lois Lane, the media buzz about her begins on television. This was the time when social media was decades away from realization.

To begin with, the concept of this comic book is clearly outlandish and the creators decided to make a monster out of Lois Lane and explore what would happen to both the city and Superman. The good news here is that the storytelling has a firm structure and the dialogue – most notably that of Superman – still made sense and was believable to follow. Without spoiling the plot, I can say that Superman is still the main focus of the story and how he made moves to solve problems while still caring for Lois Lane is engaging to read.

In this comic book, you will see some interesting developments that emphasize how Clark Kent works within the limitations of his journalistic career and connections, how Superman takes responsibility things he did before, and how he works to protect his secret identity. The Bates-Swan duo really delivered the goods here.  

Conclusion

Superman has two problems to deal with – finding monster Lois Lane and preventing a train disaster from happening.

Action Comics (1974) is a fun read but it is not a brainless nor a low-intelligence tale. This is a tale about Superman relying less on his powers and using more of skills as civilian Clark Kent to handle the problem of monster Lois Lane. The story lacked the superhero spectacle of action but it still is entertaining to read, and the emphasis on Superman and Lois alone is worth reading. As for The Atom short story included, it is essentially a somewhat fun additive.

Overall, Action Comics (1974) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Action Comics #436 (1974)

Welcome back superhero enthusiasts, 1970s arts and culture enthusiasts, DC Comics fans and comic book collectors! Today we go back to the year 1974 to take a close look at a part of the DC Comics universe through a tale of the Action Comics monthly series.

If you know the Superman lore in comics, you should be aware that Perry White (first appeared in 1940) is the editor-in-chief of the Daily Planet and is the superior of Clark Kent (Superman), Lois Lane and Jimmy Olsen. As Perry White got race-swapped (a woke move that’s also idiotic) and presented as a black man in Zack Snyder’s Man of Steel and James Gunn’s Superman (2025), be aware that the long-lasting character originated in the comics as a white man who symbolized dedication and management consistently. I still remember the live-action versions of Perry White played by Jackie Cooper in the 1978 movie and by Lane Smith in the TV series Lois & Clark: The New Adventures of Superman.

I read a lot of Superman comic books and many times Perry White appeared as a supporting character. He also appeared in the memorable crossover comic book Superman and Spider-Man, interacting with Peter Parker (Spider-Man). As a supporting character in Superman tales, Perry White occasionally provides journalistic direction or a challenge to Clark Kent who in turn tackles problems in his civilian identity or as Superman.

But what if Perry White overshadows Superman himself?

With those details laid down, here is a look back at Action Comics , published in 1974 by DC Comics with a story written by Elliot S. Maggin and drawn by Curt Swan.

The cover.

Early story

The story begins deep within Metropolis when the Daily Planet’s editor Perry White enters the Galaxy Building. White does not realize that he is being watched by two adults who turned out to have special abilities and together they levitated a gift for him before he reaches his office. The gift for Perry White was their response to the help he provided to them – the mutants – to escape the influence of Calixto sometime before. The two adults then vanished.

As White arrives in his office, Superman discreetly flies into the Galaxy Building and changed into his civilian form as Clark Kent. With his enhanced hearing, Kent heard the phone in his office ringing and quickly rushes to it. Through the phone, White (who was notified he won the Pulitzer Prize again) tells him that Edge Morgan has something big happening on both TV and on paper, and they should fly out to New York to work together…

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Superman and Perry White fly towards an enemy.

To get straight to the point, this Superman tale shows the wild concept of Perry White overshadowing the Man of Steel in terms of capabilities instead of journalistic power. On paper it sounds crazy but the good news is that the wild concept was told nicely and it is actually fun to follow without ever going over the top.

With witnesses around, Perry White uses his super powers.

Apart from the story’s outlandish idea, the plot shows a new dimension of Perry White transforming from a supporting player (in the form of a newspaper editor) into a more heroic figure. Instead of being a helpless witness of events happening, White becomes more involved and contributes something to the prevention of disaster and even tackling evil head on. That being said, this situation allowed the creative duo to show a new side of White’s personality as he himself realizes the sudden weight and pressure that comes with having super powers, and he still has journalistic standards to live up to.

Conclusion

Superman is surprised to witness Perry White fly and prevent a small plane from crashing.

A product of its time, Action Comics (1974) has a short story that had a zany concept which turned out to be an entertaining read. It is nice to see Perry White actually becoming super while the storytelling done by the Maggin-Swan team never became too outlandish. Think of this comic book – which also has a short story of Green Arrow – as a bout of fun focused on Superman and Perry White. I first read this comic book as a young boy and now as an adult, it is still enjoyable to read again. No woke garbage and no Zack Snyder-style darkness here. This is classic Superman.

Overall, Action Comics (1974) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Star Wars: Shadows of the Empire #2 (1996)

Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 2nd tale of a notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the JediShadows of the Empire!  

For the newcomers reading this, Star Wars: Shadows of the Empire was a huge multimedia Star Wars event launched in the mid-1990s without a movie. Apart from exploring what happened in between the 1980 and 1983 classic Star Wars movies, Shadows of the Empire expands the lore by introducing new characters, Luke Skywalker’s gradual recovery from what he suffered from in The Empire Strikes Back, and the Galactic Empire’s ties with criminals who turned out to be resourceful. Back then, Star Wars was still fully under the control of George Lucas and his businesses. I already reviewed the first issue and enjoyed it.

With those details laid down, here is a look back at Star Wars: Shadows of the Empire , published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 2nd chapter of a 6-issue mini-series.  

The cover.

Early story

The story begins with Darth Vader in the middle of a lightsaber sparring session with a droid. As he makes his fighting moves, he issues instructions to a thug named Jix who was standing and watching. Vader tells him that the bounty hunter Boba Fett still has not yet delivered the captured Han Solo (in carbonite) to Jabba the Hutt in Tatooine, and he anticipates that Luke Skywalker will make an attempt to rescue him. Vader wants Jix to insinuate himself into Jabba’s swoop gang.

On another part of the galaxy, several Rebel X-Wing fighters (led by Luke Skywalker), the Millennium Falcon (with Princess Leia, Chewbacca, C3PO and Lando Calrissian) and the Outrider (Dash Rendar) travel together approaching the planet Gall with different objectives: the Rogue Squadrom will go draw out the imperial fighters while both the Falcon and the Outrider will sneak in to find the damaged Slave-1 (Boba Fett) and rescue Han Solo…

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The Millennium Falcon and Slave-1 in the same encounter.

When compared to its predecessor, this comic book has a lot of plot developments moving forward. It is in this story where you will see Leia, Lando and Chewbacca really pull off their first-ever attempt to rescue Han Solo and the way it was presented by the creative duo Wagner-Plunkett was worth the anticipation. Even though the odds are against them, Prince Leia is clearly determined to get Han back not for her love for him but for the Rebel Alliance’s need.

With Darth Vader having lesser spotlight and none of Emperor Palpatine, the creative team was able to shift more of the spotlight on the galactic criminals. The introduction of Jabba’s Swoop Gang was nicely done and the portrayal of them as a rowdy and very sinister bunch is very notable.

Anyone who enjoyed playing the Shadows of the Empire video game on Nintendo 64 (N64) will be pleased to see Dash Rendar and his Outrider space ship here even though the spotlight lasted only briefly. As expected, Dash is creatively a smuggler-type substitute for Han Solo and I have the feeling that he will re-appear in the remaining issues of this mini-series.

As for the famous hero Luke Skywalker, you won’t see him wielding his lightsaber nor see him using his Jedi powers. Instead, you will see him taking action as an X-Wing Fighter pilot and you will see even more of his ability to lead his Rogue Squadron teammates. The way Luke was portrayed here was pretty accurate compared to his cinematic portrayal which proves the writing done was really solid.

In fact, the writing by Wagner remained consistently high in quality particularly with dramatizing Princess Leia, Lando, C3PO, R2D2 and Darth Vader. It is through Dash Rendar, Jix and the Swoop Gang where you will see Wagner push his creativity as he expands the lore of Star Wars to emphasize the galactic crime world and smugglers.

Lastly, Wagner really went all-in in developing the iconic bad guy Boba Fett in this comic book. You will really see how Boba Fett uses violence not just to overwhelm any opposition but also to protect the high bounty with the frozen Han Solo who is easily wanted by other bounty hunters and scum. When it comes to the visuals, expect to see similar quality Plunkett delivered in the first issue right here. Plunkett is very good with visualizing space ship battles, space travel, machines and locations, but showed weakness on drawing the humans. In fairness, Plunkett came up with very original styles and designs for the Swoop Gang and Jix, making them look really distinct.

Conclusion

Darth Vader and the thug named Jix.

Star Wars: Shadows of the Empire (1996) is a solid follow-up to issue and it managed to have the main plot and sub-plots move forward significantly. The storytelling is consistently good and the engagement was pretty strong. I can say I am convinced to look forward to finding out more in the next issue.

Overall, Star Wars: Shadows of the Empire (1996) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Action Comics #689 (1993)

Welcome back superhero enthusiasts, 20th century pop culture enthusiasts and comic book collectors! Today we go back to the year 1993 to take a close look at one of the tales of the Reign of the Supermen storyline told through an issue of Action Comics.

When Adventures of Superman #500 (1993) was released, it launched the Reign of the Supermen storyline (which focused on the tales of the Eradicator, Steel, Superboy and Cyborg Superman) and the comic book creators working on Superman comic books came up with lots of new concepts and storytelling ideas to sell to fans of the Man of Steel. Along the way, there was some suspense regarding the state of the supposedly dead Superman.

With those details laid down, here is a look back at Action Comics , published in 1993 by DC Comics with a story written by Roger Stern and drawn by Jackson Guice.  

The cover.

Early story

The story begins in Metropolis when a major infrastructure of the city got heavily damaged leaving both Supergirl and Superboy (the lone teenager among the Supermen who emerged mysteriously after the death and funeral of Superman) no choice but to prevent the loss of human lives.

As the struggle in Metropolis continues, the Regeneration Matrix inside the Fortress of Solitude suddenly overloads with energy and breaks open. A man in Kryptonian garb wakes up feeling disoriented in the presence of several robots of the fortress. The man commands the robots to tell them what has been going on.

A short time later, the man uses the Kryptonian technologies of the fortress to examine simultaneous videos while receiving verbal updates from one of the robots. He gets informed that all individuals operating under the name of Superman have been monitored before he woke up. Carefully the man the captured footage of Superboy, the Eradicator, Steel and Cyborg Superman.

He is convinced that things have gotten completely out of hand and the name of Superman will not be turned into a franchise. He decides that something must be done and he has to get to Metropolis…

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Steel and the Eradicator fought each other.

This chapter of the Reign of the Supermen storyline has a lot of developments moving simultaneously with the spotlight being shared among Superboy, Supergirl, Lex Luthor, Jonathan Kent, Martha Kent, Steel and the Eradicator plus the traditional supporting characters of Lois Lane and Jimmy Olsen. To say the least, it will take an effort for any reader to grasp the many plot developments and all the details crammed into this single comic book.

By looking at the plot developments, Superboy’s plot does not have much depth. Apart from seeing him and Supergirl helping the people affected by the disaster, you will see his interactions with (and his perception of) her and Lex Luthor getting frustrated because Superboy rejected his offer to work for Lexcorp. Superboy is not so interesting here.

The other plots such as Jonathan Kent expressing his strong belief that Clark Kent is the true and the definitive Superman, the conflict between Steel and the Eradicator, and the mysterious man (Superman actually) inside Fortress of Solitude are the more engaging ones to follow. It was only right that the cover of this comic book focused on the newly returned Superman monitoring the other Supermen while inside the fortress.

What made this comic book interesting was the creative team’s exploration of the actual meaning of heroism, people’s fear and confusion while dealing with the existence of four Supermen, and humanity’s exploitation of the presence of powerful beings for financial gain or greater influence over the people.

Conclusion

The mysterious man inside the Fortress of Solitude monitors recent events and who the Supermen are.

Action Comics (1993) is crammed and had a lot of plots dramatized. This was intentionally done because DC Comics at the time had momentum with the Reign of the Supermen storyline and it was inevitable that they started building up for the next stage that eventually became the return of the iconic Superman and re-establishing his prominence within the shared post-Crisis universe.

Overall, Action Comics (1993) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Superman #292 (1975)

Welcome back superhero enthusiasts, 20th century pop culture enthusiasts and comic book collectors! Today we go back to the year 1975 to take a close look at one of the many tales published through the original Superman monthly series (first launched in 1939).

When I first read the literary rivalry between Superman and Lex Luthor, it was before Crisis on Infinite Earths happened. The pre-Crisis Luthor was a criminal mad scientist (as opposed to the tycoon Luthor of the post-Crisis age) who had to use technology and smart moves during his encounters with the Man of Steel. The pre-Crisis conflicts between the two were often dynamic and fantasy inspired. Of course, there is a lot more between Superman and Luthor starting with a shared past in Smallville.

With those details laid down, here is a look back at Superman , published in 1975 by DC Comics with a story written by Elliot S. Maggin and drawn by Curt Swan.  

The cover.

Early story

The story begins at the ruined Metropolis International Airport with Superman helping with the huge repair efforts. It turns out, he and Lex Luthor just had an encounter there. When Mr. Hales of the airport authorities asked him why Luthor was always evil, Superman begins to remember the friendship he had with his rival when they were both teenagers in Smallville…

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Yes, it is all true. Lex Luthor and Clark Kent were students in the same high school in Smallville when they were teenagers.

To make things clear, this comic book has two stories and the first one – titled “The Luthor Nobody Knows” – is clearly the main story.

The main story has this unusual format of storytelling that resulted in an abundance of flashbacks dominating the present-day tale. In connection with the tale’s title, this is a dramatized look back at the time when Luthor and Clark Kent (then Superboy) were high school students in Smallville. The creators took their time portraying young Clark Kent as the mild and ethical student and the teenage Lex Luthor as the daring student who truly believes he can make great achievements through science.

For those who might have heard the fabled start of the rivalry between Luthor and Superboy, you will see that in this comic book as well as the negative impact the former made as time went on. Along the way, you will see the stark differences between them which were nicely dramatized by the creators. Notably, you will see a more human portrayal of Luthor in his younger self.

The 2nd story of this comic book – titled “The private life of Clark Kent” – is just a 5-page additive geared towards Superman fans wanting more of him in his civilian identity.  

Conclusion

This battle between Superman and criminal mad scientist Luthor should resonate with comic book fans who love the pre-Crisis era of DC Comics.

Considering the way the main story was crafted, Superman (1975) is technically an origin story of Luthor who went from an ambitious young student into a criminal mad scientist. This should surprise readers who remained unaware of the shared past between Luthor and Superman before Crisis on Infinite Earths happened. In relation to what was mentioned earlier in the review, the Superboy-Luthor conflicts here looked dynamic. There is a good amount of entertainment here to see and it should resonate with long-time comic book readers who miss the pre-Crisis era of DC Comics.

Overall, Superman (1975) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at The Man of Steel #4 (1986)

Welcome back superhero enthusiasts, 1980s culture enthusiasts and comic book collectors! Today we go back to the mid-1980s to explore a part of the DC Comics shared universe through a tale of the iconic Superman.

Shortly after the end of the original multiverse of DC Comics, the publisher organized a massive reboot of its superhero franchises and universe. To reboot and modernize the iconic Superman, DC hired John Byrne and backed him up with a solid creative team. The result was the 6-part comic book mini-series The Man of Steel. Previously, I reviewed The Man of Steel #1 and #2 which collectively established Superman and Lois Lane as the iconic superhero and the definitive supporting character of the post-Crisis age respectively. Of course, the super villain opposite the post-Crisis Superman had to be established.

With those details laid down, here is a look back at The Man of Steel , published in 1986 by DC Comics with a story written and illustrated by John Byrne.

The cover.

Early story

The story begins when a daringly dressed Lois Lane arrives at the apartment of Clark Kent who has not even fully prepared himself for their trip to an extravagant gathering. It turns out, Lois’ ride picked her up earlier than expected which explains her early arrival.

After entering Clark’s apartment, she slowly begins to discover what he looked like in school and who his parents are. By this time, it has been almost eighteen months since Clark beat her to the first-ever Superman news story at the Daily Planet.

Afterwards, Lois and Clark took a surprising helicopter ride going to the luxurious ship of the powerful tycoon Lex Luthor…

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Superman intervenes to protect Lois Lane from one of the terrorists.

To make things clear, this issue is all about John Byrne presenting a new version of Superman’s definitive rival Lex Luthor with the 1980s in mind. Instead of a mad scientist, the post-Crisis Luthor is a billionaire whose corporation (Lexcorp) has an interest in virtually every business in Metropolis and his immense wealth makes him a very powerful figure. This new version of Luthor was clearly done to be more grounded with reality, specifically with regards to the rise of tycoons in America in the 1980s. In short, Luthor was the ruthless and powerful businessman before Michael Douglas even got to play Gordon Gekko in 1987’s Wall Street.

While the effort of making a really new version of Superman’s arch-rival is clear, Luthor here does not appear too menacing at first. The story and impact of Luthor’s evil really started to materialize as soon as the South American terrorists appeared, but not in a way that you might expect. As mentioned above, Luthor here is more grounded with reality and that means you won’t see him oppose Superman with science and technology. Instead, Luthor simply has wealth, the power and resources to go against the Man of Steel. The tycoon also knows that the American-born Kryptonian would not dare attack him as laws already exist.

Having read lots of Superman’s encounters with Luthor in the pre-Crisis era – particularly the 1970s up to the mid-1980s – it is clear to me that their first post-Crisis encounter turned out underwhelming and never dynamic. In fairness, I really enjoyed reading the 2nd encounter between Superman and Luthor as the words of the latter were filled with anger and tension. It should be noted that Byrne’s visual approach on showing the city and the people as Luthor’s dialogue went on was a great touch.

When it comes to the storytelling, it is quite simple which is not surprising because it was crafted to make way for post-Crisis Luthor to be introduced and dramatized. As for the character development, there is indeed progress with regards to the chemistry between Clark Kent and Lois Lane who are portrayed as friends living with a journalistic competition between them. It was also in this comic book where you will see Superman follow the law and the command of Metropolis’ highest official.

Speaking of law, you will notice what kind of impact Luthor has on others when he really does things his own way. This is something you should read in this comic book.

Conclusion

This is John Byrne’s version of Lex Luthor in the form of a powerful tycoon. A complete departure from the mad scientist Luthor of the pre-Crisis era of DC Comics.

While the first-ever conflict between Superman and Luthor in the post-Crisis age was indeed underwhelming, it was John Byrne’s in-depth writing and portrayal of events that made The Man of Steel (1986) a worthy read. Don’t expect to see a lot of action here nor anything spectacular with Superman. Clearly, the tycoon Lex Luthor is the feature character of this tale and the start of his hatred towards Superman is really worth reading. In retrospect, Luthor’s ruthlessness and evil got stronger and clearer after the end of this comic book (for reference, click here).

Overall, The Man of Steel (1986) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco