A Look Back at Harbinger #3 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the early 1990s and explore a part of the Valiant Comics shared universe through the Harbinger monthly series.

In my previous retro review, Peter/Sting, Kris, Faith/Zephyr, Charlene/Flamingo and John/Torque not only found a place to stay in thanks to a really generous doctor, they went ahead infiltrating the top secret facility of the Harbinger foundation which also brought them face-to-face with the leader. At this stage, Sting and his team have established their purpose not just for survival but to achieve something they believe is right.

With those details laid down, here is a look back at Harbinger , published in 1992 by Valiant Comics with a story written by Jim Shooter and drawn by David Lapham.

The cover.

Early story

The story begins at 9:20 AM of July 6, 1991 inside the fine summer home of Dr. Heyward. As Sting tells his teammates that they have to move to catch a flight, Faith (wearing her superhero costume) flies through to find Kris and Torque. She finds the two of them seated next together with Kris having her two hands on Torque.

Meanwhile, Flamingo fixes her face as Sting talks to her. She rejects his declaration that she is a part of their team and reveals that Torque does not care about her. Flamingo considers herself as just another hosebag. Sting then tries to lift her up by telling her that she has to take care of herself and that she is part of their team.

Sting, Faith, Flamingo, Kris and Torque then leave for the airport in a brand new vehicle they just bought (having used the money they stole from Harbinger). Their vehicle flies off to the airport with Sting on the driver’s seat…

Quality

Sting, his teammates and newcomer Ax in the heat of action.

Without spoiling the plot, I can say that the story in this comic book got even wilder than I anticipated. The high intensity of wild turnout of events in issue do not even come close to what was told right here. At the same time, this particular story clearly showed this comic book series’ own place within the literary universe of Valiant Comics and anyone who read XO-Manowar comics of this particular era will instantly recognize the recurring creatures (opposition elements) from outer space.

As expected, the character development of the main characters progressed smoothly revealing some amusing character moments that I found interesting and other times amusing. As Sting continues to act with a sense of leadership as well as a false sense of maturity, you will get to see more of Kris providing him analytical and personal support.

The dialogue in this comic book was written to be more dynamic and this is highlighted in the scene in which Sting and his teammates discuss what to do with their new team objective, and what to do with the computer hacker Ax who has shown Harbinger potential. That being said, Jim Shooter carefully crafted the dialogue to reflect how American teenagers in the late 1980s and early 1990s expressed themselves.

When it comes to superhero spectacle, there is a lot to enjoy here. Action scenes and the use of special abilities or super powers were executed at a moderate pace yet they were intense to look at. Each of the main characters had his/her own share of the spotlight even as the spectacle moved.

Conclusion

Meet Ax, the guy who specializes on cracking and hacking.

Harbinger (1992) is a very engaging story to read which was balanced with a good amount of spectacle, nice character moments and the wildest turn of events so far in this particular comic book series. On face value, this comic book’s core concept (which involves a lot of science fiction elements) seemed over-the-top but Jim Shooter and David Lapham succeeded in telling a story that is believable and at the same time fun. It is also within this comic book that readers will get to see more of the Valiant Comics universe elements without the need of a crossover or a cameo appearance of an established Valiant hero. This is definitely the tale of Sting and his team that was simply taken into a much higher flight of fantasy. That being said, I am looking forward to the next issue.

Overall, Harbinger (1992) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

Star Ocean: The Divine Force all set for October 27, 2022 release on Xbox Series X, Xbox Series S, Xbox One plus Windows PC (via Steam)

After many months of waiting since the initial announcement of Star Ocean: The Divine Force coming to Xbox Series X, Xbox Series S, Xbox One and Windows PC (via Steam), Square Enix finally announced that the new sci-fi Japanese role-playing game (JRPG) is coming to the declared platforms on October 27, 2022.

To put things into perspective, posted below is an excerpt from the official announcement on Xbox.com written by Square Enix Content Communications Manager Duncan Heaney. Some parts in boldface…

Get ready for an adventure that’s out of this world… literally! Star Ocean The Divine Force launches October 27 on Xbox!

This latest entry in the Star Ocean series features a fascinating story that fuses science fiction and fantasy, astonishingly responsive real-time combat, and an almost unparalleled level of freedom.

Add the innovative Dual Protagonist system, which lets you pick between two main characters each with their own journeys and companions, and it’s shaping up to be a stellar adventure in more ways than one – read on and I’ll tell you all about it.

What’s the story of Star Ocean The Divine Force? – The Pangalactic Federation has changed. Once it stood for peace, tranquility, and justice, but, but now it assimilates entire planets against their will.

Raymond Lawrence is the captain of the merchant vessel Ydas. One day, he departs from the nonfederated planet of Verguld on what seems like a standard transport job, but when his ship’s fired upon by the Pangalactic Federation battleship Astoria, he’s forced to crash land on the underdeveloped planet Aster IV.

Action moment from the game.

Separated from his crewmates, and under attack by vicious local wildlife, Raymond is saved by Laeticia Aucerius – the princess of the Kingdom of Aucerius: a large territory located on the underdeveloped planet of Aster IV.

The two embark on a mission to save her land from a warmongering neighbor and find his missing companion.

However, the shadow of the Pangalactic Federation looms large…

What kind of game is Star Ocean The Divine Force? – That setup paves the way for a sprawling action RPG that’s full of twists and turns, secrets to find, fast-paced, strategic combat. The dual protagonist system lets you choose between Raymond and Laeticia, and the events you experience and the allies you build will be different depending on who you play as.

Regardless of which character you pick, you’ll enjoy an amazing feeling of freedom because not only can characters traverse the vast environments of Aster IV from ground level, they can also soar up into the sky and fly around in the air!

Want to fly to the top of a cliff to see what’s there or soar between the buildings in the city like a sci-fi superhero? It’s all possible, and it’s a real thrill to be able to explore many of the nooks and crannies of this detailed world so easily.

This is Elena, the first mate of the merchant vessel Ydas.

Of course, Aster IV has plenty of dangerous areas and sooner or later you’ll run into one of the vicious beasts that prowl the wide expanses of the planet.

Combat in Star Ocean The Divine Force is incredibly fast-paced, with super high-speed movement and attacks, and some awesome skills, such as the ability to vanish for a brief moment right in front of your enemies’ eyes, or even take them out in a single hit!

The pace and fluidity of combat, combined with the glorious freedom of traversal, makes for a game that feels just wonderful to play – I can’t wait for Xbox fans to experience it yourselves!

The above article on Xbox.com mentioned that Star Ocean: The Divine Force will come out on Xbox platforms in a Digital Standard Edition ($59.99) as well as a Digital Deluxe Edition ($74.99). The more expensive edition includes a game’s official soundtrack, as well as some in-game items, including an Armor pack, and Accessory pack.

While it is a fact that Square Enix has no intention to release the Final Fantasy VII Remake and Final Fantasy XVI on Xbox, Star Ocean: The Divine Force plus The DioField Chronicle and Crisis Core: Final Fantasy VII Reunion are their confirmed releases that JRPG fans and other gamers of the Xbox ecosystem can look forward to. More on JRPGs coming to Xbox that Square Enix is not involved with, there are also Eiyuden Chronicle: Hundred Heroes and the Persona games to anticipate.

Star Ocean: The Divine Force on Xbox platforms is something that JRPG fans can look forward to this October.

Going to Star Ocean: The Divine Force has that recognizable action-oriented gameplay of the game franchise. Still I cannot understand why the developers went for the plastic, dolly looking aesthetic on their characters. More notably, it remains to be seen if their storytelling in the new game will be any good. Regardless, Xbox gamers and Windows PC gamers who love JRPGs should watch out for Star Ocean: The Divine Force on October 27, 2022.

In closing this piece, posted below are Xbox-related videos plus a few Star Ocean: The Divine Force videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

Xbox App now available on Samsung 2022 Smart TVs

In what is clearly an ambitious effort to make video gaming more available to users who don’t have game consoles, Team Xbox announced that its Xbox app is officially available on Samsung 2022 Smart TVs and with the power of the cloud, users will be able to play hundreds of games through Xbox Game Pass!

To begin with, watch this video below…

To put things into perspective, posted below is an excerpt from the official announcement on Xbox.com. Some parts in boldface…

Starting today in 27 countries, you can turn on your Samsung 2022 Smart TV, navigate to the Xbox App in the new Samsung Gaming Hub or Media Hub, connect your Bluetooth controller, and play. It’s as simple as using any other streaming app on your TV.

Here’s what you need to know to get started:

Getting Ready – Playing Xbox games on 2022 Samsung Smart TVs is a seamless experience. To make sure you’re ready to game, here’s what you’ll need:

  • To access the Xbox app, you’ll need one of Samsung’s 2022 Smart TVs.
  • To play the hundreds of cloud-enabled games in the Game Pass library, you’ll need an Xbox Game Pass Ultimate membership.
  • If you don’t have a membership and want to try the experience for yourself before you sign up, you can play Fortnite for free without an Xbox Game Pass Ultimate membership.
  • Almost any Bluetooth-enabled controller will work with the Xbox app, like the Xbox Wireless Controller, Xbox Adaptive Controller, Elite Series 2 Controller, or the DualSense controller.

How to Access the Xbox App – There are two ways you can access the Xbox app on a 2022 Samsung Smart TV depending on where you’re located.

  • In some countries you can access the Xbox app through Samsung’s new Gaming Hub. Simply navigate to the Gaming Hub via the user interface, launch the Xbox app, and you’re ready to go!
  • Otherwise you can navigate to the Samsung App store from the Samsung Media Hub, search for “Xbox” to download the app onto your TV, and launch it to begin playing.

As we shared earlier this month, we’re excited to take this first step with Samsung and look forward to keeping you up to date during this next evolution in our vision. With Xbox Game Pass Ultimate and a controller, you can easily jump into the world of gaming and connect with your friends and communities on Xbox.

Xbox app on Samsung 2022 Smart TV emphasized.

As I mentioned earlier, this team-up between Team Xbox and Samsung can impact people’s accessibility to playing video games at home and free them from the financial burden of acquiring a standalone gaming hardware (the video game console) which is crucial because even until now, modern game consoles like the Xbox Series X and Xbox Series S are still challenging to acquire due to tight supplies. Also there are households who are already struggling with inflation and this makes buying a game console not so attractive financially.

The beauty about Xbox app on Samsung Smart TV with cloud power and Xbox Game Pass (XGP) is that the users can play established blockbuster games like Halo Infinite, Forza Horizon 5 and Flight Simulator without an Xbox console. Users also have lots of very promising games to play in the near future via XGP such as Starfield, Senua’s Sage: Hellblade II, Forza Motorsport (2023), Redfall, Pentiment, As Dusk Falls, Eiyuden Chronicle: Hundred Heroes and more! Once the Xbox acquisition of Activision-Blizzard gets completed, even more games will be added into XGP!

Once this move by Team Xbox and Samsung succeeds, it will mean more new users coming into the Xbox ecosystem which will benefit game publishers eventually. To put it clearly, the old strategy of selling game consoles to connect with TVs in households is no longer the only way to enjoy video games in the comfort of home. This is something that Sony and Nintendo have not embraced because it goes against their old console-focused business nature.

In ending this piece, posted below are some Xbox-related videos for your enjoyment…

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

A Look Back at Jurassic Park #3 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the year 1993 for another look at Steven Spielberg’s Jurassic Park in the form of licensed comic books published by Topps Comics.

In my previous retro review, the comic book still had the creative issues of heavy exposition and being very word-heavy to read as the creators focused on adapting the movie’s story closely (from the iconic brachiosaurus scene up to the encounter with the triceratops). Compared to issue , the comic book’s narrative improved temporarily as it closely adapted the lunch-and-talk scene between John Hammond, Donald Gennaro, Ellie Sattler, Alan Grant and Ian Malcolm whose dialogue was easily the most engaging in both film and in literary format.

With those details laid down, here is a look back at Jurassic Park , published in 1993 by Topps Comics with a story written by Walter Simonson and drawn by Gil Kane with ink work done by the late George Perez. This comic book was the third of a 4-issue mini-series based on the Spielberg-directed movie.

The cover.

Early story

The story begins with the group of Alan Grant, Ellie Sattler, Ian Malcolm, Donald Gennaro and the two kids Lex and Tim who are shocked to see a living triceratops. The large dinosaur, however, falls down on its side causing Ellie Sattler to go near and examine it. Gerry Harding, a Jurassic Park employee, suddenly appears and explains that the triceratops was tranquilized by Robert Muldoon and has been sick. After examining the dinosaur further, Ellie wants to have its droppings examined.

Back in the control room of Jurassic Park, Ray Arnold explains to John Hammond that the center of an approaching story has not changed course and states that he likes to cut the current tour and resume the next day. He emphasized to Hammond that the storm is risky to those on tour.

Just across the room, Dennis Nedry (who secretly cut a deal with a business rival of inGen’s and has been frustrated working for John Hammond) carefully communicates with the captain of the ship that will depart once all the workers have boarded. Knowing he is running out of time to steal the dinosaur embryos and send it to Biosyn, he starts his move with Jurassic Park’s main system…

Quality

While the sequences of the T.Rex going after Ian Malcolm are not the same as those in the movie, the dinosaur itself really looks creepy.

When it comes to entertainment value related to spectacle, I can say clearly that this issue really marked the beginning of fun in this 4-issue mini-series. This is because this comic book includes the appearance of the Tyrannosaurus Rex (T.Rex) which arrived just when Alan Grant, Ian Malcolm, Lex, Tim and Donald Gennaro are helpless sitting inside vehicles that stopped by the said dinosaur’s paddock with the fences no longer electrified.

Of course, the minutes-long T. Rex scene in the movie remains memorable as it had a well-blended mix of suspense, action and some horror directed by Steven Spielberg. This comic book’s creators did their best to replicate the experience in illustrated literature format. While it’s not surprising that the essence of the T.Rex paddock scenes in movie were not perfectly captured, this comic book’s adaptation still managed to be entertaining to read showing suspense, horror and some thrills plus Gil Kane managed to even make the infamous dinosaur look frightening. Very clearly, Kane went all-out in presenting the T.Rex as the main dinosaur not only in this comic book but for the whole mini-series.

While the T.Rex paddock scene is the highlight of this comic book, the scene with the triceratops proved to be another exposition-heavy presentation laced with pretentious science and technical explanations dealing with plants, animal health and the like. Meanwhile, the scenes about John Hammond, Robert Muldoon and Ray Arnold struggling with the failures of the park systems while Nedry betrays them secretly were pretty intense to read.

Conclusion

Lots of exposition and creative explanations in this scene about the sick triceratops.

So far, I find Jurassic Park (1993) to be the most entertaining issue so far thanks to the way the comic book creators adapted the Tyrannosaurus Rex paddock scene from the movie. While the narrative still had lots of exposition and creative explanations that started since issue #1, the consequential events of Dennis Nedry’s acts intensified the reading experience and the T.Rex scenes really ramped up the fun factor.

Overall, Jurassic Park (1993) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

PAC-MAN WORLD Re-PAC coming to Xbox Series X, Xbox Series S, Xbox One and Windows PC (via Steam) on August 26, 2022

Pac-Man World Re-PAC, a full remake of the 1999 hit video game Pac-Man World, is coming to Xbox Series X, Xbox Series S, Xbox One and Windows PC via Steam on August 26, 2022. To begin with, watch the video below…

To put things into perspective, posted below is an excerpt about the official press release of Bandai Namco. Some parts in boldface…

“PAC-MAN WORLD represented a big step in the PAC-MAN franchise, taking the beloved character and fun gameplay to another level evolving this into a 3D platforming game. With PAC-MAN WORLD Re-PAC we are reintroducing an enhanced version for a new generation of fans,” said Herve Hoerdt, Senior Vice President Marketing, Digital and Content at Bandai Namco Europe S.A.S. “We are excited to see people chomp their way through the colourful Ghost Island to rescue PAC-MAN’s family and friends.”

PAC-MAN WORLD Re-PAC takes advantage of current gaming hardware to deliver a HD enhanced full screen version of the original game as well as improvements for more intuitive game play. The game has multiple modes with Quest Mode, a Maze Mode that brings classic PAC-MAN game play to 3D mazes, and a complete version of the original game in Original Mode that players can unlock by completing the main game.

In the main Quest Mode experience, players use a variety of attacks and abilities, including powerups, as they run, jump, solve puzzles, and of-course chomp their way through six exciting worlds of Ghost Island.

PAC-MAN WORLD Re-PAC brings back a wonderfully original world of adventure for PAC-MAN, where our hero is now chasing the Ghosts to rescue PAC-MOM, PAC-BOY, PAC-SIS, Professor PAC, PAC-BUDDY, and Pooka from their clutches only to discover a new nemesis in the dreaded TOC-MAN.

Gameplay image from Pac-Man World RePAC.

Like any long-time gamer, I played Pac-Man games on different platforms through the decades. In recent times, I’ve been enjoying Pac-Man Museum+ on my Xbox Series X with the benefit of my Xbox Game Pass (XGP) subscription. If you are already an XGP subscriber, I urge you to download and play Pac-Man Museum+.

As for the 1999 critical and commercial hit game Pac-Man World, I played it on PlayStation but I never got to finish it as there were so many games to enjoy back then. Because that game became a million-selling success, it spawned two sequels (both of which were released on the original Xbox console). That being said, I am delighted that Bandai Namco went ahead to remake and enhance Pac-Man World with today’s high-definition technologies.

Watch out for the release of Pac-Man World Re-PAC on Xbox Series X, Xbox Series S, Xbox One and Windows PC this August.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

A Look Back at Jurassic Park #2 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the year 1993 for another look at Steven Spielberg’s Jurassic Park in the form of licensed comic books published by Topps Comics.

My previous retro review was the literary version of the film’s opening until the start of the iconic scene of the brachiosaur. The comic book was very exposition-heavy, had too few dinosaurs visualized and was ultimately a word-heavy experience with little entertainment value.

With those details laid down, here is a look back at Jurassic Park , published in 1993 by Topps Comics with a story written by Walter Simonson and drawn by Gil Kane with ink work done by the late George Perez. This comic book was the second of a 4-issue mini-series based on the Spielberg movie.

The cover.

Early story

The story begins on an island where John Hammond’s guests (Alan Grant, Ellie Sattler, Ian Malcolm and lawyer Gennaro) cannot help but stare and marvel at the brachiosaurus walking in front of them. Soon enough, they spot five more dinosaurs of the same species moving around. As they stare, Dr. Alan Grant and Ellie Sattler can’t help but be amazed as the sight of living dinosaurs literally broke the limits of what they previously learned about dinosaurs through books.

Grant asks Hammond how he was able to come up with dinosaurs. Hammond then takes his guests into the visitor’s center which has a 50-seat auditorium for the prepared pre-show he prepared for their orientation. With Hammond taking an active part in the program, a video presentation shows how Jurassic Park’s personnel extracted dinosaur DNA from fossilized mosquitoes (which drew blood from dinosaurs), used advanced technologies and amphibian DNA to complete DNA sequencing, and created dinosaurs…

Quality

The baby Velociraptor, John Hammond, Ian Malcolm, Dr. Grant, Ellie Sattler and Dr. Wu in a scene.

The most obvious thing about this comic book (which starts with the brachiosaurus reveal until the triceratops’ appearance) is that it is very wordy and has lots of expository dialogue and creative explanations which reflected the film it was based on. What makes this a slightly better reading experience over issue is that it closely captured the essence of the best talk scene of Spielberg’s movie – the lunch meeting hosted by Hammond. To see Gennaro, Dr. Grant and Ellie give their feedback to Hammond with Ian Malcolm’s extensive opinion about Jurassic Park’s use of genetics, their revival of extinct species and their lack of humility before nature was easily the most compelling part of the comic book to read. In a way, a lot of exposition dump and build-up that started in issue were paid off nicely in the said scene.

As mentioned earlier, this comic book’s story reaches the appearance of the triceratops and by then John Hammond’s grandchildren (Tim and Lex) joined Grant, Gennaro, Sattler and Malcolm on the basic tour in vehicles. That being said, the story moved at a moderate pace and the only comic book spectacle here are the images of dinosaurs which were decently drawn by Gil Kane. Don’t expect any action nor thrills here because those would not happen until the T. Rex’s first appearance.

Conclusion

Can you imagine how you would react if you ever see large dinosaurs walking in front of you?

I can say that Jurassic Park (1993) is a slightly better reading experience than issue mainly due to the way the comic book creators adapted the movie’s best talk scene. The same old issues of heavy exposition and excessive dialogue are here which reflect Simonson and Kane’s focus on adapting scenes from the movie closely. Other than that, there is still no excitement to enjoy here which can be disappointing if you are anticipating dinosaur-related thrills and action sequences. Readers who enjoy exposition and the Jurassic Park entertainment franchise’s approach on portraying science (distorted and fantasized to be more attractive than true science) will still find something to enjoy here.

Overall, Jurassic Park (1993) is satisfactory.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

A Look Back at Harbinger #2 (1992)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the early 1990s and explore a part of the Valiant Comics shared universe through the Harbinger monthly series.

In my previous retro review, the primary characters (Peter/Sting, Kris, Faith/Zephyr, Charlene/Flamingo and John/Torque) composed of mainly young adults with different abilities were gradually introduced and together they became targets of the mysterious private organization referred to as Harbinger (led by Japanese tycoon Toyo Harada). Harbinger has vested interests in people with paranormal abilities. In order to survive, Peter and his so-called team must set aside differences and work together while making the most out of their respective abilities.

With those details laid down, here is a look back at Harbinger , published in 1992 by Valiant Comics with a story written by Jim Shooter and drawn by David Lapham.

The cover.

Early story

The story begins at 12:03 AM of June 6, 1991. Peter, Faith, Flamingo and Torque bring their wounded teammate Kris into a hospital for immediate treatment. Upset with the hospital rules on admittance of patients, Peter uses some of his power to lift a few staffers off the floor while demanding that they treat Kris immediately. Their group was told that because they are all minors, parental consent is needed. Gunshot wounds, which Kris has, constitute reporting to the police.

Sting and his companions eventually brought Kris to a hospital bed. As he realized it is pointless to use his power on a doctor (Heyward) to force him to treat Kris, Sting uses his power to remove the two bullets out of her wounds which took a heavy toll on him. The doctor then decides to properly treat Kris.   

By 4:49 AM, Kris’ condition has stabilized and the group of Sting decide to leave with their recovering companion with them. As soon as they exited the hospital, the group suddenly gets attacked by snipers…

Quality

Sting and his teammates on a risky mission.

As the heavy build-up in the first issue has been established, this comic book’s story executed some pay-off while gradually doing some new build-up of the series’ concept with expository dialogue as creative tools. For one thing, the story of Sting and his companions turned wild as the stakes have been raised further as they have become wanted people and they don’t have much resources left for survival. Next, the story suddenly created an X-Men vibe to me when the young adults take refuge inside a large and nice home of a sympathetic medical doctor they encountered earlier in the hospital.

When it comes to character development, the reluctant leader Sting got the most amount of characterization and along the way, you will see how he shifts his attention and concern to Faith, Flamingo and Torque more as Kris spent some time out of action. At this stage, Sting gradually changed from the reluctant powerful teenager into someone cares for others as they share the same desire to survive and lift themselves up. A clear 2nd to Sting on characterization is Faith who is the geek and pop culture enthusiast who tries her best to live up to the harshness of the reality they group is facing.

While Sting and his team are sympathetic to look at being targets of the dangerous organization Harbinger (note: they and their leader make their first appearances here), you will realize that they also became criminals with their acts of break-ins, fraud and robbery. These criminals act made those in issue look like rehearsals. Since these powered young adults are on the run and struggling to survive, disregarding the law becomes natural for them. As such, the boundaries between right and wrong clearly got blurred not only with Sting’s team but also with Harbinger and its troops.

When it comes to the first appearances of Toyo Harada and his organization Harbinger in the pages of this comic book, I can say without spoilers that they are worth seeing and they further added depth into this comic book’s concept deep within the Valiant comic book universe.

Conclusion

The young adults presence inside a very large and nice home reminds me of the X-Men living inside Xavier’s home.

I can say out loud that Harbinger (1992) is indeed very compelling to read as the stakes have been raised, the lead characters were developed nicely and the first appearance of Harbinger as the antagonistic force all paid-off nicely to the build-up of the first issue. As far as entertainment is concerned, the reading experience is more intriguing mainly due to the strong writing by Jim Shooter and this means that the superhero spectacle was secondary but in a good way. As mentioned earlier, the border between right and wrong got blurred and I can say the same thing about Harbinger and Sting’s group. This eventually will compel you to question if Sting and his companions could still be morally acceptable or not at all as their criminal acts are undeniable. Would you be sympathizing with them? Would you think they are as bad as Harbinger? Could Sting and his team actually pose a greater danger to society than Harbinger itself? Don’t you think Sting and his companions are looking like Black Lives Matter (BLM) social terrorists? This comic book really has to be read.

Overall, Harbinger (1992) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

A Look Back at X-Men Adventures Season II #4 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Note: Since this retro review mentions both Russia and Ukraine, I encourage you all to help the people of Ukraine (whose lives have been disrupted by Russian forces) by donating to the Ukraine Appeal project of Hillsong Church. Donate now at https://hillsong.com/appeal/

Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the X-Men Adventures monthly series which was a literary adaptation of the famous X-Men animated series of the 1990s.

To be more specific, we examine a tale of the major X-Men villain Omega Red within the monthly series adaptation of the 2nd season of the animated series. Take note that I previously reviewed X-Men #4 (1991), X-Men #5 (1992) and X-Men #6 (1992) which told the first tale of Omega Red who turned out to have a history of conflict with Wolverine decades prior.

With those details laid down, here is a look back at X-Men Adventures Season II , published by Marvel Comics in 1994 with a story by Ralph Macchio and drawn by John Herbert.

The cover.

Early story

The story begins in the Caucasus located between Ukraine and Georgia. Inside, a group of people work on a scientific operation resulting a power surge. The surge then causes a stasis chamber’s glass to crack. Moments later, Omega Red emerges and he has clear knowledge about who restrained him, who the government leaders and what happened to the Russian empire. He declares that the Russian empire shall live again. In Moscow, three high ranking military officers discuss their secret plan on restoring the Soviet Union. It turns out, the return of Omega Red is the first step for their ambitious plan.

In America, Jubilee encounters a group of activists who hate mutants inside a convenience store. Peter Rasputin/Colossus, the Russian mutant who encountered the X-Men sometime prior, comes into the store to help Jubilee. Afterwards, Jubilee and Colossus travel to Charles Xavier’s mansion – Xavier’s School for Gifted Children – and discuss important matters. He tells her that Omega Red has emerged in Russia and he need to speak to Professor X. It turns out, Xavier disappeared some weeks prior.

As the situation is so desperate for Colossus, he asks Jubilee if she would help him in his struggle to save his nation. Jubilee makes a hasty decision to do so and leaves a handwritten note telling her teammates that she is off to Russia…

Quality

Colossus and Jubilee in Russia.

While this comic book’s cover art easily reminds me of the Wolverine-Omega Red confrontation on the cover of X-Men (1992), the story here is more varied than that mentioned comic book drawn by Jim Lee. As this is an adaptation of the X-Men animated series episode titled “Red Dawn”, it is not surprising to see the spotlight being divided by many characters.

Omega Red, who has been declared as one of the greatest X-Men villains ever, has a somewhat strong presence serving as the main figure of opposition against Charles Xavier’s team as well as the surviving elite remnant of the Soviet Union. Quite amusingly, Omega Red is totally loyal to the Russian empire similar to how James Bond is very loyal to England and the queen. In comparison to issues to of the X-Men monthly series, the history of conflict between Omega Red and Wolverine was very lightly portrayed.  

Wolverine and Omega Red in battle!

As mentioned earlier, the spotlight is shared a lot by many characters which results a lack of a true protagonist among the X-Men. This is not necessarily a problem as Omega Red’s presence had enough strength. The other Russian Colossus, who at the start of the story has not yet joined the X-Men, got a good share of the spotlight among the good guys and that results some quick and efficient exposition to get readers oriented with him, his family and how he became an outcast in his nation because of his mutation.

The plot itself is light on details which is not surprising due to the high amount of exposition which includes a geopolitical look at the remaining loyalists of the Soviet Union living in Russia which saw some of its regions transformed into republics. With regards to superhero spectacle, this one has a good amount of action and I can easily say the biggest attraction is the fight between Wolverine and Omega Red. Just don’t expect it to be as extensive nor as detailed as the ones Jim Lee drew in the adjective-less X-Men series.  

Conclusion

John Herbert’s take on Omega Red was carefully crafted.

X-Men Adventures Season II (1994) is a fun superhero story to read and I find its portrayal of the Wolverine-Omega Red conflict to be interesting knowing it was not part of comic book canon of the time. Apart from the mentioned conflict, there is something for X-Men fans to enjoy here such as Colossus’ return and his new interactions with the X-Men, how Omega Red’s presence causes danger in Russia, and the current whereabouts of Charles Xavier. Lastly, I should state that John Herbert’s art style is engaging to look at and he made Omega Red look intimidating.

Overall, X-Men Adventures Season II (1994) is recommended!

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

A Look Back at Jurassic Park #1 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the year 1993 which was a wild time for entertainment not only because of the comic book collection craze of the time but also because the whole world marveled at Steven Spielberg’s sci-fi film Jurassic Park which was simply unavoidable.  

Jurassic Park was released into cinemas worldwide at a time when computer-generated imagery (CGI) was advanced enough to show and animated dinosaurs in a photo-realistic way on the big screen. Unlike films of today, CGI in Spielberg’s movie was sparingly used and they cleverly used computer graphics to show dinosaurs in their entirety especially on really wide shots that literally made human actors look really small compared to them. What added also to the photorealism of the dinosaurs was the use of animatronics (read: physical models) when capturing close-ups of the dinosaurs. For millions of people, Jurassic Park was a dream come true for those who wanted to see very convincing and lively dinosaurs on the big screen in ways that stop motion animation could not do.

As mentioned earlier, Jurassic Park was unavoidable as it was everywhere from the cinemas to the TV and print ads, to the stores that had licensed toys and merchandise of the movie, to the book stores that sold copies of the novel written by Michael Crichton, and also in the comic book stores that had copies of the comic book adaptation published by Topps Comics.

With those details laid down, here is a look back at Jurassic Park , published in 1993 by Topps Comics with a story written by Walter Simonson and drawn by Gil Kane with ink work done by the late George Perez. This comic book was the first of a 4-issue mini-series based on the Spielberg movie.

The cover.

Early story

The story begins at Isla Nublar, an island located over a hundred miles west of the nation of Costa Rica. Uniformed men and heavy equipment operators carefully moved a heavy containment unit that has a dinosaur inside. They are trying to connect the unit into an unusual looking containment facility which has vegetation inside. Their objective was to move the dinosaur into the facility and that includes lifting up the containment unit’s door.

Suddenly, the containment unit shakes as its door opened causing one man (who was responsible for opening the door from the top) falls down. It turns out, the dinosaur inside played a trick on them and it grabbed and pulled the fallen man inside which leads to tragedy.

A short time later, lawyer Gennaro arrives at an amber mind in the Dominican Republic searching for John Hammond for an important matter about a $20 million lawsuit from the family of the injured worker and an insurance company that thinks the accident raises serious safety questions about Jurassic Park.

Over at Montana, Dr. Alan Grant and Ellie Sattler are conducting work at a dig site not knowing that an unexpected visit will happen to them…

Quality

Nothing like entering a large gate going into a theme park.

I will start with what is very obvious about this first issue of the mini-series adapting the events of Steven Spielberg’s movie. This is one very wordy comic book filled with lots of details spilled all over by lots of expository dialogue clearly sourced from the movie. To be clear, this comic book follows the movie’s opening scene until the start of the iconic scene in which Dr. Grant, Ellie and Dr. Ian Malcolm saw the large dinosaur for the first time ever (note: this scene stunned and amazed viewers back then).

As the comic creators really pushed themselves to fill in the key details straight out of the movie most of the time, this comic book lacks spectacle and it is unsurprising that it has very few images of dinosaurs.

Like most comic book adaptations of movies, there were certain cosmetic differences between scenes adapted from the movie such as the traitor Dennis Nedry meeting with Lewis Dodgson in a very urban city street setting (as opposed to the location with lots of trees and vegetation in the film). Also notably different looking was Dr. Grant’s place where he and Ellie first meet John Hammond (in the movie, Dr. Grant’s place looked more lived-in).

In what looked like the creators’ attempt to emphasize something more than what was shown in the movie, the scene in which Dr. Grant scares a kid by showing what a Velociraptor would do to him was visualized with two panels of a dream sequence.

Gil Kane’s art looks good here but don’t expect to see the characters resembling their cinematic counterparts at all. I can only guess that Topps Comics had no authority to capture the likeness of the actors for this adaptation. Dr. Grant does not look like Sam Neill. Ellie Sattler looks nothing like Laura Dern.  

Conclusion

This is easily the most entertaining and the most intriguing page from the comic book. The comic book creators succeeded in making Dr. Alan Grant scare the kid more convincingly than the movie.

Jurassic Park (1993) is not a fun read due to its heavy load of expository dialogue and explanations of key details. This issue, to say the least, was done mainly to get readers oriented with terms and details in order to help them understand Jurassic Park’s concepts. Due to the exposition and explanations, the storytelling here moved at a slow space which ironically provides readers opportunities to understand Jurassic Park. The way this comic book script was written, there was clearly too little space for entertainment. If you are the brainy type of reader or if you like junk science mixed with real science explained, then this one can still entertain you. When it comes to visuals, Gil Kane’s art made this one attractive and also established this comic book’s own look.

Overall, Jurassic Park (1993) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/

Starfield is coming exclusively to Xbox Series X, Xbox Series S and Windows PC with Xbox Game Pass (XGP) availability in 2023

Starfield, the ambitious sci-fi role-playing game (RPG) from Bethesda Game Studios led by Todd Howard, is easily one of my most anticipated games for my Xbox Series X since I myself played RPGs of Elder Scrolls and Fallout produced by the said creators. That game, which is set for exclusive release on Xbox Series X, Xbox Series X, Windows PC plus Xbox Game Pass (XGP) sometime in 2023, was one of the highlights of the recent Xbox-Bethesda games showcase which had a real-time gameplay showing which you watch right below…

To put things into perspective, posted below is an excerpt about the related Starfield gameplay reveal as published in an official article at Xbox.com. Some parts in boldface…

The year is 2330. Humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. From humble beginnings as a space miner, you will join Constellation — the last group of space explorers seeking rare artifacts throughout the galaxy — and navigate the vast expanse of the Settled Systems in Bethesda Game Studios’ biggest and most ambitious game.

In this next generation role-playing game set amongst the stars, you will create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest question: What is out there?

Bethesda Game Studios “can’t wait for all of you to experience the game,” Howard says. “It’s been an incredible journey for us making it, but we know that’s only the beginning, for it’s when all of you play it that the journey begins.

Like anyone else, I was very disappointed by the news that Starfield would not be released this year. I have been craving for more new, great single-player gaming experiences from Todd Howard’s team and I am done replaying Elder Scrolls V: Skyrim and Fallout 4. The November 11, 2022 release date was promised several times before the delay happened. As of this writing, there is still no firm date about the new 2023 release for Starfield.

Actual gameplay from Starfield.

Fortunately, the gameplay reveal of Starfield this past June 12 was very entertaining to see. I really liked the sci-fi look and feel of it while the in-game shooting reminds me somewhat of Fallout 4 which itself was pretty functional and fun with shooting. The gameplay shown did not run at 60 frames-per-second (60FPS) which is insufficient in my view because I personally prefer a 60FPS frame rate even with open-world environments implemented. Like Skyrim, Starfield allows players to view the game in 3rd person or 1st person when controlling the in-game protagonist.

There are also key game features that were shown such as the customization of your character’s own traits and skills, crafting systems (by running in-game research using resources you find), and creating mods for your weapons. What struck me is the new outpost creation feature which I find intriguing and attractive. Have you ever dreamed of creating your very own outpost on the surface of an unknown planet you visited and hire people you find qualified to help you operate it? The Starfield feature looks really promising.

Apart from the exploration and action, they also revealed the in-game construction and customization of space ships complete with varying differences in terms of performance and efficiency which players will realize and feel. Not only that, there was also the showcase of space battles in the game which looks really nice and promising. In recent times, I’ve been playing Chorus on my Xbox Series X (thanks to the benefit of my Xbox Game Pass subscription) which is strongly a space shooter in design with exploration and flying as strong gameplay features.

To see opposing space ships get blown into several pieces shows how much attention to detail was done by the developers supposedly to make the gameplay experience immersive.

Personally, I don’t expect space flight and shooting in Starfield to be the same as those of in Chorus but I do expect the experience to be fun and that the controls should be fully functional and work precisely. Starfield is, after all, a sci-fi RPG with shooting and exploration as strong features. We will find out soon how efficient and engaging space flight and shooting in the game will really be.

While it is understandable that plot details are very light, I find questionable Todd Howard’s claim that Starfield has over a thousand planet that are open for players to explore. That is pretty wild! I am not a game developer nor am I an expert one making digital worlds but can Todd Howard and his team really deliver on that promise with Starfield? Did his team really in far exceeding what BioWare achieved in their Mass Effect video games that had several worlds composed of those truly explorable (on-foot with the protagonist and teammates engaging on missions or searches) and those which are not explorable (limited to orbital scanning)? Can the developers ensure that each planet has its own distinct environments, alien life forms and other creative designs? Whatever Howard and his team did with regards to in-game world exploration, I can only hope that Starfield will turn out great.

Here is hoping that space travel will be fun and engaging to do.

Overall, I am personally looking forward to playing Starfield on my Xbox Series X sometime in 2023. After seeing what was revealed at the recent Xbox-Bethesda games showcase, I can say my disappointment over the delay has waned a lot. Here is hoping that Bethesda will be able to fully polish the game in-and-out, and somehow they can increase the frame rate to 60FPS. Take note that Starfield is just one of many Xbox-exclusive games coming as a result of the seismic Xbox-Bethesda acquisition and integration and the good news is that current Bethesda-published games have been added into Xbox Game Pass and future games will follow! Starfield will eventually solidify Xbox as the best ecosystem for gamers who love role-playing games!

Watch out for more details about the Xbox-exclusive Starfield coming to Xbox Series X, Xbox Series S, Windows PC plus XGP in 2023.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/