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Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the year 1993 for another look at Steven Spielberg’s Jurassic Park in the form of licensed comic books published by Topps Comics.
My previous retro review was the literary version of the film’s opening until the start of the iconic scene of the brachiosaur. The comic book was very exposition-heavy, had too few dinosaurs visualized and was ultimately a word-heavy experience with little entertainment value.
With those details laid down, here is a look back at Jurassic Park #2, published in 1993 by Topps Comics with a story written by Walter Simonson and drawn by Gil Kane with ink work done by the late George Perez. This comic book was the second of a 4-issue mini-series based on the Spielberg movie.
The story begins on an island where John Hammond’s guests (Alan Grant, Ellie Sattler, Ian Malcolm and lawyer Gennaro) cannot help but stare and marvel at the brachiosaurus walking in front of them. Soon enough, they spot five more dinosaurs of the same species moving around. As they stare, Dr. Alan Grant and Ellie Sattler can’t help but be amazed as the sight of living dinosaurs literally broke the limits of what they previously learned about dinosaurs through books.
Grant then asks Jurassic Park owner John Hammond how he was able to come up with dinosaurs. Hammond then takes his guests into the visitor’s center which has a 50-seat auditorium for the prepared pre-show he prepared for their orientation. With Hammond taking an active part in the program, a video presentation shows how Jurassic Park’s personnel extracted dinosaur DNA from fossilized mosquitoes (which drew blood from dinosaurs), used advanced technologies and amphibian DNA to complete DNA sequencing, and created dinosaurs…
The most obvious thing about this comic book (which starts with the brachiosaurus reveal until the triceratops’ appearance) is that it is very wordy and has lots of expository dialogue and creative explanations which reflected the film it was based on. What makes this a slightly better reading experience over issue #1 is that it closely captured the essence of the best talk scene of Spielberg’s movie – the lunch meeting hosted by Hammond. To see Gennaro, Dr. Grant and Ellie give their feedback to Hammond with Ian Malcolm’s extensive opinion about Jurassic Park’s use of genetics, their revival of extinct species and their lack of humility before nature was easily the most compelling part of the comic book to read. In a way, a lot of exposition dump and build-up that started in issue #1 were paid off nicely in the said scene.
As mentioned earlier, this comic book’s story reaches the appearance of the triceratops and by then John Hammond’s grandchildren (Tim and Lex) joined Grant, Gennaro, Sattler and Malcolm on the basic tour in vehicles. That being said, the story moved at a moderate pace and the only comic book spectacle here are the images of dinosaurs which were decently drawn by Gil Kane. Don’t expect any action nor thrills here because those would not happen until the T. Rex’s first appearance.
I can say that Jurassic Park #2 (1993) is a slightly better reading experience than issue #1 mainly due to the way the comic book creators adapted the movie’s best talk scene. The same old issues of heavy exposition and excessive dialogue are here which reflect Simonson and Kane’s focus on adapting scenes from the movie closely. Other than that, there is still no excitement to enjoy here which can be disappointing if you are anticipating dinosaur-related thrills and action sequences. Readers who enjoy exposition and the Jurassic Park entertainment franchise’s approach on portraying science (distorted and fantasized to be more attractive than true science) will still find something to enjoy here.
Overall, Jurassic Park #2 (1993) is satisfactory.
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