Lunar Remastered Collection coming to Xbox Series X|S and Xbox One in Spring 2025

Welcome back Xbox fans, geeks, retro gaming enthusiasts, RPG enthusiasts and gamers!

In case you missed the news, GungHo America announced that the remastered editions of the classic Japanese role-playing games (JRPGs) Lunar: The Silver Star and Lunar: Eternal Blue will be released together in a single package titled Lunar Remastered Collection which is set for a Sprint 2025 release window (release date to follow) for multiple platforms, including Xbox Series X|S and the aging Xbox One!

Feeling excited or curious? Watch and learn from the official trailer of Lunar Remastered Collection released by GungHo (which is the same publisher behind the Grandia HD Collection).

To put things in perspective, posted below is an excerpt from the official press release of GungHo. Some parts in boldface…

Gameplay shot from Lunar: Silver Star Story Complete which was supposedly remastered with high-definition in mind (which could explain the blurry upper and lower portions of the screen).
The trailer of Lunar Remastered Collection showed this sharp and lively looking image of an anime sequence. Here is hoping all the anime cutscenes in the two games will be of the highest quality possible with high-definition in mind.

The key features announced are as follows:

To read the entire press release, click https://www.gunghoonline.com/article/527/journey-back-to-the-stars-lunar-remastered-collection-breathes-new-life-into-timeless-jrpgs-arriving-spring-2025

The Lunar legacy of releases

For the newcomers reading this, Lunar: The Silver Star was developed by Game Arts (also the same team behind Grandia and Grandia II) and released on the Sega CD (Mega CD in other countries) add-on for the Genesis (Mega Drive) console in 1992. Years later, that game had a huge remake as Lunar: Silver Star Story Complete on Sega Saturn (1996), PlayStation (1998) and Windows PC (1999).

A similar approach of releases happened too with the sequel Lunar: Eternal Blue which started on Sega CD. Its remake was titled Lunar 2: Eternal Blue Complete which was released on Sega Saturn (1998) and PlayStation (1999).

Historically, Lunar: Silver Star Story Complete and Lunar 2: Eternal Blue Complete were published in America by Working Designs (closed down since 2005) with its very own stylized way of translating the Japanese content into English (note: localized as opposed to straightforward translation), in-depth approach to English dubbing, and elaborate packaging (with unique stuff) done with the fans and collectors in mind. Working Designs was also responsible for releasing the two Lunar RPGs’ original versions on Sega CD and the company established close ties not only with Sega of America but also Game Arts itself.

Lunar: Silver Star Story Complete for PlayStation print ad.
Lunar 2: Eternal Blue Complete for PlayStation print ad.

With regards to story concepts and characters, Lunar: The Silver Star tells the tale of Alex Noa – a young and resilient fighter who recently passed the White Dragon’s trial–as he embarks on his journey to become a Dragonmaster. As Alex revels in his success in passing the trial, a mysterious Magic Emperor unexpectedly enters the fold, aiming for world domination.

Lunar: Eternal Blue follows the story of Hiro, an inquisitive archaeologist, and friends as they journey to help a mysterious girl from the Blue Star, Lucia, to seek out the Goddess Althena and stop Zophar – a relentless and evil God of Destruction who plots the demise of Lunar – from wiping out their existence.

Watch out for the official 2025 release date of Lunar Remastered Collection.

As of this writing, Lunar Remastered Collection for Xbox Series X, Xbox Series S and Xbox One has yet to appear on the Xbox online store. For updates about the upcoming retro gaming collection of RPGs, visit https://www.lunarremastered.com/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Final Fantasy Pixel Remaster now available for Xbox Series X|S and Windows PC

Welcome back Xbox fans, geeks and gamers!

In case you missed the official Xbox presentation of the 2024 Tokyo Game Show (click here to watch), Square Enix formally announced that Final Fantasy Pixel Remaster has officially been released for Xbox Series X and Xbox Series S plus Windows PC. Watch the announcement video below.

Already Xbox gamers can choose to buy the digital bundle of the six Final Fantasy role-playing games (RPGs) online or buy the classic RPGs individually by clicking https://www.xbox.com/en-us/games/store/final-fantasy-i-vi-bundle/9P012F2LCPHF/0010

For the newcomers reading this, Final Fantasy Pixel Remaster is a collection the classic Final Fantasy RPGs which are as follows: Final Fantasy, Final Fantasy II, Final Fantasy III, Final Fantasy IV (AKA Final Fantasy II on SNES), Final Fantasy V and Final Fantasy VI (AKA Final Fantasy III on SNES).

This is what Final Fantasy IV looks like in remastered form.

Each classic Final Fantasy game has its 2D pixel graphics and artworks updated with high-definition gaming in mind, and their soundtracks have been re-arranged. In what is a clear attempt by Square Enix to enhance the gameplay experience and user-friendliness, there were tweaks made to the user interface. Also added were extra stuff such as bestiary, illustration gallery and music player.

The Xbox and Windows PC releases of Final Fantasy Pixel Remaster is indeed a move towards the right direction by Square Enix and it is clearly the result of that company’s renewal of ties with Team Xbox. Final Fantasy Pixel Remaster was launched on other platforms previously and the Xbox ecosystem ended up being the last to have it for millions of gamers to enjoy.

For the Xbox gamers who are Final Fantasy fans as well as those who are fond of classic Japanese role-playing games (JRPGs) and those who simply love retro gaming, Final Fantasy Pixel Remaster is a very welcome addition that should not be missed. It is available now for digital purchase as a bundle but gamers are free to choose to buy the games individually based on their current taste or based on how much they could afford right now. It is clear that buying the bundle of six Final Fantasy classic games is still the best value for money.

The remastered Final Fantasy VI.

In my experience as a veteran gamer, I played and completed Final Fantasy IV (both on SNES and the 3DS polygonal remake) and Final Fantasy VI (on the SNES and the Game Boy Advance). I played Final Fantasy V that came with the Final Fantasy Anthology on the PlayStation but never got to finish it. The way I see it, Final Fantasy Pixel Remaster looks like an enticing collection. In addition, it makes RPG retro gaming on Xbox more exciting as Grandia HD Collection on Xbox has been available (finishing the original Grandia is the best Xbox gaming experience I’ve had this year so far) for months now and on March 2025 the remastered collection of the two classic Suikoden RPGs will be released.

Final Fantasy Pixel Remaster for Xbox Series X, Xbox Series S and Windows PC is available for purchase and if you have made a decision to buy it, click https://www.xbox.com/en-us/games/store/final-fantasy-i-vi-bundle/9P012F2LCPHF/0010

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Xbox Game Pass (XGP) keeps on changing for the worse

Welcome back Xbox fans, geeks and gamers!

Let’s be honest here. There are changes regarding Xbox Game Pass (XGP) that are disadvantageous to both Xbox fans and the gamers who subscribe for the best value in gaming. In fact, the said subscriber service is getting is getting worse as reported by Windows Central Gaming. You heard about the Standard tier of XGP? Are you aware that certain first-party games are not even part of the services below the Ultimate tier of XGP?

To put things in perspective, posted below is the excerpt from Windows Central Gaming’s news report. Some parts in boldface…

I encourage you to read the rest of Windows Central Gaming’s article by clicking https://www.windowscentral.com/gaming/xbox/xbox-game-pass-standard-is-sub-standard-games-like-starfield-diablo-4-go-retroactively-missing-from-the-consoles-game-pass-mid-tier

I hope understand what was reported. Specifically for those who own Xbox consoles, the three Xbox Game Pass services available for your choosing are Core at $9.99/month, Standard for $14.99/month and Ultimate for $19.99/month (note: only $1 will be charged for the first 14 days before the regular rate gets implemented).

If you will subscribe to Core or Standard, you will NOT be able to play Avowed and Indiana Jones and The Great Circle once they launch on XGP. Avowed will launch on February 18, 2025 while the Indiana Jones game will be released on December 9, 2024. At the same time, you won’t be able to play the other Xbox heavy hitters like Forza Motorsport (2023), Senua’s Saga: Hellblade II, Halo Infinite and Starfield while subscribing with Core or Standard services.

It is clear that Microsoft is trying to lure gamers to take the most expensive XGP service – Ultimate. This can be disadvantageous to not only Xbox fans but the many millions of gamers out there who have yet to discover and subscribe to Xbox Game Pass.

As for those who have been XGP subscribers since at least a year ago, they are still enjoying the access to the above-mentioned heavy hitters while paying the same old monthly rate as before. If they stop subscribing now, they will lose their privileges and if they decide to return to the service with the same experience as before, they will have to subscribe to XGP Ultimate at $19.99 a month for the Day One access as well as the access to premium games.

Indeed, Xbox Game Pass is changing for the worse. In fact, it could be the first sign of things to come. I’m talking about the future of gaming under Microsoft that could mean the end of Xbox as we know it and Team Xbox becoming a multiplatform game publisher. Microsoft’s love and care for Xbox fans is fading away, and what they’re doing could turn off potential new gamers related to the changing demographics of the world.

This screenshot from Red Dead Redemption II should remind you that Microsoft is aiming at the wrong direction with regards to its video gaming strategy. Imagine being part of Team Xbox receiving orders from Microsoft’s top management that don’t make much sense with regards to gaming and the interests of the players.

If you plan to subscribe to Xbox Game Pass at all, start doing your research carefully before deciding to subscribe. Click https://www.xbox.com/en-US/xbox-game-pass

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Note: Cover photo sourced from Xbox.com

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Classic JRPG Grandia is the best game I have played on Xbox this year!

Welcome back Xbox fans, geeks and gamers!

If you are an Xbox fan who is fond of Japanese role-playing games (JRPGs), then I encourage you to buy Grandia HD Collection which is available for Xbox online. I am saying this because recently I enjoyed replaying the classic JRPG Grandia on my Xbox Series X a lot and I finished it once again (my 2nd time overall including my 1999 completion of the game on PlayStation). This is not a game review of Grandia but a commentary of replaying it from start to finish.

Feena and Justin are very memorable protagonists. The writers of Game Arts really did their jobs developing and defining the personalities of the characters.

For the newcomers reading this, Grandia HD Collection contains Grandia and the sequel Grandia II. Grandia was originally released on the Sega Saturn in Japan in 1997 and was ported to PlayStation shortly after. It was on the PlayStation when Grandia was translated and dubbed into English and released to gamers in the West. Grandia II was released originally on the Dreamcast console in both Japan and America in 2000. Eventually the sequel was ported to the PlayStation 2 and Windows PC in 2002.

Going back to the original Grandia, the game has visuals that were remastered and made clearer to look at while still maintaining the vibrant colors of its late-1990s version. It took me a little over fifty hours to complete on my Xbox Series X and I can say that the entire replay experience was indeed a lot of fun to do. I’m so happy and satisfied with finishing Grandia, I already got my money’s worth with the entire Grandia HD Collection. I’m currently playing Grandia II and so far I’ve been enjoying it.

Game Arts was exceptional with their work on the graphics and art style.

Without spoiling the story, I can say that Grandia was written and made to emphasize the wonders and risks of adventuring while managing to dramatize a tale of epic fantasy proportions. Along the way, the game has a memorable cast of characters – Justin and Feena are clearly the leads – and the creative team of Game Arts really ensured that their personalities got developed (as the story moved on) and became worth caring for.

The gameplay is also fun to go through once again. There is a satisfying room for exploration whenever I visited a new location and the battle system is still top-notch in terms of mechanics, presentation and functionality. I should say that the battles are not too stressful to do and that means it is more doable to do some grinding to make your characters stronger and their abilities better.

After finally defeating the main villain and completing the last conflict, it was really nice to see the story’s ending (told with a labor of love by the game developers) as well as the follow-up cut-scene that played after the end credits rolled (read: post-credits ending). It’s like 1999 all over again but with much better visuals and the benefits of playing the game on Xbox Series X connected to our 4K TV. This is both retro gaming and fantasy role-playing of great quality and deep enjoyment!

By finishing Grandia and enjoying it a lot, I already got my money’s worth with Grandia HD Collection.

There is no doubt that Grandia is the best gaming experience I’ve had on Xbox this year. That being said, I encourage you fellow Xbox gamers as well as those who love JRPGs to seriously consider buying Grandia HD Collection while it is still available.

For more details and updates about Grandia HD Collection for Xbox One, Xbox Series S and Xbox Series X, click https://www.xbox.com/en-us/games/store/grandia-hd-collection/9n4nlqhx6j18

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Team Xbox commits blunder by announcing PS5 version of Indiana Jones and The Great Circle before even releasing the Xbox version

Welcome back Xbox fans, geeks and gamers!

In case you missed the news, Team Xbox recently had a presence during Gamescom in Germany and they made several announcements and previews of upcoming video games there.

During the first day of Gamescom, Team Xbox announced at last the release date of the much-awaited Indiana Jones and The Great Circle which is December 9, 2024 (for Xbox Series X|S, Windows PC and Xbox Game Pass). At the same time, they committed a blunder that the MachineGames-developed first-person adventure game is coming to Sony’s PlayStation 5 (PS5) console sometime in 2025. That’s right, the Indiana Jones video game is no longer an Xbox-exclusive game. Watch the Gamescom trailer of the game below from start to finish…

As I mentioned earlier, Team Xbox committed a blunder by announcing a PS5 version of Indiana Jones and The Great Circle during Gamescom. It is a blunder in the sense that Team Xbox (which owns and controls Bethesda) could have delayed the PS5 version announcement and maximize efforts to sell as many copies of the game on Xbox and PC, sell as many Xbox consoles as possible, and convince many gamers out there to subscribe to Xbox Game Pass and PC Game Pass to play it.

Team Xbox could have waited until January or February 2025 to announce the Indiana Jones game for PS5. Instead, they shot themselves on the foot by blowing away the first-move advantage.

To put things in perspective, Microsoft/Xbox/Bethesda do not OWN the intellectual property of Indiana Jones which belongs to Disney-owned Lucasfilm. Considering the big financial problems Disney has as a corporation (note: the streaming service Disney+ continues to lose money since it first launched), I can speculate that they pushed Team Xbox and Bethesda to not only make a PS5 version of Indiana Jones and The Great Circle but also announce it very early to maximize sales potential and public awareness. Disney itself has a lot to benefit from collecting royalties if the game sells a lot on the two game consoles.

Going back to Xbox, we have to face the reality that we are witnessing the beginning of the end of Xbox as we know it. It is highly anticipated that in the near future, Xbox-exclusive games will no longer happen and the games of Xbox properties (examples: Halo, Forza Motorsport and Fable) will be released on Nintendo and PlayStation consoles. The Xbox brand itself will fade away and be replaced with something like “Microsoft Gaming” once Microsoft goes all-in as a multiplatform game publisher. It is also obvious that Microsoft wants a huge return for the combined $76 billion it spent on acquiring Bethesda and Activision.

I am still looking forward to playing the Indiana Jones game on my Xbox Series X console, but I can say that this latest development as well as the recent Game Pass adjustments brought my excitement down a bit.

For more details about Indiana Jones and The Great Circle, click https://www.xbox.com/en-US/games/indiana-jones-and-the-great-circle

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

From PlayStation to Xbox – Crash Bandicoot: N. Sane Trilogy now available via Xbox Game Pass (XGP)

Welcome back Xbox fans, geeks and gamers!

In case you missed the news, Crash Bandicoot: N. Sane Trilogy was recently launched on Xbox Game Pass (XGP) effectively making the three classic games – Crash Bandicoot (1996), Crash Bandicoot 2: Cortex Strikes Back (1997) and Crash Bandicoot: Warped (1998) – available for millions of subscribers to enjoy. In fact, Crash Bandicoot: N.Sane Trilogy on XGP is already a massive success in terms of of player count increase reaching 2,808%!

A clip I captured while playing the remastered Crash Bandicoot of 1996 on my Xbox Series X.

The said release on XGP is very significant. Firstly, this is the initial offering for Xbox Game Pass that is directly connected with the Xbox-Activision-Blizzard-King deal. We are now living in the age of Microsoft-owned Activision and it should be remembered that Activision first released Crash Bandicoot: N. Sane Trilogy on PlayStation 4  (PS4) in 2017 before landing on Xbox One and other platforms.

Crash Bandicoot: N. Sane Trilogy on Xbox Game Pass is most likely the first of many Activision titles that will make their way on to the subscription service in the months to come. Think about the many Call of Duty (COD) games that will soon land on XGP and reignite public interest on the service which can help Team Xbox convince many players out there to start considering subscriptions.

Caution and precision in key segments like this one happened during a snowy level on Crash Bandicoot 2.

Secondly and more notably, the classic Crash Bandicoot games all started on the first PlayStation console and the titular character Crash (created by Andy Gavin and Jason Rubin during their time with Naughty Dog) served as the mascot for Sony Computer Entertainment until the year 2000.

Each PlayStation-exclusive Crash video game released from 1996 to 1998 was a million-seller and also a hit with video game critics of the era. Crash Bandicoot N. Sane Trilogy also sold millions when it was initially released on PlayStation 4.

From one of the 2D side-scrolling levels of the first Crash Bandicoot.

Crash Bandicoot N. Sane Trilogy on Xbox Game Pass is a clear indication that the PlayStation-related exclusivity on Crash Bandicoot games is over and there is nothing Sony could do to change that. With Microsoft owning Activision, it is only a matter of time before the Crash Bandicoot franchise will become solidly associated with Xbox commercially and culturally. I am speculating that Team Xbox and Activision must have plans for more Crash Bandicoot sequels and spin-offs with multi-platform releases and subsequent XGP releases in mind.

With my XGP subscription, I took some time out to replay parts of the three classic games in the Crash Bandicoot N. Sane Trilogy on my Xbox Series X console. I can say that regardless of which game I played, I enjoyed playing them again and it brings back memories of my enjoyment of them on the PlayStation console in 1996-1998. The remastered visuals (on gameplay and cinematic cut scenes) were nicely done and they looked lively on our UHDTV.

From the sea water level in Crash Bandicoot: Warped.

If you are an Xbox gamer who enjoys platform gaming or if you are an Xbox Game Pass subscriber looking for something new and fun to play, then Crash Bandicoot: N. Sane Trilogy is a good choice as it is fun retro gaming of the platform kind. I encourage you to play it while it is available and you can do your part by expressing your feedback to Team Xbox about having more Activision games on XGP.

For more details about Crash Bandicoot: N. Sane Trilogy, click https://www.xbox.com/en-US/games/store/crash-bandicoot-n-sane-trilogy/c27xpr5xdmft

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Team Xbox delays fantasy RPG Avowed to February 2025

Welcome back Xbox fans, geeks and gamers!

In case you missed the news – bad ones actually – be aware that the release of fantasy role-playing game Avowed has officially been delayed to February 18, 2025, according to a Windows Central news report. It was previously announced that Avowed was supposed to be released sometime in late-2024 on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass (XGP).

To put things in perspective, posted below is an excerpt from the Windows Central news report. Some parts in boldface…

As a long-time Xbox gamer, the delay of Avowed is disappointing and adding more to the disappointment is the fact that an Xbox Game Pass Ultimate subscription (note: the most expensive XGP option) is required to play it on launch day. This effectively locks out (temporarily) many Xbox Game Pass subscribers who could not afford to upgrade their current subscriptions and they have no choice but to wait first before the game becomes available to them.

Ever since it was first announced, I was looking forward to playing Avowed and it was one of the main reasons I bought the Xbox Series X console. I am also a fan of Obsidian Entertainment’s role-playing games such as Fallout: New Vegas and The Outer Worlds. In fairness, Team Xbox announced that they will do a livestream presentation of Avowed during Gamescom 2024 on August 23. Hopefully we will see the latest about the game. To ease the pain of waiting, check out the most recent video of Avowed below.

For more details about Obsidian Entertainment’s Avowed, click https://www.xbox.com/en-US/games/avowed and https://avowed.obsidian.net/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

I am having fun playing Grandia again on my Xbox Series X

Welcome back Xbox fans, geeks and gamers!

After enjoying the big reveals and surprises of the Xbox Games Showcase this past June, things went downhill in recent times. For one thing, I really don’t like the changes Microsoft is implementing on Xbox Game Pass (click here and here to learn the details). With regards to new Xbox stuff this year, the fantasy role-playing game Avowed has been delayed to February 2025 while Indiana Jones and The Great Circle still has no firm 2024 release date as of this writing.

When it comes to games I’ve been playing a lot with my Xbox Game Pass (XGP) subscription, Eiyuden Chronicle: Hundred Heroes was recently patched but it still did not solve the game crashing and shutdown on my Xbox Series X. Rabbit & Bear and 505 Games still have a lot more work to be done to significantly fix and improve Eiyuden Chronicle: Hundred Heroes on Xbox Series X.

My Xbox enjoyment improved when I started playing the original Grandia after purchasing Grandia HD Collection on the Xbox online store. For the newcomers reading this, Grandia HD Collection contains Grandia (released on PlayStation and Sega Saturn) and Grandia II (released on Dreamcast and PlayStaion 2) and those games have remastered visuals with high-definition TVs (HDTVs) in mind. In my experience, I played and finished Grandia on the original PlayStation console way back in 1999. I never played its sequel but will do so some time later.

As soon as I downloaded Grandia HD Collection on my Xbox Series X, I started playing Grandia for the first time in decades but with HD visuals and other refinements.

Developer Game Arts did amazing work creating the fantasy world and visual concepts that made Grandia a special game to play.

After watching a nice introduction (in animation), the story started with a short scene introducing Mullen, Lieutenant Leen and their superior General Baal. After that, the game’s focus shifted to the port town of Parm with a stylish floating camera sequence showcasing in real-time the polygonal location and the inhabitants (presented as detailed 2D animated bitmap sprites). Shortly after, the youngling Sue and the aspiring adventure Justin got introduced.

As of this writing, I played Grandia for several hours and already surpassed the End of the World (the wall that separated the initial world from the mysterious other. I already have Justin, Sue, Feena and Gadwin in my party.

This is the lounge for the upper class passengers on board a ship. Grandia is a fine example of combining 2D sprites with detailed polygonal environments.

Much early during my playthrough – specifically before witnessing Feena’s first appearance – I had fun rediscovering the unique locations Game Arts created. The town of Parm is a pretty unique location to start the game with. The Sult Ruins were designed with with sneaking and adventuring in mind. Through these and other locations, you will see how creative the game developers really were when it came to world-building as well as giving each location its own unique style and feel.

Because it had been so long since I finished this old Japanese role-playing game (JRPG), I had to orient myself with the game’s functions using the Xbox Series X controller and the technical options that came with the software. I quickly got used to the way the characters’ moved (in response to the controller), the way I was able to move the in-game camera around and how the functions responded to the buttons pressed. In just a few minutes, the Grandia gameplay familiarity came back to me.

Battles are always fun to play and grinding (playing many battles to gain experience points to level up) is not as stressful when compared to other JRPGs.
Game Arts came up with clever views of a local community like this to give gamers a unique look of this part of the game’s world.

Oh yes, the battles are still a lot of fun to play! During battles, there is this bar on the lower part of the screen showing the icons of your characters and monsters/enemies moving from left to right. Once the icon reaches a crucial point at the right, the game will enable you to take your turn and decide which action to execute. Once you made your choice of action, your character will be animated accordingly. It should be noted that striking enemies will not only reduce their hit points but also delay the flow of their icons on the bar. As such, battles can be strategic with regards to the actions you take and which enemy you targeted.

With regards to leveling-up, you don’t just gain experience points to develop and improve your playable characters. You will also improve their use of weapons and magic as they involve leveling-up. Along the way, you will get opportunities to acquire weapons and armor, and you can have different types of magic implemented into your character with the use of the Mana Eggs. The freedom of choice is clearly evident in the gameplay.

In addition to enjoying the gameplay and options, I appreciate the Game Arts’ approach on telling the story, the light-hearted way of presenting the characters and how they implemented creative pay-offs to the build-ups that preceded them. I also enjoyed the many visual concepts the developers came up with to make Grandia’s fantasy world, cultures and people come to life.

While I am still several hours away from finishing Grandia again, I can say that my current enjoyment of is literally returning with a vengeance and it helped me forget about the Xbox-related disappointments.

Right now, I am enjoying Grandia in HD and I intend to finish it again.

Feena with Sue and Justin. These characters are memorable and amusing to watch.

To buy a copy of Grandia HD Collection, Xbox fans and gamers should click https://www.xbox.com/en-us/games/store/grandia-hd-collection/9n4nlqhx6j18

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Could the Shattered Space expansion reinvigorate gamers’ interest in Starfield?

Welcome back Xbox fans, geeks and gamers!

It has been months since I finished my first playthrough of Starfield on my Xbox Series X. I really enjoyed the massive sci-fi role-playing game (developed by Bethesda Game Studios) but I should say that there were technical glitches and some creative shortcomings that got in the way. While it is indeed a really good game, I have not replayed it ever since.

In fact, I have been waiting for the developers to keep on patching and refining Starfield as much as possible, plus I have been anticipating the release of the promised expansion Shattered Space.

During the recent 2024 Xbox Games Showcase (also referred to as Xbox Showcase), Bethesda and Team Xbox released the official trailer of Starfield: Shattered Space and also went the extra mile announcing new stuff for Starfield players to check out. Watch the trailer as well as the June 2024 video below…

Bethesda described Shattered Space as follows:

A lot of mystery await gamers in the Shattered Space expansion for Starfield.

I can say that the concept of exploring the home world of House Va’ruun is not only intriguing but clearly the next creative step for Starfield. House Va’ruun’s troops and agents are indeed formidable foes to fight and I have been eager to find out more of them in the game. I can only hope that apart from refining the game, Todd Howard and his team will come up with a rock-solid story, more engaging gameplay experiences and maybe a few new characters to introduce as they focus on House Va’ruun.

Don’t forget that there is a huge fanbase of Starfield gamers who are literally hungry for more content that is no less fun and captivating. Perhaps the Shattered Space expansion will reinvigorate both fans and new gamers’ interest in Starfield.

If there is anything lacking with the Shattered Space part of the 2024 Xbox Games Showcase, it is the lack of a firm release date. For me, “coming in 2024” is unsatisfying and uncertain. It should be noted that other games at the showcase had no firm release dates. Perhaps Bethesda and Team Xbox will release Starfield: Shattered Space during the first or second week of September 2024 (note: Starfield itself was released on September 6, 2023).

Watch out for Starfield: Shattered Space on Xbox Series X, Xbox Series S, and Windows PC.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Gears of War: E-Day was the pleasant surprise of the 2024 Xbox Games Showcase

Welcome back Xbox fans, geeks and gamers!

With the exception of a certain 3rd party games that turned out to be a creative misfires respectively, the 2024 Xbox Games Showcase (also referred to as Xbox Showcase) was clearly a powerful showcase of future games on the Xbox ecosystem and the 1st party games of Team Xbox displayed is the most exciting bunch yet!

As mentioned before, we are now living in the age of Microsoft-owned Activision, Blizzard, King and Bethesda, and Team Xbox has many game studios as a result. The 2024 Xbox Games Showcase is just the taste of many exciting and fun 1st party games coming out in the near future (including the Game Pass services for Xbox and PC) with titles like the Perfect Dark reboot, the Fable reboot, South of Midnight, Call of Duty: Black Ops 6 and more.

Among the many 1st party games showcased was Gears of War: E-Day which turned out to be the most pleasant surprise as many people heavily anticipated Gears of War 6 and the Marcus Fenix Collection. On my part, I anticipated GOW6 and a Gears Tactics sequel to be announced but what was unveiled officially was both intriguing and captivating. To find out more what Gears of War: E-Day is about, watch the official unveiling below…

Being made by The Coalition using the Unreal 5 engine (the same engine used in Senua’s Saga: Hellblade II), Gears of War: E-Day is the origin story that depicts the horror of Locust invasion on Emergence Day through the eyes of the iconic Marcus Fenix. For the newcomers reading this, Emergence Day refers to the event when the Locus Horde emerged from the depths of the planet Sera and started major assaults on human cities causing massive counts of deaths. Chronologically, Gears of War: E-Day is set fourteen years before the events of the original Gears of War game.

As seen in the above trailer, Marcus Fenix looks younger and you can see him struggling in what seems to be his first-ever personal and physical fight with one of the Locusts. There is also a subtle reference in the video that sends gamers a message – the MK1 Lancer is here and it is NOT the chainsaw-equipped gun that became the iconic weapon of choice in the Gears of War franchise. Again, the story of this upcoming game is set more than a decade before the first GOW and The Coalition developers have planned some changes that will impact not only the interactive experience but also the storytelling.

Do you recognize the eyes of Marcus Fenix in this image? The high level of detail of Unreal Engine 5 combined with the digital artistry of The Coalition make a great combination!

Gears of War: E-Day is looking like a very welcome addition to not only its franchise but also for future releases on Xbox Series X, Xbox Series S and Windows PC, as well as for Game Pass subscribers among Xbox and PC gamers. I doubt that a version of the game will be released on aging Xbox One consoles. As to when will the new game be released, I am speculating it would be in November 2026 as that month would mark the 20th anniversary of the release of the original GOW. It is also possible that Microsoft will release the next-generation Xbox console on that same month as well.

Gears 5 was the last main Gears of War game I played during the final months of the existence of my old Xbox One console. I played Gears Tactics on my Xbox Series X a few years ago which was fun experience. That being said, Gears of War: E-Day is the next GOW game to look forward to.

I certainly hope that The Coalition will STOP implementing wokeness, identity politics and foolish feminism (present in Gears of War 4 and Gears 5) into the new game and just make Gears of War: E-Day be much more like the original Gears of War of 2006…a war story about a band of brothers (the grunts) who risked their lives to accomplish mission objectives. The original Gears of War had the vibe of 1980s Hollywood action cinema – specifically from Predator (1987) – and I want to see that implemented in the new game.

Here is hoping that this prequel will be released within two years’ time. Xbox fans have waited long for 1st party exclusive games to be released in this current console generation.

You can learn more about Gears of War: E-Day by clicking https://news.xbox.com/en-us/2024/06/09/gears-of-war-e-day-interview-details-xbox-games-showcase-2024/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco