Since the initial announcement of the Xbox Game Studios partnership with Kojima Productions (led by legendary game creator Hideo Kojima who is known by many for his Metal Gear works) was made, a lot of gamers could not figure out what kind of game will be realized. The long wait and speculation ended as the two entities announced during The Game Awards 2023 the new game (designed by Hideo Kojima) titled OD (Overdose).
To begin, watch the official teaser trailer of the Xbox-exclusive OD below…
To add punch to the announcement, Kojima himself appeared on-stage during The Game Awards 2023 which you can see below…
KOJIMA PRODUCTIONS and XBOX GAME STUDIOS officially announced OD at The Game Awards. World-renowned game creator Hideo Kojima has partnered with Academy Award winning filmmaker Jordan Peele, the acclaimed film director of “Get Out,” “Us,” and “Nope,” who will be one of several talented storytellers involved in the project.
“We are working with Xbox Game Studios and their cloud gaming technology to take on the challenge of creating a very unique, immersive, and totally new style of game – or rather, a new form of media,” said Hideo Kojima, Game Creator and Founder of KOJIMA PRODUCTIONS.
A HIDEO KOJIMA GAME, OD explores the concept of testing your fear threshold, and what it means to OD on fear – while blurring the boundaries of gaming and film. The new teaser for OD also reveals Sophia Lillis (“Dungeons & Dragons: Honor Among Thieves”), Hunter Schafer (“Euphoria”) and Udo Kier (“Flesh for Frankenstein”), who will play the lead roles in the upcoming project.
While there were little details about OD unveiled and the teaser trailer showcased what the production team is doing with the technologies they have, the Xbox-exclusive project is intriguing to say the least. Sure, there was no gameplay footage shown nor plot elements but the unveiling showed that OD was aiming for a new experience with horror, suspense, emotion and immersion in mind.
Kojima Productions’ utilization of cloud gaming technology and Unreal Engine could result in something new and fresh from Hideo Kojima whom I believe must have been experimenting a lot with designs not only for video gaming but also for interactive viewing. It is also interesting to see that OD will involve the talents of selected actors and director Jordan Peele. I can only speculate that, in relation to Kojima’s quote in the press release, the game will be cinematic and will somehow get the gamer/viewer involved in ways not seen before.
A lot of questions about the Xbox-exclusive OD remain particularly on how exactly will it be playable, what the plot is, will the game push photo-realism to the next level, how will it immerse gamers/viewers into it, when will it be released on Xbox Game Pass (XGP), when will it be released and more.
Whatever OD (Overdose) will be, we can only hope that Hideo Kojima and his team will create something groundbreaking and great. Stay tuned for future updates about OD here.
It has been more than ten years since the day I first played Grand Theft Auto V (GTAV) on my Xbox 360 and that game was very in-depth and provided loads of fun gameplay. I replayed GTAV on Xbox One and most recently on my Xbox Series X console via Xbox Game Pass (XGP).
Recently, Rockstar Games released the official trailer of the much-awaited new game Grand Theft Auto VI (GTAVI or GTA6 for short) online ahead of schedule (note: someone shamelessly leaked the trailer which compelled the publisher to do an early launch) which attracted many millions of views from fans and gamers on varied platforms online. The new game will be released on Xbox Series X|S consoles sometime in the year 2025. To begin with, watch the official trailer below…
And below is a statement from Rockstar Games founder Sam Houser…
“Grand Theft Auto VI continues our efforts to push the limits of what’s possible in highly immersive, story-driven open-world experiences,” said Sam Houser, Founder of Rockstar Games. “We’re thrilled to be able to share this new vision with players everywhere.” (source – official press release)
A view of a beach and the buildings of Vice City. Clearly the city is inspired by Miami in real-life.
As expected, the GTA6 official trailer looks really impressive and I would not be surprised that the developers will make the gameplay experience more varied by means of implementing lots of features and play styles. The trailer even showed images of in-game social media which will most likely become a gameplay feature eventually as it will resonate with gamers who mostly spent a lot of years using social media accounts in real life.
In the press release, the fictional Vice City and the state of Leonida were explicitly mentioned. For the newcomers reading this, Vice City was the main setting in Grand Theft Auto: Vice City (2002) and the said city will be getting the modern game presentation and design similar to what happened to Liberty City in Grand Theft Auto IV, and Los Santos in GTAV. Vice City is clearly patterned after the real-life city of Miami in Florida and within the new game are lots of parties (lots of neon colors too), populated beaches, wildlife, desolate locations for exploring and groove-related activities.
We will find out soon enough how detailed a populated in-game beach like this will turn out on Xbox Series X and Xbox Series S.
Interacting with the wildlife in the game’s more isolated environments could resonate nicely with those who played Red Dead Redemption 2 extensively.
Expect Rockstar Games to make adjustments and refinements not only with the core gameplay but also with the way cops and criminals will react to each other. Lastly, it seems that the developers took inspiration from the real-life American crime couple Bonnie and Clyde for the in-game couple that was several times within the game trailer. That being said, the developers are not only staying away from the 3-protagonist formula of GTAV, they are also challenging themselves to create something new and even more compelling with the GTA6 couple for players to experience.
I am also interested to see how Rockstar will design the open-world environments this time. I have never been to Miami but I visited Orlando during my one and only trip to Florida. I noticed how different Florida’s physical surroundings were compared to other states in America I visited, and I noticed in the GTA6 trailer the more desolate locations filled with varied forms of vegetation were inspired by the said state. Oh yes, there were also images of alligators in the trailer which remind me of real-life Florida sightings of the creatures in populated places. I can only imagine how this will add variety to the gameplay and exploration in GTA6. Check out the news videos below…
Grand Theft Auto VI is still far from release and a lot could happen as the release date gets closer. Here is hoping that Rockstar Games will deliver a game that is not only great but also turn out to be truly worth the wait of over a decade. For the Xbox fans reading this, do you think the Xbox Series S version of GTA6 will turn out good? If you already have an Xbox Series S as well as extra money, would you be willing to upgrade by buying the Xbox Series X console for GTA6?
Ever since it was first announced, the stakeholders behind the Xbox-Activision-Blizzard-King deal worth almost $70 billion went through lots of hurdles that include opposition by Sony’s PlayStation division, a trial with America’s Federal Trade Commission (FTC) and a rejection by the United Kingdom’s regulator Competition and Markets Authority (CMA).
The obstacles are over as the Xbox-Activision-Blizzard-King deal recently closed and already the Activision side of the business has officially started integrating into Microsoft. This deal is many times larger than the Xbox-Bethesda acquisition of a few years ago. Watch the related video by Team Xbox below…
Xbox chief Phil Spencer issued a statement related to the newly closed deal. To put things in perspective, posted below is an excerpt from his statement published through Xbox.com. Some parts in boldface…
We love gaming. We play games, create games, and know first-hand how much gaming means to all of us as individuals and collectively, as a community. And today, we officially welcome Activision Blizzard and their teams to Xbox. They are the publishers of some of the most played and most beloved franchises in gaming history across console, PC and mobile. From Pitfall to Call of Duty, World of Warcraft to Overwatch, Candy Crush Saga to Farm Heroes Saga, their studios have pushed the boundaries of gaming for players around the world.
I’ve long admired the work of Activision, Blizzard, and King, and the impact they’ve had on gaming, entertainment, and pop culture. Whether it was late nights spent playing the Diablo IV campaign with friends from start to finish, gathering the entire family in the rec room for our weekly Guitar Hero night, or going on an epic streak in Candy Crush, some of my most memorable gaming moments came from experiences their studios have created. It is incredible to welcome such legendary teams to Xbox.
As one team, we’ll learn, innovate, and continue to deliver on our promise to bring the joy and community of gaming to more people. We’ll do this in a culture that strives to empower everyone to do their best work, where all people are welcome, and is centered on our ongoing commitment of Gaming for Everyone. We are intentional about inclusion in everything we do at Xbox – from our team to the products we make and the stories we tell, to the way our players interact and engage as a wider gaming community.
Together, we’ll create new worlds and stories, bring your favorite games to more places so more players can join in, and we’ll engage with and delight players in new, innovative ways in the places they love to play including mobile, cloud streaming and more.
Players have always been at the center of everything we do. And as we grow, we’ll continue to keep players at the heart of it all. We’ll continue to listen to your feedback, build a community where you can be yourself, where developers can do their best work, and continue to make really fun games. As promised, we will also continue to make more games available in more places – and that begins now by enabling cloud streaming providers and players to stream Activision Blizzard games in the European Economic Area, a commitment made to the European Commission. Today we start the work to bring beloved Activision, Blizzard, and King franchises to Game Pass and other platforms. We’ll share more about when you can expect to play in the coming months. We know you’re excited – and we are too.
For the millions of fans who love Activision, Blizzard, and King games, we want you to know that today is a good day to play. You are the heart and soul of these franchises, and we are honored to have you as part of our community. Whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you are welcome here – and will remain welcome, even if Xbox isn’t where you play your favorite franchise. Because when everyone plays, we all win.
For their part, Activision Blizzard issued its own statement related to the biggest deal in video gaming with Microsoft. They are looking forward to the future of gaming with Team Xbox. Posted below is an excerpt from their statement with some parts in boldface…
It’s a big day for us at Activision Blizzard. For more than four decades, our players have inspired us to push the boundaries of imagination with iconic universes including Call of Duty, Candy Crush Saga, Crash Bandicoot, Diablo, Overwatch, and Warcraft.
Today we begin a new chapter as we officially become a part of the Microsoft family, uniting with the amazing Xbox team and co-creating the future of gaming together.
In our earliest days we were a modest collective of designers who raided rivers, commanded choppers, and avoided pitfalls. Now as part of Xbox, we will continue our mission to deliver the world’s most epic interactive entertainment experiences to more people, more platforms, and across more worlds than ever before.
All of our history and success leading to this moment is because of you, our incredible gaming community.
Unsurprisingly, the approved Xbox-Activision-Blizzard-King deal made tremendous waves through social media and through YouTube. Watch and learn from the videos below starting with an interview with Activision Blizzard’s Bobby Kotick (note: pay close attention to his words)…
The Xbox-Activision-Blizzard-King deal is not just another multi-billion Dollar business breakthrough…it is a tremendous boost for the credibility of Xbox as a video gaming, PC gaming, cloud gaming and mobile gaming entity.
While it is made clear that Microsoft-controlled ABK will still release games on multiple platforms, the new owners can make the new and upcoming games Xbox-exclusive (meaning released only on Xbox Series X, Xbox Series S, Windows PC plus cloud and mobile devices which collectively are more numerous than Nintendo and PlayStation consoles). For insights about potential Xbox-exclusive Activision Blizzard games, watch Colteastwood’s video below…
More on exclusivity that include games, DLC releases and other matters, it is clear that the pre-existing contracts between PlayStation and Activision will never be renewed (read: PlayStation is no longer the home of Call of Duty). PlayStation, whose leader Jim Ryan has been so arrogant and dishonest when opposing the Xbox-Activision-Blizzard-King deal, will have a lot to worry about on the gaming subscription side of business once Activision Blizzard games get added into the Xbox Game Pass (XGP) service some time in 2024. As much as Team Xbox and Microsoft are benefiting from this mega deal, gamers across different platforms will eventually benefit as well in various ways. Expect new customer-oriented choices to be made through the games under Xbox’s banner.
As of this writing, Xbox fans are rejoicing over the closed Xbox-Activision-Blizzard-King deal while PlayStation fanboys cannot help but agonize with anger and jealousy. All you have to do to see the PS fanboys’ anguish is search for them on social media over their collective negative reactions. The “Xbox has no games” zealots are looking and feeling bad nowadays. Indeed, things are working in Team Xbox’s favor and I personally cannot wait to see the benefits of the ABK deal get realized in my gaming experience. Also there is nothing like seeing ABK’s established franchises like Call of Duty, StarCraft, Warcraft and many others listed with Xbox’s own franchises such as Halo, Forza Motorsport, The Elder Scrolls, Starfield, Fallout and others.
Personally, I look forward to playing Call of Duty, Crash Bandicoot (a game property that started on PlayStation) other Activision titles on my Xbox Series X console through my Xbox Game Pass subscription in the near future.
Starfield, the epic sci-fi role-playing game (sci-fi RPG) from Bethesda Game Studios (Oblivion, Skyrim and Fallout 4), tremendously boosted the sales of Xbox Series X and Xbox Series S (including the newer version) in the United Kingdom (UK) shortly after its very strong launch there, according to a report published by GamesIndustry.biz. Also available on Windows PC and Windows PC plus Xbox Game Pass (XGP), it is not surprising to see many gamers making decisions to buy the game brand new which helped it top the UK software sales chart.
To put things in perspective, posted below is the excerpt from the GamesIndustry.biz report. Some parts in boldface…
The launch of Starfield and a new version of the Xbox Series S significantly boosted sales of Microsoft consoles.
GfK data reveals that Xbox Series S and X sales jumped 76% week-on-week for the seven days ending September 2nd.
GfK games boss Dorian Bloch says that the week is the biggest this year (so far) for Xbox Series S and X hardware sales in the UK. Meanwhile, the week ending September 9th is currently the second best week.
This was partially due to the launch of the new Xbox Series S 1TB edition, which accounted for 24% of all Xbox consoles sold during that week. The new version of Xbox Series S is roughly £50 more expensive than the standard Series S model.
Starfield is filled with a lot of quests, activities, exploration and sci-fi action that really engaged millions of people worldwide as I write this. The scope of the game is very immense.
But the jump in Xbox console sales was also due to the launch of Starfield. The Bethesda game officially launched on September 6th, but it was available on September 1st to those who were willing to pay for the Premium Edition. As a result, the standard Xbox Series X console posted a 46% increase in sales for the week ending September 2nd in the UK.
“It is currently the best week this year for Series X,” Bloch says. “And the following week [ending September 9th] is the fourth best for X. In-between is week one and week six, which were early year blips.”
Bloch says that the Xbox consoles overall had a decent showing for the week ending September 9th, with the new Series S 1TB model accounting for 20% of sales.
As mentioned earlier, Starfield is also a software sales success in the UK which GamesIndustry.biz also reported separately. Check out the excerpt below…
Starfield has topped the UK physical charts this week.GfK’s report showed that the space-action RPG sold more physical copies on Xbox than it did on PC.
Sarah Morgan is one of the key characters in Starfield. Interacting with her added a lot to the gameplay and engagement. Take note that Morgan is just one of the Constellation characters you will interact with.
Starfield’s premium upgrade (a box with a code that provided early access to the digital version) has fallen to No.34 after debuting at No.7 last week. This version experienced a 71% decrease in sales due to the game’s wider release on September 6.
As confirmed by the news above, the Xbox-exclusive Starfield succeeded big-time at retail in the UK and as Bethesda’s biggest launch of all-time (on a worldwide scale). Think deeply about those huge achievements that were realized without PlayStation at all. While lots of gamers in the UK spent a lot of money on the sci-fi RPG and Xbox Series consoles, there are also many Starfield players enjoying it on Xbox Game Pass. In fact, a lot of XGP subscribers paid for the early access to the game and that only showed how heavily anticipated Starfield really is as Bethesda’s newest intellectual property (IP). Apart from that, there is still a long way to go before the month of September 2023 ends.
The way the Xbox-exclusive game is succeeding as I write this, it is very likely that Starfield will grow into a franchise of in-depth RPGs in the years to come. Like Halo and the Forza Motorsport, Starfield will be an Xbox-exclusive franchise of games that fans and RPG-loving gamers can look forward to.
Even without PlayStation, Starfield became a massive success at launch in terms of software sales, Xbox Game Pass subscriptions and Xbox hardware sales.
On my part, I have been playing Starfield on my Xbox Series X for more than a week now and the more I played it, the more enjoyable and even intriguing the gameplay experience turned out to be. There is just so much to have fun with this sci-fi RPG and by now, I have gotten myself more oriented with the user interface and the functions laid out.
With regards to the shooting (specifically with on-foot activities), the precision and response here are comparable with those in Fallout 4. Flying spaceships and using the controls for flight and weapons are really good and responsive enough.
While I won’t be spoiling plot details here, I can say that the gameplay experience has been pretty varied when I do the main quests, side quests, activities and when I freely explore the many in-game environments from one planet to another across different star systems. Check out the images and their descriptions below…
There is nothing like spotting Ecliptic mercenaries marching together in the middle of nowhere followed by my character and companion taking them out by surprise. If you encounter a random situation like this, engage with it.
I love the high-level of visual details as well as the impressive physics Bethesda prepared for space battles.
After defeating several armed bad guys and some dangerous turrets at a very discreet location, I got myself a brand new space ship! I now have four space ships as of this writing!
There is nothing like being able to board an enemy space ship, defeating all the bad guys and taking the valuables (including the opportunity to claim the ship as your own if your pilot skill is high enough). Starfield allows such opportunities to happen during space ship battles. Don’t just focus on destroying the enemy ship entirely as you will miss out on the opportunity to board it.
Starfield is very enjoyable and I believe that it still has a lot more to offer. I finished several side quests and activities, and still there is a lot more to discover and engage with! Of all the Xbox-exclusive games released in this current console generation, Starfield is already the most engaging one I have been playing, even more so than Halo Infinite.
To put things in perspective, Starfield was made available to several gamers who paid for early access as early as September 1. The early access proved to be a big hit among Xbox Game Pass subscribers! This past March, the final release date of September 6, 2023 was announced. Even before that, a vague 2023 release was announced on June 2022 (note: November 2022 was the original release target for the game). In preparing for the game, I replayed Halo: Infinite and Fallout 4 on my Xbox Series X console, and I also watched Interstellar and Star Trek: First Contact on 4K Blu-ray disc format.
There is nothing like being able to fly your spaceship through an asteroid belt in Starfield.
It is very clear that today, Starfield is the most ambitious Xbox-exclusive game and it was released at a time when the lack of Xbox-exclusive games was felt since early 2022. Apart from the positive reviews it received, Starfield just might motivate more people out there to buy Xbox Series consoles or new gaming PCs, stimulate sales at retail and boost the number of people subscribing to Xbox Game Pass worldwide. Not only that, this game is from the same team that made the much-beloved Elder Scrolls IV: Oblivion, Fallout 3, Elder Scrolls V: Skyrim and Fallout 4. Those four open-world Bethesda games are well known for the very deep engagement and intense fun that gamers enjoyed with a lot of longevity.
Ironically, the brand new RPG from Bethesda became a lightning rod of criticism and creative negativity from the PlayStation fanboys and the “Xbox has no games” zealots (plus other gamers who obsessively hate Xbox) who cannot help but be jealous and frustrated over the Xbox exclusivity. I understand that jealousy really hurts a person deep down inside and what is even worse is hatred towards Xbox combined with obsession caused by certain external forces. I know that there are gaming media writers, bloggers and vloggers who grew up with hatred towards Xbox and some of them even sold their souls to PlayStation in exchange for something. It is bad enough that in this divisive world, there are many so-called journalists who are actually political activists pretending to be journalistic.
Watch out for the character Marika during your first city exploration in the game.
If you are very used to shooting in Fallout 4, you will have to adjust yourselves to become proficient and comfortable with the gunplay in Starfield.
To those of you reading this, you are better off enjoying Starfield for what it is and what it has to offer regardless of what platform you have to play it on. This is, after all, a Bethesda game with the design and production led by Todd Howard and a team with an extensive record of experience, acclaim and success.
The PlayStation culture itself is toxic and I know because I myself used to be a PlayStation fanboy. That being said, I can say that PlayStation leadership today is the worst and I have seen lots of PS executives come and go. If the PlayStation people, their media partners-in-crime (read: IGN is just one of them) and other haters would not stop smearing Starfield and Bethesda itself because of Xbox and Microsoft (now owner of Bethesda), then there definitely is something wrong with those people. As such, you should NOT let them ruin your enjoyment ofStarfield. The game is an Xbox-exclusive designed to entertain and engage gamers.
It is fun and intriguing to watch Sarah Morgan (a significant character you will spend time with) interact with another character she personally knows. Pay close attention to what they say to each other.
Going back to the game itself, I managed to find time to start playing it on launch day here in the Philippines. Without spoiling plot details, I can say that it took me three hours of learning and experimenting with Starfield’s gameplay and functions. Getting myself oriented with the new game proved tricky as I just finished replaying Fallout 4 on my Xbox Series X. For comparisons, I got myself oriented with the gameplay and functions of Oblivion, Skyrim and Fallout 4 within two hours of initial play respectively.
By the time I reached the 4th hour of my 6-hour launch day session, I finally got myself oriented (this includes lots of on-foot exploration, space flights and misadventures before taking on the main quest) and Starfield became much more engaging as more quests, more characters and more locations emerged. By the time I stopped playing to get some much-needed rest, my enjoyment of the game really intensified complete with a growing sense of wonder about what awaits me in the huge galaxy Bethesda prepared. That being said, I went back to playing Starfield yesterday and I found myself enjoying it even more as I proceeded with the main quest while finding time to do side-quests. I have gotten more proficient with the way the game functions.
Right now, I am really eager to keep on playing Starfield during my free time, discover more within the game and have more fun along the way. Literally, I am only scratching the surface with Bethesda’s sci-fi RPG and as I played it, there were moments when I noticed the game had some similarities with Obsidian Entertainment’s own sci-fi RPG The Outer Worlds.
In the years to come and if no major disasters would happen, something new will be rising in the south of Metro Manila. I am talking about the ambitious Villar City project which has been making waves through the media, social media and in nearby communities in recent times. Recently the Manila Bulletin published an article about the planned casino project within Villar City but if you pay close attention to the details, there is a lot more about the said city which should give you an idea about the scope and vision behind it.
To put things in perspective, posted below is an excerpt from the Manila Bulletin article. Some parts in boldface…
Philippines’ richest Manuel B. Villar Jr. announced plans to put up a satellite casino in his newly-launched Villar City in addition to the one he is developing in the 80-hectare Global South integrated resort project.
Being his legacy project, Villar is carefully designing Villar City to be Metro Manila’s “new center of gravity” to ensure that it will be as iconic as it is massive.
The planned 3,500-hectare Villar City spans 15 cities: Taguig, Las Pinas, Paranaque, Muntinlupa, Bacoor, Dasmarinas, Imus, San Pedro, General Mariano Alvarez, Silang, General Trias, Tanza, Trece Martires, Carmona, and Tagaytay.
Villar City will be about 10 times as big as Bonifacio Global City, indicating its sheer magnitude not only in terms of the number of homes, offices and complexes that will be built within this vast community, but also with respect to its potential contribution to job generation and economic development.
Among the highlights of the city’s development will be his second casino project which will be a satellite of the $1 billion integrated casino and resort complex in Global South that is being developed with a Korean partner.
He noted that they have finalized discussions for the partnership with the Korean firm for the Global South project and the cost may likely exceed $1 billion because the land alone is already worth that much.
The first casino will also have a hotel component while Villar said he is converting the upper two floors of the mall there in a casino for high-rollers and VIPs. At 80-hectares, it will be bigger than any of the casinos at the PAGCOR Entertainment City in Parañaque.
Meanwhile, Villar said the satellite casino in Villar City will be bigger but he is not yet sure if it will be developed with the same Korean firm noting that, “It will depend on how well our partnership (in Global South) progresses.”
Aside from the casino, another highlight of Villar City will be a theme park which Villar plans to integrate with the mall that will be built there.
He said they will develop their own concept for the theme park and will not be getting a license or franchise from a foreign theme park operator.
“Part of the them park will be inside the mall so that there will be plenty of things to do in case it rains or when it is too hot outside. So part of the theme park will be indoors and both the theme park and mall will complement each other,” Villar said.
Villar also said he plans to donate a piece of land in Villar City to the University of the Philippines, his alma mater, to build a college focused on technology noting that, located at the city’s entrance is La Salle Dasmariñas.
Let me end this piece by asking you readers: What is your reaction to this development? Do you think Villar City will create a lot of new jobs related to construction and service in connection with its very ambitious scope? Do you think that south of Metro Manila will be receptive to new casinos and theme parks in the future?
For more South Metro Manila community news and developments, come back here soon. Also say NO to fake news, NO to irresponsible journalism, NO to misinformation, NO to plagiarists, NO to reckless publishers and NO to sinister propaganda when it comes to news and developments. For South Metro Manila community developments, member engagements, commerce and other relevant updates, join the growing South Metro Manila Facebook group at https://www.facebook.com/groups/342183059992673
If you are an Xbox gamer who loves playing Japanese role-playing games (JRPGs) who missed the news, better brace yourselves for enduring another long wait as the release of Eiyuden Chronicle: Hundred Heroes (bound for Xbox Game Pass) has officially been delayed to 2024. The game being made by Rabbit & Bear was previously announced for a 2023 release. The video below ended with “Coming 2023.”
To put things into perspective about the delay, posted below is the excerpt from the game developer’s recent update at Kickstarter.com. Some parts in boldface…
In order to deliver a game that many fans have supported, we announce a revised release date of Eiyuden Chronicle: Hundred Heroes, with the game now due during Calendar Year Q2 of 2024. The decision was made in order to ensure the best possible story, and to reward the legion of backer with the best game experience possible.
Ever since Eiyuden Chronicle: Hundred Heroes was first announced, I got excited for it knowing it was the spiritual successor to Suikoden RPGs and its development team Rabbit & Bear had Suikoden creators involved. The JRPG (along with the spin-off 2D adventure game Eiyuden Chronicle: Rising) was the most pleasant surprise I saw during the 2021 Xbox Bethesda Games Showcase and the confirmation of it coming to Xbox Game Pass added to my excitement. Take a look at the 2021 video below.
While it is a little discouraging to wait until the 2nd quarter of 2024 to play Eiyuden Chronicle: Hundred Heroes, I say let’s just leave it up to the game developers to finish their work and make it the best possible JRPG it could be. Besides, there is the massive sci-fi Bethesda RPG Starfieldand Turn 10’s Forza Motorsport (2023) to enjoy before the year ends and those two are the hottest Xbox-exclusive games to look forward to. Antstream Arcade is already entertaining Xbox fans with over a thousand retro games made available and for more future releases, watch out for announcements at Gamescom 2023 where Team Xbox will have a huge presence. By mid-2024, the number of Xbox Game Pass subscribers worldwide should get higher. That being said, the delay of Eiyuden Chronicle: Hundred Heroes is not too painful in my view.
Let’s hope that developer Rabbit & Bear will ensure Eiyuden Chronicle: Hundred Heroes to be a great JRPG to play once its 2024 release happens.
In ending this piece, posted below are recent Xbox-related videos for your enjoyment.
If you are long-time gamer who misses the many fun games from them past, then you will delighted to know that you can play over one thousand retro games on Xbox Series X, Xbox Series S and Xbox One with the Antstream Arcade service which is now available for $29.99 annual subscription and $79.99 lifetime pass.
For the newcomers reading this, Antstream Arcade is the grand gaming arcade with over 1,300 classic games from the 1980s to the 2000s that were released across varied platforms such as the video arcade, Super Nintendo Entertainment System (SNES) and the PlayStation One to name a few. Antstream Arcade on Xbox platforms just made the global Xbox ecosystem even more exciting to those who love playing multiple types of games. Posted below is the official Xbox launch trailer of Antstream Arcade!
To gain a deeper understanding of Antstream Arcade on Xbox, posted below is an excerpt from the Xbox.com article. Some parts in boldface…
We’re excited to share that Antstream Arcade, a cross-platform streaming platform focusing on retro games, is now available on Xbox Series X|S and Xbox One, bringing its current library of over 1,300 retro games to Xbox consoles. Jump in today and play classics like Mortal Kombat, Pac-Man, Asteroids, and Earthworm Jim from your couch. Experience classic PS1 and Nintendo games such as Loaded, Indiana Jones Greatest Adventures, and Super Star Wars with your Xbox controller in hand. With Antstream Arcade you can experience these games today, fully optimized, and ready to go at the push of a button. Simply create an account, sign in, and start playing!
The Importance of Game Curation to Antstream – When the company was formed in 2013, one of the key motivations behind the product was preservation. There are decades of incredible games which are no longer available legally. Sure, many of these titles can be downloaded and played with emulators and ROMs but that experience is uncomfortable. The configuration of Emulators and ROMs is a technological barrier for many gamers.
Antstream’s easy ‘pick up and play’ mechanic makes these games accessible to everyone. In my position as Customer Support manager, I’ve had emails from six-year-old kids telling me that they’ve had a blast playing Double Dragon. Another recent email was from a 72-year-old who needed help completing Dizzy. Antstream is incredibly easy to use.
“Many of us grew up playing these games, so the ability to stream them on Xbox consoles and share these experiences with our friends and family is incredible,” said Sarah Bond, CVP of game creator experience and ecosystem at Microsoft. “We’re pleased that with Microsoft for Startups Founders Hub’s technology benefits and Azure cloud services we can help enable Antstream to reach more players.”
Coming back to the preservation aspect. It’s painful to see games lost to time. Antstream is a fantastic platform for people to experience games that they have never played before. Also, to find and discover games that were cancelled or not released. We are crafting a catalogue of titles which raise awareness of gaming history and keep the spirit of their creators alive.
This has been recognized by TIGA, Antstream has won an award for games curation.
New’ Retro Games on the Platform – A unique aspect to Antstream’s approach to game curation is how we support independent developers who are continuing to release games on retro platforms. For example, Turbo Tomato is an Amiga game released last year. It has become hugely popular thanks to Antstream. We also include these in our challenges and tournaments.
Challenges and Tournaments – Antstream is also creating longer lasting appeal with classic games with our unique challenge system. These titles are back-engineered to create a competitive system which allows you to experience these well-loved titles in new ways. These are ‘game modes’ such as ‘one-life challenges’ that extend the life of these titles and create new interest in the community.
In the past 12 months, we have introduced a new mode called Giant Slayer. This is centered around our growing community. One person sets up a challenge and then is presented to the community. They must try and beat the challenger for kudos and precious gems. Giant Slayer challenges are created by the players for other players. This keeps our community constantly engaged and involved in the product in a greater way than other streaming services.
We also feature tournaments. Here you can pit your high scores and feats against others in games like Dig Dug, Marble Madness, Double Dragon and Mortal Kombat. Scoring highly in these contests payout gems that you can spend on other games or for entering future tournaments.
The ‘power’ of Antstream – Speaking to Microsoft Game Dev Blog about how Azure powered Antstream, Founder and Chief Executive Officer at Antstream Arcade Steve Cottam shared, “Microsoft was the right technical ally for us because it has a high density of servers globally, which was how we knew we could scale our service. By connecting gameplay to a nearby Azure virtual machine, we make sure that the time between a player pressing a controller button and something appearing on their screen is less than 50 milliseconds.”
In addition, there is this very in-depth video that answers a lot of questions about Antstream Arcade posted below for you all…
Having Antstream Arcade on Xbox is very appealing to me personally. I still have some fondness of games I played long ago on the arcades such as Elevator Action Returns, Star Wars, Defender, Robotron: 2084, BurgerTime, Cloak & Dagger, Fighter’s History, Double Dragon, Space Invaders and Asteroids plus so many others I cannot just write down here. Not only that, Antstream Arcade is also an opportunity for me to play many, many other games I never got to play such as Indiana Jones’ Greatest Adventures (SNES), Metal Dragon (MSX), and more.
As mentioned in the Xbox.com article, it was indeed a great move for Microsoft to be the definitive technical ally for the Antstream Arcade developers not only because of the established global servers available but also because the retro gaming service fits right in with the Xbox ecosystem of games and the global userbase of millions.
The Cloak & Dagger arcade game that had a severely limited release decades ago has gotten more available for millions of users via Antstream Arcade on Xbox.
The arcade hit Elevator Action Returns.
The Super NES version of Zombies Ate My Neighbors.
Star Wars arcade game.
Indiana Jones’ Greatest Adventures on SNES.
One of these days, I will avail of Antstream Arcade to make the gaming experience on my Xbox Series X even more in-depth. It will be a matter of timing, cost, the number of games updated and how the Antstream Arcade developers will be able to fix whatever bugs they will encounter as the service has just launched. If you are already availing of the retro games service and you encountered technical glitches, you better report to the developers online.
To see what games to expect to Antstream Arcade, check out Pure Xbox’s very long list by clicking here.
In concluding this post, posted below are Xbox-related videos for your enjoyment.
Recently as Team Xbox announced the July 2023 lineup of games added on the Xbox Game Pass (XGP) subscription service, the inclusion of the massive best-selling open-world game Grand Theft Auto V (GTAV) turned out to be the biggest surprise of them all.
Franklin traveling on waves. This entire sequence ran smoothly at 60FPS with ray tracing enabled.
To be very clear, this is not GTAV’s first time to be in XGP. In fact, it was made available to Xbox Game Pass subscribers in limited time periods in 2020 and 2021. In my case, since I bought my Xbox Series X console and subscribed to XGP in late-2021, this is my first time to play GTAV on the service and the first time in years for me to replay the game since the Xbox One version. Oh yes, I first played GTAV on Xbox 360 way back in 2013.
What makes GTAV’s newest return to the service significant is that it includes the most updated versions of the game optimized specifically for Xbox Series X and Xbox Series S. This means that the next-generation console graphical enhancements include the Fidelity Mode, the Performance Mode and the Performance RT Mode, and only the Xbox Series X is capable of those three. Refer to the details below sourced from GINX.TV
GTA 5 Fidelity Mode – The highest visual quality possible and targets 30 fps. PS5 and Xbox Series X supports native 4k resolution in this mode with Ray Tracing enabled. Xbox Series S supports upscaled 4K resolution.
GTA 5 Performance Mode – Performance Mode in targets 60 fps for the most responsive, smoothest gameplay experience yet on PS5 and Xbox Series X, with an upscaled 4K resolution. Xbox Series S, on the other hand, supports a resolution of 1080p in Performance Mode targetting 60 fps.
GTA 5 Performance RT Mode – The Performance Ray Tracing Mode is only available for PS5 and Xbox Series X, and is not supported on the Series S console. This is a hybrid between the Performance and Fidelity modes. It targets 60 fps with Ray Tracing enabled, with an upscaled 4K resolution to boot.
This huge crash happened during one of the scores in the game. Captured on Performance RT Mode.
That being said, I started playing Grand Theft Auto V on my Xbox Series X via XGP with the Performance Mode setting for the graphics followed many hours later with the Performance RT (ray tracing) Mode.
As such, I am enjoying replaying the game with super smooth 60 frames-per-second (60FPS) and I can say it made the single-player gameplay experience more fun and engaging to do. Since I enjoy the 60FPS frame rate a lot, I will play the game with the Fidelity Mode some time later.
With Starfieldand Forza Motorsport (2023) launching on Xbox Game Pass this September and October respectively, playing GTAV on the service with the Xbox Series X console is strongly recommended. That being said, there is no telling how long with Rockstar’s game remain on XGP. If you are already an XGP subscriber with an Xbox Series X console and you love open-world games, then you should avail of Grand Theft Auto V while it is still available. Xbox Series S-owning XGP subscribers can still enjoy 60FPS gaming with the Rockstar game.
Go and play Grand Theft Auto V on your Xbox Series X or Xbox Series S console while it is still available on XGP.
In concluding this post, posted below are Xbox-related videos for your enjoyment.
inXile Entertainment, the Xbox studio behind Wasteland 3, is back with their brand new Xbox-exclusive game Clockwork Revolution which turned out to be one of the biggest reveals of the Xbox Games Showcase 2023/Starfield Directdouble feature. While no release date has been set, the game will be released on Xbox Series X, Xbox Series S and Windows PC with availability on Xbox Game Pass, PC Game Pass and Steam.
To put things in perspective, posted below is the excerpt from the official Xbox.com article describing Clockwork Revolution. Some parts in boldface…
This is a fantastical, first-person action RPG, with dynamic time-bending combat, deep interconnected roleplaying systems, and the ability to create your own unique character from the ground up. The project is led by Game Director Chad Moore and Principal Designer Jason Anderson, who just happen to have created one of the greatest steampunk RPGs of all time—Arcanum.
Setting and Story – Clockwork Revolution takes place in the vibrant Victorian-era metropolis of Avalon, where steam trains fly overhead, wealthy industrialists replace their limbs with ornate clockwork prosthetics, and mechanical servants fulfill their masters’ every whim.
A vibrant steampunk society with a legacy waiting to be discovered in Clockwork Revolution.
But this new age of wonders holds a dark secret—it’s been carefully constructed by the ruthless Lady Ironwood. Through use of a time travel device, she’s changed key moments in Avalon’s history, keeping the working class struggling in the slums and factories, while bringing herself immense wealth and power. That’s where you come in…
Time Travel and The Chronometer – Discovering Ironwood’s scheme, you’ll use a wondrous device known as the Chronometer to travel back in time, choose how to influence the past, and then return to the present to experience the effects of your decisions. Through unprecedented and complex visual and narrative depth, the choices you make on your trips into the past will change the people, the stories, and the city of Avalon itself in extraordinary and (very often) unexpected ways. In Clockwork Revolutionwe’re pushing roleplaying reactivity to new heights, infused with the unique texture and personality that you’ve come to expect from our games.
Looks like a huge boss you will have to fight.
This is an exciting project for us at inXile. Not only is Clockwork Revolution our first fully-fledged Xbox Game Studios release, but from start to finish we’re utilizing the resources and support of Microsoft and Xbox to create our studio’s first AAA first-person action RPG.
What inXile is doing with Clockwork Revolution is very ambitious. What they showed during the Xbox Games Showcase made lots of gamers online make quick comparisons with BioShock Infinite as they are both first-person games that involve shooting, exploration, intense action and interaction with fantasy settings that are eerily similar between them. While it is not clear how far inXile has gone with the progress of game development, the Clockwork Revolution unveiling last week showed signs of high production values here and there, and it is clear that the developers have a clear vision of what they want to achieve and bring to players in due time.
Always make sure your weapons are fully loaded before going on a mission.
Right now, I am excited for Clockwork Revolution and I can only hope that the high production values inXile showed during the showcase will be maintained until they finish making the game. I really want to explore the game’s world, see how the time-traveling feature will deepen the gameplay and experience how much fun the Xbox-exclusive game will turn out. Not only that, I want to see how inXile will implement role-playing and what they could do with the steampunk concept in relation to the storytelling and gameplay.
Clockwork Revolution is most likely a few years away from release. We can only hope that inXile won’t be hampered during the development. Right now they have a lot of resources and a long development process ahead of them.
In concluding this post, posted below are Xbox-related videos for your enjoyment.