Grand Theft Auto VI coming to Xbox Series X|S in 2025

It has been more than ten years since the day I first played Grand Theft Auto V (GTAV) on my Xbox 360 and that game was very in-depth and provided loads of fun gameplay. I replayed GTAV on Xbox One and most recently on my Xbox Series X console via Xbox Game Pass (XGP).

Recently, Rockstar Games released the official trailer of the much-awaited new game Grand Theft Auto VI (GTAVI or GTA6 for short) online ahead of schedule (note: someone shamelessly leaked the trailer which compelled the publisher to do an early launch) which attracted many millions of views from fans and gamers on varied platforms online. The new game will be released on Xbox Series X|S consoles sometime in the year 2025. To begin with, watch the official trailer below…

And below is a statement from Rockstar Games founder Sam Houser…

“Grand Theft Auto VI continues our efforts to push the limits of what’s possible in highly immersive, story-driven open-world experiences,” said Sam Houser, Founder of Rockstar Games. “We’re thrilled to be able to share this new vision with players everywhere.” (source – official press release)

A view of a beach and the buildings of Vice City. Clearly the city is inspired by Miami in real-life.

As expected, the GTA6 official trailer looks really impressive and I would not be surprised that the developers will make the gameplay experience more varied by means of implementing lots of features and play styles. The trailer even showed images of in-game social media which will most likely become a gameplay feature eventually as it will resonate with gamers who mostly spent a lot of years using social media accounts in real life.

In the press release, the fictional Vice City and the state of Leonida were explicitly mentioned. For the newcomers reading this, Vice City was the main setting in Grand Theft Auto: Vice City (2002) and the said city will be getting the modern game presentation and design similar to what happened to Liberty City in Grand Theft Auto IV, and Los Santos in GTAV. Vice City is clearly patterned after the real-life city of Miami in Florida and within the new game are lots of parties (lots of neon colors too), populated beaches, wildlife, desolate locations for exploring and groove-related activities.

We will find out soon enough how detailed a populated in-game beach like this will turn out on Xbox Series X and Xbox Series S.
Interacting with the wildlife in the game’s more isolated environments could resonate nicely with those who played Red Dead Redemption 2 extensively.

Expect Rockstar Games to make adjustments and refinements not only with the core gameplay but also with the way cops and criminals will react to each other. Lastly, it seems that the developers took inspiration from the real-life American crime couple Bonnie and Clyde for the in-game couple that was several times within the game trailer. That being said, the developers are not only staying away from the 3-protagonist formula of GTAV, they are also challenging themselves to create something new and even more compelling with the GTA6 couple for players to experience.

I am also interested to see how Rockstar will design the open-world environments this time. I have never been to Miami but I visited Orlando during my one and only trip to Florida. I noticed how different Florida’s physical surroundings were compared to other states in America I visited, and I noticed in the GTA6 trailer the more desolate locations filled with varied forms of vegetation were inspired by the said state. Oh yes, there were also images of alligators in the trailer which remind me of real-life Florida sightings of the creatures in populated places. I can only imagine how this will add variety to the gameplay and exploration in GTA6. Check out the news videos below…

Grand Theft Auto VI is still far from release and a lot could happen as the release date gets closer. Here is hoping that Rockstar Games will deliver a game that is not only great but also turn out to be truly worth the wait of over a decade. For the Xbox fans reading this, do you think the Xbox Series S version of GTA6 will turn out good? If you already have an Xbox Series S as well as extra money, would you be willing to upgrade by buying the Xbox Series X console for GTA6?

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Grand Theft Auto V is back yet again on Xbox Game Pass (XGP) service

Recently as Team Xbox announced the July 2023 lineup of games added on the Xbox Game Pass (XGP) subscription service, the inclusion of the massive best-selling open-world game Grand Theft Auto V (GTAV) turned out to be the biggest surprise of them all.

Franklin traveling on waves. This entire sequence ran smoothly at 60FPS with ray tracing enabled.

To be very clear, this is not GTAV’s first time to be in XGP. In fact, it was made available to Xbox Game Pass subscribers in limited time periods in 2020 and 2021. In my case, since I bought my Xbox Series X console and subscribed to XGP in late-2021, this is my first time to play GTAV on the service and the first time in years for me to replay the game since the Xbox One version. Oh yes, I first played GTAV on Xbox 360 way back in 2013.

What makes GTAV’s newest return to the service significant is that it includes the most updated versions of the game optimized specifically for Xbox Series X and Xbox Series S. This means that the next-generation console graphical enhancements include the Fidelity Mode, the Performance Mode and the Performance RT Mode, and only the Xbox Series X is capable of those three. Refer to the details below sourced from GINX.TV

GTA 5 Fidelity ModeThe highest visual quality possible and targets 30 fps. PS5 and Xbox Series X supports native 4k resolution in this mode with Ray Tracing enabled. Xbox Series S supports upscaled 4K resolution.

GTA 5 Performance ModePerformance Mode in targets 60 fps for the most responsive, smoothest gameplay experience yet on PS5 and Xbox Series X, with an upscaled 4K resolution. Xbox Series S, on the other hand, supports a resolution of 1080p in Performance Mode targetting 60 fps.

GTA 5 Performance RT ModeThe Performance Ray Tracing Mode is only available for PS5 and Xbox Series X, and is not supported on the Series S console. This is a hybrid between the Performance and Fidelity modes. It targets 60 fps with Ray Tracing enabled, with an upscaled 4K resolution to boot.

This huge crash happened during one of the scores in the game. Captured on Performance RT Mode.

That being said, I started playing Grand Theft Auto V on my Xbox Series X via XGP with the Performance Mode setting for the graphics followed many hours later with the Performance RT (ray tracing) Mode.

As such, I am enjoying replaying the game with super smooth 60 frames-per-second (60FPS) and I can say it made the single-player gameplay experience more fun and engaging to do. Since I enjoy the 60FPS frame rate a lot, I will play the game with the Fidelity Mode some time later.

With Starfield and Forza Motorsport (2023) launching on Xbox Game Pass this September and October respectively, playing GTAV on the service with the Xbox Series X console is strongly recommended. That being said, there is no telling how long with Rockstar’s game remain on XGP. If you are already an XGP subscriber with an Xbox Series X console and you love open-world games, then you should avail of Grand Theft Auto V while it is still available. Xbox Series S-owning XGP subscribers can still enjoy 60FPS gaming with the Rockstar game.

Go and play Grand Theft Auto V on your Xbox Series X or Xbox Series S console while it is still available on XGP.

In concluding this post, posted below are Xbox-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

Grand Theft Auto: The Trilogy – The Definitive Edition Coming to Xbox Consoles Digitally on November 11, 2021, GTA San Andreas launching on Xbox Game Pass (XGP) on the Same Day

Calling all Xbox fans, Grand Theft Auto (GTA) fans and gamers who are constantly on the lookout for fun!

It has been announced that the Grand Theft Auto: The Trilogy – The Definitive Edition is coming to Xbox consoles (Xbox One, Xbox Series S and Xbox Series X) in digital format on November 11, 2021. Adding further excitement is the fact that one of the classic GTA games, GTA San Andreas, will be made available on Xbox Game Pass (XGP) on that same day which subscribers can enjoy! Watch the official video announcement below…

To put things in perspective, posted below is the excerpt from the Xbox.com announcement. Some parts in boldface…

Three iconic cities, three epic stories, one definitive collection. Grand Theft Auto: The Trilogy – The Definitive Edition includes the genre-defining Grand Theft Auto IIIGrand Theft Auto: Vice City, and Grand Theft Auto: San Andreas together — each one enhanced for a new generation and available together for Xbox One and Xbox Series X|S.

Grand Theft Auto: The Trilogy – The Definitive Edition will be available digitally on November 11 through the Microsoft Store on Xbox with a physical release for Xbox One and Xbox Series X|S on December 7.

Experience the games that started it all — introducing unprecedented freedom and immersion through three living, breathing worlds filled with hilarious action, rich, cinematic storytelling, classic characters, and unforgettable music.

Bringing the classic worlds of Liberty City, Vice City, and San Andreas to modern Xbox platforms, Grand Theft Auto: The Trilogy – The Definitive Edition debuts new GTAV-inspired modern controls, plus across-the-board visual enhancements such as resolution upgrades and improved visual fidelity across the world, and much more to faithfully tune and improve upon all three games, while also maintaining their distinct original aesthetic.

Grand Theft Auto: The Trilogy – The Definitive Editionintroduces wide-ranging modern control upgrades, including improvements to targeting and lock-on aiming, updated Weapon and Radio Station Wheels, updated mini-maps with enhanced navigation allowing players to set waypoints to destinations, updated achievements, and more.

Additional enhancements across all three titles include a completely rebuilt lighting system; improved shadows, weather, and reflections; upgraded character and vehicle models; along with new higher resolution textures across buildings, weapons, roads, interiors, and more. Grand Theft Auto: The Trilogy – The Definitive Edition also features a range of environmental upgrades including all new foliage, smoother surfaces, and increased draw distances to provide a new level of depth and clarity throughout the world.

Originally developed by Rockstar Games, Grand Theft Auto: The Trilogy – The Definitive Edition has been adapted to modern platforms by Grove Street Games using Unreal Engine to make these classics more vibrant and more immersive than ever, celebrating the legacy of the series that redefined interactive entertainment and helped propel video games to the center of culture. Stay tuned to the Rockstar Newswire for more and check out the brand new site for Grand Theft Auto: The Trilogy – The Definitive Edition.

Players will also be able to experience Grand Theft Auto: San Andreas – The Definitive Edition with Xbox Game Pass starting November 11.

Impressive load of details above. I’m really surprised by the announcement of GTA: The Trilogy – Definitive Edition, especially with regards to the November 11, 2021 digital release date. That’s just two days after the release of highly anticipated Xbox-exclusive Forza Horizon 5. It will be interesting to see how Xbox Series console owners will react when it comes to prioritizing their purchases for the month of November.

The presentation of the classic GTA games in Grand Theft Auto: The Trilogy – The Definitive Edition is really interesting. It’s a mix of maintaining the early 2000s artistic look while modernizing them with certain visual effects, anti-aliasing and other graphics tricks that would make them look nice in high-definition. With regards to the modern consoles, I would not be surprised to see GTA: The Trilogy – The Definitive Edition look and perform best on Xbox Series X.

What I hope Rockstar Games would show, other than flashy graphical upgrades of their classic GTA games, is actual gameplay and how each of them will play. They should justify the claims in the following excerpt from the official announcement: wide-ranging modern control upgrades, including improvements to targeting and lock-on aiming, updated Weapon and Radio Station Wheels, updated mini-maps with enhanced navigation allowing players to set waypoints to destinations, updated achievements, and more.

When it comes to the competitive video game market, the 4th quarter is already loaded with anticipated hits for Xbox fans with exclusives like Forza Horizon 5, Halo Infinite, and The Gunk plus Flight Simulator coming with a Game of the Year edition. There is also the the compilation The Elder Scrolls V: Skyrim – Anniversary Edition coming out this November and the space shooter Chorus this December. The November 2021 digital release of Grand Theft Auto: The Trilogy – The Definitive Edition surely adds more excitement to the selection of games Xbox gamers can look forward to. That being said, gamers should prepare themselves for potential big spending. Oh, don’t forget about the upcoming storage expansion options for Xbox Series X this November and December.

In closing this piece, posted below are Xbox-related videos as well as videos of upcoming games and the GTA series for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Looking good on the way to Xbox Series consoles launch, Part 5

The past few weeks, I’ve been discussing the launch games lineup and future games for Xbox Series S and Xbox Series X, the significance of backward compatibility the new consoles have and the tremendous impact of the Xbox-Bethesda deal on the games industry as a whole.

Today, I saw Zalker 87’s YouTube video focused on the fact that Team Xbox hired several game developers from Sony to beef up the growing roster of very experienced game makers in The Initiative, the one Xbox Games Studios team that Microsoft established in 2018 to create great, big-budget games for the Xbox ecosystem. To say the least, the future for Xbox fans and gamers in general is looking very promising, and the fun will start with the launch of Xbox Series S and Xbox Series X on November 10, 2020. Watch the video below…

A lot really has been going on at the side of Team Xbox. Apart from the many developments that resulted from the Xbox-Bethesda deal, Microsoft continues to pour in more funds into the many game projects under production from the many game studios under the Xbox Game Studios umbrella, and hire more people to work on their projects. Clearly Obsidian Entertainment, Ninja Theory, inXile, The Coalition, 343 Industries, Playground Games, Turn 10 and other 1st party studios of Team Xbox are all busy making their respective games right now!

To put things in perspective, Sony and its first-party PlayStation teams have a solid track record of producing high-quality, fun-loaded, story driven 3rd person action-adventure games which went on to receive huge acclaim from the game critics and sold a lot. Such games are what are sorely lacking on the side of Team Xbox and it only made sense for Microsoft to use its massive resources to hire the great game makers from Sony’s 1st party studios and put them in The Initiative.

The logo of the all-star team The Initiative.

More on The Initiative, the studio recently hired more talents from Sony’s acclaimed studio Naughty Dog: Lee Davis who worked previously as the head of melee animation and Lauren Garcia who was the character shading technical director. Under The Initiative, Davis is the lead gameplay animator while Garcia is the senior shading technologies executive. The two former Naughty Dog experts were involved in the production of Sony’s The Last of Us: Part 2. In a Twitter post, Garcia expressed happiness about joining The Initiative calling it an incredible team. He thanked Xbox chief Phil Spencer as well.

Before hiring the two former Naughty Dog experts, Microsoft also hired Christian Cantamessa whose best known work was writing (as lead writer) Red Dead Redemption for Rockstar Games, Brian Westergaard (the lead producer on God of War), Remi Lacoste (director of Marvel’s Avengers and Shadow of The Tomb Raider), Christine Thompson (the lead writer for Destiny 2) plus many others which The Initiative studio head Darrell Gallagher confirmed.

As you can see, The Initiative is literally an all-star team of very experienced and high achieving game makers who were previously involved in blockbuster games as well as other ambitious projects. Their first project still has not been revealed so far, although it has been alleged that it could be related to the Perfect Dark franchise which Microsoft owns. Whatever story concept it will have, whatever game design it will come with (note: I personally expect a 3rd person action-adventure in design with a cinematic feel and highly advanced animation for immersion) and whatever new characters it will introduce, you can bet that The Initiative’s expected first game will catch a lot of attention once Team Xbox makes the official unveiling of it. When and where? We don’t know and only Phil Spencer knows.

Ultimately, The Initiative is contributing to Xbox Game Studio’s upcoming wave of high-quality, 1st party video games that will be released for each of the next five years through the Xbox ecosystem (targeting users of Xbox Series S, Xbox Series X, Windows 10 PC and mobile phones supported by Project xCloud). In other words, Sony and its PlayStation division have serious competition coming.

In ending this, posted below are assorted gaming-related videos for your learning and excitement for the next-generation! Do not forget that Xbox Series S and Xbox Series X will launch on November 10, 2020!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

For more Xbox-related stuff, check out the Xbox Series Philippines Facebook group at https://www.facebook.com/groups/XboxOnePH