Are you fond of 1990s Hollywood movies? Do you love Michael Jordan during his reign in the NBA? Have you ever seen the famous Bill Murray act with Jordan and Larry Bird? Have you always been a fan of Bugs Bunny, Daffy Duck and the rest of the Looney Tunes gang?
Here is the news that could be big to you in relation to the above questions – the 1996 hit live-action/animated comedy movie Space Jam is now available on 4K Blu-ray (with digital copy and Blu-ray disc included) and you can order it now at Amazon!
Space Jam 4K Blu-ray combo.
Here are the details on what comes with Space Jam 4K Blu-ray sourced from Blu-ray.com…
Video Codec: HEVC / H.265 Resolution: Native 4K (2160p) HDR: HDR10 Aspect ratio: 1.85:1 Original aspect ratio: 1.85:1
Audio
English: Dolby Atmos English: Dolby TrueHD 7.1 French: Dolby Digital 5.1 Spanish: Dolby Digital 5.1 German: Dolby Digital 5.1 Italian: Dolby Digital 5.1 Danish: Dolby Digital 5.1 Swedish: Dolby Digital 5.1 Norwegian: Dolby Digital 5.1 Finnish: Dolby Digital 5.1
Subtitles
English SDH, French, German, Italian, Spanish, Danish, Dutch, Finnish, Norwegian, Swedish
Discs 4K Ultra HD Blu-ray Disc Two-disc set (1 BD-100, 1 BD-50)
Extra stuff – Commentary with Bugs Bunny, Daffy Duck and director Joe Pytka. Jammin’ with Bug Bunny and Michael Jordan featurette. Two music videos and the theatrical trailer.
For those who are not very aware about the legacy of Space Jam, it was a special project of Warner Bros.’ animation group and not only did it star Michael Jordan (who led the Chicago Bulls to its 4th NBA title in mid-1996), it involved big names like Ivan Reitman (Ghostbusters) as producer, comedy icon Bill Murray in a key supporting role and a whole lot of great voice talents such as Billy West (Bugs Bunny and Elmer Fudd), Dee Bradley Baker (Daffy Duck), and Frank Welker (best known for Transformers’ Megatron) to name a few.
Adding further zest to the cast lots of NBA personalities such as Hall of Famer Larry Bird, Mugsy Bogues, Charles Barkley, Shawn Bradley, Patrick Ewing and Larry Johnson, plus cameo appearances of Danny Ainge, Horace Grant, Steve Kerr and A.C. Green to name a few.
Personally, I never saw Space Jam in the movie theater but I got to watch it in the airplane going to the United States in April 1997. I was not able to focus fully on its story as watching it on a small screen behind the passenger seat in front of me was never a comfortable experience. Still, the movie caught my attention when I saw Larry Bird (my favorite basketball player of all-time) act with Jordan and with the iconic Bill Murray. Of course, the quality of animation done by Warner Bros.’ creative teams was pretty good for its time. I should state that Elmer Fudd scoring a basket in basketball uniform was fun to watch.
Going back to the above specs and details about Space Jam 4K Blu-ray, it’s really nice to know that the visuals have been confirmed to be native 4K. Personally, I am interested to see how the 1996 mixed live-action/animation film would look like on the screen of our 4K smart TV at home.
In the official Blu-ray.com review for Space Jam 4K Blu-ray, the visuals were partially described as: Advertised as a new HDR-enhanced 4K master, Space Jam arrives on the format with a mostly pleasing 2160p transfer that corrects a few of the 2011 Blu-ray’s visual shortcomings but back-pedals elsewhere. For starters, it’s worth noting that portions of this film have always looked soft and very light on grain, such as Jordan’s arrival and stay in WB world, including the climactic basketball game; this was a necessary style choice to ensure that live-action elements didn’t stick too far out against the more smoothly-rendered animation. Other built-in source “defects” (for lack of a better word) include a bit of aliasing on specific CG backgrounds, such as a few sharp angles and edges on Moron Mountain and the baseline and free-throw paint on animated basketball courts; it’s easily spotted on screenshot #4, but again hardly distracting in-motion.
Space Jam 4K Blu-ray combo is now available and it should appeal to NBA fans, Looney Tunes fans and just about anyone who feels nostalgic about the 1990s. Take note that when Space Jam was released in cinemas in late 1996, Michael Jordan was on his way to a second three-peat of NBA championships and the movie was clearly part of the legacy of his basketball greatness which defined the NBA in the 1990s (note: Jordan and the Chicago Bulls won the NBA championship titles in 1991, 1992, 1993, 1996, 1997 and 1998). Space Jam was made at a time when Hollywood not yet dominated by the Satanic Left, those whiny socialists, the naked Communists and all those liberals who love to use movies as pieces to spread their poisonous propaganda. In short, Space Jam of 1996 was simply made to entertain without any political garbage.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
If you are looking for a great looking and fun-filled racing game this year, the one to go for is definitely Forza Horizon 5 coming out on November 9, 2021 on Xbox Series X, Xbox Series S, Xbox One, Windows PC and on Xbox Game Pass (XGP)!
Very notable for having an excessive amount of time to itself during the Xbox-Bethesda games showcase, Forza Horizon 5 is the newest entry in the best-selling game franchise developed by Playground Games. For the newcomers reading this, the Forza Horizon game franchise that started in 2012 is known for its open-world approach to racing which is more focused on street racing action and stunts (in contrast to the realism focus of the Forza Motorsport series of simulation racing games). The fictional Horizon Festival is an essential part of the core concept of the Forza Horizon series. Creatively, the said festival moves from one country to another as seen in each game of the series – Colorado in Forza Horizon, Southern France and North Italy in Forza Horizon 2, Australia in Forza Horizon 3, and Scotland and England in Forza Horizon 4.
This year, Forza Horizon 5 is set in Mexico which looks stunning as the game was not only made with the most modern Xbox technologies but also the experts of Playground Games really proved what they could do both artistically and technically. The result is a highly photo-realistic game (note: ray-tracing available in Forzavista mode), high frame rates (60FPS performance mode included), super smooth gameplay and a whole lot more!
For greater perspective, watch this demo video that was part of the Xbox-Bethesda games showcase…
As seen in the above video, Forza Horizon 5 is more than racing and exploring the diverse locations of Mexico…it was made to be a whole lot of fun to play. The expedition looks really adventurous while the Pinata Park and Events Lab emphasize creative fun racing! This is racing game design that must be experienced!
Experience a deep and rewarding campaign, where you’ll meet new characters and determine the outcome of their Horizon Story missions. You’ll take on expeditions across the map, battling the elements in hundreds of the world’s greatest cars.
In multiplayer, experience the most social and connected experience we’ve ever created. The Horizon Open takes the best parts of the traditional Forza Horizon online competitive experience and smashes them all together. Seamlessly jump into Races, Drift challenges, Eliminator sessions, and more. Horizon Tour is your chance to meet up like you would at a car meet and race co-op against Drivatars on circuits all over the map, forming up as a convoy as you hop from one race to the next. From there, you can head to the Horizon Arcade, where you quickly and seamlessly take on some truly wild challenges and minigames with other players.
Next, our creator community can hit up the EventLab. Imagine the Blueprint Builder you’re familiar with in modes like Super7 and Blueprint races, but blown way out with a powerful new toolset that includes custom races, challenges, stunts, entirely new game modes and so much more that you control, down to the rules of the game itself.
After that, it’s time for Gift Drops, like a personalized Barn Find Blueprint. Tune a car, paint it, then leave it hidden for others to find somewhere on the map. It’s a whole new way to share your prized cars with friends or others online.The social aspect of Forza Horizon 5 is huge, with systems like Kudos that allow you to reward other players for positive acts and encourage clean, friendly driving, as well as the Forza LINK system, which enhances your ability to join up with other players by recognizing the things you like to do and finding other players to do similar things with.
Wow! Not only are the experts of Playground Games making Forza Horizon 5 fun and engaging, they are also working hard on making it the most accessible game socially speaking. This is a major Xbox-exclusive game to watch out for this November. Not only will Forza Horizon 5 stand out well among the many, many games on Xbox Game Pass, it will stand out among all racing games for this year and even into 2022!
In ending this piece, here are some Xbox-related videos for your enjoyment!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Until now, there is still a lot of positive reactions and discussions about the huge impact the Xbox-Bethesda games showcase of June 13 left on gamers. While not perfect, it was a great showcase with lots of Xbox-exclusive games coming and among the newly announced exclusives was Contraband, a new game being developed by Avalanche Studios (Just Cause game franchise) in cooperation with Xbox Game Studios. It is being developed specifically for Xbox Series S, Xbox Series X and Windows 10 PC and it will be added to Xbox Game Pass (XGP).
Here again is the video…
On June 14, Xbox Games Marketing General Manager Aaron Greenberg wrote on Twitter: Excited to announce big new AAA Xbox Games Studios exclusive game we are making in partnership w/ the talented team at Avalanche Studios (team behind games like Just Cause). Contraband, a co-op smuggler’s paradise set in the fictional world of 1970s Bayan.
To put things in perspective, posted below is an excerpt from the Xbox.com article written by Contraband game director Omar Shakir. Some parts in boldface…
Three years ago, we started talking with our partners at Xbox Game Studios about what a co-op smuggler’s paradise would look like and how we could bring it to life together. Today, at the Xbox & Bethesda Games Showcase, we finally announced what our team has been working on, Contraband.
Contraband is a co-op smuggler’s paradise set in the fictional world of 1970s Bayan, and our most ambitious and spectacular game to date. We’re taking everything that we’ve learned from 18 years of being at the forefront of creating beautiful, vast open game worlds filled with stunning vistas and incredible emergent gameplay moments.
To fully deliver on our vision for Contraband, we have an amazing team at Avalanche Studios that are pushing the boundaries with the next generation of our Apex Engine, the technology behind all our games, including the Just Cause series. We built the engine to unlock the creativity of our developers and we’re excited to take full advantage of the unique capabilities of Xbox Series X|S.
What caught my attention was the name Bayan as the fictional setting of the Xbox-exclusive game and it could be a veiled reference to my native Philippines. For us Filipinos, “Bayan” or “bayan” is a common term in reference to a nation or to a local region/province and down to a local community. In the Filipino culture, when someone meets a different person who comes from the same province he/she originated from, that said person is referred to as “kabayan” or “kababayan”.
And there is something I noticed in the captured screenshot below. Please pay close attention to the captions I wrote.
The interior design and furniture in the background were pretty common here in the Philippines in previous decades.
Going back to the general description of Contraband, it will have an open-world environment (which Avalanche Studio specializes on) with co-op play and with an emphasis on smuggling. What is not clear is whether or not it will share key technical aspects with the Just Cause games and the 2015 Mad Max video game such as having a 3rd-person perspective with an option to switch to 1st-person view in key sequences in the game. How much realism can we expect from the developers? Will they be able to come up with new action sequences and brand new gameplay features that they have yet to do?
Even without gameplay footage shown during the Xbox-Bethesda game showcase, I can say that I am very interested on Contraband and I look forward to the eventual release of new information and gameplay footage in the months to come. I am also happy that even though Team Xbox has 23 game studios, they still pushed through with making deals with 3rd party game developers to produce exclusive titles. Remember, Team Xbox today has the full support and financial backing of Microsoft which itself continues to be very profitable as a corporation! For the future, I don’t expect Team Xbox to slow down on making exclusive-game deals with 3rd party game studios.
Let me end this piece by asking you readers: Are you excited about the Xbox-exclusive Contraband knowing that the same team behind the Just Cause games are developing it? What is your favorite of all the video games made by Avalanche Studios?
In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
As I viewed the Xbox-Bethesda games showcase live on my PC, I got delightfully surprised when the two Eiyuden Chronicle Japanese role-playing games (JRPGs) – Eiyuden Chronicle: Hundred Heroes and Eiyuden Chronicle: Rising – were revealed and confirmed to be coming to Xbox Game Pass (XGP) separately in the near future. Really, I never anticipated that the Eiyuden Chronicle games developed by Rabbit & Bear (led by Suikoden creator Yoshitaka Murayama) would appear in the showcase nor did I anticipate they would be added to XGP (on Xbox consoles and PC) which has many millions of active subscribers worldwide.
To put things in perspective, posted below is an excerpt from the official press release (titled: Microsoft partnership announcement at E3, franchise trailer, and website launch) from the Eiyuden Chronicle official website. Some parts in boldface…
Revealed today during the Xbox E3 showcase, a new trailer for the Eiyuden Chronicle franchise formally announcing that 505 Games, Rabbit & Bear Studios, and Microsoft are bringing legendary game developer Yoshitaka Murayama’s (Suikoden I & II) latest JRPG adventures, Eiyuden Chronicle: Rising and Hundred Heroes, to Xbox Gamepass. Eiyuden Chronicle: Rising is set to release in 2022, and Eiyuden Chronicle: Hundred Heroes is set to release in 2023.
This is the companion game Eiyuden Chronicle: Rising coming to Xbox Game Pass in 2022.
Eiyuden Chronicle: Rising is the first entry in the franchise and a companion game to Eiyuden Chronicle: Hundred Heroes that is set in the same world and tells the pre-war tales of various characters who will appear in the main game. The action-RPG melds key backstory with fast-paced combat, town-building mechanics and 2.5D platforming, and is set to release in 2022.
This is what Eiyuden Chronicle: Hundred Heroes looks like. Coming to Xbox Game Pass in 2023.
“We’ve been working hard on the Eiyuden Chronicle franchise and love to see the amazing reactions from fans following our trailer at the Microsoft E3 event,” said Studio Lead Yoshitaka Murayama. “We’re telling a rich story with the Eiyuden Chronicle franchise, so much so that we couldn’t possibly tell it all within the confines of a single game. We set out to solve that problem with our companion game Eiyuden Chronicle: Rising which features key backstory to the main game and a completely different gameplay style.”
Studio Lead Yoshitaka Murayama and Director Osamu Komuta are joining forces once again to bring an unforgettable journey into their fully-realized world of Allraan. In Eiyuden Chronicles: Hundred Heroes Rabbit & Bear Studios are taking the turn-based strategy game experience to the next level with a fine crafted six-character battle system. The developers are using meticulously created 2D sprites and 3D backgrounds to deliver a riveting story with over 100 playable characters and engaging gameplay that’s meant to bring players a modern take on classic JRPGs.
And here’s the video…
Since I first heard about its successful Kickstarter campaign, I have been following the news about Eiyuden Chronicle, specifically the Hundred Heroes game which was the precise project of the said campaign. Why? Because that game was clearly designed as an inspired successor (or spiritual successor as others call it) to the early Suikoden RPGs of Konami. When I was still a PlayStation fan, I was fortunate to have played and enjoyed a lot Suikoden and Suikoden II on the original PlayStation. Rabbit & Bear Studios head Yoshitaka Murayama was the producer, writer and game director of Suikoden, Suikoden II and Suikoden III (on PS2) during his time with Konami.
Other than the Eiyuden Chronicle franchise coming to XGP, the announcement of the companion game Eiyuden Chronicle: Rising coming out first (2022) was also very surprising. It was just unexpected but still it made sense as the developers really have a huge concept and a living universe of the Eiyuden Chronicle franchise that just could not fit in one single game. Clearly Murayama and his creative team are up to something that could shake gamers’ love for Japanese RPGs for the better eventually.
Significance to Xbox
A character in Eiyuden Chronicle: Hundred Heroes about to throw a strong punch at the monster during a battle.
Back on August 2020, I expressed confidence that Xbox as an ecosystem (the consoles, PC, cloud and Xbox Game Pass) will become a haven for gamers who love fantasy role-playing games (fantasy RPGs). That article was published before the megaton announcement about Microsoft acquiring ZeniMax Media (to integrate Bethesda with Xbox) and the addition of the Elder Scrolls fantasy RPG franchise further adds credibility to Xbox for fantasy RPG enjoyment (as well as RPGs as a whole).
So where can the Eiyuden Chronicle RPG franchise fit in? For one thing, Xbox fantasy RPG enthusiasts who love Suikoden or those who enjoy turn-based strategy, or those who are looking for nice alternatives to Square Enix’s Final Fantasy and Dragon Quest games on Xbox can experience something new and fun with the Rabbit & Bear Studios-developed JRPGs. It is also clear that the Eiyuden Chronicle RPGs help fill the perceived lack of JRPGs on this current Xbox console generation.
The combination of highly detailed 2D sprites and 3D polygonal environments makes Eiyuden Chronicle: Hundred Heroes look radically different from most JRPGs on Xbox.
Second, gamers will be able to experience role-playing with the game design and storytelling philosophies of Yoshitaka Murayama. In addition, Murayama’s production team created a very unique visual style that combines highly-detailed, well-animated 2D sprites (pixel artworks) with 3D polygonal environments combined with strategic camera angles and movements. The way I see it, it seems to be an inspired take on modern gaming’s visuals while still retaining that artistic link back to the glory days of the Suikoden game franchise.
In this age of high-definition, highly detailed polygonal graphics and 120FPS frame rates, it is refreshing to see Murayama and his team use pixel artworks as a key visual element in their presentation with Eiyuden Chronicle JRPGs.
Third, the battles seen in Eiyuden Chronicle: Hundred Heroes strongly resemble the functions and speed of what I enjoyed in Suikoden and Suikoden II on the original PlayStation console. Unlike other turn-based Japanese RPGs of the 1990s, battles in the early Suikoden games were NEVER stressful and grinding was not too present. Even during times in Suikoden or Suikoden II when I needed to have my characters level up to be stronger, doing so with battles was smooth and painless. The trailer of Eiyuden Chronicle: Hundred Heroes even showed the developers pushing the battle design of their game, going beyond the limits of the early Suikoden games. In one sequence, they showed one of the playable characters in the foreground firing a shot at a monster far into the background. This could suggest strategic placings for battles and we will find out soon how this will turn out.
Fourth, having Eiyuden Chronicle JRPGs in the Xbox ecosystem adds more variety into the current lineup of upcoming fantasy RPGs. Even with the likes of Elder Scrolls VI (which Phil Spencer mentioned during the Xbox-Bethesda games showcase), Fable and Avowed, I believe that Eiyuden Chronicle: Rising and Eiyuden Chronicle: Hundred Heroes will fit in very nicely and even attract a lot gamers who want a lot of fun with role-playing on their Xbox consoles. I also believe that the global Xbox fans community can provide Murayama and his team a suitable audience of not only buyers of their games but also help establish a large base of fans for the Eiyuden Chronicle game franchise.
The addition of the Eiyuden Chronicle JRPG franchise makes fantasy role-playing on Xbox even more exciting! It is also another great reason to sign up for Xbox Game Pass subscription!
That being said, I urge you my readers, fellow Xbox fans, fans of Suikoden and others who love playing fantasy RPGs that we all have the time and opportunities to acquire our own copies of the two Eiyuden Chronicle JRPGs upon release on the Xbox ecosystem and help Murayama and the rest of his team fulfill their goals with their fantasy RPG franchise! We can also convince Team Xbox to get more involved with Rabbit & Bear Studios to ensure that future installments of Eiyudin Chronicle will come to Xbox!
Think about the future of fantasy RPGs on Xbox: Eiyuden Chronicle: Hundred Heroes, Eiyuden Chronicle: Rising, Avowed (Xbox-exclusive), Fable (Xbox-exclusive) and Elder Scrolls VI (Xbox-exclusive)…I want them all on Xbox via Xbox Game Pass!
In ending this piece, here are some Eiyuden Chronicle and Xbox-related videos for your enjoyment!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
I can start by saying the Xbox & Bethesda Games Showcasewas indeed worth the wait and even though it was not perfect (a few games shown that were not too interesting and a certain 1st party exclusive game had an excessive amount of time of the showcase), Team Xbox, Bethesda and their strategic partners in gaming succeeded in delivering the great stuff. There were so many games, including very promising Xbox-exclusive games and many new additions into Xbox Game Pass (XGP), the people who hated Xbox became silent during the showcase and some time after!
To put things in perspective, those of you who missed out on the livestream – plus the Xbox haters whether they saw it or not – I encourage you to watch the Xbox-Bethesda Games Showcase YouTube video below. Take your time.
So you must be wondering what I think about the showcase.
Other than the fact that it was efficiently organized, nicely paced and the Xbox and Bethesda executives/producers had a nice physical stage that gave the online event a more impressive viewing atmosphere, the amount of games – from the big budget productions to the smaller, indie productions – was incredible! Then again, that should not be a surprise at all! Not only did Phil Spencer and the Xbox core team learned from last year’s standalone games showcase, the integration of Bethesda and its games being mixed with the others (from the 3rd party game makers and other Xbox game developers) resulted a powerful lineup for the whole world of gamers to see! Not only that, there is a huge load of games to be added into Xbox Game Pass which I am confident will attract even more gamers to join in and subscribe!
As for the games and key moments that I found engaging, I should say that starting the showcase with Starfield (with Todd Howard as presenter) in the form of a teaser trailer (which used real-time graphics powered by the Creation 2 engine) was very surprising as I anticipated it to be shown somewhere in the middle of the event. Regardless, I enjoyed it a lot and, in a way, it was like Team Xbox and Bethesda decided to confirm the release date and the Xbox-exclusivity of the game once and for all.
Todd Howard presenting Starfield early in the showcase.
The trailer looked great and it shows what kind of environment and visual style Bethesda is aiming for. It also shows that Howard and his team are aiming for something unique and fresh apart from what they did with The Elder Scrolls and Fallout. The moment I saw the 11-11-22 appear as the trailer played, I quickly realized that, in light of this pandemic, Starfield will be released on November 11, 2022 and I immediately understood that it’s not yet time for them to show gameplay footage. More importantly, Starfield is indeed an Xbox-exclusive title coming to Xbox Series X, Xbox Series S and Windows PC! That’s right! The Xbox fans who want Starfield but are still stuck with the aging Xbox One, they still have time to upgrade by acquiring an Xbox Series console (which is still hampered by supply constraints) or having a Windows PC that is capable of running the game.
What Microsoft owns, Sony and Nintendo cannot touch! Starfield is exclusive to Xbox!
Given its late 2022 release date, I believe that next year’s edition of the Xbox-Bethesda showcase will show Starfield with gameplay footage! As written in Xbox.com: Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery.
Next is Halo Infinite!
After the stage presentation by Bonnie Ross and Halo franchise veteran Joseph Staten, Halo Infinite was shown with real-time (in-engine) graphics emphasizing more of the in-game environment of the Halo ring and, more notably, the story concept was emphasized more with the iconic Master Chief floating through space (he even took a moment to look at one of his fellow soldiers who died) and meeting a new female AI who eerily resembles Cortana (who was the villainess in Halo 5: Guardians). Then they showed a real-time preview of the multiplayer of the game which was impressive.
Unlike last year, Halo Infinite looks so much better and it was clear that serious adjustments were made to achieve the next-generation look. The signature look of the Halo franchise has been maintained but with much more striking visual details and a really smooth frame rate.
While the multiplayer is very impressive, I find it baffling that they did not show any single-player gameplay footage as I hoped to see them improve over last year’s disappointment. While it is clear they have yet to complete the game in time for the 2021 holiday season (even an Xbox One version has been confirmed) and probably were not prepared to show single-player gameplay footage in the showcase, I speculate that Team Xbox and 343 Industries could be preparing another presentation of Halo Infinite at this year’s Tokyo Game Show (TGS 2021) which will be an online event.
As for the minimal showing of the story concept of Halo Infinite, I am satisfied with that right now and I prefer that 343 Industries and the Xbox marketing team should refrain from spoiling the plot (which is too common in Hollywood blockbusters) and save it for gamers to find out. I am confident right now that this new game has what it takes to exceed Halo 5: Guardians. What Team Xbox needs to do announce a final release date.
When it comes to the smaller, indie productions, the Japanese RPGs (JRPGs) Eiyuden Chronicle: Hundred Heroes & Eiyuden Chronicle: Rising really surprised me! I never expected these spiritual successors to Suikoden to be part of the showcase at all!
As written in Xbox.com: 505 Games, Rabbit & Bear, and Microsoft are teaming up to bring the next incredible JRPG adventure by legendary game storyteller Yoshitaka Murayama to Xbox! We’re also thrilled to present the first official Eiyuden Chronicle franchise trailer for you today.
Studio Lead Yoshitaka Murayama (Suikoden I & II) and Director Osamu Komuta are joining forces once again to bring us an unforgettable journey through the world of Allraan.
Anyone who played the first two Suikoden games will notice the similarity of aesthetics in this upcoming game.
Wow! Not one but TWO Eiyuden Chronicle games are coming to Xbox consoles and Xbox Game Pass with one in 2022 and the other in 2023! Having been a Suikoden fan as well as having played Japanese RPGs on consoles long ago (note: I was a PlayStation fan along the way), I am very delighted about this latest announcement. The Eiyuden Chronicle games add even more to the build-up of Xbox becoming the premier destination and ecosystem for gamers who love playing role-playing games (RPGs)!
For more on the Eiyuden Chronicle franchise of games, I encourage you to visit them at Facebook, Twitter, and Instagram.
More on RPGs, I recently expressed I wanted more science fiction RPGs (sci-fi RPGs) from Team Xbox. As Starfield has been confirmed as Xbox-exclusive for 2022 from Bethesda, RPG specialist Obsidian Entertainment made my wish come true with the announcement of The Outer Worlds 2! That was easily one of the highlights of the showcase for me personally as I love Western RPGs and I replayed The Outer Worlds many times! Watch this CGI trailer!
There is so much to love in the 2019 multi-platform RPG The Outer Worlds and in recent times its full vision and concepts – both of which were limited by time and budget – were finalized with the release of the two DLC packs. Now that The Outer Worlds franchise is under the full control of Team Xbox, it is inevitable that Obsidian Entertainment will have tremendously more resources and access to better technologies (note: imagine certain game engines made by Bethesda being utilized by Obsidian) to make their grander concepts and new gameplay features come true in The Outer Worlds 2! This is another Xbox-exclusive RPG to look forward to after Avowed which Obsidian is focusing on right now.
Next that interested me is The Ascent.
Having seen the game a year ago, The Ascent has very nice visuals, a solid art style, a nice presentation of future technologies and most notably a lot of action that are so good to look at. It’s coming out on July 29, 2021 already and I am confident it will be a hit with Xbox Game Pass subscribers. Microsoft made the smart move on approaching the game makers. The Ascent will launch exclusively on Xbox game consoles (including Xbox One) and Windows PC.
Even though I never got to play the original Psychonauts from a long time ago, the sequel still impressed me and sparked my interest with regards to platform action, adventuring and the visual concepts from the mind of Tim Schafer. It should be noted that Microsoft acquired Double Fine and purchased the publishing rights from the previous owner. Psychonauts 2 is set for an August 25, 2021 release.
Contraband is a future project exclusive to Xbox Series consoles and PC.
The CGI trailer was pretty cryptic and at best only showed visual concepts that should be realized in the form of gameplay in the future. Very clearly, this is an Xbox Game Studios project in partnership with Avalanche Studios (Mad Max, Just Cause games). As written in Xbox.com: Contraband is a co-op smuggler’s paradise set in the fictional world of 1970s Bayan, and our most ambitious and spectacular game to date. We’re taking everything that we’ve learned from 18 years of being at the forefront of creating beautiful, vast open game worlds filled with stunning vistas and incredible emergent gameplay moments.
I can confidently say that this game is very atmospheric, gritty and even horrifying. It’s a first-person shooter designed to grab the player and pull him/her deeply into its ravaged in-game setting. I can speculate that this game could push players to come up with the courage to not only endure its challenge but also overcome the horror elements along the way. This one’s heading to Xbox Series consoles and PC on April 28, 2022.
As for Team Xbox’s newest exclusive racing game, Forza Horizon 5 turned out to be real and the same goes with its Mexico setting. This one’s coming to all Xbox consoles and Windows PC on November 9, 2021!
Forza Horizon 5 is a stunner on Xbox Series X! The photo-realism is so high (from the specific parts of the car right up to the many elements comprising the vast open world) this new game made by Playground Games could easily convince people they were looking at real-life, physical objects and places.
As written on Xbox.com: Forza Horizon 5 showcases powerful, all-new graphical features. Experience sweeping vistas and scan the distance to see the adventure that lies ahead. Encounter the smallest of details throughout the world which is rendered with striking realism, down to the smallest details like the light that glows through each needle on a Cholla cactus. Our Mexican HDR sky captures illuminate the world to the point that you will feel as if you are right there. And thanks to Xbox Series X|S, ray tracing is utilized in Forzavista to make the cars look even more true to real life.
I am looking forward to playing Forza Horizon 5 on Xbox Series X!
To my surprise, Xbox chief Phil Spencer appeared near the end of the Xbox-Bethesda showcase and gave the remarks. He did say that they had one new thing to show and it’s another exclusive thanks to Bethesda’s developer Arkane Austin…Redfall! Watch this CGI trailer and just imagine how they turn its visual concepts into actual gameplay in the near future. I find this intriguing and unique.
As written in Xbox.com: Redfall is coming exclusively to Xbox X|S and PC in Summer 2022 and will be available with Game Pass on day one.
Conclusion
The Xbox-Bethesda showcase is not only great…it also shows that with the full-backing of Microsoft, the integration with Bethesda, the 23 active Xbox game studios, and strong business relationships with game makers/publishers going on, Team Xbox is stronger than ever and Phil Spencer’s leadership is something worth emulating. They have what it takes to make video gaming more exciting and more enjoyable than even the Xbox 360 console generation. 30 games showcased (with a great majority of them heading to Xbox Game Pass) and with many Xbox-exclusives among them, the years-old belief that Xbox has no games is dead and those who keep on moving with that belief are just wasting their lives and spreading their poisonous thoughts through social media.
As for Xbox fans and all others who love video games, the Xbox-Bethesda showcase is more than just a grand presentation of gaming…it is a celebration of the love and enjoyment of video games as well as the benefits capitalism makes for consumers! As seen in the showcase, there is definitely something for most gamers and their tastes. Now is a good time for newcomers in gaming to join the Xbox community and ecosystem.
Gaming on Xbox is more exciting and more promising than ever! In due time, gamers from around the world will be able to enjoy games on Xbox consoles and Windows PC!
Let me end this piece by asking you readers: Did the Xbox-Bethesda games showcase live up to your expectations? On a scale 1 to 10 (lowest to highest), how would you rate the showcase? What was the biggest surprise among the major games and the small, indie games? Was the inclusion of the Eiyuden Chronicle games in the showcase surprising to you?
What do you think about Forza Horizon 5 and its Mexico setting? Does the announcement of The Outer Worlds 2 make you excited about playing RPGs only on Xbox consoles and Windows PC? Was the confirmation of the Xbox-exclusivity of Starfield surprising to you? Do you look forward to playing Redfall and/or S.T.A.L.K.E.R. 2: Heart of Chernobyl in 2022?
In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Let’s start with the special presentation involving both Microsoft CEO Satya Nadella and Xbox chief Phil Spencer. Watch the video and listen very closely.
“Gaming is fundamentally aligned and woven in our mission as a company,” Satya Nadella said. “When you talk about Xbox’s mission to bring the joy and community of gaming to everyone on the planet, which I absolutely love, this is precisely what I think of when we think about Microsoft’s mission, which is to empower every person, every organization on the planet to achieve more. As a company, Microsoft’s all-in on gaming.”
Microsoft’s CEO confirmed that the corporation has indeed gone all in for Team Xbox and this is clearly a radical change compared to what happened in the previous console generation when the team was not a true priority for the corporation.
When it was a non-priority within the corporation’s hierarchy, Team Xbox was severely limited in producing first-party exclusives, severely limited in making big-time partnerships with other game developers/publishers, and designed a very flawed console with Xbox One. The result was a doomed 8th console generation (or the 3rd Xbox console generation) and the Xbox One sold much less than Xbox 360 worldwide and could not match the high number of exclusive games on Sony’s PlayStation 4 (PS4). Phil Spencer did what he could since taking over as Team Xbox chief.
With the forward momentum clear, we can now take a look at the strategies as published in Xbox.com written by Xbox Wire Editor-in-Chief Will Tuttle. Some parts in boldface…
Xbox Game Pass is Changing the Way We Discover, Connect, and Play
Xbox Game Pass members play 30% more genres and play 40% more games. And more than 90% of members said they played a game that they would not have tried without Game Pass.
On average across the Game Pass library, partners see engagement go up by more than 8x when they enter Game Pass.
Whether it’s purchasing games inside or outside of what’s available in the library, or purchasing additional content for the games they like, members spend 50% more than non-members.
Xbox Game Pass has become a true discovery engine, a platform for connection and community, and is driving game sales. New insights we’re sharing today include:
Since we started our partnership with EA Play in Game Pass Ultimate, our players have been engaging with EA’s subscription service in a significant way. Compared to before the integration, EA Play has seen record usage on Microsoft platforms, driving hours played on these platforms up by more than 200%. As a result, EA’s incredible portfolio of games has reached and gained millions of new fans on the Xbox platform.
The new Square Enix game Outriders is in Game Pass and was also the #1 selling digital game on Xbox during its launch week and a top 10 selling digital game on Xbox in the month of April. Game Pass helped introduce millions of players to the game.
During launch week, MLB: The Show 21 was the biggest sports game of the past year on Xbox and the second biggest sports game of all time on Xbox. Game Pass added millions of new fans and grew Major League Baseball’s player base significantly. MLB: The Show 21 was also the #1 selling paid game on Xbox for the month of April.
Xbox and Xbox Game Pass are Coming to More Screens
Xbox is working with global TV manufacturers to embed the Xbox experience directly into internet-connected televisions with no extra hardware required except a controller.
Xbox is exploring new subscription offerings for Xbox Game Pass so more players around the world can experience the most immersive and fun games across devices, geographies, and financial realities.
Xbox is working with telecommunications providers on new purchasing models like Xbox All Access, which allows consumers to buy both a console and Game Pass for a low monthly price, rather than spending money up front.
Xbox is building its own streaming devices for cloud gaming to reach gamers on any TV or monitor without the need for a console at all.
Cloud gaming through Xbox Game Pass Ultimate will launch in Australia, Brazil, Mexico, and Japan later this year.
In the next few weeks, cloud gaming on the browser will open to all Xbox Game Pass Ultimate members. With Edge, Chrome, and Safari support, players will be a click away from gaming on almost any device.
We’re in the final stages of updating our Microsoft datacenters around the world with our latest generation of hardware, the Xbox Series X. This means gamers will see faster load times, improved frame rates, and experience Xbox Series X|S optimized games.
Later this year, we’ll add cloud gaming directly into the Xbox app on PC and integrate it into our console experience to light up scenarios like try before you download.
An Incredible Pipeline of Games
With more than 23 studios worldwide creating games for Xbox, our goal is to release at least one new, first party game into Game Pass every quarter. Role playing games, shooters, strategy titles, adventure games, and more are all being built by our first party teams to ensure that there is a steady stream of compelling exclusive content to explore.
Our independent developer program ID@Xbox has earned developers over $2B dollars since the program’s inception, with over 2000 titles launched and many more on the way. This model is now being used for ID@Azure, allowing independent devs to build cloud-based experiences. These programs bring new voices from diverse backgrounds into the world of game development.
Xbox Game Pass is leading the way when it comes to paid subscription services on video games and it will be made more available to gamers around the world, including those who cannot afford an Xbox console.
Whew! That was an overload of details above! As the Xbox-Bethesda event on June 13 is focused on games (and possible studio acquisition announcements), it makes sense for Team Xbox to make clear what their strategies are and what developments are happening.
To examine the above information, Microsoft is taking Xbox and Xbox Game Pass to newer heights that the traditional model of selling consoles (hardware) and games cannot reach. The Xbox-Windows connectivity has been re-emphasized and it has indeed been working for XGP users who are paying $15 a month. Moving forward, Xbox will be integrated into smart TVs/HDTVs (connected to the Internet) and the only hardware needed is the Xbox controller. Once Microsoft’s deals with telecommunication firms have been finalized, consumers can buy a console (most likely Xbox Series S and Xbox Series X for gamers who want high-end experiences) and XGP through Xbox All Access and pay it all on a monthly basis (this will spare consumers from the trouble of paying so much for a new Xbox console at retail). This also shows the benefits of subscribing over doing over-the-counter retail transactions. Furthermore, the Xbox ecosystem will eventually become more accessible to many millions more gamers (who cannot afford consoles) through their Internet-connected HDTVs/smart TVs using streaming devices with cloud functionality.
Think about all those highly ambitious strategies and how they can eventually positive impact interactive entertainment and even expand video gaming as we know it. Nintendo and the PlayStation team at Sony (hey Jim Ryan, are you still learning yet?) did not anticipate this latest barrage by Team Xbox, nor have they formulated new ways to enhance the gaming experience and attracting many more consumers who cannot afford game consoles.
Whether you like it or not, Team Xbox is clearly pushing hard with its plan to reach many millions more consumers around the world without being limited by the traditional console business model. Consumers will be offered a lot of choices as to how they want to play games via Xbox and how they want to enter the Xbox ecosystem based on their respective financial standings and purchasing power. Consumers also love being offered multiple options which Nintendo and Sony seem to ignore. It seems the Japanese traditions of doing video game business set Nintendo and Sony back.
The consumer can become the center of gaming with Xbox Game Pass Ultimate!
Let me ask you readers: Are the new strategies by Team Xbox look exciting or complicated to you? Are you a gamer who wants to enjoy high-definition gaming at home without the hassle of buying a new console? Do you prefer to acquire an Xbox Series X through a subscription with your telecommunication provider? If you are running a retailing joint selling video game hardware and software, what do you think about the newest Xbox strategies announced?
In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
As a geek, I often enjoyed the science fiction (sci-fi) genre of entertainment. Star Wars made its mark in movies, video games (note: I enjoyed playing Star Wars: Knights of the Old Republic on the original Xbox console), toys and comic books. I love watching V: The Original Miniseries and in recent times I successfully bought myself a Blu-ray copy of it to enjoy it all over again in high-definition. On Xbox 360, I enjoyed heavily replaying the three Mass Effect games (2007-2012) and even had one last replay of the entire trilogy using the backward compatibility feature on Xbox One a few years ago.
When it comes to recent gaming, I deeply enjoyed playing The Outer Worlds in its full design and concept (note: with the Peril on Gorgon and Murder on Eridanos DLC expansion packs included) from start to finish on my aging Xbox One console. That sci-fi RPG developed by Obsidian Entertainment is the best of its kind that I have played in the 8th console generation.
For the future, there are two things that keep me really interested in the sci-fi RPG sub-genre of video gaming as well as gaming on Xbox.
First is Bethesda’s Starfield which is anticipated to be exclusive to Xbox and PC and may be released in 2022. As the Xbox-Bethesda showcase on June 13 is approaching, my anticipation for Starfield is growing even though the key details about it remain a mystery. Having played Bethesda’s Fallout 4 on Xbox One and The Elder Scrolls V: Skyrim on Xbox 360, I can imagine Starfield having 3rd person and 1st person views with in-depth exploration, varied forms of interacting with other characters and NPCs (non-playable characters), and shooting plus some melee combat.
The brand-new sci-fi RPG from Bethesda!
As Starfield is sci-fi in concept, there will surely be lots of gameplay features that will make it different from Fallout and Elder Scroll games, and stand out among sci-fi RPGs. I am anticipating space travel, spaceship battles, visiting planets, customizing spaceships, encountering alien lifeforms, the exploration of space stations and more. Such sci-fi concepts remind me of what I enjoyed in Mass Effect games and in The Outer Worlds, but given Bethesda’s RPG design and approach to gameplay, I am confident that Starfield will have features that will make it different as far as sci-fi concepts and game design go.
The lack of clear details about Starfield only make its anticipated unveiling at the Xbox-Bethesda special event even more attractive. I am confident that Todd Howard will make the big presentation of it.
Second is the future of The Outer Worlds as a game franchise under the control of Team Xbox and Xbox game studio Obsidian Entertainment (note: they were acquired in 2018). To make things clear, game publishing label Private Division (under Take-Two) has the publishing rights of the original game that came out to multiple platforms in 2019. As to who owns the The Outer Worlds as an intellectual property, it is Microsoft which is the result of its acquisition of Obsidian (the creator of The Outer Worlds) which happened during the development of the said game. That being said, Private Division and Take-Two stake is limited to the first game. The rest (note: future iterations) belong to Microsoft and Team Xbox and Obsidian will be managing it.
A quick look back at 2019’s The Outer Worlds.
To put things in perspective, check out this excerpt from Gamasutra’s May 19, 2021 article which was updated with clarifications from Take-Two. Some parts in boldface…
A spokesperson from Private Division, the American publisher owned by Take-Two, has explained the company won’t be involved with “future iterations” of The Outer Worlds franchise, noting that Obsidian and owner Microsoft will be steering the ship moving forward.
Microsoft has been looking to expand its stable of first-party titles for some time, having spent huge sums of cash on a variety of studios over the past few years, such as its recent $7.5 billion acquisition of Bethesda.
Although the company purchased Obsidian back in 2018, The Outer Worlds developer worked with Take-Two’s subsidiary Private Division to publish the game. Recent remarks from Take-Two president Karl Slatoff had indicated that relationship would continue, but an update from Private Division has confirmed that Microsoft now intends to take charge of the franchise.
“Private Division is still supporting and marketing The Outer Worlds, including the upcoming release of Murder on Eridanos DLC on Nintendo Switch,” said the company. “Moving forward, Obsidian and Microsoft will be publishing future iterations in the franchise, and we’re absolutely thrilled to see where they take it.“
Now that it is clear that Microsoft, Team Xbox and Obsidian Entertainment have The Outer Worlds under their belt and with commercial and critical success achieved with the first game, it is anticipated that the developers behind it may announce a sequel during the Xbox-Bethesda showcase on June 13. Here’s an excerpt from Windows Central Gaming’s recent article…
Building content for E3 takes a huge chunk of dev time, and many of these games are just in deep content development right now, rather than being prepped for marketing materials.
Obsidian, however, could appear in a big way. I’ve been told conflicting information about the possibility of Avowed being at the show, which is Obsidian’s first-person RPG set in the Pillars of Eternity universe, making me think there’s a 50/50 chance we could see something on it. I’ve also been told that, surprisingly, Outer Worlds 2 may be announced.
And then there is this video by Colteastwood mentioning that Obsidian is ready to announce The Outer Worlds sequel at the June 13 showcase.
I believe it is inevitable that Starfield and The Outer Worlds will be confirmed very soon as Xbox and PC-exclusive franchises (beyond the games, take note) of the sci-fi RPG sub-genre.
While I can only speculate what story concept, characters and game design for Starfield will turn out with under Bethesda, I can imagine future games of The Outer Worlds getting more varied in terms of game design, characters, settings, in-game environments, storytelling, exploration and more now that Obsidian has better resources under Team Xbox.
As it is clear Obsidian is very busy already working on the fantasy RPG Avowed, it is very likely they will make the announcement of the sequel to The Outer Worlds in the form of a CGI trailer. As to how The Outer Worlds 2 will turn out in the years to come, I hope the developers will add spaceship battles (with real-time shooting on other ships for great interaction), more boarding of other spaceships, more varieties of monsters and enemies to fight with on-foot, building a brand-new colony or settlement and the like.
With the upcoming Starfield and future The Outer World games under the Xbox umbrella, sci-fi role-playing games will not only establish Xbox as the haven for RPG enthusiasts in the years to come but also help increase the Xbox Game Pass (XGP) base of paying subscribers, help increase the Xbox Series S and Xbox Series X console userbase and help the overall Xbox LIVE membership grow a lot! Also imagine the many other fans of The Outer Worlds on the PS4 and Nintendo Switch (who don’t own Xbox consoles) buy Xbox Series consoles for the sequels.
More on the sci-fi RPG sub-genre, I can say that Team Xbox, Bethesda and Obsidian have a potential gold mine once their upcoming games turn out great, keep gamers very happy and convince them and other enthusiasts of RPGs and science fiction to come back for more.
If the current success of EA’s Mass Effect: Legendary Edition indicates anything, it only serves as a reminder that the Mass Effect franchise’s greatness happened long ago and EA and BioWare themselves still have yet to achieve brand new success with the said franchise without resorting to nostalgia.
The way things are right now, Team Xbox/Bethesda/Obsidian are in better positions than EA/BioWare when it comes to making great sci-fi RPGs. For the Xbox fans who love RPGs and science fiction, the games from Bethesda and Obsidian are sure to be exclusive on their consoles plus Windows PC.
To watch the Xbox & Bethesda Games Showcase on June 13, posted below are the links for your reference.
In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
If you are a Mortal Kombat fan or if you are simply looking for something action-packed and fantastic to add to your growing 4K Blu-ray collection, then pay attention to this…Mortal Kombat (2021) is coming out on 4K Blu-ray on July 13, 2021 and you can order it ahead of time at Amazon (note: subject to supply). Check out the image below.
The front cover.
Mortal Kombat (2021) 4K Blu-ray is a combo package that comes with the 4K Blu-ray disc, the Blu-ray disc (for 1080p viewing) and in digital form (via a provided code). The good news for 4K Blu-ray collectors is that the movie’s visuals are rendered in native 4K! To put things in perspective, here are the technical specs and details from Blu-ray.com
Video Codec: HEVC / H.265 Resolution: Native 4K (2160p) HDR: Dolby Vision, HDR10+ Aspect ratio: 2.39:1 Original aspect ratio: 2.39:1
Discs 4K Ultra HD Blu-ray Disc Two-disc set (1 BD-66, 1 BD-50)
Digital Digital 4K Movies Anywhere
Based on the rear of the box, Mortal Kombat (2021) 4K Blu-ray will come with deleted scenes, a feature about how Mortal Kombat went from video games to movies, featurettes of eleven MK characters, the Fight Koreography feature and more. The feature film itself is 110 minutes long.
This is what the rear looks like.
For the newcomers reading this, this year’s Mortal Kombat movie is actually a reboot and the 3rd entry in the Mortal Kombat live-action movie franchise. To be clear, the first-ever Mortal Kombat movie came out in 1995 directed by Paul W.S. Anderson. A sequel came out in 1997 titled Mortal Kombat: Annihilation directed by John R. Leonetti. While I saw the two 1990s MK movies, I have not seen the 2021 Mortal Kombat movie yet.
Let me end this piece by asking you readers: Are you a 4K Blu-ray collector looking forward to Mortal Kombat (2021)? Are you a very avid Mortal Kombat fan? If you have seen Mortal Kombat in the cinema this year, did you find it enjoyable and engaging? Among all the characters of Mortal Kombat that appeared in the video games, which one character is your favorite and why?
In ending this piece, here is a video of Mortal Kombat (2021).
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
And now, something more exciting is scheduled to happen next month! In fact, it will happen in just a few more weeks’ time!
It has been announced by Team Xbox that the Xbox & Bethesda Games Showcase will take place on June 13, 2021! It is a digital event that will be streamed worldwide.
The official cover image of the Xbox & Bethesda Games Showcase!
To put things in perspective, posted below is an excerpt from the Xbox.com article written by Xbox Games Marketing General Manager Aaron Greenberg. Some parts in boldface…
Today, we are thrilled to announce the Xbox & Bethesda Games Showcase will stream on Sunday,June 13 at 10:00 a.m. PT. The show will be focused on games from Xbox Game Studios, Bethesda, and many game creators from our partners around the world.
You’ve told us how excited you are about welcoming Bethesda into the Xbox family, so we know you’re going to want a front-row seat to the Xbox & Bethesda Games showcase – a 90-minute show packed with everything you want to know about the epic gaming lineup coming out of this partnership, the incredible games coming to Xbox this holiday, upcoming releases on Xbox Game Pass, and more.
You’ll be able to watch the Xbox & Bethesda Games Showcase in a variety of ways. Be sure to visit any of the links below before the show starts:
Wow! That announcement by Greenberg went straight to the point! This is something to delight the many, varied fans of Xbox and Bethesda. How exactly will be organized remains to be seen and this alone is interesting because in previous years, Team Xbox and Bethesda had their own separate showcase events which drew huge audiences (both physically and online). From this point on, the suspense leading to the official announcements truly begins.
The combined powers and talents of Xbox and Bethesda will be emphasized heavily on June 13, 2021.
Speaking of announcements, I hope that the following will happen at the 90-minute Xbox & Bethesda Games Showcase…
Starfield coming to Xbox consoles and PC this year (note: a 2022 release would not be surprising). Trailers and gameplay demonstration emphasizing Starfield’s concept and uniqueness would really excite the fans. Todd Howard should lead the presentation.
Halo Infinite to be shown with trailers, in-depth gameplay demonstration and a November 2021 release date. Improvements on quality and overall design should be emphasized and help gamers forget the disappointing 2020 first unveiling of the game.
Forza Horizon 5 with trailers, gameplay demonstration, the rumored Mexico setting and a 4th quarter of 2021 release date.
Avowed with trailers and more details about its concept, game design and characters.
The Outer Worlds sequel announcement.
The rumored Hideo Kojima-Xbox partnership confirmed as real and with a game announcement.
Fable update with details about its concept, gameplay and characters.
Senua’s Saga: Hellblade II update with gameplay footage, and a 2022 release date.
Forza Motorsport franchise update with clarification as to what the next game could be called.
Collaboration or special projects between Team Xbox and Konami, Capcom, Sega and other game publishers to ramp up Xbox-exclusive content as well as add more games to Xbox Game Pass.
The Gunk (Xbox-exclusive) update with new gameplay footage shown. It only makes sense because the game is supposed to come out this year.
Square Enix announcing more RPGs coming to Xbox Game Pass.
Indiana Jones video game update with trailers and details about its concept and game design.
Updates about Doom, Wolfenstein and other Bethesda game franchises.
Let me end this piece by asking you readers: What do you hope to see in the June 13 games showcase of Xbox-Bethesda? Are you eager to see Starfield, Forza Horizon 5 and Halo Infinite as the must-have Xbox exclusives for late 2021 to early 2022? Are you hoping that Starfield will be released for Xbox consoles and PC this year? Are you hoping to see Bethesda also announce sequels to Doom, Wolfenstein and Dishonored franchises? Is 2022 considered too late a release for Senua’s Saga: Hellblade II? If the rumored Hideo Kojima-Xbox partnership turned out to be real, what kind of games do you hope will be realized? Do you think the rumored projected of IO Interactive for Xbox will be revealed? Do you hope to see Konami digitally release its Suikoden RPGs on Xbox Game Pass and the Microsoft Store?
You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online. In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
If you love the Transformers in hand-drawn animation and if you have a 4K Blu-ray collection to build up, then you should be happy with the news that The Transformers: The Movie 4K Blu-ray will be available for purchase in a few months’ time.
The said 4K Blu-ray release (which also contains the Blu-ray for 1080p viewing) is from Shout Factory, a company that is well known for releasing Blu-ray and 4K Blu-ray discs of movies loaded with lots of extra stuff that make them very ideal for collecting.
The SteelBook edition.
So what exactly will you be getting with The 4K Blu-ray combo of The Transformers: The Movie? To put things in perspective, here first are the technical specs from the Blu-ray.com page…
Video
Codec: HEVC / H.265
Resolution: Native 4K (2160p)
HDR: Dolby Vision, HDR10
Aspect ratio: 1.85:1
Original aspect ratio: 1.85:1
Audio
English: Dolby Atmos
English: DTS-HD Master Audio 5.1 (48kHz, 24-bit)
English: DTS-HD Master Audio 2.0 (48kHz, 24-bit)
Subtitles
English SDH, Spanish
Discs
4K Ultra HD
Blu-ray Disc
Two-disc set (1 BD-66, 1 BD-50)
Playback
4K Blu-ray: Region free
2K Blu-ray: Region A (B, C untested)
The Autobots and Dinobots in a scene in the movie.
Now here is an excerpt from another page at Blu-ray.com that shows what you can expect from the new release.
Shout Factory will also issue two additional 35th anniversary editions of THE TRANSFORMERS – THE MOVIE —a standard 4K Blu-ray + Blu-ray combo pack, and a Blu-ray + DVD combo pack. THE TRANSFORMERS – THE MOVIE 35th Anniversary Edition 4K Blu-ray + Blu-ray combo pack includes the all-new 4K transfer of the movie in widescreen alongside the HD full frame version and new bonus material. THE TRANSFORMERS – THE MOVIE 35th Anniversary Edition Blu-ray + DVD combo pack features the movie in HD full frame on Blu-ray as well as a widescreen edition on DVD, alongside new bonus material. These configurations will be available for pre-order later this summer from Shout! Factory. (The SteelBook can already be pre-ordered at Amazon).
Under license from Shout Factory, THE TRANSFORMERS – THE MOVIE SteelBook and standard 4K Blu-ray will also be released in the UK this September.
Description: In the year 2005, the Autobots and the Decepticons are still locked in battle, but a deadly new force enters the fray–a giant killer planet known as Unicron. The heroic Autobots must fight for their own survival and to save their home planet from destruction. A classic of 1980s animation, based on the popular TV series.
Special Features and Technical Specs:
NEW 4K TRANSFER FROM ORIGINAL FILM ELEMENTS
New Feature-Length Storyboards, including deleted, alternate and extended sequences
New Fathom Events 30th Anniversary Featurette, including Stan Bush’s acoustic performances of “The Touch” and “Dare”
‘Til All Are One – A comprehensive documentary looking back at THE TRANSFORMERS: THE MOVIE with members of the cast and crew, including story consultant Flint Dille, cast members Gregg Berger, Neil Ross, Dan Gilvezan, singer/songwriter Stan Bush, composer Vince Dicola and others!
Audio Commentary with Director Nelson Shin, story consultant Flint Dille and star Susan Blu
Featurettes
Animated Storyboards
Trailers and TV Spots
Optional English and Spanish subtitles for the main feature
As of this writing, Amazon.com has a live page for those who want to order the SteelBook edition of The Transformers: The Movie 4K Blu-ray. You can also order it via Shout Factory.
Devastator and the Dinobots!
As a kid, I got to watch many episodes of The Transformers animated series on television. I eventually saw The Transformers: The Movie on home video and its presentation came with a lot of impact related to the deaths of several characters (including the most controversial death), the noticeable rise of on-screen violence and the more futuristic, sci-fi setting and environments.
Even if you are not a fan of The Transformers, this upcoming 4K Blu-ray release is a blessing. Even if you are not interested in the older, hand-drawn presentation of The Transformers, the animated movie itself should interest you as it has solid performances not only from long-time favorites Peter Cullen (Prime) and Frank Welker (Megatron) but also from Hollywood legends Orson Welles, Leonard Nimoy and Robert Stack. Think about that! Welles, Nimoy and Stack…Citizen Kane, Spock and the Unsolved Mysteries icons in this Transformers film!
For more on The Transformers: The Movie, watch this in-depth video retrospective by Oliver Harper. I highly recommend it and I also encourage you all to follow Oliver Harper via his social media channels.
Let me end this piece by asking you readers: Does the upcoming 4K Blu-ray release of The Transformers: The Movie excite you? If you saw the 1980s animated series of The Transformers, how many episodes were you able to watch? Were you able to watch The Transformers: The Movie in the cinemas back in 1986?
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com