Better than Streaming: Unbreakable 4K Blu-ray coming out on September 21, 2021

If you are a die-hard fan of Bruce Willis (no pun intended) or Samuel L. Jackson, or if are really fond of the early cinematic works of director M. Knight Shyamalan that you want added to your 4K Blu-ray collection, then you should watch out for Unbreakable: Ultimate Collector’s Edition 4K Blu-ray which is set for a September 21, 2021 release! Already it has been confirmed to have native 4K visuals and you can order it online right now!

The 4K Blu-ray cover.

Posted below are key details of Unbreakable 4K Blu-ray from its Blu-ray.com page

Video

Codec: HEVC / H.265

Resolution: Native 4K (2160p)

HDR: HDR10

Aspect ratio: 2.35:1

Original aspect ratio: 2.39:1

Audio

English: DTS-HD Master Audio 5.1 (48kHz, 24-bit)

French: Dolby Digital 5.1 (448 kbps)

Spanish: Dolby Digital 5.1 (448 kbps)

Subtitles English SDH, French, Spanish

Discs

4K Ultra HD

Blu-ray Disc

Two-disc set (1 BD-66, 1 BD-50)

Digital

Digital 4K

Movies Anywhere

Packaging– Slipcover in original pressing

Playback

4K Blu-ray: Region free

2K Blu-ray: Region A

While it is stated on the cover as “Ultimate Collector’s Edition”, there are no details as to what extra stuff and special features Unbreakable 4K Blu-ray will come with. Regardless, here is hoping that Disney will do a much better job on the extra stuff than what they did in the Unbreakable Blu-ray release of 2008. As such, I recommend you readers and movie buffs to return to Blu-ray.com and the product’s Amazon.com page for updates for Unbreakable 4K Blu-ray.

I first saw Unbreakable in the cinema back in late-2000. While it was slow-paced, Schyamalan managed to deliver a solid payoff which justified all the build-up and waiting. I also remember the movie having several references to superhero culture and comic book culture. Bruce Willis and Samuel L. Jackson were indeed solid as opposite (as opposed to opposition) figures David Dunn and Mr. Glass. If you are tired of seeing Samuel L. Jackson playing Nick Fury, his role as Mr. Glass will be refreshing to see.

The movie grossed almost $250 million in movie tickets worldwide. Back then, nobody anticipated Unbreakable would someday spawn a sequel or grow into an entertainment franchise. I myself saw it as a conclusive standalone movie back in 2000. As such, I got really surprised learning about Split (2016) and Glass (2019) being sequels to it.

In ending this, posted below is Unbreakable’s trailer from 2000.

For more entries of my Better than Streaming series of articles, check out my pieces on The Beastmaster 4K Blu-rayThe Transformers: The Movie 4K Blu-rayMortal Kombat 2021 4K Blu-raySpace Jam 4K Blu-rayV: The Original Miniseries Blu-ray (read my retro review), V: The Final Battle Blu-rayHighlander 4K Blu-rayThe Suicide Squad and Super Dimension Century Orguss.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

A Look Back at X-Men 2099 #4 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, fans of the 2099 universe of Marvel Comics, 1990s culture enthusiasts and comic book collectors! Today we revisit the X-Men 2099 comic book series by focusing on the 4th issue. Following the single storyline told in the first three issues (including the unexpected death of a certain member in issue #3) which ultimately made clear why the X-Men of 2099 exist and what their place is within an America that is totally different from what it used to be during the time of Charles Xavier and his X-Men. As such, the stage was set for more exploration and new creative directions with Xi’an and his band of nomadic mutants.

With those details laid down, here is a look back at X-Men 2099 #4, published by Marvel Comics in 1993 with a story written by John Francis Moore and drawn by Ron Lim.

The cover.

Early story

The story begins with Bloodhawk exploring a deserted, radioactive facility in the middle of New Mexico. Having a reptilian skin protects him from radiation which only adds to his personal obsession of waging a war against developers and corporate entities that he accuses of defiling the natural environment.

Suddenly, a tough female with white hair and white skin grabs Bloodhawk by the neck and by touching his head with her left hand, she triggers a bolt of agony on him. Bloodhawk then loses consciousness.

Meanwhile in Nevada, Xi’an and his X-Men salvaged whatever equipment they found at the Nueva Sol Arcology which was their haven before Synge’s enforcers invaded and ruined it. In response to Shakti’s comment that it would take months to restore the facility, Xi’an says that the time for gatherings has passed as he believes that their path lies on the road emphasizing travel to new places.

While his teammates are outside, Henri uses a computer inside the facility retrieving messages. He receives a video message from his old friend Jordan Boone who informs him about a major project called Valhalla and he was going to do something outrageous…

Quality

Neuro-tech, the captured X-Men, Luna and the Theater of Pain.

When it comes to narrative, I should point out that this comic book serves as a prelude to The Fall of the Hammer 2099 crossover storyline and it does a good job setting key members of the X-Men to get involved.

As an X-Men 2099 story, John Francis Moore further developed the personalities of most of the members (with Timothy Fitzgerald being the center as he slowly becomes Skullfire) and showed more of the culture within the team under Xi’an’s leadership and strict points.

Other than the focus on the mutants, a notable feature of the story is the introduction of the Theater of Pain which includes a radically intriguing masked villain who runs an operation that involves abducting people, using machines to feed on their minds and access the most painful personal memories which in turn is digitally channeled to an existing linked live audience feeding their minds. In essence, mental torture and intrusion of the mind are introduced. I should also state that the Theater of Pain here plays a major part in the story of X-Men 2099 #25. This issue also introduces Luna who eventually gets linked with Skullfire and becomes part of the X-Men.

More on the Theater of Pain concept, I found the painful flashback sequences a clever method used by the writer to emphasize selected moments from the past of Bloodhawk and Skullfire which added to the character development of this comic book.

Conclusion

One step showing Timothy slowly becoming Skullfire.

X-Men 2099 #4 (1993) is well-written and it is a significant part of the 35-issue monthly series. For one thing, it shows the start of the transformation of Skullfire’s personality, the direction Xi’an and his mutants are taking, and the start of a build-up that led to the significant events of X-Men 2099 #25. There is a lot here for X-Men 2099 fans to enjoy from start to finish.

If you are seriously planning to buy an existing hard copy of X-Men 2099 #4 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copy of the newsstand edition costs $90.

Overall, X-Men 2099 #4 (1993) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at What If #46 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, X-Men fans, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! It’s time to revisit the What If monthly series of comic books of Marvel Comics that lasted from 1989 until 1998. The old comic book I’m about to review involves the X-Men, Cable and more.

Before starting with this newest retro comic book review, I should state that I was never a fan of Cable even though I read lots of X-Men-related comic books that included him. When I think of Cable, I immediately think of the New Mutants and X-Force comic book series.

You must be wondering what has Cable and the X-Men have to do with the old What If issue I’m focusing on. We can all find out in this look back at What If #46, published by Marvel Comics in 1993 with a story written by Kurt Busiek and drawn by Tod Smith.

The cover.

Early story

The story begins inside a tavern in New York’s famous Central Park. Inside, Charles Xavier, Scott Summers (Cyclops) and Jean Grey have a discussion about mutant matters until a small saucer-shaped device flies inside and disrupts everything with its sonic frequency. Suddenly a second flying saucer comes in, touches Scott’s shoe and explodes powerfully killing him, Jean and Xavier. Others got injured by the explosion and the tavern ends up burning.

Outside the tavern, Cable is seen running away and someone points at him as someone who must be responsible for the bombing. As it turns out, the deliberate killing of Xavier, Cyclops and Jean Grey was the result of a division between Cable’s New Mutants and the X-Men in connection to the recent return of Xavier from deep space.

Quality

A brawl between the mutants.

I’ll start with the story Kurt Busiek came up with. This one explores an alternate time in which Charles Xavier returned to Earth (after escaping from the Skrulls in deep space) only to find the X-Men in disarray which compelled him to restore things the way they were. This is not to be confused with his return in the canon storyline of the Muir Island Saga.  

That being said, Busiek explored what would it be like had Xavier tried to resolve mutant matters not only with the team of mutants he founded but also with other teams such as the New Mutants (already led by Cable), X-Factor (Cyclops, Jean Grey, Iceman, Beast and Archangel) plus several other mutants. I really liked the way the mutants reacted to Xavier given his long absence from Earth, how his dream matters and turned out irrelevant to them as individual mutants, and if he still has what it takes to lead them. In some ways, Xavier looked like a politician trying to convince his constituents that his vision is still the best for them and their interests.

What really made the story running was the start of the division between the mutants when Cable rejects Xavier and points out that the X-Men founder’s devotion to appeasement is dooming mutants. All of these led to the shock opening scene and in terms of writing quality, it was all justified.

The scenes that happened AFTER the burial of Xavier, Cyclops and Jean Grey literally raised the stakes for the rest of the comic book. I don’t want to spoil further plot details but I can assure you all that Kurt Busiek’s script is very sold and there is so much to enjoy here especially if you are knowledgeable enough about the X-Men and the other parts of the Marvel Comics universe (note: the Avengers, Stryfe, Freedom Force and Fantastic Four also appeared).

Visually, the work of Tod Smith looks a bit rushed. His art here is not bad but I felt it could have been better had there been more time to polish his work. In fairness to Smith, his drawings on most of the characters still made them recognizable and he showed pacing with regards to the panels and angles used. I should say he does a decent job showing multiple characters fighting each other simultaneously.

Conclusion

If you were a mutant, would you follow Charles Xavier or Cable?

If you ask me, What If #46 (1993) is pretty entertaining and engaging to read thanks to the strong writing as well as the daring exploration of how the comic’s main story impacts others within the Marvel Comics universe. It has drama, action, intrigue and most notably it explores a new concept about how the X-Men would turn out after the death of their founder. It also raises questions on whether or not the X-Men are doomed without Charles Xavier’s presence.

If you are seriously planning to buy an existing hard copy of What If #46 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $40 while the near-mint newsstand edition costs $120.

Overall, What If #46 (1993) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Better than Streaming: Super Dimension Century Orguss complete series coming out on Blu-ray format on September 28, 2021

Welcome back to this latest edition of the Better than Streaming series! If you are fond of 1980s anime, especially with productions by Studio Nue (the same studio behind Super Dimension Fortress Macross), then you should be delighted to know that the entire Super Dimension Century Orguss series is coming out on Blu-ray format on September 28, 2021 and you can order it online right now!

The Blu-ray cover.

Handled by DiscoTek Media, all 35 episodes will be compiled and presented in high-definition complete with Japanese dialogue (with English subtitles). There will also be 17 episodes dubbed in English which I believe were produced at a time when U.S. Renditions still existed. As of this writing, the price is around $70.

To put things in perspective, posted below are details from the Blu-ray.com page of Super Dimension Century Orguss. Some parts in boldface…

Video

Codec: TBA

Resolution: 1080p

Aspect ratio: 1.33:1

Original aspect ratio: 1.33:1

Audio

Japanese: LPCM 2.0

English: LPCM 2.0

Subtitles

English

Discs

Blu-ray Disc

Three-disc set (3 BD-50)

Packaging

Slipcover in original pressing

Playback

2K Blu-ray: Region A

Description

Today, Kei Katsuragi‘s only concern is the love of his life. It doesn’t really matter to him that he has more than one love – after all, as a pilot for the Freedom Space Corps, he might be dead tomorrow! In the future, war has changed, and Kei is all too familiar with the horrors it can bring. Atomic, biological, and chemical weapons are all in use, but even worse than those are the dimensional weapons, ordnance capable of tearing apart even time and space!

As it happens, his next mission involves one of these terrifying weapons, the latest risky gambit in the war over the space elevator on Earth. Fleeing from the warmth of his lover (and her father’s gun) to the coldness of space, Kei fights to protect a team of engineers as they arm the dimensional weapon on-site. But when they get orders to pull out without detonating the bomb, Kei disobeys, unwilling to make the sacrifices of the day meaningless. His brash actions have dire consequences beyond just a big kaboom, as that explosion flings him into the future!

There, Kei finds himself caught in an entirely different struggle between the militaristic Chiram and the mercantile Emaan – with himself as the prize! Will this womanizing hot shot pilot make it back to his own time, or is there something more to Kei being the “singularity”?

Here is something for long-time Orguss fans as well as for those who are about to discover Super Dimension Century Orguss for the first time.

I personally am interested in this upcoming multiple-disc Blu-ray set of Orguss. For one thing, I actually saw its sequel Super Dimension Century Orguss 02 first way back in the mid-1990s and learned that there is a storyline gap of two hundred years between them. It was only a few years ago I got to watch some English-dubbed episodes (done by U.S. Renditions) of Super Dimension Century Orguss and found its sci-fi concept really intriguing. It was also a fresh change of pace as well as a different type of immersion after I indulged myself with Studio Nue’s most famous works related to the Super Dimension Fortress Macross franchise (read my retro review of Macross: Do You Remember Love?).

Anyone who saw Macross first will realize certain common visual elements between it and the Orguss TV series (1983-1984) which should be no surprise since they are both Studio Nue productions. Even notable Macross female characters had cameo appearances in the early Orguss episodes. It is also a fact that prolific anime director Noboru Ishiguro worked on the Super Dimension Fortress Macross TV series, the Super Dimension Century Orguss TV seriesand the feature film Macross: Do You Remember Love?

Going back to the future Blu-ray release of Orguss, I am hoping that the image quality will be good apart from being presented in high-definition. As it is decades-old anime series, its original aspect ratio of 1.33:1 will still be retained and that means you will see thick, black borders on the left and right sides of the screen. As for the colors, I hope the technical crew will enhance the colors a bit to be presentable in HD.

The signature robot in the Orguss series.

Once Super Dimension Century Orguss comes out finally on Blu-ray disc format on September 28, 2021, only then we will find out how good the visuals and audio will be. Stay tuned for more right here!

For more entries of my Better than Streaming series of articles, check out my pieces on The Beastmaster 4K Blu-rayThe Transformers: The Movie 4K Blu-rayMortal Kombat 2021 4K Blu-raySpace Jam 4K Blu-rayV: The Original Miniseries Blu-ray (read my retro review), V: The Final Battle Blu-rayHighlander 4K Blu-ray and The Suicide Squad.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

Better than Streaming: Classic film Citizen Kane leads Criterion Collection’s first 4K Blu-ray titles!

Welcome back to this latest edition of the Better than Streaming series! If you are a very avid movie buff or if you are a collector of films released in physical media, notably on 4K Blu-ray, then you should be very delighted to hear the latest news that The Criterion Collection officially announced that it will soon release its first six films in 4K Blu-ray format! The most famous film among them is none than Citizen Kane (starring and directed by the late Orson Welles).

For the newcomers reading this, The Criterion Collection is well-known for publishing important classic and contemporary films from around the world in editions that offer the highest technical quality and award-winning, original supplements.

To put things in perspective about the company’s jump into 4K, posted below is the official announcement of The Criterion Collection and I encourage you 4K Blu-ray collectors to pay close attention. Some parts in boldface…

We’re thrilled to announce Criterion’s first 4K Ultra HD releases, a six-film slate that includes Citizen Kane, Menace II Society, The Piano, Mulholland Dr., The Red Shoes and A Hard Day’s Night. The first of these editions and their special features will be detailed in our November 2021 announcement next week, with others to follow in subsequent months.

The most dazzling debut in cinema history, Orson Welles’s Citizen Kane was Criterion’s first laserdisc release 37 years ago. It now rejoins the library after a long absence, making its first appearance in 4K Ultra HD along with Allen and Albert Hughes’s riveting breakthrough Menace II Society; Jane Campion’s Academy Award–winning The Piano, starring Holly Hunter and Anna Paquin in her breakout role; David Lynch’s Mulholland Dr., a tale of love and jealousy in the city of dreams; Michael Powell and Emeric Pressburger’s singular Technicolor fantasia The Red Shoes; and Richard Lester’s timeless movie musical A Hard Day’s Night, which brought the Beatles’ revolutionary talent and irreverent humor to the big screen.

Each title will be available in a 4K UHD+Blu-ray combo pack including a 4K UHD disc of the feature film as well as the film and its special features on Blu-ray. Select films will be presented in Dolby Vision HDR and Dolby Atmos. Stay tuned for more details in our November announcement!

Wow! That’s really exciting news for Criterion collectors and film buffs! I personally have Citizen Kane on Blu-ray and have wondered when will it be released in 4K Blu-ray format. I never saw Menace II Society, Mulholland Dr., The Red Shoes and A Hard Day’s Night. The Piano is familiar to me given the fact that it became controversial here in the Philippines when the Movie and Television Review and Classification Board (MTRCB) banned it only to be allowed to be screened as a result of then President Fidel V. Ramos overruling the regulators.

Going back to The Criterion Collection’s 4K Blu-ray lineup, unsurprisingly each title will come in 4K Blu-ray combos (4K Blu-ray disc, Blu-ray disc and additional stuff). The big question is this…will each of those titles’ have native 4K visuals for the 4K Blu-ray discs? As of this writing, the 4K Blu-ray page of Citizen Kane at Blu-ray.com does not indicate if the movie will be in native 4K or upscaled 4K. For me, upscaled 4K is unacceptable!

Let me ask you readers: Are you very excited or at least interested in the initial batch of 4K Blu-ray titles announced by The Criterion Collection? Are you excited to see Citizen Kane in 4K resolution?

For Citizen Kane trivia, here is a video by Minty Comedic Arts. Be warned of potential spoilers…

In ending this piece, here are some short clips and trailers for your enjoyment.

For more entries of my Better than Streaming series of articles, check out my pieces on The Beastmaster 4K Blu-rayThe Transformers: The Movie 4K Blu-rayMortal Kombat 2021 4K Blu-raySpace Jam 4K Blu-rayV: The Original Miniseries Blu-ray (read my retro review), V: The Final Battle Blu-rayHighlander 4K Blu-ray and The Suicide Squad.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

Xbox Gamescom 2021 digital event set for August 24

Are you gamers and Xbox fans looking for something exciting? You won’t have to wait too long as it has been announced recently that Team Xbox will be organizing a new digital event in the form of a livestream in connection to Gamescom 2021 (stylized as gamescom 2021) which will take place on August 24, 2021!

To put things in perspective, posted below is an excerpt from the Xbox.com article written by Xbox DACH Communications Lead Sandro Odak. Some parts in boldface…

August is always a very special time for us at Team Xbox. This time of the year we would normally pack our stuff and meet our fans and community in Cologne, Germany at gamescom. This year, however, gamescom will be a 100% virtual experience that you can tune in to from all over the world. The good news is that Xbox will be at gamescom 2021 and you can join with your very own front-row seat as we share the latest updates and gameplay for some of the biggest games coming soon to Xbox.

Here’s an overview of what you can expect from us at gamescom 2021:

Tune in for all the action at the gamescom 2021 Xbox Stream

To warm you up for gamescom week we’ll be airing the official gamescom 2021 Xbox Stream, hosted by Parris Lilly and Kate Yeager. Join us on August 24 at 10:00am PT/6:00pm BST/7:00pm CEST to learn more about our biggest exclusive games line up ever.

You’ll get in-depth updates from some of our previously announced Xbox Game Studios titles alongside some of our third-party partners, including some of the incredible titles coming to Xbox this holiday, upcoming releases to our monthly subscription service, Xbox Game Pass, and much more.

You can watch the show on YouTubeTwitchFacebook GamingTwitter, and select regional sites like VK.com in Russia and Bilibili in China. To make sure all of our fans around the globe can enjoy the stream, we plan to offer support for 30 languages, along with our English Audio Descriptions and American Sign Language. We hope to provide additional accessibility support for the live broadcast in additional languages.  

Gamescom Opening Night Live and Bethesda MainStream

As many of us gather virtually for the largest annual gaming event in Europe, Geoff Keighley will again be hosting gamescom: Opening Night Live. Tune in on August 25 at 11:00am PT/7pm BST/8:00pm CEST. You can watch gamescom: Opening Night Live on TwitchYouTubeTwitter and Facebook Gaming.

You can also join our friends over at Bethesda Germany in a livestream program over several days, starting August 26. Tune in to Bethesda’s MainStream on Twitch.

Connect with the global Xbox community and special guests

Something that we always loved about the physical event of gamescom was the energy of the gaming community coming together. When we all met in the past, we were able to connect, talk and play together and celebrate one of our greatest passions: videogames. We couldn’t imagine gamescom without this and therefore, we’re happy to announce that we will be hosting a gamescom special edition Xbox FanFest this year – an activity that has had a long tradition during the in person show. We’ll be sharing more details very soon, so keep your eyes open on http://www.xbox.com/fanfest and Xbox social channels, including Twitter, Facebook and Instagram for the latest updates.

As you can see above, there are no signs that any new Xbox-exclusive games will be announced as the there is focus on first-party games that were announced already. I also do not expect much updates regarding first-party and third-party games coming out in 2022 and beyond. In fact, Team Xbox’s Aaron Greenberg posted on Twitter stating: Our @Xbox stream is focused on game updates coming this year. So to set expectations, no new reveals or major surprises, but team has a fun stream planned with our amazing hosts @vicious696 @kateyeager!

By focusing on what is coming out this year from Team Xbox’s own games, I see that Gamescom 2021 will be the ideal event for the following: promoting Forza Horizon 5 hard and formally announcing the finalized 2021 release date for Halo Infinite.

The one racing game to buy and play this November.

Forza Horizon 5 is all set for a November 9, 2021 release and reviving marketing and publicity of the game with the anticipated millions of gamers tuning into Gamescom 2021 makes a lot of sense for Team Xbox to execute. It is likely that new videos of the game will be released that should keep gamers and potential new customers remembering the open-world racer in the final months heading towards launch day. The event is also an opportunity for any motoring or corporate-related sponsorships to be announced in connection with Forza Horizon 5.

Do you think Halo Infinite will be released this November or December?

Gamescom is, in my view, a crucial opportunity for Team Xbox and 343 Industries to finally put an end to all the uncertainty by announcing a solid release date for Halo Infinite in the form of a brand-new trailer with an emphasis on the single-player campaign and the plot involving the iconic Master Chief. Showing off brand-new gameplay footage related to the single-player campaign would also be helpful. It’s been some time since the well-received Xbox-Bethesda showcase happened and the lack of a specific release date is disturbing. The positive feedback and excitement about Halo Infinite’s multiplayer feature are pretty helpful in building up anticipation but all of that could just fade away when gamers get fed up waiting for the release date to be finalized not to mention waiting for answers about Master Chief’s next adventure. Literally speaking, the ball is now on the court of Team Xbox and 343 Industries to make their move and Gamescom is the most timely event to pull it off at (note: Tokyo Game Show 2021 will take place more than a month later).

In ending this piece, here are some Xbox-related videos for your enjoyment!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men Adventures #7 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, X-Men fans, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today, we take a look at the topic of slavery and its connection with the mutants within the universe of Marvel. To be more specific, slavery was emphasized in one of the episodes of the popular X-Men animated series which itself had a monthly series of comic book adaptations – X-Men Adventures!

With those details laid down, here is a look back at X-Men Adventures #7, published by Marvel Comics in 1993 with a story written by Ralph Macchio and drawn by Chris Batista.

The cover.

Early story

The story begins in Genosha, an island nation where mutants are designated as slaves constantly monitored by armed personnel of the state. X-Men team members Gambit, Storm and Jubilee are forced to do hard labor as they have been rendered powerless (with high-tech collars on their necks). Along with many other mutants, they are working on a key infrastructure project of the state.

As soon as the local authorities deactivated the collars of the slaves, Storm immediately attempts to escape by flying. Immediately, the collar on her neck got reactivated which neutralized her powers and caused her to fall down to the water below. As soon as she climbs up on a rock to rest, a cable wraps itself on her right leg. Suddenly, a huge Sentinel rises above the water and pulls her…

Quality

The money shot!

Like the TV episode it was based on, this comic book does a decent job of portraying slavery and oppression with mutants in mind while avoiding the very sensitive topic of racism. To see Gambit, Storm and Jubilee portrayed as much more vulnerable characters is a nice change from their usual portrayals. While the story has a strong slavery theme, it also sheds light on the ongoing, secretive development of the Sentinels program which clearly emphasizes the growing danger that await not only the X-Men (the prime target of Trask and his team) but mutants in general.

When it comes to the art, Chris Batista did a nice job drawing not only the characters (all recognizable) but also their surroundings, the Sentinels and the framing of action scenes.

Conclusion

Gambit, Storm and Jubilee as slaves on Genosha.

I personally find X-Men Adventures #7 (1993) somewhat fun and slightly engaging to read. As this is an adaptation of the X-Men animated series episode about Genosha and mutant slavery, it clearly has a strong wholesome approach to its presentation. That being said, its depth is actually limited as it presented its themes with younger readers and new X-Men readers in mind. Unsurprisingly, the action is limited and was portrayed to avoid violence. If you want a more serious and grittier portrayal of Genosha and mutant slavery, you should read Uncanny X-Men #235 to #238, and the X-tinction Agenda storyline.

If you are seriously planning to buy an existing hard copy of X-Men Adventures #7 (1993) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30, while the near-mint copies of the newsstand edition and the Greek edition cost $90 and $200 respectively.

Overall, X-Men Adventures #7 (1993) is satisfactory.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at The Super Dimension Fortress Macross: Do You Remember Love? (Sega Saturn, PlayStation)

Disclaimer: This is my original work with details sourced from playing The Super Dimension Fortress Macross: Do You Remember Love? video game and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

If you have been reading my Macross-related articles over the past few years, you should know already that I deeply love watching Macross: Do You Remember Love?, the classic anime feature film co-directed by Noboru Ishiguro and the legendary Shoji Kawamori.

Like many other entertainment franchises in Japan, Macross also has video games based on its stories and concepts. During the fifth generation of video game consoles, Bandai released in Japan the video game adaptation of the 1984 anime movie on the Sega Saturn in 1997 and the Sony PlayStation in 1999. That game was titled The Super Dimension Fortress Macross: Do You Remember Love? and I played that 2D side-scrolling shoot-them-up game a lot during the time when 3D polygons was already the standard.

Considering its age, it is easy to wonder if the game is still fun to play by today’s standards and if the game is something that Macross fans can enjoy a lot. We can all find out in this look back at The Super Dimension Fortress Macross: Do You Remember Love?

Sega Saturn version in 1997.
Sony PlayStation version in 1999.

Early story

The story begins at sea. A Valkyrie piloted by Hikaru Ichijyo (the late Arihiro Hase) launches from the aircraft carrier Prometheus to join his teammates Max and Kakizaki led by Roy Fokker (Akira Kamiya). Suddenly a powerful beam of energy from above hits the aircraft carrier clearly showing that their world is under attack by the Zentradi.

They proceed to South Attaria Island where they immediately engaged the Zentradi forces that ravaged the city and causing trouble for the SDF-1 (Macross). After defeating several Zentradi elements, the remaining Skull Squadron forces flew to the Macross (which just launched into the air) which executes a space fold just moments before even more laser blasts from the Zentradi destroyed the entire island.

Sometime later deep in space, thousands of civilians managed to adjust to living inside the Macross. As Lynn Minmay’s (Mari Iijima) first concert happens inside the fortress, Hikaru, his teammates and many other fighters engage in a mission against the Zentradi…

Quality

Just like in the movie!

To comment on the quality of this old video game, I’ll focus on gameplay and presentation.

As far as gameplay goes, Macross: DYRL is essentially a 2D side-scrolling shooter literally designed to be grand not only for Macross fans but also for gamers who enjoy its design and its type of gameplay. You play as the hero Hikaru who pilots an advanced fighter plane that can also transform into an armed fighter with legs (GERWALK mode) and also into a full-sized, human-like robot (Battroid). In fighter mode, you move fast and are able to fire rockets or use your default gun. In GERWALK mode, your speed is slower but you have improved mobility that can be crucial for combat. In Battroid mode, your speed is reduced further but you are somewhat stronger and more precise when it comes to shooting enemies.

Still on gameplay, the game developers really pushed the envelope in terms if immersion as there are lots of moments in which the enemies will not only face you on your 2D plane but also move around you from the foreground to the background. Without having to do anything further, your character will be able to auto-aim and shoot at your enemy whether in the background or the foreground. Essentially, this makes the game a 2.5D shooter.

This is a fine example of you (in your 2D plane) firing at your enemy in the background.
In key parts of some levels in the game, the UN Spacy will send a shuttle to release supplies to help you replenish your shield meter.

The controls are relatively easy to learn and get adjusted to. More importantly, the controls are very responsive and they are ideal when it comes to precision on moving your character around as well as trying to shoot at specific targets.

This game was designed with several levels for you to complete essentially moving from left to right. As evidence of the game developers taking liberties during its adaptation of elements from the 1984 animated movie, several levels have boss fights for you to participate in and win in order to progress. These boss-type enemies are noticeably absent from the movie and yet they were designed to integrate into the film’s concept and also expand the concept about how elaborate the Zentradi are when it comes to their war machines against Earth. The boss-type enemies (note: they are clearly polygonal and yet they fit in well with the 2D sprite elements) are huge machines designed for space battles and there were boss fights in which some of them move into the background (which sparks moments for your character to fighter towards the background). When it comes to artificial intelligence (AI), the boss-type enemies are not really that sophisticated with their movements although a few of them have attack patterns that will push you to be more evasive and more strategic.

Before starting a level, you can select your weapons that can function depending on your personal preference on taking on the enemies.
Lots of great visual effects and 3D movement add to the challenge.

With regards to challenge, some parts of this game took me a few repeats before finally improving myself enough to make it to the next levels. The visual elements of the game also added to the overall challenge as seeing 2D sprites move around you 3-dimensionally.

Speaking of 2D sprites, it is clear that this game was designed to be heavy with 2D visual elements while 3D polygons are used sparingly (note: the boss battles mentioned above). As this is a side-scrolling game, the game makers clearly made lots of sprites of machines, space ships, Zentradi battle pods and other figures that Macross fans would easily recognize. The good news is that each 2D sprite was made with multiple frames of animation (complete with frames meant for 3D movement) and were made to really resemble the cinematic artworks which ultimately results making them really look lively to watch on-screen!

As for the presentation, I can see that the game developers Scarab paid great attention to the details of the animated movie to make The Super Dimension Fortress Macross: Do You Remember Love? fun and engaging for gamers in general while also becoming strongly relevant and delightful with the people who love Macross. For example, the game starts with a cinematic prologue composed of brand-new animation cels mixed with elements of 3D polygons and in my view, it fits in nicely leading to the actual cinematic opening of the movie from 1984. The cinematic prologue was meant to expand the film’s overall concept and other story expansions happened in subsequent parts of the game (such as the all-new mission told in two levels).

Observe the Zentradi surrounding Roy Fokker on his 2D plane, the foreground and background. This is a 2D sprite-heavy showcase!
The game developers paid close attention to the details of the movie and presented the visuals using video game graphics, 2D sprites and really nice in-game background artworks!
Surprise! You as Hikaru get to fight Milia temporarily before her memorable fight with Max happens!

The Super Dimension Fortress Macross: Do You Remember Love? came with selected animated sequences and still images from the 1984 movie’s very own footage meant for in-game storytelling (note: you still have to watch the movie for the best immersion). As there were some original scenes made for the game with expanding the film’s concept in mind, there are a few computer-generated animation sequences and even brand-new animated cels (note: very clearly they were drawn by people different from the ones who drew the film’s footage) showing some character moments.

When it comes to the audio, this game is clearly a labor of love with Macross fans in mind. Much of the music, songs and sound effects from the movie (as well as from the 1982-1983 anime TV series) were integrated into the game which made it very immersive for Macross fans. As for the voice actors, fans will hear the voices of their favorite Macross characters performed by the late Hase, Iijima, Kamiya, Mika Doi (Misa Hayase), Michio Hazama (Captain Global) and more. While some of their recorded lines from the movie were reused (especially Hase who died in 1996), others recorded new lines for their respective characters for the new cinematic footage as well as key parts in the game.

The art of Lynn Minmay for the new anime footage was clearly not drawn by the people behind the 1984 anime movie.

What I love best about the presentation is that the game developers replicated selected scenes from the 1984 movie using in-game graphics and art along with music, sound effects and the lines of dialogue! As a Macross fan myself, the immersion was pretty deep as I played the game and witnessed those special moments from the movie played within the in-game presentation.

Conclusion

Enjoy looking at this.

I can declare out loud that The Super Dimension Fortress Macross: Do You Remember Love? is indeed the best Macross video game I have ever played as well as the best adaptation (note: other than film) of the classic movie from 1984. This game, which excellently used 2D sprites and 3D polygons all throughout, was very clearly made to delight Macross fans while giving gamers something very enjoyable and memorable to experience. For the best immersion, it is highly recommended to watch the movie before playing this video game. Truly this video game has aged well!

Overall, The Super Dimension Fortress Macross: Do You Remember Love? (Sega Saturn, PlayStation) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Better than Streaming: Highlander anniversary 4K Blu-ray set for September 14, 2021 release

Calling all fans of the 1986 movie Highlander, the fans of Christopher Lambert, Clancy Brown and the late Sean Connery, as well as Blu-ray collectors who enjoy fantasy and science fiction!

Get ready because Highlander will be released in 4K Blu-ray format on September 14, 2021. It will come with the 4K Blu-ray disc, Blu-ray (for 1080p viewing) and the digital copy. 4K Blu-ray collectors should be aware that as of this writing, there is no confirmation yet if Highlander 4K Blu-ray will come with native 4K visuals or upscaled 4K visuals.

Christopher Lambert with Beatie Edney in a scene.

Meantime, here are the specs from the product’s page at Blu-ray.com

SPECS

Video

Codec: HEVC / H.265

Resolution: 4K (2160p)

HDR: HDR10

Original aspect ratio: 1.85:1

Audio- TBA

Subtitles – None

Disc – 4K Ultra HD and Blu-ray Disc

Digital – Digital copy included

Playback

4K Blu-ray: Region free

2K Blu-ray: Region A

As of now, there is really not that much information about Highlander 4K Blu-ray. It just so happens that this year marks the 35th anniversary of the movie.

For the newcomers reading this, Highlander is the story of immortality that follows a Scottish man called Connor (played by Lambert) who discovers his legacy with a legion of immortals. After living for centuries and moving to different places around the world, he eventually settles in the city of New York. Things turn intense when other immortals appear around him.

I first saw this movie on home video way back in late 1980s. I even saw its 1991 sequel Highlander II: The Quickening and even a few episodes of its TV series. I was never a fan of the Highlander franchise but I fondly remember the 1986 movie for its very scenic shots, the epic flashback set in historic Scotland, the great sword fighting and the very creepy performance of Clancy Brown as the main antagonist. Sean Connery, who died in October 2020, was also memorable in his supporting role as Ramirez. Christopher Lambert is still best known for his lead role as Connor in this movie.

To get to know more about Highlander, watch the video posted below from Minty Comedic Arts. Be warned of potential spoilers…

For more entries of my Better than Streaming series of articles, check out my pieces on The Beastmaster 4K Blu-ray, The Transformers: The Movie 4K Blu-ray, Mortal Kombat 2021 4K Blu-ray, Space Jam 4K Blu-ray, V: The Original Miniseries Blu-ray (read my retro review) and V: The Final Battle Blu-ray.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Psychonauts 2 coming to Xbox and other platforms on August 25, 2021

Before I start this, I should state that I completely missed out on the original Psychonauts video game as I did not own an original Xbox console nor a PlayStation 2 console back in 2005. I learned about that old game through online articles and video game magazines of the time. By the time I bought my Xbox 360 in 2006, I have forgotten about Psychonauts.

A few years ago, the brand of Psychonauts returned with online buzz as Microsoft acquired Double Fine and established it as an Xbox game studio. During Team Xbox’s E3 2019 conference, Double Fine founder Tim Schafer made an appearance and delivered his remarks. Schafer went on to clarify that their studio’s culture and independence won’t be affected under Xbox Game Studios. The sequel Psychonauts 2, which was first announced in 2015, was first revealed visually with a trailer in late 2018.

This past June, Psychonauts 2 was shown worldwide during the successful Xbox-Bethesda games showcase. I personally was pretty impressed with the video prepared for the showcase.

In recent times, Psychonauts 2 gained a lot of buzz not simply because its August 25, 2021 release (for Microsoft Windows, MacOS, Linux, PlayStation 4 with compatibility with PlayStation 5, Xbox One and Xbox Series X/S plus the Xbox Game Pass subscription service) date is nearing but rather some members of the gaming media got to play it. For you enjoyment, check out these most recent videos of Psychonauts 2.

So what exactly is Psychonauts 2 about other than being a sequel? Based on what has been shown so far, it is a 3rd person-view platform game with elements of action, adventuring, exploration puzzle solving and cinematic storytelling.

Players will get to play as Razputin “Raz” Aquato who could leap through the air, run around, do acrobatic moves and, most notably, use psychic abilities (which includes levitation, telekinesis and pyrokinesis). As the game progresses, players will explore cleverly designed levels and meet with several NPCs (non-playable characters), and learn new details related to the plot.

The one on the foreground is Raz.

At its official page at Xbox.com, this upcoming game has been described as follows: Psychonauts 2 serves up danger, excitement and laughs in equal measure as players guide Raz on a journey through the minds of friends and foes on a quest to defeat a murderous psychic villain.

Other than being a game meant for fun, Psychonauts 2 touches on themes of mental health, respect and empathy. On the mental health issue, check out the excerpt from the Washington Post’s Psychonauts 2 article quoting Tim Schafer below…

For the second game, Schafer said he made sure each level has a unique setting, reflective of a character’s mental state, a specific art style and an additional gameplay challenge such as having to move through relative gravity or bubbles. Double Fine enlisted mental health experts to review the game, and to suggest ways to improve the game.

“They’re just small changes, sometimes to language [to make it less] stigmatizing, or depictions of characters, often just very simple changes can make the game less harmful to more people. More inclusive and more people able to enjoy the game because you’re more sensitive to what people are going through,” Schafer said.

Best on Xbox Series consoles?

Recently, data regarding resolution and frame rates plus HDR support and VRR support of the game per platform was published. GamesRadar.com noticed that Psychonauts 2 performs better on Xbox Series S than on PS5 as Sony’s new console runs the game via backward compatibility with the PS4 version.

Xbox Series X console owners looking forward to the new game can expect the following technical details of Psychonauts 2 – 3840 x 2160 resolution at 60FPS and the 1440p/120Hz mode is also available. Those who own last-generation Xbox consoles can expect the game to run at 1920 x 1080 resolution at 30FPS on the basic Xbox One, and 3840 x 1080 at 30FPS on Xbox One X.

Conclusion

The in-game environments look enticing for exploration!

The way I see it, it would be best to buy and play Psychonauts 2 on Xbox Series X to enjoy the game at its best technical performance and most lively presentation made possible with the best gaming console hardware available. Of course, the gamers and Psychonauts franchise fans who don’t have an Xbox can avail of the new game on other platforms. What is clear is that Psychonauts 2 looks very promising and we will soon find out how much of an impact it will make on gamers and game critics. Remember, this is a labor of love of Tim Schafer and his team, and at the same time it is exceptional that a sequel was made at all! Watch out for Psychonauts 2 on August 25, 2021.

In ending this piece, here are some Psychonauts 2 and Xbox-related videos for your enjoyment!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com