My five hours with the free trial version of Cyberpunk 2077 on my Xbox Series X

Before I begin, I want to make clear to all of you reading this that I never got to play Cyberpunk 2077 on any platform when it was first launched in late-2020. Like anyone else, I waited years for that game and I was excited too but Cyberpunk 2077 was released just a few weeks after Xbox Series X and PlayStation 5 launched. At that very time in December 2020, I was focused on raising funds for Xbox Series X than buying new games for my console at the time – the Xbox One (which stopped functioning in mid-2021 after 6 years of use). I can also say that the exposure of Cyberpunk 2077’s very flawed state on consoles plus the criticism that followed convinced me to stay away from CD Projekt Red’s promised epic video game.

Very recently, CD Projekt Red not only polished Cyberpunk 2077 with Xbox Series X and PlayStation 5 in mind, they also released a free 5-hour trial version (with patch 1.5) which I decided to download and play to really experience the game for the first time ever. This post I’m writing is clearly not a game review but my own observation about what Cyberpunk 2077 offered and what I experienced in the five hours I played.

I was in the second half of my 5-hour playtime with the free trial version of Cyberpunk 2077 when I reached this place.

After downloading it, I got to play the free trial version on my Xbox Series X with the performance mode chosen as I wanted to play the game with the best frame-rate possible. I customized V in female form and chose Streetkid as her lifepath as I was eager to discover Night City.

While I knew five hours was rather limiting to make tremendous story progress or discover much of the city, I still went on with the main storyline of V, discovered the key characters, and went through the tutorials to learn the basics of combat (both guns and melee weapons), stealth, hacking and, late in my limited playtime, the braindance (note: you get to experience life through another person’s own views and experiences in first-person view and externally).

The shooting in this game still lacks precision and accuracy when compared to what The Outer Worlds and Fallout 4 have.

On combat, I find the shooting rather lacking in precision in terms of aiming and controller response when compared to what I’ve played in first-person role-playing games (RPGs) The Outer Worlds and Fallout 4. In fairness, the impact of shots fired against enemies in Cyberpunk 2077 is rather strong, especially when you use powerful weapons like the shotgun. The melee combat meanwhile can be challenging to pull off precisely. Even with the immersive first-person view, I had a bit of trouble estimating if my character’s fists or weapon would be able to reach the opposition figure. I also had similar results with regards to blocking the opposition’s melee attacks on my character. Ultimately, I managed to overcome the opposition to complete the tutorial. Stealth gameplay is challenging as well not only because it was difficult to estimate the farthest reach of the view of the opposing character or security cameras/drones, but also because I found moving around lacking precision.

Now that’s an eye-catching in-game reference to the Philippines and the Filipino people.
There is nothing like facing a highly detailed character nearest to you at the bar.

The hacking system of the game is well-designed and easily outclasses that of Ubisoft’s hacking-oriented open-world games Watch Dogs and Watch Dogs 2. Hacking in Cyberpunk 2077 is not only more user-friendly but also comes with options that make sense within the game’s concept and the many different digital set-ups in each different location I have been to. Since I was limited by the 5 hours allowed in the trial version, I got to use the hacking system as far as I could and I saw how more options become available once I got to level up V’s character level, attributes and tech capabilities. I was enjoying the in-game hacking by the time my trial ended.

Braindance is like a video record of events experienced by other people in which players will get to review, move forward or backward, and be able to spot/scan new details in order to progress. While it is very immersive to see and experience happenings through the eyes and memory of another character, the video editing aspect of braindance is where the detective work really happens which I enjoyed. This part of the gameplay really pushed me to be observant with the moments and details to progress.

When it comes to exploration in Cyberpunk 2077, I can clearly say that moving down the many sidewalks, streets and varied spots of Night City is really intense and immersive to play. For one thing, the first-person view itself is immersive visually and the immersion got enhanced a lot more with the very clever sound editing (all those cars moving around, the people and their steps, the sound of products coming out from vending machines, the sound of the street barbeque being cooked, the voices of people talking and more) as well as the high number of civilians around me doing their own things. As I never got to play this game in its debut version of late-2020, I could not tell if the in-city exploration was this dense and lively. What I can say is that exploring Night City on foot, going through the alleys, entering establishment that are open and observing the people around is a very engaging gaming experience for me.    

Depending on timing and location, the number of pedestrians you walk with in Night City can range from a few to several people, including kids.
You will witness non-playable characters (NPCs) move around, talk and even purchase goods at vending machines.
Like in real life, you walk across the street only when the green light is on for pedestrians. You can have V do jaywalking but that is risky as there are a lot of cars that move along the roads in real time.

Going back to combat, the use of an inhaler to keep V’s hit points (note: life) up easily reminds me of The Outer Worlds. In addition, the food and drinks you purchased at vending machines are also helpful to keep not only your life up but also your stamina. As V is cybernetic, hacking is easily a major part of the gameplay and as you upgrade the character’s cyberwear, V will eventually gain more high-tech capabilities like scanning people and machines for information and more.

Conclusion – For the sake of the people who have not yet played Cyberpunk 2077, I decided not to reveal much about the story of V in my limited playtime. I can say, however, that players are allowed freedom to choose places to visit and activities to do. There is also the freedom for players to take time away from doing main story mission in favor of side-activities or moving around freely to do what you think you could do. My playtime ended as I was in the middle of a main story mission that involved the supporting character Jackie, a high-tech small robot (pet-like in design) and infiltrating rooms and devices while V stays inside the room of a very high-end hotel.

There is a lot of shooting in this game.

As of this writing, Cyberpunk 2077 is selling at 50% off on the Xbox online store. Now you must be wondering…should you buy the game now that it has been polished and updated with the current generation of game consoles?

In my honest opinion, I prefer to wait first for CD Projekt Red to improve the game even more. I can say that I had an overall positive experience playing the Streetkid path of V during my 5-hour trial play and I had an astounding experience exploring Night City on foot and discovering many new places which show how talented CD Projekt Red’s designers and artists really are. As mentioned earlier, the shooting aspect is still lacking which is unfortunate because it is clear that shooting is the core method of combat. If you don’t like shooting, melee combat is available but that one also needs more refinement to be truly responsive and engaging.

As much as I enjoyed my five hours with Cyberpunk 2077’s free trial, I am not yet convinced to buy the game’s full version for my Xbox Series X now. Not even the 50% discount is enough to convince me to buy it. The game is fun and has its unique ways of entertaining me, but there is still more work needed be done to really make it the great game it was promised to be. To say the least, CD Projekt Red is moving on the right direction on improving the game.

Of course, you my readers who have the means to buy and play Cyberpunk 2077 can decide for yourselves. It’s a risk to take if you really want to spend your hard-earned money on the game now. I’d rather wait for further improvements to be made first before buying it.

What you see here is only a small part of Night City. There’s so much to discover in this game! Are you willing to spend your hard-earned money on Cyberpunk 2077 now?

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/

Henry Cavill in talks to return as the cinematic Superman!

Shortly after the launch of this website, I published an article expressing what I’d like to see in a Man of Steel sequel. Among the key things I mentioned was that I wanted to see Henry Cavill play Superman as a more inspiring and optimistic superhero. That was back in January 2019.

superman1
Henry Cavill in 2013’s Man of Steel.

Today there is a lot of buzz online about the return of Cavill as Superman (note: he last played him in the Justice League movie which in turn will be presented in Zack Snyder’s own vision next year on HBO Max) got reported by Deadline.com and Variety.com

Both hot reports shared similar key details but I found Deadline’s content more helpful. Here’s an excerpt from Deadline.com in italicized blue text.

While there is not a Man of Steel sequel in the works, we’re hearing that Henry Cavill is in talks to reprise his role as Superman in the Warner Bros. DC Universe.

We hear Cavill could come back in a couple of different ways, not a standalone film, but there are plans to put him back in the big red cape again sources with knowledge tell us.

Warner Bros. is not developing a Man of Steel sequel, and Wonder Woman 1984, Suicide Squad are in the can, and Superman isn’t expected to make a cameo in Matt Reeves’ The Batman. Other projects where Cavill could make a cameo are Shazam 2, Dwayne Johnson’s Black Adam or Aquaman 2, which are the next productions to be prepped once COVID-19 safety restrictions lift.

Previously in a Men’s Health interview, the British actor stated he had not given up on the role even though the last time he played the DC Comics icon was in late-2017 in the Justice League movie. The Superman who appeared in the Shazam movie of 2019 was NOT played by Cavill.

In relation to the Warner Bros. superhero movies mentioned in the excerpt above, it seems that integrating Cavill’s Superman in the ongoing DC Comics cinematic universe will take a while and it is understandable that a standalone movie featuring Superman still has not been planned. It will take a few more years for a Superman movie project to be made to say the least and that includes financing, writing the best screenplay possible, hiring/rehiring actors and finding the right director (I hope they hire James Wan) who could get the most out of Cavill.

As such, the best that Warner Bros. could do with the cinematic Superman is have him in short appearances or cameos in future DC Comics movies about Shazam (the sequel), Black Adam (Dwayne Johnson’s vehicle) and Aquaman (the sequel).

Speaking of Shazam and Black Adam, it would be nice to see Cavill’s Superman in those characters’ respective films. I don’t mean Cavill sharing the spotlight with Zachary Levi and Dwayne Johnson, but having his cinematic Superman appear with Shazam and Black Adam with sufficient screen time to satisfy the fans. Considering the literary history Superman has with Shazam and Black Adam, cinematic cameo appearances would be insufficient in my view. Of course, the Shazam sequel and the Black Adam movie have their respective concepts by now and accommodating Superman will be limited at best.

As such, when it comes to making a true standalone Superman movie in the years to come, I would love to see Henry Cavill and Dwayne Johnson clash as Superman and Black Adam! That concept would be great for the much-delayed Man of Steel sequel! For such a project, I would insist that Warner Bros. hire James Wan to direct.

As for the cinematic Superman possibly appearing in the Aquaman sequel, that would be nice even if it will end up as a short appearance. I honestly believe that Cavill and Jason Momoa can work well together on the big screen with a more focused screenplay.

If there is a breakthrough regarding the talks between Henry Cavill and Warner Bros., I’ll update you readers. Right now, even though the world has been set back by the COVID-19 crisis, Warner Bros. is in a better position to be more competitive when it comes to superhero movies. Cavill’s return as Superman will add more punch once it has been finalized.

In ending this, here are a few Cavill Superman videos for your enjoyment.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com