The Lord blessed the Philippines with Planetshakers

Welcome back, my fellow Christians, music enthusiasts and all those who seek the Heavenly Father, Lord Jesus and the Holy Spirit! As I write this, I declare that I, along with many thousands of others, got blessed by the Lord through the Planetshakers Greater Asia Tour worship event I attended on the evening September 10 at the SM Mall of Asia Arena.

For the bigger picture, Planetshakers returned to the Philippines for the first time since early 2020 (shortly before COVID-19 lockdown happened) and they organized worship events for four consecutive nights from September 8 to 11, 2022. Indeed, the Lord blessed the Philippines with Planetshakers whose music and leading of worship are clearly anointed by Him.

For the newcomers reading this, Planetshakers is a Christian church based in Australia and their worship music team produced a lot of worship songs that became not only popular with Christians around the world but also became part of their worship of the Lord. I reviewed several Planetshakers worship songs on this website and I encourage you to take to read my Christian Music Appreciation (CMA) articles of their songs by clicking hereherehereherehere, here and here.

In relation to their Greater Asia Tour, Planetshakers’ newest album is titled GREATER and you can see more about it at https://www.planetshakers.com/music/albums/greater/

If you want to discover and learn more about Planetshakers, I encourage you to click here (Facebook page), here (Instagram), here (Twitter) and here (YouTube). To know more about Planetshakers itself, visit https://www.planetshakers.com/

Before attending the Planetshakers Greater Asia Tour worship event of September 10, 2022, I should say that I literally wrestled a bit to secure an Upper Box ticker online at SM Tickets’ website when the tickets where first released on July 21, 2022. On that particular day, I was in a virtual line as there were more than 2,600+ others ahead of me on SM Tickets. That was a great reminder of how popular Planetshakers worship leaders and musicians really are among my fellow Filipinos. I did not see the long line as a problem at all as I kept faith that my turn will come and that a ticket with a good seat will be available.

After more than 30 minutes waiting, I had my turn searching for whatever available tickets I could find and all the tickets for the VIP section were already sold out which is not surprising at all. Thanks to the Lord, I got myself an Upper Box ticket and successfully used my credit card to complete the transaction. Eventually, all four nights of Planetshakers worship events here in the Philippines got sold out! I picked up my ticket at an SM Tickets branch a few weeks later at the near SM shopping mall.

On the evening of September 10, I went inside SM MOA Arena more than 90 minutes ahead of schedule. As I arrived, I noticed Planetshakers merchandise being sold as well as backdrops related to the church for picture-taking. I bought two posters before moving upstairs.

As I made my way going upstairs, I felt the excitement and high energy around me which is not a surprise since the Planetshakers worship event was expected to be amazing as it has been anointed by the Lord.

Planetshakers Greater merchandise sold at the ground floor of the SM MOA Arena.
The Planetshakers backdrop for picture-taking.

Finally, with the help of an usher, I find my assigned seat in the Upper Box section of the SM MOA Arena. While the foot space was little, my seat was comfortable enough and I had a diagonal view of the stage below. Already, I was thankful to our Lord and Savior Jesus for the blessing. This event was my 2nd time in life to see Planetshakers lead worship with music but it was my first time to actually attend a Planetshakers-led event. To be clear, I first saw Planetshakers live on stage during the Jesus Global Youth Day in 2019.

Another spot for Planetshakers event merchandise at one of the upper floors of the SM MOA Arena.

At a little past 8PM, almost all the seats were filled and then Planetshakers’ worship event started very energetically! The music was amazing and the lights on the stage and in other parts of the venue really dazzled! It was more than a raving experience…it was holy as the Holy Spirit in my heart moved within. As the music was played, I really experienced blessing from Him, I reached out to Him, expressed my thanks to Him for the blessings and emphasized the name of our Lord and Savior Jesus.

While my Upper Box seat was distant from the stage below, the monitors by the stage were clear enough to help me see who was speaking and who was on stage. Planetshakers co-founder and global senior pastor Sam Evans was there and so was Joth Hunt, their dance ministry members and the others.

The view from seat. Tremendous worship led by Planetshakers combined with music, dazzling lights and the strong faith of the attendees in the Lord proved this was an anointed event.

The worship songs played during the event was a mix of past and new (from the newest album GREATER). Each song played drew praise towards the Lord from the many thousands who attended. A lot stood up, raised and waived their hands to the Lord as the music played and the lights dazzled. The praise towards the Lord was undeniably real and powerful with Planetshakers helping lead attendees to Him. This reminds me of what was written in Chapter 150 of the Book of Psalm in the Holy Bible which goes as follows:

Praise the Lord!

Praise God in His sanctuary;

Praise Him in His mighty firmament!

Praise Him for His mighty acts;

Praise Him according to His excellent greatness!

Praise Him with the sound of the trumpet;

Praise Him with the lute and harp!

Praise Him with the timbrel and dance;

Praise Him with stringed instruments and flutes!

Praise Him with loud cymbals;

Praise Him with clashing cymbals!

Let everything that has breath praise the Lord.

Praise the Lord!

Psalm 150:1-6 (NKJV)

Very clearly, Planetshakers’ worship events are aligned closely with the above holy scripture. What I attended was a lot more than “just a concert”. It was truly worship of the Lord with Planetshakers’ worship music, modern instruments, strong focus and a strong leading of prayers to Him.

Speaking of prayers, I am very thankful to God that I personally witnessed Pastor Sam Evans leading prayers and got blessed that night. Whenever she leads prayers, it is always powerful, truly wholehearted, engaging and compelling! Pastor Sam Evans is truly anointed by the Lord to lead people to Him. The power and holiness of worship led by Pastor Sam Evans is even more tremendous when she is physically present with you. Her prayer was clearly done with all of her heart! This ultimately confirms the Lord’s blessing of the Philippines with Planetshakers and its sold-out worship events! More on the power of praying to the Lord and the truth about Him listening to us, learn from the holy scriptures below…

Call to Me and I will answer you and show you great and mighty things, fenced in and hidden, which you do not know (do not distinguish and recognize, have knowledge of and understand).

Jeremiah 33:3 (AMPC)

Then you will call upon me and come and pray to me, and I will hear you.

Jeremiah 29:12 (ESV)

Seek the Lord and His strength;

Seek His face evermore!

1 Chronicles 16:11 (NKJV)

You are the Lord who reigns over your never-ending kingdom through all the ages of time and eternity! You are faithful to fulfill every promise you’ve made. You manifest yourself as kindness in all you do.

Weak and feeble ones you will sustain. Those bent over with burdens of shame you will lift up.

You have captured our attention and the eyes of all look to you. You give what they hunger for at just the right time.

When you open your generous hand, it’s full of blessings, satisfying the longings of every living thing.

You are fair and righteous in everything you do, and your love is wrapped into all your works.

You draw near to those who call out to you, listening closely, especially when their hearts are true.

Every godly one receives even more than what they ask for. For you hear what their hearts really long for, and you bring them your saving strength.

God, you watch carefully over all your devoted lovers like a bodyguard, but you will destroy the ungodly.

I will praise you, Lord! Let everyone everywhere join me in praising the beautiful Lord of holiness from now through eternity!

Psalms 145:13-21 (TPT)

During that same event, a prepared video was played recalling Joth Hunt’s bout with cancer a few years ago. Being hit with cancer is always difficult and even heart-breaking. Ultimately, Hunt did not give up as he kept his faith in the Lord. He never gave up on God! He recovered successfully from cancer and remains active with Planetshakers to this day! Hunts’ testimony and recovery are proof that the Lord will never abandon His children and only He can heal and restore you as long as you maintain unwavering faith in Him! Learn from the following scriptures below…

Fear not [there is nothing to fear], for I am with you; do not look around you in terror and be dismayed, for I am your God. I will strengthen and harden you to difficulties, yes, I will help you; yes, I will hold you up and retain you with My [victorious] right hand of rightness and justice.

Isaiah 41:10 (AMPC)

For I know the thoughts and plans that I have for you, says the Lord, thoughts and plans for welfare and peace and not for evil, to give you hope in your final outcome.

Jeremiah 29:11 (AMPC)

Heal me, Lord, and I will be healed;

Save me and I will be saved,

For You are my praise.

Jeremiah 17:14 (NASB)

And the Lord turned the captivity of Job and restored his fortunes, when he prayed for his friends; also the Lord gave Job twice as much as he had before.

Job 42:10 (AMPC)

More on the latest album GREATER – which itself is a key theme in the latest Planetshakers tours of worship events – there is biblical significance behind its title. It is a lively reminder about the greatness of our Lord and that we must always be with Him, follow Him and walk with Him in faith. The Heavenly Father, His Son Jesus our Lord and the Holy Spirit are always greater! Learn from the scriptures below…

Great is the Lord and highly to be praised; and His greatness is [so vast and deep as to be] unsearchable.

Psalm 145:3 (AMPC)

For God so loved the world, that He gave His only Son, so that everyone who believes in Him will not perish, but have eternal life.

John 3:16 (NASB)

For the Lord your God is the God of gods and Lord of lords. He is the great God, the mighty and awesome God, who shows no partiality and cannot be bribed.

Deuteronomy 10:17 (NLT)

Yours, O Lord, is the greatness and the power and the glory and the victory and the majesty, for all that is in the heavens and the earth is Yours; Yours is the kingdom, O Lord, and Yours it is to be exalted as Head over all.

1 Chronicles 29:11 (AMPC)

And we know that all things work together for good to those who love God, to those who are the called according to His purpose.

Romans 8:28 (NKJV)

Go ahead—sing your new song to the Lord! Let everyone in every language sing him a new song. Don’t stop! Keep on singing! Make his name famous! Tell everyone every day how wonderful he is. Give them the good news of our great Savior. Take the message of his glory and miracles to every nation. Tell them about all the amazing things he has done. For the Lord’s greatness is beyond description, and he deserves all the praise that comes to him. He is our King-God, and it’s right to be in holy awe of him.

Psalms 96:4 (TPT)

Another shot from my seat. See if you can identify who is who on stage.

By the end of the September 10 worship event, I got very blessed by the Lord and I noticed many others around me left for home happy, thankful and positive. There were no signs whatsoever about disappointment and that is not surprising at all because the event was a blessing from the Lord. I felt great and deeply satisfied as I walked to the parking area to get into the car. I was overwhelmed with the Lord’s holiness and was really happy as I drove all the way back home.

Very clearly, Planetshakers and their highly successful worship events are big blessings of the Lord for the Philippines! In 2020, people prayed for His protection as COVID-19 swamped the nation. In 2021, people prayed to Him for social and economic recovery from COVID-19. This year, our faith in Him strengthened further which will lift the Philippines to emerge from the COVID-19 stronger and more confidently. Planetshakers’ events here in the Philippines are clearly part of the Lord’s plans for the Filipino people. As such, I urge you my readers to always pray to the Lord, ask for His plan for you, follow His Word and live with uncompromising faith in Him. Become a blessing to others as you get blessed by Him. Always remember that the personal relationship with the Lord is truly essential.

Always remember that God has plans for you and you only need to decide to let Him into your hear, to walk with Him, follow Him all the way and let His Spirit – the Holy Spirit – in your heart work in guiding you. Never forget that Jesus is our most definitive Lord and Savior and it is only through Him that we can connect with the Heavenly Father. That being said, the Planetshakers event I attended heavily emphasized Lord Jesus’ name as worship went on inside the SM MOA Arena. All our praise and all the glory are for God, Lord Jesus and the Holy Spirit. Always have unwavering faith in the Lord! Always praise, honor and thank the Lord with all your heart!

At this point, I encourage you all to pray to the Lord wholeheartedly and with enduring faith in Him. For true quality time with Him, be in your room with the door closed and locked, then pray to Him. As the Lord blessed our nation with Planetshakers and their four nights of sold-out worship events, I also encourage you to pray for Planetshakers so that their ministry and network of church will continue to preach God’s Word and help people come to Jesus. Pray for Planetshakers’ co-founders Russell and Sam Evans so that the Lord will bless them as they keep on working tirelessly in serving Him and leading people to Him. Pray for Planetshakers’ pastors, musicians, dance ministry members and all their employees and stakeholders so that the Lord will bless them and support them as they organize more worship services. As Planetshakers keeps on serving the Lord and help lead people to Jesus, the following holy scripture below will resonate with the faithful and those who seek Him. I also encourage you to share the scripture to others…

Those who give thanks that Jesus is the Son of God live in God, and God lives in them.

1 John 4:15 (TPT)

In ending this article, I posted below the official music videos of worship songs related to Planetshakers’ latest album. May these enlighten you, delight you and motivate you to come to God, Lord Jesus and the Holy Spirit without hesitation. Seek Lord Jesus first, follow His light and always be the fearless and aggressive church of Lord Jesus! Live by Jesus’ eternal victory! Peace and amen to you all!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others as well as making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco/

Better than Streaming: Casablanca 4K Blu-ray set for November 8, 2022 release

Welcome back fellow geeks, Blu-ray collectors and movie buffs! In this edition of the Better than Streaming series, we take a look at the upcoming 4K Blu-ray release of the 1942 classic film Casablanca (starring Humphrey Bogart, Ingrid Bergman and Paul Henreid) which is set for November 8, 2022. Take note that this year marks the 80th anniversary of Casablanca which itself is an iconic American film, won the Academy Award for Best Picture, became memorable for movie quotes, its theme song and was selected for preservation in the National Film Registry for being “culturally, historically, or aesthetically significant.”

As I am writing this, Casablanca 4K Blu-ray still has not been listed for pre-order at Amazon.com but you can bet that its November 8 release date is definitive. According to the Blu-ray.com announcement, Casablanca 4K Blu-ray comes with the expected 4K restoration described as having achieved “the richest, most dynamic image possible, rendering the most romantic movie of all time the most beautiful it’s ever been.” For the 4K Blu-ray purists reading this, this upcoming 4K Blu-ray release has native 4K visuals confirmed already!

The official 4K Blu-ray cover of Casablanca.

For the details of Casablanca 4K Blu-ray, posted below are technical stuff sourced from its Blu-ray.com page.

Video

Codec: HEVC / H.265

Resolution: Native 4K (2160p)

HDR: HDR10

Aspect ratio: 1.37:1

Original aspect ratio: 1.37:1

Audio

English: DTS-HD Master Audio Mono (48kHz, 24-bit)

French: Dolby Digital Mono

Spanish: Dolby Digital Mono

Italian: Dolby Digital Mono

Portuguese: Dolby Digital Mono

Japanese: Dolby Digital Mono

Subtitles – English SDH, French, Italian, Japanese, Portuguese, Spanish, Danish, Finnish, Norwegian, Swedish.

Discs

4K Ultra HD

Blu-ray Disc

Two-disc set (1 BD-66, 1 BD-50)

Digital – Digital 4K, Movies Anywhere

Packaging – Slipcover in original pressing

Playback – 4K Blu-ray: Region free, 2K Blu-ray: Region A

In the most recent update of Blu-ray.com, more details about Casablanca 4K Blu-ray were posted. Posted below is an excerpt. Some parts in boldface…

The new Casablanca 4K Blu-ray image was restored and remastered from a 2022 4K 16bit film scan of the best-surviving nitrate film elements. The 4K-scanned digital images went through an extensive digital restoration process to clean and repair the picture for an unprecedented and pristine ultra-high-resolution presentation. The restored images were then graded in High Dynamic Range for today’s premium 4K display experience, providing the highest fidelity in image contrast and detail retention. This work was meticulously handled by Warner Bros. Motion Picture Imaging. The original theatrical mono audio has also been newly restored as well, providing a richer and broader frequency response than previously possible.

Special Features and Technical Specs:

  • BRAND NEW 4K 16-BIT RESTORATION OF THE FILM (2022)
  • NEWLY RESTORED ORIGINAL MONO TRACK (2022)
  • HDR PRESENTATION OF THE FILM
  • Commentary by Roger Ebert
  • Commentary by Rudy Behlmer
  • Introduction by Lauren Bacall
  • Great Performances: Bacall on Bogart (1988 PBS special)
  • Michael Curtiz: The Greatest Director You’ve Never Heard Of
  • Casablanca: An Unlikely Classic
  • You Must Remember This: A Tribute to Casablanca (1992 TEC documentary)
  • As Time Goes By: The Children Remember
  • Deleted Scenes
  • Outtakes
  • Who Holds Tomorrow? (1955 “Casablanca” TV episode)
  • Carrotblanca (1955 WB Cartoon)
  • Scoring Stage Sessions (audio only)
  • Lady Esther Screen Guild Theater Radio Broadcast – 4/26/43 (audio only)
  • Vox Pop Radio Broadcast – 11/19/47 (audio only)
  • Trailers
  • Warner Night at the Movies
    • Now, Voyager trailer
    • Newsreel
    • Vaudeville Days (1942 WB short)
    • The Bird Came C.O.D. (1942 WB cartoon)
    • The Squawkin’ Hawk (1942 WB cartoon)
    • The Dover Boys at Pimento University (1942 WB cartoon)
Overseas movie poster of Casablanca.

I personally am interested in this upcoming 4K Blu-ray release which is heavily loads with lots of features that will appeal to both Casablanca fans and other movie buffs. It has been a very long time since I last saw Casablanca during my college days. Sometimes, I accidentally saw parts of it played when I switched channels on cable TV. Casablanca 4K Blu-ray should deliver the promised improved visuals, sounds and immersion that streaming simply cannot achieve.

For the newcomers reading this, if you want the best home entertainment with Casablanca and if you are determined to discover its story, performances and memorable moments for the first time ever in your lives, I urge you all to avoid watching Casablanca reaction videos as well as spoileriffic video reviews of the movie on YouTube until you get Casablanca 4K Blu-ray. No offense to the YouTubers who make reaction videos and the spoileriffic video reviews but I say that Casablanca needs to be preserved for the movie-loving people who are about to see it for the first time ever.

Casablanca movie poster.

Watch out for Casablanca 4K Blu-ray on November 8, 2022.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Raiden IV x Mikado remix is coming to Xbox Series X, Xbox Series S and Xbox One in early 2023

If you are the kind of gamer who loves playing vertical scrolling 2D shooters that have that unique arcade aesthetic, then you should be delighted to know that Raiden IV x Mikado remix will be released on Xbox Series X, Xbox Series S and Xbox One early next year, according to the official announcement at Xbox.com.

Xbox gamers will get to play Raiden IV x Mikado remix in early 2023.

To put things in perspective, posted below is the excerpt from Xbox.com announcement by Nicholas Odmark. Some parts in boldface…

High-octane action soars onto the scene in Raiden IV x Mikado remix, coming to Xbox Series X|S and Xbox One in early 2023! The core gameplay of this series includes the classic vertical scrolling and top-down aerial combat that the shoot ’em up genre is famous for. However, this title’s arsenal of gameplay modes, remixed music, new play styles, and more are what set it apart from the competition.

Arcade Origins – Raiden was first released in Mikado Game Center arcades throughout Japan in April 1990 by Tecmo. After a few decades of additional titles and a new developer in Moss, Raiden IV was first released in 2007. By 2008, it had made its way from arcades to the Xbox 360. And now, over six years after the release of Raiden V on the Xbox One, Raiden IV x Mikado remix aims to establish itself as the most definitive version of this title on Xbox to date.

Game ModesRaiden IV x Mikado remix comes outfitted with several exciting game modes. Arcade Mode hails from the original release of Raiden IV, and sports two difficulties, Light for beginners and Original for advanced players. It also utilizes the Flash Shot scoring mechanic, meaning the faster you take down enemies, the higher your score will be. This encourages playing near the top of the screen to hit enemies as they spawn, which of course brings with it a high level of risk. Additional Mode has the same mechanic, but adds two new stages along with new enemy bullet patterns.

This is what the game will look like on Xbox.

OverKill Mode, first introduced in Raiden IV: Overkill, adds two new missions and replaces the Flash Shot scoring system with one of its own. After destroying a larger enemy, they’ll remain on-screen for a few seconds, offering you a chance to earn a higher score bonus the more you keep attacking them. However, that means turning your attention away from new enemies who spawn during that time. In Score Attack Mode, every stage is available to replay for the highest score. And finally, Boss Rush offers you a quick shortcut to every end-of-stage boss without having to fuss with completing every level again.

Turn Up the Volume – Named for the addition of remixed background music in collaboration with Game Center Mikado, Raiden IV x Mikado remix features tracks from legendary artists such as the Go Sato Band, Heavy Metal Raiden, O.T.K., and more. This soundtrack also includes live performances, new arrangements, and allows players to choose between the original Raiden IV background music or the remixed version.

Choose your Ship – On top of selecting your game mode and music preference, you also have three different ships to choose from, each with their own strengths and weaknesses. The Fighting Thunder ME-02 is the most balanced, with respectable weapon strength and speed. The Raiden MK-II is the classic ship of the series, sacrificing speed for higher damage. And finally, the Fairy is the smallest and fastest of all the ships and is meant for players who are seeking a challenge.

Play Your Way – While you might think those are enough options to choose from, Raiden IV x Mikado remix isn’t done yet. You also get to select a play style, each of which drastically changes the game. Solo Play is pretty self-explanatory, while Dual Play lets you and a buddy play together, complete with couch co-op. Double Play on the other hand allows one player to control two ships at the same time, offering a unique and challenging spin on whichever game mode you pair it with.

It’s really nice that Raiden IV x Mikado remix is coming to Xbox consoles sometime early next year. I missed out on Raiden IV when it was released on Xbox 360. I also missed out on Raiden V on Xbox One. Anyway, having more arcade games on the Xbox ecosystem is always a welcome development.

Watch out for Raiden IV x Mikado remix on Xbox Series X, Xbox Series S and Xbox One in early 2023.

In closing this piece, posted below are Xbox-related videos – including details about Sony’s pathetic reaction to Microsoft’s acquisition of Activision Blizzard –  for your viewing pleasure.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram athttps://www.instagram.com/authorcarlocarrasco/.

A Look Back at Wolverine #75 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic collectors, 1990s culture enthusiasts and fans of the X-Men! We go back to the year 1993 when the 30th anniversary of the X-Men was celebrated with the 6-part Fatal Attractions storyline. Already I reviewed Uncanny X-Men #304 (Part 3) which was not worthy of the X-Men’s 30th anniversary celebration. X-Men #25 (Part 4) meanwhile was not only great but also shocking and had a years-long impact on X-Men comics.

So now the focus is on the 5th chapter of the Fatal Attractions storyline handled by the Larry Hama-Adam Kubert team on the Wolverine monthly series of the time. With those details laid down, here is a look back at Wolverine #75, published by Marvel Comics in 1993 with a story written by Larry Hama and drawn by Adam Kubert.

The cover.

Early story

The story begins in outer space. Carrying Charles Xavier, Wolverine, Gambit, Jean Grey, Rogue and Quicksilver (who participated in the dangerous mission in X-Men #25), the X-Men’s jet (piloted by Bishop) struggles mechanically as it was not designed for space travel. Worse, Wolverine is under very serious condition and the medical unit has been operating in full capacity dealing with his intense trauma.

In an attempt to alleviate Wolverine’s psychic trauma, Charles Xavier and Jean Grey enter his mind and discover that there is a world full of pain and horror. They see visions of a restrained Wolverine (from his Weapon X days) being attacked by Sabretooth and Lady Deathstrike. Xavier explains that they are at the epicenter of Logan’s most suppressed cataclysmic memories which were clearly triggered by the physical damage Magneto inflicted on him (see X-Men #25).

As the X-Men’s jet attempts to enter Earth’s atmosphere, its exteriors heat up dramatically shaking everyone inside. This complicates the situation on stabilizing Wolverine…

Quality

The other X-Men team members at their headquarters expressing worry and concern about the situation of their teammates struggling to come back home from space.

To be clear, this story continues the events of Fatal Attractions but with a bit more focus on Wolverine (compared to the earlier chapters of the storyline that is). There is no real battle between good and evil at all. It’s really all about Wolverine struggling to survive just as his teammates struggle to arrive home.

Before the stories of this comic book and X-Men #25 happened, Wolverine has often been portrayed to be very tough, brave and a walking machine of violence which has been reflected in other X-Men stories told in video games and movies. In this very comic book, Wolverine has been presented to coming close to death. This means Logan, at this particular stage of the history of the literary X-Men, was at his most vulnerable state. In my experience, this was both alienating and shocking to see.

With regards to the writing, Larry Hama did an excellent job with pacing the story from start to finish. Right from the beginning, the story pulls you into the X-Men’s tough situation and as each page gets turned, the tension as well as the suspense builds up until the execution of the climax. Along the way, the comic book not only portrays Wolverine struggling on the edge, it also works to make you care more or be more concerned towards him. Oh yes, the shocking moment near the end of this comic book remains very powerful and you who read this retro review should read Wolverine #75 and see it for yourselves.

Conclusion

Wolverine at his most vulnerable state.

By today’s standards, Wolverine #75 (1993) is still a very great comic book to read. In fact, I can say it is not only one of most defining chapters of the Fatal Attractions storyline as well as one of the most significant X-Men comic books of the 1990s, it is indeed a true illustrated literature classic ever published by Marvel Comics. In retrospect, this comic book marks a major turning point in the life of Wolverine who is still one of the most iconic characters in all of superhero literature. All of these were achieved thanks to the creative team of Larry Hama and Adam Kubert (whose are here was great and stylized at the same time). Hama succeeded in writing the continuation of the Fatal Attractions storyline while balancing all of the exposition and still putting Wolverine in the center. That itself is a very great work of writing.

If you are seriously planning to buy an existing hard copy of Wolverine #75 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $60 while the near-mint copies of the signed-and-numbered edition and the newsstand edition cost $300 and $180 respectively.

Overall, Wolverine #75 (1993) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at X-Men Adventures #7 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, X-Men fans, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today, we take a look at the topic of slavery and its connection with the mutants within the universe of Marvel. To be more specific, slavery was emphasized in one of the episodes of the popular X-Men animated series which itself had a monthly series of comic book adaptations – X-Men Adventures!

With those details laid down, here is a look back at X-Men Adventures #7, published by Marvel Comics in 1993 with a story written by Ralph Macchio and drawn by Chris Batista.

The cover.

Early story

The story begins in Genosha, an island nation where mutants are designated as slaves constantly monitored by armed personnel of the state. X-Men team members Gambit, Storm and Jubilee are forced to do hard labor as they have been rendered powerless (with high-tech collars on their necks). Along with many other mutants, they are working on a key infrastructure project of the state.

As soon as the local authorities deactivated the collars of the slaves, Storm immediately attempts to escape by flying. Immediately, the collar on her neck got reactivated which neutralized her powers and caused her to fall down to the water below. As soon as she climbs up on a rock to rest, a cable wraps itself on her right leg. Suddenly, a huge Sentinel rises above the water and pulls her…

Quality

The money shot!

Like the TV episode it was based on, this comic book does a decent job of portraying slavery and oppression with mutants in mind while avoiding the very sensitive topic of racism. To see Gambit, Storm and Jubilee portrayed as much more vulnerable characters is a nice change from their usual portrayals. While the story has a strong slavery theme, it also sheds light on the ongoing, secretive development of the Sentinels program which clearly emphasizes the growing danger that await not only the X-Men (the prime target of Trask and his team) but mutants in general.

When it comes to the art, Chris Batista did a nice job drawing not only the characters (all recognizable) but also their surroundings, the Sentinels and the framing of action scenes.

Conclusion

Gambit, Storm and Jubilee as slaves on Genosha.

I personally find X-Men Adventures #7 (1993) somewhat fun and slightly engaging to read. As this is an adaptation of the X-Men animated series episode about Genosha and mutant slavery, it clearly has a strong wholesome approach to its presentation. That being said, its depth is actually limited as it presented its themes with younger readers and new X-Men readers in mind. Unsurprisingly, the action is limited and was portrayed to avoid violence. If you want a more serious and grittier portrayal of Genosha and mutant slavery, you should read Uncanny X-Men #235 to #238, and the X-tinction Agenda storyline.

If you are seriously planning to buy an existing hard copy of X-Men Adventures #7 (1993) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30, while the near-mint copies of the newsstand edition and the Greek edition cost $90 and $200 respectively.

Overall, X-Men Adventures #7 (1993) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Uncanny X-Men #304 (1993)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, X-Men fans, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the 30th anniversary celebration of the X-Men which took place in 1993. Back then, Marvel Comics went full blast with the anniversary celebration of their mutants by releasing related merchandise, posters and comic books with gimmick covers (note: read my retro review of 1993’s X-Men #25) that came with high prices.

To put things in perspective regarding 1993, Marvel’s X-Men line of comics had monthly series of Uncanny X-Men, X-Men (Volume 2), X-Force, X-Factor, Excalibur, Wolverine and Cable. X-Factor #92 marked the start of the Fatal Attractions storyline which was the basis for the X-Men 30th anniversary celebration. X-Force #25 was released and it not only brought Cable back but also Magneto.  

Then came the 3rd chapter of the Fatal Attractions storyline which was published in Uncanny X-Men #304. Not only did that particular comic book bring together many mutants and moved the storyline forward to a crucial stage (note: tension leading to it was built up in Uncanny X-Men #300, Uncanny X-Men #303 and also in X-Men Unlimited #1), it also served as the very celebration of the 30th anniversary of the X-Men (although it was not the storyline’s conclusion as the plot continued in X-Men #25, Wolverine #75 and Excalibur #71).

So did this particular, anniversary celebrating issue of the Uncanny X-Men succeed with its objectives? Has it aged well through the decades? We can all find out in this look back at Uncanny X-Men #304, published in 1993 by Marvel Comics with a story written by Scott Lobdell and drawn by John Romita, Jr., Jae Lee, Chris Sprouse, Brandon Peterson and Paul Smith.

The cover.

Early story

The story begins with division among the Acolytes who learned that their lord Magneto actually survived (note: refer to 1991’s X-Men #3 by Chris Claremont and Jim Lee). They ganged up against their leader Fabian Cortez for betraying Magneto. After pushing his now rebellious team members away, Cortez reminds them that for several months already, they have been continuing Magneto’s work on behalf of mutantkind. Suddenly Exodus appears to them and describes himself as the voice of Magneto and will guide mutants to rise and mentions paradise for the faithful mutants. After subduing Cortez and tempering the tension among the Acolytes, Exodus tells them to prepare themselves for ascension. This frustrates Cortez who realizes that he no longer holds leadership.

Over at the X-Men’s headquarters, Charlez Xavier is personally disturbed over the death of Illyana Rasputin, the sister of Colossus. He starts questioning himself as Illyana’s death under his watch makes his years-long mission (of convincing his fellow mutants to leave their old lives to take risks to fight for a world that fears and hates them) doubtful and tries to figure out how he could present himself in front of them. A holographic image of Lilandra appears to him.

In outer space, inside the space station called Avalon, Magneto stares at planet Earth. With nobody around him, he speaks apologizing to his followers for he cannot save them all. He also mentions that he was wrong in previously believing that he could rescue each and every one of them from humanity as he recently realized that Earth, for the moment, is doomed.

After walking an unspecified distance inside Avalon, Magneto picks up his old helmet and wears it…

Quality

This 2-page art by Brandon Peterson is easily the best looking part of the comic book.

I will start with the visual aspect of this comic book. The artistic quality ranges from fine to weird which should not be surprising since this one involved five artists. The 4 pages drawn by Brandon Peterson (who was once a regular artist on Uncanny X-Men) made the X-Men, Magneto and the Acolytes look not only good but also intense. The Peterson art here is artistically similar to the respective styles of Marc Silvestri and Jim Lee of that particular time. Jae Lee’s art on the flashback of Magneto’s life (during the time of the Nazi occupation in Europe) is undoubtedly very stylized. While his art brings out the intensity of Magneto’s painful past, certain images can be a little challenging to understand especially to readers who focus strongly only following the plot and details. John Romita, Jr.’s art, for me personally, often looks rough and there were times I hardly recognized the characters. The other artworks by Paul Smith and Chris Sprouse have cartoonish aesthetics.

This is Jae Lee’s artistic contribution to the comic book. I found it weird that Magneto’s hair was shown as white during his past with the Nazis.

As for the plot, I can clearly see that a hard effort was made to compose a story that would push the Fatal Attractions storyline forward, establish a turning point and still become worthy of celebrating the 30th anniversary of the X-Men franchise. I can say that the storytelling is somewhat bloated. Early in the story, it was made clear that the respective sections showing Exodus with the Acolytes, Charles Xavier and Magneto pointed to an eventual confrontation that happened during the funeral of Illyana Rasputin.

As the build-up continued with the flashback of Magneto’s life, the fan service short scene of Kitty Pryde and the unfeeling Colossus (note: their romance was highlighted in Uncanny X-Men many years prior), and the talk scene between Bishop and Banshee, the pace of the story slowed down dramatically. By the time the attempt to move the narrative back to the core plot was made with the funeral scene (composed of the X-Men, X-Force and X-Factor), the pace was still really way down. By the time the conflict with Magneto, Exodus and the Acolytes stated, the pace recovery was incomplete and as such, seeing the scene unfold was very jarring (and not even the pages of Colossus’ frustration towards Professor X could solve the narrative pacing problem).

Unsurprisingly, the conflict was written to be overly dramatic complete with lengthy pieces of dialogue here and there. That being said, references to past comic books were established as Magneto once again emphasizes his beliefs about the human-mutant conflict using violence (while also side-stepping Jean Grey’s psionic powers to allow the Acolytes to come in undetected).

Human-mutant conflict aside, themes about faith, religion, idolatry salvation are clearly used. Magneto, who has a tremendous record of villainy and his previous leadership of the X-Men proved useless, was portrayed to be a walking wicked idol whose followers cannot do anything except idolize him and cause violence out of dedication to him. They really could not realize that idolatry is foolish and unholy which further adds to chaos on the world. As Magneto deceived himself to be the savior and lord of mutants, he further causes more pain and destruction to others around him. In short, Magneto will always be stuck with his wicked nature and clearly does not deserve heavenly authority no matter how hard he believes himself to be a savior.

The classic rivalry between Xavier and Magneto here was portrayed dramatically and yet I cannot help but think that their conflict was nothing more than a repeat of past encounters with the state and future of mutants at stake. To be fair, what happened here served as a logical build-up for the shocking encounter between Professor X and Magneto in X-Men #25.

Conclusion

Nobody among the X-Men (except Charles Xavier), X-Force, Excalibur and X-Factor cared to dress properly for the funeral.

To be clear, even though I am an avid X-Men fan, I find Uncanny X-Men #304 (1993) hard to be engaged with and hard to enjoy. Efforts to make it a worthy celebration of the X-Men are very clear but it’s just not entertaining nor compelling to read. As for the X-Men traitor scene, the revelation was not that shocking as the foreshadowing made it too obvious. At best, this comic book served as a warm-up for X-Men #25 which itself paid-off nicely. Being more than sixty pages long (including the advertisement and bulletins), this comic book has too much creative baggage which ultimately hampered its storytelling. It’s not terrible. It’s really not that great to read. What I experienced way back in 1993 with this comic book is just the same as I re-read it. It has not aged well.

If you are seriously planning to buy an existing hard copy of Uncanny X-Men #304 (1993), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $20, while the near-mint copies of the signed-and-numbered edition and the newsstand edition cost $120 and $60 respectively.

Overall, Uncanny X-Men #304 (1993) is satisfactory.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Star Wars: Shadows of the Empire #1 (1996)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Way back in the mid-1990s, something special happened for Star Wars fans. A brand-new story involving Star Wars icons Luke Skywalker, Darth Vader and others would be told set between The Empire Strikes Back and Return of the Jedi. That story was called Shadows of the Empire and it was released as a special event in the form of a novel (written by Steve Perry), a video game on Nintendo 64 and PC, comic books, a soundtrack, posters, model kits, toys and action figures. What was missing here was a live-action movie.   

To put things in perspective, the Shadows of the Empire multi-media event was done by Lucasfilm (note: when creator George Lucas was still in control) with its many business partners to reinvigorate the Star Wars franchise ahead of the planned special editions of the original Star Wars movie trilogy. From a business point-of-view, it made sense to release something new for fans to enjoy and more notably it was the chance for Lucasfilm and its creators to explore what happened between The Empire Strikes Back and Return of the Jedi.

A limited comic book series was released in 1996 and it involved the novel’s author as a story consultant. Back in those days, my comic book interest faded temporarily and even though I was still into Star Wars, I did not bother to buy and read the Shadows of the Empire comic books. The video game caught my attention a lot more back then. Fortunately, I found copies of the comic books and had the time to read them recently.

With those details laid down, here is a look back at Star Wars: Shadows of the Empire #1, published by Dark Horse Comics in 1996 with a story written by John Wagner and drawn by Kilian Plunkett.

The cover.

Early story

The story begins with a group of Rebel spaceships traveling together in the depth of space. Luke, who now has a mechanical hand and has been recovering from the terrible ordeal he went through at Cloud City, is with Princess Leia, C3PO and R2D2 in the medical frigate. The Rebels detect the presence of an approaching ship which they suspect to be hostile.

Luke suddenly decides to take action but is halted when he realizes that his X-wing fighter is still being refitted. In space, Wedge and the Rogue Squadron fly towards the Imperial Strike Cruiser which then releases some Tie Fighters. The personnel inside the Strike Cruiser tried to inform Darth Vader the location of the Rebel fleet…

Quality

Darth Vader!

The first thing I want to mention is that the writing done by John Wagner is solid. That being said, the story itself felt like a natural continuation of The Empire Strikes Back especially when the comic book’s narrative is focused on Luke and the Rebels. The way the recovering Luke, Leia and the two droids were presented following the end of the 1980 movie was believable, and there was that nice touch of characterization when Luke has not yet adjusted with his mechanical hand.

The story then moves into new territory when the narrative shifts on the Imperial side, especially when Emperor Palpatine gives Darth Vader a new order that has nothing to do with pursuing Luke and the weakened Rebels, but more to do with the construction of the Empire’s new weapon. This is also where the new character Xizor comes in and his presence alone confirms something that the movies did not…the Empire is in business with crime syndicates with regards to major projects.

Space ship battles look great in this comic book.

When it comes to characterization, I like the way Darth Vader handled himself when communicating with Emperor Palpatine who viewed Luke’s escape from Bespin a failure on his part. Compared with his private communication with the Emperor in the 1980 movie, Vader bravely questions him about doing business with Xizor backed with his knowledge of the prince and the ties with Black Sun. Vader, who has been part of the Empire for a long time, knew well how risky it is for them to get involved with criminals especially when military cargo is involved.

As for the visuals, Kilian Plunkett does a decent job drawing the characters. While his take makes Luke recognizable and faltered a bit on capturing Leia’s look, his illustrations on Darth Vader, the Emperor and Xizor were really good. Where Plunkett exceled visually are the locations and surroundings, the machines and the space battles (some pages were drawn really dynamically).

Conclusion

This shows how Luke has not fully adjusted with his mechanical hand.

To put it clearly, Star Wars: Shadows of the Empire #1 (1996) has three narratives (the other is about Boba Fett carrying the frozen Han Solo) to build-up on and for a debut issue of a limited series, this one has strength in its execution complete with a good amount of creative stuff that will resonate with long-time Star Wars fans (and also those who love the original Star Wars movie trilogy). It succeeds in telling what happened shortly after the end of The Empire Strikes Back as well as establishing a new sub-plot with Xizor involved. By the time I finished this comic book, I was convinced to look forward to the next issue.

If you are seriously planning to buy an existing hard copy of Star Wars: Shadows of the Empire #1 (1996), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $48 while the near-mint copy of the newsstand edition costs $144.

Overall, Star Wars: Shadows of the Empire #1 (1996) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Superman Annual #10 (1984)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Before DC Comics ended their original superhero multiverse with Crisis on Infinite Earths (1985-1986) to restart all over again, there were a whole lot of stories about Superman ranging from the dramatic stuff, the epic tales and right down to the most outlandish tales.

As a kid, I was fortunate enough to buy myself a copy of a 1984 Superman comic book, the cover of which really intrigued and caught my interest. It was a Superman annual comic book with a $1.25 cover price which was somewhat high at the time. Its cover showed the Man of Steel himself carrying a sword pointed up.

That image made me wonder: Why would Superman have to use a sword when he is so powerful and capable without weapons? Where did that sword come from? Who made it in the first place? Is the sword so special to Superman?

With those details laid down, here is a look back at Superman Annual #10, published by DC Comics in 1984 with a story written by Elliot Maggin and drawn by classic Superman artist Curt Swan.

The cover.

Early story

The story begins in a space where a group of diverse people composed of aliens and humans are gathered together watching a live video feed Superman on a large monitor above their heads. As it turns out, the Man of Steel is in space working to prevent meteoroids from entering the planet below him. He then speeds off into space heading back to Earth.

Along time ago deep in the galaxy, a big bang effect took place creating several new fragments in the vacuum of space and among them is a long, rough object that resembles a sword. As an unknown amount of time passed, the long object gradually turns into a smooth looking sword complete with a sharp blade and a letter “S” on one end that is the same as the one Superman carries. It is referred to as the sword of Superman!

In Metropolis, Clark Kent is passed by his officemate Jimmy Olsen who mentioned that he is rushing to interview the billionaire industrialist Oswald Mandias. Two days have passed and Jimmy Olsen remained missing. As his boss Perry White heads on to the office, Clark remains and changes into Superman when the coast got clear.

As the Man of Steel flies off into the city, a Galaxy Broadcasting live report on TV shows Lana Lang reporting from the Kennedy Space Center where the new space shuttle Magellan is about to make its first-ever commercial flight to launch a mysterious new communications satellite owned by Mandias Industries…

Quality

Clark Kent/Superman being a complete stranger to others added a lot to the story.
The sword led Superman to a book about the legend of King Arthur inside the city library.

Being an annual, I can say that the Sword of Superman story was well-written and nicely visualized by the creators which made it fun and engaging to read. It is a Superman story that further adds to his being an essential hero of the original DC Comics multiverse and a key factor here is the somewhat outlandish concept that the sword that he gained was an original material of the universe from the big bang and even had connections to the unseen omnipotent force.

This story is not a simple, straightforward tale about Superman gaining a weapon required to defeat the supervillain King Kosmos. In fact, the sword opens up events that made the Man of Steel reevaluate himself, his situation and the people around him. King Kosmos, who is a time-travelling villain from the future (first appearance in DC Comics Presents Annual #2), served not just merely as the opposition but also adds a good amount of complexity within the reality of the story. For one thing, it is very intriguing and also refreshing to see people of Metropolis (even Clark’s friend Jimmy Olsen) failing to recognize Superman and perceive him with fear. This is a one-of-a-kind story of Superman that must be read, even though it is not really an epic tale.

All throughout, there is a fine balance between spectacle and intrigue. If you pay close attention to the dialogue and details, you will understand the story better and enjoy the comic book more eventually.

Conclusion

The return of King Kosmos!

I personally enjoyed reading Superman Annual #10 (1984) the first time back in 1984. The fact here is that after re-reading it recently, I do confirm that it is still an enjoyable comic book to read, and I am not even a Superman fan anymore. That is quite something! This is indeed a really good piece of Superman history from the pre-Crisis era. It also touches on themes about omnipotence, how ordinary people react to people who wield great power, and being whole with the entire universe.

If you are seriously planning to buy an existing hard copy of Superman Annual #10 (1984), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $35 while the near-mint copy of the newsstand edition costs $70.

Overall, Superman Annual #10 (1984) is recommended.

+++++

Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Aerobiz Supersonic

When it comes to playing economic simulation games, I enjoy playing them on the personal computer (PC) using the keyboard and mouse. Back in the mid-1990s, there was one particular economic simulation that I played on the Super Nintendo Entertainment System (Super NES or SNES) and found it to be very enjoyable and easily to play with using the console’s control pad.

That game was Aerobiz Supersonic, a simulation about the airline industry developed and published by Koei for both the Super NES and the Sega Genesis. Here is my look back at this old video game from the 1990s.

Screenshot_20200222-133557_Photos.jpg
The cover of the Super NES version of the game. Its art and style is really nice to look at.

Concept and Game Design

In the game, you get to play the Chief Executive Officer (CEO) of an airline and your goal is to beat your rivals in the global air travel industry. How to achieve the goal and succeed? There are tasks that need to be accomplished such as buying commercial airplanes (that include such real-life companies like Boeing and Airbus) for use, establishing flight routes, securing slots in airports worldwide, selling tickets and filling up each flight with as many passengers as possible, achieve profitability and finish the game’s imposed time period ranking #1. Adding zest to the game’s challenge is the selection of a certain era of world history that include 1955-1970 (the dawn of jets), 1970-1990 (the Cold War era), 1985-2005 (the present era) and 2000-2020 (the age of continued flight advancement).

Within the game, time passes by means of clicking a certain on-screen button that ends the player’s current turn. Of course, before pressing that, the player has to set things in motion like sending a representative to a certain overseas airport to negotiate and secure slots (which takes months to complete), set the ticket prices, buy a new airplane or two, etc. The game even allows players to micro-manage their airline like adjusting internal spending (salaries) or adjusting the quality of their airplane and services. Also nice is the option offered for players to buy a hotel or resort, a theme park or a travel agency that can bring in additional revenue.

Screenshot_20200222-132447_YouTube.jpg
The airport slots, local businesses, economic and tourism details per city displayed.

Screenshot_20200222-132508_YouTube.jpg
Visit an airline and choose from one of many models of airplanes to buy.

There are other small details that need paying attention to such as the economy and tourism meters of each city displayed (note: a higher tourism score means the city is more attractive to travelers), the population, etc. Also noteworthy is the current state of relations between your home nation with the nation of the city airport you are trying to establish routes with which can affect your business.

When the turn ends, a series of events will happen showing what happened around the world, how your company fared in the competition during the lapsed time period, and, occasionally, a random event will occur that most likely will affect your business (examples: the Olympics hosted by a city helps draw in additional passengers or the 1970s oil crisis raises the cost of your operation).

Regarding the game’s imposed time period for competing with the artificial intelligence (AI) opponents, the period is twenty in-game years.

Screenshot_20200214-195600_YouTube.jpg
This is part of micro-managing your business in the game.

Screenshot_20200214-195720_YouTube.jpg
After the end of each turn, news and updates not only about your company but also your competitors are flashed.

Quality

Being used to playing simulation games on PC, I found Aerobiz Supersonic to be very enjoyable, addicting and easy and efficient to play (in terms of controls). Considering the above-mentioned gameplay options (buying an airline, sending a representative, etc.), they are pretty easy to adjust using the Super NES controller although there were a few moments when I accidentally pressed the button putting into motion a different option.

Gameplay aside, this game has a whole lot of charm with its visual presentation. You launch a brand new flight route, the game shows a short animation sequence of the jet taking off. You buy an airplane, you will see a short animation of it entering your facility once it arrives (complete with a visual design reflecting the model). You conduct a board meeting, your company’s officials are present making reports to you and you get a series of choices to make on what to do next. A historical event or a global development occurs, you get to see original art reflecting them (example: a nation joins the EU with people wearing suits and neckties together in a formal ceremony). You make a move to buy slots at an airport overseas, a company official will have his or her face shown talking to you. When looking at the regional map, you see lines connected between cities (highlighting the establish flight route you made) and there are icons of airplanes flying between them.

Screenshot_20200214-195732_YouTube.jpg
Random tourist hot spots get highlighted as you keep playing.

More on the aspect of starting the game, I like the options offered for me to select which city shall serve as my airline headquarters. Among the many cities included, there are cities of my native Philippines namely Manila (the international destination) and the nearby city of Cebu. I still remember how delighted I was to see my native Philippines included in the game, complete with Asian character designs to reflect the company and its region.

Conclusion

Ultimately Aerobiz Supersonic (which was actually a sequel to Aerobiz) is a gem of a console economic simulation released at a time when 2D sprite gaming was still the standard and 3D polygonal gaming was just about to make an impact on the global video game console market. Back then, 2D side-scrolling action/adventure games, sports games and role-playing games (RPGs) were so common on the Super NES and Genesis combined and the idea of enjoying economic simulations on consoles was highly unusual. Aerobiz Supersonic is proof that economic simulations can come with a lot of depth, deliver a good amount of strategy and can be highly playable and enjoyable on consoles.

If you want to enjoy this game, it can be quite difficult to do because you need to acquire an existing copy of the game as well as a fully functioning Super NES or Sega Genesis. As of this writing, there has never been a re-release of Aerobiz Supersonic (note: in line with legitimacy, I will not consider those browser versions or file sharing of ROMs) and it is not even included on Nintendo’s Virtual Console. There’s not even a version made for smartphones.

Now if only the executives at Koei Tecmo Games would consider revisiting Aerobiz Supersonic with today’s consumers in mind.

Screenshot_20200222-132429_YouTube.jpg
You can choose what kind of plane, how many planes, how many flights and how much you set the ticket prices whenever you start a new flight route.


Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

 

A Look Back at Spider-Man 2099 #35 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

When Marvel Comics first launched the 2099 imprint of comic books showcasing many futuristic versions of their present-day characters – like Spider-Man, Ravage and Dr. Doom – it was inevitable that the same treatment will be applied to their popular supervillains.

In 1993, the 2099 version of Vulture was introduced and he sure proved to be one tough opponent for Spider-Man 2099. Even back then, there already was clamor for a futuristic version of Venom which at the time was riding high with readers being the featured anti-hero in several limited series (starting with Lethal Protector) of comic books.

Then in 1995, after doing a creative teaser in issue #34, Marvel formally introduced Venom 2099 by releasing Spider-Man 2099 #35. This is my review of the comic book written by Peter David and drawn by Andrew Wildman (X-Men Adventures).

Cover
The cover drawn by Rick Leonardi.

Early story

Picking up from the events of issue #34, the story begins in Washington, DC with Dana freeing herself only to find out that Alchemax’s CEO Tyler Stone was down suffering from a gun shot and losing blood. Minutes later, emergency personnel take Stone’s body for immediate treatment.

Meanwhile, Spider-Man 2099 (Miguel O’Hara) encounters the SHIELD flyboys in New York. After almost getting into trouble together, Spidey gets informed that US President Doom 2099 ordered them to leave him alone for a period of seventy-two hours while he considers a cabinet offer. Back in Washington, Dana gets interrogated by one of the authorities. President Doom enters the scene telling Dana that she will join Tyler Stone immediately in the medical center.

3
Andrew Wildman’s take on Spider-Man 2099 and the future was really nice to look at.

In New York, two guys sitting on the sidewalk witness a moving black liquid coming out of the sewer. The thing turns out to be a living symbiote (or alien costume) forming into a human-like shape – Venom 2099!

Quality

As with other comic books of this particular series, the writing by Peter David is pretty deep and engaging. The usual balance between dramatization, character development, plotting and spectacle is here once again but with a slight touch of horror in relation to the introduction of Venom of 2099. Speaking of dramatization, the portrayal of Venom 2099 as a vicious villain is similar to the 20th century Venom (Eddie Brock) but with a very powerful obsession to kill Miguel O’Hara and Tyler Stone.

Here’s an excerpt from the dialogue of Venom of 2099: Miguel O’Hara…and Tyler Stone…together again. We…I get to kill you…at the same time…how awfully…awfully…considerate. To show my appreciation…I’ll kill you slowly.

What makes this comic book unique is the artwork by Andrew Wildman who temporarily replaced regular illustrator Rick Leonardi. For comparison, I find Wildman’s art style a welcome thing in this comic book mainly because he draws with a lot more detail per panel and per page than Leonardi ever could. Instead of seeing the usual sketch-like art style of Leonardi, Wildman’s style is livelier and more expressive to look at. I also enjoyed Wildman’s visual take on Spider-Man 2099/Miguel O’Hara, Lyla, Tyle Stone, and the other established characters. Their facial expressions are also livelier to see.

9
Venom 2099 appears! Take note of the “liquid” at the edges of the page.

More on visuals, Wildman’s take on Venom 2099 is unforgettable. Like 20th century Venom, he has a dark suit, elongated jaw with rows of sharp teeth and an elongated tongue but with green acid dripping all the time. There are also those tentacles-like things that stretch from his body until the arms. Also his white-colored mask with large eyes make him look horrific.

Conclusion

Despite being shorter than the usual 22-pages, Spider-Man 2099 #35 is still a very engaging and fun old comic book to read. Its purpose was to build-up anticipation leading to the introduction of Venom 2099 was achieved nicely and the respective qualities of the writing and visuals are very good even by today’s standards. More on the presentation of Venom of 2099, it seems like Peter David took inspiration from movie director James Cameron on building-up tension and suspense before showing the villain. That’s a move I enjoyed in this comic book.

Overall, Spider-Man 2099 #35 is highly recommended. If you plan to acquire an existing and legitimate hard copy, be aware that the near-mint copy of it is over $100 for the newsstand version while the Rich Leonardi-drawn “Venom 2099 AD” cover version is priced at over $80 at MileHighComics.com as of this writing.


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