A Look Back at Cloak & Dagger (1984)

Welcome back my readers, fellow movie buffs and 20th century pop culture enthusiasts! Decades ago, I got to watch the movie Cloak & Dagger when it was first released on home video. As time passed by, I got to replay it on cable TV and DVD. I have yet to see its 4K Blu-ray disc version (note: you can order it here) Starring Henry Thomas (the star of Steven Spielberg’s E.T.: The Extra-Terrestrial) and Dabney Coleman, Cloak & Dagger was one of those American movies that did not succeed in movie theaters but found its audience on home video, cable TV and free TV.

The 1984 movie was released at a time when video games gradually made its way into motion pictures in varied ways just before Nintendo started reshaping video gaming. Back then, I was very young and already got into playing games on console and at the arcade which helped me relate with the video game elements of Cloak & Dagger. In case you are wondering, the filmmakers and Atari, Inc. itself collaborated together. There may be some among you who never saw this 1980s flick and some of you may be wondering what is significant about Cloak & Dagger and why is it the topic of this retro movie review.

With those details laid down, here is a look back at Cloak & Dagger (1984) directed by Richard Franklin and written by Tom Holland and Nancy Dowd inspired by the short story “The Boy Cried Murder” written by Cornell Woolrich. This movie is the 4th cinematic adaptation of the said short story.

The movie poster of Cloak & Dagger (1984)

Early story

The story begins with Jack Flack (Dabney Coleman) overcoming Soviet guards to enter a place to retrieve top secret documents from incoming people. It turns out that Jack Flack is nothing more than a fictional character imagined by a young boy named Davey (Henry Thomas) who keeps on immersing himself with flights of fantasies, loves playing games and believes that real life is filled with enough opportunities and places to play. In the presence of game store owner Morris (William Forsythe) and his little blonde neighbor Kim (Christina Nigra), Davey boasts a lot about Jack Flack as if he was a real-life hero and even talks to him as his imaginary companion that no one else could see nor hear. Inspired by the said character and the world of espionage he always imagined, the boy carries with him a black water pistol for a “gun” and a softball for a “grenade”.

Morris then sends Davey and Kim out to do a real assignment – an errand to travel within the city going to a certain company and retrieve something for him. Afterwards, the two commuted and entered a building which Davey does with his fantasy of espionage and infiltration burning in his mind. Leaving Kim on the ground floor, he climbs up the stairs until he reaches a certain window and sees something sinister going on in the next level as reflected on one of the windows outside.

Suddenly a door opens near him and a wounded man slowly hands him an Atari 5200 cartridge titled Cloak & Dagger, tells him to bring it to the FBI, and mentions “one million three hundred twenty nine.”

The door near them suddenly opens with two armed men emerging. Right in the presence of Davey, they opened fire at the wounded man who fell down to his death. Davey just became the witness of an actual murder and becomes the target of the two gunmen…

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Henry Thomas and Christina Nigra as Davey and Kim respectively.

To get to straight to the point, I can declare that this movie is very clearly a spy thriller designed to engage both children and adults. It took the key concept of the short story “The Boy Cried Murder” and implemented it into its very own tale that happens to be set during Ronald Reagan’s America (the 1980s) with elements of video games, espionage and even murder mixed together.

The story told through Davey was crafted to be entertaining while keeping viewers in suspense as to how the overly imaginative young boy would deal with real-life danger and consequences as he became the target of murderous men who would not stop at all. Davey is clearly in danger for much of the movie and you will get to sympathize with him and wish he should stop being obsessed with fantasy so he could overcome the trials that were happening. This is, indeed, a well structure and nicely directed work by Richard Franklin who seem to be inspired by past works of Alfred Hitchcock (note: Franklin directed the sequel to Hitchcock’s classic Psycho).

As mentioned earlier, this movie was made to engage both children and adults. Cloak & Dagger is not exactly a wholesome viewing experience as its presentation has always been quite intense because of on-screen violence that was executed carfully. There are guns, shooting and even killing in this flick which proved to be integral to the overall presentation and clearly added to the thrill factor. You will get to see getting Davey shot at by the armed henchmen (Eloy Casados and Tim Rossovich) who clearly do not give a damn of shooting a minor as they are so focused on their mission. Looking at the henchmen in this film, I can imagine them as traitorous Americans conspiring with their nation’s foreign enemies such as the Soviets, the Iranians and the Palestinians. Along the way, there is the clear villain named Rice (Michael Murphy) who has this subtle touch of evil as well as a good amount of sleaziness in him. While the violence is intense, it does not necessarily push this film into rated R territory.

Michael Murphy as the sleazy villain who is willing to kill Davey even though he is a minor.
The two henchmen about to commit murder in the presence of Davey. There is evil visible in their faces.

Henry Thomas really shines as the protagonist here. While Davey here shares a few elements with E.T.’s Elliot – struggling to move forward with the absence of one parent and adjusting his life with what he perceives to be the best ways possible – he truly dramatizes how weird and wild he could be living his life with a very loose grip on reality. For him, local society in San Antonio, Texas, provides him a huge playground for his spy game and he sure distracts people as he walks by them talking to his imaginary friend Jack Flack. Still, there are key parts of the story in which Henry Thomas convincingly dramatizes Davey who feels lonely inside as he misses his late mother and is unable to spend quality time with his father. Thomas also acted with intensity in the scene in which he makes a trade with the villain and also during his last face-off with him in the 2nd half of the film. Henry Thomas really was a good youth actor and his performance here is often overshadowed by his role in Spielberg’s E.T.

Dabney Coleman on the other hand plays both Jack Flack and Davey’s father Hal. Coleman is quite versatile playing different characters here. As Jack Flack, he fits in excellently into Davey’s uncontrolled belief of espionage as he gives him advise which were taken seriously leading into danger. Of course, advising Davey does not really mean the fictional spy cares for him on a personal level and you will eventually Flack’s true value before the film ends. Flack’s final moments could inspire you to re-examine the true meaning of heroism. As Hal, Coleman convincingly plays the father who has been so busy working in the Air Force as an air traffic controller, he has been unable to spend quality time with his son and the recent death of his wife really took its toll on their family. Compared to Jack Flack, Hal is indeed caring towards his son but his hectic work schedule prevents him from bonding closely with him. Coleman delivered a fine performance during the scene when Hal explains to Davey what real-world heroism is and that not all heroes just shoot bad guys. There definitely are helpful values on parenting within Hal.

Henry Thomas and Dabney Coleman are really convincing as son and father.

Thomas and Coleman artistically have really fine chemistry together as the father and son (Hal and Davey) and as the wannabe adventurer spending lots of time with his action hero (Davey and Jack Flack). Considering Davey’s obsession with fantasy and the attention he pays so much to Jack Flack, he was practically living with idolatry and foolishness. If you observe closely, Davey is very lively with Flack and not so lively with his father.

Even though this movie is fictional, it still dramatizes that parenting will never be easy. That being said, this should inspire parents and also incoming parents to prepare themselves on nurturing their children and ensure they help them understand the differences between reality and fantasy.

Video game elements

Screenshot from the Cloak & Dagger arcade game. This game can be played nowadays through Antstream Arcade on Xbox consoles.

To make things very clear, Cloak & Dagger (1984) is not an adaptation of the electronic game that was released the same year. Rather it has the Cloak & Dagger game as a key plot element in the form of an Atari 5200 game cartridge (referred to as a “tape”) which the movie dramatizes to be real.

As a kid, I got to play arcade and console games a lot. As such, seeing Davey play the Cloak & Dagger game on his Atari 5200 as well as gameplay footage was a very entertaining viewing experience for me the first time I ever saw this movie. It was a scene I personally related with.

In real life, however, the Cloak & Dagger game from Atari, Inc. was released only in the arcades as the efforts to create a port for the Atari 5200 never got fulfilled. That being said, it was through very clever film editing that video footage of the arcade version were inserted into the scene in which Davey played the Cloak & Dagger cartridge on his console in the presence of his father. To clarify things, the Atari 5200 was a commercial failure in real life and it seems that making a console version of the arcade game did not make business sense to Atari, Inc. at all.

If you want to play the Cloak & Dagger arcade game in your home right now, you will need an Xbox console and Antstream Arcade ($30 for 1-year subscription, $80 for lifetime pass). Cloak & Dagger is just one of over a thousand games available through Antstream Arcade and you can learn more by clicking here and here.

Conclusion

Henry Thomas as an armed Davey.

I have seen Cloak & Dagger (1984) many times throughout my life from childhood and to adulthood. I can clearly say that this 1980s movie is still really good to watch as its appeal to both children and adults remains strong and intact. It is a medium-paced spy thriller that not only follows a young boy who witnesses and murder and gets into danger (note: even his neighbor gets involved) but also dramatizes (in entertaining ways) how dangerous situations can get when you are living with uncontrolled personal fantasy and interacting with a heroic friend who does not really exist. Considering the time this movie was released, I am delighted to tell you cautious readers that there definitely is no wokeness nor were there any traces of political correctness that got in the way of its presentation. Going back to the parenting aspect of this film, it is made clear that children need their parents for moral support and there is absolutely no way that games, fictional heroes and geek culture could ever be good alternatives. Like the adults, children should never lose their grip on reality and should be taught that uncontrolled fantasy can lead to real-life danger. Very clearly, director Richard Franklin and the crew did a fine job telling a solid story and emphasizing the main characters while also providing suspense, action and thrills.

Considering all the mixed elements it has, Cloak & Dagger (1984) can be engaging towards parents, their children, fans of espionage and people who love video games. Finally, I should state that the City of San Antonio in the Lone Star State of Texas is indeed a great location for filmmaking and viewing.

Overall, Cloak & Dagger (1984) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

Grand Theft Auto V is back yet again on Xbox Game Pass (XGP) service

Recently as Team Xbox announced the July 2023 lineup of games added on the Xbox Game Pass (XGP) subscription service, the inclusion of the massive best-selling open-world game Grand Theft Auto V (GTAV) turned out to be the biggest surprise of them all.

Franklin traveling on waves. This entire sequence ran smoothly at 60FPS with ray tracing enabled.

To be very clear, this is not GTAV’s first time to be in XGP. In fact, it was made available to Xbox Game Pass subscribers in limited time periods in 2020 and 2021. In my case, since I bought my Xbox Series X console and subscribed to XGP in late-2021, this is my first time to play GTAV on the service and the first time in years for me to replay the game since the Xbox One version. Oh yes, I first played GTAV on Xbox 360 way back in 2013.

What makes GTAV’s newest return to the service significant is that it includes the most updated versions of the game optimized specifically for Xbox Series X and Xbox Series S. This means that the next-generation console graphical enhancements include the Fidelity Mode, the Performance Mode and the Performance RT Mode, and only the Xbox Series X is capable of those three. Refer to the details below sourced from GINX.TV

GTA 5 Fidelity ModeThe highest visual quality possible and targets 30 fps. PS5 and Xbox Series X supports native 4k resolution in this mode with Ray Tracing enabled. Xbox Series S supports upscaled 4K resolution.

GTA 5 Performance ModePerformance Mode in targets 60 fps for the most responsive, smoothest gameplay experience yet on PS5 and Xbox Series X, with an upscaled 4K resolution. Xbox Series S, on the other hand, supports a resolution of 1080p in Performance Mode targetting 60 fps.

GTA 5 Performance RT ModeThe Performance Ray Tracing Mode is only available for PS5 and Xbox Series X, and is not supported on the Series S console. This is a hybrid between the Performance and Fidelity modes. It targets 60 fps with Ray Tracing enabled, with an upscaled 4K resolution to boot.

This huge crash happened during one of the scores in the game. Captured on Performance RT Mode.

That being said, I started playing Grand Theft Auto V on my Xbox Series X via XGP with the Performance Mode setting for the graphics followed many hours later with the Performance RT (ray tracing) Mode.

As such, I am enjoying replaying the game with super smooth 60 frames-per-second (60FPS) and I can say it made the single-player gameplay experience more fun and engaging to do. Since I enjoy the 60FPS frame rate a lot, I will play the game with the Fidelity Mode some time later.

With Starfield and Forza Motorsport (2023) launching on Xbox Game Pass this September and October respectively, playing GTAV on the service with the Xbox Series X console is strongly recommended. That being said, there is no telling how long with Rockstar’s game remain on XGP. If you are already an XGP subscriber with an Xbox Series X console and you love open-world games, then you should avail of Grand Theft Auto V while it is still available. Xbox Series S-owning XGP subscribers can still enjoy 60FPS gaming with the Rockstar game.

Go and play Grand Theft Auto V on your Xbox Series X or Xbox Series S console while it is still available on XGP.

In concluding this post, posted below are Xbox-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

Better than Streaming: Do you have Die Hard 4K Blu-ray in your collection?

Welcome back, fellow geeks, Blu-ray collectors and movie buffs! As you may have noticed, I am a 4K Blu-ray movie collector and I can say that I really am enjoying watching movies in 4K at the comfort of home with my Xbox Series X console as the 4K Blu-ray player.

When it comes to watching my favorite movies with the best possible video and audio qualities, I always had a grand time replaying Total Recall (1990) on 4K Blu-ray, and I can say the same with replaying the greatest Hollywood action movie ever made – Die Hard (1988)!

This is my copy of Die Hard 4K Blu-ray.

Back in 2021, I bought myself the 4K Blu-ray copy of Die Hard even though I already have the Blu-ray (1080p) copy. I simply wanted the best possible visuals and home entertainment experience of the classic movie that starred Bruce Willis and was directed by John McTiernan. In my life, I was fortunate to watch Die Hard in the local cinema here in the Philippines way back in 1988 and it was indeed the most thrilling in-theater experience I had as the film drew lots of reactions from all the moviegoers around me (note: this includes a standing ovation during the final conflict between John McClane and Hans Gruber) and its presentation turned out great. Simply put, Die Hard is one of my favorite movies all of time and the greatest Hollywood action movie of all.

As for Die Hard 4K Blu-ray itself, it came with the 4K Blu-ray disc, the Blu-ray disc and the digital code. I bought it online with a huge discount. Oh yes, the visuals were in native 4K resolution which I always preferred.

To put things in perspective, posted below are the technical details of Die Hard 4K Blu-ray as displayed on its Blu-ray.com page.

Video

Codec: HEVC / H.265 (49.50 Mbps)

Resolution: Native 4K (2160p)

HDR: HDR10

Aspect ratio: 2.39:1

Original aspect ratio: 2.39:1

Audio

English: DTS-HD Master Audio 5.1 (48kHz, 24-bit)

English: DTS-HD Master Audio 2.0 (48kHz, 24-bit)

Spanish: Dolby Digital 5.1

French: DTS 5.1

Spanish: DTS 5.1

German: DTS 5.1

Italian: DTS 5.1

Czech: Dolby Digital 2.0

Polish: Dolby Digital 5.1

Japanese: DTS 5.1

Subtitles – English SDH, French, German, Italian, Japanese, Spanish, Cantonese, Czech, Danish, Dutch, Finnish, Mandarin (Traditional), Norwegian, Polish, Swedish

Discs – 4K Ultra HD, Blu-ray Disc, Two-disc set (1 BD-66, 1 BD-50)

Digital – Digital copy expired, Movies Anywhere

Packaging – Slipcover in original pressing

Playback – 4K Blu-ray: Region free, 2K Blu-ray: Region A

The Blu-ray disc, the 4K Blu-ray disc and the paper for the digital copy.

In my experience watching Die Hard on 4K Blu-ray disc, I noticed there were indeed visual improvements here and there. The film was remastered in 4K and it maintained the cinematic look precisely while it had assorted visual upgrades along the way. There was also a noticeable noise reduction on moments of intense brightness, particularly the explosions (note: they are longer overly bright and their precise colors and shapes became visible) and the fluorescent lights. I also enjoyed how the colors were improved and with the improvements on clarity, the tiny visuals details that were not visible on other formats became visible in 4K.

In connection to the improved visuals, watching Bruce Willis looking so much younger and with a full head of hair turned out to be unique part of the viewing experience. Oh yes, Alan Rickman as Gruber in a fancy looking suit looks better than ever in 4K!

Indeed, watching Die Hard 4K Blu-ray is the best and definitive way to enjoy the 1988 action classic at home. Don’t settle for streaming nor the 1080p Blu-ray nor DVD. Die Hard 4K Blu-ray is the best! If you don’t have it yet in your 4K Blu-ray collection, go for Die Hard 4K Blu-ray while it is still available and currently discounted!

In case you have made up your mind, you can order a copy of Die Hard 4K Blu-ray right now by clicking https://www.amazon.com/Die-Hard-4K-Blu-ray/dp/B07BF2SPZ3?tag=bluray-051-20&linkCode=ogi&th=1&psc=1&m=ATVPDKIKX0DER

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.

Better than Streaming: Do you have Aliens 30th Anniversary Edition Blu-ray in your collection?

Welcome back, fellow geeks, Blu-ray collectors and movie buffs! Long before he went all-in with digital filmmaking and made the Avatar movies, James Cameron made a huge impact in the sci-fi action genre with the use of practical effects when they were still the standard in Hollywood filmmaking.    

After making waves with The Terminator in 1984, Cameron went on to make the sequel Aliens which became a huge success and remains a fine example of how to do sequels. To be very clear, the production of Aliens (which starred Sigourney Weaver who returned as Ellen Ripley) has a very detailed and colorful history about notable twists in Hollywood that connect it with The Terminator. As Arnold Schwarzenegger worked on a Conan sequel, production of The Terminator got delayed and along the way, Cameron – who got involved in the Alien sequel – used the extra time to make the script for Aliens (note: working title was Alien II) which was 90 pages long. That script was submitted to Fox’s then new president Larry Gordon who loved it and agreed to wait until Cameron completed The Terminator just so that he could direct Aliens.

Aliens was released in cinemas in 1986 and went on to gross over $130 million worldwide while winning mostly positive feedback from movie critics. When the film was shown on TV in 1989, a modified cut with additional scenes were shown. In 1991, the extended cut of Aliens was released on LaserDisc format and it was 20 minutes longer than the theatrical version.

In the year 2016, the 30th anniversary celebration of the movie happened with the release of a commemorative and feature-loaded Blu-ray and it contained the movie’s two cuts!

Aliens 30th Anniversary Edition Blu-ray.

On face value, the Aliens 30th Anniversary Edition Blu-ray is quite enticing to both movie fans and collectors as it contains the following content:

  • Theatrical Version and Special Edition of the movie (2 cuts)
  • NEW The Inspiration and Design of Aliens featurette
  • Deleted and Extended Scenes
  • Superior Firepower: Making Aliens
  • Superior Firepower: Making Aliens Enhancement
  • Pre-Production Galleries
    • The Art of Aliens
    • Gateway Station and Colony
    • Vehicles and Weapons
    • Aliens
  • Casting
    • Cast Portrait Gallery
  • Deleted Scene Montage
Look at all that stuff you will get with Aliens 30th Anniversary Edition Blu-ray! (photo source – Blu-ray.com)

Personally, I love watching Aliens which in my view is among the very best works of James Cameron and also the best movie of the entire Alien/Aliens film franchise. Through the decades I saw both the theatrical version and the special edition on different formats from video tape to LaserDisc, DVD and cable TV. The movie has Sigourney Weaver’s finest performance; a story that was crafted with a lot of inspiration; it has great action scenes, stunts and a very clever presentation of showing the Xenomorphs; it has very engaging music by the late James Horner; it has several moments of suspense that effectively served as build-ups for the action or intense pay-offs that followed; it has great creature effects by Stan Winston which proved to be an evolution of H.R. Giger’s designs; the Alien Queen was made possible by James Cameron and Stan Winston and ultimately became an essential addition into the Alien/Aliens lore; and ultimately this film moved the entire Alien/Aliens movie franchise forward creatively while respecting what was established in the first movie of 1979 (directed by Ridley Scott, written by Dan O’Bannon and Ronald Shusett).

Aliens also serves as a lively look back at the actors who made nice contributions. There was the late Bill Paxton who went on to appear in more films directed by James Cameron. There was The Terminator actor Michael Biehn who joined the film as a replacement. Lance Henriksen, who also appeared in The Terminator, played the new android Bishop which led to further appearances in two other films of the Alien film franchise.

As much as I love the movie, I have yet to acquire the Aliens 30th Anniversary Edition Blu-ray. In the back of my mind, a 4K Blu-ray release of Aliens could be announced suddenly and I have preference for 4K Blu-ray viewing. Be aware that already there is a 4K Blu-ray version of Alien in the market and even the hugely disappointing prequel Alien Covenant has a 4K Blu-ray release. With the woke Disney company in control of 20th Century Fox, there is no telling when will Aliens have a 4K Blu-ray version.

To know more about Aliens, watch the following videos below…

In case you are interested or if you have made up your mind, you can order a copy of Aliens 30th Anniversary Edition Blu-ray right now by clicking https://www.amazon.com/Aliens-Blu-ray/dp/B01I0K018W?tag=bluray-021-20&linkCode=ogi&th=1&psc=1&m=ATVPDKIKX0DER

If you wish to join a group of movie enthusiasts and talk about cinema, visit the Movie Fans Worldwide Facebook group at https://www.facebook.com/groups/322857711779576

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

A Look Back at Armorines #2 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the early 1990s and explore a part of the Valiant Comics shared universe through the Armorines monthly series.

In my previous retro review, the comic book introduced us to the armored U.S. Marines (composed of members who go out on the field with armored suits and other members who serve as co-pilots via virtual reality) and their superiors. Their mission took them very deep down the ocean where they have to enter a sunken nuclear-powered submarine not knowing that something dangerous lurks there.

With those details laid down, here is a look back at Armorines #2, published in 1994 by Valiant Comics with a story written by Jorge Gonzalez and drawn by Jim Calafiore.

The cover.

Early story

The story begins five hundred kilometers off the coast of Australia. Gunny, his armored teammates and the Navy SEALs are deep underwater on a mission at the sunken nuclear-powered submarine. They are being attacked by several large sharks that all have freakish and ruined surfaces. While the sharks don’t have any exceptional intelligence, they have lateralis systems that alert them to low-frequency vibrations and are able to detect the minute electric fields generated by the prey.

While the Armorines have energy weapons that can easily cut through flesh and hard objects, the sharks remained challenging to hit. They and the Navy SEALs struggle to keep together and focus on their mission…

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Can you just imagine yourself working on a mission deep under the sea with lots of sharks swimming nearby?

As a direct follow-up to issue #1, this comic book shows more of what the Armorines can do on a mission even though their spotlight had to be shared with the Navy SEALs who are their partners on the mission involving the sunken submarine. The spectacle readers can look forward to here are the action scenes of the Armorines using their high-tech weapons against sharks that are many times larger than each of them. The focus of the story, unsurprisingly, is the mission inside the sunken submarine and the coordination between the armored US marines with the Navy SEALs. While there is no clear villain yet, this comic book’s script has effective writing behind it and the result is a plot that turned out to be engaging enough. If you are looking for character development, you won’t find it here.

Meanwhile, Jim Calafiore’s art really shines as he successfully implemented enough visual details on the characters, the sharks, the underwater environment and the interiors of the submarine. His art on the sharks are really monstrous to look at!

Conclusion

While the Armorines did not have to worry about being shot back, the huge size, speed and the unrelenting aggression by the freaking sharks still proved to be big challenges for them.

Armorines #2 (1994) is indeed a solid continuation and progression to what came before it. While issue #1 was mainly a build-up and introductory story, this one shows the Armorines in action on the line of duty while working in tandem with their Navy SEAL brothers. While the mission is the main subject of the story leaving no real room left for any character development, there were two twists (note: science fiction in nature) that added to the depth of the story. Safe to say, I am motivated enough to look forward to the next issue.

Overall, Armorines #2 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Starfield set for release on September 6, 2023 on Xbox Series X, Xbox Series S and Windows PC

The delay has been painful for Xbox fans, Bethesda fans and gamers who love playing role-playing games (RPGs). The pain, however, is easing as the much anticipated Xbox-exclusive sci-fi RPG Starfield is set for a global release on September 6, 2023. You will need an Xbox Series X console, an Xbox Series S console or a capable Windows PC to play the new game from Bethesda. The game will also launch on Xbox Game Pass (XGP).

To begin with, watch the official Starfield release announcement trailer below…

To put things in perspective, posted below is an excerpt from a related announcement by Bethesda. There is more coming before the release of Starfield…

Starfield is launching on September 6, 2023.

Starfield’s official launch date has been revealed in a brand-new enigmatic trailer, followed by a special message from Game Director Todd Howard. Players can look forward to the deepest dive yet into Bethesda Game Studios’ latest epic at the Starfield Direct, coming June 11, 2023.

Starfield arrives exclusively on Xbox Series X|S and PC on September 6, 2023. Play it day one with Xbox Game Pass.

Like anyone else, I was disappointed when Starfield’s initial release date of November 2022 could not be fulfilled. We are now beyond that and if you looked closely at the above Starfield release date video with updates from Todd Howard, you will see lots of gameplay moments as other Bethesda people played it. I also noticed from those moments that it looks like Bethesda somehow improved the frame rate of the game above 30 frames-per-second (30FPS).

That being said, we can expect a lot more updates about the sci-fi RPG in this June’s Starfield Direct online event. I hope that the developers will announce officially that the game will be played in two visual modes, with one of them prioritizing a 60FPS frame rate over resolution or visual details. I also hope that they will show that controls during the space battles sequences will be very responsive and user-friendly. It would also be nice for Bethesda to show some more characters (note: interactive supporting characters that players can choose to recruit) and more details of the plot without spoiling too much.

Considering the massive open-world environments, here is hoping that 60FPS will be achieved for gamers who prefer a higher frame rate.
There should be more details and gameplay about the space battles in this June’s pre-release event.

Starfield will undoubtedly be the most significant Xbox-exclusive release this year and by succeeding commercially and critically, it will make Xbox an even more significant ecosystem for playing RPGs.

Be ready for the pre-release digital event this June and the game’s release this September.

Watch out for Starfield Direct event on June 11, 2023, and the official launch of Starfield on September 6, 2023.

In concluding this article, posted below for your enjoyment are Xbox-related videos. The leader of Sony PlayStation looks more illogical and desperate as he leads a fading opposition against the Microsoft Activision-Blizzard deal. Microsoft recently made 10-year deals with Nintendo, Nvidia and Boosteroid in connection with Activision-Blizzard. Sony is looking more isolated and shameful which is disturbing PlayStation fanboys who hate Xbox on social media. It seems the PlayStation extremists can’t help but be jealous and angry over Starfield being Xbox-exclusive.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at Backlash #3 (1995)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the wild 1990s and explore a part of the WildStorm universe through a tale of Backlash!  

In my previous retro review, Backlash and Taboo went on a mission infiltrating a special social event that attracted the rich and powerful. Jacob Marlowe, the founder and leader of WildCATs, was targeted by S’ryn and Pike who were at the said event disguised. Backlash took action but got wounded while fighting S’ryn. As the chaos continued, the Savage Dragon entered performing police duty.

With those details laid down, here is a look back at Backlash #3 published in 1995 by Image Comics with a story written by Sean Ruffner, Jeff Mariotte and Booth. Booth was the artist.

The cover.

Early story

The story begins Jacob Marlowe trying to escape away from the party. While trying to summon his team, he gets cornered by Pike. Pike noticed that Marlowe is not fully aware about the powers he has as a Kherubim. Shortly after Marlowe gets hit, Taboo suddenly jumps in and hits Pike to free the WildCATs leader. Taking advantage of Taboo’s help fighting Pike, Marlowe calls his team by phone.

At the party venue, Savage Dragon tells S’ryn that he is under arrest. Backlash is down on the floor bleeding…

Quality

You will get to see Backlash and Savage Dragon fight each other.

If there is anything very notable here, it is the fact that the creative team not only ramped up the superhero spectacle but also emphasized crossovers by having Zealot and Void of WildCATs involved in the action as well as having Savage Dragon participate heavily during the events. This story continues what started in issue #2 and along the way, you will see Marlowe’s Kherubim heritage emphasized as he is a high-level target of the Daemonites represented by S’ryn here.

While the plot is rather light, the high amount of action turned out to be very entertaining to see while the interactions between the characters were pretty engaging to follow. It is fun to see Backlash and Savage Dragon (Erik Larsen’s creation) conflict with each other over S’ryn. For Backlash, S’ryn is too dangerous to be handled by the local law enforcers while Savage Dragon sees him as a suspect who has to be jailed due to the chaos caused within the local jurisdiction. It should be noted that Savage Dragon was more than capable on bringing down S’ryn which essentially makes Backlash look like a failure.

Pike here noticeably became a more prominent villain. Not only was he dead serious with his mission to kill Jacob Marlowe, he proved to be a formidable foe against Taboo and even the highly proficient Zealot. This is interesting to see since Pike’s participation in the WildCATs mini-series was not too great and the dialogue the creative came up with emphasized his personality a lot.

As this is an action-heavy story, I can say that Brett Booth’s visual work here is very good. He knew how to set-up the action sequences as well as how to frame the action in sequence. There were even moments in which some aspects of his art resembled that of Jim Lee. Speaking of crossovers, Booth’s artistic take on Zealot, Void and Savage Dragon was nice to see.

Conclusion

Zealot and Void of WildCATs got involved in this story.

Backlash #3 (1995) is another fun ride but on a higher gear and with stronger emphasis on crossover elements. To really enjoy this, one must be oriented enough with Savage Dragon and WildCATs to grasp this comic book’s concept and how the guest characters fit into the narrative. This is a meaningful crossover within the WildStorm universe. Fans of Backlash will have a lot to be engage with in this comic book.

Overall, Backlash #3 (1995) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Better than Streaming: Police Story 3: Supercop 4K Blu-ray set for December 13, 2022 release

Welcome back fellow geeks, Blu-ray collectors and movie buffs! When it comes to cinematic martial arts and stunt works that are thrilling to watch, I can say Hong Kong action filmmakers and performers really stand out. More notably, Jackie Chan and Michelle Yeoh are the cinematic icons of Asia whose decades-old works remain memorable to this day.

That being said, if you are fond of Jackie Chan and Michelle Yeoh, and if you want something really fun to add to your collection of 4K Blu-ray movies, then you should get ready for the release of the 4K Blu-ray of the 1992 Hong Kong action film Police Story 3: Supercop (also referred to as Police Story III: Supercop) which has been set for December 13, 2022. The good news here is that advanced orders of Police Story 3: Supercop 4K Blu-ray are being accepted already. You can order it right now by clicking here.

The 4K Blu-ray cover.

For the details of Police Story 3: Supercop 4K Blu-ray, posted below are technical stuff sourced from its Blu-ray.com page.

Video

Codec: HEVC / H.265

Resolution: 4K (2160p)

HDR: Dolby Vision, HDR10

Original aspect ratio: 2.39:1

Audio – TBA

Subtitles – English, English SDH

Discs – 4K Ultra HD, Blu-ray Disc, Single disc (1 BD)

Packaging – Reversible cover

Playback – 4K Blu-ray: Region free, 2K Blu-ray: Region A

Police Story 3: Supercop 4K Blu-ray will come with extra stuff and key features. Check out the official product trailer below…

I personally am interested in this upcoming 4K Blu-ray of the movie that had Jackie Chan and Michelle Yeoh as the stars. For one thing, I only saw the Dimension Films version released in 1996 simply titled Supercop and that version had some content of the original Hong Kong version cut out. I am also interested in the extra stuff related to the dangerous stunts Chan and Yeoh pulled off while making the film. Other aspects of the film’s production, which includes filming in Malaysia, are something I would like to see.  

As for the movie itself, it has a lot of thrills and to watch them – as well as Jackie Chan and Michelle Yeoh themselves – again in 4K is something to look out for. On the aspects of story and continuity, this 1992 movie was the 2nd sequel to the original Police Story (1985) movie that I saw long time ago on home video. Filled with lots of action, very dangerous stunts (note: Chan doing the dangerous pole stunt with exploding electric lights inside a shopping mall was the definitive stunt to see) and car chases, Police Story became successful and spawned sequels. Police Story 3: Supercop had Chan working with Michelle Yeoh (note: this was her comeback) and in my view, they had fine chemistry together and proved how great they are with fighting and stunt work. No computer-generated images here as the action and stunts were really done by the stars with high risk and danger. Chan and Yeoh are movie legends now and their team-up in 1992 is alone a solid reason to anticipate the 4K Blu-ray release.

Asian region movie poster of Police Story 3: Supercop.

Watch out for Police Story 3: Supercop 4K Blu-ray on December 13, 2022.

In closing this Better than Streaming piece, posted below are Police Story 3: Supercop-related videos and some videos related to Jackie Chan and Michelle Yeoh.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

It would be nice for Square Enix to remaster Xenogears and release it on Xbox Series X, Xbox Series S and Windows PC plus Xbox Game Pass (XGP)

Are you an Xbox gamer who likes Square Enix’s Japanese-developed role-playing games or JRPGs? Chrono Cross has been available since April. Square Enix’s new JRPGs The DioField Chronicle and Star Ocean: The Divine Force will be released on September 22, 2022 and October 27, 2022 respectively.

To be clear, I find Square Enix’s business relationship with Team Xbox lacking. The HD remastered version of Legend of Mana was very noticeably released on multiple platforms but not on Xbox. Tactics Ogre: Reborn was announced for future release for multiple platforms except Xbox. Still on Square Enix, the Final Fantasy VII remake as well as the announced sequel are exclusive to Sony’s platforms. The exclusions are clear and disturbing. Why Square Enix excluded the Xbox Series X, Xbox Series S and the Xbox One (which still has many millions of console users until now) as platforms to sell the above mentioned games remains a mystery although there is speculation that Sony Corporation and its PlayStation executives made a secret deal with the JRPG giant to specifically hurt Xbox without affecting Nintendo and Steam. Realistically, Microsoft pointed out that Sony pays game companies for blocking rights to keep games off Xbox Game Pass. Read all about it here, here and here.

While these developments are disturbing and also annoying, I still wish that Square Enix would remaster one of its classic JRPGs and release it on Xbox platforms similar to what they did with the remastered Chrono Cross. That classic RPG I’m referring to is none other than Xenogears.

Xenogears’ battle system allowed individual persons and giant robots (called gears) to engage in battle simultaneously. Observe how the approach on in-game scale was done here.

I played Xenogears on the original PlayStation console way back in 1998 but I never got to finish it due to my academics and other external matters. It also did not help that the CD-ROM of the PlayStation deteriorated.

Regardless, I had a lot of enjoyment during my limited time with the said JRPG, the design of which was led by Tetsuya Takahashi. The fictional concept of Xenogears took a lot of inspiration from real-life forms of religion as well as concepts from certain intellectuals to establish the story themes, the fictional cultures and historical backgrounds within the game. At the same time, the game had this in-depth universe composed of different settings for gamers to explore. In my experience, I felt immersed into the game’s universe and I still remember the moments I got astonished discovering not only the many locations and landmarks but also the many non-playable characters (NPCs presented as 2D sprites) in the form of local communities and the in-game cultures.


Xenogears had 3D polygonal environments and 2D sprites for the characters and creatures who move around.
In this classic JRPG, you play as Fei and you will explore a lot, fight a lot and interact with lots of characters as you go along.

While Xenogears had a science fiction concept, it still had lots of settings and gameplay features that made it feel like a fantasy. I love the way how the creative team’s artists implemented their art styles on the environments, the characters, the machines, the interiors of places and more. Visually, this game saw the use of 2D sprites for the characters who move along a 3D polygonal environment which can be explored creatively by a camera that can be adjusted by the players. As such, this approach done in Xenogears made the game look and feel a lot like Grandia.

While Xenogears’ battle system had key elements that were common with other JRPGs, there was a clear emphasis on hand-to-hand combat that took a lot of inspiration from martial arts as well as 2D fighting games of the decade. There were these martial arts-inspired combos which required button combinations and timing which were fun to watch happen. There were also these death blows which were really rewarding when pulled off correctly. Of course, there were still some magic attacks that were nicely presented.

What made Xenogears stand out is the use of giant robots or gears in the game. Not only did the game allow me to travel with the gears, it also allowed me to engage with enemies (both the large and the small ones standing on the floor/ground) with a fully functional battle system that emphasized size, scale and impact altogether. Similar to the other battle system, the gears battle system fun and engaging in my experience. I can never forget the moment I first saw my gear crush a huge enemy with a lot of impact to seal the victory. Travel using gears, however, was hampered somewhat by the creative team who implemented platform gaming elements (note: this includes jumping from one platform to another without falling down to your death) and the controls were not really responsive enough. This is something Square Enix should consider improving if they ever remaster Xenogears.

The battle system with the individual characters is a lot of fun and also unique as the combat emphasizes combos and martial arts.
The artistic approach used in Xenogears remains captivating.

Right now, I would love to replay Xenogears and complete it but I prefer the game should be remastered and be released for Xbox consoles. I have no intention of buying a new console from Sony and Nintendo to play Square Enix JRPGs that are missing on Xbox consoles. JRPGs on Xbox are not exactly lacking (note: Eiyuden Chronicle: Hundred Heroes will be released via Xbox Game Pass in 2023 while Persona RPGs are coming to Xbox soon) but it would be great not only for Xbox gamers but also Square Enix itself to remaster Xenogears and release it on the Xbox ecosystem. That being said, I believe Xenogears itself would make a great addition into Xbox Game Pass (XGP) which already has many millions of subscribers worldwide!

Think about it carefully. Having a remastered Xenogears for sale on Xbox and also listed on Xbox Game Pass will not only be good for the Xbox ecosystem but also for Square Enix to not only sell games but also reach out to the XGP subscribers who could enjoy the said JRPG and add a lot of new players that the JRPG giant could not reach before. Not only are more Square Enix role-playing games are needed on XGP right now (note: adding Chrono Cross into it will be delightful), they can also benefit nicely as the Xbox ecosystem is gradually becoming the premier ecosystem for RPG enthusiasts in this console generation. Xbox-exclusive RPGs like Starfield, The Outer Worlds 2, Fable as well as future sequels of The Elder Scrolls and Fallout will collectively generate big game sales as well as increase the number of gamers in the Xbox ecosystem and Xbox Game Pass subscribers will grow big as well. The growth will be even bigger once Team Xbox’s acquisition of Activision Blizzard gets approved. For Square Enix to miss out on fast growing Xbox ecosystem in favor of Sony’s blocking rights will be a regrettable move.

Going back to Xenogears, I want to make it clear to Square Enix that now is the time to remaster it and release it on Xbox as well as other platforms. That being said, I also urge Team Xbox’s chief Phil Spencer, executive Aaron Greenberg and the Xbox Game Pass team to reinvigorate the business relationship with Square Enix and try to convince them to release Xenogears and other classic JRPGs into XGP and the Xbox game store. To the Xbox gamers and RPG enthusiasts reading this, I encourage you to contact Square Enix and Team Xbox to have Xenogears and other JRPGs (both classic and modern) released on the Xbox consoles and Windows PC.

In closing this piece, posted below are Xbox-related videos plus a few Xenogears-related videos for your enjoyment.

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A Look Back at WildC.A.T.S: Covert Action Teams #12 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back superhero fans, 1990s arts and culture enthusiasts and comic book collectors! Today we continue revisiting Jim Lee’s flagship title under the Image Comics label – WildC.A.T.S: Covert Action Teams!

Previously, I reviewed WildC.A.T.S #11 which served as a build-up issue with the titular team and their place within the WildStorm universe in mind. Considering how much the narrative in issue #10 was driven through Zealot’s struggles and her meeting the Huntsman (his debut), issue #11 was alienating as the two mentioned characters had significantly lesser exposure. Of course, it is noted that issue #11 saw the rather heavy entry of Tapestry, an eroticized and highly manipulative villainess who not only encountered the fearless Zealot ages prior but also scared her deep inside. Out of fear and desperation, Zealot summoned her long-time ally Savant who in turn reached out to Soldier (who also knew Zealot) and Mr. Majestic (only mentioned by name). Issue #11 also saw the rise of the Troika (Attica, Slag and H.A.R.M.) in terms of exposure and even character development.

At this stage, it was clear that franchise creator Jim Lee literally gave author Chris Claremont the driver’s seat to develop the WildC.A.T.S franchise significantly and lead it to a new, bold direction. It was clearly the most unconventional WildC.A.T.S story published at the time!

With those details laid down, here is a look back WildC.A.T.S: Covert Action Teams #12, published by Image Comics in 1994 with a story written by Chris Claremont and drawn by Jim Lee.

The cover.

Early story

The story begins with the Huntsman driving the high-tech motorcycle with Miranda and an ailing Zealot seated in the side-car. They are being chased and attacked by the Troika from above (Attica and Slag riding on H.A.R.M. in its aircraft form) firing several rockets at them. While the rockets caused huge explosions on the city street, Attica states he will consider the attack on their targets successful only he sees their dead bodies.

Meanwhile inside a facility, Tapestry continues to deeply manipulate the mind of Warblade among the captured WildC.A.T.S members. Already Jacob Marlowe and even the cybernetic Spartan have been manipulated to do her bidding. As Tapestry continues working on Warblade in the presence of Soma and the others, the Raksha-possessed Voodoo hungers for new meat.

Moments later, as Voodoo goes out agonizing over the craving, a vehicle – with Jacob Marlowe’s loyal assistants Jules and Stansfield – arrive. Deep inside Voodoo, a conflict between her and the Raksha occupying her body begins… 

Quality

Mr. Majestic is the WildStorm universe’s parallel to DC Comics’ Superman!

Like issue #11, this comic book continues to build-up the WildC.A.T.S lore but with notable differences. For one thing, the story moved forward more while also having the intensity build up constantly leading to the set-up of the upcoming conflict between Tapestry’s troops (along with the manipulated WildC.A.T.S) and Zealot with Hunstman (and the incoming reinforcements). To put it short, the exposition in this story was less and the plot noticeably progressed more.

When it comes to the significance of the characters, this time the narrative’s spotlight shifted back more on Zealot and Huntsman which was the right move pulled off by the creators as Tapestry was already established as the new force of evil for the good guys to deal with. As for the new characters introduced in the previous issue, Tapestry has a smaller share of the spotlight while Savant and Soldier are present again but only after much of the action had passed. It is also in this issue that Mr. Majestic appears at last marking the start of his involvement in the conflict.

As for Zealot and the Huntsman, their alliance in this story has progressed more as well. Under Chris Claremont, the fearless Zealot was portrayed to be struggling very hard as she became more vulnerable than ever! This is Zealot that has to be seen! As for Huntsman, he truly is an effective fighter. So much so, he sure can fit into the WildC.A.T.S and keep up with their action. Still, Huntsman is indeed an honorable man as he still dedicates himself in protecting Miranda (who is a lot more than she appears) while making his moves to help Zealot at her most vulnerable time.

When it comes to the visuals, this is one Jim Lee-drawn comic book that I found unusually alienating to look at. His penciled art are still here but in certain pages, they looked odd as they were inked by other people. The ink work done on page 17 really stood out with a very high contrast look.

Conclusion

By this point of the storyline, Zealot and Huntsman are clearly the major characters.

While it is essentially a build-up issue, the entertainment value in WildC.A.T.S: Covert Action Teams #12 (1994) went up as the story progressed more, the spotlight shifted more on Zealot and Huntsman (clearly the two major characters for this storyline) and the exposition and explanations were lessened. The ironic thing is that readers will see less of the titular team (as most of them were captured and being manipulated by Tapestry) here. The presence of Savant, Soldier and Mr. Majestic here is pretty light which is understandable as the focus on Zealot and Huntsman was deeper this time. Ultimately, this comic book sets the readers up to for the inevitable big battle in the next issue.

If you are seriously planning to buy an existing hard copy of WildC.A.T.S: Covert Action Teams #12 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $20 while the near-mint copy of the newsstand edition costs $60.

Overall, WildC.A.T.S: Covert Action Teams #12 (1994) is highly recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram at https://www.instagram.com/authorcarlocarrasco/