A Look Back at The Super Dimension Fortress Macross: Do You Remember Love? (Sega Saturn, PlayStation)

Disclaimer: This is my original work with details sourced from playing The Super Dimension Fortress Macross: Do You Remember Love? video game and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

If you have been reading my Macross-related articles over the past few years, you should know already that I deeply love watching Macross: Do You Remember Love?, the classic anime feature film co-directed by Noboru Ishiguro and the legendary Shoji Kawamori.

Like many other entertainment franchises in Japan, Macross also has video games based on its stories and concepts. During the fifth generation of video game consoles, Bandai released in Japan the video game adaptation of the 1984 anime movie on the Sega Saturn in 1997 and the Sony PlayStation in 1999. That game was titled The Super Dimension Fortress Macross: Do You Remember Love? and I played that 2D side-scrolling shoot-them-up game a lot during the time when 3D polygons was already the standard.

Considering its age, it is easy to wonder if the game is still fun to play by today’s standards and if the game is something that Macross fans can enjoy a lot. We can all find out in this look back at The Super Dimension Fortress Macross: Do You Remember Love?

Sega Saturn version in 1997.
Sony PlayStation version in 1999.

Early story

The story begins at sea. A Valkyrie piloted by Hikaru Ichijyo (the late Arihiro Hase) launches from the aircraft carrier Prometheus to join his teammates Max and Kakizaki led by Roy Fokker (Akira Kamiya). Suddenly a powerful beam of energy from above hits the aircraft carrier clearly showing that their world is under attack by the Zentradi.

They proceed to South Attaria Island where they immediately engaged the Zentradi forces that ravaged the city and causing trouble for the SDF-1 (Macross). After defeating several Zentradi elements, the remaining Skull Squadron forces flew to the Macross (which just launched into the air) which executes a space fold just moments before even more laser blasts from the Zentradi destroyed the entire island.

Sometime later deep in space, thousands of civilians managed to adjust to living inside the Macross. As Lynn Minmay’s (Mari Iijima) first concert happens inside the fortress, Hikaru, his teammates and many other fighters engage in a mission against the Zentradi…

Quality

Just like in the movie!

To comment on the quality of this old video game, I’ll focus on gameplay and presentation.

As far as gameplay goes, Macross: DYRL is essentially a 2D side-scrolling shooter literally designed to be grand not only for Macross fans but also for gamers who enjoy its design and its type of gameplay. You play as the hero Hikaru who pilots an advanced fighter plane that can also transform into an armed fighter with legs (GERWALK mode) and also into a full-sized, human-like robot (Battroid). In fighter mode, you move fast and are able to fire rockets or use your default gun. In GERWALK mode, your speed is slower but you have improved mobility that can be crucial for combat. In Battroid mode, your speed is reduced further but you are somewhat stronger and more precise when it comes to shooting enemies.

Still on gameplay, the game developers really pushed the envelope in terms if immersion as there are lots of moments in which the enemies will not only face you on your 2D plane but also move around you from the foreground to the background. Without having to do anything further, your character will be able to auto-aim and shoot at your enemy whether in the background or the foreground. Essentially, this makes the game a 2.5D shooter.

This is a fine example of you (in your 2D plane) firing at your enemy in the background.
In key parts of some levels in the game, the UN Spacy will send a shuttle to release supplies to help you replenish your shield meter.

The controls are relatively easy to learn and get adjusted to. More importantly, the controls are very responsive and they are ideal when it comes to precision on moving your character around as well as trying to shoot at specific targets.

This game was designed with several levels for you to complete essentially moving from left to right. As evidence of the game developers taking liberties during its adaptation of elements from the 1984 animated movie, several levels have boss fights for you to participate in and win in order to progress. These boss-type enemies are noticeably absent from the movie and yet they were designed to integrate into the film’s concept and also expand the concept about how elaborate the Zentradi are when it comes to their war machines against Earth. The boss-type enemies (note: they are clearly polygonal and yet they fit in well with the 2D sprite elements) are huge machines designed for space battles and there were boss fights in which some of them move into the background (which sparks moments for your character to fighter towards the background). When it comes to artificial intelligence (AI), the boss-type enemies are not really that sophisticated with their movements although a few of them have attack patterns that will push you to be more evasive and more strategic.

Before starting a level, you can select your weapons that can function depending on your personal preference on taking on the enemies.
Lots of great visual effects and 3D movement add to the challenge.

With regards to challenge, some parts of this game took me a few repeats before finally improving myself enough to make it to the next levels. The visual elements of the game also added to the overall challenge as seeing 2D sprites move around you 3-dimensionally.

Speaking of 2D sprites, it is clear that this game was designed to be heavy with 2D visual elements while 3D polygons are used sparingly (note: the boss battles mentioned above). As this is a side-scrolling game, the game makers clearly made lots of sprites of machines, space ships, Zentradi battle pods and other figures that Macross fans would easily recognize. The good news is that each 2D sprite was made with multiple frames of animation (complete with frames meant for 3D movement) and were made to really resemble the cinematic artworks which ultimately results making them really look lively to watch on-screen!

As for the presentation, I can see that the game developers Scarab paid great attention to the details of the animated movie to make The Super Dimension Fortress Macross: Do You Remember Love? fun and engaging for gamers in general while also becoming strongly relevant and delightful with the people who love Macross. For example, the game starts with a cinematic prologue composed of brand-new animation cels mixed with elements of 3D polygons and in my view, it fits in nicely leading to the actual cinematic opening of the movie from 1984. The cinematic prologue was meant to expand the film’s overall concept and other story expansions happened in subsequent parts of the game (such as the all-new mission told in two levels).

Observe the Zentradi surrounding Roy Fokker on his 2D plane, the foreground and background. This is a 2D sprite-heavy showcase!
The game developers paid close attention to the details of the movie and presented the visuals using video game graphics, 2D sprites and really nice in-game background artworks!
Surprise! You as Hikaru get to fight Milia temporarily before her memorable fight with Max happens!

The Super Dimension Fortress Macross: Do You Remember Love? came with selected animated sequences and still images from the 1984 movie’s very own footage meant for in-game storytelling (note: you still have to watch the movie for the best immersion). As there were some original scenes made for the game with expanding the film’s concept in mind, there are a few computer-generated animation sequences and even brand-new animated cels (note: very clearly they were drawn by people different from the ones who drew the film’s footage) showing some character moments.

When it comes to the audio, this game is clearly a labor of love with Macross fans in mind. Much of the music, songs and sound effects from the movie (as well as from the 1982-1983 anime TV series) were integrated into the game which made it very immersive for Macross fans. As for the voice actors, fans will hear the voices of their favorite Macross characters performed by the late Hase, Iijima, Kamiya, Mika Doi (Misa Hayase), Michio Hazama (Captain Global) and more. While some of their recorded lines from the movie were reused (especially Hase who died in 1996), others recorded new lines for their respective characters for the new cinematic footage as well as key parts in the game.

The art of Lynn Minmay for the new anime footage was clearly not drawn by the people behind the 1984 anime movie.

What I love best about the presentation is that the game developers replicated selected scenes from the 1984 movie using in-game graphics and art along with music, sound effects and the lines of dialogue! As a Macross fan myself, the immersion was pretty deep as I played the game and witnessed those special moments from the movie played within the in-game presentation.

Conclusion

Enjoy looking at this.

I can declare out loud that The Super Dimension Fortress Macross: Do You Remember Love? is indeed the best Macross video game I have ever played as well as the best adaptation (note: other than film) of the classic movie from 1984. This game, which excellently used 2D sprites and 3D polygons all throughout, was very clearly made to delight Macross fans while giving gamers something very enjoyable and memorable to experience. For the best immersion, it is highly recommended to watch the movie before playing this video game. Truly this video game has aged well!

Overall, The Super Dimension Fortress Macross: Do You Remember Love? (Sega Saturn, PlayStation) is highly recommended!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Better than Streaming: Highlander anniversary 4K Blu-ray set for September 14, 2021 release

Calling all fans of the 1986 movie Highlander, the fans of Christopher Lambert, Clancy Brown and the late Sean Connery, as well as Blu-ray collectors who enjoy fantasy and science fiction!

Get ready because Highlander will be released in 4K Blu-ray format on September 14, 2021. It will come with the 4K Blu-ray disc, Blu-ray (for 1080p viewing) and the digital copy. 4K Blu-ray collectors should be aware that as of this writing, there is no confirmation yet if Highlander 4K Blu-ray will come with native 4K visuals or upscaled 4K visuals.

Christopher Lambert with Beatie Edney in a scene.

Meantime, here are the specs from the product’s page at Blu-ray.com

SPECS

Video

Codec: HEVC / H.265

Resolution: 4K (2160p)

HDR: HDR10

Original aspect ratio: 1.85:1

Audio- TBA

Subtitles – None

Disc – 4K Ultra HD and Blu-ray Disc

Digital – Digital copy included

Playback

4K Blu-ray: Region free

2K Blu-ray: Region A

As of now, there is really not that much information about Highlander 4K Blu-ray. It just so happens that this year marks the 35th anniversary of the movie.

For the newcomers reading this, Highlander is the story of immortality that follows a Scottish man called Connor (played by Lambert) who discovers his legacy with a legion of immortals. After living for centuries and moving to different places around the world, he eventually settles in the city of New York. Things turn intense when other immortals appear around him.

I first saw this movie on home video way back in late 1980s. I even saw its 1991 sequel Highlander II: The Quickening and even a few episodes of its TV series. I was never a fan of the Highlander franchise but I fondly remember the 1986 movie for its very scenic shots, the epic flashback set in historic Scotland, the great sword fighting and the very creepy performance of Clancy Brown as the main antagonist. Sean Connery, who died in October 2020, was also memorable in his supporting role as Ramirez. Christopher Lambert is still best known for his lead role as Connor in this movie.

To get to know more about Highlander, watch the video posted below from Minty Comedic Arts. Be warned of potential spoilers…

For more entries of my Better than Streaming series of articles, check out my pieces on The Beastmaster 4K Blu-ray, The Transformers: The Movie 4K Blu-ray, Mortal Kombat 2021 4K Blu-ray, Space Jam 4K Blu-ray, V: The Original Miniseries Blu-ray (read my retro review) and V: The Final Battle Blu-ray.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Better than Streaming: A look at V: The Final Battle Blu-ray (by Warner Archive)

By now, many of you should be aware about how much I loved watching V: The Original Miniseries and the best way to view it in high-definition is on Blu-ray. I was a kid when I first saw V: The Original Miniseries way back in the 1980s and it was a major hit not only in America but also around the world. Considering the way the 1983 miniseries ended and the success it achieved, a sequel was inevitable although it was not spearheaded by creator and genius Kenneth Johnson. 

That sequel is none other than V: The Final Battle which was another mini-series that played all over the United States in 1984. It was considerably longer than its predecessor as it had three episodes and combined for more than 270 minutes playtime. V: The Final Battle, which had the now iconic Michael Ironside as the most notable addition to the highly talented cast, was a TV ratings hit as well and eventually Warner Bros. proceeded with its plan to produce a regular TV series out of Kenneth Johnson’s creation. Oh yes, like the original mini-series of 1983, I saw both V: The Final Battle and the TV series locally back in the 1980s. My first bout of replaying V: The Final Battle digitally was on DVD format more than fifteen years ago.

Just two days ago, I received my Blu-ray copy of V: The Final Battle which I ordered online. 

The front cover of V: The Final Battle Blu-ray.

Released in April 2020 by Warner Archive, V: The Final Battle on Blu-ray comes with two discs (the first disc contained the first two episodes). Its technical specs goes as follows:

Video
Codec: MPEG-4 AVC
Resolution: 1080p
Aspect ratio: 1.33:1
Original aspect ratio: 1.33:1

Audio
English: DTS-HD Master Audio 2.0 Mono (48kHz, 24-bit)

Subtitles
English SDH

Discs
Blu-ray Disc
Two-disc set (1 BD-25, 1 BD-50)

Playback
2K Blu-ray: Region free

The people at Warner Bros. surely wanted to freak buyers out.

Having viewed the first episode the other night, the most telling difference I spotted right from the start was that V: The Final Battle’s footage did not fill the entire screen of our HDTV at home. In fact, what was presented was a more squarish image with black borders on both sides. This is because the sequel was formatted with an aspect ratio of 1.33:1. Having seen V: The Original Miniseries Blu-ray with its widescreen imagery (aspect ratio of 1.85:1), I found the sequel’s 1.33:1 Blu-ray look not only weird (note: I still remember that TV imagery in the 1980s were more squarish than widescreen) but somehow less immersive on our HDTV. Regardless, I still had fun and engagement replaying V: The Final Battle’s first episode. The picture quality, so far, looks good and the colors look more vibrant than ever. As for the extra stuff, there is really not much here to satisfy fans of the sequel as the Blu-ray comes only with network teasers. If you are looking for behind-scenes stuff or interviews with the cast, you will be disappointed. How is the overall quality and fun of V: The Final Battle as a whole? That will be revealed in a future review. 

If you are a long-time V fan, or if you are looking for gems of the science fiction genre, or if you are looking for the standout entertainment properties of the 1980s to add to your Blu-ray collection, be aware that you can order V: The Final Battle Blu-ray online by clicking here.

In ending this piece, watch this short clip of V: The Final Battle from the Warner Archive YouTube channel. It’s got Michael Ironside as Ham Tyler doing action and a glimpse of established V franchise hero Marc Singer as Mike Donovan!

For more entries of my Better than Streaming series of articles, check out my pieces on The Beastmaster 4K Blu-rayThe Transformers: The Movie 4K Blu-rayMortal Kombat 2021 4K Blu-raySpace Jam 4K Blu-ray and The Thing 4K Blu-ray.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Better than Streaming: John Carpenter’s The Thing 4K Blu-ray combo coming out on September 7, 2021

Calling all fans of director John Carpenter and star Kurt Russell as well as Blu-ray collectors fond of science fiction and horror films!

Get ready because Carpenter’s classic sci-fi horror film The Thing (1982) will be released in 4K Blu-ray format (in a combo including the Blu-ray disc and digital code) on September 7, 2021. In addition, those who insist on having the best 4K visuals with the classic movie will be delighted over the early confirmation that The Thing has been rendered in native 4K.

The cover of The Thing 4K Blu-ray combo.

As of this writing, there is no suggested retail price yet. Still, here are the product descriptions and specs from Blu-ray.com’s articles about The Thing 4K Blu-ray. Some parts in boldface…

SPECS

Video

Codec: HEVC / H.265

Resolution: Native 4K (2160p)

HDR: HDR10

Aspect ratio: 2.35:1

Original aspect ratio: 2.39:1

Audio

English: DTS:X

English: DTS-HD Master Audio 7.1

Subtitles

English, English SDH, French, Spanish

Discs

4K Ultra HD

Blu-ray Disc

Two-disc set (1 BD-100, 1 BD-50)

Digital

Digital 4K

Digital copy included

Playback

4K Blu-ray: Region free

2K Blu-ray: Region A

PRODUCT DESCRIPTION

DISC ONE – 4K BLU-RAY

  • 4K RESTORATION OF THE FILM FROM THE ORIGINAL CAMERA NEGATIVE
  • HDR PRESENTATION OF THE FILM
  • DTS:X AUDIO TRACK
  • Audio Commentary with Director John Carpenter and Kurt Russell
  • John Carpenter’s The Thing: Terror Takes Shape
  • Outtakes
  • Theatrical Trailer
  • Optional English SDH, Spanish, and French subtitles for the main feature

DISC TWO – BLU-RAY

  • Main feature
  • Audio Commentary with Director John Carpenter and Kurt Russell
  • U-Control: Picture in Picture
  • Optional English SDH, Spanish, and French subtitles for the main feature

For those who are not too aware about this old sci-fi horror movie, The Thing tells the story of an American research team stationed in Antarctica whose lives turn upside-down after a sled dog comes to them after being hunted by a helicopter from the Norwegian research team.

Historically speaking, The Thing was released in cinemas in the United States just two weeks after Steven Spielberg’s E.T. the Extra-Terrestrial. The Carpenter-directed space alien monster film was trashed by movie critics of the time and in the American box office, Spielberg’s movie about a friendly alien creature from outer space was simply unbeatable. As time passed by, The Thing found its audience on TV and home video and its critical reception turned from negative to positive overall. In the awards circuit, The Thing was nominated for Best Horror Film and Best Special Effects (credit to Rob Bottin who went on to work on effects for RoboCop and Total Recall) in the 10th annual Saturn Awards given by the Academy of Science Fiction, Fantasy and Horror Films. Fans of actor Keith David will want to see his performance in this particular film. David also went on to work again with John Carpenter years later.

To get to know more about John Carpenter’s The Thing through trivia, watch the video posted below from Minty Comedic Arts. Be warned of potential spoilers…

For more entries of my Better than Streaming series of articles, check out my pieces on The Beastmaster 4K Blu-ray, The Transformers: The Movie 4K Blu-ray, Mortal Kombat 2021 4K Blu-ray, Space Jam 4K Blu-ray and V: The Original Miniseries Blu-ray disc of Warner Archive (read my retro review).  

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Xbox-Bethesda Games Showcase delivered the great stuff!

I can start by saying the Xbox & Bethesda Games Showcase was indeed worth the wait and even though it was not perfect (a few games shown that were not too interesting and a certain 1st party exclusive game had an excessive amount of time of the showcase), Team Xbox, Bethesda and their strategic partners in gaming succeeded in delivering the great stuff. There were so many games, including very promising Xbox-exclusive games and many new additions into Xbox Game Pass (XGP), the people who hated Xbox became silent during the showcase and some time after!

To put things in perspective, those of you who missed out on the livestream – plus the Xbox haters whether they saw it or not – I encourage you to watch the Xbox-Bethesda Games Showcase YouTube video below. Take your time.

So you must be wondering what I think about the showcase.

Other than the fact that it was efficiently organized, nicely paced and the Xbox and Bethesda executives/producers had a nice physical stage that gave the online event a more impressive viewing atmosphere, the amount of games – from the big budget productions to the smaller, indie productions – was incredible! Then again, that should not be a surprise at all! Not only did Phil Spencer and the Xbox core team learned from last year’s standalone games showcase, the integration of Bethesda and its games being mixed with the others (from the 3rd party game makers and other Xbox game developers) resulted a powerful lineup for the whole world of gamers to see! Not only that, there is a huge load of games to be added into Xbox Game Pass which I am confident will attract even more gamers to join in and subscribe!

As for the games and key moments that I found engaging, I should say that starting the showcase with Starfield (with Todd Howard as presenter) in the form of a teaser trailer (which used real-time graphics powered by the Creation 2 engine) was very surprising as I anticipated it to be shown somewhere in the middle of the event. Regardless, I enjoyed it a lot and, in a way, it was like Team Xbox and Bethesda decided to confirm the release date and the Xbox-exclusivity of the game once and for all.

Todd Howard presenting Starfield early in the showcase.

The trailer looked great and it shows what kind of environment and visual style Bethesda is aiming for. It also shows that Howard and his team are aiming for something unique and fresh apart from what they did with The Elder Scrolls and Fallout. The moment I saw the 11-11-22 appear as the trailer played, I quickly realized that, in light of this pandemic, Starfield will be released on November 11, 2022 and I immediately understood that it’s not yet time for them to show gameplay footage. More importantly, Starfield is indeed an Xbox-exclusive title coming to Xbox Series X, Xbox Series S and Windows PC! That’s right! The Xbox fans who want Starfield but are still stuck with the aging Xbox One, they still have time to upgrade by acquiring an Xbox Series console (which is still hampered by supply constraints) or having a Windows PC that is capable of running the game.

What Microsoft owns, Sony and Nintendo cannot touch! Starfield is exclusive to Xbox!

Given its late 2022 release date, I believe that next year’s edition of the Xbox-Bethesda showcase will show Starfield with gameplay footage! As written in Xbox.com: Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery.

Next is Halo Infinite!

After the stage presentation by Bonnie Ross and Halo franchise veteran Joseph Staten, Halo Infinite was shown with real-time (in-engine) graphics emphasizing more of the in-game environment of the Halo ring and, more notably, the story concept was emphasized more with the iconic Master Chief floating through space (he even took a moment to look at one of his fellow soldiers who died) and meeting a new female AI who eerily resembles Cortana (who was the villainess in Halo 5: Guardians). Then they showed a real-time preview of the multiplayer of the game which was impressive.

Unlike last year, Halo Infinite looks so much better and it was clear that serious adjustments were made to achieve the next-generation look. The signature look of the Halo franchise has been maintained but with much more striking visual details and a really smooth frame rate.

While the multiplayer is very impressive, I find it baffling that they did not show any single-player gameplay footage as I hoped to see them improve over last year’s disappointment. While it is clear they have yet to complete the game in time for the 2021 holiday season (even an Xbox One version has been confirmed) and probably were not prepared to show single-player gameplay footage in the showcase, I speculate that Team Xbox and 343 Industries could be preparing another presentation of Halo Infinite at this year’s Tokyo Game Show (TGS 2021) which will be an online event.

As for the minimal showing of the story concept of Halo Infinite, I am satisfied with that right now and I prefer that 343 Industries and the Xbox marketing team should refrain from spoiling the plot (which is too common in Hollywood blockbusters) and save it for gamers to find out. I am confident right now that this new game has what it takes to exceed Halo 5: Guardians. What Team Xbox needs to do announce a final release date.

When it comes to the smaller, indie productions, the Japanese RPGs (JRPGs) Eiyuden Chronicle: Hundred Heroes & Eiyuden Chronicle: Rising really surprised me! I never expected these spiritual successors to Suikoden to be part of the showcase at all!

As written in Xbox.com: 505 Games, Rabbit & Bear, and Microsoft are teaming up to bring the next incredible JRPG adventure by legendary game storyteller Yoshitaka Murayama to Xbox! We’re also thrilled to present the first official Eiyuden Chronicle franchise trailer for you today.

Studio Lead Yoshitaka Murayama (Suikoden I & II) and Director Osamu Komuta are joining forces once again to bring us an unforgettable journey through the world of Allraan.

Anyone who played the first two Suikoden games will notice the similarity of aesthetics in this upcoming game.

Wow! Not one but TWO Eiyuden Chronicle games are coming to Xbox consoles and Xbox Game Pass with one in 2022 and the other in 2023! Having been a Suikoden fan as well as having played Japanese RPGs on consoles long ago (note: I was a PlayStation fan along the way), I am very delighted about this latest announcement. The Eiyuden Chronicle games add even more to the build-up of Xbox becoming the premier destination and ecosystem for gamers who love playing role-playing games (RPGs)!

For more on the Eiyuden Chronicle franchise of games, I encourage you to visit them at FacebookTwitter, and Instagram.

More on RPGs, I recently expressed I wanted more science fiction RPGs (sci-fi RPGs) from Team Xbox. As Starfield has been confirmed as Xbox-exclusive for 2022 from Bethesda, RPG specialist Obsidian Entertainment made my wish come true with the announcement of The Outer Worlds 2! That was easily one of the highlights of the showcase for me personally as I love Western RPGs and I replayed The Outer Worlds many times! Watch this CGI trailer!

There is so much to love in the 2019 multi-platform RPG The Outer Worlds and in recent times its full vision and concepts – both of which were limited by time and budget – were finalized with the release of the two DLC packs. Now that The Outer Worlds franchise is under the full control of Team Xbox, it is inevitable that Obsidian Entertainment will have tremendously more resources and access to better technologies (note: imagine certain game engines made by Bethesda being utilized by Obsidian) to make their grander concepts and new gameplay features come true in The Outer Worlds 2! This is another Xbox-exclusive RPG to look forward to after Avowed which Obsidian is focusing on right now.

Next that interested me is The Ascent.

Having seen the game a year ago, The Ascent has very nice visuals, a solid art style, a nice presentation of future technologies and most notably a lot of action that are so good to look at. It’s coming out on July 29, 2021 already and I am confident it will be a hit with Xbox Game Pass subscribers. Microsoft made the smart move on approaching the game makers. The Ascent will launch exclusively on Xbox game consoles (including Xbox One) and Windows PC.  

Psychonauts 2 also caught my attention.

Even though I never got to play the original Psychonauts from a long time ago, the sequel still impressed me and sparked my interest with regards to platform action, adventuring and the visual concepts from the mind of Tim Schafer. It should be noted that Microsoft acquired Double Fine and purchased the publishing rights from the previous owner. Psychonauts 2 is set for an August 25, 2021 release. 

Contraband is a future project exclusive to Xbox Series consoles and PC.

The CGI trailer was pretty cryptic and at best only showed visual concepts that should be realized in the form of gameplay in the future. Very clearly, this is an Xbox Game Studios project in partnership with Avalanche Studios (Mad Max, Just Cause games). As written in Xbox.com: Contraband is a co-op smuggler’s paradise set in the fictional world of 1970s Bayan, and our most ambitious and spectacular game to date. We’re taking everything that we’ve learned from 18 years of being at the forefront of creating beautiful, vast open game worlds filled with stunning vistas and incredible emergent gameplay moments.

S.T.A.L.K.E.R. 2: Heart of Chernobyl was really eye-catching.

I can confidently say that this game is very atmospheric, gritty and even horrifying. It’s a first-person shooter designed to grab the player and pull him/her deeply into its ravaged in-game setting. I can speculate that this game could push players to come up with the courage to not only endure its challenge but also overcome the horror elements along the way. This one’s heading to Xbox Series consoles and PC on April 28, 2022.

As for Team Xbox’s newest exclusive racing game, Forza Horizon 5 turned out to be real and the same goes with its Mexico setting. This one’s coming to all Xbox consoles and Windows PC on November 9, 2021!

Forza Horizon 5 is a stunner on Xbox Series X! The photo-realism is so high (from the specific parts of the car right up to the many elements comprising the vast open world) this new game made by Playground Games could easily convince people they were looking at real-life, physical objects and places.

As written on Xbox.com: Forza Horizon 5 showcases powerful, all-new graphical features. Experience sweeping vistas and scan the distance to see the adventure that lies ahead. Encounter the smallest of details throughout the world which is rendered with striking realism, down to the smallest details like the light that glows through each needle on a Cholla cactus. Our Mexican HDR sky captures illuminate the world to the point that you will feel as if you are right there. And thanks to Xbox Series X|S, ray tracing is utilized in Forzavista to make the cars look even more true to real life.

I am looking forward to playing Forza Horizon 5 on Xbox Series X!

To my surprise, Xbox chief Phil Spencer appeared near the end of the Xbox-Bethesda showcase and gave the remarks. He did say that they had one new thing to show and it’s another exclusive thanks to Bethesda’s developer Arkane Austin…Redfall! Watch this CGI trailer and just imagine how they turn its visual concepts into actual gameplay in the near future. I find this intriguing and unique.

As written in Xbox.com: Redfall is coming exclusively to Xbox X|S and PC in Summer 2022 and will be available with Game Pass on day one.

Conclusion

The Xbox-Bethesda showcase is not only great…it also shows that with the full-backing of Microsoft, the integration with Bethesda, the 23 active Xbox game studios, and strong business relationships with game makers/publishers going on, Team Xbox is stronger than ever and Phil Spencer’s leadership is something worth emulating. They have what it takes to make video gaming more exciting and more enjoyable than even the Xbox 360 console generation. 30 games showcased (with a great majority of them heading to Xbox Game Pass) and with many Xbox-exclusives among them, the years-old belief that Xbox has no games is dead and those who keep on moving with that belief are just wasting their lives and spreading their poisonous thoughts through social media.

As for Xbox fans and all others who love video games, the Xbox-Bethesda showcase is more than just a grand presentation of gaming…it is a celebration of the love and enjoyment of video games as well as the benefits capitalism makes for consumers! As seen in the showcase, there is definitely something for most gamers and their tastes. Now is a good time for newcomers in gaming to join the Xbox community and ecosystem.

Gaming on Xbox is more exciting and more promising than ever! In due time, gamers from around the world will be able to enjoy games on Xbox consoles and Windows PC!

Let me end this piece by asking you readers: Did the Xbox-Bethesda games showcase live up to your expectations? On a scale 1 to 10 (lowest to highest), how would you rate the showcase? What was the biggest surprise among the major games and the small, indie games? Was the inclusion of the Eiyuden Chronicle games in the showcase surprising to you?

What do you think about Forza Horizon 5 and its Mexico setting? Does the announcement of The Outer Worlds 2 make you excited about playing RPGs only on Xbox consoles and Windows PC? Was the confirmation of the Xbox-exclusivity of Starfield surprising to you? Do you look forward to playing Redfall and/or S.T.A.L.K.E.R. 2: Heart of Chernobyl in 2022?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Yes! I want more sci-fi RPGs from Team Xbox, Bethesda and Obsidian!

As a geek, I often enjoyed the science fiction (sci-fi) genre of entertainment. Star Wars made its mark in movies, video games (note: I enjoyed playing Star Wars: Knights of the Old Republic on the original Xbox console), toys and comic books. I love watching V: The Original Miniseries and in recent times I successfully bought myself a Blu-ray copy of it to enjoy it all over again in high-definition. On Xbox 360, I enjoyed heavily replaying the three Mass Effect games (2007-2012) and even had one last replay of the entire trilogy using the backward compatibility feature on Xbox One a few years ago.

When it comes to recent gaming, I deeply enjoyed playing The Outer Worlds in its full design and concept (note: with the Peril on Gorgon and Murder on Eridanos DLC expansion packs included) from start to finish on my aging Xbox One console. That sci-fi RPG developed by Obsidian Entertainment is the best of its kind that I have played in the 8th console generation.

For the future, there are two things that keep me really interested in the sci-fi RPG sub-genre of video gaming as well as gaming on Xbox.

First is Bethesda’s Starfield which is anticipated to be exclusive to Xbox and PC and may be released in 2022. As the Xbox-Bethesda showcase on June 13 is approaching, my anticipation for Starfield is growing even though the key details about it remain a mystery. Having played Bethesda’s Fallout 4 on Xbox One and The Elder Scrolls V: Skyrim on Xbox 360, I can imagine Starfield having 3rd person and 1st person views with in-depth exploration, varied forms of interacting with other characters and NPCs (non-playable characters), and shooting plus some melee combat.

The brand-new sci-fi RPG from Bethesda!

As Starfield is sci-fi in concept, there will surely be lots of gameplay features that will make it different from Fallout and Elder Scroll games, and stand out among sci-fi RPGs. I am anticipating space travel, spaceship battles, visiting planets, customizing spaceships, encountering alien lifeforms, the exploration of space stations and more. Such sci-fi concepts remind me of what I enjoyed in Mass Effect games and in The Outer Worlds, but given Bethesda’s RPG design and approach to gameplay, I am confident that Starfield will have features that will make it different as far as sci-fi concepts and game design go.  

The lack of clear details about Starfield only make its anticipated unveiling at the Xbox-Bethesda special event even more attractive. I am confident that Todd Howard will make the big presentation of it.

Second is the future of The Outer Worlds as a game franchise under the control of Team Xbox and Xbox game studio Obsidian Entertainment (note: they were acquired in 2018). To make things clear, game publishing label Private Division (under Take-Two) has the publishing rights of the original game that came out to multiple platforms in 2019. As to who owns the The Outer Worlds as an intellectual property, it is Microsoft which is the result of its acquisition of Obsidian (the creator of The Outer Worlds) which happened during the development of the said game. That being said, Private Division and Take-Two stake is limited to the first game. The rest (note: future iterations) belong to Microsoft and Team Xbox and Obsidian will be managing it.

A quick look back at 2019’s The Outer Worlds.

To put things in perspective, check out this excerpt from Gamasutra’s May 19, 2021 article which was updated with clarifications from Take-Two. Some parts in boldface…

A spokesperson from Private Division, the American publisher owned by Take-Two, has explained the company won’t be involved with “future iterations” of The Outer Worlds franchise, noting that Obsidian and owner Microsoft will be steering the ship moving forward.

Microsoft has been looking to expand its stable of first-party titles for some time, having spent huge sums of cash on a variety of studios over the past few years, such as its recent $7.5 billion acquisition of Bethesda.

Although the company purchased Obsidian back in 2018, The Outer Worlds developer worked with Take-Two’s subsidiary Private Division to publish the game. Recent remarks from Take-Two president Karl Slatoff had indicated that relationship would continue, but an update from Private Division has confirmed that Microsoft now intends to take charge of the franchise.

“Private Division is still supporting and marketing The Outer Worlds, including the upcoming release of Murder on Eridanos DLC on Nintendo Switch,” said the company. “Moving forward, Obsidian and Microsoft will be publishing future iterations in the franchise, and we’re absolutely thrilled to see where they take it.

Now that it is clear that Microsoft, Team Xbox and Obsidian Entertainment have The Outer Worlds under their belt and with commercial and critical success achieved with the first game, it is anticipated that the developers behind it may announce a sequel during the Xbox-Bethesda showcase on June 13. Here’s an excerpt from Windows Central Gaming’s recent article

Building content for E3 takes a huge chunk of dev time, and many of these games are just in deep content development right now, rather than being prepped for marketing materials.

Obsidian, however, could appear in a big way. I’ve been told conflicting information about the possibility of Avowed being at the show, which is Obsidian’s first-person RPG set in the Pillars of Eternity universe, making me think there’s a 50/50 chance we could see something on it. I’ve also been told that, surprisingly, Outer Worlds 2 may be announced.

And then there is this video by Colteastwood mentioning that Obsidian is ready to announce The Outer Worlds sequel at the June 13 showcase.

I believe it is inevitable that Starfield and The Outer Worlds will be confirmed very soon as Xbox and PC-exclusive franchises (beyond the games, take note) of the sci-fi RPG sub-genre.

While I can only speculate what story concept, characters and game design for Starfield will turn out with under Bethesda, I can imagine future games of The Outer Worlds getting more varied in terms of game design, characters, settings, in-game environments, storytelling, exploration and more now that Obsidian has better resources under Team Xbox.

As it is clear Obsidian is very busy already working on the fantasy RPG Avowed, it is very likely they will make the announcement of the sequel to The Outer Worlds in the form of a CGI trailer. As to how The Outer Worlds 2 will turn out in the years to come, I hope the developers will add spaceship battles (with real-time shooting on other ships for great interaction), more boarding of other spaceships, more varieties of monsters and enemies to fight with on-foot, building a brand-new colony or settlement and the like.   

With the upcoming Starfield and future The Outer World games under the Xbox umbrella, sci-fi role-playing games will not only establish Xbox as the haven for RPG enthusiasts in the years to come but also help increase the Xbox Game Pass (XGP) base of paying subscribers, help increase the Xbox Series S and Xbox Series X console userbase and help the overall Xbox LIVE membership grow a lot! Also imagine the many other fans of The Outer Worlds on the PS4 and Nintendo Switch (who don’t own Xbox consoles) buy Xbox Series consoles for the sequels.

More on the sci-fi RPG sub-genre, I can say that Team Xbox, Bethesda and Obsidian have a potential gold mine once their upcoming games turn out great, keep gamers very happy and convince them and other enthusiasts of RPGs and science fiction to come back for more.

If the current success of EA’s Mass Effect: Legendary Edition indicates anything, it only serves as a reminder that the Mass Effect franchise’s greatness happened long ago and EA and BioWare themselves still have yet to achieve brand new success with the said franchise without resorting to nostalgia.

The way things are right now, Team Xbox/Bethesda/Obsidian are in better positions than EA/BioWare when it comes to making great sci-fi RPGs. For the Xbox fans who love RPGs and science fiction, the games from Bethesda and Obsidian are sure to be exclusive on their consoles plus Windows PC.

To watch the Xbox & Bethesda Games Showcase on June 13, posted below are the links for your reference.

In closing this article, posted below are Xbox-related videos for your viewing pleasure. Enjoy!

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Better than Streaming: The Transformers: The Movie 4K Blu-ray coming out soon

If you love the Transformers in hand-drawn animation and if you have a 4K Blu-ray collection to build up, then you should be happy with the news that The Transformers: The Movie 4K Blu-ray will be available for purchase in a few months’ time.

The said 4K Blu-ray release (which also contains the Blu-ray for 1080p viewing) is from Shout Factory, a company that is well known for releasing Blu-ray and 4K Blu-ray discs of movies loaded with lots of extra stuff that make them very ideal for collecting.

The SteelBook edition.

So what exactly will you be getting with The 4K Blu-ray combo of The Transformers: The Movie? To put things in perspective, here first are the technical specs from the Blu-ray.com page

Video

Codec: HEVC / H.265

Resolution: Native 4K (2160p)

HDR: Dolby Vision, HDR10

Aspect ratio: 1.85:1

Original aspect ratio: 1.85:1

Audio

English: Dolby Atmos

English: DTS-HD Master Audio 5.1 (48kHz, 24-bit)

English: DTS-HD Master Audio 2.0 (48kHz, 24-bit)

Subtitles

English SDH, Spanish

Discs

4K Ultra HD

Blu-ray Disc

Two-disc set (1 BD-66, 1 BD-50)

Playback

4K Blu-ray: Region free

2K Blu-ray: Region A (B, C untested)

The Autobots and Dinobots in a scene in the movie.

Now here is an excerpt from another page at Blu-ray.com that shows what you can expect from the new release.

Shout Factory will also issue two additional 35th anniversary editions of THE TRANSFORMERS – THE MOVIE —a standard 4K Blu-ray + Blu-ray combo pack, and a Blu-ray + DVD combo pack. THE TRANSFORMERS – THE MOVIE 35th Anniversary Edition 4K Blu-ray + Blu-ray combo pack includes the all-new 4K transfer of the movie in widescreen alongside the HD full frame version and new bonus material. THE TRANSFORMERS – THE MOVIE 35th Anniversary Edition Blu-ray + DVD combo pack features the movie in HD full frame on Blu-ray as well as a widescreen edition on DVD, alongside new bonus material. These configurations will be available for pre-order later this summer from Shout! Factory. (The SteelBook can already be pre-ordered at Amazon).


Under license from Shout Factory, THE TRANSFORMERS – THE MOVIE SteelBook and standard 4K Blu-ray will also be released in the UK this September.


Description: In the year 2005, the Autobots and the Decepticons are still locked in battle, but a deadly new force enters the fray–a giant killer planet known as Unicron. The heroic Autobots must fight for their own survival and to save their home planet from destruction. A classic of 1980s animation, based on the popular TV series.


Special Features and Technical Specs:

  • NEW 4K TRANSFER FROM ORIGINAL FILM ELEMENTS
  • New Feature-Length Storyboards, including deleted, alternate and extended sequences
  • New Fathom Events 30th Anniversary Featurette, including Stan Bush’s acoustic performances of “The Touch” and “Dare”
  • ‘Til All Are One – A comprehensive documentary looking back at THE TRANSFORMERS: THE MOVIE with members of the cast and crew, including story consultant Flint Dille, cast members Gregg Berger, Neil Ross, Dan Gilvezan, singer/songwriter Stan Bush, composer Vince Dicola and others!
  • Audio Commentary with Director Nelson Shin, story consultant Flint Dille and star Susan Blu
  • Featurettes
  • Animated Storyboards
  • Trailers and TV Spots
  • Optional English and Spanish subtitles for the main feature

As of this writing, Amazon.com has a live page for those who want to order the SteelBook edition of The Transformers: The Movie 4K Blu-ray. You can also order it via Shout Factory.

Devastator and the Dinobots!

As a kid, I got to watch many episodes of The Transformers animated series on television. I eventually saw The Transformers: The Movie on home video and its presentation came with a lot of impact related to the deaths of several characters (including the most controversial death), the noticeable rise of on-screen violence and the more futuristic, sci-fi setting and environments.

Even if you are not a fan of The Transformers, this upcoming 4K Blu-ray release is a blessing. Even if you are not interested in the older, hand-drawn presentation of The Transformers, the animated movie itself should interest you as it has solid performances not only from long-time favorites Peter Cullen (Prime) and Frank Welker (Megatron) but also from Hollywood legends Orson Welles, Leonard Nimoy and Robert Stack. Think about that! Welles, Nimoy and Stack…Citizen Kane, Spock and the Unsolved Mysteries icons in this Transformers film!

For more on The Transformers: The Movie, watch this in-depth video retrospective by Oliver Harper. I highly recommend it and I also encourage you all to follow Oliver Harper via his social media channels.

Let me end this piece by asking you readers: Does the upcoming 4K Blu-ray release of The Transformers: The Movie excite you? If you saw the 1980s animated series of The Transformers, how many episodes were you able to watch? Were you able to watch The Transformers: The Movie in the cinemas back in 1986?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

Better than Streaming: A close look at V: The Original Miniseries Blu-ray (by Warner Archive)

Welcome back, my readers, fellow Blu-ray disc collectors and fellow pop culture enthusiasts! Last time around, I informed you about the approaching June 15, 2021 release of the respective 4K Blu-ray discs of Godzilla vs. Kong (2021) and In the Line of Fire (1993). If you missed that article (which contains lots of details and links), check it out now.

In this latest edition of Better than Streaming, I want you to join me in taking a close look at the Blu-ray disc of V: The Original Miniseries (1983) which was released on August 27, 2019 as part of the Warner Archive Collection. I bought this Blu-ray release only this year and I can confirm to you all that I had a great time replaying it from start to finish and in high-definition! Having seen V: The Original Miniseries on TV and video tapes in the 1980s and to its early digital form on DVD in 2001, the Blu-ray release is the best visual experience yet!

If you have not seen my retro review, head on to https://carlocarrasco.com/2021/05/08/a-look-back-at-v-the-original-miniseries-1983/

Going on with the Blu-ray release of V: The Original Miniseries, posted below is a new picture of my copy that I photographed for this article.

My Blu-ray copy of V: The Original Miniseries.

The cover really gives V: The Original Miniseries its own distinct look. A look that fans of V will instantly recognize and given the fact that it does not feature any pictures of the actors and only had images of the alien motherships (read: very huge saucer-like space ships that can carry thousands of people plus equipment) on the cover, I can imagine this Blu-ray release standing out when placed with many other Blu-ray discs on store shelves. The tag line on the top – Humankind’s Last Stand – adds punch to the cover.

When it comes to the technical specifications, it goes as follows…

1080p High Definition

16×9, 1.78:1

DTS-HD Master Audio 2.0

Subtitles: English

Single disc – Region free

To be clear, the above specs were written on the back of the Blu-ray box and they refer specifically to the main feature…the 2-episodes of the miniseries totaling 197 minutes (3 hours, 17 minutes).

Speaking of the main feature of V: The Original Miniseries contained in the Blu-ray disc, it is entirely presented in one single selection. The two episodes are not presented as separate selections. It means that once you are done with watching the first episode, you only need to wait for the end credits to finish and just let the video play on with the opening credits of the second episode to start and lead further to the story. However, if you saw the first episode and decide to watch the second episode at a later time, only then will you need the remote control of your Blu-ray player to go through chapter selection (skip the chapters of the first episode) to start the second episode.

As mentioned earlier, V: The Original Miniseries was presented in 1080p high-definition and for me it is the best-looking form to date! If you want specifics about the visual quality (as opposed to the high-definition look of the mini-series), I can say that its visual aesthetics from 1983 are still intact but with added benefits due to the higher resolution and digital format. To put things in perspective, the level of visual details, the color-grading, the textures seen on the actors’ faces and the natural look of their skin tone are all improved over the 2001 DVD.

As this is a 1980s production, the film grain also made it and even though it intensifies or weakens as the main feature plays, it never was annoying to watch. If there are any weak spots on the visuals, it’s the fact that the high-definition state made the matte lines in key special effect shots (note: specifically in the scenes of people on the street looking up at a mothership above them) look very obvious and fake. As for other visual effects, the laser blasts look even better and the perfect timing on simulating on-set explosions (specifically the spots that got hit by the laser blasts) add a lot of punch to the spectacle!  

The disc.

As for the extra stuff, I regret to say that V: The Original Miniseries Blu-ray only has the exact same stuff the 2001 DVD had…the feature-length commentary by Kenneth Johnson and a behind-the-scenes documentary. Nothing new at all and this easily reminds me of the words describing this release – Warner Archive Collection.

To be clear about the extra stuff, I really find it very disappointing that the 24-minute behind-the-scenes documentary was presented only in standard definition and had a sub-par quality visually which kinda ruins the fascinating stuff of the production (Johnson and crew filming scenes, Marc Singer and Faye Grant being interviewed, etc.) shown.

The real meat of the extra stuff is the feature-length commentary of Kenneth Johnson. All throughout the two episodes, Johnson provided a lot of insight on the filmmaking, the creative concepts, the symbolism connecting the mini-series with the rise of the 3rd Reich in Europe, etc. I replayed the mini-series entirely with Johnson’s commentary turn on and it was really engaging as a viewing experience!

Conclusion

While the lack of new extra stuff somewhat hampers it, I still had great enjoyment with my Blu-ray copy of V: The Original Miniseries (1983). Its main feature and the Kenneth Johnson commentary are the best things about it and therefore make it worth buying. I can only speculate that if more V fans (plus the many people out there who have yet to discover V of the 1980s for their home entertainment and sci-fi craving) bought a lot of copies of this Warner Archive Collection Blu-ray release, the executives at WB could be convinced to release another Blu-ray of the 1983 mini-series with all new stuff involving the participation of Johnson, the other production team members and the surviving actors (note: it would be great to come up with brand new interviews with Marc Singer, Faye Grant, Jane Badler, David Packer, Blaire Tefkin, Robert Englund and others). It would be great to see pop culture convention footage related to V compiled not to mention an all-new feature commentary with the actors participating.

Overall, the V: The Original Miniseries – Warner Archive Collection Blu-ray is highly recommended! Fans of V of the 1980s will love it and all others who have yet to discover it will find something new and compelling to watch at home with this. Add this to your shopping list and your Blu-ray disc collection!

In closing this Better than Streaming piece, posted below for your enjoyment is the 43-minute YouTube video of the 2019 San Diego Comic-Con panel that had Kenneth Johnson and Marc Singer as guests focused on V.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at Doom 2099 #14 (1994)

Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, superhero enthusiasts, comic book collectors, fans of 1990s pop culture and fans of Marvel Comics! We return to The Fall of the Hammer crossover storyline of Marvel’s 2099 universe and this is my first time to review a comic book of Doom 2099 (note: this comic book marks the 4th chapter of the crossover).

Last time around, the X-Men of 2099 got involved in the events and their member Skullfire got reunited with them thanks to some help by Doom of 2099. The self-proclaimed Thor realizes that a powerful friend of his is down on the floor.

With those details laid down, here is a look back at Doom 2099 #14, published in 1993 (cover dated 1994) by Marvel Comics with a story written by John Francis Moore and drawn by Pat Broderick.

The cover.

Early story

The story begins in Valhalla where Thor sees his powerful friend lying down helpless. X-Men’s Bloodhawk, Krystalin, Meanstreak, Skullfire and the self-proclaimed Loki witness Thor’s curiosity. Loki, who is actually Meanstreak’s friend Boone in disguise, tells Thor to blame what he calls the spoiled children for conspiring against him. Meanstreak tells Boone to stop his act and reminds him that he was the one who caused the short-circuit.

Doom 2099 then tells them that none of the gods are real for they are the fabrication of science created to exploit the believers of Thor who have desperately awaited the return of their god. Doom points out that the real threat is not the Asgardian play actors but rather the flying city of Valhalla itself.

After hearing the ramblings of the others, Thor then makes his move to strike Doom 2099…

Quality

This comic book shows Spider-Man and Punisher of 2099 finally ending their long ride together.

As expected, there is indeed pay-off executed in this comic book in relation to the gradual build-up that took place in the first three chapters (Spider-Man 2099 #16, Ravage 2099 #15, and X-Men 2099 #5). You must be wondering how was the pay-off…I can say it was executed good enough. Not only does this comic book reveal the truth about the so-called Asgardian deities, it also sheds light on who the pretenders really are and, more notably, who is the mastermind behind everything and why did all these unfortunate events happen in the first place.

Behind it all, there is subversion in the form of criticism and accusations against corporations, against people of faith and even against idolaters who don’t realize that idolatry is unholy and foolish. In a certain way, this comic book made its case in support of Marxism, socialism, Communism and atheism even though those four forms of evil were not explicitly emphasized.

When it comes to the characters, Doom 2099’s presence here is actually light but it should be noted that his civil discussion with a powerful figure behind the scenes gave the story a lot of weight. What I enjoyed about Doom 2099 is his Darth Vader-like way of talking and taking action.

The X-Men of 2099 surprisingly have a good share of the spotlight here while Spider-Man 2099 and Punisher 2099 finally stopped riding together and begin to get involved with the troubles of Valhalla. I should state that the first-ever meeting between Spider-Man 2099, Punisher 2099 and Doom 2099 is a short yet powerful scene.  

Conclusion

Doom 2099, the X-Men 2099 members, Loki and Thor on the 2nd page.

Being the fourth chapter of The Fall of the Hammer crossover storyline, I can say that Doom 2099 #14 (1994) proved to be the most engaging chapter yet mainly due to its pay-off in relation to what was built-up before it. The revelations were quite strong and clearly this comic book was the tuning point of the storyline, and even set the stage for the concluding chapter. I caution you, however, that the anti-capitalist and anti-faith themes of this comic book can lead you to trouble if you decide to take them seriously. It is bad enough that American society today is being torn down by Marxist, socialist, Communist and atheistic forces. You have been warned!

If you are seriously planning to buy an existing hard copy of Doom 2099 #14 (1994), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $60 while the near-mint copies of the newsstand edition and the signed-and-numbered edition cost $180 and $300 respectively.

Overall, Doom 2099 #14 (1994) is recommended.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com

A Look Back at V #5 (1985)

Disclaimer: This is my original work with details sourced from reading the comic book, watching the V mini-series (Original Miniseries and The Final Battle) and the 1984 TV series, and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

Welcome back, science fiction enthusiasts, comic book collectors and fans of the V entertainment franchise of the 1980s! Before I start this newest retro comic book review, I am happy to say that I recently published my retro review of V: The Original Miniseries which is one of the most in-depth retro reviews I wrote so far. I recommend you to read it now. If you are a fan and you are interested to buy yourself the original mini-series on Blu-ray disc format, head on to Amazon. Now we can return to the 1980s comic book series.

Last time around, Ham Tyler and Chris continued their operation which resulted getting reunited with the star child Elizabeth Maxwell (refer to V: The Final Battle mini-series of 1984). Meanwhile, Mike Donovan and Julie Parrish met with delusional astronomer Earl Meagan (patterned after Carl Sagan) who is obsessing with meeting Diana of the Visitors.

With those details laid down, here is a look back at V #5, published in 1985 by DC Comics with a story written by Cary Bates and drawn by Tod Smith.

The cover.

Early story

The story begins with Diana, Linda and Charles watching a video message from the delusional Earl Meagan expressing his thanks to her (Diana) for accepting his peace proposal for a summit of peace between the humans and the Visitors. He expressed more of his delusion stating that he is confident that both of their races will benefit from the meeting.

Diana explains to her powerful companions that they have a lot to gain by turning one of Earth’s most influential figure to their side. After Diana left, Linda expresses that their commander has gone too far. Charles tells her what she is thinking of.

On Earth, in the presence of Ham, Chris and Bates, a weakened Elizabeth recalls her time with Kyle when they went into hiding away from the Visitors’ search team. She then makes mental contact with Kyle.

Elsewhere, as Mike Donovan and Willie watch the newscast about the peace summit between Diana and Earl Meagan set to happen soon, Julie Parrish personally tells the astronomer (by the helipad within a city) that he just can’t go as such a meeting is suicide. Still delusional, Meagan tells Julie that she is no different from her short-sighted friend Mike, leaves her and rides the helicopter to push through with the summit…

Quality

Realizing her mistake with the delusional astronomer Earl Meagan, Julie comes back to Mike.

First thing to mention is the good news that the quality of the writing and plotting by Cary Bates has the high quality maintained throughout. While the story about the peace summit between Earl Meagan and Diana is the highlight here, the other story (told through Ham and Chris) about the discovery of a secret camp where the Visitors conduct experiments on humans is itself very intriguing as it parallels what the Nazis did to prisoners during the dark days of World War II.

Going back to the highlighted plot of the comic book, Earl Meagan is not only delusional with his old belief that any extraterrestrial race capable of traveling through the depths of space is surely friendly and benevolent to humanity…he is completely wrong and a danger to his own people as clearly lost his touch with truth and reality. He is a perfect example of what happens when a scientist refuses to realize the limits of science and goes over the edge believing in the falsehood that another scientific breakthrough will prove him right and all others wrong. By today’s standards, Meagan can be compared with the radical socialists in America who foolishly believe that all foreigners (including criminals and terrorists) should be allowed free entry into their country without consequence and without responsibility, and at the expense of their fellow American citizens.

When it comes to characterization, I still recognize Ham and Chris as I remembered them from V: The Final Battle thanks to solid writing. Julie’s portrayal in this comic book, however, takes a drastic turn from powerful receiver of Earl Meagan in issue #4. More notably, it is refreshing to see the relationship between Mike and Julie getting strained as a result of Meagan.

Conclusion

The closest thing you can have about Carl Sagan betraying the entire human race in favor of aliens from outer space.

V #5 (1985) is another solid tale about the conflict between the Resistance and the Visitors, but with Earl Meagan as the mad scientist with charisma who puts his fellow humans into more danger. It’s a worthy read from start to finish.

If you are seriously planning to buy an existing hard copy of V #5 (1985), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $28 while the near-mint copy of the newsstand edition costs $36.

Overall, V #5 (1985) is highly recommended.

+++++

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