Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit the world of 2099 within the universe of Marvel Comics back in the 1990s, specifically through the Spider-Man 2099 monthly series.
This time around, we take a look back at the early stage of the futuristic Spider-Man’s story and learn more about Miguel’s struggle in becoming something he was not ready for. On my part, the 3rd issue of Spider-Man 2099 was the first-ever hard copy of the monthly series I bought.
With those details laid down, here is a look back at Spider-Man 2099 #3, published in 1993 by Marvel Comics with a story written by Peter David and drawn by Rick Leonardi.
The cover.
Early story
The story begins immediately after the ending of issue #2 with Miguel O’Hara in disguise as Spider-Man facing off with Venture who has been working for Alchemax’s head to find precisely him. The presence of idolaters of Thor view Venture as an enemy and Spider-Man (who knows he is being hunted by the cybernetic guy) tells them to get back to stay out of danger.
Instead of listening to him, the idolaters did the foolish thing by physically attacking Venture who is just too proficient in combat and his high-tech weapon hurts them. With great risk, Spider-Man leaps to Venture to try to convince him to leave him alone. Unfortunately he loses his balance and gets touched by Venture’s weapon which leaves his right arm numb.
Venture tells Spider-Man that Alchemax wants him…
Quality
Even though he has a numb right arm, Spider-Man 2099 still got up-close and personal with Venture.
This comic book is one action-packed thrill ride laced with solid character development. While issues #1 and #2 showed how Miguel O’Hara became Spider-Man of 2099, this story shows him in his first-ever battle with someone who happens to be doing a mission for Alchemax (Miguel’s employer no less).
Peter David carefully structured the story and the result were lots of moments in which Spider-Man 2099 witnesses the unexpected happenings which readers can relate with. As Spider-Man learns more about the enhancements within him (better reflexes, ability to leap far, etc.), he gets to do the unbelievable which is a classic superhero trope done but within a futuristic, science fiction setting. What he does with his abilities, he does his best to adjust himself. I also like the fact that Spider-Man of 2099 does not have the Spider Sense of the classic Spider-Man (Peter Park) which in a creative way adds to the suspenseful moments in this comic book series.
As for Venture, he is not your typical villain nor is a one-dimension character designed to merely provide opposition to the protagonist. He is a cybernetic bounty hunter on a mission and does not harbor any personal grudge nor hatred against Spider-Man. On his own, Venture is deadly and is clearly one of the best villains to ever take on Spidey 2099.
Conclusion
The idolaters and worshipers of Thor take on Venture which Spider-Man witnesses.
Spider-Man 2099 #3 (1993) is a very solid read and it succeeded in further defining the futuristic Spider-Man’s personality as well as his origin. The first time I read this comic book, I got very immersed in learning about the protagonist and how he does his best to save himself and overcome the opposition while finding out ways to ensure that bystanders and witnesses will not get hurt. This comic book also has an immersive sci-fi setting and shows more of the society of 2099. I can clearly say that this is one enjoyable and compelling comic book which aged nicely to this day.
If you are seriously planning to buy an existing hard copy of Spider-Man 2099 #3 (1993) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $30 while the near-mint copy of the newsstand edition costs $90.
Overall, Spider-Man 2099 #3 (1993) is highly recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
As I mentioned previously, 2022 will be a bigger and more exciting year for enjoying video games on Xbox platforms as there will be more and varied new video games coming out as well as new fun stuff through the Xbox network and Xbox Game Pass (XGP). Adding more depth and excitement on Xbox gaming this year is the fast-approaching release of Stranger of Paradise: Final Fantasy Origin on March 18, 2022 on Xbox Series X, Xbox Series S and Xbox One consoles!
Stranger of Paradise: Final Fantasy Origin is an action-packed, Japanese role-playing game (JRPG) being made by Koei Tecmo-owned developer Team Ninja (best known for Ninja Gaiden and Dead or Alive) under publisher Square Enix. For key details about the upcoming game, read the Square Enix press release excerpt below. Some parts in boldface…
STRANGER OF PARADISE FINAL FANTASY ORIGIN blends challenging and strategic action gameplay with the world and lore of the FINAL FANTASY series to create a unique action RPG experience. Join Jack and his allies as they throw open the gates to the Chaos Shrine and step into a world of dark fantasy and exhilarating battles to discover if they are truly the Warriors of Light the prophecy foretold.
In this new tale you’ll play as Jack, a stranger to the Kingdom of Cornelia with a past shrouded in mystery. He must hazard numerous challenges to bring the light of the crystals back to a kingdom conquered by darkness in this hard-core action RPG. Will restoring the crystals’ light usher in peace or a new form of darkness? Or perhaps something else entirely? Keep reading to find out what makes this Final Fantasy story so unique.
Visceral Action Combat
Stranger of Paradise Final Fantasy Origin allows players to experience Final Fantasy action like never before. Real-time combat keeps the action at the forefront of gameplay. But you won’t find success by mashing buttons. You’ll need to turn your enemies’ powers against them to turn the tides of battle. Switch between jobs with a push of a button so you can be prepared for anything that comes your way. When the odds are overwhelming, use the powerful Lightbringer ability to push back the monstrous hordes. Once you’ve broken their spirit, finish them off with a crystal crushing finishing move.
One of the characters in the game.
Deep Character Customization
With each enemy you defeat and every chest you open, you’ll uncover powerful treasure to help you on your journey. Each piece of armor will not only augment your abilities but will also change the look of your character as well. The weapons you find will also unlock new jobs to fit your play style. You might start off as a swordsman, but you’ll quickly discover options to become a mage, dragoon, monk, and so much more. Find the right combination of abilities to fit the way you play and don’t forget to customize your team-mates gear for some added support.
A Dark World to Discover
If you’ve played a Final Fantasy game before you might recognize some familiar creatures and locations, but you’ve never seen them like this. What secrets does each location hold and what manner of monster await you in the darkness?
Anyone who loves real-time action in Japanese RPGs should check this out.
To order the game in advance for your Xbox console, you can go for the regular edition here or the digital deluxe version here. Being a highly stylized action RPG developed by the talented guys at Team Ninja, Stranger of Paradise: Final Fantasy Origin will surely standout among all other RPGs (regardless of core design or gameplay styles) that are coming to Xbox consoles in this console generation. It is also interesting to see how this upcoming game will perform in terms of visual fidelity and frame rates when optimized for Xbox Series X. Mark your calendars for March 18, 2022 for Stranger of Paradise: Final Fantasy Origin.
In closing this piece, posted below are Xbox-related videos for your viewing pleasure.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
Disclaimer: This is my original work with details sourced from watching V: The Final Battle and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
With a very engaging story, memorable characters, intriguing concepts and innovative marketing, the $13 million production V: The Original Miniseries (simply called V back then) became a major TV hit in America over two nights in May, 1983. I personally loved watching the said mini-series back in the 1980s and I still love replaying it in this age of high-definition and Blu-ray discs. For me, at least, it is a timeless classic and it carries several lessons about the fragility of society, the rise of fascism, the spread of evil in many forms and the human desire for freedom from oppression.
The cover and the title that did not live up to its purpose.
Early story
The story begins with Mike Donovan (Marc Singer) having a nightmare of him and his son Sean (who was abducted during the events of V: The Original Miniseries) in a desperate escape attempt while inside one of the motherships of the Visitors. He wakes up in the presence of Julie Parrish (Faye Grant) and realizes they have a dangerous mission to execute at a local facility used by the red-uniformed Visitors. It turns out, the Resistance movement led by Julie has been losing ground to the alien humanoids and Mike has been helping them out while prioritizing the state of his son who has been in captivity in one of the mother ships.
During the night, a truck carrying many local civilians inside its trailer arrives at a local factory controlled by the Visitors with officer Steven (Andrew Pine) watching over. After the civilians got directed to enter the factory, it turns out they got processed and came out in the form of food cocoons. The sight shocks Julie watching from a distance with her armed teammates waiting on stand-by.
Easily the most engaging shot in this sequel. A clear reminder about the fascist takeover by the aliens from outer space.
After causing damage on the nearest fence, the Resistance begins their attempt to raid the facility and free their fellow cocooned people but the tide turned against them. It turns out, the Visitors’ troops are wearing stronger armor and bright lights were installed on the top of the facility to forcing Julie, Marc and the rest of their team to retreat. They lost some members along the way. During a closed-door meeting with the Resistance stakeholders, Mike Donovan says a key event is needed to make a significant gain against the Visitors.
Over at the mothership hovering over Los Angeles and in the presence of Diana (Jane Badler), the leader John (Richard Herd) tells Kristine Walsh (Jenny Sullivan) that a major medical announcement will be held in the form of an organized special event very soon and that she will be part of the presentation for the global TV audience…
Quality
Marc Singer as Mike Donovan with Michael Durrel and Michael Wright as Robert Maxwell and Elias Taylor near him.
I’ll star first with the presentation here. This sequel mini-series was composed of three episodes totaling over 270 minutes. In what looks like to be attempts to ensure more spectacles for the viewers’ enjoyment, each episode of V: The Final Battle has a battle near the end and the creative team succeeded in not only providing on-screen action but also scored well in making the spectacle more varied while still making sense within the main narrative. For the most part, this sequel is indeed a natural progression of what was established in V: The Original Miniseries and that is something to admire given the fact that V creator Kenneth Johnson left this production early.
On the storytelling, V: The Final Battle expands a bit on the Visitors’ dictatorship of Los Angeles and its surrounding areas while the Resistance led by Julie Parrish and supported by close companions Robert Maxwell (Michael Durrell), Elias Taylor (Michael Wright) and Caleb Taylor (Jason Bernard) are shown to be struggling on taking down the alien humanoids even though they secured noticeably more weapons and equipment. The storytelling and the dramatization about the Resistance changes dramatically with the addition of Ham Tyler (Michael Ironside) and partner Chris Farber (Mickey Jones) in the 2nd episode and from that point on, you get to see a human opposition that becomes more flexible with their operations.
Michael Ironside as Ham Tyler is the most significant new addition to the cast.
As mentioned earlier, Kenneth Johnson’s involvement in this sequel was minimal and it is seen on the presentation. The symbolism Johnson implemented in the original mini-series that established parallels between 1980s America to the Nazi occupation of Europe did not continue here which results a more straightforward presentation of details, character moments and story progression. There was also a noticeable lack of suspense when it comes to executing big scenes with big reveals. The pacing, like in the 1983 mini-series, moves smoothly at a moderate pace throughout and there were no boring moments at all.
The quality of script is still good. For the most part, the writers managed to capture the essence of the established characters from the original mini-series as they told the further developments of this sequel. For example, Caleb and Elias’ father-and-son moments quickly remind me of what I saw in V: The Original Miniseries. Robert Maxwell’s struggle to help his troubled daughter Robin (Blair Tefkin) while assisting Julie and the Resistance is a very natural progression of what was shown in 1983. The friendship between good natured alien Willie (Robert Englund) and Harmony (Diane Cary) got developed a lot more than expected eventually adding to one particular side of the conflict. The local collaborators Daniel Bernstein (David Packer) and Eleanor Dupres (Neva Patterson) developed further with their treason towards their fellow humans as they enjoyed further the power they gained from the Visitors. These two characters will surely get on the nerves of viewers rooting for the Resistance.
Denise Galik as Maggie is a fine new addition to the cast.
David Packer returns as Daniel Bernstein.
Sarah Douglas as Pamela, a superior of Diana’s.
When it comes to new additions to the cast, Ham Tyler and Chris Farber are not the only new players to add depth to this sequel. There is also Maggie (Denise Galik) who is an attractive, brave and strategic Resistance member whose contribution makes an impact. On the downside, there is also Andrew Doyle (Thomas Hill) who is bad choice the creative team came up with as the on-screen representative of faith when he in fact represents religion, idolatry, rituals and distortion. On the side of the Visitors is Pamela (Sarah Douglas) who is a higher-ranking officer than Diana and even John. Pamela is the more militaristic type of leader who is more focused on achieving goals while keeping things in order.
If there is anything flawed about the characterization, it is the romantic relationship of Julie Parrish and Mike Donovan which starts in the first episode. Considering how dramatic the performances of Faye Grant and Marc Singer were in this sequel, Julie and Mike still don’t make a believable pair of lovers in my view. While this romantic relationship opens up new dimensions within Julie and Mike and offer viewers something new to focus, it brings down the former’s value as Resistance leader somewhat while also setting aside the hinted personal connection between her and Elias in the 2nd episode of the 1983 mini-series.
Faye Grant as Julie Parrish in the conversion process scene watched closely by Jane Badler’s Diana.
More on Faye Grant, her performance here is more varied. Not only does she play the brave and struggling leader who is talented in fighting, science and medical practice, she also portrayed Julie as an even more vulnerable character this time around. Her act as the traumatized Julie during the conversion process (read: mental and psychological torture using a more detailed form of virtual reality or nightmare generation) scenes under the watch of Diana is very dramatic and compelling to watch. Just seeing Julie in the conversion process will make grip you with despair and you will eventually feel sorry for her. I should state that the nightmare scenes of Julie were presented with a clear touch of horror.
Marc Singer as Mike Donovan is no longer the reluctant action hero but rather a driven man with a mission to get his missing son back while maintaining a secret connection with Martin (Frank Ashmore) of the Fifth Column (secret dissenters among the Visitors) hoping to achieve breakthroughs for the Resistance and their friends among the dissenting aliens. Singer did the best he could with the script provided to him and he remain likable all throughout. Other than the unbelievable romance with Julie as well as his past encounters with Ham Tyler, there is not much new to expect from the way Mike Donovan was written here. What I should point out, however, is that Mike Donovan’s support for the unholy act of abortion (along with the so-called right to abort) is very wrongful, highly immoral and makes the hero having a sinister presence within him even though he is a father searching for his son.
Jane Badler’s performance as Diana deserves admiration here. Not only did she successfully recapture the charismatic and sinister nature of her character in the 1983 mini-series, Badler was very convincing in showing the more desperate side of Diana, especially when it comes to power struggle within the ranks of the Visitors. You can clearly see the desperation and struggle as soon as Pamela appeared. This sequel also showed a lot more of Diana when it comes to personally supervising her conversion process which is much more elaborate here (note: the conversion process in the 1983 mini-series was limited to the showing of a chair with torture devices). Being the very symbol of charisma and evil in the V franchise, Diana’s place in pop culture is solid and her real-world comparative counterparts would be none other than Hillary Clinton and Kamala Harris.
Jane Badler as the ever charismatic yet very wicked Diana.
As mentioned earlier, Michael Ironside’s Ham Tyler is the most significant addition to the cast and the script. Ironside had that excellent mix of toughness, cruelty and sarcasm portrayed in here and at the same time Ham Tyler brought out very interesting and intriguing interactions with the more established Julie and Mike. As seen in entertainment history, Ironside went on to climb up the ranks in Hollywood with Total Recall (1990), Starship Troopers (1997) and in the Splinter Cell video game franchise. Ironside’s Ham is easily the fourth major character of the V franchise of the 1980s.
Going into the spectacle part of this sequel, the action is more varied as mentioned earlier and the 3-episode structure was a factor. You will see lots of shooting with the use of guns and laser blasters here and there, and with the in-story locations and props as key factors, there are action sequences that are uniquely done. There is a lot to enjoy for any V fan and casual viewers watching this sequel.
As for the special effects part of the spectacle, this one is a mixed bag similar to what was presented in the 1983 mini-series. To put things in perspective, the use of in-camera effects, practical effects and optical effects for TV back in the 1980s was ambitious. That being said, certain effect shots here did not age well such as the miniature shots looking fake (because the camera used did not have a special lens to capture visuals that would have made the miniatures look believable). I should also state that there were certain effects shots that were recycled and reused in key sequences in this sequel which remains embarrassing to see. What is even more embarrassing to see here is the very poor-quality monster effects used during the nightmare scenes (conversion process) of Julie and, more notably, the presentation of Robin’s other child. The monster effects are so fake, they are laughable to watch.
On the bright side of the special effects, the quality of the laser blasts remains good to watch right down to the precise timing with the explosions that were simulated on-set and in-camera.
Conclusion
The Visitors and Resistance key characters in the sequel.
While it has its strengths and weaknesses, V: The Final Battle is still engaging and enjoyable to watch, and at the same time it is a worthy addition for your Blu-ray collection when it comes to HD viewing (note: this is the sequel with the best visuals yet albeit with black borders on the sides). Even though creator Kenneth Johnson was not too involved on the production side, the creative team managed to deliver a long story that proved to be a natural progression of the original mini-series while providing more spectacle (especially action), developing the established characters and resolving key plot threads that started in 1983.
The lack of Kenneth Johnson’s personal touch on the presentation was noticeable and somewhat brought this sequel down a bit in terms of style. What brought V: The Final Battle’s quality down were the overall cheaper looking visual effects, the Julie-Mike love relationship and the climax of the final episode which seemed executed with desperation on the part of the creative team (note: giving a little new character instant purpose). In fairness, this sequel still succeeded in showing what fascism in America (or California specifically which is now dominated by Commies) would look like and it built up on its predecessor’s themes such as the deception of power and the collaboration with foreign enemies. This mini-series even added themes of teenage pregnancy and abortion (note: someone from the creative team wanted to promote the wrongful Roe v. Wade Supreme Court decision of 1973) to its narrative.
Does V: The Final Battle live up to its title? Absolutely not because a regular TV series that deteriorated in quality followed. In retrospect, it’s clear that this sequel marked the beginning of the decline of the V franchise in pop culture. What more, V: The Final Battle was never counted as canon in Kenneth Johnson’s 2008 novel (and sequel to the 1983 mini-series) V: The Second Generation. On its own, V: The Final Battle still has more positive stuff than negative ones and in my experience, it remains enjoyable and compelling to watch from start to finish. Compared to V: The Original Miniseries, I can say this sequel falls short. It is good, not great.
Overall, V: The Final Battle (1984) is recommended. That being said, let this 1984 mini-series remind you that there is so much evil in the real world in the forms of Iran, the terrorists of Palestine, the social justice warriors (SJWs), the Black Lives Matter (BLM) movement and liberal media to name some. Always keep in mind to avoid becoming evil no matter how tempting power in this divided world becomes to you. You also do not want to let the evil ones take over your government and have authority over you, your family members and your community. Push back against evil and stand up strong by faithfully taking sides with the one true Savior whose name is Jesus!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
There is no denying that 2021 saw Team Xbox got its groove back as the current Xbox ecosystem (composed of Xbox Series X, Xbox Series S, Xbox One and Windows PC) got filled with not only excellent games but also with the continued rise of Xbox Game Pass (XGP) as the best subscription service in gaming! The most recent additions of backward compatible games also added depth into the Xbox network for users – especially long-time Xbox gamers – to enjoy.
2021 Xbox-exclusive games like Halo Infinite, Forza Horizon 5, and Flight Simulator were acclaimed games and they really showed what the Xbox Series consoles could do when it comes to giving gamers a true, fun-filled next-generation experience.
On the production side of Xbox gaming, the $7.5 billion acquisition and integration of Bethesda (through ZeniMax) into Xbox already showed nice results and there will be even better results in the form of brand new games in 2022.
For some insight on 2022 Xbox gaming, watch the following videos below…
Expect 2022 to be a much bigger and more exciting year of gaming on Xbox in terms of exclusive games, multiplatform games and XGP! Techland’s Dying Light 2 Stay Human will be released on February 4 which should please gamers who have long been waiting for it. Coming out on February 10 is CrossfireX which will have a story oriented single-player campaign as well as robust multi-player system. The high-profile FromSoftware RPG Elden Ring will be unleashed on February 25.
Tunic, a timed Xbox-exclusive game, will be released on March 16 and to this day it continues to get compared with The Legend of Zelda due to its design and art style. Die-hard players of Grand Theft Auto V who wish to replay the game and its multi-player features with the benefits of playing it on Xbox Series S or Xbox Series X will get something from Rockstar Games as the next-gen update for the game will be released sometime this March. For those who love crime-oriented open-world games that are not connected with the GTA franchise, there is the Saints Row reboot which has been delayed to August 2022.
Warhammer 40,000: Darktide, which promises to give gamers a lot of action and cooperative play to enjoy, shall be released on Xbox Series consoles, Windows PC and Xbox Game Pass sometime this year. Similarly, Square Enix’s sci-fi Japanese role-playing game (JRPG) Star Ocean The Divine Force will be released sometime this year. If the game will be released in the 3rd quarter or 4th quarter this year, then it is likely Square Enix will announce the release date at this year’s E3 convention. Still on JRPGs, Eiyuden Chronicle: Rising from developer Rabbit & Bear Studios and publisher 505 Games should be come out sometime this year on Xbox consoles, Windows PC and Xbox Game Pass. A final release date might be announced soon. Another notable video game that should be released sometime this year is Suicide Squad: Kill the Justice League which has the potential to be a big hit as it was made by the same developer behind the three most acclaimed Batman Arkham games.
When it comes to the more high-profile exclusive Xbox games set for release this year, Xbox fans as well as S.T.A.L.K.E.R. franchise fans should know that S.T.A.L.K.E.R. 2: Heart of Chernobyl will be released on December 8, 2022 on Xbox Series X, Xbox Series S and Windows PC. The game, which will also be released through Xbox Game Pass, promises to deliver a massive open-world for gamers to get lost in and experience lots of action mixed with horror elements. Redfall, another Xbox-exclusive made by Arkane Austin under Bethesda, should be released sometime in the 2nd quarter this year on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass. Expect a pre-release showcase before or during the 2022 of E3.
What is widely considered to be the most anticipated Xbox-exclusive game of 2022 is Bethesda’s next big RPG Starfield which will be released on November 11 for Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass. This game’s production is being led by Todd Howard and he and his team at Bethesda Softworks are really challenging themselves to immerse gamers into a brand new, science fiction universe that will emphasize space travel, colonized planets, discovering the unexplored and getting involved in the uneasy peace between the major factions. It is inevitable that a major showing of Starfield should happen at E3 2022 or in an upcoming digital event of Team Xbox.
The above mix of games are just some of the many new games coming to Xbox this year. In fact, there is a possibility that Team Xbox could release some more Xbox-exclusive games this year such as the yet-to-be-showcased Forza Motorsport (note: the latest entry of the FM franchise Forza Motorsport 7 was released way back in 2017) for example. They could also announce new and even timed exclusive games coming through Xbox Game Pass within the year. As for other upcoming undated Xbox-exclusives like Senua’s Saga: Hellblade II and Contraband, I wish those games will be released this year.
Whatever lies ahead, expect 2022 to be more exciting than 2021 when it comes to Xbox games and experiences. There is nothing that Xbox haters and jealous fanboys could do to derail the Xbox machine and its strong momentum.
In closing this piece, posted below are Xbox-related videos for your viewing pleasure.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit Marvel Comics’ What If monthly series through the 51st issue. Its subject matter was about the Punisher becoming Captain America.
For the newcomers reading this, the Punisher in comics started when Vietnam War veteran Frank Castle lost his family to a gang of criminals who attacked them. Being the only survivor, Castle became obsessed with punishing others by means of assassination and waging a personal war against criminals. Captain America, meanwhile, was serving his country along with his teammates in the Avengers. The story in this reviewed issue of What If diverges from the events told in Captain America #212.
With those details laid down, here is a look back at What If #51, published by Marvel Comics in 1993 with a story written by Simon Furman and drawn by Paris Cullins.
The cover.
Early story
The story begins inside a military hospital deep beneath the Pentagon. Steve Rogers/Captain America was still recovering from his previous mission (told in Captain America #212) when Nick Fury and Falcon arrive. Steve tells Fury that there must be a Captain America again with someone strong to wear the flag.
Shortly after, top secret discussions about replacing Steve Rogers commence with a select committee at work and some representatives present. Due to the lack of real access to the original super soldier serum that enhanced Steve Rogers into becoming Captain America, it was announced that decorated Vietnam War hero Frank Castle was their pick to replace Rogers. Nick Fury expresses his reservation.
At a military camp, Frank Castle refuses to become Captain America expressing that he has served his country already through military operations and he barely has any time left for his wife, son and daughter. As far as he is concerned, his war is over…
Quality
The Punisher as the new Captain America!
On face value, the concept about the Punisher becoming the new Captain America is intriguing and that alone could lead to different outcomes. The story written by Simon Furman clearly shows what kind of Captain America Frank Castle would be. While he does not have the super human abilities of Steve Rogers, Castle’s intense drive to punish others makes his Captain America an effective weapon against not only America’s enemies but also the opposition that the Avengers themselves face. Of course, Castle’s obsession on punishing the opposition is not limited to his role as America’s iconic instrument as he still has a personal desire on bringing down America’s criminals.
The story tackles some of the ethics behind the role and symbolism that comes with being Captain America, and it shows certain elements that Frank Castle lacks when it comes to living up to his higher role. This comic book also serves as a reminder about how valuable it is for Americans, whether fictional or factual, to serve their nation and love it. In today’s era of unrelenting socialism, Communism, Marxism, Critical Race Theory (CRT), unrestrained political correctness, widespread diversity delusions and Leftist activism damaging America which in turn has Joe Biden as a President prioritizing socialism and illegal immigrants over his fellow Americans, this comic book carries a lot of weight about what it means to be an American who is ready to serve and love America. Its meaning will easily offend the social justice warriors (SJWs) in America.
Without spoiling the plot, I can say that the final encounter and conclusion were powerful and sentimental in a good way.
Conclusion
Frank Castle the pick to replace Steve Rogers as Captain America.
What If #51 (1993) could have been another issue that ended disappointingly. It is actually an engaging read and provides readers deep insight about what a Frank Castle Captain America would be like within the Marvel Comics universe of the 1990s. It’s got a good amount of action, several moments of intrigue and it shows a different type of Punisher (note: check out my other retro reviews involving the Punisher by clicking here, here and here) while still retaining some of his classic character background elements. The visuals and art style in this comic book could have been better.
If you are seriously planning to buy an existing hard copy of What If #51 (1993) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $60 while the near-mint copy of the newsstand edition costs $180.
Overall, What If #51 (1993) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit the world of 2099 within the universe of Marvel Comics back in the 1990s, specifically through the Spider-Man 2099 monthly series.
In this retro review, the Venom 2099 storyline continues (for my previous reviews, click here, here, here and here). Since my previous review, the futuristic Venom has been captured by Spider-Man and is now in the custody of Alchemax where Miguel O’Hara (Spider-Man of 2099) holds considerable power and authority. As seen in issue #38, Miguel’s rage was clearly affecting him and pushed him to the point of wanting revenge (by means of death, no less) over the death of Dana.
With those details laid down, here is a look back at Spider-Man 2099 #39, published in 1996 by Marvel Comics with a story written by Peter David and drawn by Andrew Wildman.
The cover.
Early story
The story begins with Miguel O’Hara, still impacted by Dana’s death and what he personally discovered about Venom, walking through the offices of an Alchemax building where several employees greet him formally which he does not seem to enjoy. He walks into a laboratory where he sees the two that compose Venom – Kron Stone and the symbiote (living costume) – contained separately with hard glass containers.
Kron Stone, who is related to the powerful Tyler Stone and was responsible for the death of the family of Jake Gallows/Punisher 2099, was declared dead which puzzles Miguel. As the two exchange words, it turns out Kron and Miguel knew each other from long ago. Upon the orders of Miguel, the scientists left the laboratory which gave their boss more privacy to exchange words with the trapped Kron who called him gutless.
Miguel then releases Kron from containment (but still separated from the symbiote), declares terms for their private fist fight (which Kron accepts), and begins to fight him…
Quality
Spider-Man, in his form as Miguel O’Hara, spends time with Xina.
Not surprisingly, the high level of quality and engagement of the writing here is successfully maintained by Peter David and it is very clear to me that he had planned to dramatically shift the direction of the Spider-Man 2099 series and impact the key characters as the story of Venom 2099 went on.
That being said, Peter David went on to not only show Miguel literally burning with rage but also dramatized his move towards the extreme. Not only do we get to see Miguel really abusing his Alchemax authority, he also gets violent with Kron Stone who was powerless without the symbiote. These scenes clearly show that the border that separates good and evil got blurred which showed a very dark side of Miguel O’Hara struggling with his rage, emotions and whatever sanity he still has left.
To be clear, the story here was not purely about Miguel and Kron. There is also the scene in which a cooled down Miguel spends time with Xina who made clear to him her reaction over Dana’s death. Peter David also took the opportunity to not only show more of the return Vulture 2099 but also brought in the 2099 version of Green Goblin simply called Goblin who clearly has an agenda against Spider-Man which adds to the suspense and the overall narrative of the series. The appearance of Goblin also sheds light on the nature of vigilantism and elements of chaos within the 2099 universe.
Conclusion
Miguel and his half-brother Kron Stone begin their fight.
I can say that Spider-Man 2099 #39 (1996) is a very solid read. Not only did the Venom 2099 storyline reflect the serious changes on the characters, it is also led to a bold new direction for the monthly series. Carrying on the dramatic stuff from the previous issues, this comic book also serves as a character examination on Miguel O’Hara which will compel not only the fans but also comic book readers to reflect about what they knew about Spider-Man of the far future and speculate as to how he will turn out and how he would impact the people around him.
If you are seriously planning to buy an existing hard copy of Spider-Man 2099 #39 (1996) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $80 while the near-mint copy of the newsstand edition costs $240.
Overall, Spider-Man 2099 #39 (1996) is highly recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
Happy New Year to all of you my readers wherever you are! The year is now twenty twenty-two (2022). During the past year, the pandemic of COVID-19 still impacted everyone around the world but thanks to our Lord, breakthroughs happened and humanity (no matter how divided) moved on.
2021 is notable with the release of COVID-19 vaccines which were injected into many people globally and along the way there were signs of economic growth confirming socio-economic recovery is real and going on right now. Along the way, more venues of churches reopened and even though there were specific limits on capacity, more people returned to those said venues to worship God, His Son Jesus and the Holy Spirit together. As I mentioned last year, no matter what happens, we must never lose faith in the Lord. It is only He who can protect us, lift us up, restore us and bless us. Also do not forget to thank God for the blessings and breakthroughs that happened in your lives. With God, nothing is impossible!
For this website, which has lasted almost three years now, I am delighted to share to you all that for the calendar year of 2021, www.CarloCarrasco.com registered around 285,000 hits (page views) and was visited by more than 205,000 users! Both figures are improvements over the 2020 numbers! More on the 2021 website hits, the single biggest source among nations is my native Philippines with more than 104,000 followed by India with over 76,000, Brazil with almost 16,000, the United States with more than 12,000 and Egypt with over 11,000. In terms of lifetime statistics (since January 4, 2019), this website has registered more than 645,000 hits worldwide!
2021 is also the record year of publishing new posts through this website with 594 which had a mix of faith articles, Christian Music Appreciation pieces, retro entertainment reviews, press releases, news-related pieces and more. I should state that two new series of articles composed of “Better than Streaming” and “I Love Israel” were notable additions not just for the variety of posts of this website but also for the enlightenment of the readers.
Considering all the website achievements and other blessings of 2021, I am very thankful to the Lord and I also declare my deep thanks to you my readers, to my business partners who kept trusting me and my publishing outfit, to the stakeholders among the different units of authority (from local government units to the homeowners associations), to the pastors and preachers of different churches of Lord Jesus, to the special people and organizations who agreed to be featured on my website in exclusive articles, and to others who trusted me.
In ending this piece, I invite all of you to join me in praying to our Lord with the following holy scriptures from the Bible. Let us all look forward to the new year living on with unwavering faith in the Heavenly Father, Lord Jesus and the Holy Spirit!
For this reason I bend my knees before the Father, from whom every family in heaven and on earth derives its name, that He would grant you, according to the riches of His glory, to be strengthened with power through His Spirit in the inner self, so that Christ may dwell in your hearts through faith; and that you, being rooted and grounded in love, may be able to comprehend with all the saints what is the width and length and height and depth, and to know the love of Christ which surpasses knowledge, that you may be filled to all the fullness of God.
Now to Him who is able to do far more abundantly beyond all that we ask or think, according to the power that works within us, to Him be the glory in the church and in Christ Jesus to all generations forever and ever. Amen.
Ephesians 3:14-21 (NASB)
The Lord is my shepherd,
I will not be in need.
He lets me lie down in green pastures;
He leads me beside quiet waters.
He restores my soul;
He guides me in the paths of righteousness
For the sake of His name.
Even though I walk through the valley of the shadow of death,
I fear no evil, for You are with me;
Your rod and Your staff, they comfort me.
You prepare a table before me in the presence of my enemies;
You have anointed my head with oil;
My cup overflows.
Certainly goodness and faithfulness will follow me all the days of my life,
And my dwelling will be in the house of the Lord forever.
Psalm 23:1-6 (NASB)
Delight yourself also in the Lord,
And He shall give you the desires of your heart.
Psalm 37:4 (NKJV)
If you abide in Me, and My words abide in you, you will ask what you desire, and it shall be done for you.
John 15:7 (NKJV)
Once again, Happy New Year to all of you and always remember that you are loved by the Lord!
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Note: Cover photo of this article was sourced from Parade.com
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
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Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we revisit the world of 2099 within the universe of Marvel Comics as published back in the 1990s, specifically through the Spider-Man 2099 monthly series.
Back in 2020, I reviewed the three key issues of Spider-Man 2099 (click here, here and here) particularly with the entry of Venom 2099. While tragedy happened in issue #37 (a very powerful story), the futuristic Venom was still on the loose.
With those details laid down, here is a look back at Spider-Man 2099 #38, published in 1995 by Marvel Comics with a story written by Peter David and drawn by Andrew Wildman.
The cover.
Early story
The story begins with Spider-Man 2099 grieving over the death of Dana in the presence of Xina and two armed law enforcers. As one of the law enforcers approach him, Spider-Man hits and damages his helmet. The other law enforcer tells his companion to give Spider-Man some room. The grieving web-slinger asks where Venom 2099 is.
Meanwhile at another location, Miguel O’Hara’s mother saw the breaking news on TV about what the tragedy and Dana’s death. Her son Gabriel comes in and gets updated about what happened. As soon as he heard Dana’s name, he becomes concerned and focuses on the TV screen. As images of Spider-Man and Dana appeared, Gabriel begins to make a connection between them and punches the TV screen hard…
Quality
A very angry Miguel O’Hara using his corporate authority to find and get Venom 2099.
If you enjoyed the storytelling, tension and payoff that happened in issue #37, I can confirm to you that great stuff from that comic book continued smoothly in this comic book. As before, Peter David’s writing remains very engaging and gripping. So much so, issue #38 is a very believable and natural continuation of the events of the previous issue. In fact, the tension that started even as far as issue #35 continued in this comic book and at the same time David succeeded in developing the key characters further. Here, the death of Dana impacts not only Spider-Man/Miguel O’Hara, but also those connected with him.
Apart from the impact Venom 2099 left behind on those whom he victimized, the key selling point in this comic book was the portrayal of Miguel O’Hara wanting not only vengeance but also craves for the death of the vicious supervillain. I really find it very gripping to see Miguel using his authority as a high-ranking executive of his company to not only find Venom but also use company resources to get him. There was also the scene in which Miguel wants the captured living piece of Venom’s symbiote become dead which reflects the rage burning in him.
The way Peter David wrote Miguel’s rage is compelling not only because of the dramatics involved but also because it raises new questions about the personality and heart protagonist of the Spider-Man 2099 monthly series. I found myself wondering the following: Is Miguel O’Hara on the way to becoming a villain? Does he realize he is going off-track and could become a danger to others once he gets his way with Venom 2099?
When it comes to the visuals, Andrew Wildman did a really good job her. Not only was his art more detailed than what Rick Leonardi came up with, Wildman also brought to life the emotions of the characters through detailed facial expressions. Wildman also showed how skilled he is with pacing the story as well as being strategic on visualizing the spectacle.
Conclusion
Spider-Man 2099 in a very emotional state over the death of Dana.
I can clearly say that Spider-Man 2099 #38 (1995) is a great comic book to read. It is indeed a very worthwhile follow-up to the powerful and tragic story of issue #37 and the tension that started in issue #35 continued strongly in this comic book. Very clearly, Peter David carefully planned to shake up the Spider-Man 2099 series of the 1990s even as he built up Venom 2099 as the deadliest foe the futuristic Spider-Man faced. I should also state that the Spider-Man 2099 – Venom 2099 rivalry has a distinct style and flavor of its own, and there was simply nothing ripped off from the 20th century Spider-Man – Venom (Peter Parker and Eddie Brock) rivalry.
If you are seriously planning to buy an existing hard copy of Spider-Man 2099 #38 (1995) be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $80 while the near-mint copy of the newsstand edition costs $240. Spider-Man 2099 #38 (1995) also comes with a Venom 2099 cover edition which costs $200 for a near-mint copy.
Overall, Spider-Man 2099 #38 (1995) is highly recommended!
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
After much waiting and anticipation on the part of gamers wanting to play Crossfire X, it has been officially announced that the said rapid-fire first-person shooting (FPS) game will be released on Xbox Series X, Xbox Series S and Xbox One on February 10, 2022! To get yourselves engaged with the release date announcement, watch the newest CrossfireXtrailer below.
Now that you have seen the trailer, we can take things into perspective with the official press statement written by Smilegate West’s marketing team lead Jaren Wade and published through Xbox.com with the excerpt posted below. Some parts in bold face…
Attention mercenaries: It’s almost time to fight alongside the Global Risk and Black List factions, when CrossfireX makes its console debut on February 10, 2022. The world-renowned first person shooter makes its way to Xbox Series X|S and Xbox One consoles early next year and we can’t wait to see where the fight takes Xbox players.
It has been a long road for CrossfireX, full of excitement and feedback from our passionate community. We apologize for being unable to meet the 2021 expectations for the game’s release. A 2021 release date was something the entire team was striving for and unfortunately, we had to make the difficult decision to push the game’s launch back into early 2022. The CFX team wants to respond to that passion we’ve seen and share more about the game as we move forward to the February release together.
We wanted to share another glimpse at the single-player campaign with a new trailer at The Game Awards 2021. CrossfireX’s single-player component is developed by the master storytellers over at Remedy Entertainment. Working with Remedy has allowed CrossfireX to really dive into the narrative possibilities that has existed in this franchise, and we thank them for being able to bring those possibilities to life. We cannot wait for you to try Operation Catalyst and Operation Spectre when both campaigns launch alongside the CFX multiplayer in February 2022.
Soldiers and a machine behind them.
Speaking of the multiplayer component, one question that has been going around the community since the summer is what exactly are the Legendary Mercenaries? Teased by Executive Producer Mr. Boo, these characters are special transformations found in the game’s Modern modes.
Previously the Legendary Mercenaries were the final phase of the Tactical Growth System, which allows players to choose temporary buffs during Modern mode matches. They have since been separated due to balancing issues and now you can become these fearsome foes through the Modern mode exclusive Kill Streaks and Death Streaks. We wanted to share more information regarding these Legendary Mercenaries which are also known as The Boogieman.
Kill streaks grant additional match specific perks by consecutively securing enough kills. Death streaks are slower to activate, but allow you to make a comeback and turn the tides of battle. At the end of each of these streaks, you’ll get your chance to transform into the Death King. This Legendary Mercenary that dual wields twin SMGs, making him devastating in close quarters combat. In addition to his unique weapon, the Death King also has higher HP and speed compared to regular mercenaries. His ultimate skill allows him blink backwards after unleashing an AOE attack, making it a useful tool to escape from dangerous situations.
The Death King is just one of many different Legendary Mercenaries. With each multiplayer season, The Boogieman will be updated bringing a new set of abilities and skills to further showcase your dominance on the battlefield.
Finally, we cannot thank our community enough for its patience and we hope you enjoyed the new look at our single-player campaign. We’re excited to meet you in game in February 2022 and we can’t wait to see how you utilize The Death Knight in battle.
CrossfireX has a single-player campaign and a multiplayer campaign to entertain gamers.
For the newcomers reading this, CrossfireXis an Xbox-exclusive game and it is the latest entry in the CrossFire franchise of games that started South Korea on Windows PC way back in May 2007. Smilegate is the developer and publisher of the games and when it comes to CrossfireX, they collaborated with Remedy Entertainment (the same team behind Alan Wake, Quantum Break and Max Payne games) to make the single-player campaign which will come with an original story. Remedy has an established record of making games with stories, characters and memorable fictional settings or worlds and this convinced the CrossFire makers to team up with them.
Personally, I never got to play any CrossFire game but with CrossfireX coming to Xbox consoles exclusively in a few months’ time, I’m interested with it. Recently I just finished Halo Infinite’s single-player campaign which was truly an epic gaming experience on my part. Maybe CrossfireX’s single-player campaign might have something new and enjoyable as Remedy is in-charge of it. In line with the CrossFire series’ legacy, its multiplayer aspect should guarantee bouts of fun-filled shooting and action. Whatever happens, watch out for CrossfireX on Xbox Series X, Xbox Series S and Xbox One on February 10, 2022!
The new year 2022 will be another fun-filled, exciting and engaging year of Xbox-exclusive games and experiences that will delight gamers, and even the fanboys who hate Xbox will have new reasons to stop their bigotry and have fun on Xbox.
In closing this piece, posted below are Xbox-related videos for your viewing pleasure.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/
When Suicide Squad: Kill the Justice League was first unveiled with a cinematic trailer during the DC FanDome of 2020, I was just interested with its concept but wanted more in terms of gameplay. After more than one year of waiting, Warner Bros. Interactive Entertainment revealed at last the first gameplay footage of the Rocksteady Studios-developed game and I find it looking fun and promising. For your viewing pleasure, watch the official gameplay trailer below…
As seen in the above trailer, the developer behind the acclaimed Batman Arkham games really worked hard to not only make a wide variety of action and movements (in relation to the different members of the Suicide Squad), but also have them animate very smoothly and artistically resulting a cinematic look while still maintaining the DC Comics aesthetic.
A quick look at Metropolis serving as the open world environment in the game.
3rd person view shooting sequence with Deadshoot doing the shooting.
The gameplay trailer showed 3rd person view shooting sequences with not only Deadshot but also with King Shark. As for Harley Quinn, there were sequences of her swinging above ground and doing close combat. The in-game Metropolis (the fictional city often identified with Superman) was clearly designed to provide gamers a large, open world-inspired environment which opens up opportunities for action, exploration and storytelling. Metropolis in this game looks detailed and there are visual references to Superman and Wonder Woman shown.
An action sequence with Harley Quinn.
Harley swinging into action!
Players will get to do some shooting as King Shark.
Having seen the gameplay footage, I can say my interest in playing Suicide Squad: Kill the Justice League on my Xbox Series X in the near future has gotten stronger. I should state that it is a spectacle to see Rocksteady’s developers push their creativity hard, possibly more so than what they achieved in the Batman Arkham games. By the way, Rocksteady is being assisted by Unbroken Studios on the game.
As of this writing, Suicide Squad: Kill the Justice League does not have a final release date but it will be released for Xbox Series X, Xbox Series S and Windows PC sometime in 2022.
In closing this piece, posted below are Xbox-related videos for your viewing pleasure.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/