Eiyuden Chronicle and Suikoden creator Yoshitaka Murayama passed away

Once the anticipated Japanese role-playing game (Japanese RPG) Eiyuden Chronicle: Hundred Heroes finally comes out on April 23, 2024, the absence of the main creator will be felt by many players as the Japan-based Rabbit & Bear Studio announced very recently that its head Yoshitaka Murayama passed away on February 6. For the newcomers reading this, Murayama is also the creator of the Suikoden RPG series of Konami where he used to work at. For my previous blog posts of Eiyuden Chronicle: Hundred Heroes, click here, here, here and here).

To put things in perspective, posted below is the excerpt from the official announcement by Rabbit & Bear Studios. Some parts in boldface…

So there you have it. The developer behind Eiyuden Chronicle: Hundred Heroes made it clear that they will not give up with fulfilling the dream of the late Murayama and there is no stopping the launch of the game (which was supposed to have been released in 2023).

More on the previous works of the late Murayama, I played Suikoden and Suikoden II (read my retro review by clicking here) on the PlayStation console in the 1990s and I had enjoyable times with them. For me, Suikoden II was the not only the best Suikoden RPG of the 1990s but also one of the best RPGs on any platform during the decade. It’s just too bad that the 1999 North American launch of Suikoden II was overshadowed by another company’s JRPG on PlayStation that same year. Considering the many Japanese RPGs that were released on PlayStation in 1999, Suikoden II was the most enjoyable one I played.

Even during his days as a young man working for Konami in the 1990s, Murayama had a very unique vision for digital role-playing and adventuring, as well as fantasy storytelling.

“Eiyuden Chronicle is really (an) evolution of my many design experiences. The many games I’ve made have helped create the foundation for this title. Since I draw my experience from previous games I’ve worked on, of course you will see a little bit of those elements in Eiyuden Chronicle,” Murayama said in response to a question that mentioned Eiyuden Chronicle and Suikoden titles.

With Murayama gone, the spotlight on the April 2024 launch of Eiyuden Chronicle: Hundred Heroes will be more crucial than before. I myself will be playing the RPG on my Xbox Series X console as soon as it launches. To get yourselves oriented with the said JRPG, watch the videos below (the last one shows Murayama and his fellow creators as special guests at an event in Taipei)…

Watch out for Eiyuden Chronicle: Hundred Heroes on Xbox Series X, Xbox Series S, Xbox One and Windows PC plus Xbox Game Pass (XGP) on April 23, 2024. For more about the JRPG, visit https://www.xbox.com/en-US/games/eiyuden-chronicle

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Retro Gaming Ads Blast – Part 2

Welcome back readers, fellow geeks and electronic gaming fans!

In this edition of the Retro Gaming Ads Blast (RGAB) series, we will examine print ads from the 1980s and 1990s that caught my attention and I will explain why these are worth look back at.

For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers and newspapers long before smartphones, social media, the worldwide web and streaming became popular. Back in the old days, many gamers trusted the print media a lot for information and images about games.

With those details laid down, here is the latest batch of retro gaming print ads for you to see and enjoy…

1. Popeye multiplatform print ad

A fine example of promoting the Popeye video game on multiple platforms visually.

During the early 1980s, an arcade game based on Popeye was released and it became a hit with gamers who lined up and inserted coins to play. That game, which had three stages, was eventually ported by Parker Brothers to multiple platforms of Atari, ColecoVision, Intellivision, T.I. and Commodore.

The print ad you see above is a classic display of how one particular game appeared as a multiplatform release. The screenshots showed different versions of the Popeye game on multiple Atari platforms plus the others. See how different the game looks on each platform? The level of visual details and elements varied from one another as each machine had different specs that Parker Brothers had to adjust to. This is a fine example of promoting one game for different machines for those who love video games.  

2.  Kool-Aid Man Video Game print ad

I never got to play this Kool-Aid Man video game.

Remember Kool-Aid? For the newcomers reading this, Kool-Aid was a very popular product line of flavored juice drinks sold in powdered form. I myself used to mix Kool-Aid with ice-cold water and enjoyed drinking it. In 1954, a promotion of Kool-Aid with a touch of entertainment happened by highlighting the character Kool-Aid Man (famously known as the walking and talking pitcher filled with Kool-Aid juice). In later years, the Kool-Aid Man was often shown breaking through walls saying the line “Oh yeah!”.

The Kool-Aid Man gained tremendous attention as a pop culture figure in the 1980s when a new series of advertisements and promotions happened branching into video games and even comic books. The above print ad was a clever move to promote Kool-Aid as a drink as well as a video game for the Intellivision and the Atari 2600 consoles. Even if you were not too fond of video games in the 1980s, the Kool-Aid game ad would still make you think about the drink. Clever and entertaining!  

3. Zombies Ate My Neighbors game print ad

I saw the 2-page ad many times in comic books and video game magazines.

Going into the 1990s, Konami’s print ad of the video game Zombies Ate My Neighbors (for Super Nintendo Entertainment System and Sega Genesis) appeared a lot in the comic books I read when I was much younger. Having seen lots of horror movies – including zombie flicks – the ad easily caught my attention not because of the screenshots but because of the visual style used. For one thing, there was this 1950s America-inspired imagery on the photo of the scared woman with three zombies slowly approaching her. As for the game itself, there were plenty of small-sized screenshots that had lots of interesting details and pixel art (note: 3D polygons in video games were not yet common back then) which gave me a clear idea that it was a humor and horror-laced 2D adventure. Not only that, the text descriptions combined with the fake quotes added zest into the presentation. After having examined all the details carefully, I really felt like Zombies Ate My Neighbors would be a fun-filled game to play on the SNES.

4. Lunar: The Silver Star print ad

With anime artwork used, it was easy to have the impression that the original Lunar game was based on an existing anime series or movie.

In the early 1990s, Game Arts developed and released the Japanese role-playing game (JRPG) Lunar: The Silver Star on the Mega CD platform in Japan which in some ways was also a technological breakthrough – the game came with full motion video (for short videos), animated images, and CD-quality sound (that really made the soundtrack lively to listen to). After achieving critical and commercial success in Japan, the game was picked-up by Working Designs to be localized and released in the North American market for the Sega CD (the American counterpart of the Mega CD) platform. In promoting the game for American Sega CD owners as well as American gamers in general, a print ad highlighting anime images with five screenshots and only a few words was published on both comic books and magazines.

Even though Lunar: The Silver Star’s core concept was never described in the ad, the anime imagery was still eye-catching and the chosen screenshots gave viewers a preview of the gameplay and the animated images. That being said, it was no surprise that gamers who happened to be a bit interested in anime noticed the print ad. At the same time, the ad gave some gamers the impression that Lunar was a game based on an existing anime franchise. This approach on game advertising was daring and it happened at a time when Japanese RPGs had a limited audience among gamers in North America.

5. Lunar: Silver Star Story Complete print ad

In the 2nd half of the 1990s, a remake of Lunar: The Silver Star was released in Japan titled Lunar: Silver Star Story for Sega Saturn (1996), Sony PlayStation (1998) and Windows PC (1998). While it still maintained the 2D visuals for presentation, gameplay and exploration, the remake had smooth anime sequences, new artworks, better sound effects and music. Working Designs pounced on the opportunity to localize the game in America for PlayStation and released it in 1999 with the title Lunar: Silver Star Story Complete. Not only did Working Designs work hard on localizing the game (the English dubbing and singing of the game’s songs were meticulously done), they released it with a very lavish packaging with the dedicated fans and collectors in mind.

By looking at the above print ad that magazines published, Working Designs highlighted the positive feedback quotes from EGM, Gamers’ Republic, PSM and Official U.S. PlayStation Magazine to convince gamers Lunar: Silver Star Story Complete is a great game. While the screenshots showed what kind of eye candy gamers could expect, Working Designs made sure that they would know that the lavish package includes 4 discs (2 game discs, 1 music CD and 1 CD that had video documentary of the making of Lunar), a full-color map in the form of a cloth, and a hardbound art book and instruction manual.

Considering the dynamism of the Lunar: Silver Star Story Complete print ad and the game’s packaging, I can only speculate that Working Designs had to do it aggressively because the gaming landscape changed dramatically as 3D polygonal graphics became the standard while lots of other Japanese RPGs from different publishers were released in 1999 (including the sequels Suikoden II and Final Fantasy VIII) and many of them had more elaborate game designs and visual presentations. Eventually market forces and unfortunate business events led Working Designs to closing down permanently in 2005.

6. Star Wars: Jedi Arena print ad

Remember when Luke Skywalker tested his lightsaber skills with the floating Seeker in the 1977 movie?

Back in the early 1980s, Parker Brothers was very active releasing games on the Atari 2600 console which my family had. At that same time, Star Wars was very popular (and without the wokeness and identity politics garbage of Kathleen Kennedy and woke Disney) and any new game based on the sci-fi franchise was something to be excited for. In the above print ad of Star Wars: Jedi Arena, an artwork showing the iconic her Luke Skywalker testing his lightsaber skills with the floating Seeker ball was displayed and located between Luke’s legs is a monitor showing the screenshot of the game. Looking at the text description, Parker Brothers creatively focused on the aspect of the Jedi way of using the lightsaber interacting with the Seeker ball. Having played the game myself, I can say the ad was creative and pretty much captured the core concept of the game.  

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Palworld played by over 7,000,000 players through Xbox ecosystem, ends up as the largest 3rd party launch in Game Pass history

Palworld, the wildly popular online open world game developed and published by Japan-based Pocket Pair, became a massive hit on Xbox Series X|S, Xbox One, Windows PC, Xbox Game Pass (XGP) and PC Game Pass attracting more than seven million players and establishing itself as the biggest 3rd party game launch in the history of Game Pass, according to the official announcement by Team Xbox.

For the newcomers reading this, watch the Xbox video of Palworld below…

To put things in perspective, posted below is the excerpt from the Xbox.com announcement. Some parts in boldface…

If you are an Xbox gamer who has yet to subscribe to Xbox Game Pass, then Palworld just might convince you to do so.

Honestly, I never anticipated Palworld to launch with a massive number of players and establish new records with regards to the Xbox ecosystem and overall player count. Going to what was achieved, attracting over seven million players across different systems connected to the Xbox ecosystem is clearly incredible. Not only that, Palworld as of now is not even available (yet) on the PlayStation ecosystem nor that of Nintendo’s.

That being said, the successful launch connected with the Xbox ecosystem not only added to the credibility of Xbox but also will resonate with other game developers of online open-world games looking for potential business partnerships and ideal ecosystems (with millions of active players and subscribers) to launch their games on.

Check out Palworld on Xbox Series X, Xbox Series S, Windows PC, Xbox Game Pass and PC Game Pass now. For more information of the game, visit https://www.xbox.com/en-US/games/store/palworld-game-preview/9nkv34xdw014

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Visions of Mana coming to Xbox Series X|S and Windows PC this summer

Welcome back, fellow gamers, geeks, and Xbox fans!

If there is anything that surprised me during the 2024 Developer_Direct event of Team Xbox, it was the guest participation of Square Enix which unveiled key details about their new action role-playing game (RPG) Visions of Mana which is coming to Xbox Series X, Xbox Series S and Windows PC this coming summer season. A release date will follow.

For the newcomers reading this, Square Enix announced previously that Visions of Mana is actually a multiplatform game. When compared to Team Xbox’s first party games unveiled during the Developer_Direct – Senua’s Saga: Hellblade II, Indiana Jones and the Great Circle, and Avowed – Visions of Mana is the only non-exclusive game, the only 3rd party game, the only game not coming to Xbox Game Pass (XGP) and the first-ever game from the Mana series coming to the Xbox platform.

To put things in perspective, posted below is the Developer_Direct video presentation of Square Enix with Visions of Mana. Pay close attention to the details…

For added insight, posted below are selected excerpts from the Xbox.com article about Visions of Mana for you to read. Some parts in boldface…

Expect a lot of action and adventuring in Visions of Mana.
There is a lot waiting to be discovered in locations like this in the game.

For me, Visions of Mana is a very enticing RPG that has open-world environments, nice art style and the gameplay shown looks highly playable. Even though it is not bound for Xbox Game Pass, I encourage Xbox gamers – especially those who love RPGs from Japan – to take a close look at the game and see how it would fit into their games-to-play-in-2024 list. It should be noted that Visions of Mana reflects the reinvigorated business relationship between Square Enix and Team Xbox. The more Visions of Mana sells on Xbox, the better. Lastly, if you watched Square Enix’s Developer_Direct presentation, you would have noticed the game developers/creators acknowledged the Xbox community.

Watch out for the release Visions of Mana on Xbox Series X, Xbox Series S and Windows PC this summer.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

What to watch on YouTube right now – Part 13

Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

I recommend you check out the following topics and the related videos I found.

#1 The precise differences between Christianity and Islam, Lord Jesus and Muhammad, and the Holy Bible and the Quran explained – The YouTube channel HolyLandSite is a favorite of mine as it has published a lot of very credible and detailed explanatory videos about the Holy Land in Israel, Christianity, the Jews and how everything is connected with the Holy Bible (the Word of God). In the recent video they published recently, the precise differences between Christianity and Islam, between Lord Jesus and Muhammad, and between the Holy Bible and the Quran are explained in detail by Pastor Todd. I strongly recommend watching the video below…

#2 The deep hatred of the Palestinians towards Israel explained – There is no doubt that hatred, violence and murder are core values that the Palestinians have been oriented with while living under very evil leaders (murderer/terrorist Yasser Arafat is just one of them). To date, there are very few Palestinians who overcame their evil orientation and pushed back against their evil leaders to become good people. In the video below, YouTuber Oren explains in detail why so many Palestinians grew up with hate and live by hate towards Israel and its people. Lastly, I should state once again that the Palestinians are a displaced people, are NOT natives of the land of Israel and they caused trouble when they occupied Jordan and Kuwait.

#3 Remembering the past video game company Working Designs – It has been almost twenty years since American game company Working Designs closed down and ended their business. For the newcomers reading this, Working Designs is best known for localizing several video games from different Japanese companies for the North American market and among their best known releases were Lunar: The Silver Star Story, Lunar: Eternal Blue, Dragon Force and Magic Knight Rayearth. Their business history is very interesting to examine and for your viewing pleasure, posted below is one video about Working Designs’ legacy and another video about their games released across different platforms.

#4 Man of Steel video reviews, analysis, trivia and reaction videos – The cinematic universe of DC Comics superheroes that started in 2013’s Man of Steel is officially over and the newest film Aquaman and the Lost Kingdom won’t match its predecessor’s massive commercial success. Unofficially referred to as the DCEU (DC Extended Universe), the past cinematic universe of Warner Bros. had a very inconsistent record of commercial and critical results. That being said, it is high time to go all the way back to the very beginning with Man of Steel (starring Henry Cavill as Superman) through a series of varied videos I found for you to watch.

#5 DeepStar Six videos – Believe it or not, way back in 1989 there was not one, not two, but three movies that had underwater settings. One of them was DeepStar Six which was directed by original Friday The 13th movie director Sean S. Cunningham and, for some reason, was released in cinemas here in the Philippines with the title “Alien from the Deep.” While it grossed less than Leviathan and was made for a fraction of the budget of James Cameron’s The Abyss, DeepStar Six still has a long-lasting following and different kinds of videos about it were made. You can watch what I found below…

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Sea of Stars is an enjoyable RPG and you should play it on Xbox now!

Welcome back, fellow gamers, geeks, role-playing games (RPGs) enthusiasts and fantasy lovers!

In recent times, I completed my first playthrough of Starfield on my Xbox Series X and it lasted me over 220 hours of fun, discoveries and intriguing moments. Having played it so long, I will replay Starfield with a new playthrough only after Bethesda implements the next series of patches/updates (to refine the game) and release the planned downloadable content (DLC).

That being said, I finally started playing the inspired Japanese-style role-playing game (RPG) Sea of Stars on my Xbox Series X. Having played some hours of it, I can say that I am really enjoying Sea of Stars and I intend to finish it. Oh yes, Sea of Stars is available on Xbox Game Pass (XGP) right now!

This is one of many great looking scenes composed of really fine 2D art style and pixel artistry in Sea of Stars.

Developed by Sabotage Studio, Sea of Stars is a turn-based RPG with a strong retro feel that will remind you of past Japanese RPGs (JRPGs) like Chrono Trigger and Secret of Mana. The game follows the exploits of two Children of the Solstice who combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer. Along the way, the two Children of Solstice start a quest joined by their friend and together they travel to different places encountering different inhabitants and engage in situations that only they can solve.

Having played Chrono Trigger, Secret of Mana, Final Fantasy IV, Final Fantasy VI and a lot of JRPGs from the so-called 16-bit era of console gaming, I can say that Sea of Stars is a very inspired game that has lots of elements common with the mentioned games (plus more) with regards to art style, gameplay, quests, music, character development and visual presentation. To put it short, the guys at Sabotage Studio took a lot of inspiration from the classic JRPGs to make something fun for this current console generation. I am having a lot of fun with the game which itself is available for Xbox Game Pass (XGP) subscribers to avail.

An important meeting about to happen in the game.
A boss battle early in the game.
This is just a part of the world map of Sea of Stars.

In my experience and recollections from the past, Sea of Stars has visual style that is best compared with Chrono Trigger. Sabotage Studio really created a lot of nice looking 2D artworks and highly detailed sprites that made the new game look lively. With regards to the storytelling , character development and character expressions, the game has a wholesome tone that never felt childish. The tone as well as the humor made Sea of Stars comparable with several Japanese RPGs from the 16-bit age of consoles.

You will encounter really interesting characters who will join your party as the game progresses.

Sea of Stars is really fun to play and it is a great change of pace and style for me as I finished my Starfield playthrough which lasted more than 220 hours. This Sabotage Studio game will help ease my wait for the expected 2024 RPGs such as Eiyuden Chronicle: Hundred Heroes and the Xbox-exclusive Avowed. As much as I hope to see past JRPGs like Xenogears, Breath of Fire and Lunar get remastered and released for Xbox consoles (and XGP), I know such possibilities remain uncertain and Sabotage Studio’s game easily fills the void. If you are looking for a Japanese-style RPG that is fun, nostalgic and visually pleasing, you can’t go wrong with Sea of Stars. Go for the game on Xbox Series X, Xbox Series S, Xbox One, Windows PC and Xbox Game Pass now!

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Philippines attracts 5.45 million international visitors and generates P482.54 billion in revenue in 2023

The success of the Philippines attracting visitors from overseas and generating the related revenue in 2023 has finally been confirmed by the newly released numbers from the Department of Tourism (DOT): 5,450,557 international visitors and P482.54 billion (US$8.7 billion according to the foreign exchange rate of January 2, 2024) in tourism revenue, according to a Philippine News Agency (PNA) news article.

For the newcomers reading this, the final 2023 statistics exceeded the declared targets of 4.8 million international tourists and US$5.8 billion revenue. For further comparison, the Philippines attracted 2.65 million international arrivals and over P200 billion in revenue for the year 2022. To say the least, 2023 is undeniably a successful year for Philippine tourism and it seems that the controversial blunder behind the “Love the Philippines” tourism campaign did not lead to a massive failure (which the enemies and haters of President Ferdinand “Bongbong” Marcos, Jr., have been dreaming of).

To put things in perspective, posted below is an excerpt from the PNA news article. Some parts in boldface…

Let me end this piece by asking you readers: What is your reaction to this recent development? Do you think the Philippines will be able to meet its declared 2024 target of 7.7 million international visitors and possibly generate between P600 billion to P700 billion in tourism revenue? Did anyone from the haters/critics of President Marcos and Secretary Frasco bother you to make you believe that Philippine tourism will fail because of the “Love the Philippines” campaign blunder that was so widely reported in the mainstream news media?

Going back to tourism, do you think the Philippines should have more international-level fashion shows, film festivals, worship conferences, food festivals, sports events and trade shows to make the nation more attractive to visitors from overseas?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

A successful 2023 for tourism in the Philippines

If you set aside all the politicking and hatred, you will realize that there is no denying that tourism in the Philippines (handled by the Department of Tourism under the administration of President Ferdinand “Bongbong” Marcos, Jr.) turned out very successful over the previous year in terms of foreign tourist arrivals and tourism revenues based on the most recent statistics recorded as emphasized in the recent news article published by the Philippine News Agency (PNA). The exact and final 2023 tourism statistics should be revealed very soon. 

To put things in perspective, posted below is an excerpt from the PNA news article. Some parts in boldface…

Let me end this piece by asking you readers: What do you think about this recent development? Do you think the 2024 target of 7.7 million foreign tourist arrivals is achievable even though there are uncertainties overseas that could affect the Philippines as a tourist destination? Do you think the DOT should focus more on encouraging locals to add to the tourism industry’s growth in 2024? When it comes to foreign visitor revenue, do you think the Philippines can attract P500 billion in 2024? Do you think the recent conflicts between the Philippines and China over the West Philippine Sea could negatively affect the inflow of Chinese tourists into the country this year?

You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

Gameplay trailer of Eiyuden Chronicle: Hundred Heroes is a must-see!

Welcome back, fellow gamers, geeks, Japanese role-playing games (JRPGs) enthusiasts and fantasy lovers! As many of you are already aware, the much-awaited JRPG Eiyuden Chronicle: Hundred Heroes is set for release on April 23, 2024 on Xbox Series X, Xbox Series S, Xbox One, Windows PC and the Xbox Game Pass (XGP) subscription service.

Having enjoyed the 1990s JRPGs Suikoden and Suikoden II, I really am eager to play Eiyuden Chronicle: Hundred Heroes on my Xbox Series X as that new game’s developers include Suikoden creator Yoshitaka Murayama and other talents who also worked on the Suikoden series. Having played so many Japanese RPGs for decades, I can clearly say that there is no JRPG that has the fun and clever mix of gameplay and features of the early Suikoden games Murayama worked on and we can experience the creator’s RPG magic in Eiyuden Chronicle: Hundred Heroes.

Recently, game publisher 505 Games published a new 6-minute gameplay trailer of Eiyuden Chronicle: Hundred Heroes designed to orient gamers what they can expect in terms of characters, story, gameplay and other features. Watch the gameplay trailer below…

As you can see in the above trailer, Eiyuden Chronicle: Hundred Heroes has a lot in common with Suikoden and Suikoden II in terms of gameplay, art style and variety. There will be group battles, large-scale army battles, fantasy world exploration, mini-games, headquarters expansion, character recruitment (which build up your army and affect the expansion of your headquarters) and more. Eiyuden Chronicle: Hundred Heroes is looking very much like a Suikoden game but just without the name (and without Konami).

This one strongly reminds me of the cooking contest in Suikoden II.
A high-stakes meeting about to take place within the game.
Some of the many characters you can recruit throughout Eiyuden Chronicle: Hundred Heroes.

If Eiyuden Chronicle: Hundred Heroes can achieve tremendous commercial success, it just might spark a revival of the heavy use of pixel art in role-playing games (RPGs) and influence the way other game developers implement mini-games and features (common with the early Suikoden RPGs) into their RPGs.

Watch out for Eiyuden Chronicle: Hundred Heroes on Xbox Series X, Xbox Series S, Xbox One and Windows PC plus Xbox Game Pass on April 23, 2024. For more about the JRPG, visit https://www.xbox.com/en-US/games/eiyuden-chronicle

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Hideo Kojima’s Xbox project is OD (Overdose)

Since the initial announcement of the Xbox Game Studios partnership with Kojima Productions (led by legendary game creator Hideo Kojima who is known by many for his Metal Gear works) was made, a lot of gamers could not figure out what kind of game will be realized. The long wait and speculation ended as the two entities announced during The Game Awards 2023 the new game (designed by Hideo Kojima) titled OD (Overdose).

To begin, watch the official teaser trailer of the Xbox-exclusive OD below…

To add punch to the announcement, Kojima himself appeared on-stage during The Game Awards 2023 which you can see below…

To learn more details about OD (Overdose), posted below is an excerpt from the official press release issued by Kojima Productions. Some parts in boldface…

While there were little details about OD unveiled and the teaser trailer showcased what the production team is doing with the technologies they have, the Xbox-exclusive project is intriguing to say the least. Sure, there was no gameplay footage shown nor plot elements but the unveiling showed that OD was aiming for a new experience with horror, suspense, emotion and immersion in mind.

Kojima Productions’ utilization of cloud gaming technology and Unreal Engine could result in something new and fresh from Hideo Kojima whom I believe must have been experimenting a lot with designs not only for video gaming but also for interactive viewing. It is also interesting to see that OD will involve the talents of selected actors and director Jordan Peele. I can only speculate that, in relation to Kojima’s quote in the press release, the game will be cinematic and will somehow get the gamer/viewer involved in ways not seen before.

A lot of questions about the Xbox-exclusive OD remain particularly on how exactly will it be playable, what the plot is, will the game push photo-realism to the next level, how will it immerse gamers/viewers into it, when will it be released on Xbox Game Pass (XGP), when will it be released and more.

Whatever OD (Overdose) will be, we can only hope that Hideo Kojima and his team will create something groundbreaking and great. Stay tuned for future updates about OD here.

+++++

Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco