I Am Replaying The Outer Worlds Again

Welcome back Xbox fans, geeks, retro gaming fans and other gamers!

As a long-time Xbox fan, I am disappointed with the way this current console generation turned out. Xbox gaming as a whole has changed for the worse this year and millions of Xbox fans got angered over the cancellation of Xbox projects (including Perfect Dark and Contraband), Xbox console price hikes and most recently the declared drastic changes on Xbox Game Pass – including the 50% price hike on Xbox Game Pass Ultimate service (watch Team Xbox’s pathetic and tone deaf announcement by clicking here).

I stopped subscribing to XGP since over a year ago, and I had planned to subscribe again mainly to play The Outer Worlds 2 which I had waited for years to come out because I enjoyed The Outer Worlds and its two DLCs (Peril on Gorgon and Murder on Eridanos).

But the Xbox Game Pass Ultimate price hike of 50% ruined my plan to play The Outer Worlds 2 at launch entirely! I also noticed that none of the Team Xbox executives appeared in the pathetic October 1, 2025, video announcement of the drastic XGP changes.

Imagine the crashing ship as Team Xbox falling down hard because Microsoft forced them to make decisions and implement changes that made lots of Xbox fans and other gamers frustrated this year.

By looking at the collective feedback – both critics and gamers – about the newest sci-fi role-playing game from Obsidian, the bugs reported and the current prices, I have decided to pursue The Outer Worlds 2 later. It should be noted that the new game has two upcoming DLC episodes (story expansions) and there is no certainty as to when those will be released. As such, pursuing The Outer Worlds 2 later is the right thing for me to do because rushing for it now does not make sense at all.

What I did recently was I downloaded again my purchased digital copy of The Outer Worlds as well as the two DLC episodes on my Xbox Series X. Previously I played The Outer Worlds and the story expansions on my Xbox One, and replayed them on my Xbox Series X (enjoying the faster load times and improved frame rates) a few years ago.

So this year, I started from scratch again on a new single player campaign. I created a new character – her name is Vanilee – and customized the abilities with intelligence, science, engineering, lockpicking, persuasion, hacking and medicine in mind.

Meet my new character Vanilee.

Having played The Outer Worlds a few times already since late 2019, I decided to try other scenarios, find new dialog options (in relation to how I customized my character) and explored the maps in and out again. I had no trouble adjusting myself into the controls and overall feel of the game when it comes to response and precision. Take note that The Outer Worlds was developed by Obsidian at a time when it was not yet acquired by Microsoft/Xbox and Private Division was their publisher.

After going through the quests and side-quests in Edgewater – I diverted power to Edgewater helping Reed Tobson, the locals and convincing the deserters to return home – I entered the Unreliable with Parvati and Vicar Max as my teammates and proceeded to the Groundbreaker in space for further quests, scenarios and more options to build up my team.

Teammates Parvati and Nyoka in action against a monster in Monarch.
Vicar Max attacks an enemy with his shotgun.

So I kept on replaying the game rediscovering places, interacting with more characters and making decisions. Along the way, I spotted new dialog options emerging in connection with how I customized Vanilee from the start and built up with additional points accumulated for each level achieved. I ultimately reached the maximum of level 36.

Since I first played The Outer Worlds, it was clear to me that Obsidian did not have a massive budget as the creative and technical limitations were visible (examples: some repetitive interior designs, structures that cannot be accessed at all, lack of polish on stealth gameplay, my teammates getting in my line of fire, sluggish reloading, etc.). Instead of massive open-world environments, Obsidian came up with large maps but they ensured that each new location had something new for players to discover. I also admired the effort the developers invested on the art direction as well as making each map look distinct from each other while maintaining an artistic connection with the planet.

This is from the Murder on Eridanos DLC episode.

While the gameplay remains good for an RPG and first-person shooter enthusiast like me, what I admired best about The Outer Worlds was how Obsidian came up with connections between scenarios, the characters, the dialog options, and the consequences caused by decisions I made. That being said, I enjoyed watching the visual presentation and narration executed right after concluding the game. The presentation shows the endings of not just the main game but also those of the side quests completed and even the main quests of the two DLC episodes. How my decisions impacted the different factions and scenarios were clearly emphasized. In fact, the endings of the side quests and the two DLC episodes are seamlessly connected with the main game’s conclusion. As such, Obsidian succeeded in making The Outer Worlds worth replaying again.

Having played Starfield already, I realized that replaying The Outer Worlds was somehow a more satisfying experience. In my view, Bethesda tried too hard to make Starfield grand with a more galactic scope only to fail when it comes to exploration and long-term engagement. The Outer Worlds had a much smaller scope but it delivered the depth of fun, exploration, interaction and decision-making that strongly impacted the game’s conclusion.

Ellie in action in Gorgon!

At the same time, I find my character’s companions in Obsidian’s 2019 RPG more interesting and more engaging than those in Bethesda’s 2023 sci-fi juggernaut because of the following factors – better personalities, more clever writing and better voice acting. I believe it is time for Bethesda to start learning from Obsidian on how to make engaging dialogue and characters.

Right now, I am having a lot satisfaction replaying The Outer Worlds even though it has some flaws as well as creative and technical limitations as Obsidian did not have a very big budget. I wish the game had space battles as well as opportunities for the Unreliable to chase and dock enemy space ships which will allow me and my team to infiltrate. The game lacked mini-games which could have added more variety and fun when exploring the different locations on-foot (examples: the tossball facility in Monarch could have used a sports betting mini-game while the bars could have used card-based mini-games).

My crew inside the Unreliable.

On its own, the 2019 game is still a lot of fun to play and the role-playing element remains strong. The Outer World characters are memorable and the developers’ writers added humor to the dialog which prevented the game from becoming too dramatic or depressing. Indeed, The Outer Worlds is worth replaying and those who never played it should go for it!

If you are an Xbox gamer who is interested in The Outer Worlds 2, click https://www.xbox.com/en-US/games/the-outer-worlds-2. If you have never played The Outer Worlds for some reason, click https://www.xbox.com/en-US/games/store/the-outer-worlds/bvtkn6cq8w5f

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Team Xbox delays fantasy RPG Avowed to February 2025

Welcome back Xbox fans, geeks and gamers!

In case you missed the news – bad ones actually – be aware that the release of fantasy role-playing game Avowed has officially been delayed to February 18, 2025, according to a Windows Central news report. It was previously announced that Avowed was supposed to be released sometime in late-2024 on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass (XGP).

To put things in perspective, posted below is an excerpt from the Windows Central news report. Some parts in boldface…

As a long-time Xbox gamer, the delay of Avowed is disappointing and adding more to the disappointment is the fact that an Xbox Game Pass Ultimate subscription (note: the most expensive XGP option) is required to play it on launch day. This effectively locks out (temporarily) many Xbox Game Pass subscribers who could not afford to upgrade their current subscriptions and they have no choice but to wait first before the game becomes available to them.

Ever since it was first announced, I was looking forward to playing Avowed and it was one of the main reasons I bought the Xbox Series X console. I am also a fan of Obsidian Entertainment’s role-playing games such as Fallout: New Vegas and The Outer Worlds. In fairness, Team Xbox announced that they will do a livestream presentation of Avowed during Gamescom 2024 on August 23. Hopefully we will see the latest about the game. To ease the pain of waiting, check out the most recent video of Avowed below.

For more details about Obsidian Entertainment’s Avowed, click https://www.xbox.com/en-US/games/avowed and https://avowed.obsidian.net/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Avowed coming to Xbox Series X|S, Windows PC and Xbox Game Pass (XGP) in late 2024

During the Developer_Direct video presentation, the Xbox-exclusive fantasy role-playing game (RPG) Avowed was highlighted with updates from developer Obsidian Entertainment followed by the announcement that the game will be released on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass (XGP) in late-2024 (most likely October to December). The final release date will be announced some time later.

For the newcomers reading this, I blogged about Avowed previously and you can read them by clicking here, here, and here. First unveiled in the Xbox games showcase of 2020, Avowed is Obsidian’s latest attempt on the fantasy RPG genre with notable similarities to Bethesda’s The Elder Scrolls V: Skyrim (2011) that include the first-person view, melee combat, magic, and the exploration of a vast fantasy setting. Avowed is set within Obsidian’s established Pillars of Eternity fantasy universe with Eora as the world.

Avowed is set in the established world of Eora. The game developers promised a flexible approach on combat covering melee, magic and shooting forms of attacks during battle.

Of course, there are notable gameplay and technical differences that set Avowed apart from Bethesda’s mega blockbuster fantasy RPG. To get to know the game better, watch Obsidian’s segment of the 2024 Developer_Direct event as well as the extended gameplay breakdown below…

For more information, posted below is the excerpt from the Xbox.com article regarding Obsidian’s fantasy RPG. Some parts in boldface…

Here is an example of a decision-making moment in Avowed. Before making a decision, you must pay attention to the details on what the other characters said.
A special attack performed.

Ever since it was first unveiled in 2020, I have been anticipating Avowed for a long time as I myself enjoyed the fantasy RPGs of Bethesda (specifically The Elder Scrolls IV: Oblivion and Skyrim) as well as Obsidian’s work in The Outer Worlds (2019) and Falllout: New Vegas (2010). I should also state that the first-person view makes exploration and combat in RPGs truly immersive and this alone makes Avowed very appealing to me. In relation to the first-person view, I am eager to find out how playable combat will be specifically on the part of the player and what interactive options will be made available. In a recent Xbox.com article, the developers confirmed there will be a variety of ways for players to tackle combat.

I am also excited to see how Obsidian will implement their clever and creative writing skills into the narrative and branching options within their upcoming fantasy RPG. Anyone who has played The Outer Worlds will know how the decisions you made in the game – even during side quests – affected the ending as well as the respective outcomes of your party members. That is something I hope to see again in Avowed, even though it is likely that Obsidian could adjust their methods on establishing the new game’s narrative as well as the outcomes.  

When exploring the many fantasy environments, always pay attention to details as you might find useful items, weapons, money or even details about quests.

Watch out for Avowed on Xbox Series X, Xbox Series S, Windows PC and Xbox Game Pass in late-2024. For more details, click https://www.xbox.com/en-US/games/avowed and https://avowed.obsidian.net/

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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

Xbox-exclusive fantasy RPG Avowed to be released in 2024

Following the Xbox Games Showcase 2023 and Starfield Direct double feature, excitement is high for Xbox-exclusive games as well as other games coming into the Xbox Game Pass (XGP) subscription service plus the others that the 3rd party game publishers will be releasing.

During the showcase, I was very delighted to see the gameplay trailer of Avowed, the brand-new fantasy role-playing game (RPG) from genre specialists Obsidian Entertainment (an Xbox game studio) for the Xbox Series X, Xbox Series S and Windows PC with availability on Xbox Game Pass, PC Game Pass and Steam. The Xbox-exclusive RPG should be released sometime in 2024.

Avowed’s recent showing is significant not only because it is the first major update in three years but also because Team Xbox and the developers showed a trailer that ran on in-game graphics and featured the first-ever gameplay clips. To put things in perspective, posted below is the excerpt from the Xbox.com article written by Obsidian’s studio head Feargus Urquhart. Some parts in boldface…

Expanding the universe that we created for the original Pillars of Eternity games, Avowed brings a new perspective, a new way to fight, and a new land to explore in the world of Eora. The Pillars games are near and dear to us and we can’t wait to share Avowed with everyone next year. 

In Avowed, you’ll explore the Living Lands, a plagued, wild island set in the world of Eora. The Living Lands are full of mysteries and secrets, danger and adventure, and choice and consequences.

What comes to your mind with this view from Avowed’s fantasy world?

Unique to the world of Eora, the Living Lands is home to bustling port towns and rolling hills adorned with weird and fantastical plant life. Every part of the Living Lands is home to its own ecosystem. Around every corner there are creatures, sentient mushrooms, or tribes of lizard-like Xaurips looking to make you their next meal… 

As with all our past RPGs, the companions in Avowed play a major role in your adventure. The first companion you will find is Kai, the narrator of this gameplay trailer. Kai is a Coastal Aumaua currently residing in the Living Lands and is one of the only friendly faces you’ll find here. He is a former soldier, and his idealistic and pragmatic temperament will help guide you as you venture out into this wild frontier. 

First-person combat has been a huge focus for us. We’ve incorporated a host of ways for players to fight the flora and fauna of the Living Lands. You will have swords, shields, pistols, magical spells, and more at your disposal, including the ability to dual wield, creating a vast number of combinations to choose from. 

A look at the first-person combat in the game.

With combat so full of possibility, diversity in choice will be needed as you explore the treacherous Living Lands. Home to the Xuarips, plagued undead, and dangerous flora, this island is full of unique enemies to encounter. 

 We’re looking forward to sharing much, much more with everyone as we get closer to the release of Avowed next year.

I have reasons to be very excited for Avowed which happens to be one of the main reasons I bought an Xbox Series X and subscribed to Xbox Game Pass. In my experience as a gamer, I played past RPGs that Obsidian Entertainment made such as Star Wars: Knights of the Old Republic II on the original Xbox console, Fallout: New Vegas on the Xbox One and The Outer Worlds on the Xbox One and Xbox Series X. Whatever concept or type of gameplay they came up with, Obsidian delivered on gameplay that is fun and engaging, supporting characters that are worth remembering, and making role-playing really work.

On face value, Avowed looks inspired by Bethesda’s juggernaut RPG Elder Scrolls V: Skyrim. Like the old game, Obsidian’s new RPG has a first-person view and a lively fantasy setting filled with lots of characters and monsters. However, Avowed is distinct as it has the Pillars of Eternity as a fantasy foundation and the gameplay trailer shows how stylish and functional battles are. Definitely this is not a blatant rip-off of Skyrim.

While the Skyrim comparisons are raging in many gamers’ minds, it should be noted that Avowed won’t be having the open-world design for exploration. Rather, the upcoming game will have inter-connected open zones and the size of the in-game world will be comparable with those of The Outer Worlds and Star Wars: Knights of the Old Republic II as stated by game director Carrie Patel. Her interview is included in the Xbox Games Showcase 2023 Extend video below…

While it could be disappointing to others that Avowed is looking like it will have the huge and separate maps for exploration instead of the massive open-world design, I don’t see this as a mistake since I myself have played The Outer Worlds which had separate maps that were not only huge but also dense and filled with side-quests, exploration opportunities and memorable discoveries. Take note that using the open-world format to present the in-game fantasy world would have definitely extend the development process of Avowed by at least a few more years not to mention costing a lot more money.

Now that Obsidian gave us a glimpse of the fantasy world, the conflict and moments of gameplay of Avowed during the recent Xbox Games Showcase, they will have to show us next time (note: Xbox Games Showcase 2024) more gameplay and demonstrate other aspects such as selective dialogue sequences, their approach to side quests, the tinkering and customization of weapons and equipment, and perhaps building up villages or taking over the castles occupied by enemy forces.

Imagine yourself facing many armed and armored people responding to your presence.

Right now, I am excited for Avowed. Here is hoping that Obsidian will be able to complete and polish the game for 2024 release. At this moment, Xbox is gradually becoming the haven for gamers who love not only fantasy RPGs but RPGs of different kinds.

In concluding this post, posted below are YouTube videos related to Avowed, Obsidian Entertainment and Xbox for you to enjoy.

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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at  @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.