Welcome back to this latest edition of the Better than Streaming series! If you are fond of 1980s anime, especially with productions by Studio Nue (the same studio behind Super Dimension Fortress Macross), then you should be delighted to know that the entire Super Dimension Century Orguss series is coming out on Blu-ray format on September 28, 2021 and you can order it online right now!
The Blu-ray cover.
Handled by DiscoTek Media, all 35 episodes will be compiled and presented in high-definition complete with Japanese dialogue (with English subtitles). There will also be 17 episodes dubbed in English which I believe were produced at a time when U.S. Renditions still existed. As of this writing, the price is around $70.
To put things in perspective, posted below are details from the Blu-ray.com page of Super Dimension Century Orguss. Some parts in boldface…
Video
Codec: TBA
Resolution: 1080p
Aspect ratio: 1.33:1
Original aspect ratio: 1.33:1
Audio
Japanese: LPCM 2.0
English: LPCM 2.0
Subtitles
English
Discs
Blu-ray Disc
Three-disc set (3 BD-50)
Packaging
Slipcover in original pressing
Playback
2K Blu-ray: Region A
Description
Today, Kei Katsuragi‘s only concern is the love of his life. It doesn’t really matter to him that he has more than one love – after all, as a pilot for the Freedom Space Corps, he might be dead tomorrow! In the future, war has changed, and Kei is all too familiar with the horrors it can bring. Atomic, biological, and chemical weapons are all in use, but even worse than those are the dimensional weapons, ordnance capable of tearing apart even time and space!
As it happens, his next mission involves one of these terrifying weapons, the latest risky gambit in the war over the space elevator on Earth. Fleeing from the warmth of his lover (and her father’s gun) to the coldness of space, Kei fights to protect a team of engineers as they arm the dimensional weapon on-site. But when they get orders to pull out without detonating the bomb, Kei disobeys, unwilling to make the sacrifices of the day meaningless. His brash actions have dire consequences beyond just a big kaboom, as that explosion flings him into the future!
There, Kei finds himself caught in an entirely different struggle between the militaristic Chiram and the mercantile Emaan – with himself as the prize! Will this womanizing hot shot pilot make it back to his own time, or is there something more to Kei being the “singularity”?
Here is something for long-time Orguss fans as well as for those who are about to discover Super Dimension Century Orguss for the first time.
I personally am interested in this upcoming multiple-disc Blu-ray set of Orguss. For one thing, I actually saw its sequel Super Dimension Century Orguss 02 first way back in the mid-1990s and learned that there is a storyline gap of two hundred years between them. It was only a few years ago I got to watch some English-dubbed episodes (done by U.S. Renditions) of Super Dimension Century Orguss and found its sci-fi concept really intriguing. It was also a fresh change of pace as well as a different type of immersion after I indulged myself with Studio Nue’s most famous works related to the Super Dimension Fortress Macross franchise (read my retro review of Macross: Do You Remember Love?).
Anyone who saw Macross first will realize certain common visual elements between it and the Orguss TV series (1983-1984) which should be no surprise since they are both Studio Nue productions. Even notable Macross female characters had cameo appearances in the early Orguss episodes. It is also a fact that prolific anime director Noboru Ishiguro worked on the Super Dimension Fortress MacrossTV series, the Super Dimension Century Orguss TV seriesand the feature film Macross: Do You Remember Love?
Going back to the future Blu-ray release of Orguss, I am hoping that the image quality will be good apart from being presented in high-definition. As it is decades-old anime series, its original aspect ratio of 1.33:1 will still be retained and that means you will see thick, black borders on the left and right sides of the screen. As for the colors, I hope the technical crew will enhance the colors a bit to be presentable in HD.
The signature robot in the Orguss series.
Once Super Dimension Century Orguss comes out finally on Blu-ray disc format on September 28, 2021, only then we will find out how good the visuals and audio will be. Stay tuned for more right here!
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from playing The Super Dimension Fortress Macross: Do You Remember Love? video game and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Like many other entertainment franchises in Japan, Macross also has video games based on its stories and concepts. During the fifth generation of video game consoles, Bandai released in Japan the video game adaptation of the 1984 anime movie on the Sega Saturn in 1997 and the Sony PlayStation in 1999. That game was titled The Super Dimension Fortress Macross: Do You Remember Love? and I played that 2D side-scrolling shoot-them-up game a lot during the time when 3D polygons was already the standard.
Considering its age, it is easy to wonder if the game is still fun to play by today’s standards and if the game is something that Macross fans can enjoy a lot. We can all find out in this look back at The Super Dimension Fortress Macross: Do You Remember Love?
Sega Saturn version in 1997.
Sony PlayStation version in 1999.
Early story
The story begins at sea. A Valkyrie piloted by Hikaru Ichijyo (the late Arihiro Hase) launches from the aircraft carrier Prometheus to join his teammates Max and Kakizaki led by Roy Fokker (Akira Kamiya). Suddenly a powerful beam of energy from above hits the aircraft carrier clearly showing that their world is under attack by the Zentradi.
They proceed to South Attaria Island where they immediately engaged the Zentradi forces that ravaged the city and causing trouble for the SDF-1 (Macross). After defeating several Zentradi elements, the remaining Skull Squadron forces flew to the Macross (which just launched into the air) which executes a space fold just moments before even more laser blasts from the Zentradi destroyed the entire island.
Sometime later deep in space, thousands of civilians managed to adjust to living inside the Macross. As Lynn Minmay’s (Mari Iijima) first concert happens inside the fortress, Hikaru, his teammates and many other fighters engage in a mission against the Zentradi…
Quality
Just like in the movie!
To comment on the quality of this old video game, I’ll focus on gameplay and presentation.
As far as gameplay goes, Macross: DYRL is essentially a 2D side-scrolling shooter literally designed to be grand not only for Macross fans but also for gamers who enjoy its design and its type of gameplay. You play as the hero Hikaru who pilots an advanced fighter plane that can also transform into an armed fighter with legs (GERWALK mode) and also into a full-sized, human-like robot (Battroid). In fighter mode, you move fast and are able to fire rockets or use your default gun. In GERWALK mode, your speed is slower but you have improved mobility that can be crucial for combat. In Battroid mode, your speed is reduced further but you are somewhat stronger and more precise when it comes to shooting enemies.
Still on gameplay, the game developers really pushed the envelope in terms if immersion as there are lots of moments in which the enemies will not only face you on your 2D plane but also move around you from the foreground to the background. Without having to do anything further, your character will be able to auto-aim and shoot at your enemy whether in the background or the foreground. Essentially, this makes the game a 2.5D shooter.
This is a fine example of you (in your 2D plane) firing at your enemy in the background.
In key parts of some levels in the game, the UN Spacy will send a shuttle to release supplies to help you replenish your shield meter.
The controls are relatively easy to learn and get adjusted to. More importantly, the controls are very responsive and they are ideal when it comes to precision on moving your character around as well as trying to shoot at specific targets.
This game was designed with several levels for you to complete essentially moving from left to right. As evidence of the game developers taking liberties during its adaptation of elements from the 1984 animated movie, several levels have boss fights for you to participate in and win in order to progress. These boss-type enemies are noticeably absent from the movie and yet they were designed to integrate into the film’s concept and also expand the concept about how elaborate the Zentradi are when it comes to their war machines against Earth. The boss-type enemies (note: they are clearly polygonal and yet they fit in well with the 2D sprite elements) are huge machines designed for space battles and there were boss fights in which some of them move into the background (which sparks moments for your character to fighter towards the background). When it comes to artificial intelligence (AI), the boss-type enemies are not really that sophisticated with their movements although a few of them have attack patterns that will push you to be more evasive and more strategic.
Before starting a level, you can select your weapons that can function depending on your personal preference on taking on the enemies.
Lots of great visual effects and 3D movement add to the challenge.
With regards to challenge, some parts of this game took me a few repeats before finally improving myself enough to make it to the next levels. The visual elements of the game also added to the overall challenge as seeing 2D sprites move around you 3-dimensionally.
Speaking of 2D sprites, it is clear that this game was designed to be heavy with 2D visual elements while 3D polygons are used sparingly (note: the boss battles mentioned above). As this is a side-scrolling game, the game makers clearly made lots of sprites of machines, space ships, Zentradi battle pods and other figures that Macross fans would easily recognize. The good news is that each 2D sprite was made with multiple frames of animation (complete with frames meant for 3D movement) and were made to really resemble the cinematic artworks which ultimately results making them really look lively to watch on-screen!
As for the presentation, I can see that the game developers Scarab paid great attention to the details of the animated movie to make The Super Dimension Fortress Macross: Do You Remember Love? fun and engaging for gamers in general while also becoming strongly relevant and delightful with the people who love Macross. For example, the game starts with a cinematic prologue composed of brand-new animation cels mixed with elements of 3D polygons and in my view, it fits in nicely leading to the actual cinematic opening of the movie from 1984. The cinematic prologue was meant to expand the film’s overall concept and other story expansions happened in subsequent parts of the game (such as the all-new mission told in two levels).
Observe the Zentradi surrounding Roy Fokker on his 2D plane, the foreground and background. This is a 2D sprite-heavy showcase!
The game developers paid close attention to the details of the movie and presented the visuals using video game graphics, 2D sprites and really nice in-game background artworks!
Surprise! You as Hikaru get to fight Milia temporarily before her memorable fight with Max happens!
The Super Dimension Fortress Macross: Do You Remember Love? came with selected animated sequences and still images from the 1984 movie’s very own footage meant for in-game storytelling (note: you still have to watch the movie for the best immersion). As there were some original scenes made for the game with expanding the film’s concept in mind, there are a few computer-generated animation sequences and even brand-new animated cels (note: very clearly they were drawn by people different from the ones who drew the film’s footage) showing some character moments.
When it comes to the audio, this game is clearly a labor of love with Macross fans in mind. Much of the music, songs and sound effects from the movie (as well as from the 1982-1983 anime TV series) were integrated into the game which made it very immersive for Macross fans. As for the voice actors, fans will hear the voices of their favorite Macross characters performed by the late Hase, Iijima, Kamiya, Mika Doi (Misa Hayase), Michio Hazama (Captain Global) and more. While some of their recorded lines from the movie were reused (especially Hase who died in 1996), others recorded new lines for their respective characters for the new cinematic footage as well as key parts in the game.
The art of Lynn Minmay for the new anime footage was clearly not drawn by the people behind the 1984 anime movie.
What I love best about the presentation is that the game developers replicated selected scenes from the 1984 movie using in-game graphics and art along with music, sound effects and the lines of dialogue! As a Macross fan myself, the immersion was pretty deep as I played the game and witnessed those special moments from the movie played within the in-game presentation.
Conclusion
Enjoy looking at this.
I can declare out loud that The Super Dimension Fortress Macross: Do You Remember Love? is indeed the best Macross video game I have ever played as well as the best adaptation (note: other than film) of the classic movie from 1984. This game, which excellently used 2D sprites and 3D polygons all throughout, was very clearly made to delight Macross fans while giving gamers something very enjoyable and memorable to experience. For the best immersion, it is highly recommended to watch the movie before playing this video game. Truly this video game has aged well!
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
When it comes to showcasing giant robots fighting other robots or monsters, there is no denying that Japan is the leader. In my lifetime, I have seen lots of episodes of varied anime TV series, some anime feature films as well as OVAs (original video animation) of such a genre of entertainment made by lots of Japanese creators. While I never saw any episodes of Brave Raideen nor any episodes of Chōdenji Robo Combattler V, I saw episodes of Dangard Ace on home video.
As seen already in issues #1 and #2 of the Shogun Warriors comic book series, the giant robots were adapted but not their respective original concepts and characters the Japanese established. As such, an all-new concept with Westerners in mind was implemented for the said series.
With those details laid down, here is a look back at Shogun Warriors #3, published by Marvel Comics in 1979 with a story written by Doug Moench and drawn by Herb Trimpe.
The cover.
Early story
The story begins with Raydeen, Combatra and Dangard Ace on the field facing three giant enemies (each one representing a different element – fire, earth and water). Right near them is the train (on an elevated track) that they just saved which Combatra (piloted by Genji Odashu) notices.
The battle begins with Dangard Ace taking on the water monster while Raydeen and Combatra take on the fire monster and earth monster respectively. During the heat of battle, the stalled train begins to fall as the elevated track gets damaged…
Quality
The bad guys watch behind the scenes during the battle.
To be clear and specific, this comic book creatively rebounded when it comes to spectacle. Compared to issue #2, this one has a lot of action scenes mixed with suspense and some talk scenes that were supposed to be intriguing. When it comes to exposition, this one is a refreshing change from what happened in issue #2. The exposition was clearly lessened but the creators still managed to insert some scenes to dramatize and explain to readers what the villains are up to and why sorcery is a core element of their power (which kinda explains how they were able to make giant monsters that are capable of talking). Interestingly, this comic book shows that there is division between members of the forces of evil.
Fans who love the three giant robots will have something fun to read. Take note, however, that the action scenes per robot are short and even predictable with the way the spectacle turned out. If you are looking for character development on their respective pilots, you won’t see any here.
Conclusion
Dangard Ace, Raydeen and Combatra fighting their respective counterparts.
Shogun Warriors #3 (1979) does not have much depth but still managed to deliver the goods when it comes to showcasing giant robot spectacle. On the aspect of fun, this one is an improvement over the exposition-heavy issue #2 but that is not saying much. It should be noted that, like the first two issues, this comic book has less than twenty pages of art and story. More notably, there is not much new here other than the very lame and corny attempt by the creators for the big reveal they came up with at the end.
If you are seriously planning to buy an existing hard copy of Shogun Warriors #3 (1979), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the comic book costs $35.
Overall, Shogun Warriors #3 (1979) is satisfactory.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Long before Pacific Rim (2013) presented giant robots and monsters slug it out on the big screen with a strong emphasis on action and scale, there were varied animated series of such giants shown in television sets in Japan way back in the 1970s. Then by the end of the decade, Marvel Comics published the Shogun Warriors comic book series in relation to a business deal with Mattel.
Last time, only one giant robot was heavily featured as a defender for human civilization as it became a target by a force of evil that unleashed a giant monster. That robot was Raydeen and as a result of what happened, something led to the unveiling of Combatra and Dangard Ace.
To find out more, here is a look back at Shogun Warriors #2, published by Marvel Comics in 1979 with a story written by Doug Moench and drawn by Herb Trimpe.
The cover.
Early story
The story begins at the secret facility of Shogun. There the three pilots – Genji Odashu, Ilongo Savage and Richard Carson – are being briefed by Dr. Tambura explains to them that their first mission piloting Raydeen was not a failure at all. While acknowledging that the giant monster Rok-Korr is still a threat, he states to them that giant robots Combatra and Dangard Ace will be deployed and controlled by them.
After giving them a quick tour of their subterranean chamber (where the robots receive maintenance and get tested), Dr. Tambura bring the three pilots into another place filled with high-tech controls. From there, they watch Dangard Ace, Raydeen and Combatra perform in field tests via remote control.
Meanwhile on a different island, the evil leader Maur-Kon rallies his so-called dark agents to rise and work together in seeking vengeance for their defeat in the great war chaos as they have found the forces of eternal good anticipating them. After much talk, Maur-Kon and his minions bow and kneel over bubbling magma murmuring evil phrases…
Quality
The three pilots get assigned with each robot.
Like the previous issue, this comic book has less than twenty pages of story and art. This results another heavy load of exposition or information dump on readers, and the narrative had a rushed pace. With regards to the battle between Raydeen and the giant monster, there is indeed a continuation of it. The giant monster was given some personality.
Again, there is no real character development here. The three pilots were not written to display any personality nor did the writer exert any effort to make readers relate with them. Instead, you will see them in training in speed beyond belief.
The highlight here is that Dangard Ace and Combatra finally got revealed and emphasized. Be warned, however, that there is lesser spectacle in this comic book and the story predictably served as a setup for what could be a more promising battle.
Conclusion
The pilots and the Shogun Warriors (the robots) go deep down.
Shogun Warriors #2 (1979) suffered from pretty much the same problems as issue #1. The noticeable difference here is that there is lesser action and lesser giant-sized spectacle shown here. That is not exactly surprising as the creators had to sacrifice something to make way for further explanation of the comic series’ grand concept.
If you are seriously planning to buy an existing hard copy of Shogun Warriors #2 (1979), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $35 while the near-mint copies of the price-less and the Whitman editions cost $350 and $35 respectively.
Overall, Shogun Warriors #2 (1979) is less than satisfactory.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
If you are fond of giant robots from Japanese pop culture as well as giant monsters and scenes of city structures getting destroyed, then you might want to take a look at the Shogun Warriors comic book series that was published by Marvel Comics from 1979 to 1980. To put things in perspective, Shogun Warriors was made possible through licensing deals and back in the 1970s, Marvel Comics had the rights to publish comic book about Japan’s famous icon Godzilla.
Specifically, Shogun Warriors involved Marvel Comics and Mattel which in turn organized a line of imported toys from Japan based on varied Japanese shows about giant robots. Among the many giant robots of the toy line, the robots Raideen, Combattler V and Dangard Ace became the featured fighting-for-good robots of the Shogun Warriors comic book series. For the literary works, Raideen was renamed as Raydeen while Combattler V was renamed as Combatra. Dangard Ace’s name was left unchanged.
With those details laid down, here is a look back at Shogun Warriors #1, published in 1979 by Marvel Comics with a story written by Doug Moench and drawn by Herb Trimpe.
The cover.
Early story
The story begins in the outskirts of Tokyo in Japan where giant robot Raydeen fights a large, tentacled creature enhanced with cybernetics. As the people on the street below them run away from the ongoing destruction, the monster fires a shot at Raydeen who blocks it but subsequently gets tied with one of the tentacles. The giant robot, which is operated by three pilots inside, breaks free and continues to fight the monster.
As the battle rages on, the city continues to get damaged heavily affecting the people…
Quality
Technically the organization kidnapped three people to be the pilots of their robots for Earth’s defense.
Having seen a lot of anime TV series episodes about giant robots, I’m familiar already with the storytelling formula that often focuses first on the human characters and their struggles before shifting the narrative on the giant robots that often fight large monsters or opposition robots. This particular comic book has some of that but the way the story is structured, it is different and can be a bit jarring.
Doug Moench structured the story to have Raydeen and the monster fighting in the present time followed shortly by a flashback that took place just hours prior. The flashback, which occupies 9 of the comic book’s 18 pages, is heavily filled with exposition meant to introduce readers to the three pilots Genji Odashu/Ilongo Savage/Richard Carson, what Earth defense force The Followers of the Light is, and why there are giant monsters ravaging the world. The exposition’s writing felt crammed and rushed for reading although it still succeeds in establishing the comic book’s grand concept.
When it comes to spectacle, this comic book is loaded with giant robot action and it is quite varied in style and execution. The funny thing is that you will only get to see Raydeen in action as this is an introductory story with only 18 pages of story.
The dialogue is a bit of a mess here, particularly with the early Raydeen scenes. As the battle with the monster goes on, there are these lines of dialogue reflecting the conversations between the pilots inside Raydeen who are not shown talking until late in the comic book.
Conclusion
Raydeen and the giant monster in battle.
Shogun Warriors #1 (1979) has a nice concept and its Westernized take on portraying giant robots and human characters is clearly different from the way things were done in the varied giant robot anime TV series of Japan. There is clearly no Japanese style melodrama as this one has its characters portrayed straight with a touch of American science fiction. That being said, do not expect to see the Japan-made characters of Raideen, Combattler V and Dangard Ace appear here as new characters were made in their place. The comic book’s story structure is a bit jarring to follow and the heavy exposition dump makes reading a bit of a chore. It is fun to read but not great. Those of who are fans of Combatra and Dangard Ace will be disappointed about the near-total absence of those robots.
If you are seriously planning to buy an existing hard copy of Shogun Warriors #1 (1979), be aware that as of this writing, MileHighComics.com shows that the near-mint copy of the regular edition costs $63 while the near-mint copy of the Whitman edition costs $35.
Overall, Shogun Warriors #1 (1979) is satisfactory.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
Sorry for this late feature but I wish to share to you geeks and hobbyists that during the 2019 edition of the Toycon held this past June at the SMX Convention Center in Pasay City, I spotted the display of Macross.
I’m a Macross fan and I always make it a point to find stuff related to my favorite anime franchise whenever a convention happens. Here are some that I spotted during the Toycon.
The YF-19 from Macross Plus and its weapons on display. Behind it are varied video games and manuals.
A close look at these mean machines. The one on the right reflects the model of used by Hikaru in the first few episodes of the 1980s Macross anime TV series complete with holding Lynn Minmay for safety.
At the 2nd level of the convention center was a function hall which has a large display of collected items of varied entertainment franchises. The one showcasing Macross had toys, action figures, plastic models, video games, music CDs and some printed materials.
What caught my attention was the display of the YF-19 from Macross Plus complete with its weapons in full view.
Memories of the 1980s anime TV series as well as the 1984 classic movie Macross: Do You Remember Love? entered my mind.
Also seeing an original copy of the 1990s Sega Saturn video game adaptation of Macross: Do You Remember Love? instantly made me remember playing and enjoying the PlayStation version of that game. The Sega Saturn game can be seen in the picture below.
Art, books, soundtracks and the Sega Saturn video game.
As much as I enjoyed the display of Macross memorabilia, I regret to say that I was unable to find any more related collectibles or products for sale among the many vendors at the lower level during the Toycon. I searched for whatever Macross stuff I could find (t-shirts, comic books, action figures, models, cards and others) but ended up with nothing.
Then again, it should NOT be surprising at all. Macross as an entertainment franchise is not exactly popular here in the Philippines and Macross Mania in the country has ended long ago. To say the least, the popularity of Macross here in the Philippines is limited to older fans and collectors. Anime is a lot more popular among Filipinos in this modern age but that does not mean Macross found a new nor large audience.
If ever the legendary Shoji Kawamori (whom I met at AsiaPOP Comicon Manila in 2017) or any notable Macross-related talent comes here in the Philippines, only then will the Macross brand gain attention.
Another close look.
If you love anime or Macross, then I invite you to read my retro movie review of Macross: Do You Remember Love? right here. I also wrote about the famous Lynn Minmay here.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenoris still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com
This morning, out of curiosity, I attended the Anime & Cosplay Expo 2019 held at one of the function rooms at the upper level of the SMX Convention Center, SM Mall of Asia (SM MOA) in Pasay City.
What I saw there was quite amusing. The large function room had just enough space for the exhibitors, the stage with sound system and lights and the food sellers. Of course, the available space in between was filled with many, many anime and cosplay enthusiasts! Some enthusiasts were seen seated some feet away from the stage waiting for the next event to happen like a cosplay contest, special guest appearances, etc.
Buyers and enthusiasts searching for fun stuff.
Another look at what were being sold.
Moving around got tight from time to time which reminds me how popular anime and cosplay have really gotten among locals as well as how interested buyers are with the products being displayed for sale.
As I saw some stickers (of pop culture icons and anime figures drawn by local illustrators) for buying, I had to stand behind a buyer who was searching for stickers and asked questions to the seller. There were three other customers next to him also standing right in front of the booth examining the stuff. After patiently waiting, I finally got to the front of the booth, quickly picked stickers (for some friends) and bought them.
There was a lot of stuff that appealed to cosplay and anime enthusiasts. Cards, buttons, stickers, caps, shirts, costumes, cosmetics, dolls, action figures, posters and a few publications. Those who purchased what they searched for clearly were happy. I searched from some Macross-related items but found none.
And then I took time out to photograph some cosplayers for your viewing pleasure below. Just click to ENLARGE.
A lot of people went on cosplay emphasizing their favorite characters from anime while some appeared as characters from computer games. These cosplayers really paid close attention to their craft with regards to capturing the looks of the characters they portrayed from the hair color to the make-up, the costumes, the shoes, the accessories and the like.
And among the cosplayers, I spotted someone dressed as Spider-Man. Specifically, the cosplay at the event was geared towards anime and computer games (like those online JRPGs).
Even though my interest in anime has waned a long time ago, it was still a nice experience to attend the Anime & Cosplay Expo 2019. More than twenty years ago, I was a very avid anime enthusiast and video collector and back in those days, events focused on anime and some related interests were not that popular and were not well publicized.
Today there are these local organizations focused on special interests like anime and cosplay which can emphasize their interests and reach out to many people around the country via the Internet. When an upcoming event gets announced, the enthusiasts will respond and prepare themselves (and their money) for attendance. Not only that, there are now many local businesses willing to sponsor these anime and cosplay events. These developments show that there is now respect and trust for these kinds of events. If you ask me, an anime and cosplay event is more interesting than a city government-organized beauty pageant.
By the way, the Anime & Cosplay Expo 2019has one more day left tomorrow. There are some scheduled activities set to happen. If you intend to attend at all, click here.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenoris still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrascoand follow me at HavenorFantasy@twitter.com
As a long-running anime franchise, Macross is well remembered for not only its portrayal of war, action-packed transforming machines (mechas) and engaging storytelling but also for its use of love triangles to emphasize the human element of the saga.
The Super Dimension Fortress Macross anime TV series (1982-1983) would have ended up looking generic with other robot anime series had it not featured the love triangle of Hikaru-Misa-Minmay. That love triangle was clearly the centerpiece of the saga and each member got developed individually throughout the 36 episodes.
Over a decade later, the sequel Macross Plus was released in the form of a 4-episode original video animation (OVA) (and in reimagined form via a theatrical version in 1995) and it featured a brand new love triangle with Myung Fang Lone, Isamu Dyson and Guld Bowman.
Spearheaded by the legendary Shoji Kawamori as co-director and mecha designer, Macross Plus was a more challenging story to sell to fans and anime enthusiasts given the fact that it had no conflict of good-versus-evil nor hero-versus-villain. There was not even a war to focus on. Instead its conflict was more centered on the love triangle.
Guld. Myung and Isamu.
The background is like this. In the year 2033, Myung, Isamu and Guld were close teenage friends until something terrible happened to them which not only destroyed their friendship but led them to taking separate paths carrying pain and unforgiveness deep inside.
In the present day of 2040, military pilot Isamu got re-assigned to his home planet of Eden as a test pilot for the prototype fighter plan the YF-19. This re-assignment happened because Isamu was too reckless and dangerous to be in active duty. Shortly after arriving he encounters Guld who is also a test pilot assigned with the stealthy YF-21. Right from the start their bitterness and rivalry intensifies.
The stakes grow even higher when Myung returns to Eden as a producer of Sharon Apple, a powerful computer designed to project holograms of a digital lady who could not only sing but also express emotions. She’s described by her handlers to be a living artificial intelligence but behind the scenes her programming is incomplete and Myung herself has to provide the emotions and singing.
Enough with the plot. Let’s move on to my analysis of the love triangle.
The love triangle
A close encounter between them.
Let’s start with Isamu. On face value, he’s a handsome young guy who has achieved a lot when it comes to flying and combat but he is too risky to be with due to his impulsive nature, love for danger and recklessness. His cocky personality reminds me somewhat of Maverick (played by Tom Cruise) from Top Gun but the difference is that Isamu is much more dangerous.
Oh yes, Isamu also acts childish. This is evident during the first test flight of the YF-19 and most of the time he was playing around, cheering and expressing himself instinctively. The very ironic thing about his childish act is that he got to push hard the technical and technological capabilities of the YF-19 with regards to how it moves, how fast its speed is and how efficient its functions are.
But is Isamu an ideal man for a lady to spend her life with? Absolutely not. He loves fun too much and his being a loose cannon is a headache for his military superiors. His lack of self-control alone will make any relationship end quickly. At least in the context of Macross Plus, Isamu is not meant for marriage nor love but for dangerous fun. Still there are certain aspects of him that show he can still change for the better such as daring to find answers to be certain and pushing forward with life even though painful times strike along the way.
Next is Myung. She is an example of a very talented young singer who failed to become a professional artist. As a teenager she loved to sing and was described to have sung during her sleep. Somehow the violent falling out she experienced with Isamu and Gul impacted her ability to make it big in the world of entertainment. Think about it. While there are many talented wannabees who made it as singers but did not achieve super stardom, there are others who never qualified to be singers.
In the present day, Myung still carries pain and unforgiveness deep inside. She deals with her pain by burying herself with her work as a producer and rides along the tremendous success of Sharon Apple who is not even real. As such it is no wonder why she felt uneasy being reunited with Guld and Isamu. During her time in the forest with an injured Isamu, she got to try a fruit (which she suspected to be sour) after being told by him (who already had a fruit) to do it. Upon tasting the sour thing, she expressed that she always hated how Isamu dared people to try something even though he already knew the answer or what would happen. Before going to the forest, however, Myung was the first person Isamu saw after sleeping for days in the hospital due to a test flight accident. The mere fact she attended to him proves that she has feelings for the hot shot pilot.
Finally we have Guld, the half-human half-Zentradi person with grayish skin. Like Isamu, he has the passion and skill for flying. He does not have the recklessness and impulsiveness of Isamu, but he could be very violent due to the warlike tendencies (example: rage or outburst) he inherited from his Zentradi heritage. Remember in Macross, Zentradi was a race of artificially made giants produced through cloning and because they were bred for war and militarism they were devoid of culture.
As test pilot of the YF-21, he is oriented to control the plan mentally and this allows him to actually feel the machine as if it was his own body. Remember how Guld sped right into a barrage of rockets and got away untouched with the YF-21? That was the result of not only the YF-21’s stealth features and ability to predict the direction of the missiles but also of Guld’s extension with the aircraft.
Still Guld has feelings and he is far from being a living killing machine. Right from the start of his reunion with Myung, he expressed his feelings for her and swore to protect her (even though she did not need such protection). This shows that he was willing to adjust for Myung, forget the past and move forward. Guld does not have the charisma of Isamu but that does not make him less human nor does it make him an undesirable person. He also does his best to be something that Isamu cannot be – an honorable pilot.
When things get way too personal, Isamu (right in YF-19) and Guld (left in YF-21) violated military protocol to fight each other.
Overall the love triangle of Guld, Myung and Isamu is still engaging to follow whether you watch Macross Plus in its OVA format or in its theatrical version (titled: Macross Plus: The Movie, Macross Plus: Movie Edition). At the same time this triangle is geared towards adults and one of the themes behind Macross Plus is growing up or coming-of-age. Other moral lessons worth learning: dealing with the painful past, maintaining discipline while doing your duty and learning how to forgive.
In reality, unforgiveness or the unwillingness to forgive truly causes more harm than good. There really is no escaping the negative effects. Repenting and forgiving each other go together and only then will healing happen. Forgiveness is emphasized in the Holy Bible. Below is a scripture for you all.
bearing with one another, and forgiving one another, if anyone has a complaint against another; even as Christ forgave you, so you also must do.
Colossians 3: 13 (NKJV)
Thank you for reading. If you enjoyed this article, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well.
Author’s Note: This article was originally published at my old Geeks and Villagers blog. What you read on this website was an updated and expanded version. In other words, this newest version you just read is the most definitive version.
For me this is Lynn Minmay’s prettiest smile in 1984’s Macross: Do You Remember Love?
I’m a long time Macross fan. For those of you who have been wondering who among the many characters of the entire Macross franchise I best remember, it’s Lynn Minmay.
For the newcomers reading this, Lynn Minmay (voiced by Mari Iijima) first appeared in Episode #1 of the Super Dimension Fortress Macross anime TV series that debuted in 1982. She was that sweet and pretty teenage girl who was born in 1993 (note: the TV series story started in the then-future of 2009) in Japan with partial Chinese heritage (which explains her relationship with the folks running the Chinese restaurant on Macross City). As seen in Episode #2, she was among the first people to meet with Hikaru Ichijyo who at the time survived a crash while piloting a Valkyrie (that transformed to Battroid mode).
Is Minmay a fighter? Nope! She’s a talented singer who became an icon among the people in the SDF-1 fortress (which carried the remains of Macross City inside). Given the fact that the Zentradi (the army of giant humanoids that pursued the Macross) are a people devoid of culture due to their artificial nature as clones, Minmay’s singing (apart from the Macross people’s own culture) has tremendous power to manipulate them emotionally.
More importantly, Minmay is a crucial part of the memorable Macross Love Triangle along with Hikaru and his superior officer Misa Hayase.
The Love Triangle of Macross is itself intriguing. Hikaru struggles emotionally whom to spend time and love. Minmay is the sweet young girl who matured into a young woman while dealing with the tremendous pressure of the world of entertainment as well as having the circumstantial responsibility of inspiring people and help maintain peace. Her military counterpart Misa meanwhile is the dedicated officer whose family has a history of military service.
I’m not going to spoil the whole plot of the Macross TV series to explain more about Minmay and the others. But if you want to discover more of the anime icon apart from the Super Dimension Fortress Macross series, watch more of her in the 1984 anime movie Macross: Do You Remember Love? Also don’t forget that there are Macross video games that have Minmay in them.
As for the Western interpretation of Minmay seen in the Robotech franchise, I would not recommend that. The mistranslated Robotech adaptation of the original Macross TV series had a bad voice actress for Minmay not to mention bad singing in English. The ongoing Robotech comic book series published by Titan Comics had an even distorted portrayal of the icon.
If you want to discover the genuine and respected Minmay, stick with Macross!
Thank you for reading. If you enjoyed this article, please click the like button below and also please consider sharing this article to your fellow Macross and anime fans. Also my fantasy book The World of Havenor is still available in paperback and e-book format. If you are looking for a copywriter to create content for your project or business, check out my services.
Do I remember love? Absolutely and love comes in many different forms which I experienced in life. There is love from God and His Son Jesus as referred to in 1 John 4: 9-10 in the Holy Bible (New King James Version or NKJV).
There is also love of the family. Love with friends. Love of doing things or enjoying personal interests. Love on spreading the Good News to others.
And among those personal interests is anime and the main reason I love anime is because of my love for the Super Dimension Fortress Macross TV series of the early 1980s. Called Macross for short, that anime TV series engaged me a lot not only as a geek but also as a person. I also learned about the challenges that come with dealing with war, dealing with an enemy because they’re only different and survival.
So yes, I do remember love!
More on Macross, I am here to share to you all my revisit of what is my all-time favorite anime movie ever – Macross: Do You Remember Love?
Macross: Do You Remember Love? (full title – Super Dimension Fortress Macross: Do You Remember Love?) was released in Japan on July 1984 where it was greeted by very long lines of fans. The movie was made with the fans in mind and many of the same creators and talents behind the famous Macross TV series (1982-1983) returned to bring back to life all the characters, all the robots and mechs, all music and many other elements that made the series lovable in the first place.
Running less than two hours, Macross: DYRL is a big budget retelling of the first twenty-seven episodes of the TV series albeit with some new concepts and adjustments made to add depth to the movie. As it is impossible to condense everything from the said 27 episodes into a single movie, the film took key story elements from the series and came up with a plot that not only featured fresh ideas but also honored the series in creative ways. The good news about this approach is that it worked nicely.
The story begins in space where the Macross SDF-1 was already moving with tens of thousands of people living in a city inside its metallic structure. During a big attack by the Zentradi (giant alien humanoids), some Zentradi soldiers infiltrated the city inside SDF-1 and among people affected is the star singer Lynn Minmay. Coming from nowhere, pilot Hikaru Ichijyo used his Valkyrie to rescue Minmay from a Zentradi soldier as well as from certain death of the free fall that followed. Because he saved Minmay’s life, Hikaru was spared from military punishment for disobeying Lieutenant Misa Hayase during battle.
Because a relationship between Hikaru and Minmay developed, the two dated and even managed to sneak out of the space fortress with a training aircraft to explore the ring of planet Saturn. The two got caught by Lieutenant Hayase (accompanied by Minmay’s relative and manager Lynn Kaifun) but before they could return to the Macross, they got attacked by Zentradi forces nearby. The plot deepens further as soon as they got captured.
As it involved Shoji Kawamori (whom I met during the 2017 AsiaPOP Comicon Manila), Haruhiko Mikimoto, Narumi Kakinouchi, Kentaro Haneda, Sukehiro Tomita, Arihirio Hase, Mika Doi ad Mari Iijima, Macross: DYRL carries so many elements from the TV series that strongly resonated with fans.
Mari Iijima is fantastic in her dramatic portrayal of Minmay and she also proved excellent in her singing of classic Macross songs Sunset Beach, Zero-G Love and Shao Bai Lon. The standout song of all, however, is Do You Remember Love composed by Kazuhiko Kato and Iijima’s performance of it was also excellent.
When it comes to spectacle, Macross: DYRL is a stunner even by today’s standards. The visuals are great to look at. The triple-transformation of fighter planes into robots (Valkyrie, Gerwalk and Battroid) are always delightful to watch. The action is plentiful and at the same time very fast-paced for the eyes to enjoy. Heck, even the character redesigns of the Zentradi alone made this movie have an edgy and somewhat dark feel.
The beauty of it all is the fact that the all the animation is hand-drawn the old-fashioned way! No computer-generated polygons shaded with cels here. Every frame of animation was labored by the animators and the colors used remain lively to look at.
With regards to storytelling, the movie has a solid narrative even though it lacked some background explanations. Of course, there were questions raised like why are the Zentradi and Meltrandi gender-isolated and each have an army? (note: in the TV series the Zentradi is composed of males and females). Why is the origin of the Macross SDF-1 in the movie different from what was portrayed in the anime series? Why is the Supervision Army non-existent?
The good thing about the narrative is the shorter yet engaging portrayal of the Hikaru-Minmay-Misa love triangle. As this is a movie, the triangle’s conflict is minimal and free of the excess baggage of what was portrayed in the TV series. Without spoiling too much, I can say that the development of relationships between Hikaru with Minmay and with Misa is believable. There is no way any viewer can complain that Hikaru is boyish (his trait in the TV series) when deciding whom to love.
As it was made for the fans, newcomers will unsurprisingly have some trouble understanding Macross: DYRL, its concepts and characters. They can enjoy the visuals and spectacle if those are what they are looking for. Still Macross: Do You Remember Love? can serve as an inspiration for newcomers to start digging the past of Macross by watching the 1980s anime TV series (especially the first 27 episodes).
Conclusion
There is no doubt that Macross: Do You Remember Love? remains a truly great anime movie to watch and it is truly a classic in every sense of the word. Being a big budget retelling of the first 27 episodes of the Macross TV series, this movie serves as the fans’ bridge to the past and yet it also moves the entire franchise forward in terms of artistry, expression and quality. There is so much to love in this movie – the characters, the robots, the transformations, the action, the sci-fi concepts and more.
With its undeniable greatness, Macross: Do You Remember Love? is ultimately why I remember my love for anime.
Thank you for reading. If you enjoyed this article, please click the like button below and also please consider sharing this article to your fellow Macross and anime fans.
Author’s Note: This article was originally published at my old Geeks and Villagers blog. What you read on this website was an updated and expanded version. In other words, this newest version you just read is the most definitive version.
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. Also my fantasy book The World of Havenoris still available in paperback and e-book format. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me as well. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me at HavenorFantasy@twitter.com